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Post by: Kanluwen
The Dreadclaw had similar rules from what I recall. It could "land" and then "take off" again.
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Post by: tuiman
Yea doesnt it have flyer rules instead of more like drop-pod rules?
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Post by: Commander Cain
I can see it jumping around like a frog, carefully landing on the enemies tanks each time it touches down...
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Post by: CthuluIsSpy
It's like a dread claw on roids 0_o
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Post by: GiraffeX
That is one big model I was planning on using it as a Dreadclaw but that price just killed it for me, well it might have been ok if I didn't want three of them
Looks really nice though, looking forward to seeing what the rules will be.
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Post by: Knockagh
Commander Cain wrote:I can see it jumping around like a frog, carefully landing on the enemies tanks each time it touches down...
Ha ha, that would be amazing. It one lovely looking piece of resin. Are there any interior pictures available?
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Post by: Tannhauser42
My first thought when I saw the Kharybdis was "I must have that!"
My second thought was "Not for over $200."
My third thought was "Oooo, pretty Basilisks, I want"
I may just use the "not drop pods" I have from Miniature Scenery and convert them into a Kharybdis.
Great new releases, though.
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Post by: Shandara
Kharybdis awesome. Price made me swallow though...
Maybe later.
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Post by: B0B MaRlEy
Please tell me this beauty is more than the 85 point dreadclaw pod that already has stats in the first HH book ....
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Post by: Veteran Sergeant
Kanluwen wrote:
Also: I love that it can set the landing zone on fire. Hooray fire!
Seems like a good idea. After all, the landing zone is never where you plan on being at some point.
It's a cool looking model, but oh good lord Jebus (it's a fire!). Dat price tag. Have to give it to Forgeworld though. They're good at creating the new hotness of shinies you don't have yet, and finding some way to shoehorn them into a universe that never mentioned them before.
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Post by: warboss
I'll unfortunately be chiming in with the minority dissenting opinion. The craft to me looks like for the first time FW is just trying too hard to be cool. It looks like an overactive 12 year old's conversion of his big brother's Chaos Drop Pod. The basilisk does look nice though.
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Post by: Jehan-reznor
I like the legion Basilisk but why a Chimara chassis? real marines would use a Land raider chassis!
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Post by: MajorStoffer
I know a Chaos player or two who'll be disappointed with this; they were hoping for a Dreadclaw replacement, and at ~ $220, this won't be it.
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Post by: jonolikespie
warboss wrote:I'll unfortunately be chiming in with the minority dissenting opinion. The craft to me looks like for the first time FW is just trying too hard to be cool. It looks like an overactive 12 year old's conversion of his big brother's Chaos Drop Pod. The basilisk does look nice though.
Gotta agree here. If it really is a good model I simply don't see it.
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Post by: SickSix
"You call that an axe? THIS is an axe!"
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Post by: badgermeister
do you suspect they released both items at the same time to cater for the guys who get money of two different levels in their wallets over christmas? or..................
'my god its huge, its awesome, it costs what?, wait a minute, look the basilisk is so much more affordable - i'll take a basilisk please FW'
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Post by: Kanluwen
MajorStoffer wrote:I know a Chaos player or two who'll be disappointed with this; they were hoping for a Dreadclaw replacement, and at ~ $220, this won't be it.
Yeah, well the Dreadclaw is being redone so chins up.
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Post by: timd
Kanluwen wrote: MajorStoffer wrote:I know a Chaos player or two who'll be disappointed with this; they were hoping for a Dreadclaw replacement, and at ~ $220, this won't be it.
Yeah, well the Dreadclaw is being redone so chins up.
Presumably any new Dreadclaw will be based on this new model with a price tag to match.
Maybe different legion versions as well?
T
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Post by: Slayer le boucher
Yup...plastic Sm Drop pod conversion it is...
i know this thing is marvelous and gigantic, but heck... 145pounds for a dedicated transport?...really?...
Even if it is the size of a land raider, it would have been better if it was under the 70$, thats a price tag that poeple, might consider giving if they like the model or the rules, but in the 200$...thats 9 Drop pods, and enough bits to make something similar yourself....
2 Pods, DE Blood Cauldron big blades and the Necron Walker legs and havoc launchers and here you go...
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Post by: badgermeister
out of interest - anyone ordered one here?
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Post by: gianlucafiorentini123
It's a nice model but it just doesn't really fit in with the rest od the range. The basilisk on the other hand is a great wee kit my IF will defiantly be getting one.
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Post by: Heliodore
That dreadclaw is pretty great, but I'll probably save up for Fellblade before even thinking of getting one. I've been looking forward to the Basilisk, but I'll be waiting for the inevitable Medusa version!
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Post by: BaconUprising
It's effectively a drop pod with 4 spikes elevating it and 4 spikes above it. Doesn't warrant the 145 pound price mark. Seriously I'm getting Horus and then I think I'm done with 40k/30k
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Post by: Peregrine
BaconUprising wrote:It's effectively a drop pod with 4 spikes elevating it and 4 spikes above it. Doesn't warrant the 145 pound price mark. Seriously I'm getting Horus and then I think I'm done with 40k/30k
No, it's much bigger than that. Here's a size comparison: the center hull alone is much bigger, and then you have the large spikes/missile pods/etc. This is a huge model with a lot of pieces, and the price is about what you'd expect based on other models that size.
1
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Post by: badgermeister
BaconUprising wrote:It's effectively a drop pod with 4 spikes elevating it and 4 spikes above it. Doesn't warrant the 145 pound price mark. Seriously I'm getting Horus and then I think I'm done with 40k/30k
you say this but once the addiction sets in - it wont shift.
i have around 800GBP set aside for the inevitable warlord titan.
Daemon versions of the primarchs will also go on the 'must have' list - theres no use in fighting it Bacon!
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Post by: B0B MaRlEy
It seems it's a full resin kit, the warping scares me on such a large piece ....
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Post by: BaconUprising
Peregrine wrote:BaconUprising wrote:It's effectively a drop pod with 4 spikes elevating it and 4 spikes above it. Doesn't warrant the 145 pound price mark. Seriously I'm getting Horus and then I think I'm done with 40k/30k
No, it's much bigger than that. Here's a size comparison: the center hull alone is much bigger, and then you have the large spikes/missile pods/etc. This is a huge model with a lot of pieces, and the price is about what you'd expect based on other models that size.
Pretty sure that's the angle you have it at but if not I apologise and will adjust my statement thusly. It's effectively a slightly larger, more armoured drop pod with 4 large spikes elevating it and 4 spikes above (plus a couple of havoc launchers). Doesnt warrant the 145 pound mark. Automatically Appended Next Post: badgermeister wrote:BaconUprising wrote:It's effectively a drop pod with 4 spikes elevating it and 4 spikes above it. Doesn't warrant the 145 pound price mark. Seriously I'm getting Horus and then I think I'm done with 40k/30k
you say this but once the addiction sets in - it wont shift.
i have around 800GBP set aside for the inevitable warlord titan.
Daemon versions of the primarchs will also go on the 'must have' list - theres no use in fighting it Bacon!
I doubt it. I just can't justify spending this much money on lumps of moulded plastic. I have other things to get on with in my life and to be honest I'm not really loving 40k at the moment.
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Post by: Kanluwen
BaconUprising wrote: Peregrine wrote:BaconUprising wrote:It's effectively a drop pod with 4 spikes elevating it and 4 spikes above it. Doesn't warrant the 145 pound price mark. Seriously I'm getting Horus and then I think I'm done with 40k/30k
No, it's much bigger than that. Here's a size comparison: the center hull alone is much bigger, and then you have the large spikes/missile pods/etc. This is a huge model with a lot of pieces, and the price is about what you'd expect based on other models that size.
Pretty sure that's the angle you have it at but if not I apologise and will adjust my statement thusly. It's effectively a slightly larger, more armoured drop pod with 4 large spikes elevating it and 4 spikes above (plus a couple of havoc launchers). Doesnt warrant the 145 pound mark.
Once again, it's not "slightly larger". It is quite a bit larger and wider. The transport capacity is "on par with a Legion Storm Eagle".
I doubt it. I just can't justify spending this much money on lumps of moulded plastic. I have other things to get on with in my life and to be honest I'm not really loving 40k at the moment.
There's no plastic involved. The Legion Kharibdyss is a "multi-part resin kit", meaning there is no plastic components involved--which always bumps up the pricetag.
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Post by: Looky Likey
And just to reenforce the size difference here is a plastic drop pod with rhinos:
I'd have prefered if it was the same price as the Storm Eagle/Spartan, those are both a lot of resin and likely to be in the same points/capacity range.
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Post by: badgermeister
lets see if the rules justify the cost. If you cant assault out of it then it best clear an apoc size template and give shrouded for the turn to disembark with some protection.
i suspect the fluffsters will have to have one when Curze gets released as his own personal taxi?
if this said Admech all over it - i would have one in a heartbeat but alas, i'll see what the rules say
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Post by: Looky Likey
If you can assault out of it the turn it arrives by DS then I'll buy three or four of them!
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Post by: shamroll
Based on the size and cost of the super drop pod, I guess that it is a new lord of war. If that is the case, it's probably going to have some pretty cool abilities.
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Post by: Lockark
I realy hope we don't have to wait tomuch longer for normal Dreadclaws.
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Post by: badgermeister
when they had the original mock up model at the HH weekender they mentioned lots about them landing on buildings and literally crushing and burning them with the magna melta on landing.
Perhaps something to sit on those pesky AV15 buildings?
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Post by: Lockark
This is kinda cool, but it look foreword to seeing a new DreadClaw. (Witch will infact be sized more like the plastic drop pod.)
Looky Likey wrote:If you can assault out of it the turn it arrives by DS then I'll buy three or four of them!
The normal DreadClaw is a Assault vheclie. So I suspect that yes, you can assault out of the super dreadclaw too.
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Post by: frankr
Lockark wrote:This is kinda cool, but it look foreword to seeing a new DreadClaw. (Witch will infact be sized more like the plastic drop pod.)
Looky Likey wrote:If you can assault out of it the turn it arrives by DS then I'll buy three or four of them!
The normal DreadClaw is a Assault vheclie. So I suspect that yes, you can assault out of the super dreadclaw too.
I imagine they will do the same thing they did with the Dreadnought Drop Pod, make it an assault vehicle so you can assault out of it, and still not allow you to assault the turn it arrives; but also not require you to disembark when it comes in, so you use the pod as a bunker for 1 turn then assault out of it.
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Post by: -Shrike-
frankr wrote: Lockark wrote:This is kinda cool, but it look foreword to seeing a new DreadClaw. (Witch will infact be sized more like the plastic drop pod.)
Looky Likey wrote:If you can assault out of it the turn it arrives by DS then I'll buy three or four of them!
The normal DreadClaw is a Assault vheclie. So I suspect that yes, you can assault out of the super dreadclaw too.
I imagine they will do the same thing they did with the Dreadnought Drop Pod, make it an assault vehicle so you can assault out of it, and still not allow you to assault the turn it arrives; but also not require you to disembark when it comes in, so you use the pod as a bunker for 1 turn then assault out of it.
I imagine it will come in one turn, obliterate everything around it in a storm of fire, then the models inside will disembark and assault the turn after. I think they even said this was the case back at the Weekender, but they may have changed it since then.
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Post by: Lockark
Its not a drop pod. Its a flier with hoover mode. Because its a silly vhecile like that.
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Post by: warboss
Lockark wrote:Its not a drop pod. Its a flier with hoover mode. Because its a silly vhecile like that.
It flies, meltas, and vacuums?? It does everything!
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Post by: Lockark
warboss wrote: Lockark wrote:Its not a drop pod. Its a flier with hoover mode. Because its a silly vhecile like that.
It flies, meltas, and vacuums?? It does everything! 
Auto correct on cell phones is a great invention! It never creates strange sentences like that! XD
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Post by: Kanluwen
Forge World added this image recently:
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Post by: warboss
Looks like the kitchen sink pod might be based off of the larger dread drop pod instead. Thanks for the updated pic.
Automatically Appended Next Post:
Lockark wrote: warboss wrote: Lockark wrote:Its not a drop pod. Its a flier with hoover mode. Because its a silly vhecile like that.
It flies, meltas, and vacuums?? It does everything! 
Auto correct on cell phones is a great invention! It never creates strange sentences like that! XD
Yeah, I figured it was a typo but the inadvertently ironic silly reference made it irresistible!
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Post by: Slayer le boucher
My guestimate for the new Dreadclaws and updated rules for them, would be once they release the re-edition of IA Vraks, it would be a good occasion, as i don't see FW making a new IA book with Chaos in it( since they also delcared that for the moment they focus on HH and IA reeditions).
Lets just hope they got rid of the AR slot, became a full dedicated transport, and are still an assault Flyer.
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Post by: MajorStoffer
Slayer le boucher wrote:My guestimate for the new Dreadclaws and updated rules for them, would be once they release the re-edition of IA Vraks, it would be a good occasion, as i don't see FW making a new IA book with Chaos in it( since they also delcared that for the moment they focus on HH and IA reeditions).
Lets just hope they got rid of the AR slot, became a full dedicated transport, and are still an assault Flyer.
Maybe with the Guard codex, could see re-done traitor Guard, Siege Regiment (The pdf update is extremely bare bones), and re-releases of withdrawn models to coincide.
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Post by: bubber
Just noticed that the new Grave Wardens don't come with DG Cataphratii shoulder pads. This means I have to shell out another £9 which is a shame. But I need them!!
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Post by: Fireball
bubber wrote:Just noticed that the new Grave Wardens don't come with DG Cataphratii shoulder pads. This means I have to shell out another £9 which is a shame. But I need them!!
Problem is the shoulder pads coming with the Grave Wardens seem to be specifically for these models, yet they have no DG symbols on it. Really dislike that ...
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Post by: Kanluwen
Fireball wrote: bubber wrote:Just noticed that the new Grave Wardens don't come with DG Cataphratii shoulder pads. This means I have to shell out another £9 which is a shame. But I need them!!
Problem is the shoulder pads coming with the Grave Wardens seem to be specifically for these models, yet they have no DG symbols on it. Really dislike that ...
That is not necessarily bad though. Some groups within the Legions(and Chapters to a lesser extent) have/had their own specific symbols. The Dark Angels have different iconography for the Ravenwing and Deathwing for example.
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Post by: Commander_Farsight
So its been a while since the experimental rules have come out for the R'varna. What do you think is going to happen? Will it get 40k approved? What do you think about the rules for it so far?
Personally I think that since Tau did not do very well with the release of Escalation, I think that it would be fair for the R'varna to come into the game, it just needs to be toned down a little. What do you think?
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Post by: Crimson
I want to have a Chimera variant of this to be used as an Inquisitorial Chimera.
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Post by: SickSix
Does anyone know if the IA2+Badab book combo was a limited thing? I tried to buy it but my Mastercard debit card wouldn't work. And now the damn thing is out of stock. It is a hell of deal (in FW terms) and I'm going to be quite upset if I missed it.
Any other US buyers have problems with using their cards on the FW site?
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Post by: Tannhauser42
I did have a problem with one of my cards not working. Both were mastercard, but I can't remember if it was my debit or credit that didn't work.
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Post by: OrlandotheTechnicoloured
The Forgeworld site says you need a credit card if your outside the UK
"If you're ordering from outside the UK we can only accept Visa and Mastercard credit card payments,
but if you're a UK customer we can also accept Maestro and Visa debit cards. You can send an order to us by post enclosing a cheque made payable to Games Workshop Ltd to cover payment, and if your order is over £300 in value we can also accept a direct bank transfer. For more details on this payment method please contact the Customer Service team."
(not that it helps but it at least explains why your debit card didn't work)
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Post by: Lockark
My visa debit card works for fw.
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Post by: ironicsilence
Tannhauser42 wrote:I did have a problem with one of my cards not working. Both were mastercard, but I can't remember if it was my debit or credit that didn't work.
i tried to place an order last week with a mastercard and it got declined, switched to visa and it was fine
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Post by: Kanluwen
SickSix wrote:
Any other US buyers have problems with using their cards on the FW site?
I've had problems before. When I contacted my bank(card was a Visa) they informed me that most banks put holds/cancellations on charges like that because there is a lot of credit card fraud originating in the UK.
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Post by: whembly
Kanluwen wrote: SickSix wrote:
Any other US buyers have problems with using their cards on the FW site?
I've had problems before. When I contacted my bank(card was a Visa) they informed me that most banks put holds/cancellations on charges like that because there is a lot of credit card fraud originating in the UK.
That's what my bank told me...
I only have a debit card ( MC), and it never goes thru.
I can't wait for the updated Dreadclaw model and rules!
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Post by: stormboy
Kanluwen wrote: SickSix wrote:
Any other US buyers have problems with using their cards on the FW site?
I've had problems before. When I contacted my bank(card was a Visa) they informed me that most banks put holds/cancellations on charges like that because there is a lot of credit card fraud originating in the UK.
Typically, your bank will allow it to go through via debit card (if it is a MC or Visa) if you call them before hand. The last time I did an order I used my debit card, I had to jump through some hoops for the bank, but I got it done in the end.
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Post by: Haighus
OK, I was navigating through the FW website, and I noticed there is now an Iron warriors section (currently empty). I don't think it has been up for long.
Does this mean an Iron warriors kit is next?
1
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Post by: spiralingcadaver
That would be a good guess, esp. since they just released the legion Basilisk that's always been associated with the IW's
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Post by: Spartacusbob
Haighus wrote:OK, I was navigating through the FW website, and I noticed there is now an Iron warriors section (currently empty). I don't think it has been up for long.
Does this mean an Iron warriors kit is next?
That just made my day since I now have 1850 in heresy iron warriors from FW. time to start giving it more character.
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Post by: Haighus
Spartacusbob wrote:Haighus wrote:OK, I was navigating through the FW website, and I noticed there is now an Iron warriors section (currently empty). I don't think it has been up for long.
Does this mean an Iron warriors kit is next?
That just made my day since I now have 1850 in heresy iron warriors from FW. time to start giving it more character.
Glad to hear that
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Post by: Lockark
I'm going to assume it means we will be seeing the Iron warrioir acessories soon. Shoulder pads, rhino doors, ect.
I'm hopeing for some etched brass sheets!
We got to wait closer untill book 3 for Iron warrioir and Imperail fist units and kits proper.
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Post by: d-usa
I'm just sitting here, waiting on Raven Guard stuff.
Very excited about what they might do for them. They already have Raven Guard shoulder pads in the upgrade kit, but it would be great to see them release them as a stand alone kit.
And I would just love to see some MK VI Assault Squads.
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Post by: gianlucafiorentini123
New stuffs up Typhon looks a lot better painted up but the IW shoulder pads look a bit bland.
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Post by: Joyboozer
Yeah, Typhon looks great but the IW shoulder pads look like bad third party gear.
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Post by: Undead_Love-Machine
I'm not very happy with Typhon's bare head, it is much too large. The rest of the figure is quite nice though.
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Post by: Azazelx
Really liking Typhon, but underwhelmed by the IW shoulderpads.
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Post by: Theophony
Wow the iron warrior pads do look like they were called in. "Just take a necron head and glue it o the side of the pad, its HH, those meddling kids will buy anything with HH stuck to it."
I much prefer the puppet wars
Hey can be found here http://puppetswar.com/product.php?id_product=177
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Post by: Medium of Death
The Iron Warriors shoulder pads seem to be missing detail on the mouth. The grill of the skull helm only seems to have two or three lines in each version.
Not loving those salamander shoulders either.
Typhon looks great though.
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Post by: Ouze
Typhon looks terrific, and I really like how they did his base. I like how his armor is similar to what he has now, but you can tell on a side-by-side how Chaos has decayed and mutated the current version.
Those Iron Warrior pads are pretty lousy, though.
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Post by: bubber
So Typhon & Graven Wardens for me next - need a bigger tank to fit them all in so I have to buy a Spartan too - oh well.
Oh plus LR door set!
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Post by: Alpharius
You're right, of course!
Looks like those IW pads would make a good Necron Based Marine Chapter!
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Post by: Hulksmash
I think it works for pre-heresy. Iron Warriros were very, very bland as far as adornment goes. The shoulder pad reflects that. Though I could have done with a more detailed grill on the skull.
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Post by: Henshini
There are so many heresy characters I would think about buying if they didn't come wit a 200% extra resin tax in the form of a pile of rubble.
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Post by: H.B.M.C.
Alpharius wrote:Looks like those IW pads would make a good Necron Based Marine Chapter!
I nominate the Imperial Wardens.
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Post by: Lockark
At 1st was disappointed I ordered a bunch of stuff for make my heresy era Iron Warriors from forgeworld just a few days before these pads came out.
After seeing them, I'm not that disappointed anymore.... Really feel like they are lacking detail.
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Post by: kronk
Exalted.
Typhon is bitchin'.
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Post by: badgermeister
anyone notice the 'forgeworld blog coming soon' on the home page?
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Post by: BaconUprising
That model looks absolutely ridiculous. Possibly the worst forge world HH model brought out so far.
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Post by: Theophony
BaconUprising wrote:That model looks absolutely ridiculous. Possibly the worst forge world HH model brought out so far.
So far THIS year? Surely there are worse models from FW. I'm looking at you Kor Pheron  .
They could have at least given them shallow hazard lines/banding.
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Post by: BaconUprising
Theophony wrote:BaconUprising wrote:That model looks absolutely ridiculous. Possibly the worst forge world HH model brought out so far.
So far THIS year? Surely there are worse models from FW. I'm looking at you Kor Pheron  .
They could have at least given them shallow hazard lines/banding.
As blasphemous as it may sound I like old Grandpa Phaeron. Except his face, he looks like someone just ran his sponge bath too cold.
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Post by: Commander_Farsight
Anyone have an idea on when the R'Varna is going to get approved. Thats what I'm looking forward to.
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Post by: catharsix
Hulksmash wrote:I think it works for pre-heresy. Iron Warriros were very, very bland as far as adornment goes. The shoulder pad reflects that. Though I could have done with a more detailed grill on the skull.
FW could have easily gone with "bland" but still well-executed. In fact, I think that's where much of FW's best stuff is, design-wise. These just seem lazy, or executed by a really sub=par sculptor.
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Post by: Ouze
So... all joking aside, that's actually a good idea, right? I don't own the 6th ed book but they can be bros* or whatever according to the secret bro chart*? A chapter of CSM who have decided to worship the Necrons or at least serve them.
*possible not what it's called
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Post by: spiralingcadaver
Yeah, the bro chart allows them to be bros of convenience.
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Post by: Medium of Death
Always remember that a Bro of Convenience is never a true bro. Being Battle Bro's is a sign of true broship.
Bro.
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Post by: Alpharius
It is one of the lamest Allies allowed - Warp Worshiping Lunatics with Warp Hating Robots.
But yes - allowed!
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Post by: Ouze
Alpharius wrote:It is one of the lamest Allies allowed - Warp Worshiping Lunatics with Warp Hating Robots
aw man, what a buzzkill. You're right, of course, and that totally kills it for me.
We're back to those shoulderpads just sucking, then.
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Post by: Breotan
Who are the Imperial Wardens? Am I missing the joke?
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Post by: Alpharius
Yes?
It is a clever word play - WARDens.
Get it?
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Post by: Ouze
The Imperial Wardens are the most prestigious chapter in the Imperium, and in fact all other loyalist chapters look up to them due to their many heroic acts. You could even say that the Chapter Master of the Imperial Wardens acts as a spiritual liege to every Astartes, even.
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Post by: H.B.M.C.
I put it in bold because I thought it would be too subtle. Apparently it wasn't enough for some people.
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Post by: Ouze
I heard the Imperial Wardens once liberated a planet by sending a single Scout Marine. He slaughtered the Sisters of Battle garrisoned there, and then used a relic they guarded - a sacred bobby pin once worn by by Saint Celestine on a date night - to kill the invading Daemons in hand to hand, one at a time, until the planet was free.
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Post by: Breotan
H.B.M.C. wrote:I put it in bold because I thought it would be too subtle. Apparently it wasn't enough for some people.
It was fine. I simply missed your post. Actually, I frequently miss most peoples' posts because I usually just skip to the end of a thread and go from there.
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Post by: Kanluwen
Latest White Dwarf has photos of Mechanicum Myrmidons on a workbench.
They're being sculpted by Mark Bedford and he's doing two types, Secutors and Destructors.
There's also photos of the Lizardmen Dread Saurian on the same page.
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Post by: H.B.M.C.
Kanluwen wrote:Latest White Dwarf has photos of Mechanicum Myrmidons on a workbench.
They're being sculpted by Mark Bedford and he's doing two types, Secutors and Destructors.
And we saw 'em both a while back. Dunno what's taking so long.
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Post by: Necroagogo
H.B.M.C. wrote: Kanluwen wrote:Latest White Dwarf has photos of Mechanicum Myrmidons on a workbench.
They're being sculpted by Mark Bedford and he's doing two types, Secutors and Destructors.
And we saw 'em both a while back. Dunno what's taking so long.
They're still being tinkered with, according to the sculptor. Almost ready, though.
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Post by: gianlucafiorentini123
They'll probably be released in January, the WD previews have gone from being this will be out in a couple of months to this will be out this month.
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Post by: JoeRugby
I think it's a reference to Matt ward, the writer of the necron dex
Edit; wow bit of a time delay on my end. At least I was right though
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Post by: Haighus
Ok, I couldn't view the Iron Warriors pads on my (bad) phone over the weekend, and I thought the comments about them were just over-reacting a bit, but seriously! They look like something has gone wrong with the casting process or some other issue- the tops of the skulls are sloped for example, and the detail is awful. Worst HH release I have seen so far IMO.
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Post by: Commander_Farsight
When is the Tau R'Varna going to get approved? I think that that thing looks awesome! Could I get some help on this subject?
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Post by: davethepak
Commander_Farsight wrote:When is the Tau R'Varna going to get approved? I think that that thing looks awesome! Could I get some help on this subject?
I would think that we don't know. By the time a new book comes out that has tau in it?
Or maybe a new apoc warzone with tau in it?
Its an awesome model (I just finished mine yesterday) and a lot of fun to play and build.
It does need an adjustment however, this thing is a bit too powerful in my opinion, it needs either a AP increase or a hit reduction - I won't even field it against nids in anything but apoc, as its just way too brutal.
Of course, most of the other FW tau stuff is just rubbish (barracuda and remora excepted) which makes me very sad.....
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Post by: Commander_Farsight
davethepak wrote: Commander_Farsight wrote:When is the Tau R'Varna going to get approved? I think that that thing looks awesome! Could I get some help on this subject?
I would think that we don't know. By the time a new book comes out that has tau in it?
Or maybe a new apoc warzone with tau in it?
Its an awesome model (I just finished mine yesterday) and a lot of fun to play and build.
It does need an adjustment however, this thing is a bit too powerful in my opinion, it needs either a AP increase or a hit reduction - I won't even field it against nids in anything but apoc, as its just way too brutal.
Of course, most of the other FW tau stuff is just rubbish (barracuda and remora excepted) which makes me very sad.....
I agree that it is too overpowered. When I fielded mine for a game, I failed my nova charge every time, yes EVERY time. It made the model a lot more fair. If it was a little better than that, and it didn't take a wound every turn, I think that it was fair. I still ended up winning that game 2-1 but not because of the R'Varna. Hopefully Tau does get a new book or something soon, because I agree with what you said. Tau really don't have much in the way of FW models.
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Post by: Lockark
Commander_Farsight wrote:davethepak wrote: Commander_Farsight wrote:When is the Tau R'Varna going to get approved? I think that that thing looks awesome! Could I get some help on this subject?
I would think that we don't know. By the time a new book comes out that has tau in it?
Or maybe a new apoc warzone with tau in it?
Its an awesome model (I just finished mine yesterday) and a lot of fun to play and build.
It does need an adjustment however, this thing is a bit too powerful in my opinion, it needs either a AP increase or a hit reduction - I won't even field it against nids in anything but apoc, as its just way too brutal.
Of course, most of the other FW tau stuff is just rubbish (barracuda and remora excepted) which makes me very sad.....
I agree that it is too overpowered. When I fielded mine for a game, I failed my nova charge every time, yes EVERY time. It made the model a lot more fair. If it was a little better than that, and it didn't take a wound every turn, I think that it was fair. I still ended up winning that game 2-1 but not because of the R'Varna. Hopefully Tau does get a new book or something soon, because I agree with what you said. Tau really don't have much in the way of FW models.
I know that next book from FW is going to be part III for the HH, but has forgeworld said what the next imperial armour is going to be? With all the HH stuff, I think they need to focus on something like the Far sight enclaves fighting the orks or something. lol
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Post by: Sidstyler
I'd probably buy that book. Sadly I don't think it would ever happen, because it doesn't seem like FW are "allowed" to produce anything but Horus Heresy material anymore.
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Post by: Alpharius
It is a crazy vicious cycle - they produce what makes them the most money.
Of course there was a huge pent up demand for HH stuff...
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Post by: Kanluwen
Lockark wrote:
I know that next book from FW is going to be part III for the HH, but has forgeworld said what the next imperial armour is going to be? With all the HH stuff, I think they need to focus on something like the Far sight enclaves fighting the orks or something. lol
The last 'project brief' for Imperial Armour was for an Imperial prison colony having a Tzeentchian Cult starting an uprising that had to be put down.
As it stands, we're not likely to ever see a "Xenos v. Xenos" Imperial Armour book.
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Post by: Haighus
Well, part of the Issue is that it wouldn't really be Imperial Armour without some Imperial armour in the book somewhere, so they are bound to have one of the forces being Imperial as long as they use that series name.
However, there is nothing stopping them having a story with more than 2 factions (Imperial vs xeno vs xeno for example) or with a temporary alliance between a xeno force and an Imperial force to fight a common enemy (SM+ Eldar vs Chaos, or IG + Tau vs nids) except the fact they will have to deal with rules and models for more factions at once.
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Post by: Commander_Farsight
I think that an IA book on Farsight Enclaves and the Orks would be awesome! I agree though, it won't happen. So I guess we will just have to keep waiting and see what happens?
I think that to be more accurate they should do an IA book on the Tau vs. Hive Fleet Gorgon. That is when the Earth Caste developed the R'Varna. If you look at the lore above the stats on the rules being "tested" it says all of the fluff going on at the time.
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Post by: badgermeister
look at the new medusa, mechanicus, land raider variant and Mk2 + Mk3 command variants!!!!
http://www.forgeworld.co.uk/Downloads/Product/PDF/W/winter13-14%20Cat-Supweb.pdf
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Post by: H.B.M.C.
So the Achilles Alpha has double Plasma Cannon sponsons? Interesting.
And why don't I have those Destructors yet? They're amazing!!!
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Post by: d-usa
That Mark II command set in Raven Guard colors is such a tease!
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Post by: gianlucafiorentini123
H.B.M.C. wrote:So the Achilles Alpha has double Plasma Cannon sponsons? Interesting.
And why don't I have those Destructors yet? They're amazing!!!
Look more like Volkites.
Those two command squads are amazing looking can't wait to paint them up in IF colours and those mechanicum are just waiting to be converted.
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Post by: Bonde
I need prices for those AdMech figures, now. Oh dear, these next months are going to be very expensive for me.
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Post by: Koenbeest
reds8n wrote:http://www.forgeworld.co. uk/Downloads/Product/PDF/I/Irillyth.pdf
revised Shadow Spectre PL rules.
Am I the only one to whom these rules seem to be written by someone with no knowledge of the game?
- Night vision on a unit with 18" range
- Acute Senses on a unit that can't outflank
- A 12" ability on a unit that never wants to get close
- Power glaive of the Phoenix lord is missing
- No warlord trait (every PL has one)
- No ++ Save
- Using the Ghostlight ability while within his own squad, ruins the use of him being on the table
- Points increase (most expensive PL now, but one of the worst)
The rules are not just bad, they are not correct for 6th edition. They seem to be an edition behind.. or maybe they know something we don't ?
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Post by: badgermeister
its looking like the thallax weapon upgrades are complete models or is that a resin add-on?
difficult to tell from the pic but i suspect i'm going to end up with about 20+ thallax now
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Post by: H.B.M.C.
Koenbeest wrote:Am I the only one to whom these rules seem to be written by someone with no knowledge of the game?
You can say that about a lot of FW rules.
I personally love the new Malanthrope bundle. Has anyone at FW read their Malanthrope rules? Why would you want one, let alone three?
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Post by: whalemusic360
They are technically better with more of them. More likely to actually get them to do their thing. Still horrible, but better.
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Post by: spiralingcadaver
Yeah... FW rules are kinda' silly at times. Often more likely to use their models as cool proxies than what they actually represent.
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Post by: MajorStoffer
It's like how they give ordnance to a large number of weapons on their tanks/flyers. They note the better ability to pen, forget the whole "must snap fire everything else" part of it. Some GW stuff has that too though, but those are usually rules which are legitimately an edition behind, not "updated" ones.
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Post by: Ouze
H.B.M.C. wrote:I personally love the new Malanthrope bundle. Has anyone at FW read their Malanthrope rules? Why would you want one, let alone three?
I am often tempted by the Malanthrope even as a non-Tyranid player. It's just such an evil looking model, by far one of my favorites.
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Post by: H.B.M.C.
Oh it's a very nice model, don't get me wrong. The one I have is lovely. It just had ok rules for a long time, and now has rules that make you wonder what the hell the guy writing themw as thinking.
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Post by: Ouze
What's the gist of them? I don't even know what it does. It looks like it has poison sacs or something.
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Post by: Azreal13
Ouze wrote:What's the gist of them? I don't even know what it does. It looks like it has poison sacs or something.
Essentially it is a unit that must win an assault to benefit from a mediocre ability (gains PE against the same unit type as the one it defeats) but has no delivery method other than foot slogging and is only slightly more durable than a SM Centurion, for over 100 points a model.
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Post by: Ouze
That's pretty lame, even for Forge World.
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Post by: Peregrine
So what we can conclude from this is don't expect anything new for the foreseeable future unless you play marines. Yay.
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Post by: H.B.M.C.
Peregrine wrote:So what we can conclude from this is don't expect anything new for the foreseeable future unless you play marines. Yay.
There's Mechanicum. That trumps all Marine releases.
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Post by: Alpharius
Foxy_Grandpa wrote:http://imgur.com/UR6z0Y2

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Post by: H.B.M.C.
Must. Have. Myrmidons. Alpha! Speed up time, will ya?
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Post by: Kanluwen
I would rather they get back onto the Imperial Armour train.
The Elysian Stormtroopers still need to be released...
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Post by: H.B.M.C.
Kanluwen wrote:I would rather they get back onto the Imperial Armour train.
The Elysian Stormtroopers still need to be released...
Of course you would. From your perspective we're "not allowed" AdMech things, remember?
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Post by: Moopy
I can hear the mechandrites breaking from here.
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Post by: Kanluwen
H.B.M.C. wrote: Kanluwen wrote:I would rather they get back onto the Imperial Armour train.
The Elysian Stormtroopers still need to be released...
Of course you would. From your perspective we're "not allowed" AdMech things, remember?

They're Inquisitors, curse you!
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Post by: Bobthehero
Oh if only...
But I think they're supposed to be standard stormtroopers.
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Post by: H.B.M.C.
Isn't Elysian Storm Trooper something of a misnomer?
They wouldn’t be Elysian if they were Storm Troopers, as Storm Troopers aren’t from any specific planet or organisation (just like how there’s no such thing as “Inquisitorial Storm Troopers”; instead there are Storm Troopers, and some are seconded to the Inquisition occasionally). The closest analogue would be Elysian Grenadiers, yes?
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Post by: Lockark
Ugh.... i never even thought of that well drewing over thows modles.
D=
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Post by: Kanluwen
H.B.M.C. wrote:Isn't Elysian Storm Trooper something of a misnomer?
They wouldn’t be Elysian if they were Storm Troopers, as Storm Troopers aren’t from any specific planet or organisation (just like how there’s no such thing as “Inquisitorial Storm Troopers”; instead there are Storm Troopers, and some are seconded to the Inquisition occasionally). The closest analogue would be Elysian Grenadiers, yes?
I guess "Elysian Veteran" would be a better term for it. The idea originally was that in IA8 we were going to see an "Elysian Veteran" squad with Hellguns and weaponry putting them on par with Hardened Veteran squads and Stormtroopers.
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Post by: Snrub
Oh wow! I'd snap up so many squads of them if they were available.
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Post by: notprop
Kanluwen wrote: H.B.M.C. wrote:Isn't Elysian Storm Trooper something of a misnomer?
They wouldn’t be Elysian if they were Storm Troopers, as Storm Troopers aren’t from any specific planet or organisation (just like how there’s no such thing as “Inquisitorial Storm Troopers”; instead there are Storm Troopers, and some are seconded to the Inquisition occasionally). The closest analogue would be Elysian Grenadiers, yes?
I guess "Elysian Veteran" would be a better term for it. The idea originally was that in IA8 we were going to see an "Elysian Veteran" squad with Hellguns and weaponry putting them on par with Hardened Veteran squads and Stormtroopers.
They made those, weren't they called Mantic Enforcers?
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Post by: Bobthehero
And didn't they settle for vets with shotguns in the end?
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Post by: reds8n
We can now confirm that the Forge World Open Day will be on the 30th of March, you can find it on the Warhammer World Events Calander. We will have more information about this event and others in the coming weeks.
http://www.games-workshop.com/MEDIA_CustomProductCatalog/m3720006a_2014_public_calendar_06.01.14.pdf
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Post by: Peregrine
The shotgun vets already existed. For IA8 all the Elysians got was the Valkyrie interior troops, the two Tauros kits, and the Valkyrie Sky Talon.
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Post by: Crimson
Thralls look lovely, not sold on Myrmidons. I don't get why everyone seems to like them so much, they look awkward, especially those robed lower bodies.
That being said, Mechanicum stuff overall is amazing, an I would like to buy some. However, I absolutely won't until they get official 40K rules. This is what bugs me in this HH stuff, there are so many things that just are not usable in normal 40K; that can't be good for the sales, can it?
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Post by: H.B.M.C.
Robed Mechanicum look awkward? You've seen Tech-Priests before, yes?
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Post by: Bonde
I'll be using them as GK henchmen for an Inquisition army with IG allies. I'm mainly going to use Thralls as gun servitors. I'm not sure if I can get away with using a Myrmidon destructor as a Jokaero weaponsmith or an Inquistor or something because of the size.
I do really hope that the AdMech units will get proper 40K rules at some point.
The Castellax Battle Automata makes for a good GK Dreadnought though.
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Post by: Crimson
H.B.M.C. wrote:Robed Mechanicum look awkward? You've seen Tech-Priests before, yes?
Yes, it is just that it looks weird on those big, bulky legs (but then again, I never liked robed terminators either.) I would have preferred some robotic legs with gears and cables.
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Post by: Yodhrin
H.B.M.C. wrote:Robed Mechanicum look awkward? You've seen Tech-Priests before, yes?
Besides which, Mechanicum are supposed to look awkward and inhuman. I actually find the Thralls to be the least impressive of the ones on offer so far, partially because they're nothing you couldn't approximate by converting existing figures anyway, but mostly because they're not the better-scaled proper-resin Servitors I was hoping we'd get out of FW as part of the Mechanicum range.
Bonde wrote:I'll be using them as GK henchmen for an Inquisition army with IG allies. I'm mainly going to use Thralls as gun servitors. I'm not sure if I can get away with using a Myrmidon destructor as a Jokaero weaponsmith or an Inquistor or something because of the size.
I do really hope that the AdMech units will get proper 40K rules at some point.
The Castellax Battle Automata makes for a good GK Dreadnought though.
I emailed FW on that score pretty much the moment they officially acknowledged the existence of the Castellax; no dice. They didn't rule out 40K rules, but they used their standard "no plans currently" response, which likely means they'll keep their powder dry on Mechanicus rules until they can put them into a full Imperial Armour book. Given that they're almost entirely dedicated to producing the HH range now, that possibility is a few years away at best.
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Post by: Bonde
Yodhrin wrote: H.B.M.C. wrote:Robed Mechanicum look awkward? You've seen Tech-Priests before, yes?
Besides which, Mechanicum are supposed to look awkward and inhuman. I actually find the Thralls to be the least impressive of the ones on offer so far, partially because they're nothing you couldn't approximate by converting existing figures anyway, but mostly because they're not the better-scaled proper-resin Servitors I was hoping we'd get out of FW as part of the Mechanicum range.
Bonde wrote:I'll be using them as GK henchmen for an Inquisition army with IG allies. I'm mainly going to use Thralls as gun servitors. I'm not sure if I can get away with using a Myrmidon destructor as a Jokaero weaponsmith or an Inquistor or something because of the size.
I do really hope that the AdMech units will get proper 40K rules at some point.
The Castellax Battle Automata makes for a good GK Dreadnought though.
I emailed FW on that score pretty much the moment they officially acknowledged the existence of the Castellax; no dice. They didn't rule out 40K rules, but they used their standard "no plans currently" response, which likely means they'll keep their powder dry on Mechanicus rules until they can put them into a full Imperial Armour book. Given that they're almost entirely dedicated to producing the HH range now, that possibility is a few years away at best.
Thanks for the info. This means that buying AdMech units won't be a complete waste of money gaming wise if you don't plan on playing HH in the future. They are beginning to have quite a few miniatures in that line, so making an IA book with them really makes sense.
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Post by: bubber
I might get the Myrmidons to act as Nurgle Obliterators.
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Post by: sonofruss
I am waiting for Skittarii my titans bases look kind of bare.
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Post by: Rayvon
Seems i will be making myself quite a large Mechanicum force if these Myrmidons are anything to go by, Looking forward to seeing how the Skittarii look as well !
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Post by: zedmeister
Nice. Looking forward to see the rest of the Thallax appearing with their weapon options and, hopefully, the Castellax options...
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Post by: badgermeister
they will be doing the weapon variants for the castellax, i just dont know the time frame.
luckily for my zone mortalis force the current options are adequate enough. I just want those pesky secutors to be ready!!!!!
If we're assuming admech makes its way to 40k you may as well start buying now - stagger the astronomical costs of a 2k list by investing early!
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Post by: Madocyw
Just checked out the winter 13/14 catalog update - it looks like the Achilles Alpha comes with twin linked Volkite Culverins for the sponson. That's cool.
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Post by: MajorWesJanson
Given how the Mechanicus is supposed to have all sorts of High tech goodies and exotic weapons, I could easily see a potential HH Mars book having a note that the Admech list in it is 40K approved in addition to HH era.
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Post by: Kanluwen
If we ever get done with this HH craze, there were multiple IA books on deck including one with the Adeptus Mechanicus getting a big role.
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Post by: spiralingcadaver
Yep, fully expecting mechanicus to get a true 40k army list in an imperial armour, since so much of the HH stuff is weird and skewed.
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Post by: Yodhrin
Bonde wrote: Yodhrin wrote: H.B.M.C. wrote:Robed Mechanicum look awkward? You've seen Tech-Priests before, yes?
Besides which, Mechanicum are supposed to look awkward and inhuman. I actually find the Thralls to be the least impressive of the ones on offer so far, partially because they're nothing you couldn't approximate by converting existing figures anyway, but mostly because they're not the better-scaled proper-resin Servitors I was hoping we'd get out of FW as part of the Mechanicum range.
Bonde wrote:I'll be using them as GK henchmen for an Inquisition army with IG allies. I'm mainly going to use Thralls as gun servitors. I'm not sure if I can get away with using a Myrmidon destructor as a Jokaero weaponsmith or an Inquistor or something because of the size.
I do really hope that the AdMech units will get proper 40K rules at some point.
The Castellax Battle Automata makes for a good GK Dreadnought though.
I emailed FW on that score pretty much the moment they officially acknowledged the existence of the Castellax; no dice. They didn't rule out 40K rules, but they used their standard "no plans currently" response, which likely means they'll keep their powder dry on Mechanicus rules until they can put them into a full Imperial Armour book. Given that they're almost entirely dedicated to producing the HH range now, that possibility is a few years away at best.
Thanks for the info. This means that buying AdMech units won't be a complete waste of money gaming wise if you don't plan on playing HH in the future. They are beginning to have quite a few miniatures in that line, so making an IA book with them really makes sense.
Woah there bud, sorry I should have been more clear; that was total speculation on my part, literally all FW said was their normal "we have no plans currently" form email. Also, my speculation was meant to imply that anyone waiting for 40K rules for these will likely be waiting a fair long while.
Still, 40K rules aren't strictly necessary these days. Take SM with Iron Hands tactics(despite GW's frankly atrocious and seemingly fan-hating retcon of the Iron Hands fluff, the rules serve this purpose well, although I'd encourage people to borrow a friend's Marine 'dex rather than buy one, because they don't deserve to be rewarded for utterly gutting one of 40K's most interesting factions); MotF(count-as Archmagos), ven dreads(count-as Castellax), Terminators(count-as Praetorian Battle Servitors), Centurions(count-as Myrmidons) Scout squads(count-as Skitarii). Ally in some Imperial Guard if you want a couple of big Servitor blobs and some tanks, as well as access to Psyker Battle Squads(count-as Electro Priests), and/or use the Inquisition supplement to add in more esoteric stuff. Another alternative is to ally in Dark Angels, since their Terminators can grab plasma cannons, and you can grab a Techmarine with the power field to make your dreads a bit tougher.
You lose out on the more interesting stuff, but if you're not lucky enough to game in an environment where nobody will take a hissy fit over using the HH Mechanicum rules in 40K games, it swerves that issue by being composed entirely of standard codices.
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Post by: Azazelx
I've never really followed IH. Most of their fluff seems to have come from the BL novels? And what did GW do to them?
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Post by: H.B.M.C.
What did GW do to ret-con the Iron Hands exactly?
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Post by: Chrysis
I seem to remember reading someone complaining about them changing what hand the Iron Hands lop off.
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Post by: Yodhrin
Imagine GW took the Space Wolves, made them into a Codex chapter who thought their own Primarch was an uncouth barbarian and a total berk, who they now strive to distance themselves from as much as possible. They now have Chaplains and Apothecaries, and "Wolf Priest" is a vague honourific that any Space Wolf can have regardless of rank, skills, or achievements. The character of the chapter is rewritten so that they are ashamed of what used to be their core characterisation, and rather than werewolf vikings in space, they are now an army of tee-total stereotypical reserved middle class urban Swedish guys. Also, while the new fluff claims that they are now exemplars of restraint and moderation, the actual depictions of them in the new 'dex/supplement's short stories show them to be petty, spiteful, vindictive, and irrational.
That would be roughly equivalent to what GW have done to the Iron Hands with the new SM 'dex and the Raukaan supplement.
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Post by: H.B.M.C.
The only Iron Hands fluff I've really read is from Deathwatch, and that pins them as a cruel and spiteful bunch that depise weakness. Has that changed?
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Post by: Bronzefists42
Crimson wrote:Thralls look lovely, not sold on Myrmidons. I don't get why everyone seems to like them so much, they look awkward, especially those robed lower bodies.
That being said, Mechanicum stuff overall is amazing, an I would like to buy some. However, I absolutely won't until they get official 40K rules. This is what bugs me in this HH stuff, there are so many things that just are not usable in normal 40K; that can't be good for the sales, can it?
Yeah myrmidons are ok. But dem thralls...
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Post by: Yodhrin
H.B.M.C. wrote:The only Iron Hands fluff I've really read is from Deathwatch, and that pins them as a cruel and spiteful bunch that depise weakness. Has that changed?
The Iron Hands were not cruel and spiteful so much as ruthless, uncaring pragmatists. They saw their duty as being to preserve the Imperium of Man as an entity, not to save individual people, regiments, cities, or even worlds. They would throw whole Guard regiments into a hopeless meatgrinder without a shred of remorse if that was the most expedient way of achieving the objective, but from their perspective that was not wanton cruelty, just using a tool for its intended purpose. They certainly despise weakness, but they were egalitarians in that regard, since they held everyone to the same standard including themselves. There was animosity with the Raven Guard and Salamanders in particular, as the Iron Hands saw them as particular examples of weakness due to their retreating during the Dropsite Massacre rather than supporting Ferrus in his push to kill Fulgrim and Horus - in their eyes, the RG and Sallies shirked their duty by valuing their own survival more than achieving the mission objective, and that even if all three Primarchs had fallen and all three Legions been decimated, that was a price worth paying to end the Heresy right there, once and for all. From their perspective, had his brothers followed and supported him, they might even have succeeded without having to make such a huge sacrifice, but instead they abandoned Ferrus to the Traitors.
In the new fluff, they believe Ferrus was a moron, blinded by emotion, and so their hatred of weakness and ruthless pragmatism has been rewritten as them striving to achieve a cheap ripoff of Vulcan Logic. Despite trying to depict them as being emotionless Borg-Vulcan hybrids in the descriptive background, the fiction betrays that completely with a story about them fighting in the same theatre as the Raven Guard, in which they don't merely display animosity or distrust as they would have in the old background, but shows them deliberately engineering the situation to force the RG to fight a hopeless battle alone and outnumbered, then deliberately jamming the RG's comms so they can't even communicate effectively. Not because doing so was essential to victory, or even a shortcut to it, but just so they could watch them die. I mean hell, you half expected the end of the story to be them dramatically throwing off their sorcerous cloaks to reveal they were an Alpha Legion warband all along.
In the old material, their organisation was a reflection of their core values and the traumatic experiences of the Heresy. Each of their ten Clan Companies was a self-contained force, with its own Armoury, vehicle pool, and Librarius, as well as their own veteran squads and the right and responsibility to recruit from amongst the Medusan population for themselves. Each Clan had its own mini-fortress monastery, a huge pre-Heresy mobile crawler that moved around the surface to avoid the planet's constant tectonic instability. They were led by the Clan Council, who had control over the fleet assets, and was composed of leaders and honoured veterans from each of the Clans, and very pointedly did not have a Chapter Master, as one of the lessons they took from the Heresy was that giving any one individual(save the Emperor of course) control over large numbers of Space Marines was just inviting disaster. The Clans would even come to blows on occasion, and that wasn't seen as a problem, but as an opportunity to weed out the weak and inferior, providing the Council stepped in before things got out of hand. Because of their close relationship with the Mechanicus, they had no Chaplains, instead their senior Techpriests were initiated further into the mysteries by the AdMech than any other chapter's, and they became Iron Fathers - Techmarines and also spiritual leaders.
Now? They're a totally standard Codex chapter, from composition to company colour markings. They kinda-sorta still have the Clan Council, only now it's the Iron Council, and they nominate one of their number to be the Chapter Master. The vaguely democratic aspect is supposed to preserve the original mistrust of authority, but again that's undermined by the fluff for the "current" era, in which they just keep re-electing the same guy, because he's super-duper awesome apparently. The Iron Father as a specific role and rank is gone, now it's just an honourific that any random chump can have.
Their Bionic augmentation used to be one of the core aspects of their characterisation, and there was an intriguing ambiguity about the reasons for it; was it just simple expediency, whacking on a bionic arm instead of waiting for a vat-grown replacement limb, which over time resulted in heavier augmentation than other chapters? Was it an extreme manifestation of their hatred of weakness, the idea that the flesh may fail, but the machine will not? Or did they have a genetic flaw lurking inside them like the Blood Angels, some extreme form of posthuman body-dismorphia? Regardless, they saw their augmentation as a strength, and I've argued in the past that their perspective is vindicated in Wrath of Iron, where their ruthlessness and augmentations allow them to succeed where most others would have failed.
Not any more. Now their super-duper-awesome Chapter Master has decided that this whole "bionics" thing is bad-juju, and they need to become a more touchy-feely and fleshy Chapter.
Literally every aspect of the Chapter's background material has either been dropped entirely, been minimised until it's barely there anymore, or taken and completely retconned into the polar opposite of the original. The Codex was pretty bad, but it at least left some ambiguity that allowed IH vets to adjust our head-canon to the changes without totally undermining everything we've worked on for years, but the Clan Raukaan supplement(or more accurately, the "3rd Company" supplement, since the Clans are just vacant names for the Codex-adherent company structure now) actually reads like it was written as a deliberate "  you" to anyone who played the chapter before Ward or whatever other illiterate barely-sentient baboon they assigned to rewrite it all.
Seriously, they might as well have made this the cover for it(nsfw):
Anyway, sorry for off-topic, I'll mump back off to 40K Background now.
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Post by: spiralingcadaver
Yodhrin, thanks for the summary- used to really like the Iron Hands fluff, had no idea how much they butchered it. That's too bad, and kind of unnecessary, since they were hardly the only chapter with unconventional organization...
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Post by: H.B.M.C.
@Yodhrin: Thanks for the summary. That's... horrific. I'm going to keep to the fluff I already have (all the stuff in First Founding for Deathwatch). Way to totally retcon something GW.
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Post by: Alpharius
What author wrote this new IH background?
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Post by: Alfndrate
Wtf?! The internets have told me that FW models are OP! I am disappoint
11
Post by: ph34r
The new admech stuff is cool.
Did FW ever get around to giving updated rules for Shadow Captain Korvydae? He was the only badab character not updated.
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Post by: Joyboozer
Nicely said Yodhrin.
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Post by: Ouze
I rather like the thralls. Nothing revolutionary, but very nice looking nonetheless.
And yes, those Myrmidons wold made awesome Obliterators, whoever said that.
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Post by: Looky Likey
How long before we see Chaos versions of the Mechnanicum? Really want a small force to go with my Titans but they are Chaos ones.
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Post by: Rippy
I am quite disappointed with the look of the mark III command squad. I will probably have to get the mark II one and hope no one notices. That helmet on the mark II is fething awesome!
Edit: Seriously, look at how awesome that guy is! I would totally be swapping their arms around though, making that other dude hold the banner.
Automatically Appended Next Post:
Looky Likey wrote:How long before we see Chaos versions of the Mechnanicum? Really want a small force to go with my Titans but they are Chaos ones.
Those new mechanicum guys could easily be painted as Chaos, with a couple of CSM bits chucked on them.
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Post by: d-usa
ph34r wrote:The new admech stuff is cool.
Did FW ever get around to giving updated rules for Shadow Captain Korvydae? He was the only badab character not updated.
They have not.
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Post by: xowainx
Saw the models at GD last year and they were one of the highlights of the Forgeworld cabinet, just got the e-mail, and yeah, they don't look all that.. I'm blaming the paint job.
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Post by: Looky Likey
Rippy wrote:
Automatically Appended Next Post:
Looky Likey wrote:How long before we see Chaos versions of the Mechnanicum? Really want a small force to go with my Titans but they are Chaos ones.
Those new mechanicum guys could easily be painted as Chaos, with a couple of CSM bits chucked on them.
Think I might give it a go.
Not a fan of the "playing aeroplanes" pose of a couple of them but that should be fixable. I like everything else other than the poses.
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Post by: reds8n
lets add the whole thing
For some amongst the World Eaters Legion, the cost of their treachery upon the killing grounds of Isstvan III would be their sanity, each devolving into mindless frenzied savages beyond the control of all. Rather than ‘putting down’ such individuals as had happened in the past, the World Eaters Apothecaries had the mad subdued and chained for a far darker fate.
Each was bound within a customised Terminator suit created from recovered wargear and fashioned as both armour and as confinement; mechanised prison cells that could be immobilised with a remote signal. Hung in chains in the holds of the World Eaters warships, foaming and screaming in impotent rage, the Red Butchers were born.
The Red Butchers are a five man multi-part resin kit equipped with Cataphractii pattern Terminator armour and twin power axes. The squad leader, known as The Devoured, also comes with optional chainfists. These models, designed by Alfonso Giraldes are available to pre-order now and will be despatched from Friday January 31st. Remember, if you have any Free Standard Shipping vouchers remaining, you can use one to receive free standard shipping when you purchase this fantastic new release.
"Strike fast. Cut them Down. Soak the ground with their blood"
Blood Champion Helkor
http://www.forgeworld.co.uk/New_Stuff/WORLD_EATERS_LEGION_RED_BUTCHERS.html
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Post by: Medium of Death
I like the style, but the posing is just ridiculous.
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Post by: d-usa
Ninja'd...
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Post by: Alpharius
That's what you get when you ask for 'dynamic posing'!
Strangely enough, it seems to hit the World Eaters' models more often than not too!
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Post by: d-usa
Alpharius wrote:That's what you get when you ask for 'dynamic posing'! Strangely enough, it seems to hit the World Eaters' models more often than not too!  It doesn't help that they show these two together: It just screams "I feel pretty...oh so pretty..."
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Post by: kronk
These models are gorgeous. The posing was done by an 11 year old girl, sadly. The painting is meh.
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Post by: Bull0
Aye, sorry, I'd have linked it more thoroughly but I'm at work, no time. I think the paint job isn't exciting and the models they've chosen to paint up are probably the worst poses of the lot. That leader with the chainfists would've been a smart bet to really sell the kit.
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Post by: reds8n
No worries !
They do seem to have something of a cheer squad dance routine pose to them.
" Give us a B, give us an L give us an O " etc etc
Might well look better in "modern" World Eater colours.
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Post by: Medium of Death
They'd look better in the same kind of Bronze that Angron's armour is done in. I'm also slightly miffed they haven't shown the sprue pictures like they normally do. Would make it easier to see if these could be saved.
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Post by: bubber
I really don't like those Red Butchers - they look a bit goofy to me (& really fat!).
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Post by: Kanluwen
Yup!
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Post by: kronk
Medium of Death wrote:They'd look better in the same kind of Bronze that Angron's armour is done in. I'm also slightly miffed they haven't shown the sprue pictures like they normally do. Would make it easier to see if these could be saved. They haven't shown sprue pictures in a long time. I can't think of anything new in the last 2 years from FW that does. Shame, though. GW prime does it, and I appreciate that.
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Post by: OrlandotheTechnicoloured
I like my terminators 'Vogue-ing' like Madonna
I'm sure they feel very glamorous.....
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Post by: H.B.M.C.
I think they're unbelievably cool. I could do without the WE symbol on their foreheads, but the rest is just awesome.
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Post by: Tibbsy
H.B.M.C. wrote:I think they're unbelievably cool. I could do without the WE symbol on their foreheads, but the rest is just awesome.
That's the only real problem I have with them, apart from the silly posing and underwhelming paintjob. I might get some for my WE eventually.
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Post by: gorgon
I think the Butchers are pretty hot.
I'm only barely resisting jumping into HH in a big way, and I'd definitely be playing WE.
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Post by: kronk
Joking aside, as I said in my post, I like the models.
But painting and posing could have been much better.
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Post by: streamdragon
You put your left hand in!
You take their beating heart out!
You put your chainfist in!
And you shake it all about!
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Post by: whalemusic360
d-usa wrote: ph34r wrote:The new admech stuff is cool.
Did FW ever get around to giving updated rules for Shadow Captain Korvydae? He was the only badab character not updated.
They have not.
He's also not a Badab War character.
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Post by: kronk
whalemusic360 wrote: d-usa wrote: ph34r wrote:The new admech stuff is cool.
Did FW ever get around to giving updated rules for Shadow Captain Korvydae? He was the only badab character not updated.
They have not.
He's also not a Badab War character.
Correct. He's in Imperial Armour Volume Eight - Raid on Kastorel-Novem,
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Post by: d-usa
I emailed them about it and this was the answer:
We have not yet updated the rules for Korvydae but he is on our to do list. If you already have the rules for him from IA:8, they won't change a great deal part from the use of Raven Guard Chapter Tactics from the Space Marine Codex.
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Post by: Tannhauser42
Just to address an issue from earlier regarding payment problems, I just placed an order with FW (more legion stuff, yay). First, my credit card was declined, tried my debit card (both are Mastercard) and that was also declined. Called up my bank (Capital One), and, yes, there was a security "feature" that was blocking the payment with the credit card. After I told them the name of the company and the approximate dollar amount, payment worked.
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Post by: Bobthehero
That's a heck of a Vraks bundle there, you get a free book and then some.
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Post by: Medium of Death
Do you think it's likely or necessary that the Vraks books will get a second edition?
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Post by: kronk
I won't buy all three again.
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Post by: Looky Likey
Eventually, I wouldn't expect them to get a 2nd edition at the earliest after the new Guard codex, and probably not till sometime next year.
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Post by: sockwithaticket
Some of those red butchers look like giant children running in for a hug or playing aeroplanes. The chainfist guy looks like he's just pulled something in his back mid-dance. Not a fan
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Post by: Azreal13
streamdragon wrote:
You put your left hand in!
You take their beating heart out!
You put your chainfist in!
And you shake it all about!
Ha! Along the same lines, but my thoughts instantly went here for some reason..
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Post by: Lockark
Almost looks like some of them got proto khorn symbols.
Would look better in red and brass imho. Doesnt help the paint job looks phoned in.
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Post by: gorgon
I have a hunch that the posing of the Butchers will look better in 3 dimensions.
Also, I don't think it's the old WE scheme that's the problem...it's just the execution and it's obviously a bit of a rush job.
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Post by: brendan
So do these mindless frenzied savages respond to the commands of their leader? Or just spin around...
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Post by: Bloodwin
brendan wrote:So do these mindless frenzied savages respond to the commands of their leader? Or just spin around...
That would require their leader to give a feck and he doesn't.
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Post by: Bonde
Yodhrin wrote: Bonde wrote: Yodhrin wrote: H.B.M.C. wrote:Robed Mechanicum look awkward? You've seen Tech-Priests before, yes?
Besides which, Mechanicum are supposed to look awkward and inhuman. I actually find the Thralls to be the least impressive of the ones on offer so far, partially because they're nothing you couldn't approximate by converting existing figures anyway, but mostly because they're not the better-scaled proper-resin Servitors I was hoping we'd get out of FW as part of the Mechanicum range.
Bonde wrote:I'll be using them as GK henchmen for an Inquisition army with IG allies. I'm mainly going to use Thralls as gun servitors. I'm not sure if I can get away with using a Myrmidon destructor as a Jokaero weaponsmith or an Inquistor or something because of the size.
I do really hope that the AdMech units will get proper 40K rules at some point.
The Castellax Battle Automata makes for a good GK Dreadnought though.
I emailed FW on that score pretty much the moment they officially acknowledged the existence of the Castellax; no dice. They didn't rule out 40K rules, but they used their standard "no plans currently" response, which likely means they'll keep their powder dry on Mechanicus rules until they can put them into a full Imperial Armour book. Given that they're almost entirely dedicated to producing the HH range now, that possibility is a few years away at best.
Thanks for the info. This means that buying AdMech units won't be a complete waste of money gaming wise if you don't plan on playing HH in the future. They are beginning to have quite a few miniatures in that line, so making an IA book with them really makes sense.
Woah there bud, sorry I should have been more clear; that was total speculation on my part, literally all FW said was their normal "we have no plans currently" form email. Also, my speculation was meant to imply that anyone waiting for 40K rules for these will likely be waiting a fair long while.
Still, 40K rules aren't strictly necessary these days. Take SM with Iron Hands tactics(despite GW's frankly atrocious and seemingly fan-hating retcon of the Iron Hands fluff, the rules serve this purpose well, although I'd encourage people to borrow a friend's Marine 'dex rather than buy one, because they don't deserve to be rewarded for utterly gutting one of 40K's most interesting factions); MotF(count-as Archmagos), ven dreads(count-as Castellax), Terminators(count-as Praetorian Battle Servitors), Centurions(count-as Myrmidons) Scout squads(count-as Skitarii). Ally in some Imperial Guard if you want a couple of big Servitor blobs and some tanks, as well as access to Psyker Battle Squads(count-as Electro Priests), and/or use the Inquisition supplement to add in more esoteric stuff. Another alternative is to ally in Dark Angels, since their Terminators can grab plasma cannons, and you can grab a Techmarine with the power field to make your dreads a bit tougher.
You lose out on the more interesting stuff, but if you're not lucky enough to game in an environment where nobody will take a hissy fit over using the HH Mechanicum rules in 40K games, it swerves that issue by being composed entirely of standard codices.
Okay, thanks for clearing it up. It just means that it isn't impossible, and therefore still somewhat likely in the long run. To the other people: thanks for the advice using the AdMech miniatures as codex GK and SM units.
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Post by: BrotherVord
I like them. But those paint jobs are amateur looking
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Post by: mitch_rifle
They are awesome, to be honest i much prefer forge world style of realistic gritty painting, compared to GW cartoony style extreme highlighting
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Post by: Commander Cain
Gritty painting styles can look much better than the ones on those termies though. Heck, just do a quick google search and you can find far better looking paintjobs than that instantly.
FW are just a sculpting studio though so I would rather they use their resources in producing more models rather than painting the ones they already have anyway.
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Post by: Captain Blood
Commander Cain wrote:Gritty painting styles can look much better than the ones on those termies though. Heck, just do a quick google search and you can find far better looking paintjobs than that instantly.
FW are just a sculpting studio though so I would rather they use their resources in producing more models rather than painting the ones they already have anyway. 
Maybe it's a cunning ploy to make people think "I can can do better than that and to prove it I will buy some and paint them most awesomely - that will show them!"
That's a (weak) joke by the way, wouldn't want to be thought a GW/ FW conspiracy theorist.
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Post by: Azazelx
H.B.M.C. wrote:@Yodhrin: Thanks for the summary. That's... horrific. I'm going to keep to the fluff I already have (all the stuff in First Founding for Deathwatch). Way to totally retcon something GW.
Yeah, that sounds awful. I'd just ignore that part of the fluff (and will, for the squad or two I put together for my old-style crusade army.)
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Post by: Dozer Blades
I love 'em!
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Post by: bu11etmagn3tt
sockwithaticket wrote:Some of those red butchers look like giant children running in for a hug or playing aeroplanes. The chainfist guy looks like he's just pulled something in his back mid-dance. Not a fan
Agreed... I thought john travolta disvo dancing.... but kids running around pkaying planes and making propeller noises is accurate too....
Please don't attach non wargaming images to Dakka.
Reds8n
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Post by: angelofvengeance
Bloodwin wrote: brendan wrote:So do these mindless frenzied savages respond to the commands of their leader? Or just spin around...
That would require their leader to give a feck and he doesn't.
Yeah, Angron was pretty annoyed with the Emperor when he came and teleported him off planet leaving all his buddies to die.
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Post by: Slayer le boucher
Oh you have no idea how pissed Angron was, believe me, read Betrayer and you will see.
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Post by: gianlucafiorentini123
Especially when the Emperor was sitting up there with an army of his own.
123
Post by: Alpharius
Believe me, we all know how upset Angry Ron was.
He's kind of ridiculous about it, really.
It was kind of silly that the Big E handled it the way he did too...
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Post by: Lockark
I think the emperor saw angron's friends as being as damaged and savages. Since like angron they all had the butchers nails too. Thus not worth saveing/already lost.
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Post by: gianlucafiorentini123
From Typhon's video on youtube it sounds like the same sculptor will be doing Mortarion.
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Post by: livanbard
WoW Such bad fluffy.
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Post by: Fireball
Yeah, that hint seemed pretty clear. Simon Eagan will not be pleased because Mortarion was high on his list what he wanted to do as well. But he cannot sculpt all Primarchs. Lorgar is not quite my cup of tea, but Typhon looks very good , so I hope Edgar will do a good job on Mortarion.
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Post by: zedmeister
New thingamajig:
The Achilles-Alpha pattern Land Raider is the most durable vehicle currently in the service of the Legiones Astartes. These vehicles shrug off weapon strikes that would cripple other battle tanks, and are proof against even the most toxic environment. The weaponry of these vehicles is formidable, featuring an advanced quad launcher and powerful volkite batteries.
The Achilles-Alpha pattern Land Raider model, designed by Stuart Williamson, is a complete multi-part resin and plastic kit that comes with the option of either twin-linked multi-meltas or twin-linked volkite culverins as sponson weapons. This model is available to pre-order now and will be despatched from Friday January 31st.
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Post by: B0B MaRlEy
They've also put up the rules for the Kharibdys, the Achilles alpha ,new R'varna and Illiryth rules
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Post by: Commander Cain
Even I think FW may be getting a little carried away with all the tank variants now!  That being said I do prefer i to the original Achilles tank...
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Post by: reds8n
Think we can do a new thread now, new year and all that.
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