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Made in be
Khorne Chosen Marine Riding a Juggernaut





Belgium

UltraPrime wrote:
Eyjio wrote:Could you give us all a hint of the formations from the other warzone if that's okay?


H.B.M.C. wrote:The Warzone book. Does it have missions, or just formations?


Pandorax Warzonne (68 pages)

Dark Angels vs. Chaos Space Marines

4 Missions
9 Strategic Assets
Finest Hours for Abaddon, Azreal and Col.Strike

Formations:
Chaos Space Marines

The Chose of Abaddon: 3-5 Lords or Sorcerers, 1 Chosen or Terminators unit for each
Deamon Engine Pack: 3-5 Forgefiends/Maulerfiends
Great Brass Scorpion of Khorne
The Hounds of Huron: 1 Lord, 5+ Biker Squads
Khorne Tower of Skulls
Maelstrom of Gore: Lord or Kharne, 8 Khorne Berserker units
Plaguereaper of Nurgle
Trinity of Blood: 3 Khorne Lord of Skulls
Daemonic Forgehost: 3-5 Soul Grinders


I would realkly love to know more on those, particulary the mealstorm of Gore, trinity of Blood, the Tower of Skulls and the Brass scorpion.

Guess that for the Scorpion and Tower , they simply added IWND, Deamon and Deamonforge rules?

Maybe a Points Price decrease in the Tower profil and got rid of his special regeneration rule in place for an upgraded IWND when it kills models or something?...

   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Kangodo wrote:
 CthuluIsSpy wrote:
So they do get up after you kill everyone in the squad? Because normally that's how you stop necrons from Rezzing; kill everyone in the squad before they have a chance to roll. Or make them run away, but as you said that can't happen due to fearless.
Good luck killing 50 of them Even if you manage to kill 49, around 25 will get up.


So they count as one whole squad then? That's pretty nasty.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Longtime Dakkanaut






NickOnwezen wrote:
So, Has anyone bought the new Wall of Martyrs kits? They are supposed to come with rules for 40k, I'm very intrested in hearing if that means we can buy them as fortifications now (And thus if they have point costs.) Or if those are just generic scenery piece rules like the ones in the 40k Rulebook. Especially the firestorm redoubt and Macro cannon which are rumored to be anti flier pieces have my intrest.

Edit: To clarify I am not looking for anyone to post the rules on here, Just a Yes they can be bought as fortifications or no they cannot.


The Vengeance Turrets and Firestorm Redoubt both come with a rules pamphlet. They are fortifications with points costs for normal 40K. All the guns are automatic, you can't man them like you can the Aegis line or Bastion guns. Redoubt is fixed price, twice the cost of an aegis line with quad gun. Punisher cannon turret costs the same as the base price bastion, can buy a second, battle cannon upgrade is half a comm relay per turret.

 CthuluIsSpy wrote:
Kangodo wrote:
 CthuluIsSpy wrote:
So they do get up after you kill everyone in the squad? Because normally that's how you stop necrons from Rezzing; kill everyone in the squad before they have a chance to roll. Or make them run away, but as you said that can't happen due to fearless.
Good luck killing 50 of them Even if you manage to kill 49, around 25 will get up.


So they count as one whole squad then? That's pretty nasty.


Yes, all the individual squads merge into a single unit. Orks have Green Tide, Crons now have Gunmetal tide.

This message was edited 1 time. Last update was at 2013/07/13 21:53:55


 
   
Made in gb
Deranged Necron Destroyer




 CthuluIsSpy wrote:
Kangodo wrote:
 CthuluIsSpy wrote:
So they do get up after you kill everyone in the squad? Because normally that's how you stop necrons from Rezzing; kill everyone in the squad before they have a chance to roll. Or make them run away, but as you said that can't happen due to fearless.
Good luck killing 50 of them Even if you manage to kill 49, around 25 will get up.


So they count as one whole squad then? That's pretty nasty.


It's brutal. The only way to stop the unit is to fight them to the last man. Frankly I wouldn't ever run 100+, I'd run them in groups of 50 and stick in a Res Orb lord. The res orb is going to be stupidly hard to kill and 50 warriors with fearless is no joke. Besides, 50 warriors do what, ~5.6 glances per turn at 24"? Easily a threat to most things. I've also not seen the 72" limiter on "unlimited" abilities that FW used to recommend, so as it stands Immotekh casts lightning/darkness over the whole field. It's a good way to prevent the alpha strike before you can close in at least. Plus, as it's a unit of Necron Warriors, any nearby Ghost Ark can revive D3 models to the unit every turn. Certainly makes footcrons a lot scarier and unless your enemy is "wasting" D weapons on them, they will get those RP rolls. Of course, if they get in combat with any form of monstrous/gargantuan creature you're fairly doomed but it'll be a good death. I am on the fence with GCs - they're so squishy to shooting but they're horrifying in assault. The C'tan can launch an S D hellstorm and a bunch of barrages before assaulting too, then hits at S10 9 times on the charge, all ignoring armour. Alternatively they can stomp around. Sounds good... if they can ever make it, which I doubt. Hmm.
   
Made in us
Huge Hierodule





Louisiana

Firestorm redoubt and vengeance batteries are standard fortifications and can be used in regular 40k. Aquila strongpoint is a massive fortification and only has rules for APOC but says it can be used in 40k as a dilapidated bdlg (neutral, av-2, no functional weaponry)


Automatically Appended Next Post:
Eyjio wrote:
 CthuluIsSpy wrote:
Kangodo wrote:
 CthuluIsSpy wrote:
So they do get up after you kill everyone in the squad? Because normally that's how you stop necrons from Rezzing; kill everyone in the squad before they have a chance to roll. Or make them run away, but as you said that can't happen due to fearless.
Good luck killing 50 of them Even if you manage to kill 49, around 25 will get up.


So they count as one whole squad then? That's pretty nasty.


It's brutal. The only way to stop the unit is to fight them to the last man. Frankly I wouldn't ever run 100+, I'd run them in groups of 50 and stick in a Res Orb lord. The res orb is going to be stupidly hard to kill and 50 warriors with fearless is no joke. Besides, 50 warriors do what, ~5.6 glances per turn at 24"? Easily a threat to most things. I've also not seen the 72" limiter on "unlimited" abilities that FW used to recommend, so as it stands Immotekh casts lightning/darkness over the whole field. It's a good way to prevent the alpha strike before you can close in at least. Plus, as it's a unit of Necron Warriors, any nearby Ghost Ark can revive D3 models to the unit every turn. Certainly makes footcrons a lot scarier and unless your enemy is "wasting" D weapons on them, they will get those RP rolls. Of course, if they get in combat with any form of monstrous/gargantuan creature you're fairly doomed but it'll be a good death. I am on the fence with GCs - they're so squishy to shooting but they're horrifying in assault. The C'tan can launch an S D hellstorm and a bunch of barrages before assaulting too, then hits at S10 9 times on the charge, all ignoring armour. Alternatively they can stomp around. Sounds good... if they can ever make it, which I doubt. Hmm.
page 51 mentions limiting range of table wife abilities to 72-" so while its not a written rule it's not unexpected to limit certain things.

This message was edited 1 time. Last update was at 2013/07/13 22:06:14


Been out of the game for awhile, trying to find time to get back into it. 
   
Made in se
Ferocious Black Templar Castellan






Sweden

UltraPrime wrote:

Deathstrike Vortex Missile Battery: 3-5 Deathstrike Missile Launchers


It's... beautiful. There's no such kill as overkill.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in gb
Ultramarine Land Raider Pilot on Cruise Control




Bristol, UK

 Slayer le boucher wrote:
I would realkly love to know more on those, particulary the mealstorm of Gore, trinity of Blood, the Tower of Skulls and the Brass scorpion.

Guess that for the Scorpion and Tower , they simply added IWND, Deamon and Deamonforge rules?

Maybe a Points Price decrease in the Tower profil and got rid of his special regeneration rule in place for an upgraded IWND when it kills models or something?...


Great Brass Scorpion of Khorne - 150pts more, Daemon, Daemonforge, Fleet, It Will Not Die, Doomsday Reactor, Runes of the Blood God

Khorne Tower of Skulls - 50pts more, +1 BS, Daemon, Daemonforge, It Will Not Die, Doomsday Reactor, Reknit Form, Runes of the Blood God

Maelstrom of Gore - if within 18" of Lord/Kharn gains Fleet, Move Through Cover and +3" charge move

Trinity of Blood - all non-vehicles (friend or foe) within 12" gain Rage for remainder of phase, once per game all non-flyer/skimmer/jet enemy models within 24" must take dangerous terrain tests.

If you can keep your head, while all about you are losing their's, then you have probably completely misunderstood the situation!

6,000pts
5,500pts
3,500pts
2,500pts 
   
Made in be
Khorne Chosen Marine Riding a Juggernaut





Belgium

Oh god...i love it!!!

The Tower still has is reknit form rule AND IWND!

And the Mealstorm of Gore...sucks you can't use such things in regular 40k, would solve the Problems of the Zerkers...

Trinity of blood seems nice, but seeing that i play exclusifly with Mark of Khorne units...the rage is a bit useless..., maybe with Crons or taus allies but even so.

   
Made in us
Stalwart Veteran Guard Sergeant




United States

What does the storm trooper mission elite formation do?



3000 Pts Astra Militarum
1800pts mess of Blood Angels
?? pts Mechanicus 
   
Made in us
Hooded Inquisitorial Interrogator





That wasn't a 'nurgle lord of battle'. He's just the caretaker to nurgle's garden. Someone's gotta trim the hedges
   
Made in gb
Ultramarine Land Raider Pilot on Cruise Control




Bristol, UK

 Kasrkin52 wrote:
What does the storm trooper mission elite formation do?


Storm the Objective - In any turn it disembarks, unit may shoot, run, and shoot again (second shot may be at different target). In addition, all attacks this turn have Ignore Cover.
Vital Mission - At beginning of first turn choose Strategic Objective in enemy deployment zone. At end of each session, if unit from this formation holds it, it is worth an additional point.

If you can keep your head, while all about you are losing their's, then you have probably completely misunderstood the situation!

6,000pts
5,500pts
3,500pts
2,500pts 
   
Made in gb
The Daemon Possessing Fulgrim's Body





Devon, UK

 tetrisphreak wrote:
Firestorm redoubt and vengeance batteries are standard fortifications and can be used in regular 40k. Aquila strongpoint is a massive fortification and only has rules for APOC but says it can be used in 40k as a dilapidated bdlg (neutral, av-2, no functional weaponry)


Automatically Appended Next Post:
Eyjio wrote:
 CthuluIsSpy wrote:
Kangodo wrote:
 CthuluIsSpy wrote:
So they do get up after you kill everyone in the squad? Because normally that's how you stop necrons from Rezzing; kill everyone in the squad before they have a chance to roll. Or make them run away, but as you said that can't happen due to fearless.
Good luck killing 50 of them Even if you manage to kill 49, around 25 will get up.


So they count as one whole squad then? That's pretty nasty.


It's brutal. The only way to stop the unit is to fight them to the last man. Frankly I wouldn't ever run 100+, I'd run them in groups of 50 and stick in a Res Orb lord. The res orb is going to be stupidly hard to kill and 50 warriors with fearless is no joke. Besides, 50 warriors do what, ~5.6 glances per turn at 24"? Easily a threat to most things. I've also not seen the 72" limiter on "unlimited" abilities that FW used to recommend, so as it stands Immotekh casts lightning/darkness over the whole field. It's a good way to prevent the alpha strike before you can close in at least. Plus, as it's a unit of Necron Warriors, any nearby Ghost Ark can revive D3 models to the unit every turn. Certainly makes footcrons a lot scarier and unless your enemy is "wasting" D weapons on them, they will get those RP rolls. Of course, if they get in combat with any form of monstrous/gargantuan creature you're fairly doomed but it'll be a good death. I am on the fence with GCs - they're so squishy to shooting but they're horrifying in assault. The C'tan can launch an S D hellstorm and a bunch of barrages before assaulting too, then hits at S10 9 times on the charge, all ignoring armour. Alternatively they can stomp around. Sounds good... if they can ever make it, which I doubt. Hmm.
page 51 mentions limiting range of table wife abilities to 72-" so while its not a written rule it's not unexpected to limit certain things.


It's a typo, I realise that, but this did make me chuckle!

This message was edited 1 time. Last update was at 2013/07/14 01:05:39


We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox

Ask me about
Barnstaple Slayers Club 
   
Made in us
Huge Hierodule





Louisiana

Keep that table wife on a short leash.

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in us
Regular Dakkanaut





Northwest Central Florida

My table wife makes sandwiches and bakes delicious munchies for our group while we play, thank God we now get scheduled sustenance breaks in game! No more, "move that dipbowl so I can move my units!". I lied the dip bowl is iimpassable terrain!

This message was edited 1 time. Last update was at 2013/07/14 01:46:07


 
   
Made in gb
Ultramarine Land Raider Pilot on Cruise Control




Bristol, UK

Sorry if I missed this, but just noticed that SH vehicles are no longer limited to a 6" move.

If you can keep your head, while all about you are losing their's, then you have probably completely misunderstood the situation!

6,000pts
5,500pts
3,500pts
2,500pts 
   
Made in ca
Horrific Howling Banshee




Montreal, Canada

NickOnwezen wrote:
So, Has anyone bought the new Wall of Martyrs kits? They are supposed to come with rules for 40k, I'm very intrested in hearing if that means we can buy them as fortifications now (And thus if they have point costs.) Or if those are just generic scenery piece rules like the ones in the 40k Rulebook. Especially the firestorm redoubt and Macro cannon which are rumored to be anti flier pieces have my intrest.

Edit: To clarify I am not looking for anyone to post the rules on here, Just a Yes they can be bought as fortifications or no they cannot.


There is a fortification datasheet where you can take a number of pieces from the wall of martyrs,

It's called the grand redoubt.

It requires 1 aquila strongpoint minimum, and a minimum of 6 of a certain combination between; imperial defense lines, bunkers, defense implacements, bastions, fortress of redemption, skyshield, firestorm redoubt and vengeance weapon batteries.

You still pay points for everything, but since certain things don't have point values, you can take as many as you want. Some are 0+, others are 0-2 or 0-1. Only the aquila strongpoints are 1+.

This message was edited 1 time. Last update was at 2013/07/14 01:51:44


Ruler of the small. Tallest midget of them all! 
   
Made in us
Giggling Nurgling




Huntington Beach, CA

An Improved Khorne Lord of Skulls

https://www.facebook.com/photo.php?fbid=603654716332146&set=a.479676565396629.114536.204152796282342&type=1&theater


DR:90S+G+++M++B+I+Pw40k11#-D+A+/aWD387R+++T(S)DM+
 
   
Made in us
Longtime Dakkanaut



NoVA

If i may ask, how much new artwork is in the book? That is my metric.
   
Made in us
Dakka Veteran





College Park, MD

There's not a whole lot of artwork in the entire thing, really. Most of the visuals are just photographs. You could play Where's Waldo and look for broken and improperly assembled models though.

 
   
Made in be
Khorne Chosen Marine Riding a Juggernaut





Belgium



Improved...i dunno if i would use that word..different?, yeah lets go with different...

   
Made in us
Implacable Skitarii






Allen, TX

I haven't had a chance to look through the book yet, since our copy comes in next week :( , but how are the doing SHV for space marines? Will you still need to take a force org of guard in order to get a baneblade or are you able to take them independently now?
   
Made in be
Khorne Chosen Marine Riding a Juggernaut





Belgium

Well in Apoc 1 you din't need to take IG's if you wanted to take a Baneblade.

Now its the same, you take what you want.

   
Made in us
Longtime Dakkanaut



NoVA

Is there ANY new art besides the cover? The last Apoc book only had a few new pieces in it, but they were pretty great pieces.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Kangodo wrote:
So yeah.. Am I the only one pissed of with the formations?


You're not. A little flexibility would have been nice (4-10 units of Boyz, 3-8 Monoliths, etc.).

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in be
Khorne Chosen Marine Riding a Juggernaut





Belgium

Yeah some of the formations are ridiculously heavy on obligatory models...

Well for those that collects them long enough its nothing, but for the others...

Yes i know 2 people with 18 and 13 Monoliths..., don't ask why...

But its funny that some formation are troops cheap, like the DE Carnival of Pain, only one Heamonculus or Urien and 3+ Talos/Cronos, de rest is all optionnal.

 dienekes96 wrote:
Is there ANY new art besides the cover? The last Apoc book only had a few new pieces in it, but they were pretty great pieces.


There is more photos and dioramas then illustrations, only 4 new Illustrations, not counting those coming from other codexs and the old apoc, and 5 if you count the Steel legion flags and stuff from the Armageddon warzone section.

This message was edited 1 time. Last update was at 2013/07/14 03:25:34


   
Made in us
Land Raider Pilot on Cruise Control





 jgemrich wrote:
... Why do I want to see a conversion of a really fat Great Unclean One in one of the disability scooters?


I suppose I missed the Dakka policy to submit pics for your approval prior to posting. As this thread is about apoc and recent conversation turned to models being produced or supported I thought it was a worthy conversion to share with the community and one that I'd be happy to play against even with some DIY rules.

If your contribution is to state that you don't want to see it or contributions from me in the future I'd recommend the hide user functionality.

Cheers


You completely misunderstood what he was saying.

But even if you didn't, getting completely offended that somebody might not like something you posted seems awfully juvenile.
   
Made in us
Stalwart Veteran Guard Sergeant




United States

UltraPrime wrote:
 Kasrkin52 wrote:
What does the storm trooper mission elite formation do?


Storm the Objective - In any turn it disembarks, unit may shoot, run, and shoot again (second shot may be at different target). In addition, all attacks this turn have Ignore Cover.
Vital Mission - At beginning of first turn choose Strategic Objective in enemy deployment zone. At end of each session, if unit from this formation holds it, it is worth an additional point.


Sounds similar to the older formation but better. Thanks for the info!

This message was edited 1 time. Last update was at 2013/07/14 03:50:14




3000 Pts Astra Militarum
1800pts mess of Blood Angels
?? pts Mechanicus 
   
Made in us
Shrieking Traitor Sentinel Pilot






Nm

This message was edited 1 time. Last update was at 2013/07/14 04:53:54


 
   
Made in us
Implacable Skitarii






Allen, TX

Don't know if anybody is interested, but here is a size comparison of the standard Necron scarab and the two that come in the Tesseract Vault kit. The standard scarab is the largest on the left.

   
Made in nl
Loyal Necron Lychguard



Netherlands

 tetrisphreak wrote:
Aquila strongpoint is a massive fortification and only has rules for APOC but says it can be used in 40k as a dilapidated bdlg (neutral, av-2, no functional weaponry)
Well, that pisses me off.
The website says that it has rules to use it in normal 40k, but apparently it does not have any rules!
That sucks for all the people who spent 90 Euro on something that does nothing at all.
   
 
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