Switch Theme:

1000pts Mini-tournament II - Jy2's Experiment with Count-as Necrons (Completed)  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Fixture of Dakka





San Jose, CA

There was a 1K Mini-tournament held at our local LGS every Wednesday. Basically, there were 3 games played on 4'x4' tables. Each game was 1-hour only. I've been to 4 already, and each time I've brought different armies. The first time, I brough my IG Air Cavalry list, only to get spanked pretty hard (battle report here). The second time, I brought my biovore Tyranids. The 3rd time, I brought Fateweaver-less daemons. Now this time, I wanted to try out the new necrons. Since I didn't have a necron army yet, I brought a count-as Necron army using my tyranids (the TO was ok with it). I consider this an experiment and depending on how it goes, I may start yet another army.

Suffice to say that I am a necron-virgin. Never played with them in 4th. This will be the very first time I've ever played as a necron player.


-------------------------------------------------------------------


1000 Spydercron Necrons (My list)

Necron Overlord - Warscythe (the only non-proxy unit and my very first Necron unit ever)
Catacomb Command Barge
3x Crypteks - Harbingers of Destruction, 1x Solar Pulse (Zoanthropes)

5x Warriors (Genestealers)
5x Warriors (Genestealers)
5x Warriors (Genestealers)

10x Canoptek Scarabs (Ripper Swarms)

3x Canoptek Spyders - Claw Array, Gloom Prism (Carnifexes)
3x Canoptek Spyders - Claw Array, Gloom Prism (Carnifexes)


-------------------------------------------------------------------


I played against 2 other necron players with almost identical lists. And then my 3rd opponent was the opponent I dreaded the most....Draigowing!


Reports coming up.....

This message was edited 4 times. Last update was at 2011/11/23 18:36:54



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Fixture of Dakka





San Jose, CA

--------------------------------------------------------------


Game #1 vs Necrons


In Game #1, I was pitted against a more experienced necron player. I believe his list was something like this (but I could be off):


1000 Necrons

Necron Overlord - Warscythe, Weave, Phase Shifter
Catacomb Command Barge
1x Cryptek - Harbinger of Destruction, Solar Pulse

Necron Overlord - Warscythe
1x Cryptek - Harbinger of Destruction

Triarch Stalker (used a Destroyer)

8x Warriors
Ghost Ark

5x Warriors

Doomsday Ark


--------------------------------------------------------------


Mission: Capture & Control

Deployment: Dawn of War

1st Turn: Tyracrons


--------------------------------------------------------------


Deployment:

Map of the terrain.



My deployment. Crypteks each join a unit of warriors.

My opponent only deploys his 5-man warrior unit with cryptek in cover.


--------------------------------------------------------------


Tyracrons 1

My army comes in. I leave 1 unit of warriors in reserves.


My command barge moves flat-out 24". You should always move him flat-out unless your opponent has no shooting that can hurt his barge.


My tyracrons then run.


Necrons 1

My opponent comes in. His command barge also moves flat-out.


Doomsday ark and triarch stalker comes in from the right (from my perspective).


His shooting from his triarch stalker manages to shake my commander, but that is all.


Tyracrons 2

My command barge flies over his command barge. My sweeping special attack blows up his command barge.


I forget to generate scarab bases this turn. My tyracrons advance. BTW, my reserves - 1 warrior unit - comes in.


Despite the fact that I don't have much shooting, I wreck his doomsday ark with 1 lance shot. I then blow off his triarch stalker's multi-meltas.

Wow....


My units then run.


Necrons 2

My opponent goes after my command barge.


He concentrates his entire army at it and blows off its tesla cannon as well as shake it again.


His overlord then assaults it, hit it twice and blows it up.


Tyracrons 3

My overlord goes after his troops on his objective....


....but not before my spyders generate 6 scarab bases. One of my spyders take 1W while doing so.


Tyracrons then advance.


Scarabs just make it barely into assault with his overlord. My overlord assaults his warriors.


I kill 2 but take 1 wound in return. They pass their morale. I believe 1 gets back up.


His lord kills 1 scarab base and I fail to harm him in return due to his 2+ armor.


Necrons 3

His other overlord disembarks and goes to try to save his troops.


Triarch stalker slowly marches towards my objective.


His ghost ark broadsides my spyders and put 1W on them.


His overlord assaults my overlord. I strike at his troops but completely whiff. His lord then kills mine. I fail to get back up.


In combat, his other overlord kills another 2 bases. Despite all my attacks, I fail to do any damage in return.


Tyracrons 4

I generate some more scarab bases and then advance.


His overlord insta-kills some more bases and I lose more wounds to No Retreat.


Necrons 4

His ghost ark goes to screen out his objective.


Triarch stalker...so sloowwww....


Ghost ark puts another 1W on my spyders.

In assault, his other overlord joins in the scarab melee, and he almost wipes them out after No Retreat saves.

Time is called and the game ends.


He's got his objective, with me just 1 turn away from contesting it.


And I've got my objective.



Draw!!!



Game 2 coming up next....


This message was edited 1 time. Last update was at 2011/11/23 18:39:18



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in ca
Regular Dakkanaut



Canada

....was that one Overlord seriously wearing a tricorn hat and a cane?

Great report so far. I loved the two Command Barges doing their aerial duel on turn two. Looking forward to the rest of the Tyracron reports.

My battle report thread:
Ars Scripta Batreps 
   
Made in us
Rotting Sorcerer of Nurgle






Jacksonville, NC

Interesting rep! well done

Check out my P&M Blog!
Check out my YouTube channel, Heretic Wargaming USA: https://www.youtube.com/channel/UCLiPUI3zwSxPiHzWjFQKcNA
Latest Tourney results:
1st Place Special Mission tourney 12/15/18 (Battlereps)
2nd Place ITC tourney 08/20/18 ( Battlerep)
3rd Place ITC Tourney 06/08/18(Battlereps
   
Made in us
Fixture of Dakka





San Jose, CA

--------------------------------------------------------------


Game #2 vs Necrons (Again!)


In Game #2, I was pitted against another experienced necron player. His list was almost identical to my Game #1 opponent! Basically, my 2nd round opponent said that my first round opponent just copied his list. Not sure about the backstory on that, but they are friends after all so I guess it's cool.


1000 Necrons

Necron Overlord - Warscythe, Phase Shifter
Catacomb Command Barge
1x Cryptek - Harbinger of Destruction, Solar Pulse

Necron Overlord - Warscythe
1x Cryptek - Harbinger of Destruction, Solar Pulse

Triarch Stalker (used a Destroyer)

8x Warriors
Ghost Ark

5x Warriors

Doomsday Ark


--------------------------------------------------------------


Mission: Annihilation

Deployment: Spearhead

1st Turn: Necrons


--------------------------------------------------------------


Deployment:

Map of the terrain.

Yes, it's the same map as in Game #1.


His deployment.


My deployment.


--------------------------------------------------------------


Necrons 1
I use my Solar Pulse to make it Night-Fighting. He then uses his Solar Pulse to cancel out mine.


His commander moves flat-out.

I believe he takes out 2 scarabs with his doomsday ark, but since it is a blast weapon, 2 scarabs become 4 dead scarabs.


Tyracrons 1

I create 6 scarab bases. My tyracons then advance.


My commander takes a risk and flat-outs to just right in front of his triarch stalker.


Again for the second game in a row, my cryptek lances his command barge and wrecks it.

Necrons: 0, Tyrancons: 1

I decide not to assault his overlord with my scarabs. I need to create more first.


Necrons 2

His overlord moves towards my warriors.


Here I make a big mistake. I try to get my scarabs into cover but apparently, not 50% of the squad is in cover. His doomsday ark then lands a direct hit and wipes out 10 scarabs!


Lord assaults my warriors and kill a couple. I pass morale.


Tyracrons 2

I spawn 2 scarabs and advance.


My command barge flies flat-out over his doomsday ark and explode it.

Necrons: 0, Tyrancons: 2


His lord kills some more of my warriors. Thus far in the tournament, I have not made a single successful Reanimations Protocol roll.


Necrons 3

His warriors with overlord and 2 crypteks disembark from the ghost ark and goes after my command barge.

He then shoots at it with 2 lance shots but fails to do anything, so the only thing he can do is assault it. Needing 6's to hit, once again, the overlord hits it twice and explodes it. I believe 1 of his warriors fall down in the explosion.

Finally, his other overlord finishes off my warriors. I forget that my cryptek has the Ever-living rule.

Necrons: 2, Tyrancons: 2


Tyracrons 3

I generate 6 more scarabs.


His 5-man warrior unit came in from reserves last turn. My spyders go after them.


Scarabs multi-charge the ghost ark and triarch stalker.

Here we have a brief rules debate. He was saying that entropic strike only reduces armor for that phase instead of permanently. His reasoning is that in the Entropic Strike special rule, it mentions that a model loses its armor save "for the rest of the game". However, it doesn't say that vehicles lose the armor "for the rest of the game". My argument was that there was no provision for a vehicle to gain back its armor after losing it, but for the sake of not wasting time arguing, I just let it go.


I still end up wrecking both his ghost ark (due to being open-topped) and triarch stalker.

Necrons: 2, Tyrancons: 4


Finally, my spyders assault his warriors. I whiff badly and only kill 1-2.


Necrons 4

He doesn't have much left. His overlord breaks off from the unit. His unit would then rapid fire my overlord. I would save against his 2 lance shots....but then fail 3 normal armor saves against his rapid-fire! On top of all that, I again forget to roll for my overlord's Ever-living rule.

Necrons: 3, Tyrancons: 4

However, my spyders do manage to finish off his warriors.

Necrons: 3, Tyrancons: 5


Tyracrons 4

I generate more scarabs. Scarabs would then assault his warriors whereas my spyders assault his overlord.


They kill all but the cryptek. I guess I don't get the KP for the warrior unit until I wipe out the cryptek also. Spyders and overlord stays locked in combat.

We don't have time for another turn as time was already called.

Necrons: 3, Tyrancons: 5



Victory to my Tyracons!!!



My 3rd game has me going up against probably the army I dreaded most. I've been saying all along that a TAC (Take All-Comer's) necron army doesn't really have an answer against Draigowing. Guess what army I got to face next?.....




This message was edited 2 times. Last update was at 2011/11/23 18:39:42



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in cn
Blackclad Wayfarer





From England. Living in Shanghai

Liking the reports so far.

At the 1k point level I am surprised to see Doomsday Arks though. I would have thought at such a low level people would stick to a couple of Annihilation barges with Crypteks and Lords as their Anti-tank while Scarabs facilitate wrecking vehicles. Something like this:

Overlord
Warscythe
CC Barge

1x Cryptek
HoD
Solar Pulse

3x Crypteks
HoD

Triarch Stalker

5x Immortals
5x Immortals

5x Scarabs
5x Scarabs

Annihilation Barge
Annihilation Barge

So now you have a lot more AV13 on the table and a nice amount of S8. I think even against DraigoWing you can hold your own since you have so a fair few S8 shots and a lot of screening units if shooting doesn't go so well in the first few rounds. That said I would need to see the Draigo list before I make too many bold conclusions, but at 1k DraigoWing is going to be pretty light on numbers.

I would really like to get Anrakyr in at this level, but with the list given above I think it would mean sacrificing too many necessary tools.

I hope you did well in the last game. My gut says you may struggle with Draigo, but there will be so few Paladins you may be able to torrent them.

This message was edited 1 time. Last update was at 2011/11/22 13:29:15


Looking for games in Shanghai? Send a PM 
   
Made in us
Fixture of Dakka





San Jose, CA

Lord of Nonsensical Crap wrote:....was that one Overlord seriously wearing a tricorn hat and a cane?

Great report so far. I loved the two Command Barges doing their aerial duel on turn two. Looking forward to the rest of the Tyracron reports.

Looks like it. He's giving his necrons a pirate theme and those 2 overlords will be the captains.

Command barges are pretty good units. They're also a cheap way for necrons to get another AV13 threat on the board. I like them.


Lukus83 wrote:Liking the reports so far.

At the 1k point level I am surprised to see Doomsday Arks though. I would have thought at such a low level people would stick to a couple of Annihilation barges with Crypteks and Lords as their Anti-tank while Scarabs facilitate wrecking vehicles. Something like this:

Overlord
Warscythe
CC Barge

1x Cryptek
HoD
Solar Pulse

3x Crypteks
HoD

Triarch Stalker

5x Immortals
5x Immortals

5x Scarabs
5x Scarabs

Annihilation Barge
Annihilation Barge

So now you have a lot more AV13 on the table and a nice amount of S8. I think even against DraigoWing you can hold your own since you have so a fair few S8 shots and a lot of screening units if shooting doesn't go so well in the first few rounds. That said I would need to see the Draigo list before I make too many bold conclusions, but at 1k DraigoWing is going to be pretty light on numbers.

I would really like to get Anrakyr in at this level, but with the list given above I think it would mean sacrificing too many necessary tools.

I hope you did well in the last game. My gut says you may struggle with Draigo, but there will be so few Paladins you may be able to torrent them.

That's a solid list. The only thing is that you're going to have 2 crypteks by themselves.

The doomsday ark does have its allure. It may also arguably be the necron's best anti-paladin gun platform. I can see why they took them, especially with all the grey knight players out there. Personally, if I wasn't running spyders, I'd probably run the annihilation barges as in your list, especially at anything less than 1.5K.

My opponent's list at 1K - Draigon, Coteaz, 5x paladins w/2 psycannons, henchmen unit with 3 plasma cannons and a stormraven. Honestly, I have nothing that can take them on in assault so I'm just going to have to rely on my 3 lances.

I don't recall if Anrakyr has a warscythe or not, but if he doesn't have one, then I'm not comfortable about using his gimmick power to control other tanks. In Apoc, where he can control a titan....hell yeah! But if he does have a warscythe, then it'll be a good tactic. Sweeping attack 1 tank and then controlling another....I like it!


This message was edited 1 time. Last update was at 2011/11/22 17:57:12



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Fixture of Dakka





jy2 wrote:The only thing is that you're going to have 2 crypteks by themselves.

All 4 could be together. They don't have to split up.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in us
Fixture of Dakka






San Jose, CA

DarknessEternal wrote:
jy2 wrote:The only thing is that you're going to have 2 crypteks by themselves.

All 4 could be together. They don't have to split up.
And against Draigo, shouldn't split up - you need to hit with multiple shots S8 shots, or Draigo will just take each of them in turn.

Quis Custodiet Ipsos Custodes? 
   
Made in us
Haemonculi Flesh Apprentice






^agreed... I still think MS scarabs handle draigo considering 10.5 is the statistical AV and he hits his own unit at ST10 which is enough of a threat to keep them away from your units in assault... This is all theory but I think crons with orbs and arcs out last even paladins in a shoot out at this point level... I still can't believe no one has tried the ships or the death ray, regardless of how well you think it may work it is easily the most flavorful unit that has been cooked up in a LONG while... I mean there isn't a model but that wouldn't stop these guys

   
Made in cn
Blackclad Wayfarer





From England. Living in Shanghai

Anrakyr has a Warscythe...plus a Tachyon Arrow. Overall he is just a tank killer.

As others have said against Draigo you definately don't separate those Crypteks. If you do they just go *ping* off Draigo. You want multiples hitting at the same time to knock off his retinue, preferably after getting some twin-linked madness in from the Stalker.

Anyways...I'm getting abit off topic here so I will just shut up and wait for your next report...Looking forward to it.

Looking for games in Shanghai? Send a PM 
   
Made in us
Haemonculi Flesh Apprentice






honestly at 1000 pts draigowing isn;t that flexible at all... still a pain to kill but really not that menacing IMO... they lack mobility and numbers and like I said if using tricks like MS scarabs if you have crons is pretty funny....

   
Made in us
Huge Hierodule





Louisiana

Anrakyr is boss in a TAC list, since most opponents will field at least 1 heavy support tank.

As for the reports, keep them coming, I like the pictures. It's a little off-putting to see 'nids representing 'crons, but the model choices you used fairly well mirror the appropriate options in the book.

for anybody interested in scratch-building a tachyon arrow (I have a feeling that the only time they'll make a bit for one is if they release a finecast anrakyr model) I made mine out of a praetorian tail mashed with a particle caster, and a couple strategic cuts. Not hard to do and looks pretty decent.

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in us
Fixture of Dakka





San Jose, CA

DarknessEternal wrote:
jy2 wrote:The only thing is that you're going to have 2 crypteks by themselves.

All 4 could be together. They don't have to split up.

While that's true, oftentimes, you'd want to split them up to join other units. Plus, stick them together and risk your main source of AT get torrent off in 1 turn of shooting (especially if you don't have a ghost ark to put them in).


Janthkin wrote:
DarknessEternal wrote:
jy2 wrote:The only thing is that you're going to have 2 crypteks by themselves.

All 4 could be together. They don't have to split up.
And against Draigo, shouldn't split up - you need to hit with multiple shots S8 shots, or Draigo will just take each of them in turn.

Very true. Paladins are one of the few exceptions where it may be smarter to keep them together....as long as you can keep them out of their psycannon range.


Red Corsair wrote:^agreed... I still think MS scarabs handle draigo considering 10.5 is the statistical AV and he hits his own unit at ST10 which is enough of a threat to keep them away from your units in assault... This is all theory but I think crons with orbs and arcs out last even paladins in a shoot out at this point level... I still can't believe no one has tried the ships or the death ray, regardless of how well you think it may work it is easily the most flavorful unit that has been cooked up in a LONG while... I mean there isn't a model but that wouldn't stop these guys

I guess I'll just have to up against some mindscarab necrons....next week....against Reece. Though it's not my Crowe-Purifiers against his Bjorn-wolves, this will be an interesting match nonetheless - Draigowing versus Necron Scarab-farm. Let's see how his tactical acumen can overcome a unit that he doesn't really have much of an answer for.

But you know, against such a unit, I would split off Draigo from the unit and attack them separately (unless he assaults me).

Perhaps the 2 main turnoffs about the Doom scythe are 1) AV11 and 2) no models exist yet. But despite that, I am interested in trying it out, though I'd have to proxy (using maybe a trygon or hierodule?).


Lukus83 wrote:Anrakyr has a Warscythe...plus a Tachyon Arrow. Overall he is just a tank killer.

As others have said against Draigo you definately don't separate those Crypteks. If you do they just go *ping* off Draigo. You want multiples hitting at the same time to knock off his retinue, preferably after getting some twin-linked madness in from the Stalker.

Anyways...I'm getting abit off topic here so I will just shut up and wait for your next report...Looking forward to it.

In that case, I would definitely consider Anrakyr in higher points games (maybe 1750+).

Report coming right up.


Red Corsair wrote:honestly at 1000 pts draigowing isn;t that flexible at all... still a pain to kill but really not that menacing IMO... they lack mobility and numbers and like I said if using tricks like MS scarabs if you have crons is pretty funny....

Believe it or not, Draigowing is actually pretty hard to take on at 1K. My friend and opponent, Grey Therion, has won 2 of these mini-tournaments so far with his Draigowing.

Am I another roadblock to his 1K Draigowing, or will I get trampled over just like everyone else? We shall see....


tetrisphreak wrote:Anrakyr is boss in a TAC list, since most opponents will field at least 1 heavy support tank.

As for the reports, keep them coming, I like the pictures. It's a little off-putting to see 'nids representing 'crons, but the model choices you used fairly well mirror the appropriate options in the book.

for anybody interested in scratch-building a tachyon arrow (I have a feeling that the only time they'll make a bit for one is if they release a finecast anrakyr model) I made mine out of a praetorian tail mashed with a particle caster, and a couple strategic cuts. Not hard to do and looks pretty decent.

Don't worry. You won't see my tyranid-necrons (tyracrons) as a mainstay in my battle reports. I am actually building a necron army right now, though it may take some time to finish. It's a good thing my brother has a small necron force but never got around to using/completing it. He has passed the torch to me to complete it.

Guess what I use to represent wraiths? Yup, raveners. I try to keep the models within the same FOC slot and similar in size. The only exception are the carnifex-spyders, who are bigger and harder to get cover.


This message was edited 1 time. Last update was at 2011/11/23 15:55:05



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Fixture of Dakka





San Jose, CA

--------------------------------------------------------------


Game #3 vs Grey Knights - Draigowing


In Game #3, I face my Ard Boyz Preliminaries opponent and friend, Bobby (aka Grey Therion here on dakka). He was the one to introduce me to these mini-tournaments and he's been doing well here with his Driagowing army. Each time he does bring a different GK Draigowing build, but he's already won 2 of these mini-tournaments. This time he brough a Draigo-Coteaz Paladin-henchmen build with stormraven. Not sure how the combo will work at 1K, but this should be a fun challenge.

1000 Draigowing

Coteaz
Draigo

5x Paladins - 2x Psycannons, mix of weapons
Henchmen unit - 3x Plasma Cannon Servitors and a bunch of other guys

Stormraven


--------------------------------------------------------------


Mission: Seize Ground - 4 Objectives

Deployment: Pitched Battle

1st Turn: Draigowing


--------------------------------------------------------------


Deployment:

Map of the terrain.

Yes, for the 3rd straight game, I get to play on the same terrain, only this time, we switch sides.


Draigowing deployment. He leaves his stormraven in reserves. He's already claiming 2 objectives right off the bat. I need to get him off those objectives.


My deployment to the left....


....and my deployment to the right. I keep crypteks together as a single unit instead of splitting them up.

My strategy here is to inundate him with a whole bunch of targets. Which should he shoot at? My 3 scoring units to keep me from claiming the objectives? The crypteks who can hurt his paladins but are out of range? The dangerous command barge who can contest his objective? The scarab unit who will only be getting larger and larger, or the spyders who can create more scarabs? This is the strategy that I like to call "maximum overload". Non-MSU armies, especially an army with such a low unit count such as Draigowing, will have to pick their poison very carefully.


--------------------------------------------------------------


Draigowing 1
I forget to use my Solar Pulse this turn.

Paladins advance just a little, making sure to stay in area terrain.


My opponent decides that he doesn't like my scarab-farming ability so he concentrates on my spyders. With only 2 psycannons and backed by his henchmen plasma cannons, he puts 6W on my spyders (some with cover, some without), of which after allocation comes out to be 2W on each spyder.

Very good turn of shooting by my opponent.


Tyracrons 1

1 spyder takes 1W while making scarabs. Tyracrons advance. Command barge moves flat-out.


Warriors advance. Crypteks stay back.


2 of my crypteks wounds and my opponent fails both saves, putting 1W on Draigo and losing 1 paladin.

Not too shabby myself with regards to my shooting.


Draigowing 2

His raven comes in despite Draigo telling it not to (with Psychic Communion). It fails to take out my command barge thanks to my cover save with a Power of the Machine Spirit multi-melta.


Paladins move back slightly.

His plan is to hold 2 objectives while contesting with his raven, I think.


His henchmen unit bombs my scarabs with plasma cannons and kill a couple of bases only. Also, his raven fires its mindstrikes at my scarabs, causing a few wounds, which kill another couple of bases.


Paladins shoot at my wounded spyders and kill 2.


Tyracrons 2

I spawn 4 more scarabs (back to 15 bases now) and advance, using the lone, wounded spyder to provide cover for my healthy unit.


Warriors make a move towards the objectives.


My command barge flies over his raven. I only hit it once, but that is enough to immobilize it. That was huge as I've just taken away his ability to contest. It's a good thing he didn't move his raven flat-out last turn (he was thinking about it).


Another big shooting turn for me. All 3 crypteks hit and wound. My opponent then fails all 3 of his saves (cover and Draigo's 3++ invuln), losing another 2 paladins.



Tyracrons run....


....and scarabs make it into assault with Coteaz and his henchmen.


He kills a few bases and I wipe out all his henchmen. In addition, I strip Coteaz of his armour.


Draigowing 3

His immobilized raven takes out the wounded spyder and puts another 1W on my other spyder unit with a PotMS lascannon shot.


To protect himself from my cryptek lances, he assaults my scarabs. I kill Coteaz, and with just 2 paladins and Draigo, he kills off most of my scarabs (that's the scarab dead-pile outside of the terrain). There's maybe 1-2 bases left in combat with his paladins.

Time is almost up so we just decided to call it this turn. I've got 2 objectives and his objective is contested by my scarabs. Had we played my turn also, he would've finished off my scarabs, but then I would've went to contest his objective with my command barge. Moreover, I've got 2 objectives to his maybe 1.



Victory to the Tyracrons!!!


--------------------------------------------------------------


Post-game Analysis:
While I did get a little lucky in the 3rd game with my cryptek lances against the paladins, overall my tactic was to focus on his support units while saturating his army with a lot of targets, what I like to refer to as "maximum threat overload", or just maximum overload. Due to my opponent not being too familiar with the new necrons, he went after my scarab-generators first. This may have proved to be his undoing, as my spyders and scarabs are supposed to be fire magnets in order to protect my "softer" units.

As for the necron-on-necron battles, you can see which is the better build. Even though the first game was a draw, if we had played it out, most likely I would have won the war of attrition. Now there may be other good necron builds yet to be play-tested, but from what I can see so far, the Necron scarab-farm is a very good and competitive necron build. It isn't perfect - it's got its share of flaws - but it can compete against many of the other army builds out there....including Draigowing.

Now for the reviews.


Overlord in Command Barge: A. While the overlord himself wasn't spectacular, when he is on his command barge, he was sensational. He accounted for the destruction of an enemy command barge and a doomsday ark. In addition, he immobilized a stormraven. Outstanding unit.

Harbinger of Destruction Cryptek: A+. Performed excellent this game. Accounted for the destruction of 1 doomsday ark (game #1), 1 command barge (game #2), weapon destroyed a triarch stalker (game #1) and killed 3 paladins as well as put 2W on Draigo. Brilliant performance this tournament.

Warriors: C+. Did what they were supposed to do, which was to claim objectives and not die. Then again, with all my other threats, no one ever even shot at them, though they did get assaulted in game #2.

Canoptek Scarabs: A-. Lived up to the hype. Destroyed a triarch stalker (game #2), a ghost ark (game #2), a unit of warriors (game #2) and Coteaz and his henchmen (game #3). And they drew a lot of fire as well. Their mediocre performance in game #1 and against Draigo's paladins, however, shows off their weakness and is the only knock on an otherwise outstanding unit.

Canoptek Spyders: B+. These guys are the tervigons of the necron army. They are the facilitators who also could be threats as well as fire magnets. Their performance is not measured in how much they kill, but rather, in how much they produce. A solid unit.

MVP: Scarabs. Just based on performance alone, the Harbinger of Destruction crypteks would hands-down be the MVP of tournament. However, with regards to the synergy of the army, the scarabs played a much larger part. They were such a huge threat even when they weren't killing tanks left and right. IMO they are the true difference-maker this tournament and the crypteks were just lucky. If I didn't have scarabs here, I don't think the crypteks would have survived to do what they did.


I ended up placing 1st and got a gift certificate. In addition, they had a random drawing for a prize, which I also won:

I guess now I've got no choice but to start another army.


This message was edited 4 times. Last update was at 2011/11/23 18:52:11



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in ie
Freaky Flayed One




Huzzah for the Necrons! I'm surprised with how you did against the GK army, since I've been wondering how to handle them myself. Well done on the victory, and congratulations on joining us in damnation.

Necrons (W/D/L): 4/1/0
Reset with the new Codex. 
   
Made in gb
Been Around the Block




Great stuff!!!! Got a bit lucky with the lances, but hey, you deserved it after the air cavalry guard! I have old necrons, and wanted to colect the new ones as well.... but htey just didn't really excite me. So back to my pre-heresy Night Lords! Ave Dominus Nox!
Sqallum

Fact of the Day: Emperor's Children are believed to be selling strange substances to children.

Thought for the day: Fear the Emperor or at least fear his Inquisition.

Lonely hearts column: Tall, thin metallic gentlemen with deep deep green eyes (in curvy hollow sockets) seeks well-oiled stainless steel female, must be soulless.

READ!
http://www.fanfiction.net/s/3477232/1/Diary_of_a_Space_Marine




 
   
Made in gb
Fixture of Dakka






Dorset, Southern England

Good you're getting a new army. I don't mind proxied armies as long as the player is trying out an army or unit, but people who stick with them just turn out to be indecisive awesome list whiners. Seeing as you were trying out, I'm sure anyone will understand your situation. Hope you enjoy many years of undead metal hordes.

BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
Made in us
Fixture of Dakka





San Jose, CA

Dytalus wrote:Huzzah for the Necrons! I'm surprised with how you did against the GK army, since I've been wondering how to handle them myself. Well done on the victory, and congratulations on joining us in damnation.

This is just 1 small battle against a non-optimized Draigowing army and I had the element of surprise (unfamiliarity with new codex) on my side. When the points go up and paladins can add more support units and against an opponent more familiar with the new necron codex, I suspect it will be a more uphill battle for the crons.

I'll find out next week, only I'll be the Draigowing player and reecius will be playing spydercrons at the 1850-2000 pts level.


Sqallum wrote:Great stuff!!!! Got a bit lucky with the lances, but hey, you deserved it after the air cavalry guard! I have old necrons, and wanted to colect the new ones as well.... but htey just didn't really excite me. So back to my pre-heresy Night Lords! Ave Dominus Nox!
Sqallum

That's sad to hear. I really like the new crondex, but it seems as if a lot of the more seasoned necron players are turned off by their new fluff. Oh well, that's why I have multiple armies - so I can switch between armies for the sake of variety. Hope you give them some consideration in the future. It really is a fun codex to play IMO.


BlapBlapBlap wrote:Good you're getting a new army. I don't mind proxied armies as long as the player is trying out an army or unit, but people who stick with them just turn out to be indecisive awesome list whiners. Seeing as you were trying out, I'm sure anyone will understand your situation. Hope you enjoy many years of undead metal hordes.

I agree. I think proxying is ok as a testbed for whether you want to buy certain units or even an entire army, but I also don't approve of using a count-as army for the long run (unless you do an incredible job of converting it).




6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Awesome Autarch






Las Vegas, NV

This reinforces our findings.

I will be looking forward to our match to see if I can also pull off a win on Draigowing with our Scarab-Farm list!

   
Made in us
Haemonculi Flesh Apprentice






Good job! I told you Dwing isn't that awesome in 1K, I agree it can be solid but in small games terminator armor is not king as a few missed saves, like in your game, and the battle is lost. It is also easily read as it lacks the flexibility for any guise. I had to LOL when I pictured Corteaz screaming like the guy from home alone as he is swarmed by bugs!

jy2 wrote:


BlapBlapBlap wrote:Good you're getting a new army. I don't mind proxied armies as long as the player is trying out an army or unit, but people who stick with them just turn out to be indecisive awesome list whiners. Seeing as you were trying out, I'm sure anyone will understand your situation. Hope you enjoy many years of undead metal hordes.

I agree. I think proxying is ok as a testbed for whether you want to buy certain units or even an entire army, but I also don't approve of using a count-as army for the long run (unless you do an incredible job of converting it).




No offense but I find it highly inappropriate to use a proxy army in a tournament, especially one offering a prize, and even more so when a player is using an existing army to proxy the "new big thing." Why not play one of your other, what 4, armies? But I guess if no one is going to call people out on it then you'll get away with it, but it still seems contrary to the spirit of the game...

   
Made in cn
Blackclad Wayfarer





From England. Living in Shanghai

You realize jy2 actually asked the T.O before pulling out the proxy army for the tournament right?

Looking for games in Shanghai? Send a PM 
   
Made in us
Haemonculi Flesh Apprentice






Lukus83 wrote:You realize jy2 actually asked the T.O before pulling out the proxy army for the tournament right?


That doesn't mean it is in the spirit of the game or appropriate... An experienced player shouldn't even ask...

   
Made in cn
Blackclad Wayfarer





From England. Living in Shanghai

I don't see how it matters. Different people in different places have different ways of playing. Or are you saying that jy2 doesn't live up to YOUR expectations of how you think the game should be played?

I'm not trying to be rude, but you shouldn't really be saying that if they don't play a certain way it's not appropriate.

Looking for games in Shanghai? Send a PM 
   
Made in us
Fixture of Dakka





San Jose, CA

Yeah, I wouldn't do it normally in the bigger tournaments, but these mini-tournaments aren't really too formal. We all kind of know each other and my opponents were cool with it. It's almost like playing against your friends.

And actually, they needed me to play. The store was only doing the random raffle prize if there were enough people playing. If I hadn't played (or if anyone else decided not to play), most likely the store wouldn't have raffled off the prize (which ironically, I won).

Don't worry. My future necron battle reports won't involve a count-as army, though I may use some proxies for units that I'm short. It'll take time to round up all those spyders and scarabs.


6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Haemonculi Flesh Apprentice






Ah I see, I wasn't trying to be a dink... Just had to be said...

Good luck with the crons bud!

   
Made in ph
Nihilistic Necron Lord




The best State-Texas

Cool Batrepts JY2! I always figured the Crons would have more of a Struggle at lower points, but this isn't the case,(At least with The Scarab Farm)

Glad you had fun, and winning some more models is always fantastic.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in us
Fixture of Dakka





San Jose, CA

Red Corsair wrote:Ah I see, I wasn't trying to be a dink... Just had to be said...

Good luck with the crons bud!

Not a prob.

Next week we will see if necrons can once again beat Draigowing, only this time, the paladins will have more support. And next time/week, it'll be me playing Draigowing against Reece's Spydercrons!


Sasori wrote:Cool Batrepts JY2! I always figured the Crons would have more of a Struggle at lower points, but this isn't the case,(At least with The Scarab Farm)

Glad you had fun, and winning some more models is always fantastic.

As with any army, it could be a struggle depending on which units you take. Normally, most necron units are kind of pricey, but a spyder-scarab build is actually a very efficient build that will run competitively at almost any points levels.





6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in no
Regular Dakkanaut




nice reps and such
   
 
Forum Index » 40K Battle Reports
Go to: