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Made in pl
Fixture of Dakka




The problem with bad armies, is that in face of how good the good ones are, it is hard to decide what is an oversight or a miss print and what isn't. Sometimes not even that.
does the fact that the weapon table is identical for a Grand Master and a regular Dreadknight, mean that it is a copy paste error or did GW really think that GK masters should have worse stats, then other marine Lt?

If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
   
Made in gb
Longtime Dakkanaut





This one was pointed out in YMDC, but a Gretchen unit is toughness 5 in melee, and that seems like it can’t be intentional, so might be a prime candidate for a day 1 errata.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Voss wrote:


The point of thread is to collect (and submit) oversights, obvious and otherwise, so they stop being overlooked

You'll notice that I didn't say Dysartes was wrong. I just added to it.

The Guard index and the codex that immediately preceded it were obviously rush jobs.
   
Made in us
Resolute Ultramarine Honor Guard





 Kanluwen wrote:
 Dysartes wrote:
Imperial Guard - Heavy Weapon Teams (inc. Veteran HWTs, if it matters) - Count as two models when it comes to fitting in a transport, but not for 1-per-10-models upgrades. In the case of a 10 man Infantry Squad, that means the classic 2nd ed loadouts - with a HWT and a special weapon - are all invalid. Is this intentional, or an oversight?

It, and the missing voxcaster upgrade, are obviously oversights.


Same with Blast.

My WHFB armies were Bretonians and Tomb Kings. 
   
Made in us
Resolute Ultramarine Honor Guard





I just downloaded the new Warhammer The App with included Battle Forge List Builder.

It allows you to add Incursors one at a time. Same with Blade Guard Veterans and ablative Devastators. Storm Raven Gunships are 255 in the PDF download, 265 in the App.

I'm thinking we're actually meant to be able to take 5.6.7.8.9. or 10 etc and the 5 Models, 10 Models in the MFM is just poor wording. I figure that's at least slightly more likely than GW putting out yet another buggy and worthless army builder. Of course, there isn't a PC version on the Windows Apps Store that you can use to build on the big screen then send to OneDrive/etc on the small screen for a trip to the game board so it's going to be easy to be wrong on that one.


The Thunderhawk has a points cost but not a datasheet. As does the Astraeus which suggests they'll be the only two Forge World models not moved to Legends as they're the only two in a Red Text Forge World Point Values section.

This message was edited 1 time. Last update was at 2023/06/23 06:49:22


My WHFB armies were Bretonians and Tomb Kings. 
   
Made in fi
Posts with Authority






Big Ups Daed for compiling all these! You are doing the Emperor's work here

"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems" 
   
Made in gb
Longtime Dakkanaut




Breton wrote:
I just downloaded the new Warhammer The App with included Battle Forge List Builder.

It allows you to add Incursors one at a time. Same with Blade Guard Veterans and ablative Devastators. Storm Raven Gunships are 255 in the PDF download, 265 in the App.

I'm thinking we're actually meant to be able to take 5.6.7.8.9. or 10 etc and the 5 Models, 10 Models in the MFM is just poor wording. I figure that's at least slightly more likely than GW putting out yet another buggy and worthless army builder. Of course, there isn't a PC version on the Windows Apps Store that you can use to build on the big screen then send to OneDrive/etc on the small screen for a trip to the game board so it's going to be easy to be wrong on that one.

Does it increase the cost individually for each model you add? Technically you can have a unit of 7 Incursors if you want, you just pay for 10, so the app would need to allow you to add individual models for that (stupid) reason.
   
Made in gb
Rampagin' Boarboy





United Kingdom

Breton wrote:
I just downloaded the new Warhammer The App with included Battle Forge List Builder.

It allows you to add Incursors one at a time. Same with Blade Guard Veterans and ablative Devastators. Storm Raven Gunships are 255 in the PDF download, 265 in the App.

I'm thinking we're actually meant to be able to take 5.6.7.8.9. or 10 etc and the 5 Models, 10 Models in the MFM is just poor wording. I figure that's at least slightly more likely than GW putting out yet another buggy and worthless army builder. Of course, there isn't a PC version on the Windows Apps Store that you can use to build on the big screen then send to OneDrive/etc on the small screen for a trip to the game board so it's going to be easy to be wrong on that one.



You run into issues with this with units like Ork Boys who would be 8.5 points per model.

This could all just be a "what's the quickest and easiest way we can sort out all these datasheets" scenario though, and maybe they all get adjusted for adding individuals with the codexes.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

The Warboss on Bike has leader abilities, but is unable to join any units.

The Colossus Siege Bombard lacks the [Indirect Fire] ability.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Numberless Necron Warrior



Panama City, Florida

Necrons
Ghost Ark needs Firing Points.
Transcendent C'tan is the only C'tan without RP
Praetorians have no purpose at their price point, no leader interaction.
Ditto Ophydians.
Not really a FAQ issue, but I do wish Deathmarks could still use something like Aetheric Interception.

5000
10000+ 
   
Made in us
Rampagin' Boarboy





United Kingdom

 H.B.M.C. wrote:
The Warboss on Bike has leader abilities, but is unable to join any units.

The Colossus Siege Bombard lacks the [Indirect Fire] ability.


The Big Trakk also loses transport capacity if it takes a Kill Kannon.... Which it can't take. It can however take a Supa-Kannon
   
Made in gb
Longtime Dakkanaut






Is the War Dog Stalker supposed to have the CHARACTER keyword?
   
Made in us
Decrepit Dakkanaut





 Lord Damocles wrote:
Is the War Dog Stalker supposed to have the CHARACTER keyword?


Yea, I believe this is to allow for an all war dog army.

I will update the main post this weekend. There's a few requests I've seen that are pretty wishlisty so I'll list those out, but they'll be separate section.
   
Made in us
Fixture of Dakka





Denison, Iowa

Minor ones:

Canis Wolfborne. His model has a pistol. He's historically had a bolt pistol. His datasheet gives the stats for a bolt pistol. He's NOT listed as having a bolt pistol.

Stormblade: It has a hull heavy bolter they forgot to put on its datasheet.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

The Relic Contemptor Dreadnought has two Heavy Plasma Cannons as its default armament, yet the profiles for these weapons are listed no where in the document.

This message was edited 1 time. Last update was at 2023/06/24 00:15:37


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Confessor Of Sins





Tacoma, WA, USA

crazysaneman wrote:
Necrons
Ghost Ark needs Firing Points.
Transcendent C'tan is the only C'tan without RP
Praetorians have no purpose at their price point, no leader interaction.
Ditto Ophydians.
Not really a FAQ issue, but I do wish Deathmarks could still use something like Aetheric Interception.
I think we now call that Rapid Ingress stratagem. Would be nice if they could use it at 0 CP.
   
Made in us
Terrifying Doombull




crazysaneman wrote:
Necrons
Ghost Ark needs Firing Points.
Transcendent C'tan is the only C'tan without RP
Praetorians have no purpose at their price point, no leader interaction.
Ditto Ophydians.
Not really a FAQ issue, but I do wish Deathmarks could still use something like Aetheric Interception.

None of those are really a FAQ issue.

The ghost ark isn't a gun platform for a unit, its a repair station/transport.
The transcendent c'tan is modelled more as unleashed energy, rather than a fully bound shard. (though its attacks and fluff don't match up at all. Its punching and shooting with basically powerfists or thunderhammers, not 'tearing reality asunder'

Points issues are going to be a process, rather than a quick fix of a typo or oversight.

Efficiency is the highest virtue. 
   
Made in us
Ancient Venerable Dark Angels Dreadnought





Need to add to original OP (think it was missed when I posted it)

Wave serpent lists twin linked star cannon as 4 attacks. Base starcannon is 2 shots and all other twin linked weapons on platform have same number of shots as their singular version.
   
Made in us
Resolute Ultramarine Honor Guard





 bullyboy wrote:
Need to add to original OP (think it was missed when I posted it)

Wave serpent lists twin linked star cannon as 4 attacks. Base starcannon is 2 shots and all other twin linked weapons on platform have same number of shots as their singular version.


That may be intentional - the Big Gun on tanks that would have been TL in that way has been given double shots and Twin Linked - the Godhammer Lascannon sponsons on the Land Raider for example. It may be intentional simply because it's the "Big Gun".

My WHFB armies were Bretonians and Tomb Kings. 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Then wouldn't other similar guns also have double shots? And I'm not even talking Predator Annihilators or Macharius Vanqishers - just other weapon options in the Wave Serpent entey.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

Deathwing Sarge cannot take TH/SS or Lightning claws, is this intentional or is it an oversight?
   
Made in us
Resolute Ultramarine Honor Guard





 H.B.M.C. wrote:
Then wouldn't other similar guns also have double shots? And I'm not even talking Predator Annihilators or Macharius Vanqishers - just other weapon options in the Wave Serpent entey.

Maybe, maybe not. As near as I can reverse engineer its based on S and "Big Gun" capacity.

I'm not sure why the Starcannon is but the Bright Lance is not. The Bright Lance would have been more consistent but its possible they did it for the Starcannon for being more iconic (to them).

My WHFB armies were Bretonians and Tomb Kings. 
   
Made in us
Slaanesh Veteran Marine with Tentacles






Y'Vahra and R'Varna both have weapon/battlesuit support systems listed on their datasheet with no way to take them. XV9s are completely missing from both legends and the new IA.
   
Made in us
Nihilistic Necron Lord






So on the subject of Leader’s sharing their Keywords, the rules for Fly say they get the benefit if the Unit has the Keyword. Does this mean a Technomancer with their Canoptek Cloak joining a unit of Warriors gives them all Fly?

 
   
Made in us
Hardened Veteran Guardsman




USA

Anyone bring up the issue with "Anti-fly" yet? Anything with the fly keyword is instantly destroyed by certain units with "Anti-fly" instead of "anti-aircraft".
I'll have to reread which gun but it's a space marine anti aircraft one.

Edit:
It's the Skyspear missle launcher on the Hunter.
It's got anti-fly 3+ with devastating wounds. It also hits monsters and vehicles on 2+.
So basically you shoot at anything with the fly keyword and it you deal D6+2 mortal wounds.
Edit #2: it's also heavy so it's getting +1 to hit when standing still.

This message was edited 2 times. Last update was at 2023/06/24 07:57:46


 
   
Made in gb
Assassin with Black Lotus Poison





Bristol

Uptonius wrote:
Anyone bring up the issue with "Anti-fly" yet? Anything with the fly keyword is instantly destroyed by certain units with "Anti-fly" instead of "anti-aircraft".
I'll have to reread which gun but it's a space marine anti aircraft one.

Edit:
It's the Skyspear missle launcher on the Hunter.
It's got anti-fly 3+ with devastating wounds. It also hits monsters and vehicles on 2+.
So basically you shoot at anything with the fly keyword and it you deal D6+2 mortal wounds.
Edit #2: it's also heavy so it's getting +1 to hit when standing still.


I wish whoever wrote that had been writing the rules for the Skyray. It doesn't get Anti-Fly, or Devastating Wounds, or Heavy on its Missile Rack.

In fact, the only Anti- anything in the whole Tau index is Anti-Vehicle 4+ on the Pathfinder semi-auto grenade launcher when firing EMP, which is a single attack at BS4+, with S3, AP0 that deals 1 damage and has Devastating Wounds, and Anti-Vehicle 4+ on a Kroot weapon which has 3 attacks at BS5+ S7 AP-1 D1 that has Heavy and Devastating Wounds.

The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in us
Resolute Ultramarine Honor Guard





 AduroT wrote:
So on the subject of Leader’s sharing their Keywords, the rules for Fly say they get the benefit if the Unit has the Keyword. Does this mean a Technomancer with their Canoptek Cloak joining a unit of Warriors gives them all Fly?


They can be shot as if they fly. But they can't move as if they fly.

The models themselves do not fly, so they are susceptible to Desperate Escape Tests, Terrain, Enemy models, can't charge aircraft, etc. in other words they get all the drawbacks but none of the benefits.

My WHFB armies were Bretonians and Tomb Kings. 
   
Made in us
Numberless Necron Warrior



Panama City, Florida

Spoiler:
Voss wrote:
crazysaneman wrote:
Necrons
Ghost Ark needs Firing Points.
Transcendent C'tan is the only C'tan without RP
Praetorians have no purpose at their price point, no leader interaction.
Ditto Ophydians.
Not really a FAQ issue, but I do wish Deathmarks could still use something like Aetheric Interception.

None of those are really a FAQ issue.

The ghost ark isn't a gun platform for a unit, its a repair station/transport.
The transcendent c'tan is modelled more as unleashed energy, rather than a fully bound shard. (though its attacks and fluff don't match up at all. Its punching and shooting with basically powerfists or thunderhammers, not 'tearing reality asunder'

Points issues are going to be a process, rather than a quick fix of a typo or oversight.


Rhino isn't a gun platform for a unit either, its a troop transport, yet it has two firing points. The Ghost Ark used to allow the models within it to shoot out. Much like the Rhino did.

Doesn't matter how the Transcendent C'tan is modeled. The Obelisk is what houses the Transcendant C'tan shard, when it gets out or is released it becomes its own model. Doesn't change the fact that it's still a C'tan, and C'tan's apparently now get Reanimation Protocols. In the lore, all C'tans are housed in similar units until released, the only difference is the others have a name, and the TC is generic.

This thread is for FAQ/Errata. Exactly where issues like this belong. They need to be errata'd with a points fix/utility fix. The Ghost Ark and C'tan issues need FAQ'd.

5000
10000+ 
   
Made in us
Ancient Venerable Dark Angels Dreadnought





Breton wrote:
 H.B.M.C. wrote:
Then wouldn't other similar guns also have double shots? And I'm not even talking Predator Annihilators or Macharius Vanqishers - just other weapon options in the Wave Serpent entey.

Maybe, maybe not. As near as I can reverse engineer its based on S and "Big Gun" capacity.

I'm not sure why the Starcannon is but the Bright Lance is not. The Bright Lance would have been more consistent but its possible they did it for the Starcannon for being more iconic (to them).


I don’t think there is anyway it’s intentional. The serpent can take twin linked of any of the following:
Shurican cannon, scatter laser, missile launcher, bright lance and starcannon. All of those weapons have the same shots as single version with twin linked rule, except the starcannon. Has to be an error.
   
Made in us
Resolute Ultramarine Honor Guard





 bullyboy wrote:

I don’t think there is anyway it’s intentional. The serpent can take twin linked of any of the following:
Shurican cannon, scatter laser, missile launcher, bright lance and starcannon. All of those weapons have the same shots as single version with twin linked rule, except the starcannon. Has to be an error.


Yeah I would have doubled the Bright Lance to 2 shots and left the Starcannon at base. Consistency would have too.

My WHFB armies were Bretonians and Tomb Kings. 
   
 
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