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Made in us
Veteran Knight Baron in a Crusader




Oakland, CA

I'm really liking the new Necromunda miners. They did the "mining vibe" well.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Except... they don't have any mining equipment.

I thought about it yesterday, long after the show, but there are no melee weapons in there outside of the Mining Foreman (Foresquat?).

Seems weird that they're all gunhavers, with nary an axe, hammer, pickaxe or shovel between them (again, outside of the leaderdude).

FW accessory kit? Expansion box? Plastic accessory kit?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Longtime Dakkanaut





Denison, Iowa

Racerguy180 wrote:
Toofast wrote:
 firmlog wrote:
I like it except for the handgun/revolver/slide shotgun. It just doesn't make sense to me, and made me feel uncomfortable looking at it.


Whoever designed it reminds me of politicians that say things like "it has a 30 caliber clipazine that can dispense 100 bullets in 8 seconds" or "we need to ban barrel shrouds and shoulder things that go up"

I remember busting up laughing when she said that.


There's a good youtube remix where they splice that speech with a scene from Predator. You know, since he has "the shoulder thing that goes up."
   
Made in gb
Using Object Source Lighting







 H.B.M.C. wrote:
Except... they don't have any mining equipment.

I thought about it yesterday, long after the show, but there are no melee weapons in there outside of the Mining Foreman (Foresquat?).

Seems weird that they're all gunhavers, with nary an axe, hammer, pickaxe or shovel between them (again, outside of the leaderdude).

FW accessory kit? Expansion box? Plastic accessory kit?



Plastic accessory for sure I would guess.
I see these as the mine guards in hostile wastes.
They did say that other factions did not like them much due to the fact they stripped everything with their mining.

The only thing that is mildly annoying is that we will have only 8 in a box. The OCD in me needs 10.


On another note since we only just had the Ash wastes released when do we expect to have this expansion landing?

This message was edited 3 times. Last update was at 2022/05/07 08:03:08


   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Well you'll need a second set for the inevitable accessories, so might as well get two.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in jp
Battleship Captain






The Land of the Rising Sun

 H.B.M.C. wrote:
Well you'll need a second set for the inevitable accessories, so might as well get two.

Better get 5 boxes of 8 , that's a number divisible by 10.

M.

Jenkins: You don't have jurisdiction here!
Smith Jamison: We aren't here, which means when we open up on you and shred your bodies with automatic fire then this will never have happened.

About the Clans: "Those brief outbursts of sense can't hold back the wave of sibko bred, over hormoned sociopaths that they crank out though." 
   
Made in gb
Leader of the Sept







Squats worship Khorne, confirmed!

Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!

Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 
   
Made in us
Longtime Dakkanaut






 Flinty wrote:
Squats worship Khorne, confirmed!


Judging by most terrain releases, most worlds are a thin layer of topsoil covering a layer of skulls. Squats have just come to realize that mining is therefore the fastest way of collecting them for khorne.
   
Made in gb
Leader of the Sept







The conspiracy deepens

Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!

Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 
   
Made in us
Fixture of Dakka






I got a chance last week to see these Ash Wastes releases in the flesh.

The game's 50/50. Figures are of course top tier, but the game seemed to me half finished. Its -Another rulebook, and the figures rules are in pamphlets that come as an added bonus. O.o The other beasts are yet to be talked about, so I'll hold that. As an obvious, The other gangs are supposed to get vehicles, as well, and there's something pretty big coming that they are going to put out in a couple of days/ weeks.

The Nomads are top notch, and I'll be jumping on them hard when they start showing up in the secondhand market.

Those prices, though... damn.



At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in us
Longtime Dakkanaut





Denison, Iowa

With Knights, Horus heresy, Chaos marines, and AoS releases taking up the next few months, and Squats scheduled for "this year", I'm placing money on a November release. Second weekend of the month.
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





Racerguy180 wrote:
 Mr_Rose wrote:
Spoiler:
 Mentlegen324 wrote:
 ProfSrlojohn wrote:
 Mentlegen324 wrote:

 Mr_Rose wrote:
 Mentlegen324 wrote:
 Mr_Rose wrote:
 CthuluIsSpy wrote:
 Mentlegen324 wrote:
 firmlog wrote:
art for the new models in necromunda

between the trike and these guys. I'm not sure about the guns. Its like they are taking 2 random guns and blending them weirdly.


I really don't get how the 2 barrels here are meant to work considering where the ammo is.

Or where the ejection port is, for that matter.
GW definitely aren't gunsmiths.

Yeah it’s like they saw a Calico pistol and thought “hey, let’s combine that with a Lawgiver” but completely forgot they aren’t dealing with Orks who have the option of literally teleporting the shell from the magazine to the chamber.


That's not a thing with Orks, is it?

Yeah? I mean why not? The Adeptus Mechanicus keeps examining Ork gear and finding random weapons with no way for the bullet to leave the ammo hopper and get to the barrel so why not a micro tellyporta? Would explain why a bunch of their bullet spitters also have batteries. Orks do after all have the second highest tech base in the setting. After the Jokaero.
I swear it’s like da yoof dese days fergot Ork accountants exist.


Ah, I had assumed you were referring to the absurd "Orks can change reality to do anything they want" meme. Is that "finding no way for the bullet to leave the ammo hopper" actually a specific piece of lore somewhere though?


Sort of, there's several mentions of techpriests getting ahold of ork guns and them not capable of even functioning outside of ork hands. Like, you open it and there's not even a firing mechanism, just a tube. But the Orks think "It looks like a shoota, so it's a shoota, innit?" so it works in their hands and theirs alone. Apparently many just fall apart into pieces when someone grabs one.


That type of specific example is the sort of meme lore that gets commonly claimed about the idea as being a thing "somewhere" but no one is able to give a source, quote or seems to have actually read it themselves. It's how the Mechancus theorizes things work, but it's not actually how the the lore says Ork technology or their abilities works at all.

Yeah, that’s just 4chan meme flanderisation; the one piece of actual lore that proposes the subconscious psychokinesis hypothesis is written from the perspective of a magos biologis who was studying orkoid reproduction and went off on a tangent into fields he was entirely unqualified to comment on. The Internet, desperate to grasp any straw that perpetuates the “Orks are incompetent apes” stereotype, jumped on it and blew it out of all proportion.

Ork guns do work for non-Orks, as do their vehicles (once you figure out that there’s two accelerator pedals and no brakes. Or clutch) and some other bits. Multiple lore segments and even in-game rules testify to that.
Also, even if an Ork device falls apart in the hands of a non-Ork, is that because Meks are toddlers playing with craft glue and popsicle sticks or because that Mek decided he didn’t want anyone to loot his gear and get away with it so built it to self destruct?


Can't it be both?

*Checks notes*

…yes


"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in us
Longtime Dakkanaut




Toofast wrote:
 firmlog wrote:
I like it except for the handgun/revolver/slide shotgun. It just doesn't make sense to me, and made me feel uncomfortable looking at it.


Whoever designed it reminds me of politicians that say things like "it has a 30 caliber clipazine that can dispense 100 bullets in 8 seconds" or "we need to ban barrel shrouds and shoulder things that go up"

With a compass in the stock and this thing that tells time
   
Made in us
Longtime Dakkanaut





 Miguelsan wrote:
 H.B.M.C. wrote:
Well you'll need a second set for the inevitable accessories, so might as well get two.

Better get 5 boxes of 8 , that's a number divisible by 10.

M.



Or sell a kidney and get both necromunda squats
   
Made in gb
Using Object Source Lighting







 Miguelsan wrote:
 H.B.M.C. wrote:
Well you'll need a second set for the inevitable accessories, so might as well get two.

Better get 5 boxes of 8 , that's a number divisible by 10.

M.


I dont know if its GW Squats or just you guys digging a hole in my wallet.

   
Made in us
Wicked Canoptek Wraith



United States

KillerAngel wrote:
punisher357 wrote:
KillerAngel wrote:
 CthuluIsSpy wrote:
 Mentlegen324 wrote:


I really don't get how the 2 barrels here are meant to work considering where the ammo is.

Or where the ejection port is, for that matter.
GW definitely aren't gunsmiths.


Well if it's a helical magazine that feeds aft to fore, it's... relatively in the right place. But two barrels? Yeah, that's something special. I'll probably give mine the ol' snip snip.




The magazine could have two separate feeding ports side by side. Internally, the left side of the mag feeds the bottom barrel, the right side feeds the upper barrel. Two separate followers to push the round into the chamber. Honestly though, who cares? It's all fiction nonsense. If it's fun, go with it.

If it's a helical magazine, which it looks like, can't have two sides feeding two barrels. If it's three separate drums, you could have one feeding one barrel, one feeding another (and a third there for lulz) but then you need a second ejection port (maybe on left side?). I'm totally fine with the "if it's fun, go with it" but I think a single barrel fed by a large helical mag is just way more fun.


You could have a divided wall down the center that each magazine follower spring pushes off of, in opposite directions. Similar to half a drum mag on each side. Who cares though? If you want "factual" weapons play flames of war or some other historic game. Tyranids have guns that shoot electric slugs....magazines are the last things to worry about.
I'm really not a fan of the necromunda squats. It looks like the models had little to no creative thought put into their design.
   
Made in gb
Longtime Dakkanaut






punisher357 wrote:

I'm really not a fan of the necromunda squats. It looks like the models had little to no creative thought put into their design.

Who cares though? If you want "creative" designs play Age of Sigmar or some other fantasy game.
   
Made in gb
Longtime Dakkanaut





punisher357 wrote:
KillerAngel wrote:
punisher357 wrote:
KillerAngel wrote:
 CthuluIsSpy wrote:
 Mentlegen324 wrote:


I really don't get how the 2 barrels here are meant to work considering where the ammo is.

Or where the ejection port is, for that matter.
GW definitely aren't gunsmiths.


Well if it's a helical magazine that feeds aft to fore, it's... relatively in the right place. But two barrels? Yeah, that's something special. I'll probably give mine the ol' snip snip.




The magazine could have two separate feeding ports side by side. Internally, the left side of the mag feeds the bottom barrel, the right side feeds the upper barrel. Two separate followers to push the round into the chamber. Honestly though, who cares? It's all fiction nonsense. If it's fun, go with it.

If it's a helical magazine, which it looks like, can't have two sides feeding two barrels. If it's three separate drums, you could have one feeding one barrel, one feeding another (and a third there for lulz) but then you need a second ejection port (maybe on left side?). I'm totally fine with the "if it's fun, go with it" but I think a single barrel fed by a large helical mag is just way more fun.


I'm really not a fan of the necromunda squats. It looks like the models had little to no creative thought put into their design.[/size]


How? There are some odd choices I dislike like the lack of beards and double-barrel weapons, but they overall give a heavy duty industrial miner vibe, with a slight retro sci-fi feel and a callback to the original squats with their helmets.
   
Made in si
Foxy Wildborne







Well they're an amalgam of a lot of GW's art style issues: hunchbacked, godawfully thick, especially in the arms, you could almost put a Cawdor torso through those massive sleeves, faction identity for some reason boiled down to an ornate belt buckle that doesn't gel with the rest of the design, and of course those mechanically utterly nonsensical guns.

This message was edited 1 time. Last update was at 2022/05/08 10:59:27


Posters on ignore list: 36

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in gb
Decrepit Dakkanaut




UK

the magazines are fine especially if you consider some of the cartridges may use consumable cases...

I really hope the gun does have at least 2 shot types though

and the unusable iron sight is just as dumb as others have pointed out.... if they'd wanted the extra detail there they could have just extended it back into the body of the gun and it would have become a reinforcing rib instead

 
   
Made in vn
Longtime Dakkanaut




The non-pistol guns looks like someone's sloppy conversion attempt But the oddest one is the heavy stubber.

At least LOV weapon design seem pretty decent.
   
Made in us
Wicked Canoptek Wraith



United States

 lord_blackfang wrote:
Well they're an amalgam of a lot of GW's art style issues: hunchbacked, godawfully thick, especially in the arms, you could almost put a Cawdor torso through those massive sleeves, faction identity for some reason boiled down to an ornate belt buckle that doesn't gel with the rest of the design, and of course those mechanically utterly nonsensical guns.


The lack of faction identity is definitely a big issue. It feels like the models lack unique stylization. They're just bland. I hope the same mistakes aren't made with the leagues of votann
   
Made in gb
Longtime Dakkanaut





punisher357 wrote:
 lord_blackfang wrote:
Well they're an amalgam of a lot of GW's art style issues: hunchbacked, godawfully thick, especially in the arms, you could almost put a Cawdor torso through those massive sleeves, faction identity for some reason boiled down to an ornate belt buckle that doesn't gel with the rest of the design, and of course those mechanically utterly nonsensical guns.


The lack of faction identity is definitely a big issue. It feels like the models lack unique stylization. They're just bland. I hope the same mistakes aren't made with the leagues of votann


These miniatures seem less bland than the one we've seen from the League.They at least have a callback to the original designs and some Dwarf-like Embellishments.

The Leagues don't seem to have any sort of noticeable theming, they come across as generic sci-fi.

I just don't get what they're doing with them at all. The Lack of proper Dwarf Beards, the decision to give them all big bulky suits of armour where their head is buried inside it and the collar comes up to their chin so you can't even really give them beards if you wanted to, the lack of Dwarf-themed elements or anything like that to add a sense of life and culture to the miniatures, the lack of a distinct styling overall beyond just sci-fi, how they're potentially all amputated, how we've now had 3 different versions of Squats....

This message was edited 1 time. Last update was at 2022/05/08 13:48:58


 
   
Made in gb
Incorporating Wet-Blending




U.k

 Strg Alt wrote:
Andykp wrote:
 Kanluwen wrote:
Tweaked version looks like a happy meal toy. The original version is perfectly fine.


That “tweaked” one is exactly what did in the squats last time, they need to try new things with a nod to the past, not recreate a line that didn’t work before and wouldn’t again. Odd that changing the female head to male seems to appeal to so many, I mean I am sure there will be multiple head options but surely having females in a faction isn’t soo bad is it???


That was supposed to be a female?


According to the article, yep.



Automatically Appended Next Post:
 Mentlegen324 wrote:
Andykp wrote:
 Kanluwen wrote:
Tweaked version looks like a happy meal toy. The original version is perfectly fine.


That “tweaked” one is exactly what did in the squats last time, they need to try new things with a nod to the past, not recreate a line that didn’t work before and wouldn’t again. Odd that changing the female head to male seems to appeal to so many, I mean I am sure there will be multiple head options but surely having females in a faction isn’t soo bad is it???


No it wasn't. The reason the Squats were removed was because their theming in terms of tabletop miniatures revolved heavily around them being silly biker dwarfs with the name "Squats", rather than them having done the whole stoic hardy master-craftsmen fantasy Dwarf Archetype justice. They can have bikes and trikes, but making them overall an army of bikers was just too much. They didn't work because they weren't properly fantasy dwarfs. Jervis Johnson said the direction they'd gone for in Epic - Gryocopters, Landtrains, the Colossus - with their warmachines was said to be something that they should have done instead.




You just said the reason they didn’t work was because they themed as biker dwarves. That is the failed trope is was referring too. There was actually a lot more to 1st edition squats than the bikers. They were actually hardy miners and proud fantasy dwarf types. Bikers were just the engineer guild, one part of the faction.

I don’t think the term squat was too bad back then. I think it’s more with hindsight it seems silly.

This message was edited 1 time. Last update was at 2022/05/08 13:50:20


 
   
Made in mx
Towering Hierophant Bio-Titan




Mexico

The disconnect here is that the Leagues of Votann aren't fantasy Dwarves in space, but a sci fi civilization that happens to be made of dwarves.
   
Made in gb
Incorporating Wet-Blending




U.k

 Tyran wrote:
The disconnect here is that the Leagues of Votann aren't fantasy Dwarves in space, but a sci fi civilization that happens to be made of dwarves.


I am hyped for the leagues of votann. I like how they are a new faction, but they have enough nods to the past to be nostalgic without being just a rehash of old ideas that didn’t work well last time round. The necromunda lot seem cool too, bit more industrial.


Automatically Appended Next Post:
 Mentlegen324 wrote:
punisher357 wrote:
 lord_blackfang wrote:
Well they're an amalgam of a lot of GW's art style issues: hunchbacked, godawfully thick, especially in the arms, you could almost put a Cawdor torso through those massive sleeves, faction identity for some reason boiled down to an ornate belt buckle that doesn't gel with the rest of the design, and of course those mechanically utterly nonsensical guns.


The lack of faction identity is definitely a big issue. It feels like the models lack unique stylization. They're just bland. I hope the same mistakes aren't made with the leagues of votann


These miniatures seem less bland than the one we've seen from the League.They at least have a callback to the original designs and some Dwarf-like Embellishments.

The Leagues don't seem to have any sort of noticeable theming, they come across as generic sci-fi.

I just don't get what they're doing with them at all. The Lack of proper Dwarf Beards, the decision to give them all big bulky suits of armour where their head is buried inside it and the collar comes up to their chin so you can't even really give them beards if you wanted to, the lack of Dwarf-themed elements or anything like that to add a sense of life and culture to the miniatures, the lack of a distinct styling overall beyond just sci-fi, how they're potentially all amputated, how we've now had 3 different versions of Squats....



No noticeable theming?! They shown us two models so far. Hard to spot a theme from that sample size.

This message was edited 1 time. Last update was at 2022/05/08 14:11:11


 
   
Made in us
Ancient Venerable Dreadnought




San Jose, CA

That's pretty easy, they're Tau themed.
   
Made in us
Terrifying Doombull




'They don't have a theme' (or rather, 'I don't see a theme because I'm viewing a piece of an elephant through a fence-hole') is why we get Flanderization of factions.

Say no.

Efficiency is the highest virtue. 
   
Made in us
Stalwart Veteran Guard Sergeant




Virginia

punisher357 wrote:

You could have a divided wall down the center that each magazine follower spring pushes off of, in opposite directions. Similar to half a drum mag on each side. Who cares though? If you want "factual" weapons play flames of war or some other historic game. Tyranids have guns that shoot electric slugs....magazines are the last things to worry about.
I'm really not a fan of the necromunda squats. It looks like the models had little to no creative thought put into their design.

Then stop grasping at straws just to argue, as I agree with you! It doesn't need to be "factual" though some sense of physical correctness is nice for factions/ weapons based closer to modern day tech. For example, I think storm bolters kick ass.

Btw, I do play FoW and I wouldn't call that exactly "factual" either

Also the irony of you being picky on their creative design in the same paragraph where you critized my pickiness of the weapon design was not lost on me.
   
Made in us
Longtime Dakkanaut





Denison, Iowa

I was thinking about the mags. Calico arms did functional helixical magazines, and the are some double barreled auto guns out the. What if the mags are a double helix? Think DNA strand, but with bullets. Each side of the helix feeding a different barrel.
   
 
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