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Made in de
Servoarm Flailing Magos




Germany

zamerion wrote:
So adeptus arbites menciones in the article..


It's not in the article, but in the linked PDF, under 'Agents of the Imperium':

When mustering your Boarding Patrol, select one of the
following: Acolyte units; Navis Imperialis Troops units;
Adeptus Arbites Troops units. The selected units from
your army gain the Objective Secured ability (see the
Warhammer 40,000 Core Book).


As of now, no such unit exists, so it has to come in the immediate future.
   
Made in nl
Fresh-Faced New User





I think there will be a new Warhammer Quest in Q2 with a 40k theme.
   
Made in gb
Dakka Veteran




FitzChevalric wrote:
I think there will be a new Warhammer Quest in Q2 with a 40k theme.


And one hundred expansions.
   
Made in de
Servoarm Flailing Magos




Germany

Warhammer Quest: Cursed Hive
   
Made in gb
Preparing the Invasion of Terra






The Arbites are going to be from the next Kill Team box.
   
Made in us
Fixture of Dakka






 Kanluwen wrote:
Shame about the Arbites.

Hopefully Drukhari get an actual new kit.


Glad to see Arbites. Not sure why people were expecting differently. Local Necromunda group is looking forwards to them as well.

Agreed on Drukhari. Proper Trueborn would be nice. I could see it being a mixed sprue as well like Necrons got, with parts to make a warrior into a beastmaster and then a few beast models.

   
Made in gb
Stubborn Dark Angels Veteran Sergeant






The next space hulk based kill team?

Maybe the 3rd box this year - presuming the first two will be the continuation of the space hulk based ones. Can't begin to figure out a justification for Arbites being on board when Navy Breachers and Karskin have already been/are aboard.

My hobby instagram account: @the_shroud_of_vigilance
My Shroud of Vigilance Hobby update blog for me detailed updates and lore on the faction:
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Made in us
Fixture of Dakka






Boarded to stop a xenos artifact smuggling ring, ran into the Dark Eldar suppliers?
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 MajorWesJanson wrote:
 Kanluwen wrote:
Shame about the Arbites.

Hopefully Drukhari get an actual new kit.


Glad to see Arbites. Not sure why people were expecting differently.

Not "expecting", just speculating. I would literally rather have seen anything other than yet-another-orphanable-imperium faction. It's also going to take a lot to differentiate the Arbites from the Breachers.
Local Necromunda group is looking forwards to them as well.

This is the other reason I didn't want to see them. Necromunda has the Enforcers, they don't need the Arbites running around too.

Agreed on Drukhari. Proper Trueborn would be nice. I could see it being a mixed sprue as well like Necrons got, with parts to make a warrior into a beastmaster and then a few beast models.

I would rather it be, if it has to be an upgrade frame, akin to the Tau Pathfinder one.
   
Made in de
Servoarm Flailing Magos




Germany

 MajorWesJanson wrote:
 Kanluwen wrote:
Shame about the Arbites.

Hopefully Drukhari get an actual new kit.


Glad to see Arbites. Not sure why people were expecting differently. Local Necromunda group is looking forwards to them as well.

Agreed on Drukhari. Proper Trueborn would be nice. I could see it being a mixed sprue as well like Necrons got, with parts to make a warrior into a beastmaster and then a few beast models.



There is another hint towards that - that Boarding Action pdf includes a special rule that allows Drukhari boarding parties to include Beasts even though they can not include a Beastmaster. Imho that means that we either get a 'beastmaster light' in the killteam, or new-ish beasts as accessories with the team, or even both. Otherwise there's no real reason to specifically include an exception for models that are currently unavailable outside of the secondary market.

This message was edited 4 times. Last update was at 2023/01/03 20:30:43


 
   
Made in gb
Longtime Dakkanaut





 MajorWesJanson wrote:
 Kanluwen wrote:
Shame about the Arbites.

Hopefully Drukhari get an actual new kit.


Glad to see Arbites. Not sure why people were expecting differently. Local Necromunda group is looking forwards to them as well.

Agreed on Drukhari. Proper Trueborn would be nice. I could see it being a mixed sprue as well like Necrons got, with parts to make a warrior into a beastmaster and then a few beast models.



Perhaps, but a bit strange there's no mention of these options and upgrades in the Dark Eldar section. Not even an apprentice Beast master (they are specifically banned)
   
Made in de
Longtime Dakkanaut





Not including some sort of beasts in the KT would a wasted opportunity. I don't see them just making spiky corsairs.
   
Made in gb
Longtime Dakkanaut





 Kanluwen wrote:
 MajorWesJanson wrote:
 Kanluwen wrote:
Shame about the Arbites.

Hopefully Drukhari get an actual new kit.


Glad to see Arbites. Not sure why people were expecting differently.

It's also going to take a lot to differentiate the Arbites from the Breachers.


How is it? Lore wise and model wise there's a lot of difference between Arbites and the Navy Breachers.

Local Necromunda group is looking forwards to them as well.

This is the other reason I didn't want to see them. Necromunda has the Enforcers, they don't need the Arbites running around too.
.


Necromunda is a separate game, Enforcer miniatures existing there doesn't affect 40k directly.

This message was edited 3 times. Last update was at 2023/01/03 22:02:17


 
   
Made in us
Calm Celestian





Kansas

Adeptus Arbites would be a pervasive and highly militarized faction throughout Imperial space. There's no reason why they wouldn't be on hand to counter a threat to the Imperium.

People have confused Arbites with local planetary police since they showed up in 2nd edition.

   
Made in gb
Preparing the Invasion of Terra






Yeah, the Arbites are like the FBI or FSB. They're a big step above your local law enforcement and if the Arbites get involved, you know you've messed up. Obviously not quite the same but similar in that a local police officer deals with local crimes like theft or assault, and the federal agent deals with organised crime or terrorism. If an Imperial citizen steals some bread they deal with the Enforcers, if an Imperial citizen starts an anti-Imperial cult they deal with the Arbites.

This message was edited 1 time. Last update was at 2023/01/03 22:19:34


 
   
Made in gb
Longtime Dakkanaut





 Gert wrote:
I mean you know they won't though right? We've had the two full kits released already with the Navy and Kroot. Every other release is going to be one new kit and an upgrade sprue, just like the other KT boxes after the first box.
Octarius and Into the Dark were both two full new KT kits (the Death Korps Vets, Kommandos, Navy Breachers, and Kroot Band). Chalnath, Moroch, and Nachmund were all one full kit (Sororitas Novitiates, the Blooded, and Corsairs) and one upgraded version of a previous kit (Pathfinders, Infiltrators, and Chaos Space Marines).


Unless the cycle changes at some point because Kill Team sells well enough that they decide to do two.
Somewhat just depends whether they think a kit needs new stuff in it or a whole new one etc.
I think it’s likely it’s 1 and 1 upgraded. But you never know..
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Kanluwen wrote:
Shame about the Arbites.
In what world is it a shame?


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





 Mentlegen324 wrote:
 Kanluwen wrote:
 MajorWesJanson wrote:
 Kanluwen wrote:
Shame about the Arbites.
Hopefully Drukhari get an actual new kit.

Glad to see Arbites. Not sure why people were expecting differently.

It's also going to take a lot to differentiate the Arbites from the Breachers.

How is it? Lore wise and model wise there's a lot of difference between Arbites and the Navy Breachers.

Well… on the one hand, Arbites use a lot of shotguns and carry big shields sometimes but on the other hand, they could get their executioner shells back, those were always fun. And I feel like the composition could be quite different too. Plus much different specialty gear (a D.O.G instead of the C.A.T. perhaps) and tactical organisation.
Kill Team is on a small enough scale that you can actually get a pretty different force just by changing their global rule.

As for the dark Eldar, a Trueborn squad/kit upgrade seems most likely since you have regular and voidscarred corsairs in the Craftworld book now.

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in ca
Intoxicated Centigor





 kendoka wrote:
 Mentlegen324 wrote:

It's noticably different from the Necromunda Enforcers and has features similar to the classic models, specifically the larger shoulder pad with Aquila.


There is no such thing as an GW Adeptus Arbite with a aquila shoulder pad.

Four generations exist:
1. Slim Arbites with verically padded shoulder pads
2. Classic Jes Godwin Arbites with winged fist on big right shoulder pad (but aquila on helmets)
3. Necromunda Enforcers winged skull on right shoulder pad
4a. Misspelled Palantine Enforcers with horizontally padded shoulder pads
4b. Misspelled Palantine Subjugators with padded shoulder pads


Did GW not make the 54mm Inquisitor game? I believe that Arbite had an aquila shoulder pad or one on it.

I'm excited my Inquistor Arbite will have smaller friends.

This message was edited 2 times. Last update was at 2023/01/04 00:28:17


 
   
Made in gb
Preparing the Invasion of Terra






Danny76 wrote:
Unless the cycle changes at some point because Kill Team sells well enough that they decide to do two.
Somewhat just depends whether they think a kit needs new stuff in it or a whole new one etc.
I think it’s likely it’s 1 and 1 upgraded. But you never know..

Yes, if things change in the future I'm sure GW will change what the boxes are.
But we aren't there yet and that isn't the formula for KT right now. The first box of a given line is two new kits to get people interested and buying in, then subsequent boxes give people just enough brand new kits to keep them interested while throwing in upgrades to (relatively) older kits to try and squeeze cash out of those. People like to have their units with fancy parts, so GW provides units with fancy parts through Kill Teams, meaning to get said parts people pay £30-40 instead of £10-15.
Heck just look at the Legionaries. Updating a core kit for CSM that was only three years old by adding two things to bring the kit in line with the old profile but then also adding four more upgrades alongside aesthetic gubbins was a genius move to get people to rebuy the core of their army.


 Mr_Rose wrote:
As for the dark Eldar, a Trueborn squad/kit upgrade seems most likely since you have regular and voidscarred corsairs in the Craftworld book now.

I think it'll be something not quite Trueborn. Similar in that they will be "Kabalites but special" but not actually Trueborn since they technically already exist. The name will be suitably OTT of course.

This message was edited 1 time. Last update was at 2023/01/04 00:00:40


 
   
Made in fi
Posts with Authority






Of course we need Arbites, for GTA style escalation:

1. Enforcers
2. Arbites
3. PDF / AM
4. Astartes
5. WASTED

This message was edited 1 time. Last update was at 2023/01/04 05:17:58


"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems" 
   
Made in fi
Locked in the Tower of Amareo





Tsagualsa wrote:
As of now, no such unit exists, so it has to come in the immediate future.


Well immediate could be over half a year from now but yeah pretty much confirms.

2024 painted/bought: 109/109 
   
Made in de
Servoarm Flailing Magos




Germany

tneva82 wrote:
Tsagualsa wrote:
As of now, no such unit exists, so it has to come in the immediate future.


Well immediate could be over half a year from now but yeah pretty much confirms.


Right, immediate in the sense of ''In this book's design window'' - a good guess would be ''in the Kill Team expansion called Soulshackle'', i.e. Q1 or Q2 2023.

 tauist wrote:
Of course we need Arbites, for GTA style escalation:

1. Enforcers
2. Arbites
3. PDF / AM
4. Astartes
5. WASTED



5. REDACTED
   
Made in us
Enginseer with a Wrench






 endlesswaltz123 wrote:
The next space hulk based kill team?[...]Can't begin to figure out a justification for Arbites being on board when Navy Breachers and Karskin have already been/are aboard.


The first Kill Team box of the season (Into The Dark) includes a lot of pointed descriptions of some of the ships that make up the Space Hulk Gallowdark. A penal ship is prominently mentioned. Perhaps it's coincidence or wishful thinking that the Penal ship is called the Boneshackle, and the rumoured boxed set is called Soulshackle, but personally I don't think you need wear a tinfoil hat to make the connection.

Perhaps the Arbites are invaders looking to recapture a particularly dangerous criminal from the long-lost Penal ship, or perhaps they're the pre-existing garrison of the Penal ship, looking to herd their charges towards one of the boarders' ships and escape. That's perhaps as much justification as we might expect for GW to allow them to bring back a fan-favourite.

It seems fairly likely that the Arbites are making a return, and I for one am interested to see them. In an era of half a dozen or so slightly different underhive gangs (for Necromunda) or Chaos thugs (Warcry), I don't see a big problem in having lots of subtly different 'Imperial Agents' like Breachers, Arbites, Enforcers etc. I quite like the fact GW seems to be embracing small one-off releases just because they're cool – like the Ambull or Zoat – to fill in some of the gaps in the lore.

Besides, now the Palanite Palatine Enforcers exist, there's space for the Arbites to be considerably more elite or specialised, and perhaps hark back to their Judge Dredd roots. Things like Executioner rounds and the scary top-level actual 'Judges' mentioned in earlier editions would be cool.

This message was edited 2 times. Last update was at 2023/01/04 10:07:50


+Death of a Rubricist+
My miniature painting blog.
 
   
Made in de
Servoarm Flailing Magos




Germany

 Apologist wrote:

It seems fairly likely that the Arbites are making a return, and I for one am interested to see them. In an era of half a dozen or so slightly different underhive gangs (for Necromunda) or Chaos thugs (Warcry), I don't see a big problem in having lots of subtly different 'Imperial Agents' like Breachers, Arbites, Enforcers etc. I quite like the fact GW seems to be embracing small one-off releases just because they're cool – like the Ambull or Zoat – to fill in some of the gaps in the lore.

Besides, now the Palanite Palatine Enforcers exist, there's space for the Arbites to be considerably more elite or specialised, and perhaps hark back to their Judge Dredd roots. Things like Executioner rounds and the scary top-level actual 'Judges' mentioned in earlier editions would be cool.


Killteam Arbites can also have some of the funky stuff from older editions that has no real place on the larger 40k battlefield anymore - webguns, fun grenades like choke or even hallucinogenics, special equipment like shock shields, mancatchers etc.

As for Necromunda, the 'real' Arbites and the Plantain Boys are not necessarily on the same side. Usually, the Arbites only care for capital 'i' Imperial Law and leave the local stuff to gubernatorial enforcers, which can easily lead to 'corrupt cop' scenarios if e.g. the Arbites catch wind of the trade in illicit substances like Spook, or Xeno Artifacts, both venues the noble houses of Necromunda are very much complicit in.
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

I’ve said this elsewhere but tbh as long as the models are good I don’t really care about whatever fluff contrivance has the Arbites involved. The models will long outlive this box set and the Gallowdark theme.
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Tsagualsa wrote:
tneva82 wrote:
Tsagualsa wrote:
As of now, no such unit exists, so it has to come in the immediate future.


Well immediate could be over half a year from now but yeah pretty much confirms.


Right, immediate in the sense of ''In this book's design window'' - a good guess would be ''in the Kill Team expansion called Soulshackle'', i.e. Q1 or Q2 2023.

 tauist wrote:
Of course we need Arbites, for GTA style escalation:

1. Enforcers
2. Arbites
3. PDF / AM
4. Astartes
5. WASTED



5. REDACTED


And for when you really done goofed :
6. EXTERMINATUS

Imagine getting such a high notoriety rating that the entire world you're on gets nuked

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in fi
Posts with Authority






 CthuluIsSpy wrote:
Tsagualsa wrote:
tneva82 wrote:
Tsagualsa wrote:
As of now, no such unit exists, so it has to come in the immediate future.


Well immediate could be over half a year from now but yeah pretty much confirms.


Right, immediate in the sense of ''In this book's design window'' - a good guess would be ''in the Kill Team expansion called Soulshackle'', i.e. Q1 or Q2 2023.

 tauist wrote:
Of course we need Arbites, for GTA style escalation:

1. Enforcers
2. Arbites
3. PDF / AM
4. Astartes
5. WASTED



5. REDACTED


And for when you really done goofed :
6. EXTERMINATUS

Imagine getting such a high notoriety rating that the entire world you're on gets nuked


Oh but if 5 = REDACTED, this is the highest notoriety ranking anyone (aside from the Inquisition) can logically know about

"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems" 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Yeah, but that just means your existence is kept hidden from the public, to prevent anyone else from getting any ideas.
It does not necessarily involve planetary destruction.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in fi
Posts with Authority






yeah but the first rule of exterminatus is we do not talk about exterminatus

"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems" 
   
 
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