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Monopose, multipose, easy build, modular... how do we like our plastic kits?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 KidCthulhu wrote:
I 100% agree! Quite possibly my favorite plastic kit. Also, that kit also gave me so many extra arms, I was able to update all my metal RT GSC hybrids.
Oh, I have a stack of OG plastic Hybrids from back in the day. Hadn't thought to use these arms with them, given they already have some basic arms glued on. Shouldn't be too hard to break up and re-do.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in ca
Longtime Dakkanaut





 KidCthulhu wrote:
 Insectum7 wrote:
One of the best kits of recent years that I've built is the Genestealer Cult Neophytes box. Lots of parts, easily swappable and modifiable, and also very compatible with the Acolytes box set.


I 100% agree! Quite possibly my favorite plastic kit. Also, that kit also gave me so many extra arms, I was able to update all my metal RT GSC hybrids.

That is also one of my favourite kits, but in my recollection it is one that requires work to customize and does not feature widespread interchangeability out-of-the-box.

Some of those memories could be due to me building regular kit Neophytes alongside Deathwatch Overkill Neophytes (which were stricter pushfits) but I thought that even the main kit had issues like:

- chest fronts that were not interchangeable (due to the hazard suit hoses needing to line up)
- arms pairs that were not universally interchangeable due to different amounts of arm being present (ie. I recall most right arms being attached at the shoulder, but some left arms being attached at the elbow)
- arm pairs that were not universally interchangeable due to the left- or right-handedness of the model
- arm pairs that were not universally interchangeable due to different elbow pad or glove styles
- arms pairs that were not universally interchangeable due to differing chest widths (and just general size differences between some of the models that soft-represented different generations of hybrid)
- arm/hand combinations that were not interchangeable due to the mixing of human and genestealer physiology

So when I see someone refer to that kit as an example of a poseable kit with lots of options I have to wonder if they might have overlooked some of those details, and have, like, rebreather hoses that don't plug into anything and fully-developed genestealer claws poking out of pristine hazard suit sleeves. My own Neophytes were extensively customized, but it took quite a bit of cutting and filling (although I also had a lot of outright weapon switches, so I could use the models for Necromunda).

(Some pics hosted on Yaktribe)
Spoiler:


This message was edited 1 time. Last update was at 2022/10/15 09:03:39


 
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

They are very good models, ALMOST great ones. As noted you can't always exchange the chests, and not all legs fit on all bodies.

But for me the thing that kills them is molding the hands to the rifles so HURRAY you have shotguns or autoguns but oh wait, you end up with a bunch of rifles you can't use anywhere else without cutting up or sculpting other arms.

 
   
Made in gb
Longtime Dakkanaut





Multipart, all the heads all the arms lots of fun.
Don’t mind the idea of torso being in kegs.
To address someone’s earlier point of front torso piece separate, Death Guard I think? Varies the body even the the pose is actually the same. Head and arms go a long way after too.

I miss the old multi part character kits so you could truly make your own HQ/Lord etc.


Monopose is ok for some as long as you get plenty of options in there too. So yeah rank and file on a tray type models.

ETB only good for one use models. So Underworlds or special characters is fine as that’s how the characters look.
Nothing else. I have multiples of the Death Guard ones, and needed much converting to make them not look unique etc.
(Either way, all ETB - remove the pins and just glue for a proper fit).
   
Made in gb
Malicious Mandrake




On second thoughts, while I like the options multipose offers, the original sculpt matters more. the crazy jigsaw style where one part consists of half a torso, a leg and arm doesn't generally appeal however.
   
Made in pl
Dominating Dominatrix





I am in for kits that have 5-6 different one piece legs-torsos on the sprue plus variety of arms and heads to choose like for example Fireforge, Northstar or Mantic produce. That allows me to make multiple models that will look differently despite having only 5-6 leg-torso variants. I also like the kits that are very modular like mentioned already GW Rockgut trolls, which can produce multiple variants with each torso/legs/arms/head being compatible with other parts from the kit.
   
Made in us
Legendary Master of the Chapter





SoCal

 H.B.M.C. wrote:
I like miniatures with tons of options, where weapons, equipment, heads and other things are all easily swappable between different models within the kit and with other kits within the same range.

I despise the current jigsaw puzzle style minis where half an arm, a shouler and a head connect between the back of the body, one leg and half a shin, and the front of the body, the missing parts of that half-shin, and the foot from the first foot. All that effort to give you a model that cannot be posed any differently, has no options to speak of, and will look extremely odd if there's more than a few of them floating around in your army.

I already really dislike kits that include fiddly small bits that you basically can't see. Yes, Triarch Praetorians/Lychguard and your weird chest insert, I'm talking about you.


Pretty much my opinion, excepting that I have a higher tolerance for fiddly bits.

   
Made in au
Longtime Dakkanaut





When I was reading the imperial guard news, I was thinking that I had seen less and less talk about bits box as a big positive.

Once a big part of the reason GW kits where so good, in modern times where you don’t get as much options.
And the options are mostly set in the box anyway, for more and more kits, keeping the extra weapons bits isn’t even usful.
As you won’t get any kits in the future to use them without getting those bits in the kit anyway.
With more kits being less cross compatible as well.
More an adjacent thought I had why reading recently on dakka.
   
Made in us
Keeper of the Flame





Monticello, IN

Multipart multipose for 40K


Multipart and monopose for WFB.

www.classichammer.com

For 4-6th WFB, 2-5th 40k, and similar timeframe gaming

Looking for dice from the new AOS boxed set and Dark Imperium on the cheap. Let me know if you can help.
 CthuluIsSpy wrote:
Its AoS, it doesn't have to make sense.
 
   
Made in us
Noise Marine Terminator with Sonic Blaster





Lincolnton, N.C.

I prefer multipose/modular kits. Because I like the customization abilities. I like mixing and matching and conversions.

Monopose is good for intro box/starter set stuff cause it's usually the 'core' of whatever you're building, but (in Space Marine models at least) I hate when they mold in one particular chapter's iconography into the figures on starter sets. Cause I still want to make my own chapter and not what the box tells me to make.


My beloved 40K armies:
Children of Stirba
Order of Saint Pan Thera


DA:80S++G+M++B++IPw40K(3)00/re-D+++A++/eWD233R---T(M)DM+ 
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

Something that came up in the Wargames Atlantic thread, basing.

Pegs are better than slots or puddle bases (IMHO) and bases with simple textures (like the Champ Industries/Rezolution bases) are better than blank ones. The molded texture can always be covered by flock.

 
   
Made in gb
Longtime Dakkanaut






A blank base is more easily textured than a textured base is smoothed/flattened.
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

 Lord Damocles wrote:
A blank base is more easily textured than a textured base is smoothed/flattened.


But usually if you're adding texture to a base it will cover what's already there. Don't want flagstone bases, add static grass or flock and it's covered. No need to smooth it.

(Of course I'm talking about relatively simple bases like the Rezolution or Necromunda ones, some of the crazier Warcry bases are a different story)

 
   
Made in us
Brigadier General






Chicago

But blank bases are (nearly) a dime a dozen. Most folks have extras already or can probably get some from a friend and if not, there available for pennies each from lots of different sources.

Is WGA interested in how thick folks like their bases?

Seems like there are 3 main choices.

3mm like a classic slotta

2mm like WGA

1mm like Warlord

I bet also the answer might be different for fantasy vs sci-fi.

This message was edited 2 times. Last update was at 2022/10/25 11:01:53


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