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Made in au
Fixture of Dakka





Melbourne

But holy feth. They really did go ALL OUT on this kit. There's fething everything in here.







Was not expecting bloody power lances!
Given everything else in the kit, i'm kinda surprised they didn't throw in a a paragon blade too.

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Made in us
Moustache-twirling Princeps




United Kingdom

EDIT: Ninja'd

This message was edited 1 time. Last update was at 2024/10/03 12:58:04


 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

Damn!

That’s worth waiting for. Quite the box.

   
Made in at
Longtime Dakkanaut





Well thats a good number of weapons

36x melee weapons, 20x pistols and 14 other bits and hands. But calling it 126 upgrades on the box when 42x of those are the arms you need to use together with the weapons is a bit deceptive.

This message was edited 2 times. Last update was at 2024/10/03 13:07:02


 
   
Made in us
Regular Dakkanaut






I was really worried they wouldn't include pistols and we'd still have to scavenge them from other kits, but they really delivered on a successor to the Forge World MKII/III/IV power weapon kits.

The open hands and slung bolters in particular are nice additions.

This message was edited 1 time. Last update was at 2024/10/03 13:04:36


 
   
Made in au
Fixture of Dakka





Melbourne

 Kothra wrote:
they really delivered on a successor to the Forge World MKII/III/IV power weapon kits.
And a mighty successor at that! I really appreciate the array of pistol types you get too. Some for every armour mark.

Shame though that they couldn't have included at least a few opposite handed pistols. Could have pulled extra duty as a Destroyer upgrade kit as well.

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Made in fi
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Vihti, Finland

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Definitely feels like, with the resin upgrade packs, I can kit bash some characters. And I can raid the remains of the Squad Command Sprue to give me some variant Sarges.

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Moustache-twirling Princeps




United Kingdom

So, realistically what’s missing – character pistols (Archaeotech, Disintegrator & Graviton) and Chainaxes?
   
Made in us
Regular Dakkanaut




I was hoping for some left-handed melee weapons and right-handed pistols - and more sheathed chainswords for tacticals because this is going to get expensive trying to equip a full squad.
But it's better than I expected and I'm happy.
   
Made in at
Longtime Dakkanaut





I really want to see these on some normal models. The Assault Squad is made with melee poses so of course these fit right in but will be interesting how they will look with the shooting poses of the Tactical Squad kits.

Still a great kit even if I'm a bit sad to only see left handed pistols and right handed melee weapons. Would have been nice to at least swap 5 pistols/chainswords around.
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

Sheathed poweswords, more slung options in general.

If you want to give a CC toy to a sarge in a specialist squad who need both hands on their weapon, not a lot of options.

Although the chainsword is now one of them.

This message was edited 1 time. Last update was at 2024/10/03 13:18:05


   
Made in au
Fixture of Dakka





Melbourne

beast_gts wrote:
So, realistically what’s missing – character pistols (Archaeotech, Disintegrator & Graviton) and Chainaxes?
Charabal Tabar/Glaives and if you want to get really persnickety, Paragon blades.

But both the missing charnabal weapons are easily proxied by the axe/lance and Paragon blades could be literally any power sword you like really.

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Made in si
Foxy Wildborne







Yea alright. Wish they could have pushed the 4-count stuff to 5, 4 is really awkward when you have squads of 10 dudes. But a glorious, glorious box nonetheless.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in at
Longtime Dakkanaut





 lord_blackfang wrote:
Yea alright. Wish they could have pushed the 4-count stuff to 5, 4 is really awkward when you have squads of 10 dudes. But a glorious, glorious box nonetheless.


True but also makes sense why it happened since it will be 1x sprue with 2x weapon doubled up. Of course they could have gone 3x each for 6x total but that would have likely not fit onto the sprue space allocated so something else would have been cut.
From a consumer perspective a 3x sprue with one doubled up situation would have been perfect with the doubled up sprue being what we got here and the third sprue having the 5th of each weapon and another 10 chainswords and pistols. But of course this would never happen

This message was edited 2 times. Last update was at 2024/10/03 13:34:05


 
   
Made in si
Foxy Wildborne







This box almost reads like an apology for all other kits being so barebones

There's a long list of things missing still (chainaxes, mirrored pistols, other Charabal weapons, etc) but it's an amazing box, far beyond anything I expected (as you all know )

This message was edited 1 time. Last update was at 2024/10/03 13:35:51


The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in gb
Calculating Commissar





England

Nice box.

The only thing that looks off to me is the sabres. They just look like chunky power swords. Plus power backswords are not absent from the Marine range historically, so is potentially a bit confusing if you have used backswords in your force already. My Imperial Fist Praetor has a power backsword that looks a lot like these taken from the plastic Firstborn vanguard veterans kit.

The old resin versions were more slender and actually had a curved blade.

 ChargerIIC wrote:
If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is.
 
   
Made in ch
The Dread Evil Lord Varlak





on one hand, All in one, on the other hand 4 is an really akward number. NVM 2 of the hammers and lances...

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
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We may get a further set down the line. That’d be nice. Perhaps “Exotic Melee Weapons”

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Infiltrating Broodlord





London

I was prepared to be disappointed with this after so long, but I'm very happy to be wrong. That's great.
   
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Foxy Wildborne







 Mad Doc Grotsnik wrote:
We may get a further set down the line. That’d be nice. Perhaps “Exotic Melee Weapons”


Perhaps "Actual Command Squad"

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in au
Fixture of Dakka





Melbourne

I noticed the hands on the lances are positioned strangely. If i've got the right of it, they're angled so that the lance is stabbing down, or being thrust over-arm style. One would hope for different hand positioning for each one, otherwise they're going to look very samey VERY quickly.

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Gore-Drenched Khorne Chaos Lord




STILL NO CHAIN AXES!!!!!
   
Made in ch
The Dread Evil Lord Varlak





Dudeface wrote:
STILL NO CHAIN AXES!!!!!


Also this.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in gb
Gore-Drenched Khorne Chaos Lord




Not Online!!! wrote:
Dudeface wrote:
STILL NO CHAIN AXES!!!!!


Also this.


I'd care less if they weren't a free upgrade for world eaters, because as much as people tout HH as a lovely game with balanced options etc. I am still gimping myself if use chainswords.
   
Made in au
Fixture of Dakka





Melbourne

I don't get why are people surprised there were no chain axes in the kit. How many legions can actually take them en-masse? Pretty much just the world eaters, right? Like not even the Space Wolf units get them.
The only generic units that can take them are Praetors and Centurions. No other non-legion specific unit has access too them. Why would they put, what is essentially a legion specific upgrade in the generic upgrade kit?

Not trying to imply World Eaters players don't deserve their chain axes. Just not sure why they thought they'd get them in this kit.

This message was edited 1 time. Last update was at 2024/10/03 14:22:02


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The Great State of New Jersey

My only complaint is that I'd have preferred a setup more like the special/heavy weapons kits, say 3 melee kits, each with larger numbers of fewer weapons so if I needed a lot of one specific weapon I could buy a box or two to get what I needed, and not have to buy 5 boxes of this one master kit amd end up with a dragons horde of extras.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in gb
Ridin' on a Snotling Pump Wagon






On the four count? That’s enough to kit out a 20 strong Assault Squad.

Which now makes me consider getting more Assault Marines, so I’ve greater flex in what upgrades I can field game to game.

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
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Foxy Wildborne







Oh FFS I just realized you can't build Despoilers unless you mix bolt pistol marks.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

I'm also buggered about the lack of mirrored pistols, between the tac marine kits, the command squad, the special/heavy weapon squad, assault squad kit, and a melee weapon kit with mirrored pistols you'd be able to build basically every generic power armor unit except for scout/recon/seeker units, and technically outriders if you include those (breachers would be somewhat marginal as you'd have to kitbash the ahiekds from assault Squads with tacticals, etc).

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
 
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