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Made in pl
Longtime Dakkanaut




Germany

... you people paint shadows and lightning on your miniatures?

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in gb
The Daemon Possessing Fulgrim's Body





Devon, UK

AllSeeingSkink wrote:
Is it just me do most of these new contrasts not have much, err, contrast?



Noticed this in the WarCom article which might suggest a pivot in the marketing?

While Contrast paints are designed to tint surfaces and give an intense finish, this new formulation ensures that Shade paints will settle more effectively into the recesses of your miniatures


Or, to maybe take the spin out of it - "we've noticed y'all are buying less Shade since we launched Contrast, so now we've reformulated so you need both."

We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox

Ask me about
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Made in gb
Decrepit Dakkanaut




UK

Spoiler:
AllSeeingSkink wrote:
 flaherty wrote:
 queen_annes_revenge wrote:
 Togusa wrote:
 queen_annes_revenge wrote:
 Togusa wrote:
 Geifer wrote:
 lord_blackfang wrote:
2) Is it just me or do the paintjobs look oddly flat and not at all Contrasty?


The reds and yellows seem to be formulated for good coverage above anything, which I suspect is a way of making these colors work in the first place. As far as I'm aware not all of the current Contrast paints produce equal results either. It's kind of important to learn the specific properties of each paint in order to know how to achieve the effect you want.

But as has been said from the moment Contrast paints were out in the wild, GW's one thick coat marketing doesn't actually do Contrast paints justice.


I really wish there was an actual path to learning how to paint models. A lot of the "teaching" tools GW provides don't really give you any real depth or examples. It took me three months to actually find out what an edge highlight even was, and that there were multiple types of them. Another big one is just "how does color work?" because it can be almost damn hard to figure out how to layer and highlight and with which of the 500 colors available to the painter. These range updates are nice, these paints look super fun and I may end up getting some for my HH army to brighten them up. But I really do wish there was more help available for the paintingly challenged out there. I'd paint a lot more if I could actually figure out what I am doing in the first place.


There are literally tons of people making videos explaining these things. What else do you want?



Some [Me specifically] people have trouble learning from videos. You can't stop a video and ask for clarification. Many videos don't actually show the whole process or skip steps.

What I'd like to see is official GW classes offered at GW stores, multi-session set ups where you could go and learn all the basics from a human standing right next to you, where you could safely experiment and learn and get feedback and advice.


I can't see any feasible way that they could offer anything other than a basic, base, shade, layer system tutorial, simply due to time, never mind that many gw employees aren't actually that great painters themselves. Plenty of higher standard painters offer classes, but can be pricey. I find the best way is to just do. Experiment, see what works and what doesnt, adjust, set targets. Read articles and watch videos, examine works you like and see the techniques used, try to mimic them. This is the best way to learn in my opinion. It takes time but is worth the graft.


I don't think classes are the answer, given how few stores they run, especially in the US.

They could do a lot more with video. You can get a lot of the basic techniques by watching the "how to paint a _______" videos, but a collection that really broke down the basic, like edge highlighting, with more time spent showing the do's and don'ts, macro shots, explanations of how to hold your brush, etc. They have a "master class" under Warhammer+ that did a good job of showing how to wet-blend and talked through the principles in decent detail, but that stuff should be free to draw new people in IMHO. Darren Latham's now deleted videos were the best example, you got to see almost the entire paint job and he provided a lot of good pro-tips, e.g. "paint the crotch webbing now, because if you don't you'll likely screw it up when you paint the white armor plates."

It's easy to forget that coming into the hobby from a cold start is intimidating. There's a 300 page book to read, $300 of models and materials you need to buy, and 30+ hours of building, painting, and reading before you're able to play a game. Anything that streamlines the process is helpful in bringing new blood into the hobby.


I've moaned about this in the past... miniature painting tutorials don't teach you how to paint in general, they just teach you how to paint X specific model. GW tutorials are some of the worst for it IMO.

Most of what I've learned about painting is trial and error over many years, but I could probably teach someone else in a couple of days.

I think miniature painting tutorials generally focus on how to get a specific model on the table using specific paints and specific methods, so miniature painters who don't have an art background miss simple things like creating volumes, diffuse lighting vs specular lighting, value vs colour, how ambient light affects colours (so how to paint models so they look like they exist within a certain environment), how to desaturate colours to make them look more realistic and uniform, utilising different types of contrast like value contrast, colour contrast and warmth contrast, using different varnish types to accentuate lighting, materials, textures (opposed to the simplistic idea of "spray it all matte"), a really important one I think people don't learn is shortcuts and simplifications so if you're painting a whole army what can be done to speed things up, what different artistic interpretations exist and how they can be achieved (like realistic vs enhancing effects, or maybe simplifying certain effects for greater impact).

Things like the intro to art 101 of "how to paint a sphere vs a cone vs a cube vs a cylinder" or "how to paint leather vs fabric vs skin vs metal" or "how to mix colours" is something wargamers might not find out until they've already been painting for years.

I only really started learning that stuff when I started watching canvas oil painting tutorials rather than miniature painting ones.



The other side of the coin is that "how do I paint a marine" is likely what people google/search for.
Thus is the kind of video that gets noticed by wargamers which then creates a bubble of search terms and key words that search engines are looking for and users are using and thus content creators are making.

It's been a steady influence, but articles on the internet are shaped by search engines now. If you want your stuff to get noticed you have to format, present, title and even include information that fits certain models and structures. If you don't "fit" you might well end up creating content that never gets seen; or which ranks low.



I'd also say that another aspect is that so many in wargaming are self-taught; and art at many schools is very poorly taught (heck many schools basically rely on "natural talent" and talking a lot about symbolism and such). So many people have a lack of understanding of the fundamentals, even if they might have informally cobbled together some understanding of them. Meanwhile those who do have all that knowledge might well already be passing it on; just through schools, colleges, private lessons and such; rather than through the internet.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
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The Great State of New Jersey

 TalonZahn wrote:
Everyone should be using Reaper MSP and/or ProAcryl paints anyway.


Reaper MSP always looked like gakky garbage tier paints to me (the bottling and packaging is very basic, looks like something that someone does in their moms basement), are they really that good?

I've heard nothing but good about ProAcryl, been meaning to pick some up. Thus far I have complete sets of Turbo Dork, Citadel Contrast (only Contrast, don't bother with their regular paints), Vallejo Model Color, P3, and Minitaire. I also have random paints from Cote d'arms (really great paints!), Vallejo Game Color, Vallejo Model Air, some random GW paints that are OOP, Tamiya, and a couple other random ones. Been looking to pick up sets of AK and Scale75 too.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in us
Blood-Drenched Death Company Marine





York, NE

chaos0xomega wrote:
 TalonZahn wrote:
Everyone should be using Reaper MSP and/or ProAcryl paints anyway.


Reaper MSP always looked like gakky garbage tier paints to me (the bottling and packaging is very basic, looks like something that someone does in their moms basement), are they really that good?

I've heard nothing but good about ProAcryl, been meaning to pick some up. Thus far I have complete sets of Turbo Dork, Citadel Contrast (only Contrast, don't bother with their regular paints), Vallejo Model Color, P3, and Minitaire. I also have random paints from Cote d'arms (really great paints!), Vallejo Game Color, Vallejo Model Air, some random GW paints that are OOP, Tamiya, and a couple other random ones. Been looking to pick up sets of AK and Scale75 too.


I watched Squidmar's video on Paints vs. Paints and Reaper scored pretty high with Pro Acryl and Vallejo so gave them a shot.

I actually like Reaper just a tad more than Pro Acryl now. I was definitely surprised at how well they cover, dry matte and smooth. Their white paints are amazing IMHO.

They do look like "cheap paints" in the way of packaging and labeling, but I don't paint with the labels.


Basically came down to Reaper vs. Vallejo - https://www.youtube.com/watch?v=dg1NMR2X7zc

This message was edited 2 times. Last update was at 2022/06/14 18:12:28




Something is happening on the 24th, we sent you a poster.
 
   
Made in gb
Fixture of Dakka







So you're saying "Don't judge a paint by its bottle", Talon?

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 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

lol

I definitely judged Reaper paint very hard by its bottle. And yes, you don't paint with the bottle, but sometimes you assume that the quality of the product is reflected in the quality of its packaging. If the box (or bottle) a product comes in looks like its bargain basement quality its often safe to assume the contents inside of it are similarly bargain basement.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in us
[DCM]
Longtime Dakkanaut





Reaper paint is top quality. They even had for years, until Anne left last year, their own in house paint chemist. They've started to come out with newer packing mirroring how Scalecolor and Vallejo like to package color sets.

Spoiler:





Honestly I've got a lot of different hobby paint lines and I don't think I've ever found one that was bad but reaper does try to save some money on presentation compared to others.

This message was edited 3 times. Last update was at 2022/06/14 19:02:09


 
   
Made in us
Blood-Drenched Death Company Marine





York, NE

chaos0xomega wrote:
lol

I definitely judged Reaper paint very hard by its bottle. And yes, you don't paint with the bottle, but sometimes you assume that the quality of the product is reflected in the quality of its packaging. If the box (or bottle) a product comes in looks like its bargain basement quality its often safe to assume the contents inside of it are similarly bargain basement.


Trust me, I did the same.

I'm a Commission Painter by trade now and I have used many brands of paint; Citadel (for 30 years every product), Apple Barrel, Delta Ceramcote, Testors (Enamel and Acrylic), Folk Art, Vallejo (Game, Model, Air), Reaper MSP, Pro Acryl, Army Painter, Badger (Stynylrez and Minitaire), Windsor Oils, Liquitex (Paints and Inks), Dowler Rowney Inks, Bombay Inks, P3, and I may have a problem here... lol

Top 3 for me are Vallejo, Reaper MSP, and Pro Acryl then Citadel would be 4th and only elevated to Top 3 tie for 3rd because they have specific colors or specific uses and they cover those jobs better.

I don't like GW pots or prices, but there are times I just have to have them for a use.

This message was edited 1 time. Last update was at 2022/06/14 19:13:55




Something is happening on the 24th, we sent you a poster.
 
   
Made in gb
Decrepit Dakkanaut




UK

The one bad thing about reaper paints was the labels were printed using one of those printers with heat sensitive paper (not sure if the new packaging also changes that)

meaning it fades really badly so you need to write over the names in pen or a few years down the line you'll have no idea what skin/hair colour is what

(generally great paints though)

This message was edited 1 time. Last update was at 2022/06/14 19:16:25


 
   
Made in si
Foxy Wildborne







Reaper bottles are pure cancer tho, the only line of paint that consistently comes with the dropper already clogged with dried paint. Not to mention the utterly unreadable labels.

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Made in us
Raging Rat Ogre





Texas

 lord_blackfang wrote:
Reaper bottles are pure cancer tho, the only line of paint that consistently comes with the dropper already clogged with dried paint. Not to mention the utterly unreadable labels.


You are not kidding about those labels. I have my painting room in a location where the sunlight does not get in, and 80% of the Reaper labels look like they were sitting in the sun for a decade.

Urusei Yatsura, Cerebus the Aardvark, Machiavelli, Plato and Happy Days. So, how was your childhood?

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Terrifying Doombull




 Sacredroach wrote:
 lord_blackfang wrote:
Reaper bottles are pure cancer tho, the only line of paint that consistently comes with the dropper already clogged with dried paint. Not to mention the utterly unreadable labels.


You are not kidding about those labels. I have my painting room in a location where the sunlight does not get in, and 80% of the Reaper labels look like they were sitting in the sun for a decade.

I've used Reaper bottles in summer-time, and ink from those labels will come off on my hands just from a light shake and squeezing out a few drops.

Efficiency is the highest virtue. 
   
Made in us
Unstoppable Bloodthirster of Khorne





Melbourne .au

I feel like the new colours are really Contrast 2.0 - their second attempt at a range (and third release, after the two "nighthaunt" paints that preceded them) - so likely they wil have more consistent coverage (except when they're supposed to be those few subtle white-shades) and likely a counter to the Army Paint stuff going on more smoothly - ideally (and also likely) without the reactivation issues.

This message was edited 1 time. Last update was at 2022/06/14 20:45:58


   
Made in gb
The Daemon Possessing Fulgrim's Body





Devon, UK

I've got a few bottles of Reaper with faded labels, but I'm 90% sure they're the first ones I bought about 6-8 years ago. Pretty much all the newer stuff is still perfectly legible, so I suspect they've made a switch some time ago.

Besides, I just keep them in order on the shelf, so I can be pretty sure what I'm picking up without reading the label.

We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox

Ask me about
Barnstaple Slayers Club 
   
Made in au
Slaanesh Chosen Marine Riding a Fiend




Australia

Disappointed to see Chemos Purple getting removed. Massive pain.

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Made in gb
Infiltrating Broodlord





London

Are the air paints going? They're on lctb, but there was a rumour they were getting repacked in droppers specifically, and they're not mentioned as going in the article.
   
Made in ca
Commander of the Mysterious 2nd Legion





 The Phazer wrote:
Are the air paints going? They're on lctb, but there was a rumour they were getting repacked in droppers specifically, and they're not mentioned as going in the article.


It's not their entire air range thats on LCTB though just a few of them, so my guess is they're trimming the range down to "just the most popular" although the decision to remove SOH green right as the bloody Horus Heresy game launches is bafflingly short sighted

This message was edited 1 time. Last update was at 2022/06/16 09:39:48


Opinions are not facts please don't confuse the two 
   
Made in gb
Infiltrating Broodlord





London

I would be properly amazed if some of the air colours remaining sold better than Chemos Purple and SOH Green.
   
Made in gb
Perturbed Blood Angel Tactical Marine





BrianDavion wrote:
 The Phazer wrote:
Are the air paints going? They're on lctb, but there was a rumour they were getting repacked in droppers specifically, and they're not mentioned as going in the article.


It's not their entire air range that's on LCTB though just a few of them, so my guess is they're trimming the range down to "just the most popular" although the decision to remove SOH green right as the bloody Horus Heresy game launches is bafflingly short sighted


Most of them still remain as layer paints, such as SOH green, so it's just some extra thinner. Even the air paints usually need a bit, and ideally you want to decant into a dropper anyway for airbrush use. The clears and chemos purple on LCTB don't have direct replacements though, which is frustrating for those who use them, though interestingly my paint app chucks up shyish purple as the identical shade to chemos. Coverage would no doubt be different being a contrast, and I wonder if they've done the same with any of the new contrast being the same colour as the old clear. It's an expensive way to do it, but contrast airbrushes rather like a candy coat.

I think it's just to free up rack space and slow range clutter; nearly as many paints have gone LCTB as are being added with the new shades and contrast.

This message was edited 1 time. Last update was at 2022/06/16 12:58:11


 
   
Made in us
Did Fulgrim Just Behead Ferrus?





Fort Worth, TX

I'm just surprised we're not getting new Contrast paints specially made for the Horus Heresy. Strike while the iron is hot and all that.

"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me."
- Twin Peaks
"You listen to me. While I will admit to a certain cynicism, the fact is that I am a naysayer and hatchetman in the fight against violence. I pride myself in taking a punch and I'll gladly take another because I choose to live my life in the company of Gandhi and King. My concerns are global. I reject absolutely revenge, aggression, and retaliation. The foundation of such a method... is love. I love you Sheriff Truman." - Twin Peaks 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Tannhauser42 wrote:
I'm just surprised we're not getting new Contrast paints specially made for the Horus Heresy. Strike while the iron is hot and all that.
Cross-promotion is not GW's strong suit. In fact, given their track record, I'd say it's one of the things they're weakest at.

Or, to put it in a simpler way: GW never misses an opportunity to miss an opportunity.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Dakka Veteran




 The Phazer wrote:
I would be properly amazed if some of the air colours remaining sold better than Chemos Purple and SOH Green.


It may be the opposite. They're stopping making more of them, but have so much of the others sitting around in a warehouse somewhere that they don't need to go on LCTB for a while yet.
   
Made in us
Lieutenant General





Florence, KY

 Tannhauser42 wrote:
I'm just surprised we're not getting new Contrast paints specially made for the Horus Heresy. Strike while the iron is hot and all that.

I wouldn't be surprised if there was a little more to making Contrast paints than just throwing some pigments into some Contrast medium.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

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Overlord of the Crownworld of Gidrim
 
   
Made in au
Fixture of Dakka





Melbourne

 H.B.M.C. wrote:
Or, to put it in a simpler way: GW never misses an opportunity to miss an opportunity.
It's sad how often this really does turn out to be the case.
It's akin to a self-fulfilling prophecy nowadays.

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Decrepit Dakkanaut




UK

 H.B.M.C. wrote:
 Tannhauser42 wrote:
I'm just surprised we're not getting new Contrast paints specially made for the Horus Heresy. Strike while the iron is hot and all that.
Cross-promotion is not GW's strong suit. In fact, given their track record, I'd say it's one of the things they're weakest at.

Or, to put it in a simpler way: GW never misses an opportunity to miss an opportunity.


I think sometimes its generated by GW's compartmentalised and secret style of how teams can be working on projects on the same site, but have no idea what other teams are doing. So cross marketing never comes up or if it does its way too late (all the marketing has been produced already) because individual projects are working in isolation from the others.

In the last year or two I'd cut GW some slack because Corona and all has messed things up a lot so chances are just getting anything out is a nightmare of logistics and more. I suspect there's been more than a few projects and marketing material dropped because something had to be moved or cancelled or took longer etc.....

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

That's true. GW's internal departments do work in opposition to one another.

Definitely a healthy and sustainable way to conduct business in the long term.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in pl
Longtime Dakkanaut




Germany

 H.B.M.C. wrote:
That's true. GW's internal departments do work in opposition to one another.

Definitely a healthy and sustainable way to conduct business in the long term.


It worked out amazingly for them thus far, now didn't it.

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in gb
Decrepit Dakkanaut




UK

My understanding is that it started in the Kirby days to try and combat rumours leaking out like crazy and then when they got the Lord of the Rings licence it went up to 11 in terms of security because they were working on film stuff months in advance of the films coming out.

I'm guessing some of that lasted, certainly I recall that the Forgeworld and other teams reported that they had no idea Age of Sigmar was happening pretty much up until it was released.



It's a pattern of business that has its up and down sides. Same as how being "creative led" in design terms can mean that creatives work on great models; but might also be a reason why sometimes we see models missing or strange lacks of upgrades. Eg why have Tyranids gone nearly a decade without the last of their finecast being replaced with plastic.

Though of course our external impression of GW can be skewed by out of date rumour and exaggeration so sometimes it might not be "as bad" as we might presume.



Still, compartmentalised teams would be a barrier to cross marketing unless its designed from the very beginning to be cross marketed.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

It also leads to departments trying to one up one another, getting pissy when they don't get to make a game, and trying to beat one another to market with products (Ref. Shadow War: Armageddon) rather than working together.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
 
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