Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
My only surprise is its more - basic - a firearm than many of the others being used in the setting and more basic than one might think for a "steam powered" faction. It will be interesting to see how things look all in.
That said I hope someone at GW saw this for some further inspiration
This message was edited 1 time. Last update was at 2022/09/16 22:03:35
Overread wrote: My only surprise is its more - basic - a firearm than many of the others being used in the setting and more basic than one might think for a "steam powered" faction. It will be interesting to see how things look all in.
This is for the Dawnbringer Crusades, not the Ironweld Arsenal(home to the "steam powered" stuff) or Greywater Fastness(one of the more notable homes of Ironweld Arsenal forces).
Having a crusade be nothing but outfitted with the most complex and temperamental weapons available to you would be daft.
Overread wrote: My only surprise is its more - basic - a firearm than many of the others being used in the setting and more basic than one might think for a "steam powered" faction. It will be interesting to see how things look all in.
This is for the Dawnbringer Crusades, not the Ironweld Arsenal(home to the "steam powered" stuff) or Greywater Fastness(one of the more notable homes of Ironweld Arsenal forces).
Having a crusade be nothing but outfitted with the most complex and temperamental weapons available to you would be daft.
Unless they're lightning guns!
The engineers of Nuln would like a word...
She/Her
"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln
Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.
Inquisitor Gideon wrote: Why is that important? It's not the empire and has nothing to do with the empire.
Because it looks cool, and I'd like to use them with my existing Empire models. And of course the connection is that Empire models have now for years been Cities of Sigmar models.
Lookin' good ! Personally wouldn't mind if the Dawnbringer Crusades get a more "grounded" look.
The "handgonne" having a notch behind the barrel allowing it to be slotted onto a support could mean
tower shields or maybe some kind of war wagon. Very curious to see where they're going to take this..
This message was edited 2 times. Last update was at 2022/09/17 14:06:39
Inquisitor Gideon wrote: It needs to go in exactly the opposite direction. Away from the empire into something unique and its own flavour.
Actually just leaning heavily into Empire and taking up a notch would be great. The problem with leading super away and doing something totally different is that it means all those who have played cities up till now with the humans are left out cold. Which is something AoS really doesn't want to do any more. We want ot step away from those dark days of launch and the more postiive but still dark days of the 2.0 where some factions vanished and others got bolstered up.
AoS needs to step forward and keep players and take what they love and make more.
Even if I'd love to see a full steam punk human faction appear as a design choice, I can totally see validity in going through what they've already got; what's already captured the inspiration and attention of human players and all.
They'll get hyr'sys, combining the humans' love of practical beasts, the dwarfs' love of the letter y and the elves' love of apostrophes all in one critter.
Nehekhara lives! Sort of!
Why is the rum always gone?
Daughters of Khaine, Lumineth, Slaves to Darkness (Marauders), Black Knights and various death models
They are all riding some variation of standard horse. Granted the Black Knight ones are dead and the Daughters of Khaine are a little, cursed, but they are all equines.
It probably feels like a horse free setting just because we lost Bretonnia who were a massive bastion of cavalry. Then it was compounded by losing most of Empire and High Elves - again two big forces that used a lot of horses.
Meanwhile the Dark Elves had shifted to Coldones ages ago.
I still hope that GW might one day split cavalry off into its own segment and focus on giving them some more unique flavour outside of just being basically the same as troops just with a bigger base size and some adjusted stats and typically being faster.
Overread wrote: Daughters of Khaine, Lumineth, Slaves to Darkness (Marauders), Black Knights and various death models
They are all riding some variation of standard horse. Granted the Black Knight ones are dead and the Daughters of Khaine are a little, cursed, but they are all equines.
One of those was sculpted for AoS.
Posters on ignore list: 36
40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.
Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here.