So I've been working on my Necrons and wanted to give them a try. This was my army
before, when I didn't actually have a Necron army. I've come a long way since then. It's not complete yet as I still have many models to get, but the number of proxies I have had to use is getting less and less. Anyways I had an itch that needed to be scratched.
Now I didn't take an ultra-competitive Necron army like the one that I am working towards (with 2x6 wraiths, 10 scarabs and 9 spyders). Instead, I wanted to use all the models that I had. After that, then I had to use proxies. It's a mildly competitive army
IMO, but I just wanted to get a feel for the different units that I've never tried before.
And what do I get for an opponent? A fast, assaulty army in the Ghazghkull-led Battlewagon Orks! This is an especially tough army for my un-optimized army to face because:
1) It's really fast. It can get into assault in just 2 turns!
2) It's an assault-based army that could potentially over-run me. He can very easily pull off the charge on me, and when he does, he will be striking first due to Furious Charge. His sheer volume of attacks, not to mention those Power Klaws, will just overwhelm me.
3) I don't have the volume of fire to take down battlewagons with 4+ cover. The only thing I have are my scarabs, and that is if they don't get charged first. My opponent has a potential 28" assault range!!!
4) We are playing objectives and my opponent is going to come towards me. That means he will have the positional advantage on me as I will be hard-pressed to advance my slow-moving foot-slogging Immortals towards him (and certain death).
I'm thinking I'm going to get crushed in this battle if he plays it right....I can't wait! Bring it on!
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2000 Necrons vs Battlewagon Orks
2K Necrons (My list)
Anrakyr
Catacomb Command Barge
5x Cryptek - 5x Lances, 1x Solar Pulse (Zoanthropes)
Destroyer Lord - Mindshackle Scarabs, Warscythe, Weave
7x Necron Immortals
7x Necron Immortals
7x Necron Immortals
7x Necron Immortals
6x Necron Immortals
10x Canoptek Scarabs
6x Canoptek Wraiths - 4x Whip Coils, 1x Particle Caster (Raveners)
5x Destroyers - 2x Heavy Destroyers
3x Canoptek Spyders - Claw Array, Gloom Prism (Carnifexes)
2K Orks
This is a guesstimate of his list.
Ghaghzkull
Big Mek - Burna, Cyborg Body, Kustom Force Field
14x Burna Boyz
6x Meganobz - Mix of Kombi-weapons, Trukk
20x Ork Boyz - Nob w/Klaw + Bosspole
20x Ork Boyz - Nob w/Klaw + Bosspole
12x Ork Boyz - Nob w/Klaw + Bosspole, Trukk
12x Ork Boyz - Nob w/Klaw + Bosspole, Trukk
Battlewagon - Armour Plates, Deff rolla, Kannon, Red Paint Job (Burnas + Ghazzy + Big Mek)
Battlewagon - Armour Plates, Deff rolla, Kannon, Red Paint Job (20 Boyz)
Battlewagon - Armour Plates, Deff rolla, Kannon, Red Paint Job (20 Boyz)
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Mission: Capture & Control
Deployment: Dawn of War
Initiative: Necrons
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Because of my battle with Reece tomorrow, this report will probably not come out until the weekend. But I'd like to hear your thoughts on this matchup.
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Deployment:
I place my objective in the very corner.
And deploy 2 squads of immortals in the ruins.
I leave my 3 troop choices in reserves. The rest of my army will be walking in on Turn 1.
My opponent places his objective and deploys his meganobs in trukk directly across from my objective.
Overview of the map and our deployment. The battlewagons on the right aren't in yet.
My opponent fails to steal the initiative.
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Necrons 1
I keep my zoanthropes, I mean, crypteks together. Scarabs, spyders (carnifexes) and crypteks come in from the middle and run.
Destroyers and wraiths (raveners) with Destroyer Lord come in directly across from his objective and meganobs.
Command barge moves flat-out 24".
Destroyers see his trukk and blows it up, but not before it kareems towards me and stop right in front of my guys. Uh oh! He just had a free 12" movement towards me!
Luckily for me, his meganobs get pinned in the explosion.
I then focus-fire with my immortals, killing off 2 meganobs and put 1W on a third. Wraiths run forwards rather than assault his pinned nobs.
Orks 1
He moves his entire army in from the left (my perspective). Trukks go 18" and battlewagons 13". Uh oh. My crypteks are out of position.
That is all he does on his turn, but the pressure is on. There will be blood next turn
Necrons 2
2 units of immortals come in from reserves.
My command barge flies over his left-most battlewagon (BW) and only hit 1 time, taking off its kannon.
BTW, I move flat-out.
Wraiths advance. Destroyers move to the right of his meganobs.
I create 3 scarab bases and the rest of my army advances and runs.
Focused-fire kills 3 meganobs. The sole survivor with 1W left passes morale.
My wraiths then make the multi-charge just barely.
They explode 1 trukk and weapon destroy/immobilize another.
Orks 2
His last meganob go after my destroyers.
BW moves and ork boyz disembark.
He surrounds my wraiths. This may hurt....
He shoots 2 rokkits into the back of my command barge and pens it, removing its quantum shielding when I failed my cover. He then destroys my tesla cannon.
Orks then charge my command barge....
....and immobilize it. However, I use Symbiotic Repair (or whatever its called) and convert the immobilization result into 1W on Anrakyr instead.
Lone meganob assaults....
....and becomes the laughing stock of the Waagh. Then again, my destroyers have Preferred Enemy Everything!
Finally, the main tussle. Destroyer lord uses mindshackle scarabs and his
PK nob strikes his own squad. I actually played it wrong here. After rolling for the D3 hits, I then had my opponent actually roll to hit his own units. It should have been auto-hits, as in they take D3 hits, not D3 attacks.
Anyways, he kills 4 wraiths and I kill 8 boys for a drawn combat.
Necrons 3
My last unit of warriors come in.
I create another 3 scarabs. I believe 1 spyder took 1W while doing so. Destroyers maneuver for some side shots.
The rest of my army advances.
Commander then moves 12" and flies over his right-most BW....
....and wreck it due to it being open-topped. I do make 1 mistake here. I shoot at his other BW with my Tachyon Arrow, but I forgot that I couldn't do so because I had just moved at cruising speed. Good thing that I missed though.
I'm not sure whether it was my destroyers or my crypteks, but I immobilize Ghazzy+Big Mek's BW.
Then, my swarm multi-charge all 3 units. Here I make another mistake. I was rolling 6's to hit Ghazzy's ride but forgot that it was already immobilized!!! It should have been auto-hits against that BW.
No matter, with 40 attacks on each BW, I end up exploding both wagons. The blast radius combine to do 28W on my scarabs and 36W on his ork boyz.
After the explosion and our attacks on each other, there are only 5 boyz left, who break and fall back (they needed snake-eyes to pass morale). I only lose 4 bases due to my opponent rolling poorly to wound them and I rolling well on my 5+ saves. Scarabs spread out with their consolidation.
In the other combat, his
PK nob kills off my destroyer lord, but he fails to kill the wraiths. I kill just a few troops in return and it is another drawn combat.
Orks 3
Burna boyz get ready for a BBQ. Ghazzy splits off and goes after my command barge.
He does 23 wounds and because my scarabs are a swarm, those 23 wounds become 46 and wipe out my entire unit. Oh well, at least they've done their job. No, they've went above the call of duty, accounting for 2 battlewagons and an entire unit of 20 ork boys.
Ghazzy wrecks my command barge and Anrakyr comes out.
Finally, I am reduced to just 1 wraith left with 1W.
Necrons 4
Necrons mobilize.
Spyders get ready to help out the lone wraith.
I position for a combi-charge into his burnas with Anrakyr and my spyders. Destroyers plan to shoot down Ghazzy.
My destoyers fail to hurt Ghazzy.
Spyders multi-charge his ork boyz and burnas. Anrakyr charges his Big Mek.
I roll really poorly in assault. Each spyder takes a wound as does Anrakyr. At least my wraith survives.
Orks 4
His shoota boys move up. They use the hill for cover.
They also shoot down 1 immortal.
In combat, Ghazzy charges Anrakyr. My suckiness in combat continues as he takes out 1 spyder, the wraith and Anrakyr. I do minimal damage in return. However, Anrakyr passes his Ever-living check and gets back up....
....but is forced to pile into combat again.
Necrons 5
Immortals advance.
Crypteks and destroyers re-position themselves.
Ghazzy calls down his Waagh! I fire everything at Ghazghkull. That's 5 lance shots and 2 heavy destroyers. However, with his 2++ invuln, I can only manage to do 1W.
In combat, he finally wipes out my spyders.
However, Anrakyr survives once again.
Orks 5
Overview of the bottom of Turn 5.
I may be in trouble.
We skip the shooting phase and go straight into assault.
Anrakyr really is a chump in combat. For the 3rd straight fight, he fails to do anything to the Big Mek with his warscythe and then get knocked down yet again!
But like a nightmare from hell, Anrakyr gets right back up.
I don't know how it happened, but my immortals survive the fury of the ork's furious charge. I only lose 2 and 1 gets right back up.
BTW, the aqua squad has Furious Charge and Counter-attack from Anrakyr.
The other combat doesn't go as well as my immortals get swept by a much smaller squad of ork boys.
If the game ends now, I win with my objective claimed and his objective contested. We roll to see if there will be a Turn 6 and.....
....there will be more blood and fried circuits.
Necrons 6
Destroyers go to double-contest his objective and get ready to shoot down Ghazzy.
Immortals get ready to gun down his smaller ork squad.
They go-to-ground but don't stand a chance out in the open against 2 units rapid-firing.
I then surprise my opponent by not shooting Ghazzy with my destroyers. Instead, I assault my destroyers into his boys.
My crypteks, however, fire at Ghazzy and only put 2W on him (I missed 3 of 5 shots).
Anrakyr furiously charges his Big Mek. Third time's a charm as I finally kill his Big Mek (insta-killed him) but he takes me down as well....permanently.
He kills 2 destroyers with his
PK nob and I kill a few boys in return. We stay locked in combat.
Orks 6
Burnas go to help out his last troop choice on the objective.
Ghazzy barely makes it into assault with my crypteks.
He rolls poorly and only knocks down 2. They pass morale but fail to get back up.
Burnas furiously charge my destroyers...with power weapons.
He wipes out my destroyers, kill a couple of immortals and then proceed to run me down.
Right now, I have my objective and he has his. He's hoping the game will end this turn. Unfortunately for him, he doesn't get his wish.
There will be more blood and fried circuits....Part Deus.
Necrons 7
Overview of the top of Turn 7. I still have a chance to win the game if I can wipe out his last troops.
My walking army of the metallic dead goes in for the kill.
After shooting from 3 units at his troops out in the open, only his Nob is left alive after going-to-ground. Now for the crucial Morale test.....
<drumroll>
dumdumdumdumdumdumdumdumdumdumdumdum
He fails it!
Finally, Ghazzy wipes out my crypteks....but 1 gets back up!
So he has no troops left and no way of reaching my objective to contest.
I'm still holding my objective. Necrons win, 1-0.
Victory to the Metallic Dead!!!