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Dashofpepper takes the Pink Waaaugh! to 'Ard Boyz semi-finals, Round One  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

Hey folks!

This weekend I drove 8 hours down to Florida to play in the semi-final round of 'Ard Boyz. While there were closer venues, I'm moving to Jacksonville FL for my job, and thought I would check it out!

The semi-finals were held at SunCoast Comics in Jacksonville; I showed up Friday night to practice and ended up helping set up Friday night and Saturday morning instead and getting to meet some cool folks. I'm not used to weather in FL, and while the store had air conditioning to fend off the 102 degree weather, with the air constantly on, it probably didn't get below 90 degrees inside with all the people and the doors constantly opening and closing as people moved around. By the time I left, I had salt-stains on my shirt from sweat drying and resoaking my shirt!

I finally got the official GW Deffrollas and replaced my PVC pipe deffrollas with them. I kept them in the upright position all three games; there are debates about the deffrolla's positioning, counting as hull, shooting from it, being impassable terrain....so I just keep it raised. No requirements about where it is, only that it is represented and paid for in points and it solves all potential rules arguments.

You can find my other battle reports for 'Ard Boyz semi-finals here:

Mission Two
Mission Three

The scenarios for 'Ard Boyz can be found here: 'Ard Boyz Missions.

My army for 'Ard Boyz:

The Pink Waaaugh!

HQ1: Ghazghkull Thraka
HQ2: Big Mek + KFF + Powerklaw

Troop1: 9x Diversified Nobs with Cybork Bodies; Dedicated Battlewagon+Deffrolla+Boarding Plank+Big Shoota+Grabbin' Klaw+Grot Riggers
-Painboy
-Bosspole
-Waaaugh! Banner + Ammo Runt
-Powerklaw
-Powerklaw + Kombi-Rokkit
-Powerklaw + Kombi-Rokkit + Ammo Runt
-Big Choppa
Big Choppa + Kombi Rokkit + Ammo Runt

Troop2: 11x Boyz + Nob/Powerklaw in trukk + Boarding Plank + Reinforced Ram
Troop3: 19 Boyz + Nob/Powerklaw
Troop4: 19 Boyz + Nob/Powerklaw
Troop5: 19 Gretchin + Runtherder

Elite1: 15x Burnas
Elite2: 5x Lootas
Elite3: 5x Lootas

Fast Attack1: 2x Deffkoptas, both with twin-linked rokkits and buzzsaws
Fast Attack2: 1x Deffkopta + twin-linked rokkit + buzzsaw
Fast Attack3: 3x Warbuggies with twin-linked rokkits

Heavy1: Battlewagon with Deffrolla, Boarding Plank, Big Shoota, Grabbin' Klaw, Armor Plates, Grot Riggers
Heavy2: Battlewagon with Deffrolla, Boarding Plank, Big Shoota, Grabbin' Klaw, Armor Plates, Grot Riggers
Heavy3: Battlewagon with Deffrolla, Boarding Plank, Big Shoota, Grabbin' Klaw, Armor Plates, Grot Riggers
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Carlos Arce's Space Marines:

HQ: Vulkan He'stan

Troop1: 10x Tactical Marines with Sergeant+Powersword, 1x flamer, 1x multimelta + Drop Pod with Deathwind Missile launcher
Troop2: 10x Tactical Marines with Sergeant+Powersword, 1x flamer, 1x multimelta + Drop Pod with Deathwind Missile launcher
Troop3: 10x Tactical Marines with Sergeant+Powersword, 1x flamer, 1x multimelta + Drop Pod with Deathwind Missile launcher
Troop4: 10x Tactical Marines with Sergeant+Powersword, 1x flamer, 1x multimelta + Drop Pod with Deathwind Missile launcher
Troop5: 10x Tactical Marines with Sergeant+Powersword, 1x flamer, 1x multimelta + Drop Pod with Deathwind Missile launcher

Elite1: 10x Sternguard, 10x combi-meltas with Sergeant+Powersword + Drop Pod with Deathwind Missile Launcher
Elite2: 10x Sternguard, 10x combi-meltas with Sergeant+Powersword + Drop Pod with Deathwind Missile Launcher
Elite3: 10x Sternguard, 5x combi-meltas, 5x combi-flamers with Sergeant+Powersword + Drop Pod with Deathwind Missile Launcher

Pre-Game Tactical Assessment: I hate drop pod armies. There's nothing to go charge, and all I can do is get hit by an alpha-strike, then react.

We roll for deployment and my opponent wins. He chooses to make me go first. Carlos said that he reads my reports on Dakka and was surprised and honored to get to play against me; he called his wife over and was like, "You know those battle reports I read with all the pictures? This is the guy who writes them!" Its nice to be appreciated! Here's a smiling Carlos!



Ork Deployment: I set up on the table to try positioning myself to go take objectives while denying my flanks to drop pods. Hopefully you can see the three objectives (the crystal looking rock things; center board, and center in the neutral deployment zones.


Here's an overhead shot of my deployment:



Ork Turn One:
With nothing on the table, I shift right and move into the best position that I can. My deffkoptas turbo-boost up the field and join with my rokkit buggies to screen my battlewagons. Even if a drop pod drops next to them, they won't be able to get 6" double-tap into my battlewagons which is what I'm after. My gretchin spread out to deny space to deep strike. Its about the best I could think of - I'd be interested if anyone would do it differently.


Here's a closer look at my battlewagons.


Space Marine Turn One:
Drop Pod time! My opponent has a ridiculous scatter dice - for all his drop pods, I think he didn't land on target with ONE. Seriously great rolling. Vulkan drops down with a unit of Sternguard onto the middle objective.


Troop squad drops onto the objective I'm nowhere by.


Second troop choice drops down by the first objective - this was the one that scattered I think. It was up by my Lootas, but scattered back.


His other Sternguard tries to drop next to my deffkoptas and lands on Target - uh-oh! While you can't scatter into a unit and mishap, you can voluntarily start in a mishap, and land on target. They go back into reserves.


Here's an overhead picture of the battlefield after he's deep-struck:


Shooting! Vulkan's squad fires at the Warbuggies! He gets six hits, which turn into two penetrates and 4 glances. I faill all cover saves! One is wrecked from both pens, and the other two are both shaken. His other drop pods are out of range/ holding objectives, and he ends his turn.


Ork Turn2:

My two shaken warbuggies peel out and go continue their screening work against potential drop podding. Can't shoot anyway.


The rest of my formation shifts around a bit - Ghazghkull's wagon moves 6" up towards Vulkan, but I don't do any major movements since I'm still trying to protect myself against the drop pods.



Onto shooting - I completely forget to get Ghazghkull out of his wagon! I meant to have him go threaten Vulkan and friends. The burnas take a look out of the wagon:


15 burnas later, the sternguard have decided to sit this fight out. Vulkan remains and untouched.


My Lootas fail at life and my turn ends.


Space Marine Turn 2: Carlos rolls for reserves and gets...four of five drop pods on a 4+!
I have trouble telling sternguard from tactical squad, but one of them attempts to drop right next to one of my Loota squads to flame it and scatters backwards. Ah, he scattered two pods out of 8, not 1 out of 8.


Next drop pod comes down in the corner so he can deploy his marines in cover.


He's dropping in all around my screen trying to get access to my battlewagons!


The second marine squad on "his" objective moves up towards my Lootas.


Here's an overhead shot of the three drop pods that came in around my line.


Five combi-meltas from his squad of 10 Sternguard open up on my buggies. Boom.


He also shot some bolters at my Lootas and I lost a unit. A melta or two may have also been leveraged against my lone deffkopta, killing it too. At the end of turn two, between my KFF and regular cover saves, I've failed 14 of 16 cover saves. Fortunately....those saves were taken on non-essential units!

Vulkan assaults into Ghazghkull's battlewagon; 4+ to hit, 4+ to glance...and whiffs!


With all but one of his drop pods in play, I finally have something to attack!
Ghazghkull's battlewagon tank shocks through Vulkan who escapes unscathed and a grand total of about 5" up to the drop pod. 4 Deffrolla hits later, it is wrecked!


Ork Turn Three!
My battlewagons and boyz move into assault reach of his drop-podded marines and my opponent makes a belated comment that he should have combat squad-ed them.


The boyz in blue disembark and prepare to go find out which is scarier: 10 space marines or 20 Ork boyz!


My two surviving deffkoptas move up threateningly to one of the drop pods!


On the other side of the field, my nobs disembark. Ghazghkull declares a Waaaugh! and they fleet towards another tactical squad.


My Deffkoptas rokkit the drop pod and force a weapon destroyed! No more deathwind missile launcher!


My blue boyz fleet over towards their tactical squad!


My other boyz and the battlewagon fleet towards their own unit, with one of the powerklaws lining up to assault the drop pod. STR5 AP- with that large blast, but I'm afraid of getting stuck out of cover so I'm going to try killing it.


Why is it that wherever my burnas go, stuff disappears? They take down the tactical squad to their right and I enter assaults. Ghazghkull goes and introduces himself to Vulkan. Being the dick that he is, Vulkan starts a fight and Ghazghkull is forced to abandon diplomatic efforts and pulp him.


My nobs wipe out the tactical squad they assaulted with no casualties and prepare to consolidate. They're my highest point unit and I don't want them sitting out in the open.


In the back corner, I lost 6-7 boyz, but the other 13-14 from the first squad and 12 from the second are enough to pulp the tactical squad. The other 20 boyz finish off their unit! The powerklaw assaulted into both the drop pod and the tactical marines; they're dead when we get to I1 and he swings at the pod and explodes it!


That's the end of my turn! I killed a couple of drop pods, Vulkan, three tactical squads and a sternguard squad. Carlos is crippled, but determined to take what he can get. We're running short on time in the game, so pictures get scarce.

Space Marine Turn Three:
His last drop pod comes in, and everything remaining...three squads, one of which has 10 combi-meltas all open up on the Nobs. I go to ground for a 3+ cover save (I'm in area terrain). I lose 4/9 nobs and take several wounds on the remainder, but the nobs are alive!

Ork Turn Four:
I re-embark where possible and cruise into his drop pods where I can. Two wreck. Note the position of the battlewagon with the blue rolla (burnas). They're on a roll this game!


Space Marine Turn Four:
With his combi-meltas spent, he's focusing on my nobs again - I don't go to ground, but still manage to save almost all wounds; no more nobs die.

Ork Turn Five:
Ghazghkull jumps out of the wagon he had commandeered and prepares to kick ass! The nobs aren't gone-to-ground anymore and prepare to assault his other squad. The burna wagon moves up 6" and annihilates a THIRD squad! We skip the rolling this time, we've been through it twice now and he just picks up his models. The wagon next to them (full of boyz) had disembarked, and run a couple inches up to grab the third objective.


My Lootas take down the last drop pod (jerks finally did something this game) and the game ends with my opponent tabled on the top of turn 5. I own all three objectives for the massacre, my nobs are alive, I have a scoring unit in his deployment zone, I killed his highest scoring unit, and I own the central objective (with gretchin).

24 point massacre and I'm on to game two!
------------------------------------------------------------------
Post Game Analysis: I talked to Carlos afterwards - he's got a list that I rightfully fear. I thought his biggest mistake was target priorities - he never really shot at my battlewagons. He came back with the fact that my battlewagons were never really in melta range for anything of his, which is what I was trying to do. I started in the middle, moved up and assaulted the right side of the table, then came back through the middle and assaulted the left - if I hadn't had the mobility that I did, I couldn't have done it.

Stay tuned for round two!

This message was edited 3 times. Last update was at 2010/06/14 19:09:14


   
Made in us
Esteemed Veteran Space Marine





Huzzah! I assume Dash made it to the finals!

Stinks that Carlos was put up against you! Heck, sucks that anyone is put up against you!
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

Is Carlos a friend of yours? Nice guy; said he reads Dakka but doesn't post here.

Carlos!! Get an account!

   
Made in au
Freaky Flayed One





Victoria, Australia

Congratulations on pulling out the massacre Dash, to be honest I didn't think you had the mobility to clean the board of so many podded marines.

What do you think Carlos could have done differently to have stood a better chance? Perhaps he could have taken first turn so that you couldn't setup such an airtight anti melta defence? I know hind sight is 20-20, still an excellent game.

Keep it up and good luck!
   
Made in us
Esteemed Veteran Space Marine





Carlos isn't my friend I have never seen him , heck I have one friend outside of NJ, and that is because he moved out of NJ... (I do have a different view of friend then most though)

When I saw his list, I though, "WOW! pop battle wagons, shoot flamers, game..."

You honestly played it great though, seeing as he had 8 drop pods!

The list is nice, I would like to hear how his sternguard faired in his other matches though, that is a whole lot of twin-linked goodness.

EDIT-This just in, big spoiler.

Spoiler:
Dash didn't make it to the finals, take that with a grain of salt, if it is true, better luck at the NOVA!

This message was edited 1 time. Last update was at 2010/06/13 05:36:01


 
   
Made in us
Perfect Shot Dark Angels Predator Pilot




FoCo

Tell Carlos (for me) that if he plans to run that list again he should drop a tactical squad and add Pedro. Just has to happen. All the sternguard are now scoring.

1850!
For the Emperor!  
   
Made in us
Esteemed Veteran Space Marine





ImRightBehindYou wrote:Tell Carlos (for me) that if he plans to run that list again he should drop a tactical squad and add Pedro. Just has to happen. All the sternguard are now scoring.


Don't give list advice for someone who didn't request it, especially if it isn't solid.
   
Made in us
Decrepit Dakkanaut






Eternal Plague

The biggest problem Carlos had was that he could not effectively de-mobilize your BWs. If he had some longer ranged weaponry or positions with superior LOS you may of had trouble.

Given that meltas and most weapons he had need to get in close to be effective is what crippled his list against your orks, who love coming over to opponents and give them big green hugs.

Unless you allowed those Drop pods to get in closer, he didn't have too much of a chance. A swarming mech attack is too much when you control the charge, numbers, and the range.

This message was edited 1 time. Last update was at 2010/06/13 05:40:54


   
Made in us
Perfect Shot Dark Angels Predator Pilot




FoCo

Inquisitor_Syphonious wrote:
ImRightBehindYou wrote:Tell Carlos (for me) that if he plans to run that list again he should drop a tactical squad and add Pedro. Just has to happen. All the sternguard are now scoring.


Don't give list advice for someone who didn't request it, especially if it isn't solid.


Excuse you?
I'm simply making a suggestion that would greatly benefit the army no matter how you slice it.

This message was edited 1 time. Last update was at 2010/06/13 05:41:32


1850!
For the Emperor!  
   
Made in us
Esteemed Veteran Space Marine





He already has a possibilty of 10 scoring units, your suggestion gives him 11 scoring units, and less killing power. I'll stop de-railing the thread now, before it sinks into a hellish debate.
   
Made in us
Decrepit Dakkanaut






Eternal Plague

Inquisitor_Syphonious wrote:He already has a possibilty of 10 scoring units, your suggestion gives him 11 scoring units, and less killing power.


And let us not forget that Dash has stated he always goes in for the kill. Scoring units matter little unless they have some kind of power to back themselves up against a list piloted by Dash.

I think I used the word Dash too many times in my dashing sentences.

This message was edited 1 time. Last update was at 2010/06/13 13:27:36


   
Made in us
Regular Dakkanaut






Edited for accuracy.

This message was edited 3 times. Last update was at 2010/06/13 08:04:02


Fire claws innocents without number
As charred cinders replace green life
Death takes good and evil to their slumber
And guilt stabs into me with its knife 
   
Made in us
Painlord Titan Princeps of Slaanesh





Syracuse, NY

I may be incorrect on this, but I was under the impression that when you mishap a deepstrike you roll for the 'unit' to have mishapped, which is defined in the same way as in DoW deployment. That means rolling a pod and embarked unit separately from one another. If a 'delayed' result occurs, then the unit is put back into reserve.

For a SM squad that means they are no longer embarked in their vehicle they have to walk back on.

Otherwise, it seems like running an all Drop Pod army is similar to running a Daemon army, you need to be a bit aggressive with your deepstrikes. If you are you may just lose (bad rolls, scatters, et cetera) but if you are not you just end up losing in 4 Turns instead of 2.

I am not sure if the terrain to the right of your BW line was defined as impassible, but I would have liked to have seen him throw a pod into that to get some side armor shots. It is, however, always easy to make suggestions after the game. Everyone knows 'what they should have done' and since he qualified with his podding army I am sure he knows his matchups.

Daemons Blog - The Mandulian Chapel 
   
Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

Your incorrect about the mishap thing Calypso2ts. Since they don't actually debark until the unit is placed on the table you simply roll once on the chart. It's the transport that mishaps. They go where the transport goes. Granted they also die if the transport rolls a 1-2 so it's kinda a wash.

Best Painted (2015 Adepticon 40k Champs)

They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) 
   
Made in us
Painlord Titan Princeps of Slaanesh





Syracuse, NY

That was my initial impression as well, but I had a SM player the other day insist on that line of reasoning with a DS'ing dreadnought. Reading the rules for mishaps it does only mention 'units' so it seemed plausible.

Sorry for derailing your thread Dash, we can return tot e glorious Pink Waagh now!


Daemons Blog - The Mandulian Chapel 
   
Made in de
Mekboy Hammerin' Somethin'




Lubeck

Nice report Dash! I always read your reports carefully, look at the opponent's army and think "Ooo, this might be some trouble" and then, somehow, this army completely vanishes before I could say "Overkill" I really like your Burnas driving rampant through thirty Tac-Marines....
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

I think it was 20 tac marines and 10 sternguard - I'm not sure if sternguard cost more.

And I think I set a world record with my burnas in game two. I'm going to get on the batrep right now.


And since the cat seems to already be out of the bag with multiple threads on multiple forums started by a single useless internet troll about me "quitting" in game three - I didn't win game three. I conceded on turn 4-5 (I'll know which when I write my batrep) because my opponent already had a massacre on me, and there was absolutely nothing I could do to change it; even if he sat still and did nothing the rest of the game, I couldn't have killed a single one of his models; instead of starting turn5-6, I conceded, congratulated him on a job well done (and a 2500 point army earned!) and went back to the in-laws and jumped in the pool an hour before anyone else was done with their games.

Hopefully I'll have those batreps up later today!

I have to say, I haven't written a batrep where I lost a game since....February!

   
Made in us
Regular Dakkanaut




Japan

I must hang around the wrong forums, I miss all the drama until after the fact...

As for this battle though, well done! If I ever start a battlewagon army I'll probably end up making a dash-clone without thinking about it.
   
Made in us
Rough Rider with Boomstick





Mah Hizzy

Ya good fight that guy definatly had a wierd list personally I'd have more combi meltas and gone from BW kills but that's just me. He definatly looks like he knew what he was doing regardless and put up a good fight.

BTW Dash are you going to Maul in the Mall. I have seen you at the ATL events but never seen to get to play you haha.

2000 
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

CajunMan550 wrote:Ya good fight that guy definatly had a wierd list personally I'd have more combi meltas and gone from BW kills but that's just me. He definatly looks like he knew what he was doing regardless and put up a good fight.

BTW Dash are you going to Maul in the Mall. I have seen you at the ATL events but never seen to get to play you haha.


No; I'm in the middle of wrapping up life in NC to move to FL - I think that's the weekend we're actually moving.

   
Made in us
Banelord Titan Princeps of Khorne






Dashofpepper wrote:I didn't win game three. I conceded on turn 4-5 (I'll know which when I write my batrep) because my opponent already had a massacre on me, and there was absolutely nothing I could do to change it; even if he sat still and did nothing the rest of the game, I couldn't have killed a single one of his models; instead of starting turn5-6, I conceded, congratulated him on a job well done (and a 2500 point army earned!) and went back to the in-laws and jumped in the pool an hour before anyone else was done with their games.


You didn't stick around to witness and congratulate the other top finishers?

Well, at least you don't have to worry about what to do with the prize winnings....;-)

http://www.dakkadakka.com/dakkaforum/posts/list/298709.page

Veriamp wrote:I have emerged from my lurking to say one thing. When Mat taught the Necrons to feel, he taught me to love.

Whitedragon Paints! http://www.dakkadakka.com/dakkaforum/posts/list/613745.page 
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

Stick around?

I'm from Michigan. That humidity was mind-boggling. Sweat was pouring off me in sheets. I went through 2 gallons of gatorade while I was there. I congratulated my opponent (who won), stopped by the guys fighting for second to wish them good luck; also dropped both of them personal notes on the WC forums and in PMs elsewhere...shook hands with some people on the other side of the store, thanked the TO and the store owner for an awesome event....made a post on Suncoast Comics' forums in their semi-finals thread that it was a great event and that I had a lot of fun and enjoyed everything and the work they put into it...

But no, I didn't stick around to witness and congratulate the top finishers. I witnessed and congratulated the winner, did my due diligence in private elsewhere, and went to spend several hours in a pool. No need to be mean now, c'mon!

This message was edited 1 time. Last update was at 2010/06/14 01:01:25


   
Made in us
Fixture of Dakka






on board Terminus Est

White Dragon =\= White Devil



G

ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

http://greenblowfly.blogspot.com <- My 40k Blog! BA Tactics & Strategies!
 
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

ooh...hehehe.

   
Made in us
Fixture of Dakka





Steelcity

DoP threads never fail to disappoint

This message was edited 2 times. Last update was at 2010/06/14 00:58:23


Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500,  
   
Made in us
Fixture of Dakka






on board Terminus Est

I was pointing out White Dragon & White Devil are two different people. DoP thought White Dragon was White Devil. Just trying to help sort it. No hate intended.

<3

G

ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

http://greenblowfly.blogspot.com <- My 40k Blog! BA Tactics & Strategies!
 
   
Made in us
Intoxicated Centigor




Apex, NC

I love how Dash or whoever else whined and moaned to get Hartshornm banned already for merely telling the truth.

Dash has 0 tact, cheats, plays with girly colored models and rushes his opponents so they cannot play properly.

Horrible player - and you silence someone for speaking the truth....my only question is - how long will I now be banned?

 
   
Made in us
Esteemed Veteran Space Marine





hartshornm wrote:I am Dash's worst nightmare. Someone who reads and can actually beat him, if he wasn't a chicken%$#t and would actually challenge me.


Huh, you still fail...


Automatically Appended Next Post:
vipcaniac wrote:I love how Dash or whoever else whined and moaned to get Hartshornm banned already for merely telling the truth.

Dash has 0 tact, cheats, plays with girly colored models and rushes his opponents so they cannot play properly.

Horrible player - and you silence someone for speaking the truth....my only question is - how long will I now be banned?


Hopefully, forever, so dakka can be rid of people like you.

Have you played Dash? I have, he is great, nothing like others are saying.

EDIT-

Wow, scrolling through vipaniac's posts, he has just been spreading general hate against Dash, for no reason in particular...

This message was edited 2 times. Last update was at 2010/06/14 02:03:39


 
   
Made in us
Intoxicated Centigor




Apex, NC

I have watched him play plenty when he is in the store. He rushes opponents, he has awful sportsmanship and he thinks he is the worlds best player.

Have I played him? I do not play trash. I only play opponents who offer good 100% clean and fair games. Whether I play a player who will easily beat me or will go down fighting, I don't care, as long as the game is fair.

Dash does not offer this, at all.

 
   
Made in us
Esteemed Veteran Space Marine





vipcaniac wrote:I have watched him play plenty when he is in the store. He rushes opponents, he has awful sportsmanship and he thinks he is the worlds best player.

Have I played him? I do not play trash. I only play opponents who offer good 100% clean and fair games. Whether I play a player who will easily beat me or will go down fighting, I don't care, as long as the game is fair.

Dash does not offer this, at all.


O.K.

So, when he comes to play at a tournament, he:

Doesn't want opponents to play slower than paint drying.

Why does he have awful sportsmanship? He doesn't cheat, which automatically puts him in the top half for me.

I'm sure he doesn't think he is the worlds best player, his philosophy helps him better himself as a player though.

Ok, so don't play him, and certainly don't bash him on the internet.
   
 
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