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![[Post New]](/s/i/i.gif) 2011/04/01 00:34:45
Subject: Platinum Devil 3:- Getting the ball rolling!
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[SWAP SHOP MOD]
Killer Klaivex
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Okay gentlemen, we're roughly a month or so prior to the third Platinum Devil, so I'm getting the ball rolling, and messaging all prior attendees and getting names down. Starting a new topic though, since its neither News or Rumour anymore.
Platinum Devil has one spare place!
Platinum Devil 3 is taking place on May 7th and 8th in the Missing Link Building in the University of Kent in Canterbury (in Kent).
Registration fee is £6, to be sent to Necrofood@hotmail.com
If you could send me a PM here, or attach a message to your Paypal payment with your real name and username on Dakka, it would be appreciated.
All registration fees are used for the prize pot, which should be Forgeworld goodness once more. So if there's something of £35 or under that you think would look nice in your collection, and you're coming to PD3, chip in in this thread with what you'd like to see on the prize table.
There's also a commemoration pack available. As things stand, this includes ten Dakka Dice (custom dice with the 'Dakka Dakka' symbol for a 6), and a handmade Dakka Mug for £17. I may also be able to acquire some Dakka T-shirts for people to buy at the event for a couple of quid more, but as that's still up in the air, I'm not going to include them in the pack, and will sort them out on the day. If you're interested in one or more of these packs, send the payment to the same paypal account as the registration fee.
If you have a friend or two you want to bring along to join in the fun, feel free. I would prefer it if they register a Dakka account first though, even if they never post with it. Y'know, since this is a Dakka event after all.
You will be required to write out a 500 point list, a 1000 point list, a 1250 point list, and a 1500 point list for your force, all of which MUST belong to the same army/codex.
There will be seven games over the course of the weekend, and we'll all go out for a meal and drinks on the Sat night, as per usual. You don't need to send me an army list, this is a casual tournament, however, you will be expected to have one on hand to show to your opponent.
Saturday will involve two 1000 point games, followed by two 1250 point games. Sunday is a bit more relaxed with one less game, featuring a single 1000 point game, and two 1500 point games. A victory is worth 3 points, a draw two, a loss one. Most points wins. Nice and simple.
The two past Platinum Devil Winners were Panic and ArbitorIan, with their Grots and Daemons respectively. Panic should be in attendance on both days, with Arbitor scheduled to tag team it with Fifty, as Ian can't make the Saturday, and Fifty the Sunday.
A conveniently located nearby B&B:- http://www.thecityofcanterbury.co.uk/
Schedule:-
Saturday
10:00:- Registration, table assembly lay your armies out, and all that jazz.
10:-30:- 12:00 - Game 1 - 1000 points, Victory Points, Pitched Battle
Mission: Victory Points
Victory points to be calculated as per the instructions on p.108 of the main rulebook. Then compare the score to your opponents:-
If you have a total of more than 150 more than your opponent: Victory to you
If you have a total of less than 150 below your opponent, you lose.
If you and your opponents scores are within 150 points of each other, the game is a tie.
12:15:- 1:45 - Game 2 - 1000 points, Bombardment, Table Halves
Mission: Bombardment, Table Halves
There are three objectives placed on each table by the Judge. The winner must hold more objectives than his opponent, to tie on the number held is a draw, to have less is a loss. At the start of each players turn, they receive a single Artillery Bombardment for each objective held by their opponent, to be used at the start of their movement phase. Each Artillery Bombardment has the following profile:-
Range:- Unlimited Strength: 8 AP: 3 Type: Ordnance 1/Barrage
1:45-2:30 - Lunch!
2:30:- 4:15 - Game 3 - 1250 points, Assasination, Table Quarters
Mission: Assassination, Table Quarters
Counts as a standard Annihilation mission, except that HQ choices are worth 3 Kill points, and Elites and Heavy Support Choices 2 Kill Points
4:30- 6:15 - Game 4 - 1250 points, Seize Ground, Pitched Battle
Sunday
10:30 -registration, table setup, etc
11:00-12:30 Game 5 - 1000 points, Victory Points, Pitched Battle
12:45- 1:45 Game 6 - 1500 points, Attrition, Table Quarters
Mission: Attrition, Table Quarters
This is a kill points based mission. Only troops choices and their dedicated transports are worth kill points. HQ, Elites, Fast Attack, and Heavy Support are not. If a troops choice is killed, it re-enters play at the start of the owning players next turn, as if it had become available from reserves. The player may choose to bring the unit on at any point along either of the table sides they initially used for deployment. (to clarify this now, in table quarters, you may only use half of each side of the table when deploying. However, when units are re-entering play, they may use the full length of that side of the table). All dedicated transports belonging to a troops choice automatically explode when they receive a 'wrecked' result on the vehicle damage chart.
If a unit is destroyed and their dedicated Transport is not, the unit must re-enter play on foot. If both the Dedicated Transport and unit are destroyed in the same turn, then the unit may re-enter embarked in the transport. Any destroyed Transports without a Troops choice ready to re-embark may not re-enter play however, until a unit requiring an identically equipped transport becomes available to re-enter play.
If you have a Webway portal or Trygon tunnel on the table, your troops may enter play through that instead (subject to the normal rules enforced on Trygon tunels and webway portals).
If the squad has a drop pod/mycetic spore, they may only re-enter play with it if the Pod/Spore is destroyed in the same turn. However, Drop Pods and Mycetic Spores do not re-enter play unless the squad that took them is also destroyed, and the squad opts to re-enter play using them.
If a squad has the Deep Strike special rule, they may use that instead to re-enter play.
If a Hades Drill emerges via deep strike, the hole it leaves behind counts as a table edge from that point onwards for the purpose of Engineer Squads or other Hades Breaching Drills. If a Hades Breaching Drill is destroyed, it must re-enter play in an identical way to a troops choice (so it may deep strike again, emerge from a hole already made, or come on from a table side). However, for the second time, it does not need an Engineer squad to be following it.
1: 45- 2:30 -Lunch!
2:30 - 4:30 - Game 7 - 1500 points, Portal, Table Halves
Mission: Portal, Table Halves
There are 4 beacons placed on the table by the judges(one in each quarter). Each counts as a holdable objective, and to win a player must control more beacons than his opponent(if they hold the same number, the game is a draw). As a holdable objective, a beacon is contested if there is an enemy unit within 3” of it. Only Troops options may claim objectives. Each beacon has the number 2,3,4, or 5 on the underside.If a model from a non-vehicle unit(except for walkers) moves into base contact with a Beacon, they may choose to activate it. Roll a D6 and apply the following effect:
1:-The unit is lost in the warp and removed from the game
2-5:-Place the unit in base contact with the beacon of the correct corresponding number. If you roll the number of the beacon you just activated, you may choose which beacon to emerge from.
6:-Deep strike the unit to anywhere on the table.
A unit may assault the turn it exits a portal, providing there is a target within range, but does not receive any assault bonuses (so no +1 attack, Furious charge is negated, etc). If a Portal is completely surrounded by models, so that there is no space for a newly teleported unit to be placed, then the surrounding squad must be moved the minimum necessary amount to accommodate the newly teleported squad having a minimum of 1 model placed in base contact with the portal, with the rest of the squad maintaining squad coherency.
Current paid and booked attendees are:-
Me
Snarky
Reds8n
notprop
Killkrazy
thesearmsarerob
Lovepug13
Arakasi
Stu H
Da Boss
Jonagon
battlecannon it phil
evil mop
RinkyDink
ArbitorIan
Panic
Titan_princeps
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This message was edited 25 times. Last update was at 2011/05/02 18:35:35
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![[Post New]](/s/i/i.gif) 2011/04/01 01:08:18
Subject: Platinum Devil 3:- Getting the ball rolling!
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Junior Officer with Laspistol
University of St. Andrews
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Depending on whether or not I can get a decent price on train tickets, and the way school stuff is going up here in Scotland, I very well may be there!
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"If everything on Earth were rational, nothing would ever happen."
~Fyodor Dostoevsky
"Never attribute to malice that which is adequately explained by stupidity."
~Hanlon's Razor
707th Lubyan Aquila Banner Motor Rifle Regiment (6000 pts)
Battlefleet Tomania (2500 pts)
Visit my nation on Nation States!
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![[Post New]](/s/i/i.gif) 2011/04/01 09:06:40
Subject: Platinum Devil 3:- Getting the ball rolling!
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Wrathful Warlord Titan Commander
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I've paid add me to the list please Ketara.
(or will have by time this post lands)
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How do you promote your Hobby? - Legoburner "I run some crappy wargaming website " |
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![[Post New]](/s/i/i.gif) 2011/04/01 09:50:25
Subject: Platinum Devil 3:- Getting the ball rolling!
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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I send money a week ago (ish?)
Check your necrofood account.
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![[Post New]](/s/i/i.gif) 2011/04/01 15:55:31
Subject: Platinum Devil 3:- Getting the ball rolling!
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[SWAP SHOP MOD]
Killer Klaivex
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So you did Killkrazy. List amended accordingly.
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![[Post New]](/s/i/i.gif) 2011/04/01 17:47:10
Subject: Platinum Devil 3:- Getting the ball rolling!
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Legendary Dogfighter
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Hi,
Yes I am in...will send you the money shortly.
(Logs in to Pay Pal and pays lol)
Money now sent mate.
Adam
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This message was edited 1 time. Last update was at 2011/04/01 17:53:26
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![[Post New]](/s/i/i.gif) 2011/04/01 18:58:38
Subject: Platinum Devil 3:- Getting the ball rolling!
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Ragin' Ork Dreadnought
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I'm coming! (entry + pack sent!)
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![[Post New]](/s/i/i.gif) 2011/04/01 22:14:29
Subject: Re:Platinum Devil 3:- Getting the ball rolling!
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Fixture of Dakka
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I'd love to...but curse you, age...3 more years until I get to show up...
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DS:90-S++G+++M++B++I+Plotr06#+D+++A++++/eWD251R+++T(Ot)DM+
JB: I like the concept of a free Shrike roaming through the treetops of the jungle. I'm not sure that I like the idea of a real Shrike sitting on my couch eating my Skittles.
corpsesarefun: Thank god I missed be nice to shrike day.
greenskin lynn: because of all the skittles and soda, you basically live off sugar water, like some sort of freakish human-hummingbird hybrid. |
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![[Post New]](/s/i/i.gif) 2011/04/02 19:08:03
Subject: Platinum Devil 3:- Getting the ball rolling!
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Longtime Dakkanaut
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As stated, Ian and I are planning a tag-team entry. Just got to get an army painted now...
(Also working on an Eldar terrain board. In the process of finishing five Eldar towers... Learnt my lessons on numero uno and reckon I can do a good and quick job on numbers two through five...
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![[Post New]](/s/i/i.gif) 2011/04/02 22:23:04
Subject: Platinum Devil 3:- Getting the ball rolling!
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Wrathful Warlord Titan Commander
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Fiddy - does his mean that you are literally sharing the same army or using the same force type differant minis?
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How do you promote your Hobby? - Legoburner "I run some crappy wargaming website " |
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![[Post New]](/s/i/i.gif) 2011/04/03 07:21:35
Subject: Platinum Devil 3:- Getting the ball rolling!
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Longtime Dakkanaut
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Well, the original plan was to use the same army list represented by two different batches of models, but that involves a lot more painting...
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This message was edited 1 time. Last update was at 2011/04/03 07:23:12
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![[Post New]](/s/i/i.gif) 2011/04/03 11:05:15
Subject: Re:Platinum Devil 3:- Getting the ball rolling!
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[DCM]
Et In Arcadia Ego
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..To be honest, if we're going to use the escalation rules like this again, then I'll probably drop out now. I don't think they work too well for some codices and work far too well for others IMO.
And some of the 500 point game match ups were effectively, won before dice were rolled in a few of the games, there was almost no way for certain builds to beat others, subject to totally outrageous dice.
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The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king, |
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![[Post New]](/s/i/i.gif) 2011/04/03 11:44:10
Subject: Re:Platinum Devil 3:- Getting the ball rolling!
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[SWAP SHOP MOD]
Killer Klaivex
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Did anyone else feel that way? I will of course, go with the majority opinion here, but since I had a few people coming up and telling me they liked that format, I thought I might as well keep it. If people want it changed this time though, that can be easily arranged.
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![[Post New]](/s/i/i.gif) 2011/04/03 12:21:02
Subject: Platinum Devil 3:- Getting the ball rolling!
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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I liked the escalation format though it is true that it favours some armies differently.
My Tervigon worked very well in 500 points because I could spawn lots of new troops. It didn't work so well in the scenario where both sides could bring back dead Troop units, and scored for killing Troops.
Tyranids are a difficult codex to escalate. In fact it was impossible under the original Combat Patrol concept last time. It isn't possible to make a Tyranid combat patrol that's any due to the restrictions on multi-wound models and so on.
I will be using Tyranids again. I probably wouldn't change the army around much if we use exactly the same format.
What about 750, 1000 and 1250 points? How would that work?
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![[Post New]](/s/i/i.gif) 2011/04/03 12:59:35
Subject: Platinum Devil 3:- Getting the ball rolling!
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Longtime Dakkanaut
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Honestly don't mind about the escalation rules, however, will FW armies be allowed again?
Have to decide whether to take my Elysians or Death Korps again....
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![[Post New]](/s/i/i.gif) 2011/04/03 18:27:36
Subject: Platinum Devil 3:- Getting the ball rolling!
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Legendary Dogfighter
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Hi,
I am cool with the rules but last time there was perhaps a feeling of day two (by some people) being a little "too much" - An Apoc event was suggested for day two next time - (bearing in mind thiis is the final platinum devil) is an Apoc game a possibility?
Adam
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![[Post New]](/s/i/i.gif) 2011/04/03 18:31:55
Subject: Platinum Devil 3:- Getting the ball rolling!
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Junior Officer with Laspistol
University of St. Andrews
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I kind of liked the escalation rules, although they did favor some armies a little, and some games were decided as soon as the models went down. It was fun though...
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"If everything on Earth were rational, nothing would ever happen."
~Fyodor Dostoevsky
"Never attribute to malice that which is adequately explained by stupidity."
~Hanlon's Razor
707th Lubyan Aquila Banner Motor Rifle Regiment (6000 pts)
Battlefleet Tomania (2500 pts)
Visit my nation on Nation States!
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![[Post New]](/s/i/i.gif) 2011/04/03 18:38:42
Subject: Re:Platinum Devil 3:- Getting the ball rolling!
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Guarding Guardian
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Hi, Lovepug mentioned this to me... I'm in, not sold on escalation though but I'll see what I can make work!
I'll get paypal sorted in a mo, as for forgeworld suggestions... Anything Eldar a squad of shadow spectres or a warp hunter would do nicely
Edit... Money has been pay paled
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This message was edited 1 time. Last update was at 2011/04/03 18:46:49
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![[Post New]](/s/i/i.gif) 2011/04/03 18:43:16
Subject: Platinum Devil 3:- Getting the ball rolling!
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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Most people get flattened by two solid days of 40K. Especially with the weather like it was.
I've never played Apoc so I would be up for it as a change of pace. Maybe a chance/excuse to bring out the Tyranid units I can't use in the main event.
Would it be possible to run a competition of four games on the Saturday, and an all-comers Apoc game on the Sunday?
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![[Post New]](/s/i/i.gif) 2011/04/03 18:46:23
Subject: Platinum Devil 3:- Getting the ball rolling!
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Junior Officer with Laspistol
University of St. Andrews
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I'm with Kilkrazy on that one...a day of tournament followed by apoc sounds epic.
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"If everything on Earth were rational, nothing would ever happen."
~Fyodor Dostoevsky
"Never attribute to malice that which is adequately explained by stupidity."
~Hanlon's Razor
707th Lubyan Aquila Banner Motor Rifle Regiment (6000 pts)
Battlefleet Tomania (2500 pts)
Visit my nation on Nation States!
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![[Post New]](/s/i/i.gif) 2011/04/03 19:05:59
Subject: Platinum Devil 3:- Getting the ball rolling!
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[SWAP SHOP MOD]
Killer Klaivex
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One of the reasons everyone was flattened by the end of the weekend, was the fact the whole thing ran for a total of 8 games, as opposed to the 7 at the first.
This time around, I've reduced it back to 7, and bumped up the points agains lightly to ensure we're not done by lunchtime.
I'll strike the Escalation rules from the affair since people do seem to think there is an issue of balance. So now when constructing your force, you won't be obliged to use what you used in the smaller games.
Snarky, forgeworld is all good.
I'm not a fan of apocalypse for the second day it must be said, mainly because:-
a) It presupposes that either everyone will have a huge army, will be content taking small roles in big battles, or be happy to borrow stuff,
b) Not everyone has played Apocalypse before, owns the rulebook, or is familiar with the rules,
c) There would be a possibility of rankings not quite working out if there aren't very many games (so 3+ winners?),
d) I have no idea how you'd ally the various diverse factions for that one
e) You'd also have to have a fairly exact no. of players to make it work or you'd have people left out, or one side with less people than the other, which would be excaberated if,
e) people are unable to show up at the last minute due to whatever reason (for example, rinkydinks broken bones last time).
In other words, a lot of complexities that would make it really quite difficult to organise properly.
However, if people would like to play some bigger games with allies, it might be possible to turn the games on the second day into doubles....However, that would then fall prey to d & e above again....
Oh, and on a more cheerful note, I may end up taking a Masters here at Kent, in which case we may be good for another two PD's!
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This message was edited 2 times. Last update was at 2011/04/03 19:10:35
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![[Post New]](/s/i/i.gif) 2011/04/03 19:22:58
Subject: Platinum Devil 3:- Getting the ball rolling!
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Legendary Dogfighter
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Good to see you Stu.....:-) - Camp round mine for the tournament lol
Ketara - as for the Apoc idea - I dont think it needs that much organisation to make it work to be honest mate....I played in a big apoc game today that was pretty hassle free.
Good guys v bad guys
x amount of points each - probably 2-3k of stuff
rules are easy - I dont feel they are that different from normal to be honest - you just seem to take models off the board quicker lol.
Obviously I am easy, but I think Apoc would make Sunday pretty special - give us an opportunity to break out the really funky stuff we dont use every day.
I am happy no matter whats decided...Apoc would be nice though lol
Perhaps you could do something like killkrazy says (reduce the total number of games) and then the top ranking players have a final we can all watch at the end of the day Saturday
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This message was edited 1 time. Last update was at 2011/04/03 19:26:08
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![[Post New]](/s/i/i.gif) 2011/04/03 20:17:42
Subject: Platinum Devil 3:- Getting the ball rolling!
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[SWAP SHOP MOD]
Killer Klaivex
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As the tournament organiser, you wouldn't believe some of the hassle I've had before just trying to make sure everyone has an opponent every round. ><'
This whole Apocalypse thing kind of strikes me as an order of a magnitude worse.
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This message was edited 1 time. Last update was at 2011/04/03 20:17:50
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![[Post New]](/s/i/i.gif) 2011/04/03 20:38:41
Subject: Platinum Devil 3:- Getting the ball rolling!
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Ragin' Ork Dreadnought
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I'm happy with the original arrangement - though this will be my first Platinum Devil and first escalation based arrangement. I'm happy to join an Apocalypse game - but it would be my first too!
At the end of the day though, I'm looking for as many great, complete, relaxed games against great opponents.
I trust Ketara to make it so
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![[Post New]](/s/i/i.gif) 2011/04/03 20:44:10
Subject: Platinum Devil 3:- Getting the ball rolling!
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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Ketara wrote:As the tournament organiser, you wouldn't believe some of the hassle I've had before just trying to make sure everyone has an opponent every round. ><'
This whole Apocalypse thing kind of strikes me as an order of a magnitude worse.
I certainly wouldn't try to run an Apoc game series after the main series.
I imagined we would just divide into two teams, possibly based on eye colour, and make one huge table. I won't have much more than 2,000 points even with the extra stuff I'm going to make.
Anyone who gets blown up can come and play Death Angel in a corner with me.
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![[Post New]](/s/i/i.gif) 2011/04/03 20:44:46
Subject: Platinum Devil 3:- Getting the ball rolling!
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Wrathful Warlord Titan Commander
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I found the escalation thing rather fun last time, but it would not bother me if it was changed.
Kk's idea seems like a reasonable compromise to minimise codex scope imbalances.
Also as with escalation prior to the last PD, I've never played doubles before so would be happy to roll with that on the asumption that 2x players must = 2x fun (basic maffs that  ).
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How do you promote your Hobby? - Legoburner "I run some crappy wargaming website " |
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![[Post New]](/s/i/i.gif) 2011/04/03 20:48:00
Subject: Platinum Devil 3:- Getting the ball rolling!
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Legendary Dogfighter
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I think everyone with 2k a pop on a giant table would be brilliant :-)
:-)
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This message was edited 1 time. Last update was at 2011/04/03 20:50:38
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![[Post New]](/s/i/i.gif) 2011/04/03 20:55:56
Subject: Platinum Devil 3:- Getting the ball rolling!
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[SWAP SHOP MOD]
Killer Klaivex
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Hmmmm.....well, I'll keep things as is for the being, and then in mid April, I'll tot up the numbers of people attending, and see what I can sort out.
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![[Post New]](/s/i/i.gif) 2011/04/03 20:59:36
Subject: Platinum Devil 3:- Getting the ball rolling!
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Guarding Guardian
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As much as I would love to unleash the Revenant's again,
I would prefer to get some more normal games in against new opponents.
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![[Post New]](/s/i/i.gif) 2011/04/04 14:45:38
Subject: Re:Platinum Devil 3:- Getting the ball rolling!
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Longtime Dakkanaut
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Oh yes, i think i will come
Is it Painted stuff only? I don't mind either way, just i Only have Necrons fully painted at the moment, and don't really fancy them at 500 points, even if its only one game at 500 points.
Will sort out money later, or tomorrow.
P.s, i think keeping it the way it is will be fine, APOC is fun, but some people probably won't have a very good time with it, and it can be quite stressful running a game.
P.s.s Just sent payment
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This message was edited 1 time. Last update was at 2011/04/04 15:15:19
DC:90-S+G++M--B++I+pW40k08+D++A++/eWD257R++t(S)DM+ |
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