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Made in us
Dakka Veteran





the more I read into srg stone and gland warriors, the more I'm inclined either this is a special character for guard/inq, a new inquisitor specialist game revamp tease, or a brand new gland warrior(s) specialist for KT in the future
   
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It'll be Guard. Inquisition will never get anything.
   
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Longtime Dakkanaut





JSG wrote:
It'll be Guard. Inquisition will never get anything.


I mean, of course it will. I expect to be disappointed when it comes to Inquisition. It's just weird to me that something so iconic to 40k is just completely abandoned when it comes to in-game rules/models.
   
Made in us
Regular Dakkanaut




I wouldn’t rule out an inquisition warband for Killteam, or an Inquisitor skirmish game/Warhammer quest.
   
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Versteckt in den Schatten deines Geistes.

KillerAngel wrote:
Not saying it's wrong, but that would deviate from the lore some. Gland Warriors weren't Catachans, and I don't recall seeing dueling glaives outside of Sgt Stone. I could totally see them using inspiration from Sgt Stone to create a new Catachan unit though.
They don't have to be Gland Warriors to get the glaive.

Besides, the fluff is arbitrary, they can (and will) change it to suit whatever models the miniatures department cooks up.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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It could also be a relatively stand alone release. We’ve seen multiple event/anniversary exclusives in the Rumour Engine to date. So if the smart money is, erm, on the money, and indeed as smart as we think? It could simply be a glow up of Sgt Stone as an anniversary type model.

   
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I mean we have had a few special Catachans, but feels like that would work in building up to the new release. There's no way Sgt Stone is releasing an anti-plant grenade, though he might be the Warhammer+ model with helpers.

Cadian vets are mentioned in the B&C leak, and it makes sense for the old poster boys to come back as veteran models joined to train a new regiment. Could Catachan Devils also be a Kill team/vet Guard unit like they were in Dawn of War?
   
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Longtime Dakkanaut





Kill Team Inquisitor character I’d say.

You’ll see Epic and Mordheim (/Nu-Mordheim) long before getting a redo of Inquisitor in my opinion.

Whether basing this model on the old metal or the artwork (which to me look like they are of the same character), who knows, but could just be using that weapon, or ideas of the character.
But it is definitely that exact weapon we can all agree.
   
Made in us
Ruthless Interrogator







JSG wrote:
It'll be Guard. Inquisition will never get anything.


So you're just going to ignore the Inquisitor model released this year?

People also never expected to see plastic DKoK, Eldar Corsairs, Traitor Guard, Imperial Navy, Kroot, etc.

Oh yeah, and Squats happened.

Especially with Kill Team, GW has been releasing a steady stream of "they will never make this" for the last year. And besides, no one expects the Inquisition... and then they show up.

You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games
 
   
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Versteckt in den Schatten deines Geistes.

Yes, the Inquisition got yet another special character. Can we have something that isn't a named HQ for a change?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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 H.B.M.C. wrote:
KillerAngel wrote:
Not saying it's wrong, but that would deviate from the lore some. Gland Warriors weren't Catachans, and I don't recall seeing dueling glaives outside of Sgt Stone. I could totally see them using inspiration from Sgt Stone to create a new Catachan unit though.
They don't have to be Gland Warriors to get the glaive.

Besides, the fluff is arbitrary, they can (and will) change it to suit whatever models the miniatures department cooks up.


I mean, the artwork outright calls out the glaive as Catachan. It wouldn't even be a change to established fluff to give Catachans a unit armed with that weapon when the original idea was for it to be of Catachan origin.

 Starfarer wrote:
JSG wrote:
It'll be Guard. Inquisition will never get anything.


So you're just going to ignore the Inquisitor model released this year?

People also never expected to see plastic DKoK, Eldar Corsairs, Traitor Guard, Imperial Navy, Kroot, etc.

Oh yeah, and Squats happened.

Especially with Kill Team, GW has been releasing a steady stream of "they will never make this" for the last year. And besides, no one expects the Inquisition... and then they show up.


I'm going to be honest here, I forgot that the limited, event exclusive, most people are never even going to be able to buy it Inquisitor even exists.

That said, Battle Sisters got the resin version of the 2nd ed codex cover Sister as a Christmas special model. She's different in style to Celestine, who was released not too much later, and wouldn't fit into what GW might have already know to be the style of Sisters if they were transitioned to plastic. The thing is, Celestine and the twins were not meant to be the start of plastic Sisters but a stand alone release. Even the rules team went to great lengths to make Celestine an Imperium unit, not an Adepta Sororitas units. These models never were a sign of things to come, even if we're lucky that plastic Sisters followed relatively quickly after that.

Limited or one off models like this are not a statement of intent by GW to dedicate any development time to a full range of that faction. Which is not to say that we definitely won't see Inquisition get any love in the future, but that Inquisitor model is no evidence of that.

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Dakka Veteran





Could be a one off limited edition model like that Catachan sarge-the showed off bits of her base in the rumour engine. Like a Christmas model. Not saying it is, might be part of a team or squad, just that it might be a one-off model.
   
Made in us
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I wish Christmas models would be like that, and not just "warhammer model, but Christmas themed." I want a red gobbo, not a santa gobbo
   
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 GaroRobe wrote:
I wish Christmas models would be like that, and not just "warhammer model, but Christmas themed." I want a red gobbo, not a santa gobbo


Yes I enjoyed the Bugmanson model. The limited edition models can be pretty interesting, I hope they do more [limited by time not ability to buy].
   
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Impassive Inquisitorial Interrogator






 Starfarer wrote:
JSG wrote:
It'll be Guard. Inquisition will never get anything.


So you're just going to ignore the Inquisitor model released this year?

People also never expected to see plastic DKoK, Eldar Corsairs, Traitor Guard, Imperial Navy, Kroot, etc.

Oh yeah, and Squats happened.

Especially with Kill Team, GW has been releasing a steady stream of "they will never make this" for the last year. And besides, no one expects the Inquisition... and then they show up.


Okay, so as someone who is in the assembly stage of a 3rd ed Daemonhunters army, what the Inquisition is now is absolutely not what any inquisition play actually wants. Inquistion hasn’t been a proper army since 5th (arguably, they used the 3rd ed dexes until 5th when the GK and Sisters split off). There was that weird half-step in 7th, and as of right now they use the 8th ed rules from WD/psychic awakening. That army list is a half-formed mess, with only one transport, a handful of elites, and 1 generic HQ. It’s essentially the army-list version of a rump state, a pathetic little entity that is the remains of something much larger and greater that got carved off into their own states. The new model wasn’t a new unit, it was a new representation of an already existing unit. Not to mention it’s exlusive to a given day for a given store, making it difficult to aquire.

Inquisition is also a weird one in tuat it has entries with no models, seemingly making it an exception from “no model, no rules”. Namely the acolytes elites entry, it has no models. Maybe this will be the first if a grab bag of acolytes for the army. Which would be nice, but doesn’t change the fundamental problem the Inquisition have as an army. They either need to be put out of their misery and become like Assassins, or be brought back to their former glory.,
   
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Leicester

The really frustrating thing is Necromunda (& Kill Team) show what could be done with Inquisition; one or two core sprues with a selection of bodies and a whole bunch of weapons and upgrades, plus possibly a weapon pack or two would put us in a great place. And they’re an ideal Kill Team unit.

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 Zed wrote:
*All statements reflect my opinion at this moment. if some sort of pretty new model gets released (or if I change my mind at random) I reserve the right to jump on any bandwagon at will.
 
   
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Another issue is that the purpose of Inquisitors is at odds with a war game. They are investigators or leaders of small bands mostly, if large scale combat is needed they tend to requisition other forces and either stay out of it, or focus on a core target.
   
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 MajorWesJanson wrote:
Another issue is that the purpose of Inquisitors is at odds with a war game. They are investigators or leaders of small bands mostly, if large scale combat is needed they tend to requisition other forces and either stay out of it, or focus on a core target.
There is no set mould for an Inquisitor. Some are exactly as you say - investigators or leaders of small bands - but some are firebrands that whip populations into a frenzy and lead misguided crusades or their own personal armies to whatever end they've divined through their investigations. Some work alone, and some have networks of countless agents spread across many sectors.

So to say that Inquisitors are at odds with a wargame just isn't true. They are, in fact, one of if not the most mutable faction within 40k. They can be and do anything in any situation, just as their vast remit allows.

Unfortunately for many of us, your attitude towards the Inquisition has been the prevailing attitude of the GW studio since Alan Merritt left. So whilst that man was responsible for holding many things back (Genestealer Cults being chief among them) he was also someone keeping the Inquisition as a relevant part of the game, rather than just the odd named character release with some terrible legacy rules tacked on.

This message was edited 1 time. Last update was at 2022/07/28 14:08:44


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"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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Inquisition forces may be tricky to get right. At least in a way that would satisfy my and I dare say others head canon.

I say that as they’re not especially noted for having a standing army, but co-opting whatever forces are at hand.

Now that’s an interesting opportunity to do a relatively slim volume, with specialist Inquisition units - but allowing the player to add in Marine, Guard, Sisters etc a proper Imperial Salad.

Not to say it has to be done that way, but that’s always been my understanding of them.

   
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 MajorWesJanson wrote:
Another issue is that the purpose of Inquisitors is at odds with a war game. They are investigators or leaders of small bands mostly, if large scale combat is needed they tend to requisition other forces and either stay out of it, or focus on a core target.


An Inquisitorial retinue is more a kill team than anything that has ever been released for kill team.
   
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Eisenhorn pretty much had a small personal army at one point. Easily enough to represent 500pts, maybe 1000pts with specific special rules the staff would have.... He had the equivalent of a medium sized AM platoon that were all blanks in his heyday who I assumed were all trained throne agents (capable fighters).

Now, due to the nature of an inquisitor probably having many fingers in many pies, having all their staff together at one time is unlikely. However, Eisenhorn wasn't actually that powerful/high up in the inquisition in terms of rankings, he wasn't a lord, a master or grand master, and whilst forces collected by an inquisitor in any size equal or above Eisenhorn would be niche, there would be plenty with such resources, or more and diverse too.

Lastly, inquisitional stormtroopers are still part of the lore, they have never been retconned, and it makes sense they would, the inquisition have fortresses, they need a force to defend them or draw upon in the instances where waiting for or requisitioning other forces is not an option due to severe time constraints.

This message was edited 3 times. Last update was at 2022/07/28 14:23:14


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 H.B.M.C. wrote:
 MajorWesJanson wrote:
Another issue is that the purpose of Inquisitors is at odds with a war game. They are investigators or leaders of small bands mostly, if large scale combat is needed they tend to requisition other forces and either stay out of it, or focus on a core target.
There is no set mould for an Inquisitor. Some are exactly as you say - investigators or leaders of small bands - but some are firebrands that whip populations into a frenzy and lead misguided crusades or their own personal armies to whatever end they've divined through their investigations. Some work alone, and some have networks of countless agents spread across many sectors.

So to say that Inquisitors are at odds with a wargame just isn't true. They are, in fact, one of if not the most mutable faction within 40k. They can be and do anything in any situation, just as their vast remit allows.

Unfortunately for many of us, your attitude towards the Inquisition has been the prevailing attitude of the GW studio since Alan Merritt left. So whilst that man was responsible for holding many things back (Genestealer Cults being chief among them) he was also someone keeping the Inquisition as a relevant part of the game, rather than just the odd named character release with some terrible legacy rules tacked on.


Except there is no Inquisitor faction. Like you say the Inquisition is a range of highly diverse individuals with no common forces than what can be requisitioned or the Chambers Militant which already have codices. Sure, Kill Team would be a good place for an Inquisitor and retinue, but beyond that, every Inquisitor is basically a special character. There is no Codex Inquisition.
   
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Right, so make them that way. A basic Inquisitor stat line, and a bunch of special abilities they can buy that include stat improvements, but can’t be replicated on any other inquisitor in the army. Add a bunch of wargear options and have different choices locked to the different ordos and/or philosophies.

Like Xenos inquisitors have access to alien wargear but not daemon weapons, radicals have more extreme mods but less official support so they can’t draft marines etc and so on.

And yes, let them actually induct guard or marines etc. like genestealer cults can.

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 MajorWesJanson wrote:
 H.B.M.C. wrote:
 MajorWesJanson wrote:
Another issue is that the purpose of Inquisitors is at odds with a war game. They are investigators or leaders of small bands mostly, if large scale combat is needed they tend to requisition other forces and either stay out of it, or focus on a core target.
There is no set mould for an Inquisitor. Some are exactly as you say - investigators or leaders of small bands - but some are firebrands that whip populations into a frenzy and lead misguided crusades or their own personal armies to whatever end they've divined through their investigations. Some work alone, and some have networks of countless agents spread across many sectors.

So to say that Inquisitors are at odds with a wargame just isn't true. They are, in fact, one of if not the most mutable faction within 40k. They can be and do anything in any situation, just as their vast remit allows.

Unfortunately for many of us, your attitude towards the Inquisition has been the prevailing attitude of the GW studio since Alan Merritt left. So whilst that man was responsible for holding many things back (Genestealer Cults being chief among them) he was also someone keeping the Inquisition as a relevant part of the game, rather than just the odd named character release with some terrible legacy rules tacked on.


Except there is no Inquisitor faction. Like you say the Inquisition is a range of highly diverse individuals with no common forces than what can be requisitioned or the Chambers Militant which already have codices. Sure, Kill Team would be a good place for an Inquisitor and retinue, but beyond that, every Inquisitor is basically a special character. There is no Codex Inquisition.


There was in the past though, and just like GSC and now squats, it can happen again. At the moment there is no LoV codex, does that mean they are not happening?

Also, Inquisitors have/had common forces in the past, as I mentioned above, Inquisitorial storm troopers are still a thing in the lore.

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 MajorWesJanson wrote:
Except there is no Inquisitor faction ... There is no Codex Inquisition.
Yeah... that was kinda part of my point, that being the above is the attitude the studio (and you) has right now. But it wasn't always this way. We have had Inquisitorial Codices in the past, and could have again, if not for the (blatantly incorrect) attitude that the Inquisition shouldn't be an army.

 endlesswaltz123 wrote:
Lastly, inquisitional stormtroopers are still part of the lore, they have never been retconned, and it makes sense they would, the inquisition have fortresses, they need a force to defend them or draw upon in the instances where waiting for or requisitioning other forces is not an option due to severe time constraints.
Weirdly enough, from what I've been told, Alan Merritt did not like the concept of "Inquisitorial Storm Troopers", and also the change from Hot-shot to Hellguns (which is why that eventually switched back).


This message was edited 3 times. Last update was at 2022/07/28 15:37:35


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"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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Exeter, UK

 Mad Doc Grotsnik wrote:
Now that’s an interesting opportunity to do a relatively slim volume, with specialist Inquisition units - but allowing the player to add in Marine, Guard, Sisters etc a proper Imperial Salad.


Just give us Codex: Imperial Agents, with the Inquisition, Rogue Traders, Assassins and other 'add-on' units included.
   
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Fixture of Dakka







 H.B.M.C. wrote:
 endlesswaltz123 wrote:
Lastly, inquisitional stormtroopers are still part of the lore, they have never been retconned, and it makes sense they would, the inquisition have fortresses, they need a force to defend them or draw upon in the instances where waiting for or requisitioning other forces is not an option due to severe time constraints.
Weirdly enough, from what I've been told, Alan Merritt did not like the concept of "Inquisitorial Storm Troopers", and also the change from Hot-shot to Hellguns (which is why that eventually switched back).

I wonder how much money Merritt cost his bosses over the years by being a narrow-minded little git...

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 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
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United Kingdom

 Shakalooloo wrote:

Just give us Codex: Imperial Agents, with the Inquisition, Rogue Traders, Assassins and other 'add-on' units included.


I still cling to my 7th edition Imperial Agents codex in the hope it will one day be replaced by a newer version!

   
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 Shakalooloo wrote:
Just give us Codex: Imperial Agents, with the Inquisition, Rogue Traders, Assassins and other 'add-on' units included.

Seriously, this would be like printing money for them. It also gives some of us a nice hit of nostalgia for 2nd Edition.


 
   
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While they’re at it, give us proper modern kits for Death Cult Assassins and Crusaders. They’re already in existing armies and should also be part of an Inquisitor’s arsenal.
   
 
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