Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
2023/05/08 14:27:24
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
48" range on the Battlecannon is a step down though. Wonder what the rationale for that is? And why turret weapons are back to hitting on a 4+ now?
#ReducedLethality and fewer rules overall for the BS change. The range I wonder is likely because they realised smaller board trivialised a lot of ranges.
2023/05/08 14:30:56
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
Volcano is actually a bit nerfed from before. D3+1 shots instead of D3+3, No turret weapon bonus to BS that we know of. AP and Damage are the same, and S24 is to keep its strength relatively the same before- wounding Land Raider and lesser equivalents on 2+, and a 3+ to wound larger Titanic units.
7023/05/08 14:32:48
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
The stratagem seems appealing tbh. Bringing back a full squad of sentinels midgame could be useful, depending on how reserves work. The voxcaster means certain units will be able to do it for 1 CP too
2023/05/08 14:33:12
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
vipoid wrote: Yeah, that's why I said plasma gets 50% more shots at close range.
Ah, you did. I managed to read it backwards.
Automatically Appended Next Post:
Voss wrote: Ok. I'm underwhelmed by the giant strength scores. With the batlecannon, baneblade cannon, demolisher cannon and volcano cannon Its really blatant that they're tagged for wounding specific toughness values on a 2+. It feels unnecessarily mechanical and underwhelming.
Yea the big strength scores sometimes appear more intimidating then they actually might be. To wound T14 we need S28, but that extra 13 points of strength does nothing over S15 except against anything not T14. It's a weird consequence of the scaling. We'll have to see light vehicles to get a better understanding of their role. In general it seems like nothing is going to be wounding T9+ on 2s very often at all.
James12345 wrote: The stratagem seems appealing tbh. Bringing back a full squad of sentinels midgame could be useful, depending on how reserves work. The voxcaster means certain units will be able to do it for 1 CP too
Are sentinels a REGIMENT currently? Could be a bit strong, if so. EDIT: Nevermind - saw the blurb at the bottom. Yeeesh. I hope they're a lot of points.
This message was edited 4 times. Last update was at 2023/05/08 14:44:35
2023/05/08 14:49:13
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
They likely lost Turret Weapon because you can give them Take Aim instead (although probably needs a Tank Commander nearby), so they still have access to BS 3+ (and makes morale even more punishing on them).
This message was edited 1 time. Last update was at 2023/05/08 14:59:55
2023/05/08 15:01:04
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
Daedalus81 wrote: I feel like this is the coolest rule they've written even if it might not always do much.
Yeah, nice. Also notice that the Baneblade is TITANIC, but not TOWERING. I'll give them kudos for that.
I really dislike this rule. Why is a tank one-way cover? If it’s cover for guardsmen to hide behind, then it should be cover for their opponents too.
As to the S24 volcano cannon, I don’t see it as an avoidance of an auto-wound mechanic, or set at S24 specifically to wound T12 on a 2+, but rather to make sure it wounds T13 or better on a 3+, after all we have just been shown that the Baneblade has T13, the Monolith was shown to have T14 and I would expect other super heavies and knights to have similarly high toughness.
2023/05/08 15:09:26
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
Daedalus81 wrote: I feel like this is the coolest rule they've written even if it might not always do much.
Yeah, nice. Also notice that the Baneblade is TITANIC, but not TOWERING. I'll give them kudos for that.
I really dislike this rule. Why is a tank one-way cover? If it’s cover for guardsmen to hide behind, then it should be cover for their opponents too.
As to the S24 volcano cannon, I don’t see it as an avoidance of an auto-wound mechanic, or set at S24 specifically to wound T12 on a 2+, but rather to make sure it wounds T13 or better on a 3+, after all we have just been shown that the Baneblade has T13, the Monolith was shown to have T14 and I would expect other super heavies and knights to have similarly high toughness.
It could be S15 and wound the highest toughness in the game on 3s. S24 is ONLY to wound T12 on 2s.
I don't agree on the opponent getting cover. I don't think a huge tank is going to let those models hang around without trying to roll over them.
This message was edited 1 time. Last update was at 2023/05/08 15:12:09
2023/05/08 15:12:10
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
Daedalus81 wrote: I feel like this is the coolest rule they've written even if it might not always do much.
Yeah, nice. Also notice that the Baneblade is TITANIC, but not TOWERING. I'll give them kudos for that.
I really dislike this rule. Why is a tank one-way cover? If it’s cover for guardsmen to hide behind, then it should be cover for their opponents too.
As to the S24 volcano cannon, I don’t see it as an avoidance of an auto-wound mechanic, or set at S24 specifically to wound T12 on a 2+, but rather to make sure it wounds T13 or better on a 3+, after all we have just been shown that the Baneblade has T13, the Monolith was shown to have T14 and I would expect other super heavies and knights to have similarly high toughness.
Ohhhhhh.....good point. That is kinda silly.
2023/05/08 15:24:57
Subject: Re:10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
- 'Two or three' Space Marines codexes in 10th edition
- We 'know for a fact' that a new Terminator Chaplain will release with the codex
- Speculation: Terminator Apothecary
- Speculation/Wishlisting: New SM flyer
- Speculation: every Terminator character/special character will get a new model
- Speculation: Grey Knights get a new terminator kit (duh)
- Speculation: new Kaldor Draigo
- Specualtion: not much for Space Wolves in 10th
- unsubstantiated rumours about Sanguinary Guard and Blood Angels stuff
- many rumours about Dark Angels
- Range refresh in the vein of Black Templars coming
- Apparently some Deathwing miniatures were absent for photoshoots, from which he concluded that those that were not will be replaced
- Speculation: one Primarch will return per year
- Fulgrim is obvious among the next ones to return
All in all, a filler video with little substance
Not much new rumour material at this point, with GW doing daily previews and WHfest just being over.
2023/05/08 15:25:21
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
Daedalus81 wrote: I feel like this is the coolest rule they've written even if it might not always do much.
Yeah, nice. Also notice that the Baneblade is TITANIC, but not TOWERING. I'll give them kudos for that.
I really dislike this rule. Why is a tank one-way cover? If it’s cover for guardsmen to hide behind, then it should be cover for their opponents too.
As to the S24 volcano cannon, I don’t see it as an avoidance of an auto-wound mechanic, or set at S24 specifically to wound T12 on a 2+, but rather to make sure it wounds T13 or better on a 3+, after all we have just been shown that the Baneblade has T13, the Monolith was shown to have T14 and I would expect other super heavies and knights to have similarly high toughness.
It could be S15 and wound the highest toughness in the game on 3s. S24 is ONLY to wound T12 on 2s.
I don't agree on the opponent getting cover. I don't think a huge tank is going to let those models hang around without trying to roll over them.
The way the rule is written, the Baneblade gives cover to friendly models if they are only partially visible because of the Baneblade, no reference to being close to the tank, so running them over doesn’t really work. And it’s not limited to infantry. A friendly vehicle (including another Baneblade) could benefit from cover from this rule but even if only a portion of the track is obscured, but an enemy model in the distance where only the a tiny proportion of the model is visible wouldn’t.
I think cover from being occluded should be a two-way deal like line of sight.
Edit- spoiler tags on the quote
This message was edited 2 times. Last update was at 2023/05/08 15:29:16
2023/05/08 15:26:54
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
So... the vox-caster. The rules wording is 'the bearer's unit' and you can have two in a squad. Nothing I see prevents you from rolling for both voxes and potentially getting 2 CP from each strat.
It really stands out, because it references 'one or more officers.' A similar 'if this unit has one or more vox-casters' would have prevented shenanigans.
This message was edited 1 time. Last update was at 2023/05/08 15:28:21
Efficiency is the highest virtue.
2023/05/08 15:30:15
Subject: Re:10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
Voss wrote: So... the vox-caster. The rules wording is 'the bearer's unit' and you can have two in a squad. Nothing I see prevents you from rolling for both voxes and potentially getting 2 CP from each strat.
It really stands out, because it references 'one or more officers.' A similar 'if this unit has one or more vox-casters' would have prevented shenanigans.
RAW you are obviously correct, and it might even be that this is how it's intended, but i think it's more so that you're almost-guaranteed to get one CP back instead of getting 2 - there have been rules that capped the amount of CP you could get in a turn, so i guess that something like that still exists and puts a cap on that quickly.
Automatically Appended Next Post:
Spreelock wrote: I think that stompa was also mentioned to be t14 in one article, not sure where it was posted..
It was, in the weapon lethality article.
This message was edited 1 time. Last update was at 2023/05/08 15:31:16
2023/05/08 15:39:43
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
Daedalus81 wrote: I feel like this is the coolest rule they've written even if it might not always do much.
Yeah, nice. Also notice that the Baneblade is TITANIC, but not TOWERING. I'll give them kudos for that.
I really dislike this rule. Why is a tank one-way cover? If it’s cover for guardsmen to hide behind, then it should be cover for their opponents too.
As to the S24 volcano cannon, I don’t see it as an avoidance of an auto-wound mechanic, or set at S24 specifically to wound T12 on a 2+, but rather to make sure it wounds T13 or better on a 3+, after all we have just been shown that the Baneblade has T13, the Monolith was shown to have T14 and I would expect other super heavies and knights to have similarly high toughness.
It could be S15 and wound the highest toughness in the game on 3s. S24 is ONLY to wound T12 on 2s.
I don't agree on the opponent getting cover. I don't think a huge tank is going to let those models hang around without trying to roll over them.
The way the rule is written, the Baneblade gives cover to friendly models if they are only partially visible because of the Baneblade, no reference to being close to the tank, so running them over doesn’t really work. And it’s not limited to infantry. A friendly vehicle (including another Baneblade) could benefit from cover from this rule but even if only a portion of the track is obscured, but an enemy model in the distance where only the a tiny proportion of the model is visible wouldn’t.
I think cover from being occluded should be a two-way deal like line of sight.
Edit- spoiler tags on the quote
I see your point, but doesn't that make taking this a huge liability? No one would use it if the opponent got cover.
Automatically Appended Next Post:
Voss wrote: So... the vox-caster. The rules wording is 'the bearer's unit' and you can have two in a squad. Nothing I see prevents you from rolling for both voxes and potentially getting 2 CP from each strat.
It really stands out, because it references 'one or more officers.' A similar 'if this unit has one or more vox-casters' would have prevented shenanigans.
Whoops... ( good point on regen cap as above - hopefully they didn't let that go unrestrained - still improves odds overall )
This message was edited 3 times. Last update was at 2023/05/08 15:42:27
2023/05/08 15:47:02
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
Daedalus81 wrote: I feel like this is the coolest rule they've written even if it might not always do much.
Yeah, nice. Also notice that the Baneblade is TITANIC, but not TOWERING. I'll give them kudos for that.
I really dislike this rule. Why is a tank one-way cover? If it’s cover for guardsmen to hide behind, then it should be cover for their opponents too.
As to the S24 volcano cannon, I don’t see it as an avoidance of an auto-wound mechanic, or set at S24 specifically to wound T12 on a 2+, but rather to make sure it wounds T13 or better on a 3+, after all we have just been shown that the Baneblade has T13, the Monolith was shown to have T14 and I would expect other super heavies and knights to have similarly high toughness.
It could be S15 and wound the highest toughness in the game on 3s. S24 is ONLY to wound T12 on 2s.
I don't agree on the opponent getting cover. I don't think a huge tank is going to let those models hang around without trying to roll over them.
The way the rule is written, the Baneblade gives cover to friendly models if they are only partially visible because of the Baneblade, no reference to being close to the tank, so running them over doesn’t really work. And it’s not limited to infantry. A friendly vehicle (including another Baneblade) could benefit from cover from this rule but even if only a portion of the track is obscured, but an enemy model in the distance where only the a tiny proportion of the model is visible wouldn’t.
I think cover from being occluded should be a two-way deal like line of sight.
Edit- spoiler tags on the quote
I see your point, but doesn't that make taking this a huge liability? No one would use it if the opponent got cover.
Obscuring models give cover saves in HH. You think that I don't play my Fellblade?
And big models like super heavy tanks have always caused LoS issues. You just have to move your units so they can see around them.
2023/05/08 15:52:23
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
I like the combined arms idea behind the rule, but I feel it needs a proximity component.
Voss wrote: So... the vox-caster. The rules wording is 'the bearer's unit' and you can have two in a squad. Nothing I see prevents you from rolling for both voxes and potentially getting 2 CP from each strat.
This is likely intended as you'd be penalized for taking one 20-man squad over 2 10-man squads otherwise?
This message was edited 1 time. Last update was at 2023/05/08 15:55:23
2023/05/08 15:58:49
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
I like the combined arms idea behind the rule, but I feel it needs a proximity component.
Voss wrote: So... the vox-caster. The rules wording is 'the bearer's unit' and you can have two in a squad. Nothing I see prevents you from rolling for both voxes and potentially getting 2 CP from each strat.
This is likely intended as you'd be penalized for taking one 20-man squad over 2 10-man squads otherwise?
If they'd wanted to make it fluffy, they should have let you roll every time the squad get's targeted by a Stratagem, not just when you do it... calling in reinforcements when confronted with evil sorcery, a sudden human wave attack or extra-deadly enemy tanks seems like a very flavourful thing to do.
2023/05/08 16:14:22
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
Lord Damocles wrote: How come a Baneblade is seemingly uniquely cover-granting? Does a Monolith not block incoming fire..?
It's just a thematic thing where the units work closely enough together to create a benefit. Like soldiers walking behind a tank in WW2. It just kind of weirdly also benefits bigger stuff.
This message was edited 1 time. Last update was at 2023/05/08 16:28:16
2023/05/08 16:32:30
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
At 12 wounds it starts making LD tests, losing access to stratagems, orders, that juicy OC and becoming unable to leave a fight without self destructing on a 1 or 2.
Then 4 more wounds and it starts hitting on 5+.
Ok I'm starting to believe that focusing fire is no longer the right answer all the time. Bringing enemy units below half strenght could be a more efficient approach.
2023/05/08 16:36:12
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
At 12 wounds it starts making LD tests, losing access to stratagems, orders, that juicy OC and becoming unable to leave a fight without self destructing on a 1 or 2.
Then 4 more wounds and it starts hitting on 5+.
Ok I'm starting to believe that focusing fire is no longer the right answer all the time. Bringing enemy units below half strenght could be a more efficient approach.
Yea that strat also incentivizes not killing off units. There's no way I'm going finish off field ordnance for them to bring a whole unit back for 2 CP. And as long as that lone sentinel doesn't have the OC to hold something over me that's staying on the table, too.
Overall LD has been stratified into 6/7/8. I wonder if we won't see much outside those values.
This message was edited 1 time. Last update was at 2023/05/08 16:36:24
2023/05/08 16:40:30
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
Lord Damocles wrote: How come a Baneblade is seemingly uniquely cover-granting? Does a Monolith not block incoming fire..?
It's just a thematic thing where the units work closely enough together to create a benefit. Like soldiers walking behind a tank in WW2. It just kind of weirdly also benefits bigger stuff.
Its also not a matter of 'closely enough.' Something on the other side of the table can benefit.
At least the 'not fully visible to every model in the attacking unit' is consistent with the terrain rules (except craters, which are oddly abstract).
---
they really need to fix the 'next up' at the bottom of the article. It keeps ending up as a pointer to itself, and it really shouldn't.
This message was edited 1 time. Last update was at 2023/05/08 16:41:36
Efficiency is the highest virtue.
2023/05/08 16:43:30
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
Voss wrote: Its also not a matter of 'closely enough.' Something on the other side of the table can benefit.
Yea, true. That's just how it came up for me, mentally for some reason. And Gad's point on the ol' HH obscuring makes sense. It'd just make this units special rule feel flat, I guess.
2023/05/08 17:07:49
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
At 12 wounds it starts making LD tests, losing access to stratagems, orders, that juicy OC and becoming unable to leave a fight without self destructing on a 1 or 2.
Then 4 more wounds and it starts hitting on 5+.
Ok I'm starting to believe that focusing fire is no longer the right answer all the time. Bringing enemy units below half strenght could be a more efficient approach.
Yea that strat also incentivizes not killing off units. There's no way I'm going finish off field ordnance for them to bring a whole unit back for 2 CP. And as long as that lone sentinel doesn't have the OC to hold something over me that's staying on the table, too.
Overall LD has been stratified into 6/7/8. I wonder if we won't see much outside those values.
Oh you can kill them off. Just need to scare them first.
2023/05/08 17:31:19
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.
Kanluwen wrote: This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.
Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...
tneva82 wrote: You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something...
2023/05/08 17:39:09
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.