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![[Post New]](/s/i/i.gif) 2008/12/23 20:00:06
Subject: Are Necrons unbeatable?
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Freaky Flayed One
England
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Well i have recently been implementing the plan developed partially by myself and my fellow dakka dakka's (namely "extrenm(54)".
My main opponants are Orks, Space Marines and Chaos, all of which are practicly crying over my newly developed strategy. The strategy involves fielding warriors, lord, destroyers and of course monoliths, this works by firing at the enemy until they reach me. If they reach me i teleport (using a monolith or veil of darkness) miles away over the board leaving myself more shots.
They claim it is impossible to beat after trying many tactics.
Tanks get beaten by gauss.
Deep striking results in necrons teleporting away
Firing back fails as monolith+necrons = supreme fire power.
Are they mistaken?
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Workers of the world unite; you have nothing to lose but your chains. - Karl Marx |
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![[Post New]](/s/i/i.gif) 2008/12/23 20:02:34
Subject: Are Necrons unbeatable?
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Junior Officer with Laspistol
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I once beat a necron force by having the majority of the enemy teleport into the side of a building, forcing phase out.
Best. Game. Ever.
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![[Post New]](/s/i/i.gif) 2008/12/23 20:07:36
Subject: Are Necrons unbeatable?
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Lead-Footed Trukkboy Driver
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Darth wrote:
Are they mistaken?
Um, yes.
Catch them. Beat them in hth, Sweep them. Repeat.
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![[Post New]](/s/i/i.gif) 2008/12/23 20:09:22
Subject: Re:Are Necrons unbeatable?
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Regular Dakkanaut
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Is the chaos player not using power weapons... or any CC whatsoever? Plague marines should be batting left handed vs Crons...
Are the orks not wielding Fists? No trukks... no wagons... what gives?
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Adepticon Pics...
http://s169.photobucket.com/albums/u215/theblklotus/ |
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![[Post New]](/s/i/i.gif) 2008/12/23 20:09:59
Subject: Are Necrons unbeatable?
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Renegade Inquisitor with a Bound Daemon
Tied and gagged in the back of your car
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Maybe they should stop footslogging, and work on actually using some fast units to CC you.
All three armies have bikes, orkz have Stormboyz(rediculously fast infantry) and Kommandos(with Snikrot, they can attack from any table edge, and even without him, they can infiltrate), as well as blazingly fast trukks, SMs have drop pods and jump infantry, and Chaos also have jump infantry.
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This message was edited 1 time. Last update was at 2008/12/23 20:12:10
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![[Post New]](/s/i/i.gif) 2008/12/23 20:12:55
Subject: Are Necrons unbeatable?
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Joined the Military for Authentic Experience
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Close combat armies should be able to hit your units of warriors hard enough to wipe them in one round. If that happens more than twice you've probably phased out.
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![[Post New]](/s/i/i.gif) 2008/12/23 20:16:57
Subject: Are Necrons unbeatable?
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Tzeentch Veteran Marine with Psychic Potential
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they could just implement the same tactic on you & shoot your warriors to death. If their builds were shooty enough they could outgun you & force you to phase out.
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=====Begin Dakka Geek Code=====
DQ:80-S---G+MB-I+PW40K00#-D++A+/fWD-R++T(M)DM+
======End Dakka Geek Code======
"I just scoop up the whole unit in my hands and dump them in a pile roughly 6" forward. I don't even care."
- Lord_Blackfang on moving large units
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![[Post New]](/s/i/i.gif) 2008/12/23 20:32:06
Subject: Re:Are Necrons unbeatable?
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Stinky Spore
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You have to charge them and rip them to shreds  but its to hard to kill the monilith with them
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![[Post New]](/s/i/i.gif) 2008/12/23 20:41:52
Subject: Re:Are Necrons unbeatable?
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Deadshot Weapon Moderati
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Unbeatable? Not in the slightest. Difficult? Yup.
They need to study what you are doing and react accordingly. With out seeing their lists and the table you are playing on I have little to offer.
However mobility and speed would seem to be the key. Warriors drop fast to CC so that would be the trick as I see it. So the answer, to me anyway, lies in the ability to make the above statement possible. That would be APC's and using them as cover when they die. Also jump packs units and bikes. Also make sure when you hit the warriors in CC you need to ensure you win by at least 4 so you can sweep them away.
Just my 2 cents...
P.S. I know easier said then done but if it was easy you wouldn't have bothered posting now would you.
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![[Post New]](/s/i/i.gif) 2008/12/23 22:50:00
Subject: Re:Are Necrons unbeatable?
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Regular Dakkanaut
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Necrons are very easy to beat in 5th edition. You basically just get things into close combat and watch them disapear with the sweeping advance rule. And focus on "Necron" models and force a phase out. You can ignore everything else. Ignore the Monoliths, they are automatically phased out with the whole Necron force.
Teleporting wont save Necrons in 5th edition. Once the Monoliths are on the board they are slow moving (just try and run away from Orks for instance....)  . And if the Necron player uses Veil of Darkness that means he's teleporting away from other units of the same type and clumping them up. Drop some blast weapons on him, destroy the squad, and he won't get a We'll Be Back roll because he won't be within range of another unit of the same type.
~Logic
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40k since 1994. Too many RTTs to count. |
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![[Post New]](/s/i/i.gif) 2008/12/23 23:08:56
Subject: Are Necrons unbeatable?
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Committed Chaos Cult Marine
Lawrence, KS (United States)
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Considering that I've beaten Necrons more than anything else (besides possibly Black Templars), I'd say no.
Necrons are most definetly not unbeatable.
I just learned not to use my Tyranids against them.
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Pain is an illusion of the senses, Despair an illusion of the mind.
The Tainted - Pending
I sold most of my miniatures, and am currently working on bringing my own vision of the Four Colors of Chaos to fruition |
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![[Post New]](/s/i/i.gif) 2008/12/24 11:19:29
Subject: Are Necrons unbeatable?
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Ravager
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Your friends are clearly slowed. My sympathies to them.
Necrons are one of the worst armies in 5th ed. Not THE worst, but pretty damn bad.
Amusingly, Orcs and Chaos are two of the best.
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![[Post New]](/s/i/i.gif) 2008/12/24 12:27:43
Subject: Are Necrons unbeatable?
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Stalwart Ultramarine Tactical Marine
Staffordshire
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I haven't played Necrons yet, (I'm still fairly new), but in the case of teleporting away... Like somebody else said, I can't really say much without looking at the terrain you use, but SM Devastator squads could hurt if they were close enough, and a SM Chapter Master can use an orbital barrage. Like I say, I'm no expert, but just my idea of what could work.
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'They are my Space Marines; And They Shall Know No Fear' - The Emperor of Mankind
'We are the slayers of kings, the destroyers of worlds, bringers of ruination and death in all its forms. Let none stay our wrath' - Captain Cato Sicarius
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![[Post New]](/s/i/i.gif) 2008/12/24 12:32:36
Subject: Are Necrons unbeatable?
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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Once your Monoliths are down, you are left with not only a significant hole in your line, but also a significant hole in your plan....
Granted it's easier said than done, but concetrated anti-tank power will hump them sure as night follows day.
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![[Post New]](/s/i/i.gif) 2008/12/24 13:43:59
Subject: Are Necrons unbeatable?
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1st Lieutenant
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Outflanking HtH units. Basically you can only teleport so many units a turn, you hit more than that many and it soon becomes more detrimental to you.
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![[Post New]](/s/i/i.gif) 2008/12/24 14:40:58
Subject: Are Necrons unbeatable?
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Joined the Military for Authentic Experience
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MDG: I wouldn't reccomend shooting at monoliths. Even with lascannons being fired byspace marines you're not likely to bring them down. Railguns are about your best bet. If you can kill enough Necrons, the Monoliths vanish anyway. And hand to hand is the easiest way to do that.
That sort of necron build is the only army I ever beat on turn 2. Phase Out is a really dumb rule.
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![[Post New]](/s/i/i.gif) 2008/12/24 14:47:11
Subject: Are Necrons unbeatable?
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The Hammer of Witches
A new day, a new time zone.
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Darth wrote:Well i have recently been implementing the plan developed partially by myself and my fellow dakka dakka's (namely "extrenm(54)".
My main opponants are Orks, Space Marines and Chaos, all of which are practicly crying over my newly developed strategy. The strategy involves fielding warriors, lord, destroyers and of course monoliths, this works by firing at the enemy until they reach me. If they reach me i teleport (using a monolith or veil of darkness) miles away over the board leaving myself more shots.
They claim it is impossible to beat after trying many tactics.
Tanks get beaten by gauss.
Deep striking results in necrons teleporting away
Firing back fails as monolith+necrons = supreme fire power.
Are they mistaken?
Yes. Necrons are currently one of the weakest lists in 5th edition. If your opponents are routinely getting their tails kicked, the problem is either with them, the table setup, or some other external factor. The SM player might want to look into terminators, since Necrons get absolutely buggered by 2+ saves.
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"-Nonsense, the Inquisitor and his retinue are our hounoured guests, of course we should invite them to celebrate Four-armed Emperor-day with us..." Thought for the Day - Never use the powerfist hand to wipe. |
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![[Post New]](/s/i/i.gif) 2008/12/24 14:48:41
Subject: Are Necrons unbeatable?
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Joined the Military for Authentic Experience
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And powerfists. They don't like powerfists either.
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![[Post New]](/s/i/i.gif) 2008/12/24 15:13:02
Subject: Are Necrons unbeatable?
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Grumpy Longbeard
New York
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Is this thread a joke? Necrons are downright terrible in 5th edition. The only thing they are good at is killing non-MEQ infantry and even that is completely negated by the overabundance of cover saves.
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![[Post New]](/s/i/i.gif) 2008/12/24 15:51:02
Subject: Are Necrons unbeatable?
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Banelord Titan Princeps of Khorne
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Danny Internets wrote:Is this thread a joke?
Seriously, is it?
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![[Post New]](/s/i/i.gif) 2008/12/24 16:49:40
Subject: Are Necrons unbeatable?
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Hardened Veteran Guardsman
CNY
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For when you make em more shooty: shoot them until there's nothing else within 6" of the unit so they won't be back, for the shooty armies. Ignore the monoliths and focus on warriors, and focus on a phase out.
For when you make em more choppy: Assault. Seriously, just assault. Their leadership 10 becomes leadership 7 when you win an assault by 3. Then either take them in a sweeping advance. Repeat.
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STAND FAST AND DIE LIKE GUARDSMEN |
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![[Post New]](/s/i/i.gif) 2008/12/25 21:58:51
Subject: Are Necrons unbeatable?
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Freaky Flayed One
England
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Can you "ignore" three monoliths firing large blast explosions and teleporting necrons for more rapid fire?
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Workers of the world unite; you have nothing to lose but your chains. - Karl Marx |
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![[Post New]](/s/i/i.gif) 2008/12/25 22:36:52
Subject: Are Necrons unbeatable?
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Joined the Military for Authentic Experience
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Not only can you, you definitely should.
What points are you at? Even at 1750 3 monoliths is a huge amount of your points.
Makes phase out easier and more attractive. I can actually think of very few situations I wouldn't go for phase out over any other victory condition.
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![[Post New]](/s/i/i.gif) 2008/12/25 22:52:25
Subject: Are Necrons unbeatable?
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Fireknife Shas'el
All over the U.S.
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Two words, Rail Guns
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Officially elevated by St. God of Yams to the rank of Scholar of the Church of the Children of the Eternal Turtle Pie at 11:42:36 PM 05/01/09
If they are too stupid to live, why make them?
In the immortal words of Socrates, I drank what??!
Tau-*****points(You really don't want to know) |
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![[Post New]](/s/i/i.gif) 2008/12/25 23:00:40
Subject: Are Necrons unbeatable?
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Dominar
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Glancing away tanks really doesn't work all that well unless your opponent is fielding like... 1 tank.
Imperial Guard, that's right, IG, can beat crons just by throwing S8 templates down range at them.
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![[Post New]](/s/i/i.gif) 2008/12/26 03:05:57
Subject: Are Necrons unbeatable?
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Hellacious Havoc
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Necrons blow. Loota the destroyers and advance trukks on an 18" charge. They blow up the trukk and you disembark from the front affectively giving you 20" of movement that turn. Advance full the next turn and Waghh! if necessary. The necrons will fall. I also love bringing a warboss with klaw against a monilith, the fastest way to pop one in the entire game (Deff Dred w/4 DCCWs is great too but can't move nearly as fast. Given the terrible range of the crons with anything but destroyers and the 6" movement of the Monoliths Orks should be able to pick when and where they engauge with impunity. The last necron army that had your build that I played against with my Orks was phased out by the third turn, and I took the time to whack the monolith. I actually feel sorry for the cron's right now...
Thalor
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![[Post New]](/s/i/i.gif) 2008/12/26 03:37:08
Subject: Re:Are Necrons unbeatable?
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Deadshot Weapon Moderati
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Well a smart opponent using the necrons might surprise you. They are not a duel lash or other such sillyness and don't often appear at the final tables in Ard boys but they can and do win some RTT and local tournys. They require patience to learn and can surprise a quite a few opponents if used correctly. A balanced necron list will give most people headaches. However most people don't play them that way out of fear of phase out. Which often makes them easy to exploit and easy to take out.
True orks have it easier but if you are not tossing down a power build the necrons can be competitive vs orks. Give the guy a break. If the player he is facing know his stuff this can be an uphill battle.
Perhaps we should give the OP and his opponent a little bit more credit then take lootas and you win or your playing your army wrong.
OP. Please tell us about the tables you play on. Terrain and dimensions. How about what do most people in your neck of the woods play? Do you generally gear up to fight hordes or marines. Is the necron player a vet? Are you? Are you 100% familer with his codex? How good are your dice in general? Are his unbelievable?
Perhaps with this info we would have a better place to give advise.
And to Thalor necrons do not blow. I play the crons and the worst I have ever done with them is a tie. Granted they are my 3rd army and are only used about 7 -10 times a year. People gave up on them too early. Remember respect your opponent or he will surprise you and hand you a loss.
Just my 2 cents...
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![[Post New]](/s/i/i.gif) 2008/12/26 04:11:01
Subject: Are Necrons unbeatable?
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Rampaging Furioso Blood Angel Dreadnought
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Yeah, shoot up all those scarabs coming at you. Go ahead. Crons can be nasty; having an all-comers build that does well against them can be a PITA. But yeah, fast HTH units with Fists will make them run like little girls.
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![[Post New]](/s/i/i.gif) 2008/12/28 03:20:19
Subject: Are Necrons unbeatable?
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Regular Dakkanaut
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the only other viable shot against a mono is two fire prisms linking up making a str 10 ap 1 shot, but against an all comers list wasting two pie plates to drop one target isn't the best strategy
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![[Post New]](/s/i/i.gif) 2008/12/28 04:14:51
Subject: Re:Are Necrons unbeatable?
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Longtime Dakkanaut
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sourclams: Imperial Guard, that's right, IG, can beat crons just by throwing S8 templates down range at them.
so true
if the multi-tank HS choices rumor is true,
it'll be a string of sad days in C'tan-land...
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