Welcome to the final game in our Hellbringer campaign. For those of you who haven’t read the earlier battles, they can be found below:
Game 1 (Boarding Action)
http://www.dakkadakka.com/dakkaforum/posts/list/362671.page
Game 2 (Planetstrike)
http://www.dakkadakka.com/dakkaforum/posts/list/366778.page
Game 3 (Spearhead)
http://www.dakkadakka.com/dakkaforum/posts/list/369073.page
Game 4 (Standard)
http://www.dakkadakka.com/dakkaforum/posts/list/405489.page
Game 5 (
Apoc)
http://www.dakkadakka.com/dakkaforum/posts/list/408716.page
In the last battle, the forces of Chaos seized the ancient library holding the Liber Abominus, which the Chaos Warlord, Baalor the Horned, has now used to summon daemons of the warp to his cause. Even worse, he has unbound the Daemon Lord, Hekate the Enslaver, imprisoned upon this world millennia ago by the Eldar.
As the Chaos army prepares to lay waste to the planet in the name of their dark gods, a combined host of Imperial and Eldar advances to end their threat once and for all.
This is to be the final battle of the campaign – winner takes all. Hundreds of infantry and dozens of tanks will be present, along with revered heroes (and villans)...
..and titans will walk...
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
The ruins of Mirral’s landing, looking north.
View looking south, from the Gardens of Liberation
The Chaos forces deploy, led by the Iron Mark
Demon engines stalk the ruins
Renegade superheavies advance through the morning haze, backed up by Traitor Marines
The thunder of heavy treads signals the arrival of the allied force. War horns blaring,
Impires Virae strides onto the field
Moments later, the Reaver is joined by the Phantom Titan,
Sword of Iyanden
Smaller Eldar walkers dart under the giant’s feet, defending against infantry attack
Chaos Rhinos begin a flanking manoeuvre to the south
They are observed from a nearby ruin...
Lords of Battle survey the field
The full weight of the allied army deploys for war
A renegade Titan-killer fires into the Phantom, damaging a leg
Hekate the Enslaver and his retinue step from the Warp as the Chaos vanguard moves up
Chaos Marines seize an objective
The psychic disruption of hidden Grey Knights sees the Daemon Lord Scabiethrax step out of the warp far from the battle
A long walk for the big guy...
The Renegade Baneblade blasts a Grey Knight Rhino
Now that’s some hard cover...
The allied flank moves forward in the North, into the Gardens of Liberation
Fallen snipers cover another objective
“Target acquired Princeps...”
“...firing now”
The Death Guard Rhino falls to the Reaver’s guns
“Firing Primary weapons now”
The Baneblade falls next, taking the dismounted Death Guard with it in its dying blast (nothing but 6’s on the damage chart rolls...)
Another Kill marking for the banner
The Phantom targets the Deathguard Predator holding the centre objective. Now you see me...
...now you don’t...
In a surprise move, a Fallen Ancients Assault force ambushes the allied rear.
So. Many. Dreds...
The Titans are unmoved.
The Chaos advance through the woods continues
The Dred assault starts well, blasting apart a Falcon
The Night Lord dred goes the old fashioned way and close assaults the nearest Falcon
Kaboom!
However, out of seven more penetrating shots, seven 1’s are rolled for the damage......
And the Phantom is looking for revenge...
First to go is the bunker on the northern objective, to the surprise of the resident Chaos Marine squad.
Then one of the Blood Slaughterers is blown apart
A squad of angry Wraithguard step out of the wrecked Falcon and level their D-cannon
The Chaos dreds are quickly whittled down
Return fire immobilises a landraider
The Noise Marine squad dismounts and unleashes their sonic weaponry on the Dreadknight. Sadly for them, it is still left standing (just...)
Mamon arrives from the warp just in time to melt a few Eldar with his filthy discharge
Seeing multiple threats, the Reaver advances
Fear my wrath...
The remains of the Chaos central advance
More Khorne daemon engines sprint from the woods
The Dreadknight steps forward – it’s hammer time...
For the third battle in a row, the Deathguard lascannon dred turns its guns on the nearest chaos unit. For once, no damage is done
Fire dragons, Wraithlords and the Phantom destroy the chaos dred attack
The Slaughterers reach the edge of the woods and launch their attack
Imperial airpower and a Salamander Rhino move to intercept the Chaos flank attack
The Phantom turns its attention on the renegade titan killer
The result is...spectacular (nothing but 6’s again on the damage rolls...sigh)
Only one immobilised dred remains in the allied deployment zone
Meanwhile the fratricidal Death Guard dreds get some attention from marine armour
Rhinos dash forward to seize an objective
The Reaver notices some recently arrived Plague Bearers heading for the central objective
Apocalypse missile surprise!
A replacement titan killer arrives from reserves
A Defiler moves up in support
Death Guard Champions, marines and spawn move up
Hekate the Enslaver finally gets to grips with the hated Eldar. 10,000 years of hate are taken out on the luckless Scorpions
And as the last surviving Blood Slaughterer charges in, it’s a bad day to be in the Vanguard
The second flanking chaos squad dismounts and wrecks the Salamander Rhino, tipping out Vulkan himself (with Command Squad)
Not to be left out, Baalor and retinue teleport in
After a long walk, someone large and pestilent hove’s into view...
The Slaaneshi champion finally destroys the Dreadknight, after losing his entire squad in the process
Hekate finishes off all the closest Eldar but finds himself exposed to retaliatory fire.
The Reaver heads towards the central objective (with little in its way)
The Phantom lines up Hekate
As do the Wraithguard
Baalor moves forward, mowing down Grey Knight defenders
Meanwhile, in the Chaos rear, the Defiler (long a thorn in the allies side) gets some Vendetta attention
Airstrike!
A Storm Raven deepstrikes and strafes an Obliterator squad
Heavy Metal
Hekate staggers under the murderous firepower of the Eldar host
View from the North
And the south
This is MY objective
Hekate finally falls to the Phantom and Wraithguard
The Slaughterer prepares to wreak havoc on the puny Eldar...
..but the Fire Dragons have other ideas
Berserkers advance on foot, their transport destroyed by the Phantom’s guns
The Vendetta finally silences the Defiler
In the best traditions of the Eldar, the Wraithlord sneaks up on the Night Lord dred, and takes it from behind.
The Avatar begins to clean up the deployment zone
The focus moves to the South as Scabiethrax engages Vulkan, Baalor moves up, the last dred takes on the Grey Knights and more airpower roars in
In the centre, two Plague Champions battle the Rhino squads
And in the North the Berserkers move forwards...
..and are mown down by the Titan (along with the Iron Warriors Rhino and squad)
Possibly the most completely held objective, ever
Sternguard and Deathguard battle it out in the centre
Vulkan makes a “tactical withdrawal”
The Reaver lines up the Chaos Rhinos in the south
With (by now) predictable results
And gives the spawn (who had reached an objective) some apocalypse missile action
The Chaos force had held most objectives at this point, but is fast running out of units..
And another one bites the dust (thanks to the Phantom)
A lone Paladin tries to claim a chaos held objective with the Stormraven in support, but the Bloodletters manage to hold out (just)
In a last show of defiance, the remaining Plague Champion in the centre charges the Salamander Fire Drakes
Scabiethrax and the surviving sorcerer battle Vulkan
The central objective is in Imperial hands
As is the objective in the Gardens
And the remains of Hekate is bound again by the Eldar
The battle continues in the South between
HQ units
A Deathguard squad on the remaining central objective gets the missile treatment from the Reaver. The Grey Knights quickly mop up.
With epic heroism, Vulkan battles Scabiethrax to a standstill
Baalor goes toe to toe with the Avatar, ultimately defeating the Eldar war-god
But it is too little, too late. The Chaos army has been devastated by the firepower of the Titans and the allied force. The Chaos warlord signals for all remaining forces to return to their ships. The Hellbringer campaign is at an end.
Allied victory! The campaign and glory is theirs.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
What a game – 6 turns of apocalypse completed in a single 8 hour sitting. Up until the last turn Chaos still held the most objectives, but they simply ran out of units. The titans put out a staggering amount of firepower (much of it ignoring armour and cover and auto-wounding). The Chaos army was far too hesitant in the initial turn. Instead of deep-striking the big daemons they held off. Bad rolling made matters much worse for them.
Having to walk towards two titans was their downfall. Most of the northern chaos army (around 8,000 points) was wiped out by the Phantom without firing a shot. Full credit to the Allied team – they combined their forces to perfection and stuck to their strategy. Of course, rolling nothing but 6’s every time they hit a super heavy didn’t hurt...
Next campaign, it’s time for the Great Devourer to get its teeth into the prey-species!
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Baalor the Horned bent down and scooped the ashen remains of the Avatar into a flask etched with powerful runes of binding. Around him his forces were in full retreat, the guns of the titans still blasting away.
It was a pity the world had not fallen, but such was the fickle nature of his patrons. Still, he had what he had come for and he held up the flask to be lit by the glow of nearby fires. Yes, soon his Great Work would be complete and the Eldar and the weakling Imperium would rue the day they had crossed him.
With a final grating laugh, the Chaos warlord melted into the shadows and was gone.