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Made in us
Fixture of Dakka






 Asmodai wrote:
 MajorWesJanson wrote:
Apparently not a dual kit with Oblits.

With Kill team giving new Raptors, Iron Warriors giving Mutilators back and a new Defiler, will the next CSM core codex be just a character release, or will that be where Bikers and Obliterators come out?


The current Obliterators are from 2019, so I'm not sure we'd see them refreshed for a awhile yet - maybe 12th or 13th edition.


The models are fine, but they are a pair of models on a shared sprue with a Venomcrawler. A new pack of 3 new poses like the new Muties and then they could have a unit size of anything from 2-6.
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 MajorWesJanson wrote:
 Asmodai wrote:
 MajorWesJanson wrote:
Apparently not a dual kit with Oblits.

With Kill team giving new Raptors, Iron Warriors giving Mutilators back and a new Defiler, will the next CSM core codex be just a character release, or will that be where Bikers and Obliterators come out?


The current Obliterators are from 2019, so I'm not sure we'd see them refreshed for a awhile yet - maybe 12th or 13th edition.


The models are fine, but they are a pair of models on a shared sprue with a Venomcrawler. A new pack of 3 new poses like the new Muties and then they could have a unit size of anything from 2-6.


But then they'd need to do something with the venomcrawler, maybe even use the empty mount on top.
   
Made in us
Fixture of Dakka






I meant they could keep the Venomcrawler and 2 oblits sprue in production- then there would be 5 poses of oblits.


Looking at the Muties, looks like the semi standard 3 poses with loadout options each-
Tusky has a flail and blade or 2 claws (likely can mix and match) Tubeback has a chainfist and either a blade or claw, and Hornboy only shows a claw and drill.
   
Made in de
Aspirant Tech-Adept






 MajorWesJanson wrote:


The models are fine


What? They're extreme bodybuilders with CSM armour parts. And those toes...
   
Made in ca
Longtime Dakkanaut






These look like the old possesed. Which is not a good thing.

Pretty dissapointing

This message was edited 1 time. Last update was at 2026/02/02 17:17:04


lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 
   
Made in gb
Decrepit Dakkanaut







 MajorWesJanson wrote:
With Kill team giving new Raptors, Iron Warriors giving Mutilators back and a new Defiler, will the next CSM core codex be just a character release, or will that be where Bikers and Obliterators come out?

Hopefully just a single character release - put the resources into a faction that needs some interest.

2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in us
Fixture of Dakka






 Dysartes wrote:
 MajorWesJanson wrote:
With Kill team giving new Raptors, Iron Warriors giving Mutilators back and a new Defiler, will the next CSM core codex be just a character release, or will that be where Bikers and Obliterators come out?

Hopefully just a single character release - put the resources into a faction that needs some interest.


Only a couple factions need major love right now as far as kits go. I would rather a bit better balance next edition between major releases and clampack only ones. Maybe a baseline of one unit/ vehicle kit and a character and see who needs more love from there.
   
Made in us
Regular Dakkanaut





I feel whelmed.
They certainly tie together with the modern scale and aesthetic the chaos range has been leaning into.
However, these feel more like mutilators-in-progress than full grown fleshmetal melee morphin' monster marines.
Same issue I have with oblit sculpts, they *don't push the daemonic aspect enough.
...but I was always gonna make my own regardless.

So how long until we see the new defilers, a week?

This message was edited 1 time. Last update was at 2026/02/02 18:01:57


 
   
Made in gb
[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern






I think I know what’s bugging me. There’s too neat a definition between Armour, and Horrid Fleshy Blech-Blech.

Now, that could as ever be down to the paintjob. Certainly I think the one with what looks to be a speaker grill in its gob could have a more ambiguous paintjob on the cables.

Fed up of Scalpers? But still want your Exclusives? Why not join us?

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Mashed Potatoes Can Be Your Friend. 
   
Made in us
RogueSangre





The Cockatrice Malediction

 MajorWesJanson wrote:
 Asmodai wrote:
 MajorWesJanson wrote:
Apparently not a dual kit with Oblits.

With Kill team giving new Raptors, Iron Warriors giving Mutilators back and a new Defiler, will the next CSM core codex be just a character release, or will that be where Bikers and Obliterators come out?


The current Obliterators are from 2019, so I'm not sure we'd see them refreshed for a awhile yet - maybe 12th or 13th edition.


The models are fine, but they are a pair of models on a shared sprue with a Venomcrawler. A new pack of 3 new poses like the new Muties and then they could have a unit size of anything from 2-6.

Come now. You and I both know that if they put 3 in the box they'll make the unit size 3 or 6 and you can throw the 2 you already have right in the garbage thanks.
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 MajorWesJanson wrote:
 Dysartes wrote:
 MajorWesJanson wrote:
With Kill team giving new Raptors, Iron Warriors giving Mutilators back and a new Defiler, will the next CSM core codex be just a character release, or will that be where Bikers and Obliterators come out?

Hopefully just a single character release - put the resources into a faction that needs some interest.


Only a couple factions need major love right now as far as kits go. I would rather a bit better balance next edition between major releases and clampack only ones. Maybe a baseline of one unit/ vehicle kit and a character and see who needs more love from there.


Necrons needs a little mid sized release to tidy up the old destroyers. Nids arguably need a mid sized release to get the last of that 3rd-5th ed plastic rejuvenated.

Grey knights and drukhari need the most attention. I suspect custodes will get a decent wave to drive that 30/40k wedge in.

Chaos legions all need a healthy wave, if theyre lazy it can be updating the daemons and integrating them properly, though it still leaves the ranges a bit anaemic in places.

If not, daemons need to kinda exist. Agents needs a direction to go in.

I'd argue knights need something to happen to spark a little range diversity.

Orks will get a lot, marines of all.flavours will by proxy.

The rest either have a character or unit or two to update or are new and need range padding. Gsc for example.need either brood brothers fixing or a big wave.

A lot of 49k could stand for more than a clam pack, especially knowing marines will still get 4-5 big releases.
   
Made in se
Stern Iron Priest with Thrall Bodyguard






I kind of like the mutilators. Not to much fleshy parts. Would be a nice crew to hang around my terminator lord that incidentaly calls himself Meatgrinder.
   
Made in us
Is 'Eavy Metal Calling?





Affton, MO. USA

Feels like GW is pulling out old designs that didn't pass the screening process with the mutilators. Someone designed them years ago when the Oblits were released, got the negative feedback and shelved these designs. Now they are saying "Well we already paid for the sculpts, might as well make them available".

LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13

I'd put you on ignore for that comment, if I could...Alpharius 2/11/14 
   
Made in gb
Using Object Source Lighting







Its almost like the technovirus is gone from these models.

Of all the crazy cool things they could have created with that concept, instead these models are a bit lacking.

   
Made in us
Regular Dakkanaut





 Mad Doc Grotsnik wrote:
I think I know what’s bugging me. There’s too neat a definition between Armour, and Horrid Fleshy Blech-Blech.

Now, that could as ever be down to the paintjob. Certainly I think the one with what looks to be a speaker grill in its gob could have a more ambiguous paintjob on the cables.


It could be addressed with better paintjob, but it's mostly the limitations of sculpts.
It's a disconnect between what the lore says technovirus/daemonic marines ought to be vs what we actually get model wise.
The backs of the obliterators with the teeth and the ammo coming out of their bodies is close....but then the actual guns are just regular GW-brand marine guns sticking out of shoulders and hands...instead of fantastical demonic weapons being their hands.
They don't have to go back to the 'we stuck random blades and stretched greenstuff over them' like the old muties did to get fleshmetal, but GW could lean into the marine becoming one with the armor theme, which they've already proved they can do with the leg plates for WE eightbound or the gun weapon on the daemon prince, or old metal DP where the armor is more organic and bending in ways static plates shouldn't.
These modern sculpts are static plates with puffy skin.

   
Made in us
Member of a Lodge? I Can't Say





Philadelphia PA

The mutilators are interesting to say the least. I like how the torso is very reminiscent of a mini-Hellbrute, but the weapons are pretty meh especially the stuck on chainswords.

I also think there's not enough flesh/metal merging on it, it's too cleanly armored.
   
Made in us
Tzeentch Veteran Marine with Psychic Potential





I like the new models. Yea they could probably be a bit more "daemon-ish" but overall I think they are cool enough and certainly WAY better than the old sculpts. My only complaint so far about this release wave is............where are the bikes, lol?!?! They are the oldest CSM model by far, and I think one of the oldest kits left.
   
Made in us
Longtime Dakkanaut






Richmond, VA

 Platuan4th wrote:
Now show us that new Defiler.

Yeah, that's what I was hoping today would bring.
   
Made in gb
Master Engineer with a Brace of Pistols





Northumberland

I think this is one of those where the camera angle is a bit off, paint job could be a bit better. Once people get their hands on them I think they'll look great.

One and a half feet in the hobby


My Painting Log of various minis:
# Olthannon's Oscillating Orchard of Opportunity #

 
   
Made in us
Fixture of Dakka






 Scottywan82 wrote:
 Platuan4th wrote:
Now show us that new Defiler.

Yeah, that's what I was hoping today would bring.


I'm expecting the Defiler to the monday before the sunday pre-preorder announcement of Iron Warriors.
   
Made in gb
Longtime Dakkanaut






I sure am glad that the Mutilators can't alternately be built as Obliterators.

This message was edited 1 time. Last update was at 2026/02/02 21:16:54


 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 Lord Damocles wrote:
I sure am glad that the Mutilators can't alternately be built as Obliterators.



Given there's 3 and they want them to look fairly unique in terms of being armoured etc. I think a dual kit would have resulted in both looking a lot like "dude with bits tacked on" (more than they do already). On this one occasion I think it was the right choice not to dual box unless they were very creative or stuck to 2's.
   
Made in gb
Longtime Dakkanaut






Dudeface wrote:
 Lord Damocles wrote:
I sure am glad that the Mutilators can't alternately be built as Obliterators.



Given there's 3 and they want them to look fairly unique in terms of being armoured etc. I think a dual kit would have resulted in both looking a lot like "dude with bits tacked on" (more than they do already). On this one occasion I think it was the right choice not to dual box unless they were very creative or stuck to 2's.
Heaven forbid they put in an extra sprue to allow for more variation.
   
Made in us
Fixture of Dakka





Denison, Iowa

On the Mutilator/Obliterator issue. I can see why they'd want to keep costs down.

They always could have split the baby by making them a "generic body sprue", and then having a "mutilator sprue" and "Obliterator sprue" for the arms/weapons/heads. Feet, legs, torsos would be the same, but heads, shoulders, weapons unique.
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





At least it looks like the kit "officially" supports weapon swaps for variety; compare the three in Black Legion colours to the shot of the three in Iron Warriors livery.
Though there don't seem to be any head options.

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in us
[DCM]
Tzeentch's Fan Girl






Southern New Hampshire

 Abadabadoobaddon wrote:
 MajorWesJanson wrote:
 Asmodai wrote:
 MajorWesJanson wrote:
Apparently not a dual kit with Oblits.

With Kill team giving new Raptors, Iron Warriors giving Mutilators back and a new Defiler, will the next CSM core codex be just a character release, or will that be where Bikers and Obliterators come out?


The current Obliterators are from 2019, so I'm not sure we'd see them refreshed for a awhile yet - maybe 12th or 13th edition.


The models are fine, but they are a pair of models on a shared sprue with a Venomcrawler. A new pack of 3 new poses like the new Muties and then they could have a unit size of anything from 2-6.

Come now. You and I both know that if they put 3 in the box they'll make the unit size 3 or 6 and you can throw the 2 you already have right in the garbage thanks.


Joke's on you: I've got six of the current ones.

She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

LatheBiosas wrote:I have such a difficult time hitting my opponents... setting them on fire seems so much simpler.

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


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Made in gb
Gore-Drenched Khorne Chaos Lord




 Lord Damocles wrote:
Dudeface wrote:
 Lord Damocles wrote:
I sure am glad that the Mutilators can't alternately be built as Obliterators.



Given there's 3 and they want them to look fairly unique in terms of being armoured etc. I think a dual kit would have resulted in both looking a lot like "dude with bits tacked on" (more than they do already). On this one occasion I think it was the right choice not to dual box unless they were very creative or stuck to 2's.
Heaven forbid they put in an extra sprue to allow for more variation.


Given that 50% of the mini would need swapping out, which I aren't sure they could do seamlessly without making them look even worse, yes, it's a good thing they didnt inflate the box cost making 2 units look like turd to force variation.

You've been here long enough to know that GW don't just "put an extra sprue in".
   
Made in gb
Terrifying Wraith




Guess it's impossible to make Mutilators that don't look completely gak. Maybe time to retire the concept.
   
Made in gb
Longtime Dakkanaut




Yeah, those models are not good. At all. I'm hoping they at least start to explore some weird and wacky melee profiles with them. There are too many similar profiles in the game, so I'd love to see something like A2 S12 D5 weapons instead of just another power fist equivalent, chainsword equivalent, power weapon equivalent.
   
Made in gb
Long-Range Land Speeder Pilot




UK

Billicus wrote:
Guess it's impossible to make Mutilators that don't look completely gak. Maybe time to retire the concept.
I quite like them, but I'll still be disappointed as they almost certainly won't be usable for World Eaters, and they won't have any of the easy customisation options that could go on legion upgrade frames if GW ever decided to do something other than Ultramarines upgrade set #17.
   
 
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