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Starting up this thread to try and keep myself more motivated to paint and post photos of my Chaos Khorne army, and to keep everything all in one place.
Began painting these guys a few years ago now as a refreshing alternative to imperial guard. I knew I wanted something very monster-centric (no humies!), with a lot of my inspiration coming from my childhood love of the Diablo games (goatmen, yay!), and the mecha-demon fusion of the Doom series.
Here's what I've got thus far, with more updates to come soon!
My first test model, a Berzerker marine. Horns have since been changed to a bone colour with black tips.
An early Atuocannon/bolter Havok as a second test model.
Bloodletters with a simple headswap to fit them into the goatmen theme.
Their big boss bloodthirster, mode from a couple of cheap plastic toys and some chaos bits.
Gribbly little rat cultists (no humies!) using skaven and dark eldar pistols.
My Chariot of Khorne and Herald. Unfortunatly, I made this before the new daemon codex, and the new rules are absolute trash, so currently he's sitting in the cabinet. Made from a robogear kit.
A pair of Obliterators cobbled together from various bits.
My crabby claw Soul Grinder.
Plasma Predator and Rhino
Khorne Dogs.
Annnd a terribad photo of my Juggernaut Lord and his Chaos Spawn bodyguard.
And here's a really old battle-report with a lot of my unpainted beasties getting their asses kicked by Siam Hann Eldar.
Let me know what you guys think, and I'll try to keep the updates flowing!
This message was edited 16 times. Last update was at 2018/12/25 05:07:01
Lately I've been on a chaos walker kick, so here's some of the lumbering brutes in various stages of completion.
Here's a monster I just Frankensteined. Gunna use him as a blood slaughterer, who got pretty awesome rules in IA:Apoc 2013. I have the parts for a brother as well, because they can be squadded.
He ended up looking like Baal from diablo2, which is cool.
My chaos contemptor with butcher cannon.
And my Brazen Bull of Khorne, maulerfiend. Just gotta do up the base.
Wow! So many awesomes! You can clearly see the Diablo/Doom inspiration and it's outstandingly executed. Looking forward to more. You can never have to many Chaos Walkers
And I made a big angry floating demon head using a ping pong ball, some bits, and lots of greenstuff. Originally conceived to be an exalted flamer, but he's kinda big, so he might get promoted to daemon prince, or Belakor.
"-and all that time in Paris, when you were wallowing in debauchery with your doxies, tarts and pirates... you were trying to convince me you were a disgusting, swinish, lecherous, drunken sot... Well I want you to know it worked.
Well done."
2014/04/03 22:27:34
Subject: McGibs's Bloody Beasties of Khorne! (More walkers!)
This is a really unique army! They're all brilliant conversions but I think the maulerfiend is my favorite so far, you've captured such a great sense of rage and movement.
Thanks for the comments guys! I got distracted by a Raptors chapter killteam squad, and some boardgame minis (I'll post those as soon as I find some decent dullcoat)
But in the mean time, I finished up my contemptor that was kicking around earlier.
This message was edited 1 time. Last update was at 2014/04/06 03:17:54
These were some of the first models I made for this army and I finally finished painting the buggers!
Pretty straightforward mashup of WFB Chaos warriors and beastman gors/beastigors with some bolt pistols thrown in. Theyre big and menacing on the tabletop, and despite everyone's apathy about zerkers, I've found them to be pretty fun and killy.
There's also a standard bearer I have to paint, but he missed the production-line train.
Also, I got sidetracked a little to paint these guys:
So, Level 7 Omega Protocol is an awesome game and everyone should check it out. I'd sum it up as Space-Hulk, meets XCOM, meets Left4Dead. Five player co-op commandos, fighting against mutant aliens controlled by an overlord player in a labyrinthine, underground secret government laboratory.. Board game night goodness!
The game comes with tonnes of minis, which despite Privateer Press's usual quality, aren't the greatest to work with. They're fine for a board game like this, but the materials, casting, and poses leave a bit to be desired. The designs are pretty good though, the soldiers look soldiery, and the alien mutants are creepy as all hell.
That being said, I went and painted the player characters, the Commandos. The models are soft plastic/resin something, and a lot of them are pretty heavily warped out of the box. I repeatedly tried to repose these guys with (boiling)hot and ice water, but even after a few attempts a couple of them are leaning a bit to one side (mainly the heavy and rifleman). I bulked out their equipment significantly using dreamforge stormtrooper gear, as these guys were really skinny and I felt lacking a lot of the bags, pouches, bandoliers, and other junk that one would carry into an underground mutant hunt. I also did weapon swaps on the Heavy and Counter Intelligence soldiers as the Heavy felt woefully undergunned with a stubby little SMG thing, and the CI guy's rifle was badly casted.
for reference sake, here's what the original models look like, along with some of the mutants.
"-and all that time in Paris, when you were wallowing in debauchery with your doxies, tarts and pirates... you were trying to convince me you were a disgusting, swinish, lecherous, drunken sot... Well I want you to know it worked.
Well done."
2014/04/11 01:18:08
Subject: McGibs's Bloody Beasties of Khorne! (Blood Clan Zerkers and Level7 Commandos!)
Beastmen mixed with 40k is a very difficult thing to do right. Another member on here did an excellent project with 40k Beastmen called Project Metal Beast a while back (it was awesome), you should definitely look at his stuff for ideas, if you haven't. That being said, you've done an excellent job with some very difficult subject matter. You balanced the 40k and fantasy aspects perfectly.
Here's my foot Khorne Lord with magnetized arm action. He serves as Huron Goatheart (flaming skeleton/claw), Axe of Fury Berserker Champion, or a Khornate 'Sorcerer' (horn).
He started life a while ago as just the sorcerer (warcaller?), but I really liked his pose so decided to upgrade him and give him a nice new white-armour paintjob.
These have been bumming around my desk for a while, but I finally finished the damn things. Eery'one should have at least three army-themed objectives!
And last, some wip Obliterators that I converted from the new Ogryn/Bulgryn kit. I'm not really a fan of the standard "guns melted onto a terminator" style oblits. For a long time I wanted to use WFB ogre bodies as big daemon brutes, wielding massive demonically possesed guns. Lo and behold, that's pretty much how things panned out. I call them Beebops and Rocksteady.
"-and all that time in Paris, when you were wallowing in debauchery with your doxies, tarts and pirates... you were trying to convince me you were a disgusting, swinish, lecherous, drunken sot... Well I want you to know it worked.
Well done."
2014/06/27 22:38:06
Subject: McGibs's Bloody Beasties of Khorne! (Raptors Killteam)
Been a while, but I got some more chaos stuff coming.
I'm liking the valhallans, youre definitely progressing a lot, theyre much more clean. I really like the spot of red on the sash of the sergeant for some reason.
I finally got around to taking some photos of my Raptors killteam using the Heralds of Ruin ruleset. These are the first actual space marines I've painted, and I wanted to do something 'classic army men' with olive drab.
The models are anvil miniatures spec-ops marines, which are freaking fantastic casts. The scouts are dreamforge stormtroopers, because I wanted something a little more nimble and 'recon' looking than the chunky GW models. They're not the same scale, but I think they look alright using boltpisols as SMGs.
The entire team consists of a Sergeant, an Apothecary, two Sternguard (one with target, another with auxiliarry grenade launcher), three Scouts with pistols and CCW, and five tactical marines, one with a Heavy Bolter.
.....After looking through your Khorne army...I have come to one conclusion your ability to do blood spatter effects realistically is only surpassed by your love for Khorne...fantastic job on them. I like the look of the 'recon' group. Nice color choices and I'm really digging the weapons...Keep up the great work
2014/06/28 06:25:05
Subject: McGibs's Bloody Beasties of Khorne! (Raptors Killteam)
Brilliant stuff here the recon group sums up the Raptor Soldiers not Warriors vibe
"But me no buts! Our comrades get hurt. Our friends die. Falkenburg is a knight who swore an oath to serve the church and to defend the weak. He'd be the first to tell you to stop puling and start planning. Because what we are doing-at risk to ourselves-is what we have sworn to do. The West relies on us. It is a risk we take with pride. It is an oath we honour. Even when some soft southern burgher mutters about us, we know the reason he sleeps soft and comfortable, why his wife is able to complain about the price of cabbages as her most serious problem and why his children dare to throw dung and yell "Knot" when we pass. It's because we are what we are. For all our faults we stand for law and light.
Von Gherens This Rough Magic Lackey, Flint & Freer
Mekagorkalicious -Monkeytroll
2017 Model Count-71
2014/06/28 10:54:23
Subject: McGibs's Bloody Beasties of Khorne! (Raptors Killteam)