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![[Post New]](/s/i/i.gif) 2022/03/08 09:31:03
Subject: Tyranid rumour summary (codex officially announced pg14)
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Locked in the Tower of Amareo
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Rather seeing CP's are all same price adding more costly items results in something being dropped away
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2022/03/08 10:13:52
Subject: Tyranid rumour summary (codex officially announced pg14)
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Using Object Source Lighting
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Overread wrote:But Tyranids are also famous for swarms of termagaunts not just swarms of big things. And GW's design philosophy with these new larger sets has been more toward having people buy one maybe two not multiple like the old getting started sets.
The Tyranid one is actually better in that regard as you can get a lot of scope out of multiple sets. Heck those 96 gaunts could be armed with 3 different weapons (spinefists; fleshborers; devourers)
The only torment is the split heads
Nids can be any flavour and the classic flavour is hordes of the gaunt genus... Termas is only one of them and the most visually limited one at it. Hormas kits do suffer from the breaking hooves from base tabs though XD
The torment is not the head design the torment is when you assemble the 100 termas and they all look like the same exact model replicated over and over again ad vomitum...
Besides these models (except plastic tyrant) were released what, in 2001 IIRC? For the most fast evolving race they do take their sweet damn time to change designs...
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![[Post New]](/s/i/i.gif) 2022/03/08 10:37:08
Subject: Tyranid rumour summary (codex officially announced pg14)
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Gore-Drenched Khorne Chaos Lord
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NAVARRO wrote: Overread wrote:But Tyranids are also famous for swarms of termagaunts not just swarms of big things. And GW's design philosophy with these new larger sets has been more toward having people buy one maybe two not multiple like the old getting started sets.
The Tyranid one is actually better in that regard as you can get a lot of scope out of multiple sets. Heck those 96 gaunts could be armed with 3 different weapons (spinefists; fleshborers; devourers)
The only torment is the split heads
Nids can be any flavour and the classic flavour is hordes of the gaunt genus... Termas is only one of them and the most visually limited one at it. Hormas kits do suffer from the breaking hooves from base tabs though XD
The torment is not the head design the torment is when you assemble the 100 termas and they all look like the same exact model replicated over and over again ad vomitum...
Besides these models (except plastic tyrant) were released what, in 2001 IIRC? For the most fast evolving race they do take their sweet damn time to change designs...
Warriors were 5th/6th? They're not that old.
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![[Post New]](/s/i/i.gif) 2022/03/08 10:47:20
Subject: Tyranid rumour summary (codex officially announced pg14)
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Longtime Dakkanaut
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Dysartes wrote: H.B.M.C. wrote: alextroy wrote:I don't even think 3 boxes would be bad if Termagants and Warriors are descent. It would give you a carpet of 96 Termagants, 9 Ripper Swarms, 9 Warrior, a Hive Tyrant, Hive Tyrant with Wings, and the Swarmlord. And that gives options for weapon loadouts for a reasonable price without needing to resort to loads of miniature magnets.
Putting aside the sheer hell of putting together 96 two-piece heads, would that be interesting?
Congratulations! You spent an inordinate amount of money on three Combat Patrols, and to show for it you have three of the same big model, some Warriors, a carpet of smaller bugs, and literally none of the big fun stuff that Tyranids are famous for.
They could've swapped one third of the Termagants for a 'Fex, or an Exocrine, or a trio of Zoeys/Venomthropes. Or put something new in there, not that we're getting anything new other than another special character as Tyranids are a one-and-done book and not a proper release.
No, they couldn't - it's three boxes of Termagants, or no boxes of Termagants, as you can guarantee that the back of the box highlights the Ripper Swarm as a unit of 3 bases (the minimum size available in the current 'dex).
So who exactly is holding a gun to their head forcing them to highlight the Rippers on the back of the box..?
They could have just included the Rippers like the Death Guard box includes three partial extra Plague Marines.
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![[Post New]](/s/i/i.gif) 2022/03/08 11:20:09
Subject: Tyranid rumour summary (codex officially announced pg14)
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Towering Hierophant Bio-Titan
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Yeah they came with the 6E codex in early 2014
Lord Damocles wrote:So who exactly is holding a gun to their head forcing them to highlight the Rippers on the back of the box..?
They could have just included the Rippers like the Death Guard box includes three partial extra Plague Marines.
What a weirdly dramatic reply.
Even weirder that it's being used to argue in favour of making a starter box less usable and more like the flawed DG offering.
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![[Post New]](/s/i/i.gif) 2022/03/08 11:21:12
Subject: Re:Tyranid rumour summary (codex officially announced pg14)
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Using Object Source Lighting
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Rippers are long due an individual box set like the Nurglings have.
Edit: Forgeworld ones were great.
Would be even nicer if they added wing rippers too... now, that would get me back on track.
Edit2: BRING BACK TYRANID SQUIGS!!!! Automatically Appended Next Post: xttz wrote:
Yeah they came with the 6E codex in early 2014
I have trashed all my old dexes so cant check. But I remember plastics on 3rd ed nid dex in 2001 to be... gaunt, warriors and still 2nd edition Genestealers plastics???
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This message was edited 3 times. Last update was at 2022/03/08 11:53:05
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![[Post New]](/s/i/i.gif) 2022/03/08 11:59:30
Subject: Re:Tyranid rumour summary (codex officially announced pg14)
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Towering Hierophant Bio-Titan
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NAVARRO wrote:
I have trashed all my old dexes so cant check. But I remember plastics on 3rd ed nid dex in 2001 to be... gaunt, warriors and still 2nd edition Genestealers plastics???
Yeah there was a Warrior plastic kit around 3rd edition. In 2014 they replaced it with a new one that is very similar, but added options for the Tyranid Prime and all wargear such as boneswords / lash whips. Previously some of these were finecast add-ons.
https://docs.google.com/spreadsheets/d/123mjQsYY-8UvsYJLV-ZkazjbsWrLCvVbuhvKKVPchlw/htmlview#
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![[Post New]](/s/i/i.gif) 2022/03/08 12:01:12
Subject: Re:Tyranid rumour summary (codex officially announced pg14)
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Using Object Source Lighting
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But the warriors sprue is the same except for the add on of morphs sprue correct?
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![[Post New]](/s/i/i.gif) 2022/03/08 12:01:45
Subject: Re:Tyranid rumour summary (codex officially announced pg14)
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Gore-Drenched Khorne Chaos Lord
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NAVARRO wrote:
But the warriors sprue is the same except for the add on of morphs sprue correct?
It was completely resculpted.
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![[Post New]](/s/i/i.gif) 2022/03/08 12:21:55
Subject: Re:Tyranid rumour summary (codex officially announced pg14)
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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NAVARRO wrote:Rippers are long due an individual box set like the Nurglings have.
Be careful what you wish for. You really want Rippers in a box that will cost 15-25% more than this one already does?
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![[Post New]](/s/i/i.gif) 2022/03/08 12:22:34
Subject: Re:Tyranid rumour summary (codex officially announced pg14)
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Using Object Source Lighting
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Just checked the sprues and your right! thanks. I thought it was the same because they are so identical to 2001 warriors. I imagined that it was just an extra biomorph sprue added in but same bodies heads legs...
Freaking hell what a huge missed chance for GW there!
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![[Post New]](/s/i/i.gif) 2022/03/08 12:22:34
Subject: Re:Tyranid rumour summary (codex officially announced pg14)
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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This message was edited 1 time. Last update was at 2022/03/08 12:22:51
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![[Post New]](/s/i/i.gif) 2022/03/08 12:25:43
Subject: Re:Tyranid rumour summary (codex officially announced pg14)
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Gore-Drenched Khorne Chaos Lord
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Resculpted, they go together differently and there was no option to include the prime torso before. Automatically Appended Next Post: NAVARRO wrote:
Just checked the sprues and your right! thanks. I thought it was the same because they are so identical to 2001 warriors. I imagined that it was just an extra biomorph sprue added in but same bodies heads legs...
Freaking hell what a huge missed chance for GW there!
Disagree, I don't dislike how the nids look, just that they're dated molds and need some better posing.
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This message was edited 1 time. Last update was at 2022/03/08 12:26:16
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![[Post New]](/s/i/i.gif) 2022/03/08 12:27:49
Subject: Re:Tyranid rumour summary (codex officially announced pg14)
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Dudeface wrote:Resculpted, they go together differently and there was no option to include the prime torso before.
They're not that much different though. And yeah, there's a Prime Torso, but adding a bit isn't the same as completely re-sculpting an entire kit.
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![[Post New]](/s/i/i.gif) 2022/03/08 12:31:34
Subject: Re:Tyranid rumour summary (codex officially announced pg14)
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Using Object Source Lighting
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Dudeface wrote:
Resculpted, they go together differently and there was no option to include the prime torso before.
Automatically Appended Next Post:
NAVARRO wrote:
Just checked the sprues and your right! thanks. I thought it was the same because they are so identical to 2001 warriors. I imagined that it was just an extra biomorph sprue added in but same bodies heads legs...
Freaking hell what a huge missed chance for GW there!
Disagree, I don't dislike how the nids look, just that they're dated molds and need some better posing.
Its not about liking it or not  its about redoing a 2001 kit in 2014 that looks like a 2001 kit, to the point some us did not even noticed there was actually a resculpt worth buying.
Automatically Appended Next Post: H.B.M.C. wrote: NAVARRO wrote:Rippers are long due an individual box set like the Nurglings have.
Be careful what you wish for. You really want Rippers in a box that will cost 15-25% more than this one already does?
Yes! XD
Seriously a box with loads of rippers would be a dream for other games, they would be awesome for even 15mm sci-fi gaming.
I was not joking about the nid squigs too that would sell like hot cakes but GW seems more interested in giant sized nids and copy pasta designs.
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This message was edited 1 time. Last update was at 2022/03/08 12:41:51
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![[Post New]](/s/i/i.gif) 2022/03/08 12:42:27
Subject: Re:Tyranid rumour summary (codex officially announced pg14)
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Gore-Drenched Khorne Chaos Lord
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H.B.M.C. wrote:Dudeface wrote:Resculpted, they go together differently and there was no option to include the prime torso before.
They're not that much different though. And yeah, there's a Prime Torso, but adding a bit isn't the same as completely re-sculpting an entire kit.
All I can say is buy some and have a look, they're much better.
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![[Post New]](/s/i/i.gif) 2022/03/08 12:57:18
Subject: Tyranid rumour summary (codex officially announced pg14)
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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I have some heaps. Of both. Outside of additional options, they're indistinguishable.
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![[Post New]](/s/i/i.gif) 2022/03/08 13:13:47
Subject: Tyranid rumour summary (codex officially announced pg14)
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Deadshot Weapon Moderati
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It's kind of nice not to be left with obsolete models.
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![[Post New]](/s/i/i.gif) 2022/03/08 13:34:10
Subject: Tyranid rumour summary (codex officially announced pg14)
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Gore-Drenched Khorne Chaos Lord
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H.B.M.C. wrote:I have some heaps. Of both. Outside of additional options, they're indistinguishable.
Yes, but they're also not a recut. They blend in very well, they look similar but they're not the same exact bodies/legs/heads as the 2001 kit.
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![[Post New]](/s/i/i.gif) 2022/03/08 13:43:36
Subject: Re:Tyranid rumour summary (codex officially announced pg14)
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Angered Reaver Arena Champion
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Not sure if this has been posted here, but Mieotic Spore Sacks and Twin-Linked Devourers are Last Chance to Buy now.
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![[Post New]](/s/i/i.gif) 2022/03/08 13:48:28
Subject: Re:Tyranid rumour summary (codex officially announced pg14)
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Terrifying Doombull
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H.B.M.C. wrote: NAVARRO wrote:Rippers are long due an individual box set like the Nurglings have.
Be careful what you wish for. You really want Rippers in a box that will cost 15-25% more than this one already does?
Maybe not that. But the treatment that necron warriors and new scarab swarms got would've been real nice.
4-5 individual rippers doesn't really cut it, 20-odd years later.
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Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2022/03/08 14:11:59
Subject: Re:Tyranid rumour summary (codex officially announced pg14)
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Longtime Dakkanaut
Germany
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"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado |
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![[Post New]](/s/i/i.gif) 2022/03/08 14:19:09
Subject: Tyranid rumour summary (codex officially announced pg14)
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Regular Dakkanaut
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Well spotted. I didn't pay attention ! I thought the article was so busy seeling space marine background stories I barely read it.
Edit: reading the article again, the image is gone can't see it.
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This message was edited 1 time. Last update was at 2022/03/08 14:24:15
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![[Post New]](/s/i/i.gif) 2022/03/08 14:20:31
Subject: Tyranid rumour summary (codex officially announced pg14)
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Regular Dakkanaut
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They already pulled that photo from the article, so clearly the reveal was unintentional. But GW has been pretty consistent on fessing up when they drop the ball like this, so if we don't get an official reveal today, we'll see it tomorrow I think.
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![[Post New]](/s/i/i.gif) 2022/03/08 14:21:13
Subject: Tyranid rumour summary (codex officially announced pg14)
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Gore-Drenched Khorne Chaos Lord
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Looks good, slim chance of doubling up as a red terror kit as well?
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![[Post New]](/s/i/i.gif) 2022/03/08 14:25:35
Subject: Re:Tyranid rumour summary (codex officially announced pg14)
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Towering Hierophant Bio-Titan
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Mirror of the original, uncropped image:
...and today's Tyranid codex leak:
Welcome to one of the weirder units in the book, and possibly the winner of "most improved" unit. The mawloc!
To start, he's got 16 attacks at s7 ap-1 d1 (though the strength degrades). Now that's pretty solid, but where things get fun (and strange) is the new Terror from the Deep.
In your movement phase, you place down a marker anywhere on the battlefield. At the end of your next movement phase, the mawloc comes in anywhere within 12" of that marker and outside engagement range of enemy models. If he comes in within 9" of enemy models, he can't charge that turn. When he does thing, roll a die for every unit within 6" of the marker and add 1 if they have 6-10 models, and add 2 if they have 11+ models. On a 3+ they take d3 mortals, on a 7+ they take flat 3 mortals. You can only have one mawloc come in a turn this way
One of the tail options is the biostatic rattle, and that's very different now - at the start of the fight phase, you choose a unit engaged with him and roll 3d6. If you beat their leadership, that unit cannot reroll hits or wounds this phase
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This message was edited 2 times. Last update was at 2022/03/08 14:59:26
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![[Post New]](/s/i/i.gif) 2022/03/08 14:35:58
Subject: Re:Tyranid rumour summary (codex officially announced pg14)
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Towering Hierophant Bio-Titan
Mexico
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And that is also one rumor engine solved.
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![[Post New]](/s/i/i.gif) 2022/03/08 14:39:45
Subject: Re:Tyranid rumour summary (codex officially announced pg14)
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Moustache-twirling Princeps
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NAVARRO wrote:Would be even nicer if they added wing rippers too... now, that would get me back on track.
Aren't they the Sky Slasher Swarm? (Or do you mean them in plastic?)
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This message was edited 1 time. Last update was at 2022/03/08 14:40:09
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![[Post New]](/s/i/i.gif) 2022/03/08 14:40:03
Subject: Tyranid rumour summary (codex officially announced pg14)
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Terrifying Doombull
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I think there is a tail spike rumor engine as well.
Ah, this one:
https://warbosskurgan.blogspot.com/p/rumour-engines.html#2021-03-09
But it doesn't look to match (pincher rather than spike)
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This message was edited 1 time. Last update was at 2022/03/08 14:40:15
Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2022/03/08 14:41:15
Subject: Tyranid rumour summary (codex officially announced pg14)
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Longtime Dakkanaut
Germany
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Perhaps it's an alternate bit for the tail end, allowing you to make the Red Terror from the box as an alternative build
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"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado |
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