Switch Theme:

So we are probably getting a Necromunda/Mordheim remake from GW next...right?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Regular Dakkanaut







We have had a WarHammer Quest remake, The new Bloodbowl is on the way... I'm pretty sure we are gonna see one or maybe even both of these much loved skirmish games make a comeback in 2017.

What do you think?
   
Made in us
Enigmatic Chaos Sorcerer




Tampa, FL

I hope so; Maybe they can take the idea for Necromunda and make it into a 28mm Inquisitor type thing, that would be really cool as well I think.

- Wayne
Formerly WayneTheGame 
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

Supposedly the new Specalist games unit in FW is doing Blood Bowl (November) and Adeptus Titanicus (2017).

Necromunda and Battlefleet Gothic have been tossed out as options as well but there/s no data at all.

Short answer, don't hold your breath. They may come, they may not.

In the meantime there's tons of skirmish games out there to try. Frostgrave got great reviews and Rogue Stars is looking good too.

 
   
Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

There are a metric ton of other games out there that follow a similar kind of system/skirmish in sci-fi setting

Just a few to look up
- This is not a test (post apoc skirmish)
- Infinity
- Mercs
- Forthcoming Rogue Stars


Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
Small but perfectly formed! A Great Crusade Epic 6mm project: https://www.dakkadakka.com/dakkaforum/posts/list/694411.page

 
   
Made in us
Brigadier General






Chicago

anab0lic wrote:
We have had a WarHammer Quest remake, The new Bloodbowl is on the way... I'm pretty sure we are gonna see one or maybe even both of these much loved skirmish games make a comeback in 2017.

What do you think?


I think it might be a great new game system (fingers crossed) or it might be another one-off money grab boxed game (more likely). There's a good chance I'll buy it either way, but there's an equally good chance that I'll keep playing with the "Necromunda Community Edition" (NCE) rules from yaktribe.com that I've been using for a few years now. They are a wonderfully cleaned-up and clarified version of the last free version of Necromunda that GW released. I've played a bunch of games with them and really enjoyed it.

There's no reason to wait to play Necromunda. The original figs can be expensive, but it's not hard to proxy most factions, and with Northstar miniatures about to bring out a sci-fi accessory kit for their fantasy plastic cultists (clearly aimed at not-cawdor figs) it's even easier than it was before to quickly and affordably (did I mention that NCE is free!) start playing the best game GW ever made.

Chicago Skirmish Wargames club. Join us for some friendly, casual gaming in the Windy City.
http://chicagoskirmishwargames.com/blog/


My Project Log, mostly revolving around custom "Toybashed" terrain.
http://www.dakkadakka.com/dakkaforum/posts/list/651712.page

Visit the Chicago Valley Railroad!
https://chicagovalleyrailroad.blogspot.com 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Pacific wrote:
There are a metric ton of other games out there that follow a similar kind of system/skirmish in sci-fi setting

Just a few to look up
- This is not a test (post apoc skirmish)
- Infinity
- Mercs
- Forthcoming Rogue Stars


And every single one of these have 0% Delaques, 0% Eschers, and 0% Spyrers.

A lot of us like Necromunda because it's Necromunda, not because it's a skirmish game.

Not jumping on you Pacific, but I really am tired of the "Well then just play this!" posts. I don't want to play that. If I wanted to play that, I'd be playing that already. What I want to play is Necromunda.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Lethal Lhamean




Birmingham

I think the answer is "Probably, but who knows when".
   
Made in gb
Major




London

Wayniac wrote:
I hope so; Maybe they can take the idea for Necromunda and make it into a 28mm Inquisitor type thing, that would be really cool as well I think.


Already exists and is very popular.

http://empireofghosts.blogspot.co.uk/p/inquisimunda-resources.html

   
Made in de
Dogged Kum






 H.B.M.C. wrote:
 Pacific wrote:
There are a metric ton of other games out there that follow a similar kind of system/skirmish in sci-fi setting

Just a few to look up
- This is not a test (post apoc skirmish)
- Infinity
- Mercs
- Forthcoming Rogue Stars


And every single one of these have 0% Delaques, 0% Eschers, and 0% Spyrers.

A lot of us like Necromunda because it's Necromunda, not because it's a skirmish game.

Not jumping on you Pacific, but I really am tired of the "Well then just play this!" posts. I don't want to play that. If I wanted to play that, I'd be playing that already. What I want to play is Necromunda.


Who the frack cares about what YOU want? Are you the OP?

If YOU wanted to play Necromunda, you'd either be doing it - in which case, why answer to Pacific when you could be answering to the OP in a helpful manner - or you would want to know how to. NEC and Inquisimunda were already mentioned. Other systems are a fair offer to the OP.

Your contribution?

...Not jumping on you HBMC, but I really am tired of the "BUT *I* WANT..." posts. I don't want to bear that. If I wanted to bear that, I'd be posting on 4chan. What I want to read is funny or helpful or at least nonsensical/useless posts. Not negativity born out of hightened egocentrism.

This message was edited 1 time. Last update was at 2016/11/02 14:38:04


Currently playing: Infinity, SW Legion 
   
Made in us
Ultramarine Master with Gauntlets of Macragge





Boston, MA

 Fenrir Kitsune wrote:
Wayniac wrote:
I hope so; Maybe they can take the idea for Necromunda and make it into a 28mm Inquisitor type thing, that would be really cool as well I think.


Already exists and is very popular.

http://empireofghosts.blogspot.co.uk/p/inquisimunda-resources.html


But it would be a lot more popular if more people knew about it and it was GW-supported with special models and such.

Check out my Youtube channel!
 
   
Made in jp
Longtime Dakkanaut





I cant remember where the rumour came from but I think it was a reliable source. It said the currents plans are bloodbowl then adeptus titanicus then necromunda. Though I wouldn't expect necromunda until late 2017 or early 2018
   
Made in us
Brigadier General






Chicago

I kind of agree with HBMC that Infinity, mercs and similar games are poor substitutes for Necromunda. They don't have the same background, there's little room for creating Necromunda-like units and the rules themeselves don't offer an experience that matches the Necromunda universe.

However, I also side a bit with Pacific in that if you like Necromunda but aren't jazzed about any of the rules editions (Original, Living or Community), then there are other options that will accommodate Cawdor, Goliath, etc and offer a playing experience that well represents the Necro universe. Personally I think the "Necromunda Community Edition" (NCE) is just peachy-keen, but if you want to branch out, here's some other options:

-In The Emperor's Name . A very light warband skirmish game set in the 40k universe, already has rules for hive gangs and a unit creation mechanic for more obscure charachers.
-Nuclear Renaissance. A great option for those looking for a better set of rules for the Necromunda Ash wastes. Great unit creation mechanic and a solid vehicle creation system.
-Rogue Stars. Will allow you to stat up and army any mini in any sci-fi setting. However, I will say that the small scope of Rogue Stars might be better suited for an Inquisitor style setting.
-This is Not a Test. I was involved in the playtesting for this. It's a post-apoc game that would work well in a Necro setting.. Like the above games it has supplied units and unit creation. The rules are a bit more modern, but the campaign system is very similar to Necromunda in a good way.

As long as you have access to the fluff, (and Necromunda has TONS of free fluff, background, etc that has been made free to the public) and a willing friend there's no reason not to try other rule systems. Consider also that NucRen and ITEN are both free and the others are quite affordable, so there's very little financial risk involved. Don't buy the lie that you have to take your rules, fluff and minis from one company. It may be true for some 40k Tourneys, but with small side games like Necromunda there's no reason to be dogmatic.

 Brother SRM wrote:
 Fenrir Kitsune wrote:
Wayniac wrote:
I hope so; Maybe they can take the idea for Necromunda and make it into a 28mm Inquisitor type thing, that would be really cool as well I think.


Already exists and is very popular.

http://empireofghosts.blogspot.co.uk/p/inquisimunda-resources.html


But it would be a lot more popular if more people knew about it and it was GW-supported with special models and such.


True, but even when it was being supported, Inquisitor was still very much a DIY system. To really get deep into it you had to do ALOT of conversions. Inquisimunda had a spike of interest 7 years ago or so, but has kind of receded since then. Still, the huge number of suitable figures that are either in production by GW, OOP but common used or made by other manufacturers means that it's quite easy to put together a force. With GW's reintroduction of Genestealer cults, Chaos cultists and Adeptus Mechanicus it's easier than ever to get into it. I would add also that the folks over at yaktribe have a new version of Inquisimunda that is based on the Empire of Ghosts version but a bit more refined.

Necromunda has, for the past 15+ years also been very much a DIY proposition. Still, it's maintained a fairly strong fanbase, hence the common mentions on Dakka and the well supported Yaktribe forum.

My advice to anyone wanting to play Necromunda has always been just do it. Don't wait for GW or anyone else. The minis not hard to find, and if you can't stomach the collectors prices there are LOTS of very good alternatives. The rules are free and compared to other specialist games it's not hard to find an opponent or to prepare both sides of a game.

Of course my advice to anyone who wants a wargame experience that isn't mainstream is to just do it. Find a friend, grab some rules, choose and paint up your minis and get playing!

This message was edited 1 time. Last update was at 2016/11/02 15:20:19


Chicago Skirmish Wargames club. Join us for some friendly, casual gaming in the Windy City.
http://chicagoskirmishwargames.com/blog/


My Project Log, mostly revolving around custom "Toybashed" terrain.
http://www.dakkadakka.com/dakkaforum/posts/list/651712.page

Visit the Chicago Valley Railroad!
https://chicagovalleyrailroad.blogspot.com 
   
Made in us
Member of a Lodge? I Can't Say




'Murica! (again)

I bet we are, necromunda first I wager but these busy guys probably won't have that next game until summer at the earliest. Only an opinion.

co-host weekly wargaming podcast Combat Phase
on iTunes or www.combatphase.com
 
   
Made in gb
Major




London

 Brother SRM wrote:
 Fenrir Kitsune wrote:
Wayniac wrote:
I hope so; Maybe they can take the idea for Necromunda and make it into a 28mm Inquisitor type thing, that would be really cool as well I think.


Already exists and is very popular.

http://empireofghosts.blogspot.co.uk/p/inquisimunda-resources.html


But it would be a lot more popular if more people knew about it and it was GW-supported with special models and such.


Not everyone needs to be breastfed by GW. Plenty of people doing their own thing within the worlds given. DIY!

This message was edited 1 time. Last update was at 2016/11/02 21:39:08


 
   
Made in au
Norn Queen






 Eilif wrote:
I kind of agree with HBMC that Infinity, mercs and similar games are poor substitutes for Necromunda. They don't have the same background, there's little room for creating Necromunda-like units and the rules themeselves don't offer an experience that matches the Necromunda universe.


It's funny, our group went to Infinity looking for a Necromunda substitute. None of us are anticipating a new Necromunda anymore, it's just a flat out better game than GW can craft these days.

This message was edited 1 time. Last update was at 2016/11/03 04:24:21


 
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

So to recap...

-There is no firm news or indication of new Necromunda or Mordheim editions or even of the old models coming back.
-Boy it would sure be nice if they did.
-There's plenty of other options out there you can start like, tomorrow.

Yes?

 
   
Made in gb
Stone Bonkers Fabricator General




We'll find out soon enough eh.

 Kid_Kyoto wrote:
So to recap...

-There is no firm news or indication of new Necromunda or Mordheim editions or even of the old models coming back.
-Boy it would sure be nice if they did.
-There's plenty of other options out there you can start like, tomorrow.

Yes?


Why do people always seem eager to shut down these kinds of discussions with that "you can just play [X game that isn't the subject of discussion]" stuff? If you don't want to discuss/speculate about what's coming from the Specialist Games division now we know they exist, don't read the threads.

 VeteranNoob wrote:
I bet we are, necromunda first I wager but these busy guys probably won't have that next game until summer at the earliest. Only an opinion.


We're already pretty sure Adeptus Titanicus is coming around April next year. Rumours said first half of 2017, and since then we've found out BL are releasing a Titan Legion novel in April, so it's a safe bet that's a tie-in.

As for Necromunda and Mordheim - the first is a virtual certainty, but when it comes is another thing.

Sadly, I doubt they'll give us Mordheim. Firstly, because I doubt the paranoia of the main design studio would permit the SG guys to launch what they would doubtless see as competition for AoS. Second, because even if they were inclined to allow it, they would doubtless insist it tie in to the new AoS setting, in which case it's not actually Mordheim any more just AoS draped in the shredded remains of Mordheim's carcass. And third, because it would be far too rational and sensible to have tabletop products ready to roll in time to tie in with the forthcoming Total War: Warhammer games, as evidenced by the fact they they blew up the whole setting those games take place in right before the first wildly successful game in the trilogy came out - a sane company would be scrabbling to have Mordheim and Warmaster tee'd up to coincide with the next two installments and would be trying to set up extensive cross-promotion with SEGA and CA; Mordheim lets you hook in some of the videogame crowd with a low model count system to get them used to the idea, then Warmaster with the final game in the trilogy lets you push tabletop as an endless continuation of the experience they loved on their computer. But for all their recent improvements, such as they are, and for all that the usually-somewhat-rational FW team appear to be heavily involved in the new SG venture, GW are still GW so inexplicably missed opportunities and counter-productive decisions will likely remain the order of the day.

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
Made in nl
Dakka Veteran





 Yodhrin wrote:

We're already pretty sure Adeptus Titanicus is coming around April next year. Rumours said first half of 2017, and since then we've found out BL are releasing a Titan Legion novel in April, so it's a safe bet that's a tie-in.

As for Necromunda and Mordheim - the first is a virtual certainty, but when it comes is another thing.

Sadly, I doubt they'll give us Mordheim. Firstly, because I doubt the paranoia of the main design studio would permit the SG guys to launch what they would doubtless see as competition for AoS. Second, because even if they were inclined to allow it, they would doubtless insist it tie in to the new AoS setting, in which case it's not actually Mordheim any more just AoS draped in the shredded remains of Mordheim's carcass. And third, because it would be far too rational and sensible to have tabletop products ready to roll in time to tie in with the forthcoming Total War: Warhammer games, as evidenced by the fact they they blew up the whole setting those games take place in right before the first wildly successful game in the trilogy came out - a sane company would be scrabbling to have Mordheim and Warmaster tee'd up to coincide with the next two installments and would be trying to set up extensive cross-promotion with SEGA and CA; Mordheim lets you hook in some of the videogame crowd with a low model count system to get them used to the idea, then Warmaster with the final game in the trilogy lets you push tabletop as an endless continuation of the experience they loved on their computer. But for all their recent improvements, such as they are, and for all that the usually-somewhat-rational FW team appear to be heavily involved in the new SG venture, GW are still GW so inexplicably missed opportunities and counter-productive decisions will likely remain the order of the day.


and yet we got bloodbowl, which doesn't appear to set in the age of sigmar world, seeing how the starter set lacks any stormcast, which are after all the posterboys of AoS

 
   
Made in gb
Major




London

terry wrote:


and yet we got bloodbowl, which doesn't appear to set in the age of sigmar world, seeing how the starter set lacks any stormcast, which are after all the posterboys of AoS


BB wasn't really set in the normal Old World either.
   
Made in nl
Dakka Veteran





 Fenrir Kitsune wrote:
terry wrote:


and yet we got bloodbowl, which doesn't appear to set in the age of sigmar world, seeing how the starter set lacks any stormcast, which are after all the posterboys of AoS


BB wasn't really set in the normal Old World either.

it was set in an alternate old world, just like how mordheim was in the past of the old world. So mordheim is still a possibility

 
   
Made in us
Dakka Veteran






You know, judging by the "re-release" of Warhammer Quest, I wouldn't get my hopes up even if the new Specialist Games put out a box labeled "Necromunda". There's no telling how much it would change, or if there would be a robust campaign system at all. Silver Tower lacking any sort of the customization found in the old WHQ Roleplay Book has left me with zero faith in any future GW remakes of old favorites.
   
Made in gb
Major




London

terry wrote:
 Fenrir Kitsune wrote:
terry wrote:


and yet we got bloodbowl, which doesn't appear to set in the age of sigmar world, seeing how the starter set lacks any stormcast, which are after all the posterboys of AoS


BB wasn't really set in the normal Old World either.

it was set in an alternate old world, just like how mordheim was in the past of the old world. So mordheim is still a possibility


Still the old world, mind. The now extinct old world.
   
Made in nl
Dakka Veteran





 Fenrir Kitsune wrote:
terry wrote:
 Fenrir Kitsune wrote:
terry wrote:


and yet we got bloodbowl, which doesn't appear to set in the age of sigmar world, seeing how the starter set lacks any stormcast, which are after all the posterboys of AoS


BB wasn't really set in the normal Old World either.

it was set in an alternate old world, just like how mordheim was in the past of the old world. So mordheim is still a possibility


Still the old world, mind. The now extinct old world.

just like blood bowl is in the old world, an alternate version of the old world, but still the old world

 
   
Made in us
Brigadier General






Chicago

 -Loki- wrote:
 Eilif wrote:
I kind of agree with HBMC that Infinity, mercs and similar games are poor substitutes for Necromunda. They don't have the same background, there's little room for creating Necromunda-like units and the rules themeselves don't offer an experience that matches the Necromunda universe.


It's funny, our group went to Infinity looking for a Necromunda substitute. None of us are anticipating a new Necromunda anymore, it's just a flat out better game than GW can craft these days.


If you're looking for a well-written, modern warband size sci-fi wargame then Infinity is a great choice and certainly it's a better ruleset than anything GW has written in a long time. I don't know much about Infinity as a campaign though. Does it have a good detailed campaign system?

For my group though, we wanted to actually play "Necromunda". There's no denying that even my favored NCE version is still old-school and mechanically based on 2nd edition 40k. The difference is that it's well edited, more balanced and alot of fun.

I agree that we're not holding our breath for the new Necromunda. We all came up in the 80/90's so we love the classic figs, fluff, etc and we started (or restarted) playing a couple years ago before there was any thought that GW would bring it back. However, I have started downloading every Necromunda doc I can though, just in case GW pairs a new edition of Necro with a C&D regarding the distribution of all the Necro material that they distributed for free but still have copyright over.


Automatically Appended Next Post:
 Psychopomp wrote:

You know, judging by the "re-release" of Warhammer Quest, I wouldn't get my hopes up even if the new Specialist Games put out a box labeled "Necromunda". There's no telling how much it would change, or if there would be a robust campaign system at all. Silver Tower lacking any sort of the customization found in the old WHQ Roleplay Book has left me with zero faith in any future GW remakes of old favorites.


That's my thoughts as well. There's a very good chance that -if it comes back- Necromunda wilI be a one-off boardgame with miniatures.

I generally reject GW pricing, but if the figs are good, Nostalgia will probably drive me to buy even a one-off Necromunda box. However, I wouldn't expect it to be more than a source of figs and possibly a bit of new fluff and art.

This message was edited 1 time. Last update was at 2016/11/03 14:00:22


Chicago Skirmish Wargames club. Join us for some friendly, casual gaming in the Windy City.
http://chicagoskirmishwargames.com/blog/


My Project Log, mostly revolving around custom "Toybashed" terrain.
http://www.dakkadakka.com/dakkaforum/posts/list/651712.page

Visit the Chicago Valley Railroad!
https://chicagovalleyrailroad.blogspot.com 
   
Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

HBMC - Yes i get your point, no offence taken. My justification for my kind of post is that there are a lot of people who have no conception of games outside of GW releases. I was one of them once!

So if they're after something 'sci-fi' or 'post-apoc' or 'gangs fighting' (or whatever) there is probably something else out there that can satisfy that itch.

But yes, if you like Necromunda because it is what it is (as someone who likes the game, loved it back in the day, I understand that) then yes they will have to wait (unless, of course, they just take the fan-supported route, which sounds like it is thriving)

 Kid_Kyoto wrote:
So to recap...

-There is no firm news or indication of new Necromunda or Mordheim editions or even of the old models coming back.
-Boy it would sure be nice if they did.
-There's plenty of other options out there you can start like, tomorrow.

Yes?


Think that is pretty much it !

This message was edited 1 time. Last update was at 2016/11/03 18:05:22


Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
Small but perfectly formed! A Great Crusade Epic 6mm project: https://www.dakkadakka.com/dakkaforum/posts/list/694411.page

 
   
Made in de
Longtime Dakkanaut





It looks like the next Specialist Design Studio game after AT will be Necromunda. This was communicated by Forgeworld. There will also be a new Mordheim by the same team. Atia posted about it on her blog and on B&C

I found these

https://war-of-sigmar.herokuapp.com/bloggings/1165#comment-2899011584

http://www.bolterandchainsword.com/topic/326669-necromunda-upcoming/#entry4525784


This message was edited 3 times. Last update was at 2016/11/03 18:33:12


 
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

Certainly good news!

(breath not held...)

 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

I've heard from one freelance sculptor that GW / FW is actively searching for talent outside of Nottingham for these projects, especially amongst the ranks of third-party bits suppliers.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Pacific wrote:
HBMC - Yes i get your point, no offence taken. My justification for my kind of post is that there are a lot of people who have no conception of games outside of GW releases. I was one of them once!

So if they're after something 'sci-fi' or 'post-apoc' or 'gangs fighting' (or whatever) there is probably something else out there that can satisfy that itch.

But yes, if you like Necromunda because it is what it is (as someone who likes the game, loved it back in the day, I understand that) then yes they will have to wait (unless, of course, they just take the fan-supported route, which sounds like it is thriving)
Hey I used to have no concept of games outside of GW. As it happens the 40K RPGs are what introduced me to the larger world, as I sought out newer and newer minis to represent various things in the game. The Necromunda minis have also served me will in those games as well. I want more Necromunda because it is my fav GW game above anything they've ever made. Can you imagine modern day plastics for the game?

 treslibras wrote:
Who the frack cares about what YOU want? Are you the OP?
Pacific seemed to take my post as it was intended. You on the other hand decided to be an ass about it and put my post down to 'egocentrism'.

Good job.


This message was edited 2 times. Last update was at 2016/11/04 08:18:29


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Stone Bonkers Fabricator General




We'll find out soon enough eh.

Warhams-77 wrote:
It looks like the next Specialist Design Studio game after AT will be Necromunda. This was communicated by Forgeworld. There will also be a new Mordheim by the same team. Atia posted about it on her blog and on B&C

I found these

https://war-of-sigmar.herokuapp.com/bloggings/1165#comment-2899011584

http://www.bolterandchainsword.com/topic/326669-necromunda-upcoming/#entry4525784




Sadly the most important question in the comments there remained unanswered; are we getting Mordheim, or Age of Notheim: Rise of the Stormcast 2 - Revenge of the Bloodybloodwarriors of Blood?

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
 
Forum Index » Dakka Discussions
Go to: