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Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 GaroRobe wrote:
The free mini for September is an ork nob. I wish they wouldn't show off that nice new nob, since 1) they mention in the fine text models may vary and 2) there's no way they're giving away the new nob from the start collecting set. They really should have just shown the current nob model

Just gonna throw this out there, but since some regions give away preassembled models?
It might be there as a "cover your butt" for the head+big choppa options.

With regards to it being the new one or not...I dunno. It might happen, it might not.
   
Made in si
Foxy Wildborne







While we're on this topic, props also to the core Goliath sprue, making a large variety of poses with natural looking naked muscles from 5 fixed bodies with just differently posed arms and necks.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in es
Inspiring SDF-1 Bridge Officer






 lord_blackfang wrote:
While we're on this topic, props also to the core Goliath sprue, making a large variety of poses with natural looking naked muscles from 5 fixed bodies with just differently posed arms and necks.


Indeed. A two-sprues gang box with that level of quality would have been astounding. But, alas, it was not to be.
   
Made in se
Bonkers Buggy Driver with Rockets





Stockholm, Sweden

The Necromunda sprues are amazing, they managed to put a lot of variety into very limited sprue space. Some are quite tricky to build though (remember that Goliath cigar butt which I think is the smallest object on any sprue produced by GW?), so if you're going for easy to build you're not going to get the same thing.

Oguhmek paints Orks (and Necrons): 'Ere we go!
 
   
Made in us
Nasty Nob




Cary, NC

 H.B.M.C. wrote:
 Mad Doc Grotsnik wrote:
Looks like it’s the CSM issue - not enough Shootas or Sluggas & Choppas to equip the whole squad the same.
 Jidmah wrote:
Zog it, you're right! It's even worse...
 Wha-Mu-077 wrote:
By Mork, the heads fused to arms and shoulderpads, it's even worse than i could imagine.
 Gert wrote:
That sucks. Like really bad.
 Albertorius wrote:
Well, I hope people like them, because they're gonna see them a lot.
ListenToMeWarriors wrote:
Not being able to create a 20 Ork mob of either just shootas or choppas and sluggas straight out of the box is a baffling choice.
mortar_crew wrote:
And worst of it all, only 3 (!?) shootas for 10 boyz?!
I don't want to actually be right about this all the time, but sadly GW can't help making my fears a constant reality.

So, to put this to bed once and for all:

People here were adamant about getting new Boyz.
They thought it would be the best thing ever.
I said from the very start to be careful what you wish for.
I was right.
Again.


 Crimson wrote:
Right. This is actually monopose.
This is pretty typical. It's been this way - in 40k at least - since the Death Guard release. Sorry you don't see that.



Not only were you right (and I agreed with you), it also works to undermine the usefulness of the old Boyz/everything else kits. Almost ALL of those kits were easily cross-compatible (not put it together and slice it apart compatible). Having a massive bitz box was a boon for every ork project--as everything was an option on everything else. Now, we have (IMHO) a great looking kit, but one that both isn't an easy fit with all the other kits, and one that makes a unit loadout that is clearly less popular than the previous kit.

This message was edited 1 time. Last update was at 2021/08/31 19:49:53


 
   
Made in it
Waaagh! Ork Warboss




Italy

With the new boyz kit you won't have many spared bitz, just a nob's head, a rokkit launcha/big shoota and a power klaw/big choppa if I'm not wrong.

 
   
Made in pl
Longtime Dakkanaut




Germany

Why aren't we discussing prices here, since apparently people on YouTube already know them?

https://youtu.be/wTzu74ODQdU

The new Battlewagon price is a joke

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

So new BW price is £60?

In the UK:
Land Raider = £50
Repulsor = £50
Repulsor Executioner = £60

In Oz:
Land Raider = AUD$110
Repulsor = AUD$140
Repulsor Executioner = AUD$165
Battlewagon = AUD$110

If they're about to jack the price of the Battlewagon by AUD$55 for that one sprue...

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Towering Hierophant Bio-Titan






 Wha-Mu-077 wrote:
Why aren't we discussing prices here


Because you're the first person to post them?

 Wha-Mu-077 wrote:
The new Battlewagon price is a joke


Honestly I expected them to increase it more.

The old price was £45+£10, with the £10 being direct only. I paid around £43 for my battlewagon+upgrade sprue via a 3rd-party site.

£60 RRP will be £45 on the same site.

   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Wasn't expecting $35 on the Beastboss. Thought he'd be more.
   
Made in ca
Gargantuan Gargant






Yeah, big OOF moment for that Battlewagon price reveal. I definitely feel for any new Ork players starting right now because GW is really price gouging them for older kits. Would it kill them to at least keep the price the same? They've already made their money from the sprue since its been released ages ago, do the customers a solid and just make it the upgrade pack+OG battlewagon cost.
   
Made in it
Waaagh! Ork Warboss




Italy

Another round of price increasing? More reason to scratch build people's own ork vehicles then!!

 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Found the Oz price of the upgrade sprue. AUD$22. So, all told, a Battlewagon would be AUD$132.

Old BW was £45, and is going to £60. One would expect the BW to go to AUD$145-$150.

They really are going to make it AUD$165.

Alrighty. I only want one BW with a Deffrolla. Time to find someone who still has one in stock...

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 Grimskul wrote:
Yeah, big OOF moment for that Battlewagon price reveal. I definitely feel for any new Ork players starting right now because GW is really price gouging them for older kits. Would it kill them to at least keep the price the same? They've already made their money from the sprue since its been released ages ago, do the customers a solid and just make it the upgrade pack+OG battlewagon cost.


As mentioned above, this works out not far off the same cost if you have an online store flgs with good discount because of the increase in accessibility of the sprues. It's not perfect, it's still a bit of a greed move but it's not the worst thing to happen.

£33.75 for a battlewagon at discount with a direct only upgrade pack you can get for £8.10 at it's best price for a total of £41.85. New battlewagon price £45 after discount. So £3 more expensive discounted or £6 more expensive on full RRP, either way you now can get it all in 1 box from wherever you like instead of maybe 2 places.
   
Made in us
Shadowy Grot Kommittee Memba






 Galas wrote:
The Kommandos may be double pose or double pose with a little bit of flexibility if you force a bit the poses of arms, etc...


But TBH if you want miniatures that look as good and charactefull as the new kommandos (That are probably my favourite ork models of all time) thats the only way to do it.

Ideally, rank and file troops that you want a ton of would be made more with the idea of having a ton of slighly different sculpts at the cost of dinamism, and the more elite units could exist having less flexibility in mix and matching because you are gonna have in most list top 10-15 terminators, and have better posing.

Of course as others have said, even if sisters of battle have fixed legs and torsos (The only way to do it with the long sleeves and make them flow naturally. As a DA player, let me tell you, the dark angel veteran squad as much as I like them, looks like they are wearing pajamas. Those robes are pretty bad), they were designed to be able to mix and match basically all their infantry kits, so you have a ton of flexibility.

At this point and age, GW CAN design kits that offer both cool poses and dynamism and a ton of variety. If they don't do it more is for one of two reasons:

-Not all miniature designers are made equal or are as good. Thats obvious comparing Slaangors to Rock Trolls.
-Is a directive design choice that comes from the thinking tank for whatever reason, mostly economical of what they think will be best for the money.

Probably a mix of the two.


Mostly the only thing that irritated me was the fact that instead of a flat join on the shoulders they intentionally put in an angled recess and a lump on the arm, and they changed the head from a simple ball-and-socket to a custom recess.

The only possible reasoning behind hese two changes is: prevent kitbashing. actively prevent or at least make much harder swapping within the kit and to other ork kits.

I dont care if they design a set of arms that can only go together one way, or legs and a torso, that's fine. At the end of the day, I was able to basically use any arms within the kit on any model within the kit, and any head on any model, and any backpack on any model, so even though theyre designed as 'dual pose' functionally, you can make varied kommandos out of the box with no cutting and they look fine.

But what I cant now do is take those kommando bits and use them on other orks. which sucks.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in pl
Longtime Dakkanaut




Germany

 the_scotsman wrote:
 Galas wrote:
The Kommandos may be double pose or double pose with a little bit of flexibility if you force a bit the poses of arms, etc...


But TBH if you want miniatures that look as good and charactefull as the new kommandos (That are probably my favourite ork models of all time) thats the only way to do it.

Ideally, rank and file troops that you want a ton of would be made more with the idea of having a ton of slighly different sculpts at the cost of dinamism, and the more elite units could exist having less flexibility in mix and matching because you are gonna have in most list top 10-15 terminators, and have better posing.

Of course as others have said, even if sisters of battle have fixed legs and torsos (The only way to do it with the long sleeves and make them flow naturally. As a DA player, let me tell you, the dark angel veteran squad as much as I like them, looks like they are wearing pajamas. Those robes are pretty bad), they were designed to be able to mix and match basically all their infantry kits, so you have a ton of flexibility.

At this point and age, GW CAN design kits that offer both cool poses and dynamism and a ton of variety. If they don't do it more is for one of two reasons:

-Not all miniature designers are made equal or are as good. Thats obvious comparing Slaangors to Rock Trolls.
-Is a directive design choice that comes from the thinking tank for whatever reason, mostly economical of what they think will be best for the money.

Probably a mix of the two.


Mostly the only thing that irritated me was the fact that instead of a flat join on the shoulders they intentionally put in an angled recess and a lump on the arm, and they changed the head from a simple ball-and-socket to a custom recess.

The only possible reasoning behind hese two changes is: prevent kitbashing. actively prevent or at least make much harder swapping within the kit and to other ork kits.

I dont care if they design a set of arms that can only go together one way, or legs and a torso, that's fine. At the end of the day, I was able to basically use any arms within the kit on any model within the kit, and any head on any model, and any backpack on any model, so even though theyre designed as 'dual pose' functionally, you can make varied kommandos out of the box with no cutting and they look fine.

But what I cant now do is take those kommando bits and use them on other orks. which sucks.


Wanna bet all future Ork infantry will have diffrent custom recesses on arms and necks, so no two kits are compatibile?

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in si
Foxy Wildborne







 Wha-Mu-077 wrote:
Wanna bet all future Ork infantry will have diffrent custom recesses on arms and necks, so no two kits are compatibile?


Sounds likely.

F in the chat for new players without hundreds of boys on the pile of shame.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
Regular Dakkanaut




Savannah

Why would they aim to prevent you from kitbashing? That's another box sale they're potentially missing. The locked sockets are to make the shoulder muscles line up realistically and allow poses other than the static, repeated ones you see in the current boyz kit. Similarly, if the recesses don't match up between kits, it's because they don't care about compatibility, not that they're actively going out of their way to foil converters.

All GW's sculptors care about is making a sweet looking mini. Other considerations, like repetition or ease of conversion, are footnotes at best.
   
Made in us
Stabbin' Skarboy





The kicker is that they seemingly used to care about that type of stuff. I remember seeing a thing that the guy who designed the flash gitz kit made it intentionally completely compatible with nobz.

"Us Blood Axes hav lernt' a lot from da humies. How best ta kill 'em, fer example."
— Korporal Snagbrat of the Dreadblade Kommandos 
   
Made in us
Longtime Dakkanaut





 Kanluwen wrote:
 GaroRobe wrote:
The free mini for September is an ork nob. I wish they wouldn't show off that nice new nob, since 1) they mention in the fine text models may vary and 2) there's no way they're giving away the new nob from the start collecting set. They really should have just shown the current nob model

Just gonna throw this out there, but since some regions give away preassembled models?
It might be there as a "cover your butt" for the head+big choppa options.

With regards to it being the new one or not...I dunno. It might happen, it might not.


They have now swapped out the new nob with the current model.
   
Made in pl
Longtime Dakkanaut




Germany

 Trimarius wrote:
Why would they aim to prevent you from kitbashing?.


To make it harder for people to make 3rd-party bits for their models, of course.
   
Made in ca
Cackling Chaos Conscript






 Wha-Mu-077 wrote:
 Trimarius wrote:
Why would they aim to prevent you from kitbashing?.


To make it harder for people to make 3rd-party bits for their models, of course.


I am consistently baffled by their logic that by making their own products worse for consumers, they'll somehow reduce the demand for third-party alternatives
   
Made in pl
Longtime Dakkanaut




Germany

 Wasteland wrote:
 Wha-Mu-077 wrote:
 Trimarius wrote:
Why would they aim to prevent you from kitbashing?.


To make it harder for people to make 3rd-party bits for their models, of course.


I am consistently baffled by their logic that by making their own products worse for consumers, they'll somehow reduce the demand for third-party alternatives


Honestly you can just look around social media to confirm that a very large subset of their consumers really don't care that GW is actively making the thing worse for them and are going to buy it anyway with some excuse
   
Made in si
Foxy Wildborne







Eh, fanboys are the same everywhere and will bend over backwards to make excuses for the company.

I enjoyed watching the Warmahordes crowd flip flop between

"It's good PP models don't come with options, why pay for bitz than you're not gonna use" and "Of course PP models are more expensive than the GW equivalent, look at all the options they come with now"

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
Humming Great Unclean One of Nurgle






 Wha-Mu-077 wrote:
 Wasteland wrote:
 Wha-Mu-077 wrote:
 Trimarius wrote:
Why would they aim to prevent you from kitbashing?.


To make it harder for people to make 3rd-party bits for their models, of course.


I am consistently baffled by their logic that by making their own products worse for consumers, they'll somehow reduce the demand for third-party alternatives


Honestly you can just look around social media to confirm that a very large subset of their consumers really don't care that GW is actively making the thing worse for them and are going to buy it anyway with some excuse

A clarification for readers: "some excuse" is a phrase which means 'reason [the speaker] does not understand'. It crops up a lot because individuals assume their subjective tastes are inherently correct and others' subjective tastes inherently incorrect.
   
Made in fi
Dakka Veteran




Vihti, Finland

Well new ork boyz being what they are did kinda stall my plans for getting it.

And I only joked about it being similar to AoBR -set!
   
Made in si
Foxy Wildborne







 NinthMusketeer wrote:
 Wha-Mu-077 wrote:
 Wasteland wrote:
 Wha-Mu-077 wrote:
 Trimarius wrote:
Why would they aim to prevent you from kitbashing?.


To make it harder for people to make 3rd-party bits for their models, of course.


I am consistently baffled by their logic that by making their own products worse for consumers, they'll somehow reduce the demand for third-party alternatives


Honestly you can just look around social media to confirm that a very large subset of their consumers really don't care that GW is actively making the thing worse for them and are going to buy it anyway with some excuse

A clarification for readers: "some excuse" is a phrase which means 'reason [the speaker] does not understand'. It crops up a lot because individuals assume their subjective tastes are inherently correct and others' subjective tastes inherently incorrect.


No, it means some people have lower standards but need a justification for it other than them having low standards.
   
Made in us
Regular Dakkanaut




Savannah

How is preferring an interestingly posed miniature that's therefore obviously harder to kitbash "low standards"? Out of box quality and low impact conversion potential are different things.

Also, how exactly does a square socket make it harder for third parties to produce bits or even whole replacement models? I'm sure the sculptors at victoria, kromlech, or wherever else have grasped the concept that a cube isn't a flat circle. It's not harder to model or cast up a bit with the appropriate connector. It might be more annoying to have to keep a bunch of different ones in stock if there are tons of unique joints, I suppose, but that's hardly going to decimate the market and drive them all out of business (which I assume must be the plan behind this evil conspiracy, right?).

GW just wants models, especially in starter boxes (including SC/CP sets), to be as impressive and idiot proof as possible. Square pegs (or other bespoke connectors) mean Timmy can't angle the arm stupidly and ruin the lines of the model.

I'm not going to run out and buy a bunch of these new boyz (maybe a set to add some variety while converting the duplicate half, if I like them enough once I see them in person), but that doesn't mean it's a poor product, just that it isn't aimed at me.
   
Made in gb
Longtime Dakkanaut





 Kanluwen wrote:
 GaroRobe wrote:
The free mini for September is an ork nob. I wish they wouldn't show off that nice new nob, since 1) they mention in the fine text models may vary and 2) there's no way they're giving away the new nob from the start collecting set. They really should have just shown the current nob model

Just gonna throw this out there, but since some regions give away preassembled models?
It might be there as a "cover your butt" for the head+big choppa options.



With regards to it being the new one or not...I dunno. It might happen, it might not.


Warhammer Coventry confirmed that it certainly isn't the new Nob. They have 6 packs of the current Nob box to build and giveaway individual miniatures from Saturday. A shame.

Painting Warhammer 40,000 Conquest a P and M blog : https://www.dakkadakka.com/dakkaforum/posts/list/0/763491.page 
   
Made in pl
Longtime Dakkanaut




Germany

 Trimarius wrote:
How is preferring an interestingly posed miniature that's therefore obviously harder to kitbash "low standards"? Out of box quality and low impact conversion potential are different things.


It's only a better miniature if you're ever going to buy one since it can only be assembled one set way, meaning any new box is going to just give you identical clones of said interestingly posed miniature. That's out of box quality, and not low conversion potential.


 Trimarius wrote:
Also, how exactly does a square socket make it harder for third parties to produce bits or even whole replacement models? I'm sure the sculptors at victoria, kromlech, or wherever else have grasped the concept that a cube isn't a flat circle. It's not harder to model or cast up a bit with the appropriate connector


Ya don't get it do ya? Beforehand, since any arm could go on any body, regardless of the kit, so one could just knock out a load of new arm sculpts, that could be attached to any Ork body easily. Now, any third party arm for your Boyz or Kommandos has to be specifically made to attach to one single body, not only requiring much more effort, but also completly restricting the use of any 3rd-party bit to just one single body, absolutely gutting their use. Third party Ork arms or heads have gone from all being compatible with pretty much the entire Ork infantry range, to all having to be specifically made to fit one particular body.

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
 
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