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Guild Wars 2 @ 2012/02/21 04:32:50


Post by: Karon


After spending several hours watching videos about the mechanics of this game, researching the lore, the races, the professions, the trade skills, and everything else...I've deduced that I will be buying this game.

I'm planning on playing a Charr Engineer as they seem like Beastmen, but switch the goat with a cat - which is even better because I love cats.

General discussion may commence about the game, not just what race/class you want.


Guild Wars 2 @ 2012/02/21 05:37:48


Post by: -Loki-


I've been planning a Sylvari ranger and a Norn warrior ever since Eye of the North.

I also need to grind a little to get my EotN reward point for GW 2 up to 30. I don't care about the ranks above it, but I want that Black Widow pet.

Really excited to just play it though. I put a substantial amount of time into GW 1, and climbed the GVG ladder to the top 100 at the games peak, and I want to see how they balance it this time around. Hopefully they avoid the clusterfeth they created by adding hundreds of skills every expansion.


Guild Wars 2 @ 2012/02/21 07:28:14


Post by: Corpsesarefun


Me and slarg were debating who should start this thread
I've been following the game since it was first announced (played it at gamescom 2010 and eurogamer 2011) so I suppose I'll be buying it.

I'll be playing an asura guardian, a human engineer (my main dakka guild character), a norn necromancer, a sylvari warrior and if character slots allow a charr mesmer (dressed as a commissar).

EDIT: BETA SIGNUP HERE!

https://beta.guildwars2.com/

People that want information on the game or to join the guild should message me on dakka or steam, my steam account is "Quantech" but my screen-name is Professor Doctor Warthog.


Guild Wars 2 @ 2012/02/21 07:48:06


Post by: Fafnir


Plan on doing a human mesmer. Keep it classy.

I'm kind of disappointed that the Ritualist and Paragon, my two favourite classes from GW1, won't be making appearances in GW2, but I'm glad that they included elements from both classes into the design of the professions in GW2.


Guild Wars 2 @ 2012/02/21 08:38:26


Post by: Corpsesarefun


Guardians are paragons in all but spear use and the engy got the ritualists mechanics while the necromancer got it's theme.

So who is down for joining the dakka guild?


Guild Wars 2 @ 2012/02/21 09:17:12


Post by: Fafnir


Sorry, I plan on making a guild with my friends. It shall be called "The Sisterhood of the Travelling Pants."

I would argue that every class at this point borrows points from the Paragon and Ritualist. They were the two main classes that really defied the holy trinity, since they were so versatile while still being incredibly good at the roles they chose to focus in.


Guild Wars 2 @ 2012/02/21 10:04:04


Post by: asimo77


I'm kinda bummed out that Rangers are more pet oriented, which is the one aspect of the Ranger (my 1st and favourite class in GW1) I really didn't care for.

Looks like I'll go Elementalist or maybe Necromancer, if blood magic is still in. Guardian also sounds cool but I like my support classes to be more magic like and less paladinish. All my characters will be human of course, because I'm not a weirdo...

I also miss the Ritualist a lot, the Engineer might be mechanically the same, but planting turrets isn't as cool as summoning spirirts.


Guild Wars 2 @ 2012/02/21 10:49:11


Post by: -Loki-


asimo77 wrote:I'm kinda bummed out that Rangers are more pet oriented, which is the one aspect of the Ranger (my 1st and favourite class in GW1) I really didn't care for.


They just needed work. Some of the most fun I had on my ranger in PvP was holding HoH with a build one of my guildies made, centering around a bunch of rangers throwing out disrupting shot and pets throwing out distrupting lunge. Totally off the wall and heaps of fun. We hit a roadblock in a 45 minute match against a trapper team, who thanked us with the hilarious irony of saying we had the most annoying build ever.

Pets really just needed some attention in GW1, that the team wasn't prepared to spend time on. Seems they've instead focussed on making them better in GW 2.


Guild Wars 2 @ 2012/02/21 12:32:10


Post by: Corpsesarefun


As someone who has played ranger in gw2 already it's much better than in gw1, the AI is still a bit derpy though (this goes for minions and illusions too).

You can be in multiple guilds (and guilds are account based like gw1 rather than character based like WoW) so you can join the Dakka guild and play with us when your mates aren't availible, I have around 6 real world friends who I'll be playing gw2 with as well as running the dakka guild with slarg.

@asimo blood magic does return, dagger/dagger necros have lots of it. Blood magic utility skills are also VERY good at support in gw2 as it's all about healing and buffing while damaging and debuffing foes

@fafnir I would agree with you there, the dervish also follows suit.


Guild Wars 2 @ 2012/02/21 12:33:46


Post by: Ratius


Watched a few vids (Read: a few), Im a little concerned that there are only 10(?) abilities?
One of the vids bemoaned Warcraft in that at 80/85 you had hot bars full of abilities and it took a while to know what was what and what works best. Ummm so what?
It meant it was a bit more indepth and you had to learn your class a bit rather than faceroll across the keyboard.

Im worried how 10 abilities will hold any interest as the game goes on.


Automatically Appended Next Post:
Having said that it does look pretty decent.


Guild Wars 2 @ 2012/02/21 12:37:34


Post by: Corpsesarefun


Think of those abilities as basic moves in a brawler or action RPG, they combo with eachother (stomp+firey AoE=huge flaming shockwave of death etc) and synergise to create more complicated effects.

The idea is that you try out different weapons and utility skills too.


Guild Wars 2 @ 2012/02/21 13:37:12


Post by: Ratius


Ah ok, makes more sense.


Guild Wars 2 @ 2012/02/21 23:43:16


Post by: Slarg232


I beleaf I will be running a Sylvari Ranger, as of right now. While this is my current idea, be prepared for me to branch out into other ideas before the game comes out. Is that vine with everyone?



Oh aye, Commisar Kitty and I will be running the guild, though we haven't decided on what kind of orginization or anything we are going to be running with as of yet. We are open to suggestions.


Guild Wars 2 @ 2012/02/21 23:46:55


Post by: juraigamer


Going to be porting all my classes from GW 1, with the exception of changing my main to a different name. I played well over 600 hours on GW, and had planned on getting GW 2 long ago.

Guild wars 2 will, be a defining change of the MMO scene, and should finally shut up all the haters of MMO's without monthly fees.


Guild Wars 2 @ 2012/02/21 23:48:31


Post by: candy.man


To recreate the feel of my Dervish, I’m going to run a Human/Norn Greatsword wielding ranger.

What’s interesting is that Ranger/Beastmaster was always my favourite sub profession that I liked to give to my alts and heroes. Now all I need is for “Heal as One” and “Rampage as One” to be translated into GW2 and I’ll be in business.


Guild Wars 2 @ 2012/02/21 23:56:03


Post by: Corpsesarefun


I'm pretty sure both of those skills have something similar in game already.

I'll be making a charr mesmer called "Commissar Kitty" to kill any heretics we come across.


Guild Wars 2 @ 2012/02/21 23:58:58


Post by: Swordwind


Charr Warrior. And then Asura Guardian, and Slyvari Engineer, and so on until I have one of each profession. I've been watching the newer videos like mad too.

Now to convince my 4 friends to get it and we can dungeon together. And maybe WvW.


Guild Wars 2 @ 2012/02/22 00:02:29


Post by: Corpsesarefun


Oh yeah, the character limit is 5 at the moment.


Guild Wars 2 @ 2012/02/22 00:10:07


Post by: Melissia


Planning a Norn Engineer (rifle and rifle turret), a Sylvari Warrior (rifle focus with greatsword as a backup weapon), and a Human Necromancer (twin daggers to start it up, then axe and focus once life force grows high enough).


Guild Wars 2 @ 2012/02/22 00:11:54


Post by: MrDwhitey


Stop talking about it and make this game come out!

This and Diablo 3* are the only things I'm really looking forward to this year.

*As if it'll come out this year.


Guild Wars 2 @ 2012/02/22 00:19:33


Post by: Corpsesarefun


What class are you running whitey? Elementalist?


Guild Wars 2 @ 2012/02/22 00:19:41


Post by: Swordwind


corpsesarefun wrote:Oh yeah, the character limit is 5 at the moment.

Hopefully the collector's edition has more slots. I'm planning on getting that.

If not...

Goodbye, money.


Guild Wars 2 @ 2012/02/22 00:20:34


Post by: MrDwhitey


Elementalist or Necromancer. I'll end up trying both when I get the game and seeing which I prefer.


Guild Wars 2 @ 2012/02/22 00:22:38


Post by: Slarg232


Ah man, that's alot of Greatsword Rangers.....

I don't want to be a "Beautiful and unique snowflake" by any means, but if we already have some, no need to have some more....


Guild Wars 2 @ 2012/02/22 00:23:20


Post by: Corpsesarefun


Maybe sword/torch and shortbow then?

Or maybe sword warrior or sword mesmer?


Guild Wars 2 @ 2012/02/22 00:26:54


Post by: Karon


How does World PVP work in GW2? I heard someone say factions don't fight eachother, but servers do - what does that mean?

I'm aware GW and GW2 is instanced in a large way, so World PvP isn't really a reality aside from their one area they let you do that in, but what do they mean by "Servers fighting servers"?

This game does look excellent, though I am slightly concerned with the quality of certain things due to it not having a subscription fee.

Though that may be an outdated and rather silly feeling, I can't help but give thought to it.


Guild Wars 2 @ 2012/02/22 00:30:50


Post by: Slarg232


corpsesarefun wrote:Maybe sword/torch and shortbow then?

Or maybe sword warrior or sword mesmer?




Maybe. Quite possibly might go as a Theif, since no one else wants one. Just going to wait and see.

Karon wrote:How does World PVP work in GW2? I heard someone say factions don't fight eachother, but servers do - what does that mean?

I'm aware GW and GW2 is instanced in a large way, so World PvP isn't really a reality aside from their one area they let you do that in, but what do they mean by "Servers fighting servers"?

This game does look excellent, though I am slightly concerned with the quality of certain things due to it not having a subscription fee.

Though that may be an outdated and rather silly feeling, I can't help but give thought to it.


Basically, it's a lot like Shadowbane, but instanced. You teleport yourself to a land where it's see a fool, kill a fool, and the three servers are all represented with people. You fight over castles, resources, towns, and such.

Oh, and the subscription fee shouldn't matter much; the first game was quite excellent, was patched very often (annoyingly taking out some of my best builds ALL THE FREAKIN TIME!) and has a thing set up that you get bonus gold, items, and Influence for completing missions you've done previously on a harder difficulty.


Guild Wars 2 @ 2012/02/22 00:33:17


Post by: Swordwind


There's multiple servers that a character can be in. Think of it like the worlds in WoW, but you can switch freely between them - within limit, of course.


Guild Wars 2 @ 2012/02/22 00:34:19


Post by: Karon


Slarg232 wrote:
corpsesarefun wrote:Maybe sword/torch and shortbow then?

Or maybe sword warrior or sword mesmer?




Maybe. Quite possibly might go as a Theif, since no one else wants one. Just going to wait and see.

Karon wrote:How does World PVP work in GW2? I heard someone say factions don't fight eachother, but servers do - what does that mean?

I'm aware GW and GW2 is instanced in a large way, so World PvP isn't really a reality aside from their one area they let you do that in, but what do they mean by "Servers fighting servers"?

This game does look excellent, though I am slightly concerned with the quality of certain things due to it not having a subscription fee.

Though that may be an outdated and rather silly feeling, I can't help but give thought to it.


Basically, it's a lot like Shadowbane, but instanced. You teleport yourself to a land where it's see a fool, kill a fool, and the three servers are all represented with people. You fight over castles, resources, towns, and such.

Oh, and the subscription fee shouldn't matter much; the first game was quite excellent, was patched very often (annoyingly taking out some of my best builds ALL THE FREAKIN TIME!) and has a thing set up that you get bonus gold, items, and Influence for completing missions you've done previously on a harder difficulty.


I see, so all the races aren't divided into actual factions.

Sounds really different, and I look forward to playing it. Its going to be strange playing an MMO without a Subscription fee.



Guild Wars 2 @ 2012/02/22 00:36:49


Post by: Corpsesarefun


Karon wrote:How does World PVP work in GW2? I heard someone say factions don't fight eachother, but servers do - what does that mean?

I'm aware GW and GW2 is instanced in a large way, so World PvP isn't really a reality aside from their one area they let you do that in, but what do they mean by "Servers fighting servers"?

This game does look excellent, though I am slightly concerned with the quality of certain things due to it not having a subscription fee.

Though that may be an outdated and rather silly feeling, I can't help but give thought to it.


GW2 has very little in the way of instances other than the occasional personal story section (much like the sections in SW:TOR) and dungeons, GW1 was almost purely instanced though.

WvWvW is quite a bit like dark age of camelot, there is a separate (huge) map in which there are 3 teams (which team you are put into depends on what server you are on) fighting for castles/watch-towers/supply routes and etc. Each team has around 500 players at one time and matches last for a week.

As for factions, one of the main themes of gw2 is the different races putting aside their differences (for example the humans and charr have been at war for several hundred years) in order to fight the greater evil.


Guild Wars 2 @ 2012/02/22 00:38:20


Post by: Slarg232


Karon wrote:
I see, so all the races aren't divided into actual factions.


Nope, Fluff wise, they are all supposed to be working together to kill the Dragons anyway, and mechanics wise, they probably didn't want to split friends who wanted to play Charr and Human (as much as they hate eachother; Charr drove the Humans from their home and destroyed their homeland in the first campaign, there are still reasons for the two to work together)


Guild Wars 2 @ 2012/02/22 00:43:47


Post by: Corpsesarefun


The Asura also conducted some seriously unethical (Josef Mengele level unethical) experiments on Sylvari when the Sylvari first appeared.


Guild Wars 2 @ 2012/02/22 00:45:36


Post by: MrDwhitey


So, this will be openworld then? It wont be entirely instanced like GW?

So we'll be seeing randoms all over the place?


Guild Wars 2 @ 2012/02/22 00:46:58


Post by: Swordwind


Also, each race has one non-joinable 'evil' faction that tend to crop up in quests. Charr have the Flame Legion, Asura have the Inquest, Norn have the Sons of Svanir, Slyvari have the Nightmare Court and humans have either the bandits or the bickering Chancellors and politicians.


Guild Wars 2 @ 2012/02/22 00:48:36


Post by: Slarg232


The only problem I have with that is that Nightmare Court, Sons of Svanir, and Inquest are all GREAT Metal band names....


Guild Wars 2 @ 2012/02/22 00:49:07


Post by: Karon


Excellent, excellent. I am pleased to hear GW2 is not entirely instanced like GW1.

If this game has PvP able to be compared to DaoC, that can be nothing but a good thing.

The story features they have for your own personal character interests me greatly. SWTOR made leveling the best part of their game by doing this.


Guild Wars 2 @ 2012/02/22 01:03:38


Post by: Corpsesarefun


Karon wrote:Excellent, excellent. I am pleased to hear GW2 is not entirely instanced like GW1.

If this game has PvP able to be compared to DaoC, that can be nothing but a good thing.

The story features they have for your own personal character interests me greatly. SWTOR made leveling the best part of their game by doing this.


WvWvW is basically what happened when a load of DAoC fanboys (read gw2 devs) decided to make a bigger and better version of realm v realm. WvWvW also includes RTS elements in the form of constructing siege weaponry (including giant asura mecha golems) using "supply" which is slowly gained from supply carts that can be destroyed by the enemy.

MrDwhitey wrote:So, this will be openworld then? It wont be entirely instanced like GW?

So we'll be seeing randoms all over the place?


Yeah the game is almost totally persistent, you'll be seeing randoms everywhere and you're expected to team up with them to do dynamic events.

Guild Wars 2 Facebook wrote: A big thanks for following us on Facebook! We have a surprise for you tomorrow, so keep an eye on our social networks and website and tell your friends to follow us, too! ~RB


If you have facebook, like them ASAP.


Guild Wars 2 @ 2012/02/22 01:14:40


Post by: Melissia


Anyone want to try out twin dagger elementalists? It's supposed to be a good combination of quick medium ranged attacks and powerful medium ranged attacks.

I might do that with a Charr character as my fourth.

I am NOT playing asura.


Guild Wars 2 @ 2012/02/22 01:17:19


Post by: Corpsesarefun


Melissia wrote:Anyone want to try out twin dagger elementalists? It's supposed to be a good combination of quick medium ranged attacks and powerful medium ranged attacks.

I might do that with a Charr character as my fourth.

I am NOT playing asura.


Ele dagger is very fun, I played at gamescom 2010.

The mainhand is mostly quick attacks and the offhand is spikes.


Guild Wars 2 @ 2012/02/22 01:18:23


Post by: Melissia


Yeah, that's what I read as well. I haven't played yet though.


Guild Wars 2 @ 2012/02/22 01:22:40


Post by: Corpsesarefun


Dagger ele is much squishier than dagger necro though so be careful about swapping between the two.


Guild Wars 2 @ 2012/02/22 01:23:23


Post by: Slarg232


Melissia wrote:Anyone want to try out twin dagger elementalists? It's supposed to be a good combination of quick medium ranged attacks and powerful medium ranged attacks.

I might do that with a Charr character as my fourth.

I am NOT playing asura.


I would be willing to do that for my Alt, but I still haven't figured out my main yet....

Also, no love for Maurice Lamarche?


Guild Wars 2 @ 2012/02/22 01:24:34


Post by: Corpsesarefun


He isn't voice acting in this one sadly, he was an asura in gw1 though.


Guild Wars 2 @ 2012/02/22 01:24:50


Post by: Melissia


corpsesarefun wrote:Dagger ele is much squishier than dagger necro though so be careful about swapping between the two.
Well yeah, it lacks the life stealing of the dagger necro.

My sylvari warrior is gonna be rifle focused. I wonder how many warriors will actually have rifle focus though? Most will likely be melee attackers.


Guild Wars 2 @ 2012/02/22 01:29:02


Post by: Corpsesarefun


Necros also have around twice the base health of elementalists and a secondary health bar in the form of death shroud.

Necromancers are VERY hard to kill and get harder to kill the longer a fight goes on.


Guild Wars 2 @ 2012/02/22 01:32:28


Post by: Slarg232


So corpses, you've played the game; is the Mesmer like he was in GW1, where it's interrupts, or do you actually play mind games with your enemies in this one?


Guild Wars 2 @ 2012/02/22 01:33:46


Post by: Corpsesarefun


Sadly I haven't played it since the mesmer was released but from the footage I've seen the mind games are quite literal, PvP is so fast that if you blink you'll have no idea which is the clone and which is the mesmer.


Guild Wars 2 @ 2012/02/22 01:37:06


Post by: Slarg232


Sweet, if that's the case, still going Human Mesmer Greatsword (Probably Greatsword/Staff).

Jeager will rise again!


Guild Wars 2 @ 2012/02/22 01:40:18


Post by: Corpsesarefun


Confusion is also a very powerful condition with which the mesmer can totally decimate a single target if they are given the time, never get into a long range 1 on 1 fight with a mesmer unless you can brings some powerful ranged AoE to the table.

That said as illusions are shattered on strike a horde of necromancer minions could probably steamroll a mesmer.


Guild Wars 2 @ 2012/02/22 02:03:18


Post by: Swordwind


Melissia wrote:
corpsesarefun wrote:Dagger ele is much squishier than dagger necro though so be careful about swapping between the two.
Well yeah, it lacks the life stealing of the dagger necro.

My sylvari warrior is gonna be rifle focused. I wonder how many warriors will actually have rifle focus though? Most will likely be melee attackers.

My warrior will have rifle as a backup, and I might actually try out a rifle/longbow combo out.


Guild Wars 2 @ 2012/02/22 02:35:32


Post by: Corpsesarefun


It's so pretty! Looks like my necromancer will be focusing on death magic.




Although as most people have said it doesn't compare to this



Guild Wars 2 @ 2012/02/22 02:45:16


Post by: Fafnir


The GW1 Flesh Golem looked a lot cooler.


Guild Wars 2 @ 2012/02/22 02:49:53


Post by: Corpsesarefun


The new version is cuter though, if I don't want to give my minions a hug there is something wrong


Guild Wars 2 @ 2012/02/22 03:00:52


Post by: Swordwind


I plan on playing a minion master type necro. Every slot with a minion skill.


Guild Wars 2 @ 2012/02/22 03:02:07


Post by: Slarg232


You sound like that Necromancer from Order of the Stick....


Guild Wars 2 @ 2012/02/22 03:11:58


Post by: Corpsesarefun


I'm just a very loving necromancer OK?


Guild Wars 2 @ 2012/02/22 03:14:37


Post by: Swordwind


We should make a minion plushie just for guys like me and corpses


Guild Wars 2 @ 2012/02/22 03:18:59


Post by: Corpsesarefun


... I would pay good money for those!

They'd go with my GW2 art book, GW2 water bottles, GW2 t-shirt, GW2 bag and GW2 themed PC gamer magazines

Sadly they didn't give out bandanna's at european conventions


Guild Wars 2 @ 2012/02/22 19:18:08


Post by: Corpsesarefun


BETA SIGNUP HERE!

https://beta.guildwars2.com/


Guild Wars 2 @ 2012/02/22 19:50:04


Post by: Morathi's Darkest Sin


corpsesarefun wrote:
MrDwhitey wrote:So, this will be openworld then? It wont be entirely instanced like GW?

So we'll be seeing randoms all over the place?


Yeah the game is almost totally persistent, you'll be seeing randoms everywhere and you're expected to team up with them to do dynamic events.



Now this makes my interest in the game go from near on zero, to I will be signing up for the Beta when I get home and will be now following news on it. I had assumed it would be a mostly single player game like the first, with PvP arena bits and such.

Been liking some of the character designs I've seen around the web, so with this knowledge, yeah, I am interested.


Guild Wars 2 @ 2012/02/22 20:02:03


Post by: Corpsesarefun


Will be good to see you in game man, if you want any information or to join the dakka guild shoot me a message on here or steam.


Guild Wars 2 @ 2012/02/22 21:02:05


Post by: Fafnir


Trying to sign up for the beta, but I get stuck on step two, where you're supposed to put in your country. Apparently Canada's not a real country.

EDIT: Figured it out. Type the first letter ("C"), and then scroll down to your country. For some reason it doesn't like you actually typing it in.


Guild Wars 2 @ 2012/02/22 22:17:24


Post by: Melissia


I singed up, now to wait patiently knowing I won't get in anyway.


Guild Wars 2 @ 2012/02/22 22:45:05


Post by: Karon


Melissia wrote:I singed up, now to wait patiently knowing I won't get in anyway.


I wouldn't be so sure...

I was one of the first couple hundred to be invited to the Battlefield 3 Alpha test, and I was invited to the DotA 2 Beta on the 8th of October when only 400-500 people were online WORLDWIDE during primetime.

I signed up, though I'm not so sure I will get in due to my computer not recognizing my processor. It says "AMD Processor Unknown (4 Cores) 799~MHZ" on their DXDIAG thing and my computer. In reality, its a Phenom 955 BE @ 3.25 GHZ. If I just updated my BIOS it would fix it, but I'm afraid my several year old mobo would fry by just flashing it.

800 x 4 comes out to 3.25 GHZ, but I'm thinking they'll just glance over it and say "wtf is this gak, feth you"

Back to checking my email 4 times a day, just like I did with DotA 2...


Guild Wars 2 @ 2012/02/22 22:47:33


Post by: Morathi's Darkest Sin


Signed up, will keep an eye on my email and see what happens. Got into Champions Online Beta and Warhammer Online previously, so who knows.


Guild Wars 2 @ 2012/02/22 22:58:03


Post by: Xeriapt


Iv been following news on GW2 for quite a while now, cant wait for it to come out.

Im thinking at the moment I'll go a Norn Guardian and try out a mesmer at some point.

Id join the dakka guild for sure.

Really looking forward to the WvW pvp action.


Guild Wars 2 @ 2012/02/22 22:59:51


Post by: Avatar 720


Signed up, i'm hoping my specs aren't too terrible.


Guild Wars 2 @ 2012/02/22 23:06:21


Post by: Karon


I wish more MMO's would do crafting like EQ2 did.

Involving, interesting, interactive, even educational. I actually enjoyed sitting there and trying to craft things.


Guild Wars 2 @ 2012/02/22 23:28:35


Post by: Slarg232


Melissia wrote:singed


NEVER chase Singed.....


Signed up, can't wait for it.


Guild Wars 2 @ 2012/02/22 23:45:40


Post by: MrDwhitey


Slarg232 wrote:
Melissia wrote:singed


NEVER chase Singed.....




And never stay near Karthus when you kill him...


Guild Wars 2 @ 2012/02/22 23:54:27


Post by: Swordwind


Signed up. Can't wait. Might burst from excitement.


Guild Wars 2 @ 2012/02/23 02:33:28


Post by: Slarg232


MrDwhitey wrote:
Slarg232 wrote:
Melissia wrote:singed


NEVER chase Singed.....




And never stay near Karthus when you kill him...


Bah, everyone knows Karthus can kill you with his little black book, don't matter the range.

It's Viktor you have to watch out for.



Anyway, if we get into the beta, you guys want to go ahead and group up, or not right now?

Also, Corpses, have you seen anything about being able to hold Guilds and such from the Beta to the release?


Guild Wars 2 @ 2012/02/23 05:10:24


Post by: Thatguy91


I didnt play the first one but I heard it was great. GW2 looks brilliant in every single way. Its like they just took all the great parts from MMO's and RPG's and mixed them together. I really cant wait for this game!


Guild Wars 2 @ 2012/02/23 08:58:50


Post by: Ratius


I never played GW1 but have done a lot of other MMOs over the years.
What do you guys see as the main strong points of GW2 and where it might differ (radically?) from the MMO clones?

Personally I know Im burnt out with MMOs in general but would be willing to give something different one last hoorah.


Guild Wars 2 @ 2012/02/23 09:46:52


Post by: Swordwind


1. No real holy trinity = no need for specific classes during dungeons
2. No 'get 10 bear asses' type quests
3. No need to talk to anyone to start quests (dynamic events) outside personal storyline
4. Personal storyline takes into account choices that you make both at character creation and as you play along
5. Independent loot tables for everybody. This means everyone that helps gets something after a kill.
6. No kill stealing. If you helped, you get something. This applies to resource nodes e.g. ores.
7. Dynamic events scale according to the number of people helping out. This means they're always a challenge, but always doable.
8. WvWvW PvP. That is all
9. No real Flavour of the Month class as of yet, no no imba PvP matches
10 Underwater combat/pets do not suck.

All I can think of for now, no doubt Corpses and Slarg can add more.


Guild Wars 2 @ 2012/02/23 11:21:50


Post by: SagesStone


Signed up, haven't played GW for ages but looking forward to this. Probably have to roll something different to my ele/mes (I think, may have been monk or necro no idea).


Guild Wars 2 @ 2012/02/23 12:19:35


Post by: Corpsesarefun


Karon wrote:I wish more MMO's would do crafting like EQ2 did.

Involving, interesting, interactive, even educational. I actually enjoyed sitting there and trying to craft things.


Guild Wars 2 has quite a good crafting system, it's very heavy on experimentation but has a huge amount of materials to use and recipes to discoverer.

Slarg232 wrote:

Anyway, if we get into the beta, you guys want to go ahead and group up, or not right now?

Also, Corpses, have you seen anything about being able to hold Guilds and such from the Beta to the release?


The press beta sent you an invite to the Developer beta guild when you created a character, no idea if the open beta will allow guild creation.

Ratius wrote:I never played GW1 but have done a lot of other MMOs over the years.
What do you guys see as the main strong points of GW2 and where it might differ (radically?) from the MMO clones?

Personally I know Im burnt out with MMOs in general but would be willing to give something different one last hoorah.





Watch this if you haven't already.

@people concerned about their rigs, Arenanet are attempting to get a wide spectrum of machines into the beta so they can test how the game runs on normal computers. Pretty much the entire press beta was on high class machines so they need to know how standard PC's run it on a large scale.

Also I doubt we will hear back about the beta application until it closes tomorrow.


Guild Wars 2 @ 2012/02/23 12:22:25


Post by: SagesStone


My PC is kind of crap/average, so I'd like to think that helps me get in.


Guild Wars 2 @ 2012/02/23 12:27:19


Post by: Corpsesarefun


My pc is good but not the best

64-bit OS
8Gb RAM
3.4Ghz 4 core processor
Geforce GTS 450 1Gb graphics card
600W power supply.

Oh and if you live any sizeable distance from the united states WvWvW may be an issue in the beta, it's kind of laggy at the moment.
Fingers crossed for European and oceanic based servers before release!

IMPORTANT BETA STUFF:

If you have applied but not yet received a confirmation email re-enter your email to this site
https://beta.guildwars2.com/resend


Guild Wars 2 @ 2012/02/23 12:34:00


Post by: SagesStone


32-bit OS (Vista... I know I'm a masochist...)
Intel Core 2 Duo 2.4GHz
3gb RAM (page file helps it manage a touch)
ATI Mobility Radeon HD 3650 2GB

Basically a stock Toshiba Satellite A350.


Guild Wars 2 @ 2012/02/23 12:38:21


Post by: Corpsesarefun


That should run the game IIRC so you're in luck

Just found this on guilds

FAQ wrote:Can I reserve my Guild Wars 2 guild name during a Guild Wars 2 Beta Event?
No. You cannot reserve your Guild Wars 2 guild name during a Beta Event


Also there will be multiple events, even if you don't get into one you may get into one of the future events (you don't need to apply again).


Guild Wars 2 @ 2012/02/23 12:43:05


Post by: SagesStone


Either way it'd be nice if we sort of do what KC did when he got into that SW one and sort of keep a log here for the others who don't make it, answering questions and such.

If guilds are in, I want in.


Guild Wars 2 @ 2012/02/23 12:51:25


Post by: Corpsesarefun


There is an NDA anyone in the beta must sign (if you are under 18 you need to get a parent or guardian to sign for you) so I don't know how much we can say on here.


Guild Wars 2 @ 2012/02/23 12:55:37


Post by: Swordwind


I'm 17. Oh well, need to convince the rents.


Guild Wars 2 @ 2012/02/23 12:58:31


Post by: SagesStone


Ah right the NDA, then that means nothing then.


Guild Wars 2 @ 2012/02/23 13:06:37


Post by: Melissia


corpsesarefun wrote:If you have applied but not yet received a confirmation email re-enter your email to this site
https://beta.guildwars2.com/resend
"Thanks for signing up for the Guild Wars 2 beta test"
... was the confimration email, right?


Guild Wars 2 @ 2012/02/23 13:07:20


Post by: SagesStone


Yep.


Guild Wars 2 @ 2012/02/23 17:53:11


Post by: Corpsesarefun


The NDA is taken pretty seriously by Arenanet, like to the point of taking legal action.


Guild Wars 2 @ 2012/02/23 22:48:59


Post by: Karon


Windows 7 Professional 64-bit
8GB DDR2+ RAM
Phenom II X4 BE @ 3.25 GHZ
Radeon HD 6870 2GB
620W PSU
gakky stock motherboard that won't let me OC my CPU because it will blow up my entire computer.

Hopefully they consider that average.

I was looking at the crafting video on massively and it actually looks quite nice, I like it.


Guild Wars 2 @ 2012/02/23 22:50:52


Post by: Corpsesarefun


You can definitely run it, if anything people with good pc's stand less of a chance as they have tested it plenty with them.


Guild Wars 2 @ 2012/02/23 23:02:39


Post by: asimo77


I got the confirmation email but I don't remember sigining up for the NDA. At what point do we have to agree to that? All I did was run that program and hit send. I hope I didn't skip a step accidentally...


Guild Wars 2 @ 2012/02/23 23:07:57


Post by: Corpsesarefun


You only have to sign the NDA if you get into the beta.


Guild Wars 2 @ 2012/02/24 00:39:40


Post by: asimo77


Ok I guess I'll just have to wait and hope. When does this beta start? Have people already gotten in yet?


Guild Wars 2 @ 2012/02/24 00:41:29


Post by: Corpsesarefun


You can't legally say if you're in the beta in public but no-one I've asked has said they are.

Nobody knows when the beta starts but as the press get two weeks prior notice I'm guessing the 9th-11th of march.


Guild Wars 2 @ 2012/02/24 00:52:36


Post by: Avatar 720


If you can't legally say you're in the beta, and only those who are in it have to sign the agreement, why not say "I'm not allowed to say." implying that you agreed to something that prevented you from saying it, which could only be the NDA.

You didn't state anything, the other person just came to a conclusion of their own accord.


Guild Wars 2 @ 2012/02/24 00:55:30


Post by: Corpsesarefun


That's totally allowed, however I've not seen anyone say it

You applied avatar?

Beta closes at 6pm GMT on the 24th of feb! (that's today!) so hurry up if you haven't already applied.


Guild Wars 2 @ 2012/02/24 03:13:28


Post by: Karon


TBH, as long as you aren't spreading it to media outlets, the NDA isn't a problem.

When I was in the BF3 Alpha Test I was spreading information on here the whole time I was playing in it.

You can talk about it in safety here, they just don't want you to leak a whole bunch of information to a media outlet who will spread it further.


Guild Wars 2 @ 2012/02/24 03:15:48


Post by: Corpsesarefun


I wouldn't talk about it detail on here, in private conversations it's game though.


Guild Wars 2 @ 2012/02/24 03:18:19


Post by: SagesStone


Yeh, I've signed NDAs before and have yet to break one.


Guild Wars 2 @ 2012/02/24 03:29:26


Post by: Obrek


I wonder how much of the information they collect from you is used to determine if you get in the beta, if it is used at all.


Guild Wars 2 @ 2012/02/24 04:01:31


Post by: Slarg232


If Signup closes today, when does the actual Beta start?


Guild Wars 2 @ 2012/02/24 04:02:13


Post by: Swordwind


Noone knows except the devs.


Guild Wars 2 @ 2012/02/24 15:31:52


Post by: Corpsesarefun


Yeah only the devs know really, we can make an informed guess and say it's in two weeks time though.


Guild Wars 2 @ 2012/02/24 15:36:53


Post by: Swordwind


Perfect. Mock exams are over.


Guild Wars 2 @ 2012/02/24 16:10:46


Post by: Corpsesarefun


Unfortunately it looks like release will be in june-july, exam finals for me.


Guild Wars 2 @ 2012/02/24 16:28:03


Post by: Swordwind


Same here. And with Asian parents, I may have to wait till the holidays till I can get my copy. Hope they let me get the collector's ed early at least.


Guild Wars 2 @ 2012/02/24 19:05:55


Post by: Avatar 720


corpsesarefun wrote:That's totally allowed, however I've not seen anyone say it

You applied avatar?

Beta closes at 6pm GMT on the 24th of feb! (that's today!) so hurry up if you haven't already applied.


Avatar 720 wrote:Signed up...


Yep


Guild Wars 2 @ 2012/02/24 19:20:53


Post by: Corpsesarefun


I can't read


Guild Wars 2 @ 2012/02/24 19:27:28


Post by: MrDwhitey


Your continued use of a forum thus baffles me.



I want this game now.


Guild Wars 2 @ 2012/02/24 19:47:58


Post by: Corpsesarefun


I don't even play warhammer really


Guild Wars 2 @ 2012/02/24 19:51:21


Post by: MrDwhitey


Neither do I, anymore.

Why are we here?


Guild Wars 2 @ 2012/02/24 19:56:44


Post by: Corpsesarefun


Because we have nothing better to do?

Holy gak, there were 1 million beta applications


Guild Wars 2 @ 2012/02/24 20:39:44


Post by: Xeriapt


Wonder how many will be accepted lol


Guild Wars 2 @ 2012/02/25 00:18:46


Post by: Swordwind


As long as I'm in it.


Guild Wars 2 @ 2012/02/25 10:06:45


Post by: Corpsesarefun


To do some quick mathhammer lets assume they want around 30,000 people to test per beta weekend as this seems like a good number, this gives everyone who applied around a 3% chance to get in give or take 2% depending on if their rig is high priority or not. There will be multiple beta weekends (I'm guessing 3) so that gives most people a 3% to 15% chance of getting in depending on if your rig is one they haven't tested much.

That's the chance of getting into any beta weekend, getting into all of them is far less likely.


Guild Wars 2 @ 2012/02/25 10:20:00


Post by: SagesStone


Hopefully we'll see soon enough anyway.


Guild Wars 2 @ 2012/02/25 10:21:01


Post by: Corpsesarefun


Yeah hopefully we'll find out next week, they never do anything on weekends.

EDIT: I found a decent video on how crafting works, this only shows crafting heavy armour and melee weapons but it gives you the jist even if the idiot filming doesn't even experiment a tiny bit. Seriously you can get some MUCH better gear by just playing around with the recipes and upgrades rather than just following default recipes, makes me want to punch the damn screen even more than the sods who don't dodge

http://www.youtube.com/watch?feature=player_embedded&v=y3A2xsvIMQc

EDIT:EDIT: youtube tags don't want to work, just linked it instead.


Guild Wars 2 @ 2012/02/25 10:40:58


Post by: Swordwind


I don't think anything can make me want to punch the screen more than that Guardian in the catacombs who had never heard of weapon swapping, using virtues, dodging or reviving. He didn't even wield a ranged weapon for a ranged battle until after the battle. -.-

He also used the word 'tank' a lot.


Guild Wars 2 @ 2012/02/25 11:03:16


Post by: Corpsesarefun


*clicks skill 1 over and over before clicking 2 or 3 as soon as they go off cooldown, ignores class abilities and never dodges*


Guild Wars 2 @ 2012/02/25 11:16:21


Post by: SagesStone


Like a boss?


Guild Wars 2 @ 2012/02/25 11:21:20


Post by: Corpsesarefun


Like a WoW player struggling to adjust to a movement based game with minimal hotkeys.

The article that video came from.

http://massively.joystiq.com/2012/02/22/flameseeker-chronicles-extra-guild-wars-2-crafting-explained/


Guild Wars 2 @ 2012/02/25 12:09:36


Post by: Swordwind


After a few images that I found on GW2G, I'm really tempted to go engi as my main.






Want.


Guild Wars 2 @ 2012/02/25 14:09:47


Post by: Xeriapt


Iv been watching some of the WvW videos, those maps are quite large.


Guild Wars 2 @ 2012/02/25 17:15:26


Post by: Karon


Engineers can only use Rifles, Pistols, or Shields.

All those blades are just concept art most likely.


Guild Wars 2 @ 2012/02/25 19:07:30


Post by: Corpsesarefun


Swordwind wrote:After a few images that I found on GW2G, I'm really tempted to go engi as my main.
Spoiler:



Spoiler:






Want.


All photos in the second spoiler are engineer only kits whereas the first is just a load of steampunk weapon skins and as karon said the engineer can only use the rifle, pistols and shield.

Do bear in mind the engineer is one of the more complicated classes and has a pretty high learning curve, also I'll be running engy


Guild Wars 2 @ 2012/02/25 19:36:41


Post by: Melissia


My first char will likely be my rifle based warrior sylvari.


Guild Wars 2 @ 2012/02/25 19:41:13


Post by: MrDwhitey


Once I get my head around how necros work, I'll probably end up deciding to be a Norn Necromancer with a Vrykul name.


Guild Wars 2 @ 2012/02/25 20:00:28


Post by: Melissia


Mn, my necro is gonna be a human.

Basically like this, in order of creation:

1: Sylvari Warrior w/Rifle focus, greatsword as backup weapon.
2: Norn Engineer w/Rifle focus, rifle turret
3: Human Necromancer w/Twin daggers and Axe/Focus sets.
4: Charr Elementalist w/Twin Daggers or staff.


Guild Wars 2 @ 2012/02/25 20:18:52


Post by: Corpsesarefun


Necromancers are one of the more forgiving classes, the main skill in using them lies in knowing when to activate your death shroud and/or elite form.


Guild Wars 2 @ 2012/02/25 21:02:37


Post by: MrDwhitey


I like playing around with the dead and life forces.

I play Vlad in LoL for example...


Guild Wars 2 @ 2012/02/25 21:04:50


Post by: Corpsesarefun


What I think people should do is just throw themselves at a class they like the idea of, if it isn't for them when they try it then try something else.

Don't think "oh that class is too complicated or hard".


Guild Wars 2 @ 2012/02/25 21:10:08


Post by: MrDwhitey


Always been my plan to be fair, necro or elementalist are the ones I like the look of the most, considering in almost all other mmo/rpgs I've played I go a full healer first.


Guild Wars 2 @ 2012/02/26 00:54:11


Post by: Slarg232


Urge to make a Steampunk Warrior, Rising!


Guild Wars 2 @ 2012/02/26 01:15:15


Post by: Karon


I'm debating between a Charr Engineer or Warrior. I really like the technology and firearms aspect of GW2, but I don't think I want to be restricted to just Guns/Pistols.

I'm almost positive I'll be making a Charr Warrior with a Rifle/Greatsword focus, and then a Norn Engineer with Double Revolvers - kind of playing on the Iron Priest idea of the Space Wolves.


Guild Wars 2 @ 2012/02/26 01:37:29


Post by: Swordwind


corpsesarefun wrote:
Swordwind wrote:After a few images that I found on GW2G, I'm really tempted to go engi as my main.
Spoiler:



Spoiler:






Want.


All photos in the second spoiler are engineer only kits whereas the first is just a load of steampunk weapon skins and as karon said the engineer can only use the rifle, pistols and shield.

Do bear in mind the engineer is one of the more complicated classes and has a pretty high learning curve, also I'll be running engy

I do know that. I think I'll be triple-maining.


Guild Wars 2 @ 2012/02/26 02:04:45


Post by: Slarg232


Anyone else notice that the Flamer Unit has a Gas Hose on it? I don't know, I just find that funny.

And no, I must resist, and keep myself as a Human/Sylvari Mesmer.


Guild Wars 2 @ 2012/02/26 02:19:39


Post by: Swordwind


Noticed that too. Think it plugs into the flamethrower.

So, now my mains are going to be my Charr warrior and necro, and my Slyvari Engi. Should be fun.


Guild Wars 2 @ 2012/02/26 07:21:36


Post by: SagesStone


Definitely trying out the engi as well, though I might end up drifting back to my ele when the actual game is released.


Guild Wars 2 @ 2012/02/26 12:05:53


Post by: Corpsesarefun


The engineer is my favourite profession by a long margin, what other profession can use rocket boots, night vision goggles and oil slick shoes?


Guild Wars 2 @ 2012/02/26 12:18:57


Post by: SagesStone


At least when I played WoW I liked it due to the quirky gadgets adding some fun... Well after all the grinding for it at least.


Guild Wars 2 @ 2012/02/26 12:20:05


Post by: Swordwind


corpsesarefun wrote:The engineer is my favourite profession by a long margin, what other profession can use rocket boots, night vision goggles and oil slick shoes?

Forget that, mortars and flamethrowers, man.

Goggles are cool though.


Guild Wars 2 @ 2012/02/26 12:33:47


Post by: Corpsesarefun


Don't forget being able to shoot glue from a pistol! Engineers rock

That said we probably will need other classes A guild with 100 engineers and 20 assorted other classes is probably a bit gimped.


Guild Wars 2 @ 2012/02/26 12:36:46


Post by: SagesStone


But, but science. We'd be able to have a guild that can act extremely snobby to magic users and those barbarians with the clubs.


Guild Wars 2 @ 2012/02/26 12:37:11


Post by: Swordwind


Meh, I'm going pistol/shield mostly, so no glue shot for me.

I'll make up for it by shooting people in the face with my warr's rifle.


Guild Wars 2 @ 2012/02/26 12:43:29


Post by: Corpsesarefun


Mainhand pistol still has explosive rounds, poisonous rounds and electrical rounds!


Guild Wars 2 @ 2012/02/26 17:00:07


Post by: Slarg232


corpsesarefun wrote:The engineer is my favourite profession by a long margin, what other profession can use rocket boots, night vision goggles and oil slick shoes?


When you die, your goggles are MINE!






Guild Wars 2 @ 2012/02/26 17:58:03


Post by: MrDwhitey


When you die, you are mine.


Guild Wars 2 @ 2012/02/26 18:15:55


Post by: Corpsesarefun


All of the gadgets I mentioned are skills not items so there would be no way for you to acquire them from me

Mwahaha.


Guild Wars 2 @ 2012/02/26 18:36:39


Post by: Cryage


Damn I cannot wait for this game. I will likely be a Human necromancer or a human Guardian. And yes, Most def in the dakka guild


Guild Wars 2 @ 2012/02/26 18:43:39


Post by: Corpsesarefun


Good to have you on board Cryage, so the members list for the guild is currently the below;

Fafnir GMT -7
Slarg232 GMT -6
Melissia GMT -6
Karon GMT -6
asimo77 GMT -5
Corpsesarefun GMT 0
Morathi's Darkest Sin GMT 0
Avatar 720 GMT 0
MrDwhitey GMT 0
Wolf GMT 0
Swordwind GMT +8
Xeriapt GMT +10
n0t_u
Cryage


Is everyone on that list down for joining the guild (you can be in multiple guilds per account and every character on the account is a member of every guild the account has joined) and is there anyone else that wants to join?


Guild Wars 2 @ 2012/02/26 19:50:35


Post by: Morathi's Darkest Sin


Aye put me down Corpses, hopefully I'll get in the beta for a test run, but its looking very likely I'll try it launch regardless.

Cheers, oh and by very likely I mean, unless I get hit by a bus in the meantime, or decide to send all my money to help out a nigerian princess clear her funds.


Guild Wars 2 @ 2012/02/26 20:29:53


Post by: Slarg232


corpsesarefun wrote:All of the gadgets I mentioned are skills not items so there would be no way for you to acquire them from me

Mwahaha.




Please tell me you at least got the Riddick Joke, right?




Also, does anyone have any preferences for Battle Buddies? Corpses and I were thinking of splitting us up into groups of two.


Automatically Appended Next Post:
Oh goo.....

Why does everything have to look so cool!?



Guild Wars 2 @ 2012/02/26 20:53:43


Post by: Corpsesarefun


I'm ashamed to say I haven't seen any of the Riddick films or played the games.

The idea behind the "BattleBuddy" system is that it allows two players to help eachother out and get used to eachothers playstyle, eventually this allows for experimentation and development of tactics/cross-profession combo's. It also allows us to pair long running members with new members to show them the ropes.

Buddies will be selected based on personal preference and timezone (if possible we will avoid matching an east coast american with an aussie).

So what timezones are you in people?


Guild Wars 2 @ 2012/02/26 21:25:21


Post by: MrDwhitey


UK GMT.


Guild Wars 2 @ 2012/02/26 21:32:05


Post by: Karon


Central U.S. time - Chicago time.

So, GMT - 6:00


Guild Wars 2 @ 2012/02/26 21:47:12


Post by: Melissia


Central US time as well.

I guess I can team up with slarg on the weekends if he's okay with that.


Guild Wars 2 @ 2012/02/26 21:59:14


Post by: Slarg232


Delighted with it.

Wait..... This isn't one of those Black Widow Relationships, is it?



I'll probably either go Sylvari Ranger or Human Theif to complement your Sylvari Warrior, not sure which, though.


Guild Wars 2 @ 2012/02/26 22:01:19


Post by: Corpsesarefun


Mesmer is probably a better compliment to warrior to be honest whereas thief and ranger compliment necro well and any of them could work well with an engineer.


Guild Wars 2 @ 2012/02/26 22:09:37


Post by: Melissia


Slarg232 wrote:Delighted with it.

Wait..... This isn't one of those Black Widow Relationships, is it?



I'll probably either go Sylvari Ranger or Human Theif to complement your Sylvari Warrior, not sure which, though.
I could also play my planned norn engineer or my human necro, depending on what your'e looking to play.


Guild Wars 2 @ 2012/02/26 22:12:14


Post by: Slarg232


Honestly, I don't even know what I'm going to play yet, so I am fully willing to complement whatever you decide to play as. Honestly, it all looks so good...


Guild Wars 2 @ 2012/02/26 22:14:31


Post by: Melissia


Hehe. I decided what I reallyw anted to play the moment I saw rifles in game. Especially warriors using them.

Rifle/Greatsword, FOR GREAT JUSTICE.


Guild Wars 2 @ 2012/02/26 22:15:51


Post by: Xeriapt


GMT +10.00 for me.


Guild Wars 2 @ 2012/02/26 22:18:54


Post by: Slarg232


Then a Mesmer I shall be.

Your not a Roleplayer, are you Mel?


Automatically Appended Next Post:
Corpses, you should probably add in the times to your Post of Guild Mates, so we have them all in one place. This way people aren't digging through everyone else talking about what they are going to be doing.


Guild Wars 2 @ 2012/02/26 22:22:36


Post by: Corpsesarefun


Slarg232 wrote:Then a Mesmer I shall be.

Your not a Roleplayer, are you Mel?


Automatically Appended Next Post:
Corpses, you should probably add in the times to your Post of Guild Mates, so we have them all in one place. This way people aren't digging through everyone else talking about what they are going to be doing.


I already have

Also I'm very game for roleplaying if people are interested.


Guild Wars 2 @ 2012/02/26 22:36:25


Post by: Avatar 720


Dunno what i'll be yet; probably a Norn Ele, a Sylvari Thief, and a Human Guardian as definites.

Might have a Charr Warrior, but unsure if I should make him Norn, and i'm leaving my fifth open, but it definately won't be an Engineer.


Guild Wars 2 @ 2012/02/26 23:04:42


Post by: Swordwind


GMT +8 for me.


Guild Wars 2 @ 2012/02/26 23:55:27


Post by: Corpsesarefun


You'll be paired with someone from Australia then swordwind.


Guild Wars 2 @ 2012/02/27 00:30:52


Post by: Fafnir


Calgary, Alberta, so GMT -7.


Guild Wars 2 @ 2012/02/27 00:35:36


Post by: Corpsesarefun


So you've changed your mind about the dakka guild then fafnir?


Guild Wars 2 @ 2012/02/27 00:41:24


Post by: asimo77


I'd be up for joining this guild. I'm in New Jersey so that makes my time zone GMT -5 right? Or whatever EST is.


Guild Wars 2 @ 2012/02/27 00:45:25


Post by: Melissia


corpsesarefun wrote:Also I'm very game for roleplaying if people are interested.
I'm also fine for it too.


Guild Wars 2 @ 2012/02/27 01:03:22


Post by: Corpsesarefun


I just sorted out the members list for easy pairing and at the moment the best pairs seem to be avatar and whitey, me and MDS, karon and asimo, fafnir and cryage and swordwind and xeriapt.

This is up for change as people join/drop out but is everyone OK with those initial pairs? If you don't want to mention it in public the PM me or message me on steam (account name quantech).

People who get into beta will be paired temporarily for the duration of the beta weekend if they want.


Guild Wars 2 @ 2012/02/27 01:13:52


Post by: Slarg232


After looking through the skill list, two things came to my mind.

1) Greatsword/Staff Mesmer is a go.

2) I find it kind of disappointing that they only have one skill set per weapon type, at least on the Wiki.....


Guild Wars 2 @ 2012/02/27 01:14:42


Post by: Corpsesarefun


One skill set per weapon type? What do you mean?


Guild Wars 2 @ 2012/02/27 01:26:29


Post by: Slarg232


From the looks of the Wiki (Which is probably incomplete), it shows that Mesmers using Greatswords only have one set of skills, Mesmers using Staves have only one set of skills, so on.


Guild Wars 2 @ 2012/02/27 01:28:22


Post by: Corpsesarefun


Well yeah the first half of your skillbar is locked based on weapon, the second half is still up to you though.




Yogscast thief video is up, they make quite a lot of mistakes but it's entertaining.


Guild Wars 2 @ 2012/02/27 01:44:59


Post by: Fafnir


corpsesarefun wrote:So you've changed your mind about the dakka guild then fafnir?


If you can be part of multiple guilds, why not?


Guild Wars 2 @ 2012/02/27 01:45:55


Post by: Corpsesarefun


That's my point of view, while running this guild I'll also be playing with another character in a guild with my real world friends.


Guild Wars 2 @ 2012/02/27 01:48:10


Post by: MrDwhitey


Bah, [whoever I'm paired with] sucks.



Guild Wars 2 @ 2012/02/27 01:49:48


Post by: Avatar 720


But at least when he does, he swallows, unlike some people.


Guild Wars 2 @ 2012/02/27 01:51:09


Post by: Corpsesarefun


Yeah you two are getting paired, no question about it.


Guild Wars 2 @ 2012/02/27 01:51:28


Post by: MrDwhitey


I guess we'll get along then.

Who gets to be the man, or shall we alternate?


Guild Wars 2 @ 2012/02/27 01:59:04


Post by: Avatar 720


I say we both be the woman.


Guild Wars 2 @ 2012/02/27 02:01:26


Post by: MrDwhitey


Yeah but.. that means other people will watch, and that's just creepy.


Guild Wars 2 @ 2012/02/27 02:04:21


Post by: Slarg232


Were it up to me (it's not) you two would be Asura. Constantly heckling everyone from our Ankles with your shenanigans....


Guild Wars 2 @ 2012/02/27 02:12:48


Post by: Corpsesarefun


Love is in the air!

Also if people want to participate in structured PvP they will be required to use a headset and some kind of voice messaging software, probably skype. This is purely for practicality's sake as structured PvP is very fast paced and so typing commands will get you killed.


Guild Wars 2 @ 2012/02/27 02:14:49


Post by: MrDwhitey


Hell, I'd demand Voice chat just for playing. I'm tired of text chats since going on mumble daily with guildies.

Also Skype is pretty cool for a few people, but a nice server for vent or mumble would be a delight for many.


Guild Wars 2 @ 2012/02/27 02:15:28


Post by: Corpsesarefun


Voice chat is preferable for most things but is straight up required for structured PvP.

I don't have any experience with vent or mumble, what is it like and how do you set it up?


Guild Wars 2 @ 2012/02/27 02:17:23


Post by: MrDwhitey


You need a server, which annoyingly costs money.

I'd front the money no problem if I was still currently working, but we've got plenty of time before GW2 hits so we'll see what happens. May get a windfall.


Guild Wars 2 @ 2012/02/27 02:18:16


Post by: Corpsesarefun


How much money?

If it's under a tenner a month I'd happily pay it.


Guild Wars 2 @ 2012/02/27 02:21:39


Post by: MrDwhitey


It'd probably easily be under a tenner a month.

It actually seems like mumble servers are around £1 a month for a 10 slot server.


Guild Wars 2 @ 2012/02/27 02:23:36


Post by: Corpsesarefun


A ten slot server can handle 10 people in the call at once right?


Guild Wars 2 @ 2012/02/27 02:24:22


Post by: MrDwhitey


Yes. Though I'd suggest everyone use push to talk, as everyones sounds at once would be bad.


Guild Wars 2 @ 2012/02/27 02:31:34


Post by: Avatar 720


I can't seem to use microphones for some reason. I tried using Vent for WoW but I ended up only being able to hear other people, since nothing anyone tried got my voice any louder than a tiny whisper.


Guild Wars 2 @ 2012/02/27 02:33:55


Post by: MrDwhitey


I'm sure we will... fix you...


Guild Wars 2 @ 2012/02/27 02:38:38


Post by: Corpsesarefun


You probably have a shoddy mic, new ones aren't so expensive


Guild Wars 2 @ 2012/02/27 02:41:26


Post by: Slarg232


I would like to ask everyone to keep the profanity off of the mics, as well.

I'm sure most of us don't mind it, but certain people surrounding us probably will (like parents, for instance).


Guild Wars 2 @ 2012/02/27 02:44:04


Post by: asimo77


So where does this put the voiceless? Just out of PvP (which is fine for me). Or is some sort of talking tech required to be in the guild?


Guild Wars 2 @ 2012/02/27 02:44:49


Post by: Melissia


It isn't because I won't have any and I'm a part of the guild.

If you want a leadership position you MUST have voice chat. It's too fast paced to stop and type.


Guild Wars 2 @ 2012/02/27 02:45:06


Post by: Corpsesarefun


Required for structured PvP out of necessity, optional otherwise.

So dungeons, World Vs World PvP and open world PvE won't need any voice chat software.


Guild Wars 2 @ 2012/02/27 03:03:40


Post by: asimo77


Okey dokey sounds good to me.


Guild Wars 2 @ 2012/02/27 03:07:09


Post by: Corpsesarefun





A cool looking low level event in the norn lands.


Guild Wars 2 @ 2012/02/27 03:09:04


Post by: Avatar 720


corpsesarefun wrote:You probably have a shoddy mic, new ones aren't so expensive


It was brand new.

But so long as it isn't required, i'm fine - I hate PvP anyway.


Guild Wars 2 @ 2012/02/27 03:11:22


Post by: Corpsesarefun


Strange, I'll have a poke at your mic some time if you want to try and sort it.

If we can't then I know what you're getting for your birthday


Guild Wars 2 @ 2012/02/27 03:12:41


Post by: SagesStone


OS and are you stuck with the Realtek audio manager?


Guild Wars 2 @ 2012/02/27 03:17:18


Post by: Avatar 720


XP SP3, and yes, unfortunately.


Guild Wars 2 @ 2012/02/27 03:20:10


Post by: Corpsesarefun


What mic do you have? Is it jack or usb?


Guild Wars 2 @ 2012/02/27 03:21:32


Post by: SagesStone


That's the problem. I've got the same issue.

What happened is the Realtek manager has derped and decided to set the mic volume down incredibly low. The only solutions I have found are boosting the mic volume enough to counter it (which degrades the quality leaving a slight hiss in the background) or a format and reinstall. For me the boost hasn't worked and I can't be bothered reformatting only to know I'll have to deal with that manager again anyway. The main problem is the audio drivers are part of the manager so you can't actually get away with ignoring it as uninstalling it uninstalls the drivers... -.-


Guild Wars 2 @ 2012/02/27 03:21:49


Post by: Avatar 720


Jack, it's a logitech IIRC, and it's currently sitting in a box somewhere from the house move.

n0t_u: I can't be bothered reformatting either, so I guess i'm stuck with it


Guild Wars 2 @ 2012/02/27 03:23:00


Post by: Corpsesarefun


All I can say is get a USB mic, that's how I dodged my realtek card.


Guild Wars 2 @ 2012/02/27 03:25:08


Post by: SagesStone


I might try that. Might finally fix this damn issue.


Guild Wars 2 @ 2012/02/27 04:16:41


Post by: Karon


I got several ventrilo servers that we could use - mumble and skype is for children.

I'm not really up for being paired with anyone on a leveling basis, though I would totally be up for yelling profanity at everyone over the mic in PvP.


Guild Wars 2 @ 2012/02/27 04:20:30


Post by: Avatar 720


Karon wrote:I got several ventrilo servers that we could use - mumble and skype is for children.

I'm not really up for being paired with anyone on a leveling basis, though I would totally be up for yelling profanity at everyone over the mic in PvP.


Why aren't we using mumble or skype again?


Guild Wars 2 @ 2012/02/27 08:26:42


Post by: Swordwind


I'm fine with pairing up with Australasians. I practically talk like them anyway.

I don't mind Vent, as long as someone else pays. Haven't got Mumble, and I like to keep my Skype personal.

Also sorry if I'm not on the guild much. Got my current GW1 guild and my RL friends guild to be in too.


Guild Wars 2 @ 2012/02/27 16:56:33


Post by: Slarg232


That's fine, we are going to be Casual, with the more Hardcore people being more hardcore. It's all good.


Guild Wars 2 @ 2012/02/27 17:52:19


Post by: Corpsesarefun


Karon wrote:I got several ventrilo servers that we could use - mumble and skype is for children.

I'm not really up for being paired with anyone on a leveling basis, though I would totally be up for yelling profanity at everyone over the mic in PvP.


What are the advantage of ventrilo over mumble?

And we'll be keeping profanities to an adult level, acceptable but to be used rarely and with good reason.

Next beta weekend will be toward the end of march, such a long time!


Guild Wars 2 @ 2012/02/27 18:22:57


Post by: Karon


The last part was in jest, if it wasn't obvious enough.

There isn't really an advantage, really. I've heard mumble is better overall, I just don't know anything about it.

Just saying that I have several ghost ventrilo servers leftover that we could use if needed.


Guild Wars 2 @ 2012/02/27 18:25:39


Post by: Morathi's Darkest Sin


Ventrilo was fine when it was being paid for, but I had awful problems getting it to work with my PC for some reason.

My WoW guild switched to mumble a number of months back, and it seems much easier to run and I hear folks much clearer now as we are spread out a bit over Europe.

My only issue is haven't figured out how to set it to press to talk yet, but have barely spent ten minutes trying to set it up, so thats probably me just doing something wrong.


Guild Wars 2 @ 2012/02/27 23:18:29


Post by: Cryage


I just wanted to say, I have a vent server of my own I've used for my SWTOR guild that (and nobody from my guild plays anymore so its always empty) so we can use that. I believe I only purchased a 25 man vent server, but its a decent start.

Edit: Also whats the guild gonna be called? Are we going to be called "Dakka Dakka" or something perhaps a bit more "fitting" ? lol

Either way, I'm in


Guild Wars 2 @ 2012/02/27 23:24:40


Post by: MrDwhitey


Well, from what I was told we only need 15 slots and that's "just in case", so 25 is more than enough.


Guild Wars 2 @ 2012/02/27 23:31:25


Post by: Slarg232


Dakka Korps is the name the MW:O group came up with, so I figured we would just yoink that. Consistancy and all that.


Guild Wars 2 @ 2012/02/28 12:13:24


Post by: Corpsesarefun


The only concern I have about members owning the voip server is if you lose interest in the game or the guild we'll be serverless, otherwise either of your ventrilo servers should be fine.

As for the name the preliminary name me and slarg have come up with is the Dakka Korps, this isn't horribly out of place and makes it clear who we are but as with most things it's still up for discussion.


Guild Wars 2 @ 2012/02/28 12:15:22


Post by: SagesStone


Would make sense to be consistent and keep that name over different games and such.


Guild Wars 2 @ 2012/02/28 13:03:50


Post by: Corpsesarefun





Another very good video, reminds me why I love guardian.


Guild Wars 2 @ 2012/02/28 13:29:59


Post by: Swordwind


The moment I saw someone use Banish in the previous demos I was sold on hammer Guardian.


Guild Wars 2 @ 2012/02/28 13:31:10


Post by: SagesStone


I like the knock back.


Guild Wars 2 @ 2012/02/28 13:46:20


Post by: Corpsesarefun


Hammer and torch are the greatest weapons in the game

Hammer/sword+torch are going to be my weapons of choice with guardian.


Guild Wars 2 @ 2012/02/28 13:48:20


Post by: SagesStone


Finally looking at all the yogcast vids for the classes and at the moment I'm rolling mesmer again.


Guild Wars 2 @ 2012/02/28 13:53:26


Post by: Corpsesarefun


They're not very accurate but they are very good at showing the general feel for a class, sadly total biscuit's coverage has been almost non-existent so far.


Guild Wars 2 @ 2012/02/28 13:57:19


Post by: SagesStone


Yeh I was surprised at the change they were sort of control casters before, but that greatsword and the clones.
Completely different to what I was expecting them, in a good way. Before they were just a way to make my ele a little better.


Guild Wars 2 @ 2012/02/28 14:01:00


Post by: Corpsesarefun


And the clones REALLY work, in PvP the action is so fast paced you can't tell which is the mesmer without nuking the site from orbit.


Guild Wars 2 @ 2012/02/28 14:03:08


Post by: SagesStone


Which would be much better than stealth I think. I mean you could go invisible and stab them in the back, but having about 5 of you there and doing the same just feels more satisfying.

Portal is also a nice utility, wonder if it's limited to party members only. If not and I can be bothered I'd find a way to get it to work in pvp.


Guild Wars 2 @ 2012/02/28 14:10:06


Post by: Corpsesarefun


Anyone not hostile to you (so enemies or the other two teams in WvW) can use the portal.

I'm kind of concerned about how static mobs seem to be in the beta, in gw1 they were very mobile and would patrol the area yet in gw2 it seems they wait for you to come to them and even in combat they barely move other than to follow a target.


Guild Wars 2 @ 2012/02/28 14:13:03


Post by: SagesStone


Hopefully just a beta thing they'll get to.


Guild Wars 2 @ 2012/02/28 14:22:42


Post by: Corpsesarefun


Yeah, it's a bit depressing when the summoned mobs have better AI than the hostile mobs

I guess I'll just PvP more if PvE keeps the derpy AI.


Guild Wars 2 @ 2012/02/28 14:27:18


Post by: SagesStone


Yeh, what's drawing me to the game more is how fluid it feels. Same thing brought me into Dragon's Nest when it launched, unlike WoW it felt like you were actually doing something when you used your abilities and not reading a paper. If the mobs stay static, there's not much point to you being all that mobile.

Basically it'd be like being the token hyper kid at the local super market; you're zooming around needlessly and just annoying everyone else.


Guild Wars 2 @ 2012/02/28 14:45:00


Post by: Corpsesarefun


Exactly, at the moment ranged mobs stand still and shoot while melee mobs follow you around until they die. It appears some mobs (grawl in the charr starting area for example) do move around on patrols yet centaurs in the human area and banshees in the charr starting area stand still.


Guild Wars 2 @ 2012/02/28 14:48:31


Post by: SagesStone


I'm also curious as to how controllable the clones will be in the end. I wouldn't mind if you could tell one of the decoy ones to go somewhere by holding a button, would open up a bit more strategy in the class too. Though it likely won't be at that level.


Guild Wars 2 @ 2012/02/28 14:53:11


Post by: Corpsesarefun


I doubt it will be; clones die if any of the shatter abilities are used, if the target enemy dies or if hit with a moderate amount of damage.


Guild Wars 2 @ 2012/02/28 15:00:04


Post by: SagesStone


Yeh, just it'd allow you to pass off as a clone if you made one try to run off or something.


Guild Wars 2 @ 2012/02/28 15:00:49


Post by: Swordwind


I think this is the longest any GW2 thread has gotten here on Dakka.

I've also been thinking of some WvW tactics to ambush large groups with smaller ones. Get two mesmers with mass invisibility, couple of thieves and some super fast nukers. Get one mes to do mass invisibility, sneak up behind large group, thieves scorpion wire a couple of weaker guys, go to town on them while they're confused, mass invisibility again when you're in trouble.

Also, I wanna banish people off keep walls with my guardian. That would be hilarious.


Guild Wars 2 @ 2012/02/28 15:01:47


Post by: SagesStone


Maybe a guardian or two to use their lock in circle?


Guild Wars 2 @ 2012/02/28 15:04:01


Post by: Swordwind


Indeed, and maybe some frost traps just to screw the enemy over when they try and chase you.


Guild Wars 2 @ 2012/02/28 15:05:23


Post by: Corpsesarefun


Mass invis only lasts like 5 seconds IIRC but ring of warding + AoE spam on the area would be brutal.


Guild Wars 2 @ 2012/02/28 15:07:09


Post by: Swordwind


Well it doesn't need to last too long. Just enough to get the thieves into position for a good pull with the wire and everyone to cluster around the victims. Blow a bubble and blast them with death from above.


Guild Wars 2 @ 2012/02/28 17:58:10


Post by: Corpsesarefun


Thieves can stealth on their own and have smoke bombs that can stealth everyone in the immediate area for a similar amount of time


Guild Wars 2 @ 2012/02/28 18:02:02


Post by: MrDwhitey


Yeah but thieves are small girls.


Guild Wars 2 @ 2012/02/28 18:23:02


Post by: Corpsesarefun


Real men raise the dead.

Or raise forcefields.

Or wear rocket boots.


Guild Wars 2 @ 2012/02/28 18:29:33


Post by: Slarg232


corpsesarefun wrote:Real men raise the dead.

Or raise forcefields.

Or wear rocket boots.


Corpses, when I am done with you, everything you know shalt be a lie.


Guild Wars 2 @ 2012/02/28 18:40:38


Post by: Corpsesarefun


Damn mesmers!


Guild Wars 2 @ 2012/02/28 18:55:28


Post by: Slarg232


These are not the Mesmers you are looking for.


Guild Wars 2 @ 2012/02/28 19:26:34


Post by: MrDwhitey


I will be glad to use both of you as batteries for my spells.


Guild Wars 2 @ 2012/02/28 20:30:09


Post by: Corpsesarefun


There is a trait that allows mesmers to spawn a clone every time they dodge, this will not end well.


Guild Wars 2 @ 2012/02/28 20:58:17


Post by: Slarg232


MrDwhitey wrote:I will be glad to use both of you as batteries for my spells.


There is no one better at hiding bodies than a Mesmer, remember that

corpsesarefun wrote:There is a trait that allows mesmers to spawn a clone every time they dodge, this will not end well.



Only for the Doubters


Guild Wars 2 @ 2012/02/28 22:33:52


Post by: Swordwind


I'm getting the trait that spawns a minion every time my necro dodges.


Guild Wars 2 @ 2012/02/28 22:41:57


Post by: Corpsesarefun


The trait that places a bomb every time my engy dodges sounds fun too...


Guild Wars 2 @ 2012/02/28 23:00:13


Post by: Slarg232


We all need to be Kodan and be the guild "Bouncy fething Bears!"

Everytime we bounce, something magical happens!


Guild Wars 2 @ 2012/02/28 23:42:07


Post by: shrike


not played much of it TBH, maybe 2 or 3 hours, but I quite like it. Not really into MMORPGs, but I'll think about buying it.


Guild Wars 2 @ 2012/02/28 23:53:57


Post by: Slarg232


Is there no more Auto Attack? Like in GW1, where you could set yourself to auto attack, or is it like City of X, where you have to use your skills constantly?


Guild Wars 2 @ 2012/02/29 00:07:46


Post by: MrDwhitey


There does appear to be one, which changes depending on weapon you have. For example the Guardian with a sword just hits a guy repeatedly, with a staff he'll do a cone area of effect ranged attack repeatedly.

I think.


Guild Wars 2 @ 2012/02/29 00:49:18


Post by: Corpsesarefun


You can set one of your skills as the auto-attack, usually this is skill 1 as it has no cooldown on every weapon.

As for shrike, you've played 2-3 hours?


Guild Wars 2 @ 2012/02/29 02:54:35


Post by: Slarg232


But we have to button mash 1, correct?


Guild Wars 2 @ 2012/02/29 03:07:20


Post by: Corpsesarefun


Setting a skill to auto-attack does just that, it makes it your auto attack you'll automatically use when you target a foe and click.


Guild Wars 2 @ 2012/02/29 05:04:33


Post by: SagesStone


That's a nice feature actually.


Guild Wars 2 @ 2012/02/29 07:24:50


Post by: Swordwind


You can now only respec traits at a trainer.



EDIT: Actually, not sure if it's saying you can't change traits on the field, or if you can't reallocate points on the field.


Guild Wars 2 @ 2012/02/29 07:32:32


Post by: SagesStone


Just need to be more careful then I guess.


Guild Wars 2 @ 2012/02/29 22:46:06


Post by: Corpsesarefun


You can set traits and points anywhere but when they are set you can't change them without going to a trainer and resetting them all.

It's kind of awkward, if you want to change just one trait you have to wipe them all and remake it but I think the point of the change is to stop people totally swapping build (weapon, skills, traits and gear) before each section of a dungeon to optimise for the next enemy.




Guild Wars 2 @ 2012/03/02 04:56:38


Post by: SagesStone


Elementalist looks alright I guess, not all that interesting to me. Kind of disappointing after liking the class so much before.




Guild Wars 2 @ 2012/03/02 05:59:16


Post by: Swordwind


I'm going to play ele only cause of lightning whip and Earth attunement.


Guild Wars 2 @ 2012/03/02 08:08:52


Post by: Xeriapt


No way, its all about the guardian and hitting people with a giant hammer lol.


Guild Wars 2 @ 2012/03/02 08:14:39


Post by: SagesStone


Since we've had a couple but not all of the spotlights (and started a new page ), may as well gather them up.

Spoiler:
Guardian



Mesmer



Engineer



Necromancer



Thief



Elementalist



Ranger



Warrior



Probably more out there, but it' what I've found so far.

Edit: Added warrior.


Guild Wars 2 @ 2012/03/02 10:26:23


Post by: Swordwind


Warrior one's out now.


Guild Wars 2 @ 2012/03/02 10:38:24


Post by: SagesStone


Added it in.


Guild Wars 2 @ 2012/03/02 14:00:23


Post by: Melissia


That is a metric fethton of AoEs for the elementalist.


Guild Wars 2 @ 2012/03/02 14:14:35


Post by: SagesStone


It was interesting that water was basically just heals, but when it can swap elements that quickly I can see why they sort of cover a field each.


Guild Wars 2 @ 2012/03/02 14:34:01


Post by: Corpsesarefun


Considering all 2 handed weapons deal AoE damage and the longbow on most classes has a ton of AoE effects the AoE the ele has access to isn't that much of a big deal


Guild Wars 2 @ 2012/03/02 14:53:32


Post by: SagesStone


Hopefully that doesn't make the PvE too easy. With how the AI currently looks, most mobs would end up luck to even touch you.


Guild Wars 2 @ 2012/03/02 15:01:31


Post by: Corpsesarefun


To be fair the PvE that has been shown is mostly from the starter zone, the highest level PvE from the open beta was the easiest dungeons at level 30 (the cap is 80).


Guild Wars 2 @ 2012/03/02 15:04:44


Post by: SagesStone


I'd expect it to not be the same as it would be at release anyway. I suppose the AoE fits in with the more fluid playstyle or something.


Guild Wars 2 @ 2012/03/02 17:10:25


Post by: MrDwhitey


Not sure I like the elementalist much... cementing going necro first methinks.


Guild Wars 2 @ 2012/03/04 09:24:37


Post by: Swordwind


I just wish that not every necro I see wants to go MM. I wanna be a special snowflake. ):


Guild Wars 2 @ 2012/03/04 13:47:38


Post by: Corpsesarefun


Minion masters are so cool though!

Blood daggers also looks to be a good build though.


Guild Wars 2 @ 2012/03/04 21:53:49


Post by: Xeriapt


Its pretty cool how the necro gets the whole pet army thing.

Do the pets all die when the necro goes into downed state?


Guild Wars 2 @ 2012/03/04 21:55:35


Post by: Corpsesarefun


As mesmer illusions don't die when you are downed I don't think so, when you're defeated they do die though.


Guild Wars 2 @ 2012/03/04 22:01:38


Post by: Xeriapt


Ahk.

Seems like the mesmers illusions dieing when the target does is a bit annoying. At least for pve stuff.

I think apart from the guardian, mesmer is the class I'd really like to have a go at.


Guild Wars 2 @ 2012/03/04 22:35:23


Post by: Swordwind


corpsesarefun wrote:Minion masters are so cool though!

Blood daggers also looks to be a good build though.


Funny. That's my back-up set-up.


Guild Wars 2 @ 2012/03/05 17:12:54


Post by: Corpsesarefun


The first video nicely spotlights how organic the Guild Wars 2 play experience is, they didn't get a quest to find this cave they simply found it.





Guild Wars 2 @ 2012/03/09 16:12:59


Post by: Spyder68


http://www.guildwars2.com/en/the-game/pvp/pvp-overview/

Looking at the pvp here, curious of others thoughts on it.


Guild Wars 2 @ 2012/03/09 17:44:04


Post by: Corpsesarefun


First real underwater video from the beta.




Guild Wars 2 @ 2012/03/09 21:59:12


Post by: EleanorUmbra


I love Guild wars, I played it one to many hours. I am a bit tired that when I look it up (every so often) that there still is no release date. It feels like I've been waiting for over a decade now.
When I was playing Guild Wars Eye of the North I always, always wanted to play a Norm. I am really glad the races are available now.


Guild Wars 2 @ 2012/03/09 22:04:13


Post by: Lt. Coldfire


This is the only game I've looked forward to in years. I liked the first Guild Wars, but I feel it lacked something (to be fair, I never played any of the expansions). Guild Wars II looks like it has it all though.


Guild Wars 2 @ 2012/03/09 22:12:13


Post by: EleanorUmbra


Lt. Coldfire wrote:Guild Wars II looks like it has it all though.


It 'looks' pretty epic. Though I have to admit I am very weary about the outcome.
Sure Aion looked really pretty quality wise, but I do have a fear Guild Wars II
will fail being as compelling in comparison with the games it has to compete with when
it will be released.


Guild Wars 2 @ 2012/03/09 22:27:50


Post by: Corpsesarefun


What does it have to compete with MMO wise? SW:TOR and WoW?


Guild Wars 2 @ 2012/03/10 01:22:33


Post by: Melissia


Man, I'm so looking forward to this, knowing that I won't get in the beta.


Guild Wars 2 @ 2012/03/10 01:29:31


Post by: Corpsesarefun


Arenanet are hoping to stress-test the servers to the point of crashing them so I'd remain hopeful about getting in.

Being able to play properly is another thing entirely.


Guild Wars 2 @ 2012/03/10 02:03:08


Post by: Slarg232


Our numbers shall block out the Servers!

Then we shall fight in the lag!


Guild Wars 2 @ 2012/03/10 02:20:46


Post by: Swordwind


Man, if I get in the Beta, I wouldn't be able to choose what to do. Start the Charr story or go into PvP?


Guild Wars 2 @ 2012/03/10 05:52:25


Post by: Xeriapt


Slarg232 wrote:Our numbers shall block out the Servers!

Then we shall fight in the lag!



Lol.

THIS IS SPARTA!!


Automatically Appended Next Post:
Swordwind wrote:Man, if I get in the Beta, I wouldn't be able to choose what to do. Start the Charr story or go into PvP?


I think if I got in I would probably pvp mostly, then enjoy the story lines when the game is out.