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Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

Have they shown sprues for Skaven Tide yet?

 
   
Made in pl
Dominating Dominatrix





 Kid_Kyoto wrote:
Have they shown sprues for Skaven Tide yet?

I don't think so.
   
Made in gb
Longtime Dakkanaut






Pre-order freebies:

https://www.warhammer-community.com/2024/06/17/pre-order-skaventide-and-get-one-of-these-awesome-rewards/

Objective tokens look very nice. And just a touch of support for third parties.
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

The journal is nice, but the GW only stuff is the stuff people will really want.

You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in us
Master Tormentor





St. Louis

 Inquisitor Gideon wrote:
Asterism's are interesting. Pick a guaranteed ability to build around, but also plan using an unlock-able sub ability.

Also the Slann's "Nope" for dispelling at any range is amusing.

Definite fan of Asterisms. Greatly rewards planning, and being able to pick at deployment rather than army construction is useful.
   
Made in fr
Deva Functionary




Home

so, no way to get both the coins and tokens without buying two boxes? Seems like a good way to drive up sales.
   
Made in us
Boosting Black Templar Biker




Minnesota

NGL, the Lizardmen Battle Traits feel like the best we've seen out of everything spoiled so far.

Almost makes me want to start an army.

4000+

Check out my internet stuff here: https://linktr.ee/rybackstun 
   
Made in gb
Ridin' on a Snotling Pump Wagon






Loot Group is sticking to our usual pre-order pricing of 20% of boxed set RRP. This is because by ordering from GW direct, you’re giving up any potential online discount. So our 20% price makes up for that, should someone wish to do those without local stories a solid, without them missing out on a saving.

I’m gonna have to think carefully. With my Hobby Odyssey now starting to clear out my Necromunda backlog, then coming on to HeroQuest, I’m not sure I can be arsed with a third GW game being added.

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
Made in si
Foxy Wildborne







 rybackstun wrote:
NGL, the Lizardmen Battle Traits feel like the best we've seen out of everything spoiled so far.

Almost makes me want to start an army.


Huh, I thought they were amongst the weakest and blandest so far, +2 move is the only one that's good and that's your whole Trait, no teleports, no respawning, nothing interesting.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in gb
Longtime Dakkanaut






Seriously? You don't see the ability to add crits or bump up casting as useful over the whole game?
   
Made in si
Foxy Wildborne







Useful yes, but not "this is literally the only thing I get for being this faction" good.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in gb
Longtime Dakkanaut






Well fortunately you've got the whole other part about unlocking the second ability mid-game.
   
Made in us
[DCM]
Strangely Beautiful Daemonette of Slaanesh





New Orleans

I like the fact you can choose at deployment,
means I can adapt to the opponent AND scenario

I like the idea of my Kroxigar moving 7" to swarm forward, if I need to crush the opponent,
Or take the -1 rend if I am holding back...

I've been having fun running my guys in our store Path to Glory campaign,

   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

 lord_blackfang wrote:
Useful yes, but not "this is literally the only thing I get for being this faction" good.


I think you're not really taking into account the flexibility of the abilities and the fact that it can actually be useful for the various builds the army has. Yes, the +2 movement is the most overall useful choice, but the others really lend themselves to building into them, which is something I feel the rest of the Faction Abilities shown don't really do.

This message was edited 1 time. Last update was at 2024/06/17 18:31:40


You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in gb
Terrifying Wraith




Have they announced if the Spearhead rules and cards and boards etc are going to be available separately yet? Don't really need the whole launch box but I want that stuff.
   
Made in gb
Longtime Dakkanaut






They will be. Probably when the full regular release happens.
   
Made in gb
Longtime Dakkanaut






Slaves:

https://www.warhammer-community.com/2024/06/18/warhammer-age-of-sigmar-faction-focus-slaves-to-darkness/

Eye of the Gods seems fun, especially that it stacks.
   
Made in pl
Dominating Dominatrix





So Spearhead Chaos Warriors warscroll gives only halberds as a weapon option, and at the same time shows a warrior armed with a sword.
   
Made in us
Master Tormentor





St. Louis

 Shadow Walker wrote:
So Spearhead Chaos Warriors warscroll gives only halberds as a weapon option, and at the same time shows a warrior armed with a sword.

They've generally gotten rid of weapon options, so this is pretty normal.
   
Made in gb
Decrepit Dakkanaut




UK

My impression is that GW wants to simplify the game but also create more niches for more models and one way to do that is take units that have multiple weapons and cut them down to one weapon. Then you can release another model for the other weapon types.

We've seen the same in 40K.

It has upsides and downsides - the upside is that it does generally mean that GW can add more units to the game without them tripping over each other or having one outright better all the time every time.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
Master Tormentor





St. Louis

 Overread wrote:
My impression is that GW wants to simplify the game but also create more niches for more models and one way to do that is take units that have multiple weapons and cut them down to one weapon. Then you can release another model for the other weapon types.

We've seen the same in 40K.

It has upsides and downsides - the upside is that it does generally mean that GW can add more units to the game without them tripping over each other or having one outright better all the time every time.

Yeah, pretty much this. I feel like it's less of an issue for AoS than it is for 40K, as loadouts are already pretty static, with basically one choice between weapons at most (Excepting Stormfiend Georg, who picks between from 100 weapons a day. He is an outlier and should not have been counted). If units do get split up, it also frees up some design space to give them more interesting and thematic abilities to go with said weapons as well.
   
Made in pl
Dominating Dominatrix





Laughing Man wrote:
 Shadow Walker wrote:
So Spearhead Chaos Warriors warscroll gives only halberds as a weapon option, and at the same time shows a warrior armed with a sword.

They've generally gotten rid of weapon options, so this is pretty normal.


Yeah, I get it but why not do it like for ghouls where Crypt Guard has both weapons under one name?

This message was edited 1 time. Last update was at 2024/06/18 15:47:00


 
   
Made in ie
Gangly Grot Rebel





Ireland

Billicus wrote:
Have they announced if the Spearhead rules and cards and boards etc are going to be available separately yet? Don't really need the whole launch box but I want that stuff.


They will more than likely sell them as a bundle not long after release, but I suspect you will be able to pick them up really cheap a day after release.

A lot of old world folk are going to be picking the set up for the skaven alone.

I'll give the spearhead book a flick through but the cards and boards are likely to be chucked in my groups 'charity gak box', as once again we are sticking with earlier versions.

Anyone wanting the rules/gubbinz will find them easy enough, its the models most people are going to be after!

   
Made in gb
Longtime Dakkanaut






A "lot" of people are going to be unhappy if they shell out that sort of money for an army that's going to be unplayable sooner rather than later.
   
Made in ie
Gangly Grot Rebel





Ireland

 Inquisitor Gideon wrote:
A "lot" of people are going to be unhappy if they shell out that sort of money for an army that's going to be unplayable sooner rather than later.


Really? The speed they are releasing books, its going to take 2-3 years before we see the basic 9 armies even close to 'complete'. Let alone anything new (unless they do a full blown necromunda and stop releasing rules in the current format before restarting a new format) so chances are they won't change the pity PDF rules in that time either.

Though if anyone is worried about them changing rules and still buying models based on that knowledge of past GW, then really they should be in a different hobby at this point. Nothing is unplayable unless you really are buying into the stupid marketing ploys.

Buy things you like, play older editions, and stop letting GW boss you about.

I'm buying the set for the skaven and they'll still be on played as long as I can manage to physically put them on the table. I really couldn't care what rules GW put out. There is always 6th Edition or other games to play with them.

   
Made in au
Slaanesh Chosen Marine Riding a Fiend




Australia

Wonder whether I'll be able to use a Daemon Prince with the Maggotkin Spearhead I bought. Really hope so

The Circle of Iniquity
The Fourth Seal
 
   
Made in si
Foxy Wildborne









The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in pl
Dominating Dominatrix





Ironjawz https://www.warhammer-community.com/2024/06/19/warhammer-age-of-sigmar-faction-focus-ironjawz/
   
Made in si
Foxy Wildborne







Obviously this is scripted to make all the abilities come up at least once, but probably still a decent representation of gameplay.

And the gameplay looks good to me, a fine balance of consistent core mechanics and some fun exceptions. I'm just really not enjoying the completely abstract progressive scoring. It's fiddly and gamey and doesn't make it feel like they're fighting for anything, it looks like two forces just running around trying to catch victory coins as they shower down from the sky.

This message was edited 2 times. Last update was at 2024/06/19 13:10:38


The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in gb
Longtime Dakkanaut








Simple but effective. Biggus piggus still rules overall however.
   
 
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