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New rumors from Heresy Online.... Enjoy - Mez

Hull points don’t work as rumored: they are only for front armor 14 vehicles and work like a structure point or a “wound” which can be used to negate any result, even wrecked or explodes. not sure if this is a once per game thing, i suspect so. but no more one shotting land raiders and monoliths with meltaguns

Pens give +1 to all subsequent damage rolls in that shooting phase, so essentially after a pen all weapons shooting a vehicle become AP1.

Rapid Fire: double tap up to 24” if stationary. 1 shot at 24" or 2 shots at 12" if moving. Relentless gives and extra shot at each range if stationary as well as the standard bonus.

Power weapons are ap3 but give a 5++ parry save in combat.

Stunned results stack to weapon destroyed, extra armor negates 1 stun per turn, not sure on shaken.

Strength vs Toughness chart changed to be like fantasy, so everything can be wounded on a 6.

There's going to be a bunch of FAQ/erratas when it drops for all codices.

Vehicles being hit in combat auto if stationary, 3+ is going 6", 5+ if going 12", 6+ if going flat out.

Vehicles going flat out can only be hit on a max of 4+ with shooting, fliers hit on 6+.

Damage results stack so shaken -> stun -> weapon -> immob -> wreck

Preferred enemy gives re-rolls to hit with shooting and in combat, but not the re-rolling of 1s to wound.

This message was edited 1 time. Last update was at 2012/06/20 09:50:41


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"Pens give +1 to all subsequent damage rolls in that shooting phase, so essentially after a pen all weapons shooting a vehicle become AP1."

I wonder if it resets at the end of the phase. In either case, it's more book keeping that I can't see adding anything to the game.

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Something about that just feels so off.

A lot of that is literally ripped from pancake edition and the vehicles rumors make no sense.
So let me get this straight, if I stun you twice, a weapon pops off? If I penetrate you once with an autocannon, all other missiles and bolters being fired from the opposite side of the vehicle magically find its way into the hole I made previously? Haha
FFS, these are the worst wishlist/fake rumors I've ever read.

Still thanks for passin it along Mez.

This message was edited 1 time. Last update was at 2012/06/16 04:33:15


 
   
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Paso Robles, CA, USA

I want this book to come out like tomorrow. Not because I'm excited to play 6th Ed, but only so the flood of contradictory rumors stops!

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This conversation has even begun to boggle my internet-hardened mind.

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Fort Campbell

That is a lot of stuff to remember for shooting at vehichles if true. Almost sounds like a ploy to sell damage markers.

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I dont care anymore. When I get a copy of the book I will be in a better mood of all these rumors
   
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Same. I have zero hype. Heres hoping GW pulls out all the stops with their reveal cause I'm yawning an awful lot the more I hear about 6th.

This message was edited 2 times. Last update was at 2012/06/16 04:56:17


 
   
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New Zealand

I kind of like the hull points one, means I can use landraiders and not be to scared of that lucky first turn lascannon shot.

   
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tuiman wrote:I kind of like the hull points one, means I can use landraiders and not be to scared of that lucky first turn lascannon shot.



Except russ spam would be far more difficult to kill, and would make things that are already hard enough for railguns to pen, even more difficult to damage. I could possibly believe it if it was "rear" armor, and not "front" however...

All my excitement for 6th has long since faded however. I really hope GW doesn't think their marketing is actually being effective...

Edit- it occurred to me just after posting this that firing a railgun, scoring a pen, causing a shaken, and then a subsequent railgun penetrating would do diddly on a 3+ because of this "hull point"... would kind of make lascannons better than railguns, which sounds like heresy if you ask me.

This message was edited 1 time. Last update was at 2012/06/16 05:13:05


 
   
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Their... marketing? What marketing?



This message was edited 2 times. Last update was at 2012/06/16 05:17:43


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uberjoras wrote:
tuiman wrote:I kind of like the hull points one, means I can use landraiders and not be to scared of that lucky first turn lascannon shot.



Except russ spam would be far more difficult to kill, and would make things that are already hard enough for railguns to pen, even more difficult to damage. I could possibly believe it if it was "rear" armor, and not "front" however...

All my excitement for 6th has long since faded however. I really hope GW doesn't think their marketing is actually being effective...

Edit- it occurred to me just after posting this that firing a railgun, scoring a pen, causing a shaken, and then a subsequent railgun penetrating would do diddly on a 3+ because of this "hull point"... would kind of make lascannons better than railguns, which sounds like heresy if you ask me.


I did not think people used russ spam these days?

As you say, mabe rear armour, how many units have av 14 anyway, just out of interest? Monolith, landraider and leman russ? Seems silly to make a rule like that that would aply for so few models
   
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H.B.M.C. wrote:Their... marketing? What marketing?



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I'd certainly love the rapid fire relentless rumour to be true but haha poor Noise Marines.

"Noise Marines get 3 shots at 24"!"

"Thousand Sons get 3 shots at 24" AND can do it while moving AND their shots are AP 3 AND they get a 4+ invulnerable AND cover is 5+ now".



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Nitros14 wrote:I'd certainly love the rapid fire relentless rumour to be true but haha poor Noise Marines.

"Noise Marines get 3 shots at 24"!"

"Thousand Sons get 3 shots at 24" AND can do it while moving AND their shots are AP 3 AND they get a 4+ invulnerable AND cover is 5+ now".


Untill the new codex arrives shortly after 6th, and they get nerfed
   
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tuiman wrote:
I did not think people used russ spam these days?

As you say, mabe rear armour, how many units have av 14 anyway, just out of interest? Monolith, landraider and leman russ? Seems silly to make a rule like that that would aply for so few models


You'd be surprised how many russes i see. One local player did a 2k game with the express desire to field as many of them as possible. I usually see 3+ at any rate.
   
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tuiman wrote:
uberjoras wrote:
tuiman wrote:I kind of like the hull points one, means I can use landraiders and not be to scared of that lucky first turn lascannon shot.



Except russ spam would be far more difficult to kill, and would make things that are already hard enough for railguns to pen, even more difficult to damage. I could possibly believe it if it was "rear" armor, and not "front" however...

All my excitement for 6th has long since faded however. I really hope GW doesn't think their marketing is actually being effective...

Edit- it occurred to me just after posting this that firing a railgun, scoring a pen, causing a shaken, and then a subsequent railgun penetrating would do diddly on a 3+ because of this "hull point"... would kind of make lascannons better than railguns, which sounds like heresy if you ask me.


I did not think people used russ spam these days?

As you say, mabe rear armour, how many units have av 14 anyway, just out of interest? Monolith, landraider and leman russ? Seems silly to make a rule like that that would aply for so few models


Monolith, Landraider, Russ, and Battlewagon. That's it, and they are not that common. AV14 isn't competitive in 5th edition's 3M environment. I could really see them cycling AV14 back into being competitive.


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tuiman wrote:
Untill the new codex arrives shortly after 6th, and they get nerfed


More likely Noise Marines get buffed I think.



Change and change until Change is our master, for nothing neither God nor mortal can hold that which has no form. Change is the constant that cannot be changed.

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schadenfreude wrote:Monolith, Landraider, Russ, and Battlewagon. That's it, and they are not that common. AV14 isn't competitive in 5th edition's 3M environment. I could really see them cycling AV14 back into being competitive.



Battlewagons are 14/12/10, no rear 14 on those nasty vehicles, thank god.

This message was edited 1 time. Last update was at 2012/06/16 05:55:10


Inquisitor Jex wrote:
Yeah, telling people how this and that is 'garbage' and they should just throw their minis into the trash as they're not as efficient as XYZ.

 Peregrine wrote:
So the solution is to lie and pretend that certain options are effective so people will feel better?
 
   
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Coyote81 wrote:
schadenfreude wrote:Monolith, Landraider, Russ, and Battlewagon. That's it, and they are not that common. AV14 isn't competitive in 5th edition's 3M environment. I could really see them cycling AV14 back into being competitive.



Battlewagons are 14/12/10, no rear 14 on those nasty vehicles, thank god.


He was listing vehicles with any AV14 face. Russes don't have rear armor 14 either.

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terranarc wrote:Something about that just feels so off.

A lot of that is literally ripped from pancake edition and the vehicles rumors make no sense.
So let me get this straight, if I stun you twice, a weapon pops off? If I penetrate you once with an autocannon, all other missiles and bolters being fired from the opposite side of the vehicle magically find its way into the hole I made previously? Haha
FFS, these are the worst wishlist/fake rumors I've ever read.

Still thanks for passin it along Mez.


Makes about as much sense as shaking or stunning a tank in the first place. When an armored vehicle takes a hit that does nothing to it the people inside don't hide under their chairs and wait for the noise to go away.

This message was edited 2 times. Last update was at 2012/06/16 06:01:32


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ShumaGorath wrote:Makes about as much sense as shaking or stunning a tank in the first place. When an armored vehicle takes a hit that does nothing to it the people inside don't hide under their chairs and wait for the noise to go away.


Eh, always assumed stunned represented something like a missile explosion -almost- flipping the tank or a momentary power interruption while they reroute things. Shaken maybe knocks the turret around in the wrong direction or impairs targeting vision with explosion debris or something. "Shaken" and "Stunned" are just easy terms to represent "recoverable damage resulting in short-term interruption of service".
   
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Actually, they usually bail out, or GTFO of dodge on any serious hit, especially one that actually punches through the armor. Its actually kind of historical. Nobody wants to be caught in a burning tank.
   
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kestral wrote:Actually, they usually bail out, or GTFO of dodge on any serious hit, especially one that actually punches through the armor. Its actually kind of historical. Nobody wants to be caught in a burning tank.


Why? If you're a space marine an exploding vehicle probably won't even hurt.

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Rapid Fire: double tap up to 24” if stationary. 1 shot at 24" or 2 shots at 12" if moving. Relentless gives and extra shot at each range if stationary as well as the standard bonus.


If true then Warrior Blobs, Gauss Immortals and Deathmarks just got MUCH better, especially if I attach an Overlord with the Phaeron upgrade to the squad. 60 S4 shots at 24"? Yes please!!!

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Zathras wrote:
Rapid Fire: double tap up to 24” if stationary. 1 shot at 24" or 2 shots at 12" if moving. Relentless gives and extra shot at each range if stationary as well as the standard bonus.


If true then Warrior Blobs, Gauss Immortals and Deathmarks just got MUCH better, especially if I attach an Overlord with the Phaeron upgrade to the squad. 60 S4 shots at 24"? Yes please!!!


Dont forget monoliths being harder to kill again with the hull points thing, if (and its a big if) most of the rumours floating around are true, necrons do look like they will become a very strong top tier army
   
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These sound very much like the leaked rules; in fact the only (slightly) changed one is hull points.

If these are correct and the core of the leaked rules survive, 6th may actually be worth playing.

On the other side of the coin the rumours fro fantasy 8th sounded really good before it was released and look how that turned out.

This message was edited 1 time. Last update was at 2012/06/16 06:26:29


RegalPhantom wrote:
If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
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Nightbringer's Chosen wrote:
ShumaGorath wrote:Makes about as much sense as shaking or stunning a tank in the first place. When an armored vehicle takes a hit that does nothing to it the people inside don't hide under their chairs and wait for the noise to go away.


Eh, always assumed stunned represented something like a missile explosion -almost- flipping the tank or a momentary power interruption while they reroute things. Shaken maybe knocks the turret around in the wrong direction or impairs targeting vision with explosion debris or something. "Shaken" and "Stunned" are just easy terms to represent "recoverable damage resulting in short-term interruption of service".


In modern armor warfare that kind of thing doesn't really happen. Who knows though, the vehicles of the far future seem to be pretty badly designed, so maybe they just have shaky ignitions or something. Either way that explanation would add a form of legitimacy to the idea of stacking results. If the turret got spun round in a bad position and then took another hit maybe it's breaking completely now.

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Palindrome wrote:
On the other side of the coin the rumours fro fantasy 8th sounded really good before it was released and look how that turned out.


8th is the best ruleset Fantasy has ever had.

Since 8th Fantasy has become tremendously more popular.

Except among people who want a dice game to be perfectly predictable and non-random I guess.



Change and change until Change is our master, for nothing neither God nor mortal can hold that which has no form. Change is the constant that cannot be changed.

No game of chess can be won without pawns, and this may prove to be a very long game.


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Im not sure why so much angst is directed at things like stacked glancing, or after the first pen etc. Seems like an elegant way to reduce the power of mech without completely nerfing it.

You still have the advantages but now its easier to stop/suppress parking lots.
   
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IMO this is poop and alot of this won't happen. If it somehow does happen then the rest of 6th edition doesn't look good.

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