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2022/07/18 13:37:11
Subject: Re:Squats return! - Page 11
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Longtime Dakkanaut
Germany
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Well it's not that bad, innit? Looks like some kinda militarized moon buggy.
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"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado |
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2022/07/18 13:39:32
Subject: Squats return! - Page 11
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Dakka Veteran
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Love this! I was a bit worried but this is just instant love. The weapons are cool and I love the moon buggy vibe- they are pushing the astronaut feel really nicely. Running in pairs probably due to Hearthkyn squads going up to 20 in size.
It also solves two rumour engines- the backpack stuff and the wheel strut we though was trikes. The pick on the back is a lovely touch too.
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2022/07/18 13:49:08
Subject: Re:Squats return! - Page 11
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Been Around the Block
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It having wheels is a really good sign that the Land Train and Collosus will have tank tracks, we had only seen the hover plates on the hover bike before, so really happy to see that.
It looks like there is an AI robot kin in the gunner seat, which instantly makes me think of R2-D2 in an X-wing. I do quite like that as a concept
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This message was edited 1 time. Last update was at 2022/07/18 13:50:32
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2022/07/18 13:49:09
Subject: Re:Squats return! - Page 11
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Huge Bone Giant
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beast_gts wrote: Geifer wrote:Seems decent enough. I bet you could straight up land that thing on an asteroid, drill a hole in it and nuke that rock right out of the sky.
Only if you're an oil driller...
Drillers are a specialized kind of miner, which is dwarf like. The whole crew consists of materialist pigs, which is dwarf like. I can have a miner whose riding a nuke, which may or may not be dwarf like but the idea sure sells itself. And I could have dwarf Bruce Willis.
If I played Necromunda I think I'd know how to theme my gang and which vehicle I'd use for Ash Wastes.
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Nehekhara lives! Sort of!
Why is the rum always gone? |
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2022/07/18 13:51:15
Subject: Squats return! - Page 11
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Regular Dakkanaut
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It definitely doesn't look as bad as the trike, and it's mostly due to it having wheels and not antigrav trash can lid, showing once again that the fan edit someone made where they got wheels is just infinitely better.
That said, one again the thing doesn't feel "squat" at all, but at least it doesn't look like yet another lazy SC2 ripoff.
And for the 2 in the back that still had hope for a landtrain, I wouldn't expect it to look anything more than this thing with containers on wheel behind it like the recent necromunda truck.
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This message was edited 1 time. Last update was at 2022/07/18 13:54:18
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2022/07/18 13:53:10
Subject: Squats return! - Page 11
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Mad Gyrocopter Pilot
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I love it. It's a real solid looking vehicle, it fits the "Miner Expeditionary Force" kind of look that they've gone for with the Votanni.
I suspect one of these will be in the combat patrol.
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2022/07/18 14:00:19
Subject: Squats return! - Page 11
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Longtime Dakkanaut
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I think this is the first reveal that has been a solid 10 for me. There's nothing I don't like about this kit. I really like how elements of this release kind of look like future Nasa.
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2022/07/18 14:10:01
Subject: Squats return! - Page 11
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Longtime Dakkanaut
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This thing is amazing! Love it.
What's up with the horrible quality clear plastic, though? Looks like it's got orange peel -- very weird.
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2022/07/18 14:14:56
Subject: Squats return! - Page 11
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Sadistic Inquisitorial Excruciator
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While I hate the idea of Space Dwarfs, I do love that buggy. I could see myself getting one to use with a different faction.
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2022/07/18 14:15:31
Subject: Squats return! - Page 11
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Ridin' on a Snotling Pump Wagon
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It also looks purpose designed, rather than the Imperial “we don’t have a fully working STC” adaptation of suitably rugged chassis.
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2022/07/18 14:16:59
Subject: Squats return! - Page 11
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Huge Bone Giant
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Quasistellar wrote:This thing is amazing! Love it.
What's up with the horrible quality clear plastic, though? Looks like it's got orange peel -- very weird.
I believe 'Eavy Metal at least partially paints 3D printed models because they may work so far ahead that production models aren't available yet, so instead of clear plastic the model has clear resin. This shouldn't be an issue with the final model.
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Nehekhara lives! Sort of!
Why is the rum always gone? |
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2022/07/18 14:17:34
Subject: Squats return! - Page 11
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Longtime Dakkanaut
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This is a great kit- I like it quite a bit.
So really, so far, the only miss for me is the trike.
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2022/07/18 14:20:19
Subject: Squats return! - Page 11
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Foxy Wildborne
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Squat moon buggy pretty cool. Gonna solve 2-3 rumour engines too.
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Posters on ignore list: 36
40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.
Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here. |
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2022/07/18 14:21:19
Subject: Squats return! - Page 11
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Longtime Dakkanaut
Germany
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Geifer wrote:Quasistellar wrote:This thing is amazing! Love it.
What's up with the horrible quality clear plastic, though? Looks like it's got orange peel -- very weird.
I believe 'Eavy Metal at least partially paints 3D printed models because they may work so far ahead that production models aren't available yet, so instead of clear plastic the model has clear resin. This shouldn't be an issue with the final model.
Yep, we had confirmation of this already from one of their painters, some models get painted several years before the actual relase.
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"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado |
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2022/07/18 14:26:08
Subject: Squats return! - Page 11
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Dakka Veteran
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Olthannon wrote:I love it. It's a real solid looking vehicle, it fits the "Miner Expeditionary Force" kind of look that they've gone for with the Votanni.
I suspect one of these will be in the combat patrol.
Yes I'm also wondering if one will come in an army set [assuming they do one]- would round off a nice expeditionary force.
I love the little extra bit of Lore explaining that the Cicatrix Maledictum has damaged the Leagues and forced them back out into the galaxy - so they have been properly away and not massively retconned.
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2022/07/18 14:27:40
Subject: Squats return! - Page 11
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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I think it looks super-derpy.
Anyway, best description I've herd of the Votann aesthetic is "NASA-punk".
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2022/07/18 14:32:46
Subject: Squats return! - Page 11
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Sadistic Inquisitorial Excruciator
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H.B.M.C. wrote:I think it looks super-derpy.
Anyway, best description I've herd of the Votann aesthetic is "NASA-punk".
I can get on board with NASA-punk (at least I could if it wasn’t Space Dwarfs). I do think it could make an excellent GSC vehicle though.
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2022/07/18 14:33:10
Subject: Squats return! - Page 11
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Courageous Space Marine Captain
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Well, that is pretty damn nice. It looks more rugged and fun that the infantry.
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2022/07/18 14:37:03
Subject: Squats return! - Page 11
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Foxy Wildborne
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Thankfully this one doesn't have pseudo nordic runes in random places, there's nothing on it that says "we tried poorly to convey that this is a dwarf thing"
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This message was edited 2 times. Last update was at 2022/07/18 14:38:02
Posters on ignore list: 36
40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.
Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here. |
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2022/07/18 14:37:35
Subject: Squats return! - Page 11
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Regular Dakkanaut
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H.B.M.C. wrote:I think it looks super-derpy.
Anyway, best description I've herd of the Votann aesthetic is "NASA-punk".
Nasa-punk is a very appropriate way to describe them, and I'll be honest, it's not a bad idea on paper and looks pretty unique (as opposed to the parts where they just decide to copypata SC2), the problem for me is that that' not what I wanted from the return of the squat. On it's own its nice, but when applied to what was supposed to be space dwarfs I'm left wondering what's the point of bringing spacedwarf at all here.
They should have made it a totally different faction and keep the squats for later to have them keep a more propitiate look (like the one they actually got for necromunda).
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2022/07/18 14:40:30
Subject: Squats return! - Page 11
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Decrepit Dakkanaut
UK
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and note more vehicles are hinted at right at the end of the article
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2022/07/18 14:40:49
Subject: Squats return! - Page 11
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Leader of the Sept
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I like that a lot. I also love the nasa-punk moniker. I may well apply it wildly to all sorts of things
The placement of the front guns seems a bit low, but otherwise it tickles a lot of my fancies. Looking forward to the printing community delivering their own versions
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Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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2022/07/18 14:49:41
Subject: Squats return! - Page 11
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Longtime Dakkanaut
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It's a little odd that the vehicle seems to have no sort of lights on it anywhere when everything from the Pioneer to the Hearthkin has had lights attached.
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2022/07/18 14:51:03
Subject: Squats return! - Page 11
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Leader of the Sept
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Mentlegen324 wrote:It's a little odd that the vehicle seems to have no sort of lights on it anywhere when everything from the Pioneer to the Hearthkin has had lights attached.
A vehicle that sees by muzzle flash alone! 40k as heck!
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Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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2022/07/18 14:59:03
Subject: Squats return! - Page 11
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Trazyn's Museum Curator
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That is kind of weird. Maybe the pilot is meant to use a bunch of onboard sensors instead?
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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2022/07/18 15:00:04
Subject: Squats return! - Page 11
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Longtime Dakkanaut
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CthuluIsSpy wrote:That is kind of weird. Maybe the pilot is meant to use a bunch of onboard sensors instead?
I could understand the pilot being able to see as it's mentioned some of them have cloneskeins that let them see better in the Dark, but you'd think it would have some sort of headlights to help the squad inside see when they disembark.
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2022/07/18 15:05:51
Subject: Squats return! - Page 11
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Incorporating Wet-Blending
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That’s is awesome! Attack moonbuggy. I love how big the tubing in the chassis is, it’s exactly like a buggy for exploring alien worlds should. Do we think it will hold 5/6 models or 10? Looks small for 10 but that never stops GW.
As for looking “not squat” enough. Absolute rubbish. In 40k squats only had rhinos and land raiders. Epic squats had more stuff but to claim “squats” had a specific look is a fallacy, they existed too briefly to say this isn’t squat enough. What it is, is new squats. LoV are the new squats and this is there look. And it is GOOD.
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2022/07/18 15:06:53
Subject: Squats return! - Page 11
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Long-Range Land Speeder Pilot
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Except for the HB placement. I think it looks kinda cool. One of the most modern sci fi aesthetics in the game.
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2022/07/18 15:14:43
Subject: Squats return! - Page 11
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Trazyn's Museum Curator
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Mentlegen324 wrote: CthuluIsSpy wrote:That is kind of weird. Maybe the pilot is meant to use a bunch of onboard sensors instead?
I could understand the pilot being able to see as it's mentioned some of them have cloneskeins that let them see better in the Dark, but you'd think it would have some sort of headlights to help the squad inside see when they disembark.
Or maybe they all have sensors and lights built into their armour too? They are meant to be miners after-all.
Having lights on a futuristic transport sounds like a liability, really. That's just gives an obvious target to shoot.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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2022/07/18 15:17:42
Subject: Squats return! - Page 11
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Stealthy Warhound Titan Princeps
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I like it.
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