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10th Edition Rumour Roundup - in the grim darkness of the far future, there are only power levels  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Infiltrating Broodlord





London

While in general I decry mushing weapons together, I don't think it's a great loss that they have done for mining close combat weapons - nobody ever wanted anything but saws for two editions now, so at least you don't have to mess around finding the parts.

Jackals don't seem great unless they're cheap.

Purestrain Genestealers are again quite different to Hive Fleet ones. Not sure which are better to be fair - Purestrains are *very* fast now.
   
Made in us
Arch Magos w/ 4 Meg of RAM






Vorian wrote:
 VladimirHerzog wrote:
Well, after reading eldar, the wraith host + double avatar dream lives


Is the Avatar not an Epic Hero and therefore restricted the 1 only?


Avatar of Khaine + Avatar of Ynnead
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Daedalus81 wrote:
I hope no one went out and bought a bunch amid the internet furor!
Well they only come in boxes of 1, so...

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Decrepit Dakkanaut





 H.B.M.C. wrote:
Broadside gets to keep its 2 shot rail weapon. Would'a been nice of Predator Annihilators were afforded such gracious treatment...

Again: It's like the people designing one book don't talk to the people designing another.



I think it was to dodge fishing for 6s with twin-linked.
   
Made in us
Arch Magos w/ 4 Meg of RAM






 Daedalus81 wrote:
 Sarigar wrote:
Hope folks didn't own 9 D Cannons.




I hope no one went out and bought a bunch amid the internet furor!


currently out of stock on the website lmaooooo
   
Made in fr
Locked in the Tower of Amareo





 kodos wrote:
 H.B.M.C. wrote:
So which is it, Mr. Missile Pod? AP-1 or AP-2?

both, just because they have the same name does not mean those are the same weapons

you know, stats are on the unit now and can be different for "balance" reasons /s


Well players been wanting bespoken rules.

Watch out what you wish for.

2024 painted/bought: 109/109 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Shame about the High-Yield Missile Pods.

Ye olde days of the Macross Missile Swarm Broadside are over, methinks.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in fi
Dakka Veteran




Vihti, Finland

Well atleast GSC are going to be fun to run. Very squishy but can be absolutely menace. Some consolidations in weapon profiles but not that much and you can have lot of Str 12 shooting.
   
Made in us
Decrepit Dakkanaut





Pleasantly surprised to see the Bubblechukka retain it's randomness, but doing it before picking targets.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

You can still take units of Drones!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11111111eleven




Firing Deck 22 on the Battlewagon is immense. Love it!

And I see that the Battlewagon has a Grabbin' Klaw and Wrecking Ball, two additional melee weapons with [Extra Attacks]... the exact type of thing that would have been perfect for the various Tyranid tail weapons, but apparently the people writing the Tyranid Index and the Ork Index were on different continents to one another...


This message was edited 2 times. Last update was at 2023/06/15 14:17:01


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Junior Officer with Laspistol




Manchester, UK

 Daedalus81 wrote:
 Sarigar wrote:
Hope folks didn't own 9 D Cannons.




I hope no one went out and bought a bunch amid the internet furor!


What happened to d cannons?

The Tvashtan 422nd "Fire Leopards" - Updated 19/03/11

"Never attribute to malice that which is adequately explained by stupidity." - Hanlon's Razor 
   
Made in us
Ancient Venerable Dark Angels Dreadnought





Super mixed feelings about Eldar.

Vibro cannon sucks again, but looks so cool.
Harlequins have been GUTTED
Yvraine can be taken with corsairs, Phoenix lords, solitaire, UNLESS you include Drukhari and make her the warlord (must). In which case you can’t take them. Chaosistency (definitely the 10th edition tagline)
Phoenix lords are pretty mixed. Jain Zar is meh but Fuegan is nice.
Don’t like that Autarchs can only attach to guardians, so flying autarch probably best choice.
I do like Yriel (then again, always have)

Really mixed with this edition
   
Made in us
Decrepit Dakkanaut





 Trickstick wrote:
What happened to d cannons?


They're really good. People were math hammering all over the internet on how 9 of them will blow stuff away. Index drops....you can only take 1 per datasheet.
   
Made in us
Terrifying Doombull




Well, Necrons largely look good. They do lack dedicated anti-tank, barring the few obvious exceptions (even the gauss cannons and heavy gauss cannons are terrible at it- no idea what happened to heavy gauss).

Instead they're very reliant on lethal hits and devastating wounds, and simple weight of fire.

But in general, they got some impressive improvements and fixes. I can even see a reason to take flayed ones and not feel really stupid about it.

Rez orbs are scary. They give you RP in the enemy control phase in addition to your own. Reanimators project a 12" aura of +d3 wounds to every RP roll. So any units with rez orbs heal 4d3 wounds by the time the enemy is fighting or shooting you again.

And you can have a lot of rez orbs, and the command barge orb can be targeted at a unit in 6", so it even affects infantry or mounted units that can't have a lord or overlord.

This message was edited 2 times. Last update was at 2023/06/15 14:24:58


Efficiency is the highest virtue. 
   
Made in us
Longtime Dakkanaut




Psychomancers make the opponent's units braver with the subtraction.

feth these rules writers.
   
Made in gb
Junior Officer with Laspistol




Manchester, UK

 Daedalus81 wrote:
 Trickstick wrote:
What happened to d cannons?


They're really good. People were math hammering all over the internet on how 9 of them will blow stuff away. Index drops....you can only take 1 per datasheet.


Classic "known unknown". Until you see it written down, it is not 100% safe to assume anything with a rules change.

The Tvashtan 422nd "Fire Leopards" - Updated 19/03/11

"Never attribute to malice that which is adequately explained by stupidity." - Hanlon's Razor 
   
Made in si
Foxy Wildborne







Orks look fun. Will probably require a well thought out list as they'll rely on effects more than raw stats, but the effects are plentiful and easy to activate. Casually spam -1 to hit, -1 to wound, force battleshock, invulns, FNP...

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in gb
Been Around the Block




 Daedalus81 wrote:
 Trickstick wrote:
What happened to d cannons?


They're really good. People were math hammering all over the internet on how 9 of them will blow stuff away. Index drops....you can only take 1 per datasheet.

Double heavy wraithcannon wraithknight will achieve the same thing.
   
Made in us
Ancient Venerable Dark Angels Dreadnought





So harlequins back in wave serpents?
   
Made in us
Arch Magos w/ 4 Meg of RAM






Khahandran wrote:
 Daedalus81 wrote:
 Trickstick wrote:
What happened to d cannons?


They're really good. People were math hammering all over the internet on how 9 of them will blow stuff away. Index drops....you can only take 1 per datasheet.

Double heavy wraithcannon wraithknight will achieve the same thing.


yeah but at least its always targetable, and it sure to cost a fuckton of points

Oh, and would it really be the end of the world if it was good for once?
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

All the buggies are in units of one... hmm...

They really wanted to make sure that Lootaz don't move around shooting. Sheesh...

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Terrifying Doombull




Not sure Aeldari needed 3 of 4 enhancements manipulating dice even more.

Ah. Corsairs have no faction rules at all. I thought for a moment that dark eldar got really screwed over, but they're only slightly more screwed over.

Efficiency is the highest virtue. 
   
Made in au
Longtime Dakkanaut





I feel like there's some kind of error on the harlequin special weapon rules because the troupe leader has to choose to give up their power sword for it and it is flat out worse...

A6 s4 ap-2 vs at s4 ap-1....


also they made the solitaire pretty fragile with only 3 wounds....



   
Made in us
Swift Swooping Hawk





 Shadow Walker wrote:
Taken from 4chan so it may be fake or not.


I know I know, no reason to believe random old me, but I absolutely remember seeing that FB post at the time (surely it was 8th edition). That social comms person was so proud to write that joke of a response
   
Made in us
Waaagh! Warbiker





"Ghazghkull Thraka takes up the space of 18 models."
LOL!

This message was edited 1 time. Last update was at 2023/06/15 14:39:57


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Oh boy... look at that Tankbusta entry.

They need a new kit.

 Gnarlly wrote:
"Ghazghkull Thraka takes up the space of 18 models."
LOL!
Yeah I'll never quite figure that one out.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Arch Magos w/ 4 Meg of RAM






 Gnarlly wrote:
"Ghazghkull Thraka takes up the space of 18 models."
LOL!


well he is a big boy
   
Made in gb
Regular Dakkanaut





Voss wrote:
Well, Necrons largely look good. They do lack dedicated anti-tank, barring the few obvious exceptions (even the gauss cannons and heavy gauss cannons are terrible at it- no idea what happened to heavy gauss).

Instead they're very reliant on lethal hits and devastating wounds, and simple weight of fire.

But in general, they got some impressive improvements and fixes. I can even see a reason to take flayed ones and not feel really stupid about it.

Rez orbs are scary. They give you RP in the enemy control phase in addition to your own. Reanimators project a 12" aura of +d3 wounds to every RP roll. So any units with rez orbs heal 4d3 wounds by the time the enemy is fighting or shooting you again.

And you can have a lot of rez orbs, and the command barge orb can be targeted at a unit in 6", so it even affects infantry or mounted units that can't have a lord or overlord.


Stick warriors next to a ghost ark and they become even more bonkers, getting another activation.

Sovereign coronal is the obvious pick for your first enhancement in any list you don't intend to go really character heavy. It buffs strats and gives +1 to hit in a 6" radius. I like the item but it's a shame it feels like an obvious pick.

Points depending, I think almost everything is playable. It's a shame the nightbringer doesn't cause any battleshock manipulation though.
   
Made in at
Not as Good as a Minion





Austria

 H.B.M.C. wrote:
Oh boy... look at that Tankbusta entry.
They need a new kit.
are they back to 1 attack per unit against vehicles?

Harry, bring this ring to Narnia or the Sith will take the Enterprise 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

The Necrons are pretty cool.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
 
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