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Made in hk
Nihilistic Necron Lord




The best State-Texas

With No biomancy, and the nerf to his Bonesabres, Swarmlord got significantly worse.


For someone that has the book, Is the Mawloc thing true? Because it seems pretty darn good if it is. a Str 6 AP 2 large blast, that ignores cover, and has a chance to hit twice, seems pretty awesome.

If that is true, and the Mawloc Stats have stayed the same, I could see 2-3 Mawlocs in HS, easy.





4000+
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Thousand Sons 4000+
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Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

2x3 Carnifex w/Dual Devourers (assuming they can still take 2) with primes attached. The rest of the list is fillied with gargoyles and gants......Could be fun.

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Dakka Veteran




 Sasori wrote:
With No biomancy, and the nerf to his Bonesabres, Swarmlord got significantly worse.


For someone that has the book, Is the Mawloc thing true? Because it seems pretty darn good if it is. a Str 6 AP 2 large blast, that ignores cover, and has a chance to hit twice, seems pretty awesome.

If that is true, and the Mawloc Stats have stayed the same, I could see 2-3 Mawlocs in HS, easy.



Mawloc DS then scatters. If any units under it, place the Large Blast and any non-flying units under it take a S6 AP2 Ignore Cover hit. If you can now place the Mawloc, do so. If you can't, do the Large Blast again. If you still can't place the Mawloc, mishap. So don't DS onto units with lots of Invuln saves.
   
Made in gb
Sinewy Scourge




Warrington, UK

Eyjio wrote:
One of the IB(feed) results is to inflict a hit on yourself with the units majority Str Ap-. I sure can't wait for my Hormagaunts to become rippers and my Carnifexes to cinematicaly try to chew their arm off.

Oh, and gargoyles failing IB can literally never charge now, which is also really cinematic I feel.

I know I should wait for the full codex drop but... without biomancy (the only thing that made nids at all playable in 6e) I cannot see how this codex can be good. Everything we've been given is just the **** icing on the already **** cake.


Seriously, if you can't play nids without biomancy you shouldn't play nids.

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Made in gb
Longtime Dakkanaut





United Kingdom

 ductvader wrote:
skarsol wrote:
 ductvader wrote:
I have a big question, it should be listed immediately before CC biomorphs,

Do CC biomorph abilities stack?

So, If I had boneswords and rending claws...would I cause AP2 Instant Death Wounds on 6s to wound?


Nothing in the Melee Weapons section modifies the BRB rules other than 1 "pair" of weapons = 1 attack, so for example, a Genestealer with a pair of rending claws and a pair of scything talons gets +1A over its profile.

What does the BRB say about using 2 non-specialist weapons with different special abilities?


The big book says to choose, the old book says they stack...


I'm looking for it now, and I've always played it as that. But where does the 5th Ed book say it?

   
Made in fi
Jervis Johnson






 Sasori wrote:
With No biomancy, and the nerf to his Bonesabres, Swarmlord got significantly worse.


For someone that has the book, Is the Mawloc thing true? Because it seems pretty darn good if it is. a Str 6 AP 2 large blast, that ignores cover, and has a chance to hit twice, seems pretty awesome.

If that is true, and the Mawloc Stats have stayed the same, I could see 2-3 Mawlocs in HS, easy.



Over the Exocrines that can shoot 6 S7 AP2 shots or an S7 AP2 large blast every turn? Doubtful, but it's certainly not that bad. With double foc or allies shenanigans I could see a use for one or two.
   
Made in us
Dakka Veteran




 ductvader wrote:
skarsol wrote:

What does the BRB say about using 2 non-specialist weapons with different special abilities?


The big book says to choose, the old book says they stack...


I dont see anything in the melee sections or the army special rules that says they stack.
   
Made in us
Ultramarine Land Raider Pilot on Cruise Control





Silver Spring, MD

 ductvader wrote:
 CalgarsPimpHand wrote:
Fearless is for Morale, Pinning, etc. Instinctive Behavior just forces a Ld test, so barring any changes to Carnifexes, they will be eating their arms off.


Fail LD 7
Roll 1- 3
Roll 2-6 to wound
Roll 1-2 to fail save

6% of the time, that's not bad.

12% of the time a hormagaunt will kill himself. A near 1/9 chance is an acceptable risk as well.


For a brood of 2 Carnifexes, the minimum size to actually cause you to hit yourself, it's actually something like a 10-12% chance you'll end up taking at least one wound if you're outside synapse. Math was a little quick and dirty but it's about that.

Side note, I've never seen anyone white-knight anything as hard as you're white-knighting this codex.

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Made in hk
Nihilistic Necron Lord




The best State-Texas

skarsol wrote:
 Sasori wrote:
With No biomancy, and the nerf to his Bonesabres, Swarmlord got significantly worse.


For someone that has the book, Is the Mawloc thing true? Because it seems pretty darn good if it is. a Str 6 AP 2 large blast, that ignores cover, and has a chance to hit twice, seems pretty awesome.

If that is true, and the Mawloc Stats have stayed the same, I could see 2-3 Mawlocs in HS, easy.



Mawloc DS then scatters. If any units under it, place the Large Blast and any non-flying units under it take a S6 AP2 Ignore Cover hit. If you can now place the Mawloc, do so. If you can't, do the Large Blast again. If you still can't place the Mawloc, mishap. So don't DS onto units with lots of Invuln saves.


I can deal with that, that's pretty excellent in fact.

You can't do this turn 1 though, correct?

Also, do they same statline as they do now?

Thanks again for taking the time to answer questions!

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Thousand Sons 4000+
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Fresh-Faced New User




Spanish codex pictures???:























This message was edited 1 time. Last update was at 2014/01/08 20:48:48


 
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

Eldercaveman wrote:
 ductvader wrote:
skarsol wrote:
 ductvader wrote:
I have a big question, it should be listed immediately before CC biomorphs,

Do CC biomorph abilities stack?

So, If I had boneswords and rending claws...would I cause AP2 Instant Death Wounds on 6s to wound?


Nothing in the Melee Weapons section modifies the BRB rules other than 1 "pair" of weapons = 1 attack, so for example, a Genestealer with a pair of rending claws and a pair of scything talons gets +1A over its profile.

What does the BRB say about using 2 non-specialist weapons with different special abilities?


The big book says to choose, the old book says they stack...


I'm looking for it now, and I've always played it as that. But where does the 5th Ed book say it?


Iunno? The same place it says that bugs never get additional attacks for multiple cc weapons.

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in gb
Deranged Necron Destroyer




So, here's some fun maths about Mawlocs. Let's assume that it's managed to hit 6 guardsmen, who are looking to get splatted.

Wanna know the chance to mishap? 1-P(killing everything in 2 hits). P(killing a thing in 2 hits) is 29/36 (only snake eyes fails), so for 6, the chance at least ONE will live and cause a mishap is 1 - (29/36)^6. Or, in other words, about 72%. Yep, 72% chance to mishap assuming that your DS wasn't doing so anyway.

It turns out that the best defence against Mawlocs is to clump everything up, so that it almost always mishaps. Sure feels narrative in here.
   
Made in fi
Jervis Johnson






Nice pictures.

El Senor De La Horda has to be the best name ever.
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

 CalgarsPimpHand wrote:
For a brood of 2 Carnifexes, the minimum size to actually cause you to hit yourself, it's actually something like a 10-12% chance you'll end up taking at least one wound if you're outside synapse. Math was a little quick and dirty but it's about that.


Absolutely, 6% per Fex

 CalgarsPimpHand wrote:

Side note, I've never seen anyone white-knight anything as hard as you're white-knighting this codex.


Thank you?

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
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Kelne





That way,then left

skarsol wrote:
 ductvader wrote:
skarsol wrote:

What does the BRB say about using 2 non-specialist weapons with different special abilities?


The big book says to choose, the old book says they stack...


I dont see anything in the melee sections or the army special rules that says they stack.

The old one had a FAQ say it, nothing in the book itself says it IIRC
   
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Pragmatic Primus Commanding Cult Forces






Southeastern PA, USA

 Hulksmash wrote:
2x3 Carnifex w/Dual Devourers (assuming they can still take 2) with primes attached. The rest of the list is fillied with gargoyles and gants......Could be fun.


You and I are thinking similarly with the first part there. Carnifexes really look to be the value pick.


Automatically Appended Next Post:
 Sasori wrote:
With No biomancy, and the nerf to his Bonesabres, Swarmlord got significantly worse.

For someone that has the book, Is the Mawloc thing true? Because it seems pretty darn good if it is. a Str 6 AP 2 large blast, that ignores cover, and has a chance to hit twice, seems pretty awesome.

If that is true, and the Mawloc Stats have stayed the same, I could see 2-3 Mawlocs in HS, easy.


I think the scatters make them somewhat unreliable.

Depending on how the Mawloc's rules read, mishaps may actually have a chance to actually work in your favor if it goes back into ongoing reserves.

This message was edited 1 time. Last update was at 2014/01/08 20:52:27


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Made in gb
Longtime Dakkanaut





United Kingdom

 ductvader wrote:
Eldercaveman wrote:
 ductvader wrote:
skarsol wrote:
 ductvader wrote:
I have a big question, it should be listed immediately before CC biomorphs,

Do CC biomorph abilities stack?

So, If I had boneswords and rending claws...would I cause AP2 Instant Death Wounds on 6s to wound?


Nothing in the Melee Weapons section modifies the BRB rules other than 1 "pair" of weapons = 1 attack, so for example, a Genestealer with a pair of rending claws and a pair of scything talons gets +1A over its profile.

What does the BRB say about using 2 non-specialist weapons with different special abilities?


The big book says to choose, the old book says they stack...


I'm looking for it now, and I've always played it as that. But where does the 5th Ed book say it?


Iunno? The same place it says that bugs never get additional attacks for multiple cc weapons.


No that just says about the CC weapons and bonus attacks...

   
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Longtime Dakkanaut






English or Russian please. :(

   
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Regular Dakkanaut




 Sasori wrote:
With No biomancy, and the nerf to his Bonesabres, Swarmlord got significantly worse.


For someone that has the book, Is the Mawloc thing true? Because it seems pretty darn good if it is. a Str 6 AP 2 large blast, that ignores cover, and has a chance to hit twice, seems pretty awesome.

If that is true, and the Mawloc Stats have stayed the same, I could see 2-3 Mawlocs in HS, easy.






What happened to his bone sabres? How were they nerfed?
   
Made in us
Nasty Nob on a Boar





Galveston County

Holy crap, I started reading on page 80 and there were 3 pages added to this thread!

It is sad to hear a lot of the forward thinking was removed, but the more I see of 6th ed (lower point costs/more models needed/higher costs for same or less models) i just see 40k as Epic - and if you want to play Epic, buy the Epic models. You can actually play with titans on the table top vs. the basketball court.

This is no longer/not going back to the squad based game. 4x6 tables are not going to be big enough - especially at tourneys. Who gets excited to see foot orks/eldar/nids across the table?

Not that you can't win, but you have to deal with slow play from a 200+ model count army and very possibly can't win due to getting 2 turns.

New models are hit and miss, but I think Nids hit their stride later 3rd/early 4th.

Sorry nid players. I long for the cinematic days of 3rd edition as well.

No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
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Made in us
Dakka Veteran




 Sasori wrote:
skarsol wrote:
 Sasori wrote:
With No biomancy, and the nerf to his Bonesabres, Swarmlord got significantly worse.


For someone that has the book, Is the Mawloc thing true? Because it seems pretty darn good if it is. a Str 6 AP 2 large blast, that ignores cover, and has a chance to hit twice, seems pretty awesome.

If that is true, and the Mawloc Stats have stayed the same, I could see 2-3 Mawlocs in HS, easy.



Mawloc DS then scatters. If any units under it, place the Large Blast and any non-flying units under it take a S6 AP2 Ignore Cover hit. If you can now place the Mawloc, do so. If you can't, do the Large Blast again. If you still can't place the Mawloc, mishap. So don't DS onto units with lots of Invuln saves.


I can deal with that, that's pretty excellent in fact.

You can't do this turn 1 though, correct?

Also, do they same statline as they do now?

Thanks again for taking the time to answer questions!


It deepstrikes as per normal. It can't burrow on turn 1. It can't burrow and DS on the same turn. Exact same statline.
   
Made in fi
Jervis Johnson






The Mawloc has 6 T6 wounds for 140 points? That's really cheap. 23 points for a T6 wound with a 3+ AS is good no matter how you spin it.

This message was edited 1 time. Last update was at 2014/01/08 20:56:37


 
   
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Towering Hierophant Bio-Titan






 Therion wrote:
Nice pictures.

El Senor De La Horda has to be the best name ever.


Today I learned Deathleaper is 'Silent Death' in Spanish. Awesome.
   
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Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Harpy/Crone = T5 Sv4+.

Wonderful.

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Dakka Veteran




 Hulksmash wrote:
2x3 Carnifex w/Dual Devourers (assuming they can still take 2) with primes attached. The rest of the list is fillied with gargoyles and gants......Could be fun.


They can have dual devourers with brainleech worms. They can also have tail weapons, bioplasma, and/or spine banks in addition to the Devourers.
   
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Versteckt in den Schatten deines Geistes.

 Therion wrote:
El Senor De La Horda has to be the best name ever.


I was thinking the exact same thing.

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"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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on the forum. Obviously

 H.B.M.C. wrote:
Harpy/Crone = T5 Sv4+.

Wonderful.


Well...at least they are cheap. Perhaps they will be like glass cannons?

I've noticed they are LD10 as well. You don't have to worry so much about IB with them, it seems.

This message was edited 1 time. Last update was at 2014/01/08 21:02:03


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Versteckt in den Schatten deines Geistes.

 CthuluIsSpy wrote:
Well...at least they are cheap. Perhaps they will be like glass cannons?


Because Tyranids need glass cannons?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in ca
Lieutenant Colonel






yeah, I think all the nay saysers are really under estimateing how good the pts reduction is for nids...

hormagaunts are AWESOME... fleet AND +3 inched to their run? stock? yes please....

cheap carnifexes, lots of fast troops...

all I hear is complainigng about getting across the board though... I mean if my orks can get across on foot, Im sure your fleeted + 3 in hormies and other flyers/beats can as well...

I might actually pick up nids again at some point.

 
   
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Great, Hive guard now BS3...
   
 
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