MOAR REPORTS! Sorry for the leave of absence - we've been right busy this year, and haven't done one of these for a while, but here we are, back with TWO battle reports. One with Panic's new Dark Eldar army, and one with my repainted Slaanesh
CSM army. Our out-of-practice ways meant that we forgot a fair few of the rules (most significantly Power from Pain!!) but anyway....here goes!
(The rematch - SECOND OF TWO - can be found at
http://www.dakkadakka.com/dakkaforum/posts/list/0/433766.page#3982533)
PaniC's Hellion Skygirls (1500pts)
* Baroness Sathonyx
* Haemonculus (Agoniser, Webway Portal)
* 9 Hellions (Helliarch w/ Agoniser)
* 8 Hellions (Helliarch w/ Agoniser, Phantasm Grenade Launcher)
* 8 Hellions (Helliarch w/ Agoniser, Phantasm Grenade Launcher)
* 4 Kabalite Trueborn (3 Blasters, Dracon w/ Agoniser) in a Venom (Nightshield, 2 Splinter Cannon)
* 5 Kabalite Trueborn (3 Blasters, Dracon w/ Agoniser) in a Venom (Nightshield, 2 Splinter Cannon)
* 5 Kabalite Trueborn (3 Blasters, Dracon w/ Agoniser) in a Venom (Nightshield, 2 Splinter Cannon)
* 6 Scourges (2 Blasters, Solarite)
ArbitorIan's Slaaneshi CSM (1500pts)
* Daemon Prince (
MoS, Lash of Submission)
* 6 Terminators (1 Champion, 5 Combi-Plasma, 1 Reaper, 1 Chainfist, 1 Powerfist, 4 Power Weapon)
* 6 Possessed
* Dreadnought (Plasma Cannon)
* Noise Marines (5 Sonic Blaster, Champion w/Doom Siren)
* Noise Marines (5 Sonic Blaster, Champion w/Doom Siren & Powerfist)
* Noise Marines (5 Sonic Blaster, Blastmaster)
* Predator (Lascannon Sponsons,
TL Lascannon)
* Predator (Heavy Bolter Sponsons, Autocannon)
DEPLOYMENT We were playing Annihilation with Table Quarters and Panic won the roll to pick. He chose to go first, and deployed all three Venoms on the board, in cover, ready to pop out in turn one and drop the Warp Gate. I deployed as far away as possible, holding two units of Noise Marines and the Terminators in reserve, since it was almost certain that the whole battle would be fought in my quarter of the board.
TURN 1 The Dark Eldar swoop forward, two of the Venoms going Flat Out, and the one with the Haemonculus disembarking it's squad and dropping the Warp Gate. Unfortunate placing meant that the Warp Gate was in the dangerous canal, but the Hellions are generally swoopy enough to get through it.
Slaanesh play it cautious, pivoting the Predators and moving out a Dreadnought. The line then opens fire, the DakkaPred wrecking the closest Venom and forcing the squad to disembark, and the LasPred stunning the other full Venom. The Haemonculus and two of her squad are killed by the Blastmaster and Dreadnought.
TURN 2 The Dark Eldar start using their webgate, a squad of Hellions and the Scourges turning up and swooping towards the Chaos Marines. In the meatime, the depleted squad of Trueborn get back in a Venom and move towards the front line, and the Trueborn squad in the stunned Venom disembark and move forward.
Fire from the Scourges and disembarked Trueborn shakes the LasPred.
And the squad of Hellions zooms around the corner into the Possessed. They don't do too well, however, only killing one Possessed and losing three Hellions. The combat continues.
In the Chaos turn, one squad of Noise Marines and the Terminators walk on from the board edge, the Terminators heading for the Possessed combat while the Noise Marines line up to shoot the scourges. The Daemon Prince jumps over and lashes the Trueborn towards him, killing them all in the charge, and the Noise Marines take out the entire Scourge squad with massed Sonic Blaster and Doom Siren fire.
The forward Venom is picked off by the DakkaPred and casualties inflicted on both remaining Trueborn squads by the Noise Marines and the Dreadnought.
Both Trueborn squads then fail their break test and run towards their closest board edge - which in this case is the Warp Gate!
Finally, the Terminators charge into the Possessed/Hellion combat. Two more Possessed are killed, but all the Hellions are lost and the Terminators and Possessed consolidate.
TURN 3 In Dark Eldar turn three, the last two squads turn up, both gunning stright for the now-exposed Noise Marines and Daemon Prince on the table edge. Cunning multi-assaults mean that the Baron gets to attack and kill the Daemon Prince (already softened up by splinter fire), losing his 2++ field and a wound in the process. All but one of the Noise Marines are wiped out and while the Baron's squad converge on the remaining guy, the other squad consolidate into cover.
In the Chaos turn, the Dreadnought round the corner and blow up the last remaining Venom.
While a new squad of Noise Marines arrive and, together with Blastmaster fire, wipe out the Hellion squad in the cover.
TURN 4
The Baron and her squad are all that remains of the Dark Eldar, so they assault the newly-arrived Noise Marines, wiping them out, and consolidate into cover.
The entire Chaos line advances and fires at the remaining squad, wiping out half of them.
While the charging terminators deal with the rest. At the end of the combat, only two Terminators and one Helliarch remain standing.
TURN 5 The Helliarch's crazy drug-fuelled relexes mean she gets to kill both Terminators before they have a chance to strike, and she consolidates into cover.
But she can't survive massed fire from everything left that is pink, and the game ends in a tabling for Slaanesh.