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Made in gb
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and now I'm so painfully bored if it's a ks ill be in it for blaine only
   
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 Da Boss wrote:
Phew! Thank god it's not Fallout.

I think I can sit this out and maybe get it at retail if it turns out to be awesome, and focus my KS energy this year on Red Box Games like the plan was.

This is not a Kickstarter though, right?
   
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Fixture of Dakka






 RiTides wrote:
 Da Boss wrote:
Phew! Thank god it's not Fallout.

I think I can sit this out and maybe get it at retail if it turns out to be awesome, and focus my KS energy this year on Red Box Games like the plan was.

This is not a Kickstarter though, right?


Yes, it is, though the article fails to say that.

"The Omnissiah is my Moderati" 
   
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Japan

Well, I'm not backing any kickstarters in 2016, but I'll watch this thread for updates nonetheless.

Now showing a Harlequin Dreadnought!

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 GrimDork wrote:

So the post talks about tactics and army building, and starting with 10 models on a side. So... this is going to be a skirmish combat game set in modern times, and the zombies are going to be more along the lines of NPCs/AI? That... could be neat.


Erm... didn't the Deadzone: Contagion supplement bring in a PvP skirmish game with zombie NPCs? That is until they removed all those good ideas from the latest version of Deadzone we all paid to "improve".

I'll look forward to The Walking Dead game when I find out Mantic haven't gone all CMON with hundreds of expensive and exclusive main characters (in that Zombiecide style of money making).

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I tried dabbling with 40k9/10 again and tried AoS3 - Nice models, naff games, but I'm enjoying HH2 and loving Battletech Classic and Alpha Strike. 
   
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 Da Boss wrote:
Phew! Thank god it's not Fallout.

I think I can sit this out and maybe get it at retail if it turns out to be awesome, and focus my KS energy this year on Red Box Games like the plan was.


Why thank god its not fallout? Because you dislike fallout? or because you like it a lot.




 
   
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Nuremberg

I love fallout and would spend way too much money on a Fallout based minis game! It's safer this way. Some things really are too good to be true

Edit to clarify: There was hopeful speculation that the "new IP" Mantic got a hold of would be Fallout when this was first rumored.

This message was edited 1 time. Last update was at 2016/01/05 20:59:01


   
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 Da Boss wrote:
I love fallout and would spend way too much money on a Fallout based minis game! It's safer this way. Some things really are too good to be true

Edit to clarify: There was hopeful speculation that the "new IP" Mantic got a hold of would be Fallout when this was first rumored.


Definitely don't pay attention to World's End Publishing's "This is Not a Test" KS that's coming along this month then

"The Omnissiah is my Moderati" 
   
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Yeah, after all the speculation about Fallout or Mad Max, this is... underwhelming.

A zombies game. Ok. It's not like there are lots of them out there or anything. And TWD ones are... just regular zombies. Neither the comic nor the TV series treat them as anything other than terrain hazards, as far as I know... the real stuff is the human interaction, after all.

OTOH, I won't overspend on this like I probably would have, so I guess I have that to thank them for ^_^
   
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Second Story Man





Austria

We use modified Infinity rules in our Club to play games with Zombie NPC's (Left4Infinity, we like the Mantic Zombies and had to make a game to use a lot of them) so lets see if this game will bring something new

Harry, bring this ring to Narnia or the Sith will take the Enterprise 
   
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I already have 30 Mantic Sci-Fi zombies and 80 Mantic Fantasy Zombies (which are dressed in just rags and tatters, so are really very setting neutral.)

I would have spent far too much on a Fallout minis KS, and would have gone in for any raider types from a Mad Max minis KS. But as I said in the sci-fi rumors thread, unless this KS has some great deals on post-apoc terrain better than the Mars Attacks battlezones (with those stupid solid plastic windows), I'm going to pass.

Just as well, I'm getting overloaded with Mantic KS minis as it is, and DZ:I and Warpath aren't even in yet.
   
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Nuremberg

 Alex C wrote:
 Da Boss wrote:
I love fallout and would spend way too much money on a Fallout based minis game! It's safer this way. Some things really are too good to be true

Edit to clarify: There was hopeful speculation that the "new IP" Mantic got a hold of would be Fallout when this was first rumored.


Definitely don't pay attention to World's End Publishing's "This is Not a Test" KS that's coming along this month then


Noooo! "This is Not a Test" is awesome!


Achem. Yeah, this will probably be a success for Mantic but I think the tabletop gaming space is pretty zombie'd out. And it'll have to be pretty good to top Zombicide, surely?

   
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While I don't play Zombicide any more, the first KS did provide me with enough 28mm scale zombies to set me up for life.

Those zombies have seen more use in custom 40k scenarios than during the actual boardgame.

IMHO, Mantic will have to bring something special to the table to make this jump out, as others have already noted, we're currently up to our tits in various zombie games and kits.



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I couldn't see Mantic being savvy enough to get the Fallout license, and fortunately (for my wallet), they didn't. I guess Brother Vinni will continue to poach the license (very nicely, I might add) until someone else nails it down. At the moment, if anyone were going to do it, I'd guess prodos, but that's just empty Nostradamusizing. Sure, that's a real word. No, don't google it - wait - ah, crap. It's too hard to fool people these days.

I did follow the Walking Dead comic series for awhile, but it bored me (art-wise I preferred the look established by Adlard after Moore left), and I have enough zombies from Mantic as it is. I don't like the sculpts shown so far, though.

I hope the KS goes well for those of you going along for the ride.

On the positive side - Mantic's Mars Attacks may have been a retail disaster, but it was actually a good game with a good engine. Fun to play, and all that. I could imagine the Walking Dead adapting it and doing pretty well rules-wise.

This message was edited 1 time. Last update was at 2016/01/05 21:31:17


Dakkadakka: Bringing wargamers together, one smile at a time.™ 
   
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Prodos at this point may already be killing their selves with both Alien versus Predator debacle and their WIP stab at a StarCraft game, so no worries there.

It will be interesting to see if any of this stuff by Mantic will tie in with the upcoming PC game done by Overkill Studios of the Payday fame.



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They didn't mention this was going to be a KS! So hopefully they are not going to muck it up!
   
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CL VI Store in at the Cyber Center of Excellence

I for one am cautiously excited for the KS.

I have several hundred painted zombies and a bunch of painted survivors to include civilians, cops/SWAT and so on. I have some great terrain.

I could always use a bit more terrain and am always interested in more rule sets. I doubt I will be too interested in their figures, but we'll see.

I do expect Mantic to hose up the KS in one (or more) way(s) but I am interested to see what they offer.


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Zombicide does it for me and I have so many zombies to paint already that this is an easy pass.

   
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IF the terrain is good, I'll be in!

If not, well, it will be a pass for me as well, as ZOMBICIDE BLACK PLAGUE is already currently scratching that "Zombie Apocalypse" itch.


Though I could be tempted by a well done modern setting Zombie Apocalypse game.

So...

   
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 Alpharius wrote:

Though I could be tempted by a well done modern setting Zombie Apocalypse game.


If you enjoy Black Plague, why not try original Zombicide?

"The Omnissiah is my Moderati" 
   
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Mantic restic Rabble Kickstarter Rabble Boo Hiss Rabble ok got that out of the way.

Now to something useful, in the comics All out War was the 10th anniversary story arc. There were 4 factions involved, and some people think the tv show will be hitting this arc this year maybe.

Honestly it was 3 years ago just after I stopped reading the comics so I cannot get to specific but you had Rick's survivors and then 3 other factions.

Your last point is especially laughable and comical, because not only the 7th ed Valkyrie shown dumber things (like being able to throw the troopers without parachutes out of its hatches, no harm done) - Irbis 
   
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 BrookM wrote:
Prodos at this point may already be killing their selves with both Alien versus Predator debacle and their WIP stab at a StarCraft game, so no worries there.

It will be interesting to see if any of this stuff by Mantic will tie in with the upcoming PC game done by Overkill Studios of the Payday fame.


I know exactly what you mean about the AVP debacle, having suffered through it. It was ridiculous.

Then I got my first shipment of stuff, though. I don't think anyone else could have done the models as well as Prodos has. I wouldn't back another KS by Prodos, but I'd buy their stuff retail.

That said, I'm not holding out for any Prodos Fallout minis.

Was Payday any good, btw? Reviews seem very mixed.

This message was edited 1 time. Last update was at 2016/01/05 22:20:39


Dakkadakka: Bringing wargamers together, one smile at a time.™ 
   
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 Vermonter wrote:
 BrookM wrote:
Prodos at this point may already be killing their selves with both Alien versus Predator debacle and their WIP stab at a StarCraft game, so no worries there.

It will be interesting to see if any of this stuff by Mantic will tie in with the upcoming PC game done by Overkill Studios of the Payday fame.


I know exactly what you mean about the AVP debacle, having suffered through it. It was ridiculous.

Then I got my first shipment of stuff, though. I don't think anyone else could have done the models as well as Prodos has. I wouldn't back another KS by Prodos, but I'd buy their stuff retail.

That said, I'm not holding out for any Prodos Fallout minis.

Was Payday any good, btw? Reviews seem very mixed.
Ugh, last thing I want is something I hold dear to be tainted by the likes of Prodos. I'd much rather give my money to Brother Vinni, who has an excellent range of not-Fallout miniatures and doesn't rip you off in the process.

Payday 2 has a lot of DLC and some other questionable additions sadly, but it is in my opinion still a great coop game. There are some around here who still throw toddler tantrums about it, but just put those witches on ignore.

Their upcoming Walking Dead game will also be a four player coop game.



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As a big fan of the show and comic have to say I'm extremely excited about this.

As a fan of the 'wargaming' industry, I want it to persist. Picking up a license from such a big show should certainly help that, might help bring in more players into the hobby fold.

I'd definitely be interested to see how the rules function before I go all in however.

Zombiecide does a very good 'arcade' type experience, fast and fun. Is there room for something a bit more RPG-y, which follows the tone of the comic? Scavenge, survive, and the biggest threats to the other survivors not being the zombies but often the other living? Definitely interesting to see what route Mantic take with things rule wise.


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A [consumer product] based around Zombies? Those are so rare these days!

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Confirmed now that we're allowed to gush. Here's my braindump.

It's a skirmish game, not board game. Inches not squares.

Players each control a band of survivors fighting against each other. You build your gang like other skirmish games and campaign, injury & advancement rules are a core aspect. There are rules for "special characters" or whatever they are called (I played with Rick & Carl) but I've no idea how you'll go about hiring them in the actual game as opposed to generics. The scenario we tested was a small gang on gang fight over supplies placed randomly all over the board. Fairly simple but what I gathered to be a fairly typical pick up game.

Zombies are part of the scenery and AI controlled. They move towards loud noises so if you have a gun then you need to choose the right time to use it. Ammo is limited and you struggle to get more than a few shots off before needing to find looted ammo on the board (or if you purchased spare ammo when building your band). Most models can handle getting attacked by 1 zombie. 2 start to be a problem and 3+ means you're going down.

One of the fun-time tactics was running behind a stronger opponent, firing a gun randomly which draws the zombies straight at your opponents model. Chomp chomp. Problem is that your opponent shortly gets up as a walker.

The most Zombicide reminiscent rule is an escalation tracker, otherwise the guidelines is to stay away from how Zombicide does things. Rather than being based on how many zombies you kill, it's based on noise. Each time you fire a gun or do something noisy (like running or shouting) the escalation tracker goes up and the stronger and more numerous the zombies get. You can forgo actions to "shush" the escalation and drop it down so you have some great matchups where one players has a gang based on stealth and the other armed with a gakload of guns. The guns blazing player goes in making as much of a racket as possible while the other player tries to de-escalate it. At the end of each turn you draw a card to see how many zombies "activate" and who activates them (you, your opponent or a bit of basic "amble towards the nearest car" AI). The higher the tracker, the more zombies activate, in addition to those which are automatically triggered by noise.

Mechanics were very fun and intuitive. It took a while to get used to personally because I'm just used to flat D6 x+ rolls, but the dice rolls are based on coloured D6 with different symbols on them. Like with X-Wing but with several different variations of dice. Your gun might give you one red and one blue dice to shoot with, both with different chances of rolling what you require. We all had the mechanics down within a turn but then had to learn how to manage the escalation tracker.

The pre-production models I saw were fantastic. Right up with the best of Dungeon Saga.

Yes it's a zombie game, yes zombies have been done to death and all the rest of it. I'm not a huge Walking Dead fan either - before playing this I'd stopped watching the series towards the end of season 3. However, I fething LOVED it. I had an absolute blast playing it and it felt more like a Necromunda/Gorkamorka/Probably other games like Frostgrave that I've still not played than anything else. It was a really fun game (cue derail of "but how do you DEFINE fun man...). Everyone at the playtesting loved it and said that regardless of the license/setting, the game was fantastic fun.

This message was edited 1 time. Last update was at 2016/01/05 22:42:16


 
   
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Awww, see now you made this game sound really cool as well Daedleh.

That's the sort of Zombie based game I can get behind - it's a staple of the genre that zombies are part of the environment, used to jack up the tension between humans rather than the adversary themselves.

Sounds mechanically very clever. Like the idea of a "sneaky" gang of kids against a gang of traditional "bad guy" survivors, narratively very pleasing!

Who wrote the game out of interest?

This message was edited 1 time. Last update was at 2016/01/05 22:47:23


   
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Sounds a lot like one of the scenarios (or potentially many if you use random encounters) in This is Not a Test, mixed with Zombicide noise rules.

That's as big a compliment as I can think of, hope Mantic does well with it!

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RogueSangre



West Sussex, UK

The official Walking Dead brand website has a few more details about the game including price. Doesn't sound like they are going the Kickstarter rote (although wouldn't object if they did).

http://www.thewalkingdead.com/a-walking-dead-miniatures-game-is-coming/

Set to release towards the end of 2016, The Walking Dead Miniatures Game will be a tactical, two-player game set in the walker-strewn Atlanta cityscape, with each player controlling a small band of human survivors vying to achieve dominance. It can also be played solo thanks to an AI system developed specifically for this game to ensure walker behaviour is menacingly authentic.

Featuring stunningly detailed plastic miniatures that capture comic accurate likenesses and poses, the gameplay will recreate the desperate struggle for survival that makes the series so popular.

With a target price of £35/$50 the core game will feature Rick, Carl and other heroes and villains ripped straight from the pages of the hit comic book, plus a host of walkers, a selection of scenarios and everything else needed to play. A series of expansions are scheduled for release in the months following the launch, introducing additional fan-favorite characters such as Shane, Michonne and Glenn.


From the art it looks like they are sculpting zombies from the comic. Hopefully they will do the same for the humans as one of Neegans group is based upon my likeness so may get a mini out of it.
   
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Mildly interested. Same issue as what people have said already... Zombie game is going to take something really unique to compete with the established zombie board game.
Faction vs faction while hoards of npc zombies try to kill you both could be interesting.

Ronnie the bard wrote:However, I believe to really open up gaming to new markets you have to start with an IP people know and love – and to do it in a big way it has to be a truly massive, well known license. It has to be a property that people love, feel deeply about and want to get more involved with. Then you have to make the game world class, simple, fun and exciting, with tactics and army building. The miniatures have to be astounding so you want to get on and paint them and bring the world to life. And let’s be honest, full armies take a long time to collect and get painted – so something with 10 or so models is a great place to start, especially if it scales up a little along the way .


Honestly reading this I thought he was talking about Game of Thrones. It is absurd how popular that series has become.

Edit: just read the post by Daedleh above... ignore the first of this post... sounds like fun

This message was edited 1 time. Last update was at 2016/01/05 23:02:47


 
   
 
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