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![[Post New]](/s/i/i.gif) 2023/02/02 04:15:30
Subject: Warhammer - The Old World.
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Regular Dakkanaut
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As a WHFB player, I would love to play WHFB again. I have already come to terms a long time ago that people will be using their round-based minis, and/ or 3D printed/AOS/ 3rd Party minis in the Old World games. I have allot of Warhammer models from 2nd ed to 6th ed, so i am going to be using my models allong side any new models that GW releases for the Old World. I am sure to see Lost Kingdoms' Tomb Kings, AoS Greenskins, 8th Ed Empire, 5th ed Dogs of War and an mix of 5th and 6th ed Dark Elves. The game and the competition is more valuable to me then the models that people use.
I have to say that i do hope that people put in the effort to properly base their models or create movement trays that are the proper size for the unit they are using for that unit. Your skirmishers can stay on round bases, and it would not affect the game very much.
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![[Post New]](/s/i/i.gif) 2023/02/02 08:04:33
Subject: Warhammer - The Old World.
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Locked in the Tower of Amareo
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drbored wrote:
4. If that doesn't discourage you, do whatever you want, they're your models, but don't be surprised when the AoS models don't fit on the appropriate bases for Old World gaming.
Well we don't know the TOW base size. Could be 32mm square, 35mm square for infantry, 35x50 for cavalry etc. Nowhere does it say 20/25mm squares are only bases possible for infantry.
If base sizes were forever fixed there wouldn't have been 25mm squares either
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This message was edited 2 times. Last update was at 2023/02/02 08:05:17
2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2023/02/02 08:39:02
Subject: Warhammer - The Old World.
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Hungry Ork Hunta Lying in Wait
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I'd love there to be a small line in the book just saying "Hey we wrote these rules with X square bases in mind, however if you want to run your models on rounds, try to do the following!"
Yeah that might annoy some 'purists' out there, but the more people playing TOW and the more love it gets from players, the more support it recieves.
I'd be lying if I said I never used my Chaos Daemons on rounds in WHFB
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![[Post New]](/s/i/i.gif) 2023/02/02 09:15:48
Subject: Re:Warhammer - The Old World.
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Longtime Dakkanaut
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It would more annoy people without interest in playing against people with AoS Armies who want to do this..
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![[Post New]](/s/i/i.gif) 2023/02/02 13:05:57
Subject: Re:Warhammer - The Old World.
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Hungry Ork Hunta Lying in Wait
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RazorEdge wrote:It would more annoy people without interest in playing against people with AoS Armies who want to do this..
How so? I mean I understand why people may dislike if someone said "oh these Dark Elf Medusa snake people are wych elves" but they dont have a real analog unit to use as.
Meanwhile if someone rocked up with khorne daemon army, or Cities of sigmar on similar enough bases then hell yeah lets go.
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![[Post New]](/s/i/i.gif) 2023/02/03 22:13:24
Subject: Warhammer - The Old World.
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Tail-spinning Tomb Blade Pilot
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Another classic warhammer is ... namedropped on warhammer community.
40 Years of Warhammer – Grom the Paunch Munches His Way Out of the Archives. Some consider this corpulent warlord to be the first true special character in Warhammer.* This super-sized goblin was a superb metal miniature, but many people first saw him as a cardboard cut-out in the starter set for the fourth edition of Warhammer Fantasy. He led many a horde of monopose goblin spearmen in two dimensions against the haughty High Elves of Ulthuan.
Didnt know he was in the starter set, though I've seen the cardboard model around.
https://www.warhammer-community.com/2023/02/01/40-years-of-warhammer-grom-the-paunch-munches-his-way-out-of-the-archives/
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Let the galaxy burn. |
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![[Post New]](/s/i/i.gif) 2023/02/03 23:22:21
Subject: Re:Warhammer - The Old World.
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Mighty Vampire Count
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Gir Spirit Bane wrote:RazorEdge wrote:It would more annoy people without interest in playing against people with AoS Armies who want to do this..
How so? I mean I understand why people may dislike if someone said "oh these Dark Elf Medusa snake people are wych elves" but they dont have a real analog unit to use as.
Meanwhile if someone rocked up with khorne daemon army, or Cities of sigmar on similar enough bases then hell yeah lets go.
Besides the Bloodwrack Medusa - Medusa snake ladies - well there are the blood drinking Naga of Kuresh - - sorted
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This message was edited 1 time. Last update was at 2023/02/03 23:22:51
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2023/02/04 00:42:12
Subject: Warhammer - The Old World.
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Decrepit Dakkanaut
UK
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I think some want to remember that this is the official news thread not the chatter thread - the chatter thread is here:
https://www.dakkadakka.com/dakkaforum/posts/list/5640/782431.page
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This message was edited 1 time. Last update was at 2023/02/04 18:39:00
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![[Post New]](/s/i/i.gif) 2023/02/04 07:55:06
Subject: Warhammer - The Old World.
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Regular Dakkanaut
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i hope the new lizardmen models will be usable in the old world. i loved WH6 /7e. got out of it when i heard of something coming that would nullify new lizardmen models (which wasnt true i guess, just a long time for a large update which is fine).
want to build up lizards again with the new models (but not sure if the new saurus will rank up well).
SF
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![[Post New]](/s/i/i.gif) 2023/02/04 18:40:43
Subject: Warhammer - The Old World.
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[MOD]
Villanous Scum
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Thank you Overread.
To second this, I am getting incredibly irritated with having to clear out OT chat and spam from this thread. Warnings and suspensions are going to be happening from now on with increased severity.
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On parle toujours mal quand on n'a rien à dire. |
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![[Post New]](/s/i/i.gif) 2023/02/06 11:07:44
Subject: Warhammer - The Old World.
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Ridin' on a Snotling Pump Wagon
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This message was edited 1 time. Last update was at 2023/02/06 11:08:01
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![[Post New]](/s/i/i.gif) 2023/02/06 11:11:25
Subject: Warhammer - The Old World.
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Decrepit Dakkanaut
UK
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That would bring a LOT of joy to a lot of people!
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![[Post New]](/s/i/i.gif) 2023/02/06 11:14:23
Subject: Warhammer - The Old World.
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Ridin' on a Snotling Pump Wagon
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Spesh as they only really need to redo Skellingtons, Horsey Skellingtons and port a couple of constructs to plakky.
Skellingtons in particular are easy pickings, as if the Khemrian stylings are a separate sprue, that’s yer Wet Dead Skellingtons in the bag too.
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![[Post New]](/s/i/i.gif) 2023/02/06 11:26:06
Subject: Re:Warhammer - The Old World.
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Longtime Dakkanaut
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There was a hint on Facebook about Montly News for ToW from now on but this got removed shortly after....
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This message was edited 1 time. Last update was at 2023/02/06 11:26:20
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![[Post New]](/s/i/i.gif) 2023/02/06 11:27:56
Subject: Warhammer - The Old World.
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Decrepit Dakkanaut
UK
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True the Undead had a lot of pretty modern kits when they were retired from sale. So there's a good few that can certainly come back with little to no work needed on them.
Plus its been long enough and the 2nd hand sale prices are nuts on TK models so there's no risk of existing models leaching sales from new ones.
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![[Post New]](/s/i/i.gif) 2023/02/06 11:34:28
Subject: Warhammer - The Old World.
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Ancient Space Wolves Venerable Dreadnought
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Mad Doc Grotsnik wrote:Spesh as they only really need to redo Skellingtons, Horsey Skellingtons and port a couple of constructs to plakky.
Skellingtons in particular are easy pickings, as if the Khemrian stylings are a separate sprue, that’s yer Wet Dead Skellingtons in the bag too.
Don’t the wet dead already have skeleton kits with specific styling? Or has the Vampire Counts skeleton kit of yore been retired?
But related to the actual news, the TK have always been a personal favourite so I’m glad to see they won’t be forgotten again.
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"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
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![[Post New]](/s/i/i.gif) 2023/02/06 11:36:20
Subject: Warhammer - The Old World.
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Ridin' on a Snotling Pump Wagon
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That one has been retired, but was still pretty modern so could be, aha, resurrected. So we may see Khemrian specific Skellingtons.
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![[Post New]](/s/i/i.gif) 2023/02/06 11:54:57
Subject: Warhammer - The Old World.
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Huge Bone Giant
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Well, that article at least makes it sound like GW is going to sell Tomb Kings kits again. I wonder if they'll be so bold as to sell the sucky old skeletons for new and improved 2020s prices.
Overread wrote:True the Undead had a lot of pretty modern kits when they were retired from sale. So there's a good few that can certainly come back with little to no work needed on them.
Plus its been long enough and the 2nd hand sale prices are nuts on TK models so there's no risk of existing models leaching sales from new ones.
I'd rather have the option to buy the old models than see them remain squatted, since the kits had some nice bits, but modern is not a term you should use in relation to even the newest bobblehead skeletons. Even at release ten years ago the skulls were so large that fleshy people could wear them as skull masks without looking off.
That's not something I want to see from the company that claims to make the best models in the world. But, I guess, The Old World is a side game and GW is cheap, so it's best to brace for that outcome.
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Nehekhara lives! Sort of!
Why is the rum always gone? |
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![[Post New]](/s/i/i.gif) 2023/02/06 12:37:12
Subject: Warhammer - The Old World.
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Dakka Veteran
Vihti, Finland
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I would be very surprised if GW decides to bring old original skeleton warrios/horsemen/chariots for this relaunch.
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![[Post New]](/s/i/i.gif) 2023/02/06 13:00:59
Subject: Warhammer - The Old World.
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Mighty Vampire Count
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Sotahullu wrote:I would be very surprised if GW decides to bring old original skeleton warrios/horsemen/chariots for this relaunch.
Yep - you want to sell new stuff not have people just dust off old stuff.
Artwork is very nice.
Really hoping that they go for 6th ed style themed armies - vast amounts of lore to draw on from the Nagash trilogy alone, some undead Lizardmen for Rasetra, living nomads for Numas etc, Armoured chariots for K-Sabar etc
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2023/02/06 13:37:36
Subject: Warhammer - The Old World.
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Terrifying Doombull
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Well, this is a bit of a shock.
I'd love to get some real design insight on this project, because I'm not sure what to expect at this point. Did it balloon past the original concept, or was this in the cards all along?
At times its given the impression of a limited run Imperial civil war, and now it feels like they're going stuff everything back in.
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Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2023/02/06 13:55:11
Subject: Warhammer - The Old World.
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Dakka Veteran
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Voss wrote:Well, this is a bit of a shock.
I'd love to get some real design insight on this project, because I'm not sure what to expect at this point. Did it balloon past the original concept, or was this in the cards all along?
At times its given the impression of a limited run Imperial civil war, and now it feels like they're going stuff everything back in.
They've been talking about the old armies all (ish) being present for a long, long time, as well as introducing Kislev & Cathay. Since nearly the first updates. It doesn't sound to me like it's ballooned but who can say?
The focus might be slightly different; the latest article suggests we're not seeing anything geographically outside of the Old World continent itself for the immediate scope (so basically, the 'human' nations and immediate neighbours). High/Dark Elves for example will presumably be expeditionary forces and remnants of their old settlements for the former and raiders for the latter.
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![[Post New]](/s/i/i.gif) 2023/02/06 16:02:09
Subject: Warhammer - The Old World.
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Longtime Dakkanaut
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JimmyWolf87 wrote:They've been talking about the old armies all (ish) being present for a long, long time, as well as introducing Kislev & Cathay. Since nearly the first updates. It doesn't sound to me like it's ballooned but who can say?
The focus might be slightly different; the latest article suggests we're not seeing anything geographically outside of the Old World continent itself for the immediate scope (so basically, the 'human' nations and immediate neighbours). High/Dark Elves for example will presumably be expeditionary forces and remnants of their old settlements for the former and raiders for the latter.
Depends how you read it.
"Everyone's in and we've been thinking about faction specific rules and probable new models at or near the game's release date" is quite a balloon to "everyone's in because you'll get a 2-page ravening hordes style army list."
Admittedly, that might be a leap too far from what's in the article. But its sort of the implication, especially by picking Tomb Kings. If they'd gone with say Dark Elves, they could just stick square bases back in the kits and be largely done with it.
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![[Post New]](/s/i/i.gif) 2023/02/06 16:31:01
Subject: Warhammer - The Old World.
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Longtime Dakkanaut
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Voss wrote:Well, this is a bit of a shock.
I'd love to get some real design insight on this project, because I'm not sure what to expect at this point. Did it balloon past the original concept, or was this in the cards all along?
At times its given the impression of a limited run Imperial civil war, and now it feels like they're going stuff everything back in.
At no point did they say it would be limited to a small area of the setting and focus on certain factions.
Some of the first things we saw for it was entirely new Kislev stuff after all.
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![[Post New]](/s/i/i.gif) 2023/02/06 16:46:40
Subject: Re:Warhammer - The Old World.
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Mighty Vampire Count
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Sigh.....So reposting the artwork to try and get back on course
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2023/02/06 16:50:20
Subject: Warhammer - The Old World.
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Master Engineer with a Brace of Pistols
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I mean it's called The Old World, because they couldn't just call it Warhammer Fantasy Re-Battles. But it is just Fantasy and everyone can use their old armies so they have to add lore for all the other things not Old World. Lovely bit of artwork and I'm really hoping for some new Tomb King skellies.
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![[Post New]](/s/i/i.gif) 2023/02/06 16:55:57
Subject: Warhammer - The Old World.
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Keeper of the Flame
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Tyel wrote:JimmyWolf87 wrote:They've been talking about the old armies all (ish) being present for a long, long time, as well as introducing Kislev & Cathay. Since nearly the first updates. It doesn't sound to me like it's ballooned but who can say?
The focus might be slightly different; the latest article suggests we're not seeing anything geographically outside of the Old World continent itself for the immediate scope (so basically, the 'human' nations and immediate neighbours). High/Dark Elves for example will presumably be expeditionary forces and remnants of their old settlements for the former and raiders for the latter.
Depends how you read it.
"Everyone's in and we've been thinking about faction specific rules and probable new models at or near the game's release date" is quite a balloon to "everyone's in because you'll get a 2-page ravening hordes style army list."
Admittedly, that might be a leap too far from what's in the article. But its sort of the implication, especially by picking Tomb Kings. If they'd gone with say Dark Elves, they could just stick square bases back in the kits and be largely done with it.
Some of the most balanced and fun gaming that anyone has ever had was during 6th Edition's start when all we had were the Ravening Hordes Army list. If that's how they do it, then I welcome it.
The continue actually being on topic, I really hope that what they said about doing monthly updates is true.
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www.classichammer.com
For 4-6th WFB, 2-5th 40k, and similar timeframe gaming
Looking for dice from the new AOS boxed set and Dark Imperium on the cheap. Let me know if you can help.
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![[Post New]](/s/i/i.gif) 2023/02/06 17:11:26
Subject: Re:Warhammer - The Old World.
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Gangly Grot Rebel
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Still not a huge amount to go on, other than confirming once and for all that TK are going to be re-released.
My personal take away from this article, is that the new game is definitely going to be heavily focused on the areas and armies of the old world only, and places like lustria will be largely ignored (At least until the game has either proven to be a sell out hit, or till they run out of old TK & Empire models to repackage). So for me the old world will still end up being just an easier way to pick up currently OOP kits for playing older editions, and of no real interest as a game. I've too many Lustrian models to just stick to the old world!
If the rumours are true (and we are looking at them just rereleasing kits as they were at the end of 8th Ed) I wonder how they will work the repacked old plastics. I'd be happy if we can get hold of basic units in battalion sets & heroes/monsters separately. But if they do release the 16 skeleton kit, are they going to push the price a lot higher to compensate that most of the AoS kits are being sold as 10 models these days? Or are they going to drop all the old 16 sets to only include 10 models and sell them at the AoS price point?
They seemed to have moved Zandri inland as well.
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![[Post New]](/s/i/i.gif) 2023/02/06 17:35:47
Subject: Re:Warhammer - The Old World.
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Master Engineer with a Brace of Pistols
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Mallo wrote:
They seemed to have moved Zandri inland as well.
They haven't, that's just a faction symbol. The actual city is still in the same place. You can see the pyramid by the Mortis Delta.
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![[Post New]](/s/i/i.gif) 2023/02/06 17:38:24
Subject: Warhammer - The Old World.
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Not as Good as a Minion
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well, re-releasing the one kit that was a reason why people did not want to buy in Khemri in 8th in the first place, for a possible higher price (doubt it will be 16 for 34€)
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Harry, bring this ring to Narnia or the Sith will take the Enterprise |
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