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I never thought a melting n had so much kick to it .
LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13
I'd put you on ignore for that comment, if I could...Alpharius 2/11/14
Maaaaan i'd play the gak out of either of those games.
Boltgun - Has the most un40k like intro to a 40k ever and I started to wonder where they were going with it. Looks like a bit dumb fun and I like the old school Doom feel it has. Hits that nostalgia sweet spot. Seems like the sort of game that needs Bolt Thrower as a backing track.
Rogue Trader - Really interested by this. It appears to be turn based. I wonder how formulaic the storyline/missions will be. If it's the same "make your way across the board defeat enemies, find treasure" for everything then that might get a bit boring. But if it's got exploring elements in between battles then that could be quite fun.
H.B.M.C. wrote: More interesting is the Rogue Trader RPG, which is actually based on the FFG Rogue Trader RPG.
Owlcat? Wow, Ok. I knew they were doing a 'space game,' and Paizo just made a twitter mention last week that it _wasn't_ Starfinder, but I didn't expect this.
So, for folks who don't know, Owlcat has done Pathfinder Kingmaker and Wrath of the Righteous (and for people who know less, Pathfinder is the off-brand D&D that happened during the transition from 3rd to 4th edition. Its mostly 3rd edition rules, with effectively official houserules, and a pile of their own classes at this point) Kingmaker and Wrath are based on tabletop Pathfinder adventure paths of the same names and are huge (100+hours), sprawling classic RPGs that are now Real-Time and Turn Based (you can switch) in the style of Baldurs Gate... except the writing isn't all that great and they're very, very buggy for a long time after release.
The brief gameplay snippets look like the same engine (the narration animation style is new). I recognize some of the particle effects (the daemon engine bursting through the wall has their standard fire effect on the floor), and the chapel scene at 1:06 looks like it came right out of Wrath (barring the computers and iconography). Obviously the game mechanics are going to be different. But this could be quite good game (with a mediocre story)... six months or so post release.
---
Ah, speculation time. The 'splash page' at 1:57 is the same style as Wrath and Kingmaker, which have had art of a Player Character stand-in (I'd guess the top-knot fellow with sword and pistol as the rogue trader) and everyone else is an NPC companion.
So, a space wolf, a Sister, a psyker, an eldar ranger, and... hmm. Maybe a pariah at the back?
This message was edited 2 times. Last update was at 2022/06/02 03:56:45
Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.
Kanluwen wrote: This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.
Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...
tneva82 wrote: You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something...
Snrub wrote: Boltgun - Has the most un40k like intro to a 40k ever and I started to wonder where they were going with it. Looks like a bit dumb fun and I like the old school Doom feel it has. Hits that nostalgia sweet spot. Seems like the sort of game that needs Bolt Thrower as a backing track.
The important takeaway for me is that I'm officially too old. Nostalgia marketing is now aimed at young'uns whose first Space Marine exposure was in the the middle of the Aughts.
Nehekhara lives! Sort of!
Why is the rum always gone?
Geifer wrote: I'll keep an eye on Boltgun. Could be fun.
Snrub wrote: Boltgun - Has the most un40k like intro to a 40k ever and I started to wonder where they were going with it. Looks like a bit dumb fun and I like the old school Doom feel it has. Hits that nostalgia sweet spot. Seems like the sort of game that needs Bolt Thrower as a backing track.
The important takeaway for me is that I'm officially too old. Nostalgia marketing is now aimed at young'uns whose first Space Marine exposure was in the the middle of the Aughts.
Is it, though? The 90's 2nd Ed Chaos Marines box is front in center as soon as the box is opened, there are 2nd ed box set Goffs, those are early('98) 3rd Ed Marines(with metal Heavy Bolter) and a metal/plastic hybrid Crusader released alongside Codex:Armageddon in 2000.
This message was edited 3 times. Last update was at 2022/06/02 09:51:54
You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie The Before Times: A Place That Celebrates The World That Was
It's a plastic heavy bolter. The ammo feed of the metal one is a single piece and doesn't have the obvious join close to the weapon the one in the video has. That's plastic. I'm going to go out on a limb and say the Crusader is also plastic with the damage at the bottom of the frag launcher being in the right spot.
Sure, there's older stuff in the background and the box is labeled 1999, but the foreground and focus are definitely newer stuff.
Nehekhara lives! Sort of!
Why is the rum always gone?
Haha, I love that the mold lines are not removed on those painted Ultramarines, looks exactly like a box of "random 40K stuff" I bought for cheap on eBay many years ago.