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2024/12/14 16:16:34
Subject: Warhammer - The Old World news and rumors
Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.
Kanluwen wrote: This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.
Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...
tneva82 wrote: You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something...
2024/12/14 17:50:39
Subject: Warhammer - The Old World news and rumors
The one mentioned that the realms are endless and have no points of interest. 2nd edition was basically a soft reboot of the worldbuilding and did away with the "everything is magic all the time" aspect. The realms are functionally endless, the areas fit for mortal habitation aren't.
Nah, based on the Knights Panther cover for White Dwarf 83 by John Blanche
That's the one!
I only saw it in black and white in some later publication, it looks even better in color.
This message was edited 1 time. Last update was at 2024/12/14 17:50:52
2024/12/14 17:56:31
Subject: Warhammer - The Old World news and rumors
Angronsrosycheeks wrote: The one mentioned that the realms are endless and have no points of interest. 2nd edition was basically a soft reboot of the worldbuilding and did away with the "everything is magic all the time" aspect. The realms are functionally endless, the areas fit for mortal habitation aren't.
The areas fit for mortal habitation are still, for each realm, BIGGER than the Old World entire map by many times over. GW have produced maps of the core regions but they are sketchy things. Again you can have whole nations get wiped out in AoS and its a drop in the ocean.
They basically made an entire setting of 8 realms each the size of the Imperium of Man. It's just so mindbogglingly huge its hard to really put everything together.
In Old World if Nuln came under attack or was lost you could really feel it as having a dramatic impact on the setting. Meanwhile the Boarder Princes you knew could come and go all the time with "no name" leaders; but also that their kingdoms were small. That they were in a very specific region of the world and contained. It was an eb and flow that was within easy imagination.
Again AoS dials everything to 12, forget 11 everything is on 12. Some of that is really utterly cool and amazing; but so much of it is just hard to work out how it all - you know "works" as a setting.
Heck one of my favourite books in AoS is Pestilens (not the codex the book) which features whole cities built on the backs of VAST beasts walking over insanely huge landscapes. That's freaking epic and amazing and awesome. If it were in Old World it would be a major point of the setting/races/factions and region. There'd be artwork, stories and more.
In AoS its within that 1 book and then never really touched on again because its jumping to a region where mountains form out of fields in a day or to a metal realm with quicksilverlackes and storms of rust or to a Shadow realm so shaded and dark that its like living in an eternal London Smog. They are all really cool ideas, but because there's so much going on in so many places and all on the epic scale there isn't time to dig into them.
In a way the setting is like a hyperactive child after they've just woken up and eaten a bucket of sweets - its bouncing off the walls energetic and erratic and hyperactive
This message was edited 1 time. Last update was at 2024/12/14 17:57:09
In Old World, if Nuln was attacked, nothing changed because Nuln was not allowed to fall. In practice Nuln had all the strategic value of a piece of empty desert in Shyish in AoS, because nothing could change in "current day" Old World as depicted in Warhammer army books (until the End Times and we all know how that was received even before it blew up the world).
I don't think there is a point in rehashing the discussion again- AoS added reasons why strategic locations are strategic and how humans and elves live in a universe full of weird magic over the course of its lifespan. If the reasons given are enough for you is down to personal preference purely.
2024/12/14 23:39:38
Subject: Warhammer - The Old World news and rumors
Angronsrosycheeks wrote: In Old World, if Nuln was attacked, nothing changed because Nuln was not allowed to fall. In practice Nuln had all the strategic value of a piece of empty desert in Shyish in AoS, because nothing could change in "current day" Old World as depicted in Warhammer army books (until the End Times and we all know how that was received even before it blew up the world).
I don't think there is a point in rehashing the discussion again- AoS added reasons why strategic locations are strategic and how humans and elves live in a universe full of weird magic over the course of its lifespan. If the reasons given are enough for you is down to personal preference purely.
He's right you know
2024/12/15 00:47:05
Subject: Warhammer - The Old World news and rumors
I'm not really familiar with the lore to the Old World, is this a reboot to WHFB, a continuation (as if there was no End Times), or something else altogether?
BorderCountess wrote: Just because you're doing something right doesn't necessarily mean you know what you're doing...
Angronsrosycheeks wrote: In Old World, if Nuln was attacked, nothing changed because Nuln was not allowed to fall. In practice Nuln had all the strategic value of a piece of empty desert in Shyish in AoS, because nothing could change in "current day" Old World as depicted in Warhammer army books (until the End Times and we all know how that was received even before it blew up the world).
I don't think there is a point in rehashing the discussion again- AoS added reasons why strategic locations are strategic and how humans and elves live in a universe full of weird magic over the course of its lifespan. If the reasons given are enough for you is down to personal preference purely.
I think the issue I have is that things in AOS are relatively new and the realms are so unexplored that when things do happen, it still doesn't feel impactful. Anvilgard fell to Morathi and became Har Kuron, but unless you had an Anvilgard colorscheme force, nothing really happened. The actual important locations, the Eightpoints, Hammerhal, etc., will likely be the new Nulns. They may come close to being conquered, but are unlikely to have any real changes to the status quo.
AOS having a moving timeline also means that it feels like so much happens in a short timeframe; the stormcast are released and end the Age of Chaos, the Necroquake happened and Nighthaunt swarmed the realms, only for the Rite of Life to happen, which free Kragnos only for him to teleport away, and now the Skaven are out en masse. So many realm-shaking events, but I couldn't tell you whether this happened over decades or centuries or mere years apart. We've got human characters that pop up in certain events that don't really age, so maybe it wasn't that long. I get that it's a fantasy setting, but does everyone have magic elixirs to extend their lives, or amulets, or are actually undead things like the Pontifex?
2024/12/15 02:26:47
Subject: Warhammer - The Old World news and rumors
Angronsrosycheeks wrote: In Old World, if Nuln was attacked, nothing changed because Nuln was not allowed to fall. In practice Nuln had all the strategic value of a piece of empty desert in Shyish in AoS, because nothing could change in "current day" Old World as depicted in Warhammer army books (until the End Times and we all know how that was received even before it blew up the world).
I mean, this is going to be true in The Old World setting, as well. Any city or region that has something noteworthy happen to it, has to mesh up with the original Warhammer "future", or things get wonky.
Any setting is going to fall prey to this. You could have a rocking wargame set in Faerun of the Forgotten Realms, but everyone knows nothing apocalyptic is going to happen to Waterdeep, or Baldur's Gate, etc.
This message was edited 1 time. Last update was at 2024/12/15 16:30:35
"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."
2024/12/15 17:19:50
Subject: Warhammer - The Old World news and rumors
nathan2004 wrote: Crazy question but is Archaon just an empire knight at this point ie a normal human lol?
You mean Diederick Kastner? No, he was born after the Great War against Chaos.
But his father that was possessed by Belakor to birth him might be out and about.
You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie The Before Times: A Place That Celebrates The World That Was
2024/12/15 21:04:08
Subject: Warhammer - The Old World news and rumors
nathan2004 wrote: Crazy question but is Archaon just an empire knight at this point ie a normal human lol?
You mean Diederick Kastner? No, he was born after the Great War against Chaos.
But his father that was possessed by Belakor to birth him might be out and about.
I think his parents lived in a fishing village?
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
Angronsrosycheeks wrote: In Old World, if Nuln was attacked, nothing changed because Nuln was not allowed to fall. In practice Nuln had all the strategic value of a piece of empty desert in Shyish in AoS, because nothing could change in "current day" Old World as depicted in Warhammer army books (until the End Times and we all know how that was received even before it blew up the world).
You discount it's worth despite it being the source of the much vaunted titular oil? Heresy indeed...
2024/12/15 21:41:09
Subject: Warhammer - The Old World news and rumors
nathan2004 wrote: Crazy question but is Archaon just an empire knight at this point ie a normal human lol?
You mean Diederick Kastner? No, he was born after the Great War against Chaos.
But his father that was possessed by Belakor to birth him might be out and about.
I think his parents lived in a fishing village?
His mother did. His father's home is... less certain.
This. His father was a Norscan Raider possessed by Belakor. He wasn't born of a happy home.
You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie The Before Times: A Place That Celebrates The World That Was
2024/12/16 14:20:10
Subject: Re:Warhammer - The Old World news and rumors
It's generally lovely but I wish so much that GW didn't insist on throwing acres of ornamentation on the horse armour for Empire models. Just makes the whole thing a mess visually.
2024/12/16 14:24:02
Subject: Warhammer - The Old World news and rumors. Grand Master of Knights Panther. p329.
considering the point has come up, it's probably not a bad idea to include the size comparison the the Empire knights:
Spoiler:
It's a pretty model for sure.
To be fair, it will match up scale-wise with the (relatively) more recent Empire range from 7th/8th period. It's the lack of update for the 6th edition knights themselves (and their much older steeds) that's going to make them stick out (or not as the case may be as they're dwarfed by the giants around them). That comparison is going to be even more pronounced, as it is in the article, next to the previous Panther Grandmaster given that model is from even earlier.
2024/12/16 14:40:39
Subject: Warhammer - The Old World news and rumors. Grand Master of Knights Panther. p329.
The Phazer wrote: Better photos definitely help it. I also think it would benefit a lot from a 360 view. Shame GW don't do those any more.
It does. Just not during preorder week. Or even very soon after that. I guess it’s less of a priority for them now.
Presumably because it makes stereoscopic 3D modelling trivial for people who want to create a 3D print.
This message was edited 2 times. Last update was at 2024/12/16 15:05:54
"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
2024/12/16 15:12:16
Subject: Warhammer - The Old World news and rumors. Grand Master of Knights Panther. p329.