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![[Post New]](/s/i/i.gif) 2022/02/23 14:45:10
Subject: Aeldari rumours
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Arch Magos w/ 4 Meg of RAM
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Wha-Mu-077 wrote: VladimirHerzog wrote: Grimskul wrote: VladimirHerzog wrote: Hellebore wrote:Illic can one shot a character (especially with SoF). May not happen all the time.
48" s6 ap-3 d3 4+ to wound adds 1d3 MW.
Good, snipers need to be better in this game.
They'd be a lot better if they had suppression mechanics in the game versus just being glorified character hunter guns that can't get through the bodyguard rule anyway.
make sniper allocate their shots to models instead of units like before.
fix the fething dumbass bodyguard rules
give snipers something better than mortals on 6's
"Ignore invuln AND mortal wounds on every succesfull hit? Got it!"
- Geedubs, probably
at least it would fit better on snipers lmao
but yeah, the fact that most "light" snipers aren't even worth shooting at characters is pretty sad
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![[Post New]](/s/i/i.gif) 2022/02/23 15:19:18
Subject: Aeldari rumours
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Terrifying Doombull
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Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2022/02/23 15:19:32
Subject: Aeldari rumours
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Decrepit Dakkanaut
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Yea I would legit put more snipers in lists if I could pick off sergeants and special weapons.
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![[Post New]](/s/i/i.gif) 2022/02/23 15:37:20
Subject: Aeldari rumours
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Longtime Dakkanaut
Germany
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Eldar AT vehicle: "For your main weapon to ignore Invuln saves, you first need at least two of them, all clustered within 12 inches of each other, then you need to spend 2 CPs, for the ability of one of those vehicles to be able to ignore Invuln saves for one turn, at the cost of the other vehicles not being able to fire that turn at all-"
T'au AT vehicle: "You get to ignore Invuln for free, always."
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This message was edited 1 time. Last update was at 2022/02/23 15:38:24
"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado |
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![[Post New]](/s/i/i.gif) 2022/02/23 15:42:14
Subject: Aeldari rumours
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Stealthy Warhound Titan Princeps
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Wha-Mu-077 wrote:
Eldar AT vehicle: "For your main weapon to ignore Invuln saves, you first need at least two of them, all clustered within 12 inches of each other, then you need to spend 2 CPs, for the ability of one of those vehicles to be able to ignore Invuln saves for one turn, at the cost of the other vehicles not being able to fire that turn at all-"
T'au AT vehicle: "You get to ignore Invuln for free, always."
Do note that for each vehicle that doesn't fire, you get to add a number of shots equal to the amount that it would fire. So you lose flexibility but you're also making 4-6 shots vs the hammerhead's 1...
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![[Post New]](/s/i/i.gif) 2022/02/23 15:51:04
Subject: Aeldari rumours
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Gargantuan Gargant
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The trend of the arms race continues. I'm legit waiting for something to trump transhuman type abilities now that we've started the proliferation of invuln. ignoring weaponry that aren't mortal wounds.
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![[Post New]](/s/i/i.gif) 2022/02/23 15:54:36
Subject: Aeldari rumours
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Decrepit Dakkanaut
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Rihgu wrote:Do note that for each vehicle that doesn't fire, you get to add a number of shots equal to the amount that it would fire. So you lose flexibility but you're also making 4-6 shots vs the hammerhead's 1...
Yea there's a significant cost for Eldar here, but those conditions give them a 1 in 6 to kill a knight.
3 BS4 HH are 16% and BS3 are 25%.
So....it's kind of even.
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![[Post New]](/s/i/i.gif) 2022/02/23 16:04:54
Subject: Aeldari rumours
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Nimble Skeleton Charioteer
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So if I get this right, if you pay for a power, you get an extra wound, plus either +1BS or +1A if you are of the shrine listed? Unless you are a Dire Avenger, they only get the wound
I wasn't interested in a lot of these powers due to the cost, but the extra stats might be interesting to make some cheap ones worth it.
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Fantasy armies - Retired (Tomb Kings, Vampires, Empire, Chaos Warriors/Daemons, Dark Elves)
Tyranids army - Ever evolving, but about 10k pts
Custodes - 3,500pts (Fully painted yay!)
Thousand Sons - 4,000 pts
Eldar - 3,000pts |
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![[Post New]](/s/i/i.gif) 2022/02/23 16:27:55
Subject: Re:Aeldari rumours
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Huge Bone Giant
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I remember. Congratulations on getting GW to do your bidding. Now go and use your mind powers for evil! Calgar is just sad in that article. Make GW bring back Mat Ward to write him some proper good, Avatar-stomping rules for the next Marine codex.
GaroRobe wrote:
There's something I found hilarious about the marines running from the Avatar. It may be the derpy bare faces, but this is the first time I've actually liked those Chosen heads.
It's kind of neat, yeah. Kind of bogus, too, as though the miniature designers have also embraced the idea of NPC factions now and sculpt them to look the part.
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Nehekhara lives! Sort of!
Why is the rum always gone? |
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![[Post New]](/s/i/i.gif) 2022/02/23 17:05:16
Subject: Aeldari rumours
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Decrepit Dakkanaut
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Just so I'm clear, a, which set of bodyguard rules; and b, what do you think is wrong with them?
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2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG
My Pile of Potential - updates ongoing...
Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.
Kanluwen wrote:This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.
Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...
tneva82 wrote:You aren't even trying ty pretend for honest arqument. Open bad faith trolling. - No reason to keep this here, unless people want to use it for something... |
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![[Post New]](/s/i/i.gif) 2022/02/23 17:19:26
Subject: Aeldari rumours
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Decrepit Dakkanaut
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Dysartes wrote:
Just so I'm clear, a, which set of bodyguard rules; and b, what do you think is wrong with them?
There's some dumb interactions, but basically models that provide "CHARACTER can't be targeted while this model is with 3 inches" stuff. So right now Tau can make it so you can see Longstrike - a huge tank - but you can't shoot him, because there are bodyguards nearby yet invisible, because they are behind cover.
It's fine with small characters and gets silly with dreadnoughts and vehicles.
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![[Post New]](/s/i/i.gif) 2022/02/23 18:39:04
Subject: Aeldari rumours
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Arch Magos w/ 4 Meg of RAM
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Daedalus81 wrote: Dysartes wrote:
Just so I'm clear, a, which set of bodyguard rules; and b, what do you think is wrong with them?
There's some dumb interactions, but basically models that provide "CHARACTER can't be targeted while this model is with 3 inches" stuff. So right now Tau can make it so you can see Longstrike - a huge tank - but you can't shoot him, because there are bodyguards nearby yet invisible, because they are behind cover.
It's fine with small characters and gets silly with dreadnoughts and vehicles.
This basically.
Just make all bodyguard rules the same :
"When a character within 3" is chosen as the target of a shooting attack, and the target can see this unit, you can change the target to this unit "
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![[Post New]](/s/i/i.gif) 2022/02/23 19:58:18
Subject: Re:Aeldari rumours
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Growlin' Guntrukk Driver with Killacannon
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Turnip Jedi wrote:
tin foil theory confirmed...And maybe new mini's without said grenade packs...
I hope we get new minis for them soon, my Swooping Hawks belong in the retirement home.
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![[Post New]](/s/i/i.gif) 2022/02/23 21:14:59
Subject: Re:Aeldari rumours
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RogueSangre
The Cockatrice Malediction
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Geifer wrote:
I remember. Congratulations on getting GW to do your bidding. Now go and use your mind powers for evil! Calgar is just sad in that article. Make GW bring back Mat Ward to write him some proper good, Avatar-stomping rules for the next Marine codex.
Pfft. Marneus Calgar? Please. Try Kaldor Draigo Fightin' Round the Warp.
"That there is a rare Eldar Avatar! They're the physical manifestation of the Eldar god of war! And from what I understand they love a good fight! In fact I heard that one time one them even fought the daemon primarch Mortarion one-on-one!
Hey Eldar Avatar! You like fighting Mortarion? That's my job ya scrowtum!"
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![[Post New]](/s/i/i.gif) 2022/02/23 21:19:28
Subject: Re:Aeldari rumours
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Crazed Spirit of the Defiler
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What's really weird is that there's no trace of the Autarch's auto hitting Death Spinner in the wargear. Was it just printed wrong in Eldritch Omens ? Or will it be errata later ?
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-"For the Ruinous Powers!" |
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![[Post New]](/s/i/i.gif) 2022/02/23 22:05:00
Subject: Aeldari rumours
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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If that part of the Eldritch Omens Autarch sheet was wrong, means there's a good chance that other, far more frustratingly stupid parts of the sheet were also wrong.
And that's a good thing.
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![[Post New]](/s/i/i.gif) 2022/02/23 22:22:23
Subject: Aeldari rumours
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The Marine Standing Behind Marneus Calgar
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We’ll find out more Saturday hopefully.
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![[Post New]](/s/i/i.gif) 2022/02/23 22:34:21
Subject: Aeldari rumours
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Powerful Ushbati
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"tHe HaMmErHeAd iS bRoKeN!"
Eldar players: "I'm about to end this whole man's career"
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![[Post New]](/s/i/i.gif) 2022/02/23 22:43:49
Subject: Aeldari rumours
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The Marine Standing Behind Marneus Calgar
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Togusa wrote:
"tHe HaMmErHeAd iS bRoKeN!"
Eldar players: "I'm about to end this whole man's career"
Fire prisms need to burn a strat, can only shoot one target, etc.
Don’t get me wrong, I like what I see on the Eldar side. But it’s a lot of hoops to jump through to ignore invulns. (Which is a mechanic I wish was a lot more rare, but that genie, like many others, is out of the bottle)
Hammerheads still take the cake in the click-BOOM race. Prisms are a bit more flexable, so I’m OK with that.
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![[Post New]](/s/i/i.gif) 2022/02/23 23:04:06
Subject: Aeldari rumours
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Togusa wrote:"tHe HaMmErHeAd iS bRoKeN!" Eldar players: "I'm about to end this whole man's career"
I don't think you get it: The Hammerhead fires bits of metal really, really, really, really, really, really, really fast, and as a result that completely ignores each and every type of force field ever devised by every race in the galaxy, including daemons from another dimension. The Fire Prism, on the other hand, which is from a race of beings whose technology is so advanced that it might as well be magic, they have to link up with at least one other identical tank before they can ignore every type of force field ever devised by every race in the galaxy, including daemons from another dimension. If only the poor Eldar knew that to defeat every type of force field ever devised by every race in the galaxy, including daemons from another dimension, all they needed to do was shoot metal really, really, really, really fast.
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This message was edited 1 time. Last update was at 2022/02/23 23:05:38
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![[Post New]](/s/i/i.gif) 2022/02/23 23:19:41
Subject: Re:Aeldari rumours
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Inquisitorial Keeper of the Xenobanks
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Turnip Jedi wrote:
tin foil theory confirmed...And maybe new mini's without said grenade packs...
Yeah, they will drop exploding strategem cards from the CCG card cases that they strap to their thighs, sort of flying Gambit style.
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This message was edited 1 time. Last update was at 2022/02/23 23:20:01
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![[Post New]](/s/i/i.gif) 2022/02/23 23:48:31
Subject: Re:Aeldari rumours
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Longtime Dakkanaut
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MOARRRRR
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![[Post New]](/s/i/i.gif) 2022/02/23 23:49:52
Subject: Re:Aeldari rumours
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Longtime Dakkanaut
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MOARRRR 2 electric boogaloo
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![[Post New]](/s/i/i.gif) 2022/02/23 23:58:04
Subject: Re:Aeldari rumours
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Games Workshop's Wonderful Rules Team wrote:Agent of Pandemonium While an enemy unit is within "" of this mode, subtract 1 from the Attack characteristic of models in that unit.
To a minimum of one... right? To a minimum of one? You'd think the amount of times they write rules like this they'd've fething learnt that rules need to specify their limitations.
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This message was edited 2 times. Last update was at 2022/02/23 23:58:33
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![[Post New]](/s/i/i.gif) 2022/02/24 00:07:03
Subject: Re:Aeldari rumours
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Killer Klaivex
The dark behind the eyes.
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Really appreciating these leaks, Hellebore.
Also, nice to see the Shadowseer's 'count as being in cover' aura being replaced with something actually worthwhile.
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blood reaper wrote:I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote:Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote:GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
Andilus Greatsword wrote:
"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"
Akiasura wrote:I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.
insaniak wrote:
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet. |
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![[Post New]](/s/i/i.gif) 2022/02/24 00:19:10
Subject: Re:Aeldari rumours
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The Marine Standing Behind Marneus Calgar
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H.B.M.C. wrote:Games Workshop's Wonderful Rules Team wrote:Agent of Pandemonium
While an enemy unit is within "" of this mode, subtract 1 from the Attack characteristic of models in that unit.
To a minimum of one... right? To a minimum of one?
You'd think the amount of times they write rules like this they'd've fething learnt that rules need to specify their limitations.
While it would be nice to repeat it on abilities, it’s part of the core rules for modifying characteristics. S T A and Ld can never be modded below 1.
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![[Post New]](/s/i/i.gif) 2022/02/24 00:30:10
Subject: Re:Aeldari rumours
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Longtime Dakkanaut
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Crushing Orb is an odd power to be included. What does crushing an enemy in a telekinetic orb have to do with Fortune?
If they really had to have something in the Fortune discipline cause MW damage, I would instead of put it as such concentrated misfortune is focused on the enemy, their weapons disastrously misfire, their armor short circuits, or they slip on a pebble and break their neck.
"Captain, Brother Mathias must have offended the machine spirit of his bolter, for it exploded and sent him stumbling back right onto the blade of your power sword."
"We shall never speak of this again. It shall be recorded that Brother Mathias was slain by the fell power blades of the xenos enemy."
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This message was edited 2 times. Last update was at 2022/02/24 00:37:36
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![[Post New]](/s/i/i.gif) 2022/02/24 01:08:26
Subject: Aeldari rumours
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Arch Magos w/ 4 Meg of RAM
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Togusa wrote:
"tHe HaMmErHeAd iS bRoKeN!"
Eldar players: "I'm about to end this whole man's career"
filling up all of my heavy support slots to pulverize a single target isnt really that interesting compared to what a single hammerhead can do
Automatically Appended Next Post: H.B.M.C. wrote:Games Workshop's Wonderful Rules Team wrote:Agent of Pandemonium
While an enemy unit is within "" of this mode, subtract 1 from the Attack characteristic of models in that unit.
To a minimum of one... right? To a minimum of one?
You'd think the amount of times they write rules like this they'd've fething learnt that rules need to specify their limitations.
minimum of 1 is in the core rules
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This message was edited 1 time. Last update was at 2022/02/24 01:09:54
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![[Post New]](/s/i/i.gif) 2022/02/24 01:19:04
Subject: Re:Aeldari rumours
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Guard Heavy Weapon Crewman
Some where in the Canadian deathlands
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In the OP pics of the elder rangers what is that little white statue thing?
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" For every Guardsmen lost a trillion more will take his place and deliver the Emperor's wrath upon the scum of the galaxy, be it heretic, xenos or the dirty traitors to humanity. " |
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![[Post New]](/s/i/i.gif) 2022/02/24 01:24:50
Subject: Re:Aeldari rumours
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Longtime Dakkanaut
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Kargan3033 wrote:In the OP pics of the elder rangers what is that little white statue thing?
Each of the aspect plastic units and now the rangers come with an eldar god statue for funsies.
avengers -asuryan
banshees - morai heg
rangers - kurnous (incidentally supposed to be the father of the eldar)
reapers - khaine in his aspect as the reaper
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