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![[Post New]](/s/i/i.gif) 2012/11/05 12:44:32
Subject: n0t_u's Painting Blog - 5/11/2012 - Not moving that slow!
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Shroomin Brain Boy
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hmmm... blades... now that changes somewhat my mind.... hmmm.... if you go all thin blades i wouls skip the spikes completly... the current legs didn´t made me think blades tho... but if that´s what they are supposed to look like then i would stick to that route and be true to one theme... heck... you could do two versions and have one with bladescheme and the other with spikes... also... what about shooty thorns?
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![[Post New]](/s/i/i.gif) 2012/11/05 12:51:57
Subject: n0t_u's Painting Blog - 5/11/2012 - Not moving that slow!
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Lady of the Lake
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Arms would be blades, I'm sort of sold on the legs being like lances I guess. Arms will slash while the legs are more swoop at it and impale; should represent the fact that this thing will be able to rip into a tank still. Shooty thorns is an idea, I was just going to have glowing eyes to represent the shooting ability. There also has to be an eventual second and perhaps third of these; each unique.
It's going to be a challenge though regardless. If I somehow go oversize for the wings, that'll be annoying, but then I could just make those as well.
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![[Post New]](/s/i/i.gif) 2012/11/05 13:15:40
Subject: n0t_u's Painting Blog - 5/11/2012 - Not moving that slow!
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Shroomin Brain Boy
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the lance legs is also an interesting idea... i don´t think it is that big of a difference tho to the bladed ones...
if you eventually make more than one... where will the wings come from then?
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![[Post New]](/s/i/i.gif) 2012/11/05 13:16:32
Subject: n0t_u's Painting Blog - 5/11/2012 - Not moving that slow!
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Lady of the Lake
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I'd be forced to make them then.
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![[Post New]](/s/i/i.gif) 2012/11/05 13:17:33
Subject: n0t_u's Painting Blog - 5/11/2012 - Not moving that slow!
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Shroomin Brain Boy
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hehe^^... but i´ve seen some good self made here already... you should be quite able to do so likewise^^ i have trust in you
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![[Post New]](/s/i/i.gif) 2012/11/05 13:30:16
Subject: n0t_u's Painting Blog - 5/11/2012 - Not moving that slow!
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Lady of the Lake
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I'm already looking for shortcuts ways to make it easier and more consistant.
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![[Post New]](/s/i/i.gif) 2012/11/05 23:42:45
Subject: n0t_u's Painting Blog - 5/11/2012 - Not moving that slow!
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Shroomin Brain Boy
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hmmm.... how about getting old mage knights dragons? these winges might be handy for you...
Automatically Appended Next Post: the wings are detachable...
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This message was edited 1 time. Last update was at 2012/11/05 23:42:59
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![[Post New]](/s/i/i.gif) 2012/11/06 08:18:30
Subject: n0t_u's Painting Blog - 5/11/2012 - Not moving that slow!
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Sinewy Scourge
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Everything is detachable, with the right know how.
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![[Post New]](/s/i/i.gif) 2012/11/06 11:12:03
Subject: n0t_u's Painting Blog - 5/11/2012 - Not moving that slow!
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Shroomin Brain Boy
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lol... i guess that is a universal truth
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![[Post New]](/s/i/i.gif) 2012/11/06 11:36:31
Subject: n0t_u's Painting Blog - 5/11/2012 - Not moving that slow!
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Lady of the Lake
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I could track down some more wings I guess. At the moment though the thighs are curing. And also I'm sort of looking at ways to do the lower legs better. Broke up the frames I had before and kept the thigh as the same one, but considering either using pens or some cheapish chopsticks I've found for the lower legs, plastic of course.
This is the type of pen.
If I use either sort of have it look kind of like its burst out of the leg which then regrew around it a little. To make it look more organic.
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![[Post New]](/s/i/i.gif) 2012/11/06 21:44:41
Subject: n0t_u's Painting Blog - 5/11/2012 - Not moving that slow!
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Shroomin Brain Boy
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hmmm... i saw on a different thread someone make a eldar titan´s legs made from toothbrushes... nice curvy shape to them...
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![[Post New]](/s/i/i.gif) 2012/11/07 06:48:05
Subject: Re:n0t_u's Painting Blog - 7/11/2012 - Proper construction begins
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Lady of the Lake
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Sadly too big in this case.
Anyway have the basic parts of the legs made, they purposely have a little extra on the knee end (the narrow end) to allow room to cut, pin, and fit in the lower legs properly. Which is what the chopsticks there are for.
Probably end up using about a third of the sticks at most, they will be elongated lower legs but not ridiculous.
At some point as well I have to sculpt some more of those Flamers, there's always at least one in the related images when I look at these.
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![[Post New]](/s/i/i.gif) 2012/11/07 09:37:13
Subject: n0t_u's Painting Blog - 7/11/2012 - Proper construction begins
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Shroomin Brain Boy
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ok... i need to see how this develops... atm i can´t really make heads or tails...
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![[Post New]](/s/i/i.gif) 2012/11/07 09:52:19
Subject: n0t_u's Painting Blog - 7/11/2012 - Proper construction begins
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Lady of the Lake
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Head's possibly the leftover blob on the right. At least what it would build around.
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![[Post New]](/s/i/i.gif) 2012/11/07 10:00:41
Subject: n0t_u's Painting Blog - 7/11/2012 - Proper construction begins
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Shroomin Brain Boy
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hmm... maybe you should have used a nut or something... you know? with a bit of a pointed/cone like shape?
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![[Post New]](/s/i/i.gif) 2012/11/07 10:05:12
Subject: n0t_u's Painting Blog - 7/11/2012 - Proper construction begins
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Lady of the Lake
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Still plenty of time before I get to it though, going to probably make a couple of heads to see which looks best.
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This message was edited 1 time. Last update was at 2012/11/07 10:06:22
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![[Post New]](/s/i/i.gif) 2012/11/07 10:07:06
Subject: n0t_u's Painting Blog - 7/11/2012 - Proper construction begins
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Shroomin Brain Boy
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always a good idea! ^^
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![[Post New]](/s/i/i.gif) 2012/11/07 10:19:17
Subject: n0t_u's Painting Blog - 7/11/2012 - Proper construction begins
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Lady of the Lake
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The main challenge now though, would be to figure out how to do the body and armour. Probably have the two separate though they probably don't have to be. By that I mean building the body then putting the armour on it rather than just building the armour as the body.
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![[Post New]](/s/i/i.gif) 2012/11/10 09:39:11
Subject: Re:n0t_u's Painting Blog - 10/11/2012 - Finally thought of a way around an issue
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Lady of the Lake
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Well finally figured out a problem I was having which was what to do for the core of the torso.
In the end I came up with a sprue block, positioned to sort of work as they are, still will need to shape it a little. However she'll have armour anyway. I just need to round it out a little and add the filler putty before adding in more detail with a proper skin of GS to hold it together and then finally the armour to finish it off. Also some ideas for what to use for arms there.
Had a bunch of left over warwalker legs, enough for this to have four arms if I wanted. Likely won't because it'd look crowded and I don't really want it to be confused with the KoS too much. Some spike bit I had leftover from the chariot would also make a nice set of horns for it, as well as the various armour plates I have around from things.
For the hands though I have two ideas; as scythes like this:
Or wraithlord hands holding blades like this.
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![[Post New]](/s/i/i.gif) 2012/11/10 09:53:34
Subject: n0t_u's Painting Blog - 10/11/2012 - Finally thought of a way around an issue
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Veteran Inquisitorial Tyranid Xenokiller
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Ah Talim, an old favorite of mine. Good work so far dude.
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Inquisitor Jex wrote:Yeah, telling people how this and that is 'garbage' and they should just throw their minis into the trash as they're not as efficient as XYZ.
Peregrine wrote:So the solution is to lie and pretend that certain options are effective so people will feel better? |
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![[Post New]](/s/i/i.gif) 2012/11/11 07:41:49
Subject: Re:n0t_u's Painting Blog - 11/11/2012 - Scale Shot
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Lady of the Lake
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Well shaped the core a little to get a smoother skin for the torso, still a lot of GS work to do on this from here.
With a scale shot with various things to hold it up for now.
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![[Post New]](/s/i/i.gif) 2012/11/12 08:32:54
Subject: Re:n0t_u's Painting Blog - 12/11/2012 - Overflag continues to be useful
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Lady of the Lake
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And legs are one. Did mean to start the GS work on it today, but decided this would be best to take slowly. Plus a scale shot with it in position it should be in on its base sort of shows how tall it is at the moment. May need to shorten the legs, still unsure on that.
Oh and if people were wondering what the Overflag is, it's that black robot that I've been using in the scale shots to show the upper limit I set for the size of this. It also turned out useful in this last picture to hold it in position as I want a sort of hunched forward take off/flying position. Usually it has wings as well, and folds into sort of a plane mode, but I simply took those off as like most Gundam kits its all push fit.
It also sort of looks better without them.
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![[Post New]](/s/i/i.gif) 2012/11/12 20:17:46
Subject: n0t_u's Painting Blog - 12/11/2012 - Overflag continues to be useful
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Lethal Lhamean
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I can't wait to see it finished! The legs look a little long perhaps, but I think they might be Ok once you've filled out the body slightly. It's probably more the proportions than the size, though I can't see particularly well so far from the pictures.
I think the idea for the blades will work well, too.
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![[Post New]](/s/i/i.gif) 2012/11/12 22:12:01
Subject: n0t_u's Painting Blog - 12/11/2012 - Overflag continues to be useful
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Lady of the Lake
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Yeah, I'm a little unsure of the legs as well. Proportion is where I want it about, but it's just so big at the moment. They're also surprisingly tough to drill into so might just leave them as they are and go for a more forward aerial pose to compensate. It's also sort of outgrown the wings a touch, though sort of like a crane. I will probably have to make new wings though instead of forcing myself to go with these bits I have. Though I could have suitable ones around, just have to check.
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![[Post New]](/s/i/i.gif) 2012/11/13 21:25:32
Subject: n0t_u's Painting Blog - 12/11/2012 - Overflag continues to be useful
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Shroomin Brain Boy
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that is certainly a very bold creation... and i am thinking you are heading the right way...
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![[Post New]](/s/i/i.gif) 2012/11/14 05:07:18
Subject: Re:n0t_u's Painting Blog - 12/11/2012 - Overflag continues to be useful
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Longtime Dakkanaut
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I'd build the body first, then armor. If the armor is all the same thickness don't forget you can let it cure halfway then cut out the shapes while they're still flexible and put them on...
also I'd shorten the shins, yeah, so they're only somewhat longer than the thighs.
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![[Post New]](/s/i/i.gif) 2012/11/14 08:28:01
Subject: Re:n0t_u's Painting Blog - 14/11/2012 - Legs shortened
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Lady of the Lake
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Well I shortened the legs a little. Should be the right size now for it, not normally proportioned but no feet anyway.
And I found this, which will possibly be a future project. Sadly I only have the one.
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![[Post New]](/s/i/i.gif) 2012/11/15 02:57:06
Subject: Re:n0t_u's Painting Blog - 15/11/2012 - Body work started
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Lady of the Lake
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Well got the initial GS down for the body. Finger prints and some join lines of course, but I intend to build up on this and lightly sand the entire thing before armour is put on. Since it's sort of a big milestone in the project, it gets a 360ish shot.
Still isn't the final pose it will take hopefully as standing like that it looks like it's playing soccer...
Pink blutac to hold it in place of course. Since it was cheaper at the time to get the different coloured sort of rainbow pack than the normal for some strange reason.
And the scale shot to finish the 360 view.
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![[Post New]](/s/i/i.gif) 2012/11/15 09:33:18
Subject: n0t_u's Painting Blog - 15/11/2012 - Body work started
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Sinewy Scourge
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All the other colours go unused some where
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![[Post New]](/s/i/i.gif) 2012/11/15 21:05:51
Subject: n0t_u's Painting Blog - 15/11/2012 - Body work started
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Lethal Lhamean
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It looks great! Perhaps if you were to cut a little off the legs to make it look better proportionally, and that might help with the wings as well, but everything else about it looks great! I can't wait for more GS detail, as well.
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