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Made in us
Savage Minotaur




Baltimore, Maryland

Pretty awesome model that sticks to the basics.

The painted imperial tattoo on the flesh bit is a nice touch.

Now show us some winged Kroot!

"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in pl
Dominating Dominatrix





 nels1031 wrote:


Now show us some winged Kroot!

Yeah, it would be a perfect culmination of the updated Kroot line, alongside Knarloc riders and the Great Knarloc.
   
Made in us
Terrifying Doombull




I do genuinely like the model, but a breach-loading rifle that is also used as a bladed quarterstaff is a bit... mad. Non-functionally mad.

A good solid whack and you've got unspent low yield plasma charges (or whatever technobabble it fires) in your face.

Efficiency is the highest virtue. 
   
Made in gb
Longtime Dakkanaut






Breach loading kroot rifles is in the same category as MkX power armour helmets being in about three pieces, or Sabbat pattern helmets having hinged visors.

This message was edited 1 time. Last update was at 2024/02/12 17:29:18


 
   
Made in us
Fixture of Dakka





Denison, Iowa

Voss wrote:
I do genuinely like the model, but a breach-loading rifle that is also used as a bladed quarterstaff is a bit... mad. Non-functionally mad.

A good solid whack and you've got unspent low yield plasma charges (or whatever technobabble it fires) in your face.


Idk, with how the blades are oriented hits would force the action shut, so at least there's that. IRL there have been bayonets mounted on break action shotguns. No idea on how they worked out though .
   
Made in gb
Sadistic Inquisitorial Excruciator





Exeter, UK

 cuda1179 wrote:
Voss wrote:
I do genuinely like the model, but a breach-loading rifle that is also used as a bladed quarterstaff is a bit... mad. Non-functionally mad.

A good solid whack and you've got unspent low yield plasma charges (or whatever technobabble it fires) in your face.


Idk, with how the blades are oriented hits would force the action shut, so at least there's that. IRL there have been bayonets mounted on break action shotguns. No idea on how they worked out though .


Yeah, the Kroot seem to - in all the art I've seen, anyway - use their guns as axes more than quarterstaffs, just chopping with the blades rather than any fancy twirly-work.
   
Made in hk
Mekboy Hammerin' Somethin'






You're discussing whether the weapons wielded by parrot-faced aliens who eat other creatures to absorb their DNA are unrealistic? I think you guys are taking this all a bit too seriously...

Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life.

Terry Pratchett RIP 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




Valrak rumours from yesterday.

HH:
- questoris mechanicum chassis moving to plastic - dual system
- knight upgrade kits moving to plastic
- mechanicum is on the way
- the conveyor transport is one of the first kits
- speculates this will allow some use in 40k maybe
- speculates this might enable dark mech in either setting

40k:
- summer release of agents of the imperium
- speculates deathwatch might get rolled in
- New coteaz
- 3 box sets, one for each branch of inquisitor

Reiterates about previous boxes

This message was edited 1 time. Last update was at 2024/02/14 08:59:55


 
   
Made in de
Huge Bone Giant






Let's hope the mystery codex is in fact Agents of the Imperium and gets a solid model release for Inquisition. It's overdue.

If we got a retinue plus Inquisitor (not sure how to read the point about three box sets, but let's go with the most optimistic interpretation), we'd finally exceed the stock miniature variety for Inquisition that peaked in 3rd ed. Which would be nice to see.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in hk
Mekboy Hammerin' Somethin'






Dudeface wrote:
Valrak rumours from yesterday.

HH:
- questoris mechanicum chassis moving to plastic - dual system
- knight upgrade kits moving to plastic
- mechanicum is on the way
- the conveyor transport is one of the first kits
- speculates this will allow some use in 40k maybe
- speculates this might enable dark mech in either setting


Valrak doesn't know his HH stuff very well, but he was on the money with the SA releases. So I'm inclined to believe that the Mechanicum is coming to HH. The Triaoros is probably once of the best looking FW models out there (IMO), and will be very welcome in plastic. Not sure if that signals anything for WH40k, as GW has drawn a clear line between the 2 games.

Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life.

Terry Pratchett RIP 
   
Made in pl
Dominating Dominatrix





Dudeface wrote:

40k:
- summer release of agents of the imperium
- speculates deathwatch might get rolled in

As they should be from the start (alongside SOS and Custodes, maybe next edition they will be rolled too).
   
Made in gb
Stubborn Dark Angels Veteran Sergeant






 Shadow Walker wrote:
Dudeface wrote:

40k:
- summer release of agents of the imperium
- speculates deathwatch might get rolled in

As they should be from the start (alongside SOS and Custodes, maybe next edition they will be rolled too).


This is an interesting rumour. Deathwatch rolled in does make sense. Hopefully, they are smart and include a datasheet in the codex for standard grey knight terminators, and standard sisters of battle squads, maybe with arco-flagellants and maybe repentia, so the Champer militants can be represented, but not impact on them operating in their own right.

Agents of the Imperium really should be a 'dogs of war' codex with a sprinkling of everything.

Wide wishlisting net is being cast here, but it would be great if these were updated as well as specific inquisitorial storm troopers:


My hobby instagram account: @the_shroud_of_vigilance
My Shroud of Vigilance Hobby update blog for me detailed updates and lore on the faction:
Blog 
   
Made in gb
Longtime Dakkanaut






Gee willikers! I can't wait for my deathwatch to get totally buggered again!
   
Made in us
Impassive Inquisitorial Interrogator






 Lord Damocles wrote:
Gee willikers! I can't wait for my deathwatch to get totally buggered again!



Same. I will never understand the dislike for Deathwatch as an independent faction. The main other targets I can understand, like Knights and Custodes because they're a stat check, but Deathwatch has never hurt anyone besides Deathwatch players. Then again, it's not like Deathwatch is exactly friendly with the DesignTeam's Philosophy. I could see them sticking them in Agents with the rest of the Rejects.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 ProfSrlojohn wrote:
 Lord Damocles wrote:
Gee willikers! I can't wait for my deathwatch to get totally buggered again!



Same. I will never understand the dislike for Deathwatch as an independent faction. The main other targets I can understand, like Knights and Custodes because they're a stat check, but Deathwatch has never hurt anyone besides Deathwatch players. Then again, it's not like Deathwatch is exactly friendly with the DesignTeam's Philosophy. I could see them sticking them in Agents with the rest of the Rejects.

Speaking for myself on why I dislike this iteration of Deathwatch?

Because they went from being an independent, unique group akin to the Grey Knights to suddenly becoming "Codex Marines +1". The idea of "Kill Teams" as unique formations to instead being grab-bags of special rules based on a random add of a singular type of model in a single squad was daft. It's just bad now.

I do feel bad for the people who got into it for the "OG" version of the codex, where you could take individual Vanguard Veterans or bikers, with the Veteran Squads as your Troop choice though. That was a good setup.
   
Made in gb
Stubborn Dark Angels Veteran Sergeant






Yeah, I have nothing against a Deathwatch faction - incidentally, the rumors could make them historically operate more lore-friendly i.e. still being able to be deployed en masse, but also as part of a true Ordo Xenos task force.

I think they massively lost something when they went from being individual kill teams, with a captain or librarian embedded in, with cool rules used as allies, and fairly rare. The Third war for Armageddon, one of the potentially most catastrophic Xenos invasions in recent times with dramatic consequences for the Imperium if it fell, with the most dangerous Ork leader present had a grand total of two kill teams operating. They were special forces Space Marines, they were rare and spread thin, completing extremely niche objectives and it would be a disaster if a team was lost... That number of teams now is considered less than a 500pt army.

I say the same about Grey Knights though... Grey Knights were way way way more cool when they were rarer and more mysterious..... When a single squad of Terminators could and would make the difference in a warzone. You could count on one hand how many times they were deployed en masse in the lore, one of those instances being the first war for armageddon.

Same for Custodes, Sisters of Silence etc etc.

I don't want any faction to be squatted for the player's sake, I do regret them becoming full-fledged armies though personally. It was not needed.

Anyway, an ordo xenos force with an attached kill team is what I want, hopefully this will come to fruition.

My hobby instagram account: @the_shroud_of_vigilance
My Shroud of Vigilance Hobby update blog for me detailed updates and lore on the faction:
Blog 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

 Snord wrote:
Dudeface wrote:
Valrak rumours from yesterday.

HH:
- questoris mechanicum chassis moving to plastic - dual system
- knight upgrade kits moving to plastic
- mechanicum is on the way
- the conveyor transport is one of the first kits
- speculates this will allow some use in 40k maybe
- speculates this might enable dark mech in either setting


Valrak doesn't know his HH stuff very well, but he was on the money with the SA releases. So I'm inclined to believe that the Mechanicum is coming to HH. The Triaoros is probably once of the best looking FW models out there (IMO), and will be very welcome in plastic. Not sure if that signals anything for WH40k, as GW has drawn a clear line between the 2 games.


Seems too soon though? I'd expect to be waiting like, at least a year with SA coming out this year, unless GW is massively increasing its throughput of heresy kits, I just can't see them launching *two* factions in plastic in one year.

 Kanluwen wrote:
 ProfSrlojohn wrote:
 Lord Damocles wrote:
Gee willikers! I can't wait for my deathwatch to get totally buggered again!


Same. I will never understand the dislike for Deathwatch as an independent faction. The main other targets I can understand, like Knights and Custodes because they're a stat check, but Deathwatch has never hurt anyone besides Deathwatch players. Then again, it's not like Deathwatch is exactly friendly with the DesignTeam's Philosophy. I could see them sticking them in Agents with the rest of the Rejects.

Speaking for myself on why I dislike this iteration of Deathwatch?
Because they went from being an independent, unique group akin to the Grey Knights to suddenly becoming "Codex Marines +1". The idea of "Kill Teams" as unique formations to instead being grab-bags of special rules based on a random add of a singular type of model in a single squad was daft. It's just bad now.
I do feel bad for the people who got into it for the "OG" version of the codex, where you could take individual Vanguard Veterans or bikers, with the Veteran Squads as your Troop choice though. That was a good setup.


Maybe Deathwatch should be reworked into "movie marines"? lol


CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in gb
Sadistic Inquisitorial Excruciator





Exeter, UK

Dudeface wrote:

- 3 box sets, one for each branch of inquisitor


Nice of GW to throw a little direct support at Inq28!
   
Made in us
Fixture of Dakka





 endlesswaltz123 wrote:
Yeah, I have nothing against a Deathwatch faction - incidentally, the rumors could make them historically operate more lore-friendly i.e. still being able to be deployed en masse, but also as part of a true Ordo Xenos task force.

I think they massively lost something when they went from being individual kill teams, with a captain or librarian embedded in, with cool rules used as allies, and fairly rare. The Third war for Armageddon, one of the potentially most catastrophic Xenos invasions in recent times with dramatic consequences for the Imperium if it fell, with the most dangerous Ork leader present had a grand total of two kill teams operating. They were special forces Space Marines, they were rare and spread thin, completing extremely niche objectives and it would be a disaster if a team was lost... That number of teams now is considered less than a 500pt army.

I say the same about Grey Knights though... Grey Knights were way way way more cool when they were rarer and more mysterious..... When a single squad of Terminators could and would make the difference in a warzone. You could count on one hand how many times they were deployed en masse in the lore, one of those instances being the first war for armageddon.

Same for Custodes, Sisters of Silence etc etc.

I don't want any faction to be squatted for the player's sake, I do regret them becoming full-fledged armies though personally. It was not needed.

Anyway, an ordo xenos force with an attached kill team is what I want, hopefully this will come to fruition.


That's true of every marine really. One captain is going to wipe the battlefield in most narratives.

Also in fairness, 2 old school kill teams with a captain in one and librarian in the other is currently 865 points, though mostly because they're wildly overcosted.

I personally, have wanted Deathwatch to be part of an Ordo Xenos army, or specifically the Inquisition developed into an army since 8th. There's really exciting potential here, though historical precidence tells me I'd better brace for the worst. I actually quite like the 10th edition design on the whole, but nerfing it into obvion has left a pretty hollow shell where its best to cut out all the Deathwatch parts. I'd be upset, but that's been the case since the army launched in 7th.
   
Made in us
Ancient Venerable Dark Angels Dreadnought





Deathwatch were fine until Primaris nonsense. Then they couldn’t figure out how to make teams useful and feel right, but still had to force numarines on you.
Literally at the stage where creating your own games/units/narratives is just miles better than the forced junk GW keeps putting out.
Already over new Dark Angels, and now expect New Deathwatch will just bring more salt. Think I need to stick with 9th and let 10th just wash over.
   
Made in us
Charging Dragon Prince





Sticksville, Texas

I could be tempted into a 40k related project if Agents Of the Imperium gets a proper Codex and miniature line.
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

 Shakalooloo wrote:
Dudeface wrote:

- 3 box sets, one for each branch of inquisitor


Nice of GW to throw a little direct support at Inq28!


Personally I'm waiting for the seemingly inevitable release of Inquisitor 2nd Edition. Hopefully this time they go with 28mm by default instead of trying to push a 54mm model range on us.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in gb
2nd Lieutenant





I do miss the original Daemon Hunters codex, and think they should have stuck with that design direction which IIRC they did for Witchhunters, but had gone away from the Inq element with the release of Grey Knights before a codex Alien Hunters ever appeared.

Sticking to that design philosophy might have also saved us from the baby carrier.
   
Made in us
Fixture of Dakka





 bullyboy wrote:
Deathwatch were fine until Primaris nonsense. Then they couldn’t figure out how to make teams useful and feel right, but still had to force numarines on you.
Literally at the stage where creating your own games/units/narratives is just miles better than the forced junk GW keeps putting out.
Already over new Dark Angels, and now expect New Deathwatch will just bring more salt. Think I need to stick with 9th and let 10th just wash over.


Ah, what a handful of months that was

Honestly, they weren't fine even then. They were pretty much limited to finding the one marine that was most efficient and taking as many of them as physically possible with the whole army needing to be redone every time GW changed a point on wargear. They were miserable in 7th. 8th had the whole stupid, "you can't have these new toys" trend where they couldn't take Primaris, then could take some Primaris but then not Phobos. 9th was pretty good in theory but Fortis was always just kind of incoherent. In all incarnations SIA has been wildly inconsistent.

The only actual constant for Deathwatch is that GW does something neat with them, but the instant they are remotely viable panics and breaks the faction with no attempts to fix it later. Being left with stuff that used to work is pretty much the norm.
   
Made in gb
Lone Wolf Sentinel Pilot





Leicester, UK

Imperial Agents codex would be really cool, but could be done easily now by just allowing more allies. Agree on GK, DW, Custodes being out of wack with the lore; but as pointed out, so are marines. Every battle is a huge battle! You kinda have to separate non-narrative games form the lore a bit sometimes anyway. Incidentally, in 1st ed, 5 grey knight terminators (the only kind of grey knights) were 1200 points

My painting and modeling blog:
PaddyMick's Chopshop: Converted 40K Vehicles

 
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





Codex Imperial Agents could keep its current character by having “formation” rules that allow allies and also having alternate formations that are more exclusive and also have stratagems that match.

Reall though I just want Arbites to have independent Judges again, including a plastic Throne of Judgement kit. Karamazov’s one was always billed as a “modified” one for his purposes, which I assume means the triple-barrel melta weapon which is pretty much unique. So a regular unmodified one for Judicial Duty would have, what, a giant web cannon, or maybe a shotgun array, hurricane bolter style?

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in us
Sadistic Inquisitorial Excruciator






Dudeface wrote:
Valrak rumours from yesterday.

40k:
- summer release of agents of the imperium
- speculates deathwatch might get rolled in
- New coteaz
- 3 box sets, one for each branch of inquisitor

Reiterates about previous boxes


would definitely be interested in this. i'm still hoping for a plastic generic inquisitor kit, but rolling deathwatch in would go a long way towards making Agents work as its own army

would the box sets have all new models, i wonder? or would they be one or two new kits each, and then repurposed old kits for thematic purpose. y'know, throw in some of the KT inquisitor stuff, or some arbites, or some DW veterans and an upgrade sprue... depending how GW go about this it could be really cool, or it could be just whatever, but either way it'll be at least a little bit interesting

she/her 
   
Made in de
Huge Bone Giant






With Marine pre-orders up I went to check if the sprue picture might clear up the Terminator Captain head situation. Turns out, there is no sprue picture. So that was a dud.

Is this a new thing GW is going to keep failing at? I know they haven't managed to put 360 views up on time for a while now, but on the few occasions I checked their new releases (when the queue didn't get in the way at least) on release day, I didn't notice any absence of sprue pictures. I didn't think that was going to be an issue, but here we are.

For the record, Burninators are the same while the Dreadnought and Apothecary and friends have a sprue picture on their respective pages.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in us
Stern Iron Priest with Thrall Bodyguard






If they do imperial agents, and perhaps include death watch, they should remake a decent "city fight" campaing book with loads of situational strategems and scenarios.

Trolls n Robots, battle reports på svenska https://www.youtube.com/channel/UCbeiubugFqIO9IWf_FV9q7A 
   
Made in us
Fixture of Dakka






 Fayric wrote:
If they do imperial agents, and perhaps include death watch, they should remake a decent "city fight" campaing book with loads of situational strategems and scenarios.


Maybe do another run of the Sector Imperialis at the same time?
   
 
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