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![[Post New]](/s/i/i.gif) 2015/05/29 10:30:49
Subject: New Adeptus Astartes - page#23 teaser vid
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Incorporating Wet-Blending
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Wasn't this out today? Should i stop refreshing the site?
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![[Post New]](/s/i/i.gif) 2015/05/29 10:51:24
Subject: New Adeptus Astartes - page#23 teaser vid
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Blood-Drenched Death Company Marine
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Pre-orders officially go up tomorrow, but they generally appear somewhere around midnight GMT.
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![[Post New]](/s/i/i.gif) 2015/05/29 10:52:15
Subject: New Adeptus Astartes - page#23 teaser vid
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Stone Bonkers Fabricator General
We'll find out soon enough eh.
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Redemption wrote:Pre-orders officially go up tomorrow, but they generally appear somewhere around midnight GMT.
You have to switch your location to New Zealand on the site to get them early mind. Otherwise it's 10am local time I think.
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I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
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"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal |
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![[Post New]](/s/i/i.gif) 2015/05/29 12:20:33
Subject: New Adeptus Astartes - page#23 teaser vid
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Humorless Arbite
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RedFox wrote:Lord Corellia wrote:Oh boy! I get to shell out for another $60 book soon?! Thanks, GW! What's that? It'll have a dumb-ass name like "Astra Militarium" did?! YAAAAAYYY!
nothing dumbass about latin
and astra militarium is a great name...
For a local defense force.
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Voxed from Salamander 84-24020
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![[Post New]](/s/i/i.gif) 2015/05/29 13:43:46
Subject: Re:New Adeptus Astartes - page#23 teaser vid
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Chaplain with Hate to Spare
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ALL of my FLGS that sold Warhammer stuff have closed down, so this release is probably going to suck for me. My brother has a store he goes to a lot that gives a 20% discount, but I don't like being dependent on someone else for the game. While GW does ship stuff fast, I won't pay GW prices directly to them.
I need to get to work rebasing all of my Crimson Fists. Performed some surgery to give my Command Squad Plasmaguns instead of Combi-Plasma. Hopefully they will be able to be used with Pedro Kantor instead of my Captain.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2015/05/29 13:48:40
Subject: New Adeptus Astartes - page#23 teaser vid
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The New Miss Macross!
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Are you rebasing them for visual effect or for the inevitable 32mm bases?
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![[Post New]](/s/i/i.gif) 2015/05/29 13:49:19
Subject: New Adeptus Astartes - page#23 teaser vid
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Chaplain with Hate to Spare
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warboss wrote:Are you rebasing them for visual effect or for the inevitable 32mm bases?
Visual effect. They were on blank black bases before. They are staying on 25mm or whatever bases.
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This message was edited 1 time. Last update was at 2015/05/29 13:49:35
5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2015/05/29 20:53:07
Subject: New Adeptus Astartes - page#23 teaser vid
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The New Miss Macross!
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casvalremdeikun wrote: warboss wrote:Are you rebasing them for visual effect or for the inevitable 32mm bases?
Visual effect. They were on blank black bases before. They are staying on 25mm or whatever bases.
Ah, ok. I was just curious. I have no plan to rebase my 7,000pts of Blood Angels and didn't know how common the rebasing would be amongst the playerbase so asked. The army is pretty old though with 25mm old metal terminators and vehicles (nothing newer than 3rd edition).
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![[Post New]](/s/i/i.gif) 2015/05/29 13:56:30
Subject: New Adeptus Astartes - page#23 teaser vid
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Warning From Magnus? Not Listening!
UK
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Insurgency Walker wrote: RedFox wrote:Lord Corellia wrote:Oh boy! I get to shell out for another $60 book soon?! Thanks, GW! What's that? It'll have a dumb-ass name like "Astra Militarium" did?! YAAAAAYYY!
nothing dumbass about latin
and astra militarium is a great name...
For a local defense force.
Yeah, except the guard aren't a "local defense force", they're raised from different worlds and shipped all over the place to fight, this is very well established fluff. I hate the new name but it isn't inaccurate since it roughly translates as "star military".
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This message was edited 2 times. Last update was at 2015/05/29 13:57:42
Dead account, no takesy-backsies |
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![[Post New]](/s/i/i.gif) 2015/05/29 14:03:36
Subject: New Adeptus Astartes - page#23 teaser vid
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Dangerous Leadbelcher
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Bull0 wrote: Insurgency Walker wrote: RedFox wrote:Lord Corellia wrote:Oh boy! I get to shell out for another $60 book soon?! Thanks, GW! What's that? It'll have a dumb-ass name like "Astra Militarium" did?! YAAAAAYYY!
nothing dumbass about latin
and astra militarium is a great name...
For a local defense force.
Yeah, except the guard aren't a "local defense force", they're raised from different worlds and shipped all over the place to fight, this is very well established fluff. I hate the new name but it isn't inaccurate since it roughly translates as "star military".
StArmy for short.
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![[Post New]](/s/i/i.gif) 2015/05/29 14:12:22
Subject: New Adeptus Astartes - page#23 teaser vid
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Chaplain with Hate to Spare
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warboss wrote: casvalremdeikun wrote: warboss wrote:Are you rebasing them for visual effect or for the inevitable 32mm bases?
Visual effect. They were on blank black bases before. They are staying on 25mm or whatever bases.
Ah, ok. I was just curious. I have no plan to rebase my 7,000pts of Blood Angels and didn't know how common the rebasing would be amongst the playerbase so asked. The army is pretty old though with 25mm old metal terminators and vehicles (nothing newer than 3rd edition).
Yeah, I am going to rebase about 7000 pts worth of stuff by the time I am all said and done, between my 3000+ pts of Crimson Fists and 3500 pts of Blood Angels. So far I have been have good luck separating them from their base with my hobby knife (only one marine has had a little too much Podiatry).
Now, if they come out with a Imperial Fists Upgrade Kit, that is a different story. I will have to rip a bunch of shoulder pads off since I suck at placing wet decals(there HAS to be a better way!). Knowing GW, they will invalidate half of my army anyway, though. But, if the other upgrade kits are any indication, if there is an Imperial Fists Upgrade kit, it will probably allow us to make one of the special characters. I do wonder if I should leave the Relic Blade on my captain or switch it out for a Power Fist. Since the Relic Blade will inevitably be damaged when I rip his shoulder pad off for a molded piece, this is may need to happen. Luckily, I do have a spare Relic Blade from my Blood Angels Captain.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2015/05/29 15:27:34
Subject: Re:New Adeptus Astartes - page#23 teaser vid
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Using Object Source Lighting
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Yodhrin wrote: NAVARRO wrote:Ouch £8 for a few plastic bits that does not even allow you to build 1 miserable mini? Ridiculous.
£8 for a few plastic bits that allow you to build a chapter-specific iconic character model with the addition of a pair of legs and a backpack, and have shoulderpads and a few bits left over to kit out a squad - I'd say that compares pretty damn favourably to the £18 SM clampack characters that have been coming out of late.
Thing is you do not need this sprue to do that because all bits are already on your bitsbox spares from your other purchases. You may say you prefer these ones and that I can agree with you.
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![[Post New]](/s/i/i.gif) 2015/05/29 15:29:13
Subject: New Adeptus Astartes - page#23 teaser vid
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Grim Dark Angels Interrogator-Chaplain
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Unfortunately, we are all bits fiends and therefore, it is necessary that we get more shiny things to adorn our little plastic soldiers with :-P
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This message was edited 1 time. Last update was at 2015/05/29 15:29:51
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![[Post New]](/s/i/i.gif) 2015/05/29 15:49:37
Subject: New Adeptus Astartes - page#23 teaser vid
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Sneaky Striking Scorpion
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Zewrath wrote:
I think that's one of the prime reasons why much of the Grimdark fluff is mediocre to poor.
I mean, there're a lot of things in 40k that started off as a simple joke: catholic angelic vampires in space, mjöd-drunken viking werewolfs in space, an entire imperial guard army that started off as a stoned group telling themselves: "Yow duude.. what if... we made an entire RAMBO army??! Or chaos noise marines, that literally got released as marines with heavy metal instruments that killed people with their infernal music.
Once you take all those concepts and try to shoehorn them into a Grimdark world that takes itself waaaay to seriously, you end up with a wierd mixed bag of silly/edgy fluff, which mostly comes across as off-putting.
It's a shame, because it's not impossible if done right. Tyranids 3rd (or was it 4th??) edition codex was a book that was written almost entirely from IoM POV and the unit description and fluf sections of the book, was moslty filled with either diaries or conversations about humans, describing with great detail the horrors of the Tyranid bioforms and what a true terror they are to face. Compare that to the new Tyranid book, especially the unit section that describes a fat always-eating monster, with tentacles coming out its mouth and you're kindda wondering where they dropped the ball.
The reverse may also be true - that the game is not taking itself seriously enough. It scarcely has any appeal of its own anymore aside form simply being a table-top wargame. What used to set 40k apart from the all the other games (Flames of War, Warmachine, etc) is that it genuinely had the most unique setting. Without that setting, it's 'just another' wargame. The heavy application of both grim and dark thematic elements persisting throughout the game's early years are what coined the term 'grimdark'. It was genuinely true of the setting ... back then.
Most of the codices were written from the perspective of the IoM, which really helped that. Additionally the writing was just 'better'.
I'll credit C.S. Lewis with most accurately describing the phenomenon - It was either in his book titled Miracles, or The Abolition of Man (I can't remember which offhand since it has been some time since I read them). In any case, he was writing about the difference between explaining, and explaining away. Explaining something is the mark of a talented writer, and explaining away is the pitfall of many poor ones.
The most reachable example I can give would be Star Wars. In episodes IV, V, & VI, the Force was not really explained in the strictest sense. It was basically just Space Magic, that became a sort of knightly order / cult. "An invisible force that guides us" sort of scenario. For the most part, people liked this - it gave people enough information on the fiction to understand, our imaginations filled in the gaps in whatever way was most entertaining to us. Now, I'm not calling Star Wars the most elegant example of literature, but no one can argue that it wasn't impacting - a great deal of people found it very entertaining.
On the flip side, you can see that in Episodes I, II, & III, the 'explaining away' was done by adding too much information that did not need to be there. Midichlorians are a prime example. 'the Force' was more appealing in the setting when it was just space mysticism that it ever was as a chemical organism.
The same thing is happening to 40k. Things are being explained away and it robs the players of the ability to 'forge narratives' that fit in the narrow confines of the setting. The Ultramarines are the sole greatest contributors to the problem as they represent the homogenization of the Adeptus Astartes or Angels of Death into 'just; Space Marines. They are far more appealling as warrior monks in the Cult of the Emperor than they are as Call of Duty soldiers in sci-fi space armor. For me, that has always been central to the character of the IoM, and to the setting at large.
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![[Post New]](/s/i/i.gif) 2015/05/29 16:03:50
Subject: Re:New Adeptus Astartes - page#23 teaser vid
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Regular Dakkanaut
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via B&C via 4chan
>New assault marines can take 2 special weapons (even melta) or two melee weapons for unit. The veteran sergent can take an eviscerator for 10 points.
>Assault marines have a rule that allow them to contest even against units with objective secured.
>Tactical marines have objective secured as a base rule.
>Devastators can take free heavy bolters and every other weapons is 5 points less. They can take Grav cannons for 10 points each.
>Signum now gives split fire and night vision.
>Anti-air missiles are now free with each missile launcher, even those on land speeder or terminators
>Missile launchers on Land speeder storms and drop pod now have pinning.
>All sergeants can take auspex now
>Centurions don't have twin-linked weapons anymore. They instead have two heavy bolters or two lascannons each. Grav is the same. They can shoot with all weapons.
>A lot of generic formations are for "Dark Angels, Adeptus Astartes, Blood Angels and Space Wolves faction".
Obviously apply salt.
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This message was edited 1 time. Last update was at 2015/05/29 16:16:21
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![[Post New]](/s/i/i.gif) 2015/05/29 16:07:29
Subject: Re:New Adeptus Astartes - page#23 teaser vid
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Norn Queen
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Devastators can take free heavy bolters and every other weapons is 5 points less. They can take Grav cannons for 10 points each.
>Signum now gives split fire and night vision.
>Anti-air missiles are now free with each missile launcher, even those on land speeder or terminators
Ouch.
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Dman137 wrote:
goobs is all you guys will ever be
By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.
"Feelin' goods, good enough". |
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![[Post New]](/s/i/i.gif) 2015/05/29 16:10:35
Subject: New Adeptus Astartes - page#23 teaser vid
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Badass "Sister Sin"
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Obviously, 4chan isn't one person, but still, we have only gotten ever 2 correct rumors out of that place. (And 63 false).
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![[Post New]](/s/i/i.gif) 2015/05/29 16:13:07
Subject: Re:New Adeptus Astartes - page#23 teaser vid
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Chaplain with Hate to Spare
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uk_crow wrote:via 4chan via B&C
>New assault marines can take 2 special weapons (even melta) or two melee weapons for unit. The veteran sergent can take an eviscerator for 10 points.
>Assault marines have a rule that allow them to contest even against units with objective secured.
>Tactical marines have objective secured as a base rule.
>Devastators can take free heavy bolters and every other weapons is 5 points less. They can take Grav cannons for 10 points each.
>Signum now gives split fire and night vision.
>Anti-air missiles are now free with each missile launcher, even those on land speeder or terminators
>Missile launchers on Land speeder storms and drop pod now have pinning.
>All sergeants can take auspex now
>Centurions don't have twin-linked weapons anymore. They instead have two heavy bolters or two lascannons each. Grav is the same. They can shoot with all weapons.
>A lot of generic formations are for "Dark Angels, Adeptus Astartes, Blood Angels and Space Wolves faction".
Obviously apply salt.
If the missile launchers thing is true, my anti-air in my Crimson Fists just took a huge bump. I wonder if the rule regarding CML and TML will carry through to other codices, since that would help BA and DA out a lot in the AA department. The Signum change is brutal, if true.
But, I am going to go ahead and call BS on much or all of this. Too good to be true.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2015/05/29 16:14:56
Subject: New Adeptus Astartes - page#23 teaser vid
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Regular Dakkanaut
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pretre wrote:Obviously, 4chan isn't one person, but still, we have only gotten ever 2 correct rumors out of that place. (And 63 false).
Yeah just been on there and some people are saying it didn't even come from 4chan originally. Some of the rules would be awesome though!
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![[Post New]](/s/i/i.gif) 2015/05/29 16:17:45
Subject: New Adeptus Astartes - page#23 teaser vid
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The Marine Standing Behind Marneus Calgar
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The only thing that strikes me as a little off is the 10 points for the evicsorator. It’s like a chainfist, that’s two handed, rather then specialist. I would expect to pay 20-25 points for one.
Everything else seems well within expected parameters.
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![[Post New]](/s/i/i.gif) 2015/05/29 16:32:04
Subject: Re:New Adeptus Astartes - page#23 teaser vid
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Esteemed Veteran Space Marine
UK
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Can't assault squads take two specials anyway at the moment?
I know they can take two flamers.
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![[Post New]](/s/i/i.gif) 2015/05/29 16:34:38
Subject: New Adeptus Astartes - page#23 teaser vid
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Tunneling Trygon
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If that Missile Launcher stuff ends up being true, my 2nd Edition Devastator Squad is coming back. Right after I remove the 'paint job' that my 13 year old self punished them with...
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![[Post New]](/s/i/i.gif) 2015/05/29 16:35:33
Subject: New Adeptus Astartes - page#23 teaser vid
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Badass "Sister Sin"
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uk_crow wrote: pretre wrote:Obviously, 4chan isn't one person, but still, we have only gotten ever 2 correct rumors out of that place. (And 63 false).
Yeah just been on there and some people are saying it didn't even come from 4chan originally. Some of the rules would be awesome though!
I'd be interested to find out where they did come from.
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![[Post New]](/s/i/i.gif) 2015/05/29 16:37:19
Subject: Re:New Adeptus Astartes - page#23 teaser vid
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Regular Dakkanaut
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General Kroll wrote:Can't assault squads take two specials anyway at the moment?
I know they can take two flamers.
Only flamers or plasma pistols currently. Would love melta assault marines for my RG army I want to build when the codex drops.
@pretre - doubt we'll ever find out.
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This message was edited 1 time. Last update was at 2015/05/29 16:39:53
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![[Post New]](/s/i/i.gif) 2015/05/29 16:55:51
Subject: New Adeptus Astartes - page#23 teaser vid
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Chaplain with Hate to Spare
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SharkoutofWata wrote:If that Missile Launcher stuff ends up being true, my 2nd Edition Devastator Squad is coming back. Right after I remove the 'paint job' that my 13 year old self punished them with...
If it ends up being true, I will be running a squad of LC Devs and a squad of ML Devs. If IF keep their chapter tactics, Tank Hunters and Split Fire is going to ruin flyers day. I hope that if it is true they errata Blood Angels into having the same abilities. Not counting on it, though.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2015/05/29 17:23:45
Subject: New Adeptus Astartes - page#23 teaser vid
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Rampaging Carnifex
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Yeah this would suck if blood Angels and space wolves got left out in the cold. Particularly those assault squad rules - which would be so cool for blood Angels.
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![[Post New]](/s/i/i.gif) 2015/05/29 17:35:18
Subject: New Adeptus Astartes - page#23 teaser vid
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Warning From Magnus? Not Listening!
UK
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rollawaythestone wrote:Yeah this would suck if blood Angels and space wolves got left out in the cold. Particularly those assault squad rules - which would be so cool for blood Angels.
It's like you want them to release another Blood Angels codex already!
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Dead account, no takesy-backsies |
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![[Post New]](/s/i/i.gif) 2015/05/29 17:44:55
Subject: New Adeptus Astartes - page#23 teaser vid
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Loyal Necron Lychguard
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That last one I dunno about. I mean, maybe they would create formations that could be used for multiple codices... but that seems really awkward.
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![[Post New]](/s/i/i.gif) 2015/05/29 18:01:29
Subject: New Adeptus Astartes - page#23 teaser vid
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Badass "Sister Sin"
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I would be fine with a new SW codex.
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![[Post New]](/s/i/i.gif) 2015/05/29 18:11:30
Subject: New Adeptus Astartes - page#23 teaser vid
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Requizen wrote:That last one I dunno about. I mean, maybe they would create formations that could be used for multiple codices... but that seems really awkward.
It's possible the formations are coming from White Dwarf.
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