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Made in de
Oozing Plague Marine Terminator





That Overwatch stratagem sounds pretty bad, but depends on orky shooting profiles and if there's anything worth firing back left after being shot I guess.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Like most stratagems of its kind, it's value mostly doesn't come from actually using it, but from making sure that your opponent knows about it so they play around it. Shooting units in the right order is a big part of winning in 40k consistently right now, messing with that order can make a difference.

This message was edited 1 time. Last update was at 2026/05/04 17:17:50


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in ca
Gargantuan Gargant






Yeah, for a faction focus, that was pretty decidedly meh. Not very engaging and it's interesting they seem to be pushing transports a lot with the detachments but they don't really have enough substance to them IMO to be worth a detachment, even if it's a 1-point detachment. Kinda worried that we'll likely only still see War Horde as the mainstay detachment that people take competitively speaking.

Also, very disappointing to see they're nerfing Moar Dakka, AGAIN, by making it only affect infantry units (no longer walkers) for gaining assault on the weapons, which, let's be real, at least for things like shootas, already should be the baseline for our guns. Also, it basically doesn't do anything for Flash Gitz again.
   
Made in us
Decrepit Dakkanaut





 Grimskul wrote:

Also, very disappointing to see they're nerfing Moar Dakka, AGAIN, by making it only affect infantry units (no longer walkers) for gaining assault on the weapons, which, let's be real, at least for things like shootas, already should be the baseline for our guns. Also, it basically doesn't do anything for Flash Gitz again.


It will really depend on whether they can successfully craft detachments that allow for sub themes like Walkers to be blended in with more major themes. Like this one can only affect Infantry but can be mixed with a proper Walker detachment for a full Moar Dakka style or the Walker portion can be removed and added to something designed to support buggies or meganobz or something.
   
Made in pt
Maniacal Gibbering Madboy





 Jidmah wrote:
 Forceride wrote:
I spotted base size differences or am i paranoid?

Also Mordian glory made a video play testing the current changes with Tau. He was basicly confirming my fears. If shooting gets to ignore cover or some how cover has a negligible impact we are looking at 9th lethal levels with missions that favors gun lines... we might need those melee buffs if that is that case.


Would you mind linking any content you are referring to?

I saw two videos of content creators trying to simulate games using the new rules, but both didn't even read the rules that were previewed properly, so it was outrage for the sake of nothing.

I'm curious where this increase of lethality is supposedly coming from, considering how all of the new rules I'm aware of are provide more damage mitigation than the old, not less.


Perfectly reasonable.
https://www.youtube.com/watch?v=TwAoukhJodA
That was the video i mentioning, i still think it is speculation... but it gives some pause and makes you think about army wide ignore cover etc.

The base comment was referring from the reveal one, some of the characters looked like they had a bigger base?

This message was edited 1 time. Last update was at 2026/05/04 23:34:20


 
   
Made in gb
Rampagin' Boarboy





United Kingdom

If I had to guess from looking at the pictures I'd say the Warboss and Weirdboy are on 50mm bases (space for tactical rocks, and matches the Beastboss), and the Nobs and Painboy are on 40s.

Is that what you were asking or have I completely missed the point you were making? :
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 Forceride wrote:
Perfectly reasonable.
https://www.youtube.com/watch?v=TwAoukhJodA
That was the video i mentioning, i still think it is speculation... but it gives some pause and makes you think about army wide ignore cover etc.

The base comment was referring from the reveal one, some of the characters looked like they had a bigger base?


Thanks. Actually one of the better videos I've seen so far. I think his concerns are valid, but I got quite a few counterpoints to his view:
- he assumes no updates to armies whatsoever. While he is probably right that there will not be sweeping index-style updates, I think a dataslate-style update is a given and I expect army rules which are oppressive to be changed.
- Points will absolutely be updated, and judging from history, GW is probably going to overreact points-wise to on every unit they assume will benefit too much from the new rules.
- Every wall, every pipe, every tree line and every generator will now be obscuring. Both layouts GW have one NML objective obscured to the opponent's deployment zone, and on both maps any unit threatening all parts of the center objective can also be shot from the center objective. His plasma hammerhand fantasy can be ended by a unit of tankbustas in a trukk hiding right behind the center ruin. Even if it is hugging the battlefield edge, the tankbustas will be able to reach it without exiting their transport.
- The biggest flaw: He completely ignores that units can hide in terrain and that his gunline cannot touch those units no matter what they do unless the move within 15". If you infiltrate kommadoz on those objectives, they can tear through tau chaff all game without being worried about getting shot. In one of the maps a unit of breakaboyz could probably move into the opponent's deployment zone without every leaving hiding.

In summary, I honestly don't see gunline being a viable option in 11th. His concerns about game wide extra AP is probably very valid, but not for tau. They already ignore cover today.

This message was edited 1 time. Last update was at 2026/05/05 09:09:41


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
 
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