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Compel wrote: I'd be quite happy if it was about 4 guys comfortably sitting, to be honest. - Seems a sensible size to me.
Having ridden in several types of tracked and wheeled military vehicles (and flown in rotary and fixed wing aircraft), I can assure you, 'comfortably sitting' really isn't a factor when you have all your gear. Being able to cram in 4 geared up troopers would be fine. If that cab is a one person cab I'm not sure how well that works.
Every time a terrorist dies a Paratrooper gets his wings.
I'm not sure where that sketch (render?) with scale is/was posted, nor if the scale has remained the same to the point we're at now. For some reason I'm thinking it went (in our minds, at least) from SUV/Hummer sized to closer to large quad bike/John Deere sized.
TheWaspinator wrote: Yeah, bases kind of mess with transport capacity. It's kind of hard to fit into the back of a truck when everyone is wearing giant frisbees on their ankles.
I always have thought of the bases as 5' wide garbage can lids...
BobtheInquisitor wrote: I feel like such a dork for this, but what are the best games to play that don't have a rage quit and watch TV suppression mechanic? I know my group of friends and family, and any mechanic that results in "roll a die to see if you even get to attempt to move next turn" is pretty much grounds for assault in their eyes.
For the record, my most patient gamer friend is my brother...who moved 500 miles away. My next most patient is father who got through almost two games of KoW (thanks for the lists, Azazel!) before declaring it was too complicated for him to follow and that "Dungeons and Dragons" (What he calls FFG's Descent) is about as complex a game as he can handle.
I'm betting (well, buying) Mars Attacks will work when the boy is old enough, but jeez. Simulating real soldiers' experiences in real combat? How many turns do we spend getting STD tests and hiring divorce lawyers?
ROFL I've been in and around the military almost my whole life and that's as real as it gets brother..
Gotta test to see if you're hung over before the fight too... and if you forgot to do Combat Gaks then you're in for some brown when the shooting starts.
Mars Attacks had my boys amused quite a while. I have no idea what the mechanics are like just that they disappeared with the box on Christmas and they played several times. Try VOID 1.1. The rules are free on Scotia Grendel's site or you can order the books if you prefer. The sculpts are a bit dated but still as good or better than a lot of ranges and the prices are reasonable.
Thanks for the recommendation! I actually have that rule book lying around. I've only opened it for the fluff so far. Hope I can get away with a lot of counts as.
Anyone know if Mantic is planning to resin the Mars Attacks rules? It might be nice not to let that ruleset Troop like a Starship if you get me.
Andrew Gribben to MANTIC MADNESS
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I head up Geiger the company behind Mantic Digital and the technology that powers the Pledgemanager (please don't hurt me). We've opened up a new support channel over Slack and thought you guys might be interested. You can sign up at the link below.
Finally getting ready to do the pledge manager, so lemme get some opinions. I'm at the $115 level. I already have a ton of plastic enforcers from Deadzone and the new ones from Deadzone Infestation so I don't need more Enforcers, but I do want the vehicles.
Seems like the best bet for me would be to get the Interceptor battle group with my pledge especially with the resin add on bits to make that one special type?
I want to get a few GCPS things to mess around with, so add the GCPS Hornet freebie?
Then I'm thinking, for paid add-ons, one Mule, and then one of each of the KS exclusive Enforcer, GCPS person, and the Blaine exclusive. Then one each of the new metal Enforcer anti-tank and heavy support squads, and maybe some plastic GCPS dudes. Other than some fancy Enforcer dice, that should about cover me for "add unreleased stuff to my existing Enforcer army, and dabble in the GCPS a little bit" angle that I'm going for, right?
This message was edited 1 time. Last update was at 2016/03/04 14:49:56
"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke
Andrew Gribben to MANTIC MADNESS
.
I head up Geiger the company behind Mantic Digital and the technology that powers the Pledgemanager (please don't hurt me). We've opened up a new support channel over Slack and thought you guys might be interested. You can sign up at the link below.
Mantic support is slack, yes.
The old meta is dead and the new meta struggles to be born. Now is the time of munchkins.
I thought "Over Slack" was the name . Like overstock.com, but they just have a bunch of slack that they are trying to get rid of.
LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13
I'd put you on ignore for that comment, if I could...Alpharius 2/11/14
Thank you to everyone who participated in the our public play-testing. Your feedback was invaluable and we continued to make changes based on it right up until the last minute, Which is why I am now able to announce that…
The Deadzone Rulebook has gone to print!
After much of proof reading (and some more double checking on top of that), we have sent the files off to the printers to be turned into a stunning new hardback book. This new rule book will include full rules for playing games of Deadzone, which have been clarified, streamlined and re-balanced, all with your help!
There will be full force lists for each faction, special rules and equipment to customise your strike teams with, scenarios and a revamped campaign section. This is almost the last step in our preparations for dispatch. We’re now just waiting on the final pieces of stock to arrive at the warehouse. We’ve double and triple checked out picking sheets and stock levels and have done some testing, too. We will begin sending pledges out to backers in late March.
On top of that, we've finished painting on some of the new models for them to be used in the book - take a look!
Now that the rulebook has gone to print and we’d thought you like to see some pages from it, too.
I like these sculpts, I think the Ogre could be rescued with a headswap. I still think that Mantic need better painted (or perhaps better photography? They just look a bit washed out) examples to show of their miniatures though.
This message was edited 1 time. Last update was at 2016/03/09 17:15:46
I like these sculpts, I think the Ogre could be rescued with a headswap. I still think that Mantic need better painted (or perhaps better photography? They just look a bit washed out) examples to show of their miniatures though.
Its okay, I pearsonally helped to proofread the entire book and while it had lost of mistakes to start with, we fixed them all.
Seriously though, page XXX and similar references/ placeholder images are the only things out of the RC's hands when it comes to proof-reading, it should be a very solid book, much better than v1.
Mantic really likes the bright and colourful on their Sci-fi stuff. The ogre is really cool. I doubt that the head will be hard to get off. Even if it's set up like the DZ1 stuff it should be easy to change. I like the hood though myself though. I don't like the blue on the shock trooper personally. The lancer is perfect though.
I really like that Terraton. I kind of wish I had ordered him. I didn't think I would like that Sphyr either, but he also looks really good. I'm sure these are all resin protoypes and the production pieces won't be quite so nice looking, but so far, these all look really good. I don't think I pledged for any of these, but now I'm wishing I had, so good job on making me want these, Mantic.
On a whim, I went over to Mantic's site to check if some of the Deadzone items I hadn't seen at retail were listed on their site. Apparently Mantic has removed all of the Deadzone and Warpath stuff from their web shop. I understand removing Deadzone V1, but why remove the miniature packs?
You're talking about all those metal figures right? The rebs swordmaster, the plague enforcer, the dead body tokens, the enforcer with special weapon...?
I don't think those ever saw the light of day outside of the pledge manager.
Poorly lit photos of my ever- growing collection of completely unrelated models!
@Barzam All the DZ1 stuff comes with cards. I imagine a repackaging is happening to all that stuff. Sucks as I wanted some of the Dorf Militia(Steel Warrior V1). I wanted 10.
I wonder why the Marauder is not the leader version. seems like be more interesting to see painted.
This message was edited 2 times. Last update was at 2016/03/09 17:52:43
<3 Teraton Shock Trooper and Sphyr Lancer. If they are sold in any medium but metal, I'll get them...unless they have KDM level prices.
I would love to see a plastic rebel kit that included the parts to make, say, one Teraton, one Sphyr, one 'happy feet', and some other alien with separate (and thus poseable) arms and heads, with maybe a second head or weapon choice each. One thing Mantic does really well is give us a variety of interesting aliens. The DBX boxes are a gold mine for armored aliens to convert, but HIPS would make them much more attractive.
skarsol wrote: There are both proofreading errors and gameplay issues shown on the rulebook images in the update. Good job!
Specifically?
Rolling Command - 2) Re-Roll: Which player has Initiative? Looking for a boldfaced Initiative I see it's the person taking their Turn, but Rolling Command happens before Turns do. (Reading on, we discover how to resolve this on turns 2+, but you have to hunt for it. I assume a die roll will resolve it turn 1, but that's not specified here.)
When using the format "Word: Description" the Description sometimes starts with a capital, sometimes doesn't.
Rolling Command column 2: "each die is discarded when used." Although in common speak, 'dice' is becoming singular, professional writing probably should still use die. Edit: They use "die" properly in other locations, so they forfeit the "common speak" excuse!
Similarly, the Dice Symbol should be Die symbol, but that's arguable since it's a proper noun and they can call it whatever they want.
Throughout, the oxford comma is sometimes used, sometimes not.
Symbol Callout - Dice Symbol: Last sentence should be "You may spend any number of Dice Symbol results..." (no s on Symbol)
That's on the first image.
Edit: Since it jumped out at me, on the 2nd image: "so in a 150 point games" is wrong.
This message was edited 5 times. Last update was at 2016/03/09 18:11:00
You first point isn't really clear but I assume your asking about initiative?
Check page 14 on the beta 1.5 doc. Its under "Setting up the Game" which comes before "Playing the Game".
Remember that the rules are written by a single person than expanded,cleaned and proofread by a committee from all over the world. I guess it could be mildly annoying for clarity.
but context should eliminate any clarity issues regarding dice.
This input could have been helpful during the well publicized beta, why not bring up these issues then?
Think Mantic might have used an older pdf to take those sample pages from, those are definitely things that got cleaned up in our proofreading pass, we sorted out nearly around 160 errors in total.
You first point isn't really clear but I assume your asking about initiative?
Check page 14 on the beta 1.5 doc. Its under "Setting up the Game" which comes before "Playing the Game".
Remember that the rules are written by a single person than expanded,cleaned and proofread by a committee from all over the world. I guess it could be mildly annoying for clarity.
but context should eliminate any clarity issues regarding dice.
This input could have been helpful during the well publicized beta, why not bring up these issues then?
Because I don't expect them to give me models for free. Reliance on crowdsourced editing is why reading modern rulebooks tends to make me cry. (Although it's not specific to them, GW still lets typos through as well (and we wont talk about their ambiguous phrasing), but I suspect there is a shortage of good editors in the business now, likely because noone wants to pay them. )
And yeah, I was just going off the information presented in that one image. It's the basic "How to play" section but it relies on information in a different location (I assume page 14) and doesn't tell you where.
scarletsquig wrote: Think Mantic might have used an older pdf to take those sample pages from, those are definitely things that got cleaned up in our proofreading pass, we sorted out nearly around 160 errors in total.
Why are my "Adventurers Companion" senses tingling?
scarletsquig wrote: Think Mantic might have used an older pdf to take those sample pages from, those are definitely things that got cleaned up in our proofreading pass, we sorted out nearly around 160 errors in total.