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Post by: reds8n
https://www.facebook.com/GWWarhammerWorld/photos/a.218213154864839.65352.212614545424700/1403701506315992/?type=3&theater
Each day until December 27th, we'll be revealing or teasing you about an exclusive or First Access item which will be available for the first time at the New Year's Open Day!
Grak and Crumbleberry are a box set of miniatures for Blood Bowl, coming to Warhammer World and selected events, but you can get them first on January 2nd!
Find out more about the New Year's Open Day: https://warhammerworld.games-workshop.com/events-hall/special-events/new-years-open-day/
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Post by: AllSeeingSkink
Looks good, though I'm a little confused if it's exclusive or simply first access.
Looks like they're keeping a consistent base size for the big guys.
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Post by: Vorian
It'll be Exclusive to Warhammer world.
Wonder if it means Ogres are on Halfling teams in future
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Post by: SKR.HH
I certainly hope that this is not an exclusive item but a First Access item...
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Post by: Vorian
Says there are a boxed set available at Warhammer world and selected events
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Post by: AllSeeingSkink
Bastards, that's disappointing Hopefully they don't pull that with the rest of the BB releases.
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Post by: Vorian
They won't, it's just the same as the 40k, AoS, LotR exclusives they have.
I'm excited for the Halfling team now though, the referee wasn't my cup of tea but that little guy is great.
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Post by: BigDaddio
Yup, that Halfling looks good. Will be interesting to see how large the actual model is; seems like it's half as tall as the Ogre (unless maybe the Ogre is just shorter than I would expect). I surely hope any new Halflings won't be as large as the earlier edition humans, lol.
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Post by: feeder
Man, that Ogre sure looks gak.
Decent Halfling though.
"Grak and Crumbleberry" sounds like a Star Player team.
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Post by: Accolade
The ogre's head is too small, looks more like someone gave a halfling some mega-roids. With a bigger head, I think he'd look quite good.
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Post by: rayphoton
Replacement for Brick Farth' and Grotty probably.
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Post by: Thargrim
Looks good to me, but being WH world exclusive won't do me any good over here in los angeles. I hope they had a plastic regular ogre planned anyways.
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Post by: auticus
I'd say probably no to plastic, but yes to a resin one.
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Post by: Vorian
They've talked about a plastic one in all their twitch stuff.
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Post by: auticus
Cool my mistake then (I don't listen to their twitch material). good to know!
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Post by: Joyboozer
That's a very small ogre, given the scale of the new blood bowl miniatures. Does this mean scale won't be consistent?
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Post by: Mr_Rose
Joyboozer wrote:That's a very small ogre, given the scale of the new blood bowl miniatures. Does this mean scale won't be consistent?
Consistent with what? Blood Bowl is set in its own universe so consistency with the AoS range is not required and, so far, he's the only "new" Blood Bowl ogre.
Or maybe he's just a short Ogre who all the other Ogres won't let play with them because he's such a titch.
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Post by: Vorian
Looks pretty much the same size as the artwork to me
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Post by: Joyboozer
Mr_Rose wrote:Joyboozer wrote:That's a very small ogre, given the scale of the new blood bowl miniatures. Does this mean scale won't be consistent?
Consistent with what? Blood Bowl is set in its own universe so consistency with the AoS range is not required and, so far, he's the only "new" Blood Bowl ogre.
Or maybe he's just a short Ogre who all the other Ogres won't let play with them because he's such a titch.
Consistent with the other blood bowl miniatures.
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Post by: bound for glory
I quite like it. Automatically Appended Next Post: Says the guy with about 50 BB/FF ogre figures...
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Post by: Thargrim
They might be showing some size restraint with the new big guys. Because they want to fit them on 32mm bases and not have them clash with other models on the board. The older BB models didn't have particularly huge big guys either. Hopefully someone brings a good camera to the open day. I'm sure they will have upcoming stuff on display in some glass cases. I'd expect to see the dwarf team there again, maybe the deathroller and who knows what else.
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Post by: AllSeeingSkink
Here's a size comparison (scaled assuming the same base diameter).
So it's a bit bigger than a Black Orc still.
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Post by: angelofvengeance
Fairly certain that's Morg n Thorg. Certainly resembles him.
Old mini:
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Post by: Vain
I was taking him as Morg along with Puggy Bacon-Breath (Halfling Star Player) but they have given them specifically different names.
"Grak and Crumbleberry are a box set of miniatures for Blood Bowl, coming to Warhammer World and selected events, but you can get them first on January 2nd! "
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Post by: SlaveToDorkness
Oh, God...THEY'RE ADVANCING THE TIMELINE!!!!
(Cue hysterics and sky falling predictions)
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Post by: Joyboozer
I can't decide if the ogre is farting or about trip over.
Wait, that's a star player ogre kicker? Are they bringing back kickers in Blood Bowl?
*blows dust off old Skaven kicker* oh wait, that's just more dust.
*goes off to find old Skaven kicker miniature*
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Post by: Breotan
I'm more than a little unimpressed with that ogre. A guy on one of my Facebook channels is converting an Ogryn and even though it's pretty raw, it already looks ten times better.
Edit: Okay, it looks better than the original but it still doesn't look as cool as the plastics.
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Post by: Waaargh
The ogre is... poetry in motion.
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Post by: AllSeeingSkink
Guess I'm one of the few who doesn't actually mind the Ogre
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Post by: notprop
Nah I like it too.
Needs to be on general release though.
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Post by: RiTides
Must... resist....!
Some of those do really look fantastic, and the paint job is amazing too
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Post by: Theophony
RiTides wrote:
Must... resist....!
Some of those do really look fantastic, and the paint job is amazing too 
I agree, to bad I've never been able to do the shaven team justice....maybe a new team of them will help
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Post by: JohnnyHell
Maybe don't shave them, either! :-O
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Post by: Theophony
But I want my rat ogre bald, just like Mr. Bigglesworth.
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Post by: Joyboozer
Was it willy that ran a campaign for an Asian themed ratmen team?
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Post by: streamdragon
My copy of BB finally arrived in the mail today. I had ordered along with some Seekers of Slaanesh, so BB got held up until the ladies were ready. Minor slash in my box cover, but it didn't go all the way through. Can't even blame that one on the post lady this time, since it was UNDER the shrink wrap somehow. O_o
Anyway, reading through now and pretty psyched. Received the skaven team a couple weeks ago, so I'm looking forward to trying them out.
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Post by: Ernster
@ Joyboozer, I believe it was Greebo's Hand of death Japanese team you are referring too. Or, Rolljordan's Japanese Tengu rat team.
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Post by: Joyboozer
Ernster wrote:@ Joyboozer, I believe it was Greebo's Hand of death Japanese team you are referring too. Or, Rolljordan's Japanese Tengu rat team.
That's the one, cheers
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Post by: wuestenfux
The new Ogre is not too bad.
I guess you can use it for human and skaven.
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Post by: Ctaylor
I like the Ogre. Almost certainly won't get it unless it goes into general distribution.
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Post by: Mymearan
That ogre is fantastic. Love the dynamic pose, mid-run.
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Post by: bound for glory
Link?
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Post by: Theophony
You might want to be a little more specific
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Post by: Mister Feral
Probably referring to the LE Ogre and Halfling that's been bouncing around the thread a couple times now.
I
If they were general release I would of preordered them in a heartbeat, but alas they are event-exclusive.
Still, I love the purple and cream colour scheme so I'll probably paint my Human team the same way in the vague hope that I can nab Grak and Crumbleberry sometime down the line.
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Post by: usernamesareannoying
sorry if this has been asked but do we know if there is future support planned?
i got a copy for christmas and was wondering if there will be any more teams released.
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Post by: reds8n
yes there will be.
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Post by: Mister Feral
Dwarves are next I think? Pictures of some of the models have been seen on the app.
Otherwise, all I've read is this;
https://war-of-sigmar.herokuapp.com/bloggings/1543
*wishlist* Really hope Skaven gets done more releases like a Rat Ogre or a Star Player (fingers crossed for Hakflem Scuttlespike!)
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Post by: Vorian
Hopefully we should find out more on new years day from the open day
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Post by: usernamesareannoying
thanks guys.
thanks for the link mister feral.
i didnt know about the app. gonna have to check that out!
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Post by: Baxx
Not much commenting of the rules at the moment!
I noticed the Rule Book is really bad when it comes to consistency. It seems to be a dummed down version simplified version to only fit Orcs and Humans and barely that.
Compare Sure Hands for instance. In the rule book, it doesn't include protection against strip ball. But in Season One, it does.
Money handling is also different now, if you have more than 100'000 after a game, you must roll on a table to see if you get to keep it or lose some or all of it.
The MVP change from random of whole team to random of a selection seems very good though. Specially for those teams were certain positions seem to take most of the SPP (wood elf catchers and war dancers for instance).
If I measured correctly, it seems Short Pass now has the biggest range instead of Long Pass previously. As far as I was able to measure, this is what I got:
Anyone else feel free to confirm!
I wish the Skaven team would also come with the player cards like in the starter set. And the Star Player cards are very misleading since they don't list all the teams they're available to, only the teams present in the starter box. I guess the player cards will have no value for other than complete noobs.
We're also seeing so many valuable releases either limited to special events (available to just a very tiny fraction) or sold out. I would love to buy the Skaven Dice, the Winter pitch, the additional play card, the ogre and what else... I fear this will just continue.
At the moment I feel like just using the old rules and add the new MVP, Human Catcher price reduction, Skaven Runner new skill, possibly the money handling and the new pass ranges.
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Post by: Joyboozer
Gutter runners have a new skill? All the old stuff was so etched into my brain I never even bothered reading the new rules or cards!
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Post by: Vain
Joyboozer wrote:Gutter runners have a new skill? All the old stuff was so etched into my brain I never even bothered reading the new rules or cards!
They modeled the Runners with a knife, then tacked on "Weeping Blades" on as a skill because of it.
Let's them reroll injury rolls done by them. Can move a Badly Hurt to something more etc.
Some people lost their minds about that, other people were more "Yeah, so what?" then the world turned and nothing exploded.
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Post by: AllSeeingSkink
Yeah, it's only if you're playing a league, "Weeping Dagger", just means if a runner inflicts a casualty and the casualty roll is 11-38, roll a dice and on a 4+ the player has to miss the next game. Automatically Appended Next Post: Vain wrote:Joyboozer wrote:Gutter runners have a new skill? All the old stuff was so etched into my brain I never even bothered reading the new rules or cards!
They modeled the Runners with a knife, then tacked on "Weeping Blades" on as a skill because of it.
Let's them reroll injury rolls done by them. Can move a Badly Hurt to something more etc.
Some people lost their minds about that, other people were more "Yeah, so what?" then the world turned and nothing exploded.
No, it doesn't even let them reroll injury rolls.
I'm not really that in to playing leagues so for me I just read it then forgot about it.
But you rarely ever block with Runners anyway.
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Post by: wuestenfux
Gutter runners are great with their increased skill and movement.
If you use them well (strength 2), they are one of the best models in the game.
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Post by: Baxx
Was mistaken about missing cheerleaders and assistant coaches. They were removed in the dummed down rule book, but added in season book. It's not so difficult to read the rules if you already know them well, but for new players, it could be really confusing having misinformation like that in the rule book. It was even a little confusing for me until I actually read closely in the season book. So the rules are now partially in the rule book and partially in the season book. Also parts of the rule book is just wrong or incomplete. Well done? I'd rather just edit a few lines in the pdf.
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Post by: wuestenfux
Having part of the rules in the rule and season book follows a pattern.
Have a look at 40k and the codices and supplemental books.
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Post by: Theophony
So basically it's just a rerelease then  . Seriously most of the skills were never updated in reprints to address new skills from new teams. The example with strip ball for instance. Strip ball wasn't introduced in the old game until later so it didn't get updated in the core box. We have to have the mentality that GW has about the set. They are trying to get more mainstream and think of the board games as entrants into game/book stores. Only the core game would ever hit mass market if they make the jump, so referencing something that isn't in the core box might get people to go online and delve deeper, but would cause more people to question the game design if it looked like it was missing something. I haven't bought a set yet, so I cannot speak to weather it's better or worse, but if they did trim it down to just humans vs. orcs, then I can see why they trimmed down the rules as well.
Have they released a FAQ of changes between old and new? I don't really want to buy a set because I have enough of the old stuff and don't like the scale creep?
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Post by: Baxx
I tried to list all changes, dunno if I missed something.
So this new release is tailored for new players. Rules are added bit by bit for each book, and finally, it will be 95% similar to the rules old players already knew. But at the same time, it is just frustrating and confusing for old players.
The main goal as an old player to buy the new rules was to have official printed book to use. That is now drained down the toilet with incomplete and incosistent books.
If rule book is no longer rule book but an introduction to new players, why would any existing players use it instead of home printed rules which are consistent and complete?
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Post by: Vorian
How long has it been since am official release? 20 years or so? I don't think it's massively unreasonable to aim this squarely at new players
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Post by: Fenrir Kitsune
Baxx wrote:I tried to list all changes, dunno if I missed something.
So this new release is tailored for new players. Rules are added bit by bit for each book, and finally, it will be 95% similar to the rules old players already knew. But at the same time, it is just frustrating and confusing for old players.
The main goal as an old player to buy the new rules was to have official printed book to use. That is now drained down the toilet with incomplete and incosistent books
What did you think GW were gonna do? It's GW!
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Post by: infinite_array
Vorian wrote:How long has it been since am official release? 20 years or so? I don't think it's massively unreasonable to aim this squarely at new players
The 1994, 3rd edition box set was, if you think about it, a better version than the current boxset, because it gave both new players and veterans the full rules with all the teams, instead of trying to string them out over a number of purchases.
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Post by: Rayvon
infinite_array wrote:Vorian wrote:How long has it been since am official release? 20 years or so? I don't think it's massively unreasonable to aim this squarely at new players
The 1994, 3rd edition box set was, if you think about it, a better version than the current boxset, because it gave both new players and veterans the full rules with all the teams, instead of trying to string them out over a number of purchases.
For sure, you do not even get full teams in the most recent one.
The only thing I like about it is the bigger board, it was always a pain to fit some of the big guys on before.
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Post by: Vorian
Well, all the teams are online for free, the rules are hardly changed from the old ones which are free on the internet.
From the great news that bloodbowl is back and being supported It just seems like these are pretty small complaints
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Post by: AllSeeingSkink
Vorian wrote:Well, all the teams are online for free, the rules are hardly changed from the old ones which are free on the internet.
From the great news that bloodbowl is back and being supported It just seems like these are pretty small complaints
If a new player were starting up and didn't want to play either Orcs or Humans, I'd still be suggesting just download the free living rule book, buy or make a pitch from one of the several companies that make pitches (I like the bigger pitch too, there's already some companies making the bigger version).
Then just buy the team from whatever 3rd party sells it, hell, even if you do want Orcs or Humans you're still probably better off getting them off ebay and using the free rulebook.
I do wonder if GW will make a move to take down the free rules.
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Post by: Vorian
I don't think there's a 3rd party that comes close to the new GW teams (I own some, I'm not just a delusional GW only fan boy).
I'm looking forward to the upgrade parts for the Orcs and Humans for a bit of variety and I'm sure the Forgeworld resin stuff will be amazing - so I'd recommend to them to hold off for a bit and wait a couple of days
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Post by: AllSeeingSkink
Some of the 3rd party stuff is better than others and since we don't have a timetable for release on all the other teams I don't think it's a bad option if you aren't looking for Orcs, Humans or Skaven.
After building the Orc team and currently in the process of painting them, I'm kind of falling out of love with them. Too much detail and too spiky IMO. The Skaven are pretty good, minimal complaints so far other than the lack of options for Gutter Runners (and to a lesser extent Storm Vermin, but you can't take more than 2 of them anyway). Can't speak for the Human team as I sold them off to a mate.
But if you want one of the dozen or so other teams, 3rd party or waiting to see what GW do are your only 2 options.
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Post by: Vorian
Well, there's not much they can do. They can't release everything at once, given they don't have an unlimited budget and if they did there'd be nothing to come in the future.
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Post by: daemonish
Do we have any insight on roughly when the next book/ miniatures are coming? I guess force world will do the big guys and MVPS as and when but I won't be starting this game until the official Lizardmen team and Kroxigar come out, there are a lot of games I am diving into at the minute so I have plenty to keep me occupied until then.
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Post by: AllSeeingSkink
Vorian wrote:Well, there's not much they can do. They can't release everything at once, given they don't have an unlimited budget and if they did there'd be nothing to come in the future.
Yeah, I don't expect them to release everything at once. But one thing they could have done was actually tell us what's coming out in the coming months. I'm sure they have an in-house roadmap for BB, they could have released some of it to the public so people who don't want Orcs, Skaven or Humans have something to look forward to. Automatically Appended Next Post: daemonish wrote:Do we have any insight on roughly when the next book/ miniatures are coming?
Nup. We know Dwarves are in the works but don't know what exactly is coming nor when it's coming. I don't think anything is known about any future books.
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Post by: Vorian
We should have more info on new years day - but in addition to the dwarfs, we know about an Ogre kit coming
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Post by: daemonish
My initial thought was buy the box play with friends and wait for my team to come and sell off one of the other teams but a lot of people seem to be using old or 3rd party miniatures for the the FLGS league.
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Post by: Thargrim
I'm hoping for more news on the open day, plus the dwarves should have been coming out soon. But the WD leaks seem to point into a different direction, as there are no prices or mention of the dwarf team in the leaks.
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Post by: Baxx
It is great news Blood Bowl is officially back, just such a pitty most things are incomplete and imperfect.
I have all the new teams, but can't play with any of them.
And a lot of things are limited edition, event-only, sold-out or just temporarily available. As if Blood Bowl wasn't already sold at high price on ebay.
Forge World Refs are only available until the end of January.
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Post by: Vorian
Why can you not play with any of the teams?
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Post by: plastictrees
You absolutely can, they just don't give you the maximum number of all the positions as is. I'm just buying 2 boxes of each and converting and the metal boxes never gave you more than 12 guys anyway so I'm not sure what the big problem is.
Dice, a board with some snow on it and some not super inspired referee models aren't too upsetting either, I do understand the dice one at least.
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Post by: AllSeeingSkink
The main problem is they don't give you a great mix for Orcs and Humans. Human teams are usually made with 4 Blitzers and Orc teams usually 4 Blitzers and 4 Blorcs. They probably play fine against each other, but you'll be at a disadvantage against a more optimally arranged team. The Skaven team I think is fine because they can only take 2 Blitzers anyway, you might want 4 Gutter Runners, but really using 2 Gutter Runners with a Thrower isn't a bad strategy because it lets you take more rerolls, apothecary and a spare dude for when you get an injury.
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Post by: Vorian
The lack of positionals at the moment is a problem, one they hopefully rectify soon.
The fuss about the dice I don't get. Aren't they just a slightly different colour green? The design on them is the same?
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Post by: Theophony
AllSeeingSkink wrote:The main problem is they don't give you a great mix for Orcs and Humans. Human teams are usually made with 4 Blitzers and Orc teams usually 4 Blitzers and 4 Blorcs. They probably play fine against each other, but you'll be at a disadvantage against a more optimally arranged team.
The Skaven team I think is fine because they can only take 2 Blitzers anyway, you might want 4 Gutter Runners, but really using 2 Gutter Runners with a Thrower isn't a bad strategy because it lets you take more rerolls, apothecary and a spare dude for when you get an injury.
The older 1994 set was the same with not having enough of each position. But for GW players you had empire figures you could cut the weapons off of, or orc figures you could do the same with. For little Timmy just starting out it wasn't great, but you could use stand ins. Time to move on. They will bring out more new models (probably resin from ForgeWorld), but it's not all at once so they don't shoot their wad. That was the problem with the game in the first place. The rules were solid, they had all the teams out ( except for fan made ones), and they had nothing more to do except reprints. They need to trickle stuff out to keep it going and keep it fresh. The rules are up for other teams I'm told so you can use any one you want, or just use the old stats and it shouldn't be too far off.
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Post by: AllSeeingSkink
Yeah as I said earlier, I don't expect GW to release everything at once, I just think they should have let customers in on what they plan to do.
There's no way GW don't have a plan at least several months in advance, they could have just told us what they plan on bringing out (maybe keep a few things as secret surprises, but at least give us the gist of it).
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Post by: Baxx
Take a look at any team roster for Orcs, Skaven or Humans. See how many teams you can find with maximum 2 blitzers, 2 runners and no rat ogre. See how many teams you find with only 2 black orcs. No ogre and max 2 blitzers. I haven't seen a single such teams in all the years I've played. Buying double up of everything is one expensive solution which gives a gak ton of mono-poses. 4 identical black orcs? 4 identical blitzers? 4 Identical runners? Meh. I'd rather wait and see what happens. I'd prefer a little worse design and more poses. Tried to do some conversions, on the orcs maybe, but difficult on skaven and humans.
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Post by: Vorian
Ahh, You mean you don't have optimal positionals, not that you can't play. I see.
Yes, lets hope for further positionals to come
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Post by: Joyboozer
Ah, the rage fart pose, one of my favourites.
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Post by: AllSeeingSkink
Baxx wrote: Take a look at any team roster for Orcs, Skaven or Humans. See how many teams you can find with maximum 2 blitzers, 2 runners and no rat ogre. See how many teams you find with only 2 black orcs. No ogre and max 2 blitzers. I haven't seen a single such teams in all the years I've played.
2 Runners and no Rat Ogre is quite a common Skaven set up. I haven't played a lot of board game BB games, but playing the PC version of the game the 2x Runners 1x Thrower 0x Rat Ogre set up seems quite common. It's listed as option number 2 on the BB tactics website for a starting roster as it allows 3x rerolls, an apothecary and a spare lineman to replace injuries. I've had mixed luck with Rat Ogres, they lend some bashiness, but my usual Skaven tactic is to keep as few models in tackle zones as possible and adding a Rat Ogre just messes that up. The Human and Orc teams are a bit weak though. Automatically Appended Next Post: Have you never looked at still images of people playing sports? There's more times when people look a bit awkward than they don't even if they're professional athletes.
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Post by: Thargrim
Zug looks cool, I was planning on picking up the refs so it would be cool if I could get more things into a single order. I'm not too keen on paying shipping twice considering how expensive FW stuff is already.
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Post by: Cataphract
This was posted on a BB group on FB
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Post by: Vorian
There's been an unusual lack of any open day news :(
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Post by: Dysartes
Vorian wrote:There's been an unusual lack of any open day news :(
I wouldn't describe it as unusual, Vorian - the open day isn't until tomorrow...
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Post by: ImAGeek
Vorian wrote:There's been an unusual lack of any open day news :(
Isn't the open day tomorrow?
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Post by: Vorian
Ah, well, that's a reasonable excuse then!
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Post by: SlaveToDorkness
Not enough tabletop gamers have access to time machines, I say.
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Post by: Thargrim
Skaven pitch preview, thanks to War of Sigmar:
Sorry if the image is a tad big, well at least you can see some of the detailing. Since i'm linking these i'm not too sure on how to size em down.
Other side is possibly the dwarf pitch, which I have seen on twitter. The dwarf pitch looks really awesome.
edit: also going to take a moment to say, these alternate pitches better NOT be limited. I understand the winter one being a holiday thing they can do every christmas. But if everything Blood Bowl is going to be limited then i'm going to get tired of this real fast.
You guys better get ready for those limited Dwarf team dice though, don't expect those to last long.
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Post by: Joyboozer
I totally agree on the limited edition thing, if GW are stupid enough to make a lot of the Blood Bowl stuff limited I'll just by everything through third parties instead.
I'll happily buy that Skaven pitch direct, but I'm not jumping through hoops. Dice I could care less about, but pitches, teams and players shouldn't be limited.
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Post by: Breotan
Joyboozer wrote:I totally agree on the limited edition thing, if GW are stupid enough to make a lot of the Blood Bowl stuff limited I'll just by everything through third parties instead.
I'll happily buy that Skaven pitch direct, but I'm not jumping through hoops. Dice I could care less about, but pitches, teams and players shouldn't be limited.
Pitches are nothing more than alternate colors on the board so as long as you have the basic one from the box, it shouldn't matter. Same with dice. Too many companies already make 3rd party versions for this to be upsetting to anyone. Now limited edition figures like cheerleaders, coaches, refs, etc. I would like to see more of as they keep interest going by collectors. Star Players probably shouldn't be limited edition stuff but resin FW models are fine.
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Post by: Joyboozer
Breotan wrote:Joyboozer wrote:I totally agree on the limited edition thing, if GW are stupid enough to make a lot of the Blood Bowl stuff limited I'll just by everything through third parties instead.
I'll happily buy that Skaven pitch direct, but I'm not jumping through hoops. Dice I could care less about, but pitches, teams and players shouldn't be limited.
Pitches are nothing more than alternate colors on the board so as long as you have the basic one from the box, it shouldn't matter. Same with dice. Too many companies already make 3rd party versions for this to be upsetting to anyone. Now limited edition figures like cheerleaders, coaches, refs, etc. I would like to see more of as they keep interest going by collectors. Star Players probably shouldn't be limited edition stuff but resin FW models are fine.
Limited stuff is ordinarily fine in the case of established games, but Blood Bowl is currently "new", it has a very limited range for purchase, I know a lot of people who would drop a heap on Blood Bowl direct from GW (which is a small miracle) but there's nothing to buy.
They're seeing the limited stuff and saying nope, why bother buying in.
Blood Bowl needs an infusion of regular product.
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Post by: notprop
GW don't print their own material so they will just order x number from their supplier given expected popularity and available storage. Anything like this will be limited by nature, another question is whether they will do further product runs in the future.
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Post by: reds8n
Nice.
1
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Post by: ImAGeek
That's awesome.
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Post by: Dysartes
Any sign of prices for Zug or the Halfling/Ogre pair yet?
And that Deathroller is rather cool.
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Post by: ImAGeek
From Garro via War of Sigmar:
Morg:
Griff:
Normal Ogre (plastic I believe)
Varag Ghoul Chewer:
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Post by: Warhams-77
I really like these
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Post by: silverstu
The death roller is fantastic! Really like the dwarfs and I don't play BB!
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Post by: reds8n
Dysartes wrote:Any sign of prices for Zug or the Halfling/Ogre pair yet?
And that Deathroller is rather cool.
3-4 plastic teams coming out this year
1
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Post by: ImAGeek
Are the core rules for BB in the season 1 book?
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Post by: ImAGeek
So you need the box for the rules?
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Post by: Joyboozer
Morg looks fantastic, much better than that other one. Griff is nice.
What the hell happened with Varag? Either it's bloody awful or that shot was taken at some dimension bending level of bad angle.
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Post by: Vorian
reds8n wrote: Dysartes wrote:Any sign of prices for Zug or the Halfling/Ogre pair yet?
And that Deathroller is rather cool.
3-4 plastic teams coming out this year
Are they giving any idea about which ones? Or when?
Has anyone asked about boosters for the plastic teams?
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Post by: ImAGeek
One of the plastic teams is Gobbos.
Edit: from BattleBunnies:
'Howdy Guys and Girls - Blood Bowl news!
- We will see Dwarfs in January
- We will get the Goblins in April
- Orks and Humans will get seperate releases for their sprues
- Plastic Ogre is done - maybe released in January. Plastic Troll is finished too!
- They are currently sculpting Obese for the Skavens (fat rat star player)
- Orks will get Grim Ironjaw (currently sculpted)
- Dead zone season 2 coming in April with 2 Skaven special characters (amongst more).
- There will be a Skaven booster done in Resin but with styles to match the plastic (2-3 new Gutter runners included).
- Zugg was here today (sold out quick)
- Skaven and Dwarf board is being produced now. Will be released soon.
- Snow board will be restocked soon
- Blood Bowl has done better than all GW expectations (they should listen to the community more).'
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Post by: MaxT
In theory yes. In reality the CRP rules pdf is available online and is 99.9% the same.
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Post by: Bottle
So happy to hear BB has beat GWs expectations. The future is bright for Specialist Games!
Also, can't wait to get my hands on the Dwarfs and playing in a league proper.
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Post by: Joyboozer
I hope by obese they mean Vermink stink.
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Post by: Vorian
Yay, Boosters!
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Post by: Chikout
MaxT wrote:
In theory yes. In reality the CRP rules pdf is available online and is 99.9% the same.
The rules are also available to buy in the app.
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Post by: wuestenfux
Sorry to say but specialist games have a bad touch, at least in our gaming group.
We decided not to play them in our local store. The owner charges 5 Euro per gaming day.
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Post by: AllSeeingSkink
It looks like DeepCut have updated all their Fantasy Football fields to 34mm to match GW's designs. I've never bought from DeepCut before, but they do look nice. So if you miss out on GW's offerings, maybe check these out...
http://www.deepcutstudio.com/product-category/fantasy-football-mats/
wuestenfux wrote:Sorry to say but specialist games have a bad touch, at least in our gaming group.
We decided not to play them in our local store. The owner charges 5 Euro per gaming day.
One thing I like about BB is you can play it anywhere, the pitch isn't huge and doesn't cost much, so you don't need a local store with large terrain covered tables set up, just invite people round and play it at home. My kitchen table that is only big enough for a small game of WHFB or 40k is big enough to fit 2 BB pitches with dugouts and whatnot so we can easily have 4 people playing at once just on that. If we wanted we could probably pull out a couple of small trestle tables and get another couple more pitches set up.
My group is has several gamers who have sworn off GW games but I still managed to convince them to get some BB figures and start painting them.
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Post by: Funbug No.1
Firstly:
@I'mAGeek - thanks for the update!
Secondly: - Orks will get Grim Ironjaw (currently sculpted)
Am I wrong or wasn't this dude a dwarf in older editions?
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Post by: Rayvon
Funbug No.1 wrote:Firstly:
@I'mAGeek - thanks for the update!
Secondly: - Orks will get Grim Ironjaw (currently sculpted)
Am I wrong or wasn't this dude a dwarf in older editions?
Aye
Grim Ironjaw was always a slayer.
Maybe someone has got them mixed up.
Automatically Appended Next Post: Varag Ghoul Chewer was the Orc star player on display in WW today !
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Post by: Thargrim
Can't tell if the deathroller is resin or plastic...
3-4 plastic teams this year. So dwarves next, then goblins, anyone have any guesses as to what the others will be? I'd hope they would at least do one elf team in plastic this year.
We did see concept work for elven union and nurgle, so in theory I would think those would be the teams being worked on. The goblins had those moon helmets in the art, hopefully those transfer into model form rather well.
I honestly want to buy all of it, looks like this will be taking over as my #1 game for now. I probably won't get all the star players, as i'm not too crazy about the orc one. But everything else looks good.
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Post by: wuestenfux
AllSeeingSkink wrote:
wuestenfux wrote:Sorry to say but specialist games have a bad touch, at least in our gaming group.
We decided not to play them in our local store. The owner charges 5 Euro per gaming day.
One thing I like about BB is you can play it anywhere, the pitch isn't huge and doesn't cost much, so you don't need a local store with large terrain covered tables set up, just invite people round and play it at home. My kitchen table that is only big enough for a small game of WHFB or 40k is big enough to fit 2 BB pitches with dugouts and whatnot so we can easily have 4 people playing at once just on that. If we wanted we could probably pull out a couple of small trestle tables and get another couple more pitches set up.
My group is has several gamers who have sworn off GW games but I still managed to convince them to get some BB figures and start painting them.
BB has imploded here.
It appears that I will only play it with my nieche atm. She's 14 and very smart.
But I will opt for a local league.
I will definitely get the new dwarf box. They look awesome but the way to play them is extreme
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Post by: Warhams-77
Via Kodos der Henker and Zaknitsch on Tabletopwelt. de - original sources unknown
Some closeups
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Post by: decker_cky
Disappointing that they did the ogre without any options - a few extra limb and head options would allow it to be used for the whole ogre team (still good for converting).
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Post by: Stortotta
I love all of these. I'm getting all of these. Haven't spent more than maybe 50£ a year the last five or so years, 2017 seems to be the year that changes.
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Post by: Baxx
Quite a good rundown of the rule changes. A lot more than has been mentioned so far in this thread:
https://www.youtube.com/watch?v=yC415r2m8bg&t
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Post by: privateer4hire
That is an excellent run-down.
BoardGameGeek user, Gruumsh also has an excellent overview for veterans considering whether or not to buy the new edition.
https://www.youtube.com/watch?v=IOY1sRIruHI&index=4&list=PL7Qp2acDumbYrlvMaMlX_5gAQtsGiIsR-
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Post by: Theophony
And already too large even for the new larger pitch  .
I still want it though
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Post by: Breotan
Wasn't expecting to see a plastic Ogre. It almost makes me feel bad about selling my Humans.
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Post by: Baxx
That deathroller is humongous!
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Post by: Dysartes
Can anyone confirm the price-tag for Zug? I don't think I've seen it posted anywhere.
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Post by: angelofvengeance
Dysartes wrote:Can anyone confirm the price-tag for Zug? I don't think I've seen it posted anywhere.
Best guess would be 20-30 quid.
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Post by: Vorian
If the ogre and halfling together were £20, you'd think Zug would be less than that
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Post by: odinfellhammer
Great stuff, hopefully I can get grok and crumbleberry.
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Post by: TwilightSparkles
Dysartes wrote:Can anyone confirm the price-tag for Zug? I don't think I've seen it posted anywhere.
£18
Guess it's already been mentioned but Grak and halfling have rules in the blister in the form of two paper cut out cards and a rule card, Grak can throw the halfling like a ball..... 210000 gold and 2 player slots, any team.
Both mini sets have the bases with hole in and regular bases.
Sales were restricted to one per person, if you wanted more then you had to do the mail order sheet,
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Post by: ImAGeek
Breotan wrote:Wasn't expecting to see a plastic Ogre. It almost makes me feel bad about selling my Humans.
The Ogre can be played in lots of teams can't it?
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Post by: BigDaddio
TwilightSparkles wrote:
Sales were restricted to one per person, if you wanted more then you had to do the mail order sheet,
Does that mean at some point one could order Grak and Crumbleberry via mail order? It seems many gamers are scrambling to find someone to go to WHW to get one for them. I hope GW see this demand and make it more widely available.
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Post by: Thargrim
decker_cky wrote:Disappointing that they did the ogre without any options - a few extra limb and head options would allow it to be used for the whole ogre team (still good for converting).
Yeah a helmeted head option would have been nifty. But the model is very much in the aesthetic of the reikland reavers team so he fits in well enough. Did anyone ask when the ogre would be released? I'm assuming he would come out soon if they have the finished box and sprue on display...which implied they have these boxed and are preparing to sell them. I wouldn't mind seeing the ogre before the dwarf team tbh.
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Post by: em_en_oh_pee
BigDaddio wrote: TwilightSparkles wrote:
Sales were restricted to one per person, if you wanted more then you had to do the mail order sheet,
Does that mean at some point one could order Grak and Crumbleberry via mail order? It seems many gamers are scrambling to find someone to go to WHW to get one for them. I hope GW see this demand and make it more widely available.
Yea, can anyone confirm this will be a general release? I want them, but I am in the US and can't (outside of maybe gouged prices on eBay).
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Post by: Requizen
For someone who never played the older editions and is thinking of getting into it now, is there anything I need to get other than just a box team and some dice if someone has a pitch? I'm probably gonna grab Dwarves when they come out.
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Post by: Vorian
Nope. The Dwarf team has the advantage of being pretty much optimal straight out of the box too
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Post by: Baxx
That is something to consider, GW does not sell block dice. So new players would have to get the starter box or ebay/3d party. The dice that comes in starter box are quite cheap on ebay (in high contrast to the very limited Skaven dice). One could also just write down a table and use D6 as block dice and translate it (but less fun). Everything GW has sold so far can be played with as it is, Skaven, Humans, Orcs and soon Dwarves. But I'm really looking forward to maxing out all positions, preferably with some alternative sculpts. Maybe a pack of 2 black orcs/blockers/runners/catchers. And the addition of big guys, the game would be very much complete. As a bonus, one could hope for more team dice, pitches and a full set of star players (probably not realistic). I think GW is missing out big from GW ebay scalpers already. And they have been missing out big opportunities for years from the older minis and specialist games.
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Post by: wuestenfux
Stortotta wrote:I love all of these. I'm getting all of these. Haven't spent more than maybe 50£ a year the last five or so years, 2017 seems to be the year that changes.
I have all the new stuff up to the Skaven dice and winter board.
I'll definitely get the Dwarfs.
However, I have no solution how to get the teams completed. Need two more Gutrunners, two more Blackorks, and whatnot.
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Post by: Requizen
Vorian wrote:Nope. The Dwarf team has the advantage of being pretty much optimal straight out of the box too
Awesome to hear!
Baxx wrote:That is something to consider, GW does not sell block dice. So new players would have to get the starter box or ebay/3d party. The dice that comes in starter box are quite cheap on ebay (in high contrast to the very limited Skaven dice). One could also just write down a table and use D6 as block dice and translate it (but less fun).
I'm hoping there will be some dice for the Dwarf release like the Skaven got, otherwise I'll find some at my FLGS or ebay.
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Post by: auticus
I'm sure there will but you better be prepared to preorder within 5 minutes or you won't be getting any and then you'll pay $150 on ebay for it.
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Post by: Vorian
On the other hand all of the new dice are actually just differently coloured Dwarf dice - so don't lose any sleep over it :p
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Post by: Requizen
Yeah if I don't get them I'll probably just snag some Human dice on ebay anyway.
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Post by: Anpu-adom
wuestenfux wrote: Stortotta wrote:I love all of these. I'm getting all of these. Haven't spent more than maybe 50£ a year the last five or so years, 2017 seems to be the year that changes.
I have all the new stuff up to the Skaven dice and winter board.
I'll definitely get the Dwarfs.
However, I have no solution how to get the teams completed. Need two more Gutrunners, two more Blackorks, and whatnot.
Wuestenfux,
My understanding of what came out of the Forgeworld Open day yesterday is that there are going to be clampacks for the rest of the positional players. They may be resin, but they should be available this year for humans, orks, and skaven for sure. Probably dwarfs too.
Goblins are a bit more up in the air... are they going to make us buy all the secret weapons separate?
The only two teams that I really want at this point is a goblin team and an undead/necromantic team. Automatically Appended Next Post: Requizen wrote:For someone who never played the older editions and is thinking of getting into it now, is there anything I need to get other than just a box team and some dice if someone has a pitch? I'm probably gonna grab Dwarves when they come out.
If you are always playing with the same person and don't mind sharing, you just need the Dwarf box. Dice are always fickle in this game, so you may want your own. Don't you get Block Dice with a NAF membership?
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Post by: AllSeeingSkink
21 minutes? Gah, is there just a written list of changes somewhere?
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Post by: Requizen
Actually, is there a good rundown of the teams and how they play? My general understanding is:
-Goblins/Skaven are squishy but fast
-Elves are squishy but tricky/dodgy
-Humans are well rounded
-Orcs/Nurgle/Dwarves are slow but tough/killy
Is there a tactica thread or site that's good?
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Post by: Matrixrevived
Requizen wrote:Actually, is there a good rundown of the teams and how they play? My general understanding is:
-Goblins/Skaven are squishy but fast
-Elves are squishy but tricky/dodgy
-Humans are well rounded
-Orcs/Nurgle/Dwarves are slow but tough/killy
Is there a tactica thread or site that's good?
Goblins? Fast? You have it wrong. Goblins are bad with no redeemable features except being fun. They get chainsaws.
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Post by: AllSeeingSkink
Requizen wrote:Actually, is there a good rundown of the teams and how they play? My general understanding is:
-Goblins/Skaven are squishy but fast
-Elves are squishy but tricky/dodgy
-Humans are well rounded
-Orcs/Nurgle/Dwarves are slow but tough/killy
Is there a tactica thread or site that's good?
You can basically just figure it out by looking at their stats. High strength = bashy, high move = fast, high agility = good at dodging and ball handling, high armour = less likely to get stunned/knocked out/injured.
There's some exceptions. For example Skinks have "stunty" and "dodge" which makes them good dodgers in spite of having only an average agility of 3, but they're still poor ball handlers because of that low agility. Also Dwarves are reasonably bashy in spite of a low strength because most players have the "block" skill.
If you're looking for general tactics, this site is alright (though a bit tricky to navigate)...
http://bbtactics.com/strategy/races/
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Post by: bound for glory
Requizen wrote:Yeah if I don't get them I'll probably just snag some Human dice on ebay anyway.
Not to hyjack but I have many sets of new, unused white block dice for sale. The sets include 3 block dice, 1 16 sided, 2 six sided and an 8 sided. sets are $6 plus shipping to the us.
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Post by: Seventyone
Fumbbl.com is excellent for both playing bloodbowl and getting tactics advice. Cannot recommend it highly enough
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Post by: wuestenfux
Wuestenfux,
My understanding of what came out of the Forgeworld Open day yesterday is that there are going to be clampacks for the rest of the positional players. They may be resin, but they should be available this year for humans, orks, and skaven for sure. Probably dwarfs too.
Goblins are a bit more up in the air... are they going to make us buy all the secret weapons separate?
Thanks for the clarification.
Actually, is there a good rundown of the teams and how they play? My general understanding is:
-Goblins/Skaven are squishy but fast
-Elves are squishy but tricky/dodgy
-Humans are well rounded
-Orcs/Nurgle/Dwarves are slow but tough/killy
I've seen Gutrunners in action. They are awesome with their speed and skill. Just keep them out of being tackled and they are definitely hard to stop.
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Post by: Requizen
AllSeeingSkink wrote:Requizen wrote:Actually, is there a good rundown of the teams and how they play? My general understanding is:
-Goblins/Skaven are squishy but fast
-Elves are squishy but tricky/dodgy
-Humans are well rounded
-Orcs/Nurgle/Dwarves are slow but tough/killy
Is there a tactica thread or site that's good?
You can basically just figure it out by looking at their stats. High strength = bashy, high move = fast, high agility = good at dodging and ball handling, high armour = less likely to get stunned/knocked out/injured.
There's some exceptions. For example Skinks have "stunty" and "dodge" which makes them good dodgers in spite of having only an average agility of 3, but they're still poor ball handlers because of that low agility. Also Dwarves are reasonably bashy in spite of a low strength because most players have the "block" skill.
If you're looking for general tactics, this site is alright (though a bit tricky to navigate)...
http://bbtactics.com/strategy/races/
Seventyone wrote:Fumbbl.com is excellent for both playing bloodbowl and getting tactics advice. Cannot recommend it highly enough
Thanks for the links! I also didn't see the Teams of Legend pdf, so many more teams opened up for choices...
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Post by: plastictrees
Warhams-77 wrote:Via Kodos der Henker and Zaknitsch on Tabletopwelt. de - original sources unknown
Some closeups
Just wanted to bring this up again as that Slayer definitely doesn't have the same head as the other one we've seen (no fyreslayer helmet). So either theyve given Dwarves optional heads (seems unlikely) or they've set up the sprues to better accommodate the Dwarves limited number of positionals (only 2 slayers, runners, and blitzers). So we might be looking at one sprue of 6 Blockers, and one sprue of all 6 positionals. Which HOPEFULLY means that you'll be able to buy a single sprue of 6 Blockers at some point to fill out a complete roster (ish).
The other possibility is that this is just a resin head on the plastic body to give us Grim Ironjaw.
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Post by: Vorian
They've had the two head options since the first time they were shown off.
Everything else looks like two duplicate sprues, I guess they just had room for an extra
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Post by: Thargrim
A couple of the dwarves look like they could be one piece models, they certainly had a little extra room on the sprues to give the blitzers/troll slayers more options. I'm sitting on at least a hundred bucks waiting to buy some of this stuff, burning a hole in my pocket. Buying all the paints do to the human/orc/skaven team is quite a sink as well.
(slightly off topic but if anyone plays BB2 the video game, chaos dwarfs and khemri are confirmed to arrive in a few weeks so there is something to be excited about.)
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Post by: AllSeeingSkink
Wait, are the Dwarves plastic? I thought they were going to be resin. If they're resin it's not a big deal for them to have 2 different heads on the same body.
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Post by: Vorian
They're plastic
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Post by: Matrixrevived
The death roller isn't.
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Post by: plastictrees
There's been no mention of resin teams at this point has there? Just resin special characters (and the death roller, obviously) and some rumors of resin parts to convert the plastics.
I assume if BB sales continue to exceed expectations that we're more likely to see more teams in plastic, at least covering Season 1.
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Post by: Rayvon
plastictrees wrote:There's been no mention of resin teams at this point has there? Just resin special characters (and the death roller, obviously) and some rumors of resin parts to convert the plastics.
I assume if BB sales continue to exceed expectations that we're more likely to see more teams in plastic, at least covering Season 1.
This !
All the main teams will be in plastic, and therefor hopefully available for the foreseeable future.
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Post by: AllSeeingSkink
Ah ok, I thought a previous rumour was that FW was doing the dwarves, so they'd be resin. It'll be interesting to see how they lay out the sprues if there's a head option, the way the Orcs, Skaven and Humans were done the sprues were tightly packed and there wouldn't be room for such a large head/beard (as the beard ornamentation is different on the 2 slayer heads). Especially since it's not just the slayers some of the other dudes appear to have different heads on the same body as well. This one has skulls and gems in the beard... while this one doesn't... Could we maybe get the OP updated with the images that have come out more recently? It's getting hard to keep track.
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Post by: Ghaz
AllSeeingSkink wrote:Ah ok, I thought a previous rumour was that FW was doing the dwarves, so they'd be resin.
The whole game is under the Forge World banner.
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Post by: AllSeeingSkink
Ghaz wrote:AllSeeingSkink wrote:Ah ok, I thought a previous rumour was that FW was doing the dwarves, so they'd be resin.
The whole game is under the Forge World banner.
My Skaven boxed set says "Citadel", don't see anything FWish about it.
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Post by: Ghaz
Take a look at the pics in the very first post in this thread...
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Post by: AllSeeingSkink
Ah ok, well, I guess FW and citadel are working together on it then because in the last financial report GW talked about FW and citadel as separate entities.
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Post by: AduroT
Are the resin models still going to be in FLGSes or will those require ordering thru Forge World?
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Post by: Breotan
AduroT wrote:Are the resin models still going to be in FLGSes or will those require ordering thru Forge World?
They haven't said but I'd expect they'll be sold through Forge World and not the stores since it would require stores to keep stock on hand. There already isn't enough room to sell Hobbit/ LotR stuff anymore.
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Post by: MaxT
AllSeeingSkink wrote:Ah ok, well, I guess FW and citadel are working together on it then because in the last financial report GW talked about FW and citadel as separate entities.
They're different units within the overall GW plc, but they're not separate businesses at all. Internally it boils down to which project teams manage the work. Externally it's pretty much branding.
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Post by: Thebiggesthat
The original plan was to release some teams (at first thought it was just Ork/Human) in plastic and then handover to the specialist games team in FW. This is because of the cost involved with plastic team production. GW were concerned that there wouldn't be a huge interest after the core release so were hedging bets.
They have been overwhelmed with the demand. So the idea that only four teams (core plus dwarf and skaven) would see plastic tooling is getting reviewed. Goblins are out in April, and there is still no conformation what they will be cast in (although they are finished sculpt-wise). And they are now employing a full time sculpter due to demand for the teams.
The 'all special team players and stars will be resin' is also being reviewed. Plastic Ogre and Troll are now happening.
Resin will not go through FLGS. But GW are listening to the stores that are rightly asking why they should support a game they make no money from.
TLDR? GW really didn't think it would be this popular. They assumed people would use 3rd party minis etc and had no interest in competing in a crowded marketplace. They are reviewing the whole support based on the shear demand.
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Post by: AllSeeingSkink
MaxT wrote:AllSeeingSkink wrote:Ah ok, well, I guess FW and citadel are working together on it then because in the last financial report GW talked about FW and citadel as separate entities. They're different units within the overall GW plc, but they're not separate businesses at all. Internally it boils down to which project teams manage the work. Externally it's pretty much branding.
Yeah of course, but they're units that are separate enough that GW decided to mention them separately in their most recent annual financial report and historically they've largely been kept separate.
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Post by: Yodhrin
Thebiggesthat wrote:The original plan was to release some teams (at first thought it was just Ork/Human) in plastic and then handover to the specialist games team in FW. This is because of the cost involved with plastic team production. GW were concerned that there wouldn't be a huge interest after the core release so were hedging bets.
They have been overwhelmed with the demand. So the idea that only four teams (core plus dwarf and skaven) would see plastic tooling is getting reviewed. Goblins are out in April, and there is still no conformation what they will be cast in (although they are finished sculpt-wise). And they are now employing a full time sculpter due to demand for the teams.
The 'all special team players and stars will be resin' is also being reviewed. Plastic Ogre and Troll are now happening.
Resin will not go through FLGS. But GW are listening to the stores that are rightly asking why they should support a game they make no money from.
TLDR? GW really didn't think it would be this popular. They assumed people would use 3rd party minis etc and had no interest in competing in a crowded marketplace. They are reviewing the whole support based on the shear demand.
I don't think I'm ever going to get tired of how smug reading about this makes me feel
EDIT:
re the FW/ GW thing - historically they've been kept distinct because FW had a fairly narrow brief, first producing low-volume add ons and passion projects in resin, then later also what GW considered the barely-worthwhile afterthought of veteran customer-retention through the modern IA books and latterly the Heresy. However, even if modern GW are still bumbling about failing to properly understand their audience and anticipate demand, unlike the ancien régime they're at least capable of admitting their mistakes internally and adjusting their strategy accordingly. The SG team is headed up by the former FW head guy and it seems it was initially planned to basically take over FW's old role of life-support for vets with a few plastic splash releases to draw in a few new folk, but all credit to them it seems GW have finally acknowledged how stupid they've been to abdicate so many sub-markets of miniature gaming without a fight and are giving the SG guys the plastics resources they need to make the new titles a proper success.
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Post by: MeanGreenStompa
Yodhrin wrote:
The SG team is headed up by the former FW head guy and it seems it was initially planned to basically take over FW's old role of life-support for vets with a few plastic splash releases to draw in a few new folk, but all credit to them it seems GW have finally acknowledged how stupid they've been to abdicate so many sub-markets of miniature gaming without a fight and are giving the SG guys the plastics resources they need to make the new titles a proper success.
Specialist Games is managed by Andy Hoare, he was one of the holy trinity of FW writers for several years, has also the peculiar distinction of having written 40k in all four of it's major incarnations ( FW, GW, BL & FFG), but wasn't the FW head guy, FW's Head Guy is Tony Cottrell (builder of ancient scout titans using zoids and star wars figures) and as far as I can work out, SG still fall under his House and Banner (which is effing brilliant as it seems to offer protections from the shifting sands of GW 'prime' and may well allow a greater degree of coolness to continue to flourish).
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Post by: AllSeeingSkink
MeanGreenStompa wrote:which is effing brilliant as it seems to offer protections from the shifting sands of GW 'prime'.....
That's what I thought when I started Aeronautica Imperialis and it didn't stop it being killed when I was halfway through a couple of different squadrons
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Post by: Thargrim
https://www.instagram.com/tomhugues/
360 spins of the Zug model from his sculptor, definitely my favorite iteration of Zug yet. Beats the derpy card art in the boxed game by far. Seeing the 360 spins really helped me appreciate the sculpt more.
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Post by: Joyboozer
FFS GW did the Dwarf team really need skulls on the bases?
The dead and injured box is there for a reason!
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Post by: jtrowell
The death roller is nice, but really too big, , the small round base under it is almost comical, I can already see the model overlowing its square in ways the big guys won't, too bad.
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Post by: Fenriswulf
Yeah, as much as it is a huge, impressive monstrosity, it's size really does make it rather awkward on the pitch. I think GW might have gone a little too far overboard with this.
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Post by: feeder
I hate to be negative about what, overall, is a great thing - that being GW re-releasing BB without fething it up - but I am not feeling those Dorfs.
Dorfs are stoic solid rocks, not dynamic action heroes with flowing tresemme beards. And that roller is dorky as hell on top of being too big to be practical on the pitch.
Oh well. I'm looking forwards to new Undead and excited to see what they can do with the various flavors of elf.
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Post by: Theophony
feeder wrote:I hate to be negative about what, overall, is a great thing - that being GW re-releasing BB without fething it up - but I am not feeling those Dorfs.
Dorfs are stoic solid rocks, not dynamic action heroes with flowing tresemme beards. And that roller is dorky as hell on top of being too big to be practical on the pitch.
Oh well. I'm looking forwards to new Undead and excited to see what they can do with the various flavors of elf.
Undead will be designed to look like the fast moving ninja-graceful killers that score 8 touchdowns a game.
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Post by: em_en_oh_pee
feeder wrote:I hate to be negative about what, overall, is a great thing - that being GW re-releasing BB without fething it up - but I am not feeling those Dorfs.
Dorfs are stoic solid rocks, not dynamic action heroes with flowing tresemme beards. And that roller is dorky as hell on top of being too big to be practical on the pitch.
Sir, I beg to differ.
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Post by: AllSeeingSkink
feeder wrote:I hate to be negative about what, overall, is a great thing - that being GW re-releasing BB without fething it up - but I am not feeling those Dorfs.
Dorfs are stoic solid rocks, not dynamic action heroes with flowing tresemme beards. And that roller is dorky as hell on top of being too big to be practical on the pitch.
Oh well. I'm looking forwards to new Undead and excited to see what they can do with the various flavors of elf.
Yeah I'm not a huge fan of the Dwarfs either. Automatically Appended Next Post: em_en_oh_pee wrote: feeder wrote:I hate to be negative about what, overall, is a great thing - that being GW re-releasing BB without fething it up - but I am not feeling those Dorfs.
Dorfs are stoic solid rocks, not dynamic action heroes with flowing tresemme beards. And that roller is dorky as hell on top of being too big to be practical on the pitch.
Sir, I beg to differ.
Yeah, that's one suicidal slayer model, I don't think it really captures the essence of Dwarfdom, at least not how I like them.
Dwarves are supposed to be stumpy and awkward runners, hence why have a movement characteristic 2 points lower than a similar Human and their standard dude (the Blocker) is only Agility 2.
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Post by: feeder
Theophony wrote: feeder wrote:I hate to be negative about what, overall, is a great thing - that being GW re-releasing BB without fething it up - but I am not feeling those Dorfs.
Dorfs are stoic solid rocks, not dynamic action heroes with flowing tresemme beards. And that roller is dorky as hell on top of being too big to be practical on the pitch.
Oh well. I'm looking forwards to new Undead and excited to see what they can do with the various flavors of elf.
Undead will be designed to look like the fast moving ninja-graceful killers that score 8 touchdowns a game.
That would be a good look for the Ghouls, definitely  ( maybe 8 TDs is a stretch  ) Automatically Appended Next Post: em_en_oh_pee wrote: feeder wrote:I hate to be negative about what, overall, is a great thing - that being GW re-releasing BB without fething it up - but I am not feeling those Dorfs.
Dorfs are stoic solid rocks, not dynamic action heroes with flowing tresemme beards. And that roller is dorky as hell on top of being too big to be practical on the pitch.
Sir, I beg to differ.
While I respect your opinion, Sir, I cannot abide that ridiculous Dorf who thinks he's an elf. Pshaw, I saw. Pshaw.
Here are some noble, proper, Slayers:
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Post by: Yodhrin
Aye using that recent awful plastic slayer as an example isn't going to persuade anyone who likes their Dwarfs proper and stunty-like.
Sadly, however, proper Dwarfy grumbling isn't going to change the fact that modern GW evidently prefer this tiny-headed ACTION POSE style for Dwarfs, as every modern plastic kit follows that style.
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Post by: Vorian
The blockers are relatively static - the blitzers and runners look like they are running.
The slayer is a bit jumpy for a dwarf, but then I guess they are frenzied. I prefer them over stand and pointlessly raise arm in the air :p
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Post by: Joyboozer
em_en_oh_pee wrote: feeder wrote:I hate to be negative about what, overall, is a great thing - that being GW re-releasing BB without fething it up - but I am not feeling those Dorfs.
Dorfs are stoic solid rocks, not dynamic action heroes with flowing tresemme beards. And that roller is dorky as hell on top of being too big to be practical on the pitch.
Sir, I beg to differ.

To get in that position he would have had to run back towards that stone, run or jump up to that point, completely halt his forward momentum, turn and jump in the opposite direction. The most likely result is that stupid dwarf falls flat on his face.
My emersion is ruined.
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Post by: em_en_oh_pee
feeder wrote: Theophony wrote: feeder wrote:I hate to be negative about what, overall, is a great thing - that being GW re-releasing BB without fething it up - but I am not feeling those Dorfs.
Dorfs are stoic solid rocks, not dynamic action heroes with flowing tresemme beards. And that roller is dorky as hell on top of being too big to be practical on the pitch.
Oh well. I'm looking forwards to new Undead and excited to see what they can do with the various flavors of elf.
Undead will be designed to look like the fast moving ninja-graceful killers that score 8 touchdowns a game.
That would be a good look for the Ghouls, definitely  ( maybe 8 TDs is a stretch  )
Automatically Appended Next Post:
em_en_oh_pee wrote: feeder wrote:I hate to be negative about what, overall, is a great thing - that being GW re-releasing BB without fething it up - but I am not feeling those Dorfs.
Dorfs are stoic solid rocks, not dynamic action heroes with flowing tresemme beards. And that roller is dorky as hell on top of being too big to be practical on the pitch.
Sir, I beg to differ.
While I respect your opinion, Sir, I cannot abide that ridiculous Dorf who thinks he's an elf. Pshaw, I saw. Pshaw.
Here are some noble, proper, Slayers:

Those are so ugly they make me want to weep. That Slayer is a gorgeous model and dynamism suits them. As only one of the Dwarf team is in a similar pose, I am not sure I see the issue. The others are much more static, as per most of the BB range it seems.
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Post by: Joyboozer
Wait, your post wasn't awesome sarcasm?
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Post by: Rayvon
feeder wrote:I hate to be negative about what, overall, is a great thing - that being GW re-releasing BB without fething it up - but I am not feeling those Dorfs.
Dorfs are stoic solid rocks, not dynamic action heroes with flowing tresemme beards. And that roller is dorky as hell on top of being too big to be practical on the pitch.
Oh well. I'm looking forwards to new Undead and excited to see what they can do with the various flavors of elf.
I agree, I was pretty gutted the first time they were revealed, just far too dynamic for my liking, not a fan the flowing beards either, although it does bode well for the Elves in the future, if they ever get around to making them !
With respect to that deathroller, I dont think we will see that many anyway, none of the better dwarf players I have seen even field one, waste of TV I am told !
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Post by: feeder
em_en_oh_pee wrote:
Those are so ugly they make me want to weep. That Slayer is a gorgeous model and dynamism suits them. As only one of the Dwarf team is in a similar pose, I am not sure I see the issue. The others are much more static, as per most of the BB range it seems.
The dynamism is only half the problem. They all have those silly, luscious flowing beards.
Regardless, it appears we are at an impasse, Sir. At least we shall not bicker over the last box of Dorfs, were we to cross paths in the store.
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Post by: Mr Morden
Theophony wrote: feeder wrote:I hate to be negative about what, overall, is a great thing - that being GW re-releasing BB without fething it up - but I am not feeling those Dorfs.
Dorfs are stoic solid rocks, not dynamic action heroes with flowing tresemme beards. And that roller is dorky as hell on top of being too big to be practical on the pitch.
Oh well. I'm looking forwards to new Undead and excited to see what they can do with the various flavors of elf.
Undead will be designed to look like the fast moving ninja-graceful killers that score 8 touchdowns a game.
Sounds like a Vampire to me
Liking alot of the new models -
These new dwarves seem to like jewels in their beards - maybe Bloodbowl is the quaint repectable game for ladies in the holds - like hockey in girls schools. Many of you will know how violent that is!
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Post by: Clockpunk
I loved it in the latest video game when Bob would come to plead for your team if you met certain requirements during one match. Really hope GW make he and Jim as Star Players at some point/special event.
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Post by: Yodhrin
Mr Morden wrote: Theophony wrote: feeder wrote:I hate to be negative about what, overall, is a great thing - that being GW re-releasing BB without fething it up - but I am not feeling those Dorfs.
Dorfs are stoic solid rocks, not dynamic action heroes with flowing tresemme beards. And that roller is dorky as hell on top of being too big to be practical on the pitch.
Oh well. I'm looking forwards to new Undead and excited to see what they can do with the various flavors of elf.
Undead will be designed to look like the fast moving ninja-graceful killers that score 8 touchdowns a game.
Sounds like a Vampire to me
Liking alot of the new models -
These new dwarves seem to like jewels in their beards - maybe Bloodbowl is the quaint repectable game for ladies in the holds - like hockey in girls schools. Many of you will know how violent that is!
Warhammer Dwarf females don't have beards.
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Post by: H.B.M.C.
You kids realise that the limited posing of the previous Dwarf BB players is because it's far easier to produce metal minis - especially single-piece metal minis - across 2 dimensions than it is 3, right? There's a reason why their old metal miniatures tended to be quite flat. And before someone says "That's just for Space Marines", it really isn't.
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Post by: Joyboozer
H.B.M.C. wrote:You kids realise that the limited posing of the previous Dwarf BB players is because it's far easier to produce metal minis - especially single-piece metal minis - across 2 dimensions than it is 3, right? There's a reason why their old metal miniatures tended to be quite flat.
And before someone says "That's just for Space Marines", it really isn't.
While that's true, I'd still prefer still prefer dwarves without the Kung fu poses. A good 2D sculpt still perfectly captured the spirit of the mini inspite of the limitations.
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Post by: Vain
Good for you, I for one welcome our new dynamic overlords.
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Post by: Joyboozer
Vain wrote:Good for you, I for one welcome our new dynamic overlords.
Oh don't get me wrong, I'd love a dwarf doing the splits while nut punching the opposition.
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Post by: daemonish
I don't currently own a copy of death zone but from what I take it there are still all 3 Elven teams to come and the dwarves coming soon. We have seen the ogre for the Orc and humans teams and the death roller but I assume there is a troll option for the orcs and a rat ogre for the Skaven not even a glimpse of these yet I take it.
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Post by: Atia
daemonish wrote:I don't currently own a copy of death zone but from what I take it there are still all 3 Elven teams to come and the dwarves coming soon. We have seen the ogre for the Orc and humans teams and the death roller but I assume there is a troll option for the orcs and a rat ogre for the Skaven not even a glimpse of these yet I take it.
The troll (in plastic) is finished and should be relesed alongside the gobbos in april
For the rat ogre - I think to remember the death roller is resin too, and the rat ogre isn't finished yet afaik. They also want to do resin upgrade kits for the poster teams (f.e. reikland reaver shoulders/chest conversion parts).
For the elven - one team will be released in 2017, the other probably early 2018. The concepts I saw were probably union, they looked quite .... lets say they have the "modern blood bowl look".
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Post by: AllSeeingSkink
I'm tempted to get some Lizardmen and/or High Elves from Star Players, has anyone got any experience with them? Their High Elves look quite nice....
http://www.starplayershop.com/gb/32-high-elves
The packs are sold out, but they were only released recently so hopefully they cast up more soon.
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Post by: Dreamchild
Does anybody know what the Dwarf box is supposed to contain? I couldn't distinguish the players in the pics apart from the slayers...
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Post by: Dysartes
Assuming as 12 Dwarf box, 2 sprues would probably make 2 Trollslayers, 2 Blitzers, 2 Runners and 6 Longbeards, but that's just an educated guess.
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Post by: Baxx
Based on the 3 already released teams, I'd say you're correct.
For the other teams, linemen goes cheap and positionals are almost as expensive as the complete team on ebay.
Maybe that'll be opposite for the dwarves if you get all the positionals in the box.
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Post by: daemonish
Atia wrote: daemonish wrote:I don't currently own a copy of death zone but from what I take it there are still all 3 Elven teams to come and the dwarves coming soon. We have seen the ogre for the Orc and humans teams and the death roller but I assume there is a troll option for the orcs and a rat ogre for the Skaven not even a glimpse of these yet I take it.
The troll (in plastic) is finished and should be relesed alongside the gobbos in april
For the rat ogre - I think to remember the death roller is resin too, and the rat ogre isn't finished yet afaik. They also want to do resin upgrade kits for the poster teams (f.e. reikland reaver shoulders/chest conversion parts).
For the elven - one team will be released in 2017, the other probably early 2018. The concepts I saw were probably union, they looked quite .... lets say they have the "modern blood bowl look".
So we could see the rat ogre by April or are my hopes far too high?
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Post by: Requizen
So many beards... it's glorious.
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Post by: Thargrim
I like the dwarfs except for the runners, they did unique troll slayers but not runners? And what is up with the runners eyes? One is covered by armor and the other has a little ring under the eye? Just weird...one of the blockers has a hand weapon, which makes him look like a blitzer, so it ends up looking like there's only four blockers even though there is actually 6.
I like the sotek green armor, but I won't be doing NMM gold on my dwarves. They still haven't shown the dwarf team unpainted and in bare plastic after all this time...and they still don't come out till februarys first week at the soonest. How am I supposed to hold on to my money until february!
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Post by: Ghaz
Thargrim wrote: And what is up with the runners eyes? One is covered by armor and the other has a little ring under the eye?
The one side is an eye patch while the other is just the gold trim of the armor under the eye.
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Post by: Theophony
I'll stick with my two dimensional metal dwarves, too much to do with these guys
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Post by: Rayvon
The more i look at them, the more i like them, its only really the slayers balancing on their beards that I am not liking.
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Post by: bound for glory
I have Dwarf teams by Impact!, 2nd ed GW, 3rd GW, Black Scorpion, girl dwarfs by Shadow Forge, Iron Golum and SP miniatures.
I will buy the new GW dwarf team, but I think they are sucky. I am a BB/FF collector/painter.
These are not that good at capturing what dwarfs are about:standing their ground, the grind, and unmovable defense.
Seems to me, the design team just got something weird in their heads and it translated into these figures.
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Post by: Mister Feral
I like them, but I won't be getting them. Already have 3 teams to work on!
The Warhammer Community article confirms that the Dwarf Star Player (Grim Ironjaw) is due shortly from FW, after the plastic team is released.
I'd rather have the Skaven Star Player and Rat Ogre out first though.
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Post by: Requizen
I think the Blitzers and Slayers probably went a bit more towards jumping on/punching people, the Linemen and even Runners look pretty solid and unmovable to me.
I think I'll be getting these as my first team. I hear they're not great for a beginner, but I like the idea of just making a wall of Dorfs and headbutting people to the ground
Plus I think they're a bit better looking than just Humans, though I might get Humans as well.
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Post by: Thargrim
Mister Feral wrote:I like them, but I won't be getting them. Already javeb3 teams to work on!
The Warhammer Community article confirms that the Dwarf Star Player (Grim Ironjaw) is due shortly from FW, after the plastic team is released.
I'd rather have the Skaven Star Player and Rat Ogre out first though.
Yeah the fat skaven star player sounds really cool and amusing, the rat ogre IMO isn't the biggest deal because the rat ogres from island of blood are very capable of being used for a few months until they make a rat ogre that fits the game better. I'm more concerned about the plastic troll coming out as far away as april, I think that is a bit much if you ask me. I guess I have plenty of time to paint all my teams before I get any big guys.
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Post by: BigDaddio
Dwarves were the first BB team I painted and played when I started around 20 years ago. I'm okay with the new models, except I would prefer more than one pose for the Runners. I consider the Slayers to be "frenzying", though they do seem a bit too agile for dwarves; I shudder to think how GW will pose the Wood Elf Wardancers, maybe on a flight stand, lol.
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Post by: Chopxsticks
Can someone explain the dozer to me. Is that an actual playing model or a display piece to put on the side?
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Post by: Ghaz
Chopxsticks wrote:Can someone explain the dozer to me. Is that an actual playing model or a display piece to put on the side?
Its an actual playing model.
http://bbtactics.com/dwarf-deathroller/
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Post by: Davor
On Lady Atia's page, there is an FAQ out for Blood Bowl. I don't play but thought you guys and girls might be interested in it. https://war-of-sigmar.herokuapp.com/bloggings/1584 Here is the link for the Errata/ FAQ. Thanks to Lady Atia. https://19070-presscdn-0-68-pagely.netdna-ssl.com/wp-content/uploads/2017/01/BB-FAQ-webready.pdf
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Post by: bound for glory
Some of these new GW figure ar'nt really fit for the BB game.
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Post by: JohnnyHell
Given they're all designed for it, by people who are fans and will have designed them to be suitable, I'm guessing you just mean "I don't like them". Which is fine, but say what you mean.
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Post by: bound for glory
What I mean, is "action movie" poses ar'nt needed with BB/FF games. I don't know how much you know about the game, but "Awkward" poses are a pain in the ass when the figure has to be face down, face up.
I've been playing the game since the first paper stand ups. You may like the these dynamicly goofy figures, but for people playing the game, they are, well, goofy.
They look cool, tho...
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Post by: Vain
Exactly, they look cool.
You don't NEED anything more than paper cut outs with the appropriate image or word on them, but if they are cool and interesting to paint then people will be more attracted to them.
I've played with stupidly large and awkward models before on the 29mm squares and never had to cancel a game because of it.
I know I personally would rather have a model designed to look "cool" than a model designed to fit well if I want to flip them from Stunned to Prone.
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Post by: His Master's Voice
Yeah, looking cool is the whole point of having models over paper cutouts.
If you're concerned they're going to be hard to place on the board, either use substitutes or colour coded markers for downed/stunned results, like my group does.
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Post by: Baxx
I really wish they put in optional rules for using tokens for knocked down & stunned, instead of laying the models down. With all these details and brittle parts, highlights are gonna chip off and tails will be broken.
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Post by: Vain
Where there is a need, there will be someone to fill it...well at least with the Big Guys.
Despite my previous smack talk big guys are a bit of a pain when they take up multiple spaces since they are a good 60-70mm high.
This is something I did for the Australian BB scene a couple of years ago,
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Post by: Dysartes
Those are really cool, Vain - what did you make then out of?
@Mister Feral - I suspect sculpting a variant Trollslayer for Grim is a bit simpler than a Rat Ogre or "fat rat". I guess there is also an outside chance of the Rat Ogre being plastic, if other big guys are going that route.
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Post by: Vorian
I think the logic was that the Troll and Ogre could be taken lots of teams, so plastic made sense.
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Post by: AduroT
I will definitely use knock down tokens rather than actually laying my models down.
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Post by: Vain
Dysartes wrote:Those are really cool, Vain - what did you make then out of?
Thanks Dysartes, got them stamped out of copper (i think?) Got runs for 75 done of each. First one was for a charity event but the second one was just because people asked for different races.
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Post by: Dysartes
How long before we see a third-party company designing some easily usable markers to fit into the hole in the new bases?
Even something as simple as a "KD" and "Stun" would do the trick - possibly with a '66 Batman *POW*-esque bubble around them...
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Post by: ekwatts
The Dwarfs are great.
The human and Orc teams were great too, but I was a little disappointed with the Skaven; I was hoping for the more generic studded/helmeted appearance of 2nd ed. Still good figures, though.
But I'm really loving the dwarves. Not keen on the floating slayers, but other than that, the miniatures themselves look fantastic. I don't really see why anyone is bothered by the dynamism? They might be stoic hard-asses, but that doesn't mean they don't move about. I'm sure beating the living daylights out of the opposing team and occasionally trying to score some touchdowns requires some physicality. The criticisms seem a bit daft. Again, floating slayers are a bit "eehhhhhh" but the rest look excellent.
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Post by: Mr Morden
Dysartes wrote:How long before we see a third-party company designing some easily usable markers to fit into the hole in the new bases?
Even something as simple as a " KD" and "Stun" would do the trick - possibly with a '66 Batman *POW*-esque bubble around them...
Clever - very clever
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Post by: Baxx
Dysartes wrote:How long before we see a third-party company designing some easily usable markers to fit into the hole in the new bases?
Even something as simple as a " KD" and "Stun" would do the trick - possibly with a '66 Batman *POW*-esque bubble around them...
That is one helluva idea!
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Post by: feeder
Baxx wrote:I really wish they put in optional rules for using tokens for knocked down & stunned, instead of laying the models down. With all these details and brittle parts, highlights are gonna chip off and tails will be broken.
No rules are required. If you possess easily identified tokens, you are free to use them.
ekwatts wrote:The Dwarfs are great.
The human and Orc teams were great too, but I was a little disappointed with the Skaven; I was hoping for the more generic studded/helmeted appearance of 2nd ed. Still good figures, though.
But I'm really loving the dwarves. Not keen on the floating slayers, but other than that, the miniatures themselves look fantastic. I don't really see why anyone is bothered by the dynamism? They might be stoic hard-asses, but that doesn't mean they don't move about. I'm sure beating the living daylights out of the opposing team and occasionally trying to score some touchdowns requires some physicality. The criticisms seem a bit daft. Again, floating slayers are a bit "eehhhhhh" but the rest look excellent.
Not just the silly dynamisim. The yards of beard flowing in the breeze is daft, too.
But I'm glad you like them. I want this reboot to be a smashing success for GW, so they will continue to give love to the specialist games.
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Post by: Dysartes
Mr Morden wrote:Clever - very clever 
Baxx wrote:That is one helluva idea!
Shame I've got no way of implementing it, really.
I mean, I could probably do something for myself, but not at a commercial scale.
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Post by: Baxx
feeder wrote:Baxx wrote:I really wish they put in optional rules for using tokens for knocked down & stunned, instead of laying the models down. With all these details and brittle parts, highlights are gonna chip off and tails will be broken.
No rules are required. If you possess easily identified tokens, you are free to use them.
But not at tournaments. I want it as a guarantee, not something I have to hope and beg the opponent will allow. The hobby aspect of this game is greatly different between players. For some it does not matter if the models are conversions from the latest models with highlights and top painting or 80's style monopose plastic models painted by a blind kid.
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Post by: feeder
I can't imagine a situation where clearly identified tokens would not be allowed to represent prone or stunned models., especially Big Guys.
I agree a line like "Tokens may be used to represent downed figures", but this is GW we're talking about here.
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Post by: Thargrim
I'd just use the tokens from WHQ silver tower, one skull for downed players. 2-3 skulls for stunned players etc, might as well use them since I have them and they don't look half bad at all.
Right now I don't have any issues placing the models face down/face up. But once they are painted that becomes a whole different issue.
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Post by: Ernster
You can use colored plastic base covers like Cmon for the heros in Massive Darkness or other games. If produced they can even say stunned and such. These would prevent the "Balloons" from falling out of holes.
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Post by: AllSeeingSkink
I find it easier to just lay models down than keep track of tokens. Tokens that fit in the hole on the base sound nice but realistically I think they'd just be fiddly, maybe I just have chunky hands but I find shoving the ball in to that hole on a painted model that I'm trying not to damage is more hassle than it's worth. I just rest the ball on the base, which is easier now that the bases are 32mm instead of 25mm. Automatically Appended Next Post: Thargrim wrote:Right now I don't have any issues placing the models face down/face up. But once they are painted that becomes a whole different issue.
THat's why you get a pitch made from mousemat material.
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Post by: Theophony
Ernster wrote:You can use colored plastic base covers like Cmon for the heros in Massive Darkness or other games. If produced they can even say stunned and such. These would prevent the "Balloons" from falling out of holes.
The problem I have with that is the models would still be upright and cause me to make mistakes of who has a tackle zone on helping out. I'd rather have tokens, but never had a problem with laying down my models (except space on the board)
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Post by: Ernster
@Thephony, just an idea. One can find fault with any of the listed suggestions. Tokens take up space lying them down takes up space as well.
Im confident that people will find away to overcome the obstacle.
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Post by: bound for glory
I don't know if people are trolliing here about laying figures down and on their backs...Mean to say, in all the years I've been playing this game(and to be clear, I've played since BB was first released) I've NEVER played in leagues and heard someone racking their brains with the problem of laying figures down. Its really a non issue...
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Post by: feeder
bound for glory wrote:I don't know if people are trolliing here about laying figures down and on their backs...Mean to say, in all the years I've been playing this game(and to be clear, I've played since BB was first released) I've NEVER played in leagues and heard someone racking their brains with the problem of laying figures down. Its really a non issue...
Space is an issue though. I've played with coaches who use tokens to represent fallen Big Guys.
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Post by: Joyboozer
bound for glory wrote:I don't know if people are trolliing here about laying figures down and on their backs...Mean to say, in all the years I've been playing this game(and to be clear, I've played since BB was first released) I've NEVER played in leagues and heard someone racking their brains with the problem of laying figures down. Its really a non issue...
I've been playing just as long and agree for the most part, though have lost count of the number of times I've seen standing players been knocked over by some oaf trying to lay down, turn over and then stand up their player.
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Post by: Theophony
bound for glory wrote:I don't know if people are trolliing here about laying figures down and on their backs...Mean to say, in all the years I've been playing this game(and to be clear, I've played since BB was first released) I've NEVER played in leagues and heard someone racking their brains with the problem of laying figures down. Its really a non issue...
Yeah, I was seeing it more as people messing up paint jobs, but seriously a good primer and a good sealer fix 99% of that problem. I've used some 3rd party figs that are large and cause issue when laying them down, but we have never had a squabble over it or even a heated debate which squares what was in.
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Post by: Baxx
feeder wrote:I can't imagine a situation where clearly identified tokens would not be allowed to represent prone or stunned models., especially Big Guys.
I agree acceptance is higher for bigger models. For me, the size of the model is not the point at all. It is wether the model is painted or not, so for me, this applies to all models. In my very limited experience, this was an issue for some players, which I can understand if they're not used to it. bound for glory wrote:I don't know if people are trolliing here about laying figures down and on their backs...Mean to say, in all the years I've been playing this game(and to be clear, I've played since BB was first released) I've NEVER played in leagues and heard someone racking their brains with the problem of laying figures down. Its really a non issue...
Would you repaint all the noses of my elf team then? They chipped after a single day. After playing warmachine, laying down models is just something of the past. Speaking of paint, it is just lovely how the human team has these small scratches, dents and imperfections in the armor. Give it a wash and it almost paints itself!
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Post by: AduroT
No Stun specific tokens, but Muse on Minis and others make Knockdown tokens for Warmachine and Guild Ball.
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Post by: MangoMadness
Baxx wrote:
Would you repaint all the noses of my elf team then? They chipped after a single day. After playing warmachine, laying down models is just something of the past.
Maybe invest in some varnish?
Ive been laying BB models down since 1990, models get damaged, thats a part of gaming where models are touched on a regular basis but you can mitigate that damage with a couple of good layers of quality varnish and also by having a good undercoat.
standing models with 'knocked down' markers? Pfft, lay those suckers down like a man and stop being so prissy about the paint. if you want to have display quality models then put them on display
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Post by: tneva82
ekwatts wrote:But I'm really loving the dwarves. Not keen on the floating slayers, but other than that, the miniatures themselves look fantastic. I don't really see why anyone is bothered by the dynamism? They might be stoic hard-asses, but that doesn't mean they don't move about. I'm sure beating the living daylights out of the opposing team and occasionally trying to score some touchdowns requires some physicality. The criticisms seem a bit daft. Again, floating slayers are a bit "eehhhhhh" but the rest look excellent.
See lord of the rings. See how Gimli moves differently to Legolas? No matter what can you imagine Gimli dancing around like Legolas? Automatically Appended Next Post: MangoMadness wrote:Ive been laying BB models down since 1990, models get damaged, thats a part of gaming where models are touched on a regular basis but you can mitigate that damage with a couple of good layers of quality varnish and also by having a good undercoat.
Goal isn't mitigate. Goal is to remove problem completely.
That's one reason why the AOS "measure from model" rather than "measure from base" has got to be one of the most STUPID rules ever invented. Lack of points pales in comparison. With some models it would be literally impossible to attack other without putting model over other models base.
Nobody, NOBODY puts model over my base. That is just asking for paint damage and it's not fun enough to fix it that I would allow anybody to do something as silly as put model over my models base.
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Post by: Vorian
But you could freeze frame Gimli in a pose that looks similar to these dwarfs - even the Slayer
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Post by: AllSeeingSkink
Baxx wrote: feeder wrote:I can't imagine a situation where clearly identified tokens would not be allowed to represent prone or stunned models., especially Big Guys.
I agree acceptance is higher for bigger models.
For me, the size of the model is not the point at all. It is wether the model is painted or not, so for me, this applies to all models. In my very limited experience, this was an issue for some players, which I can understand if they're not used to it.
bound for glory wrote:I don't know if people are trolliing here about laying figures down and on their backs...Mean to say, in all the years I've been playing this game(and to be clear, I've played since BB was first released) I've NEVER played in leagues and heard someone racking their brains with the problem of laying figures down. Its really a non issue...
Would you repaint all the noses of my elf team then? They chipped after a single day. After playing warmachine, laying down models is just something of the past.
Speaking of paint, it is just lovely how the human team has these small scratches, dents and imperfections in the armor. Give it a wash and it almost paints itself!
MangoMadness wrote:Baxx wrote:
Would you repaint all the noses of my elf team then? They chipped after a single day. After playing warmachine, laying down models is just something of the past.
Maybe invest in some varnish?
Ive been laying BB models down since 1990, models get damaged, thats a part of gaming where models are touched on a regular basis but you can mitigate that damage with a couple of good layers of quality varnish and also by having a good undercoat.
standing models with 'knocked down' markers? Pfft, lay those suckers down like a man and stop being so prissy about the paint. if you want to have display quality models then put them on display 
tneva82 wrote: MangoMadness wrote:Ive been laying BB models down since 1990, models get damaged, thats a part of gaming where models are touched on a regular basis but you can mitigate that damage with a couple of good layers of quality varnish and also by having a good undercoat.
Goal isn't mitigate. Goal is to remove problem completely.
That's one reason why the AOS "measure from model" rather than "measure from base" has got to be one of the most STUPID rules ever invented. Lack of points pales in comparison. With some models it would be literally impossible to attack other without putting model over other models base.
Nobody, NOBODY puts model over my base. That is just asking for paint damage and it's not fun enough to fix it that I would allow anybody to do something as silly as put model over my models base.
The solution is both to varnish the model and use a soft surface pitch (like a mousemat material or neoprene one). Deepcut make them, GW are rumoured to be coming out with some (they should have just started with them IMO). Not sure if anyone else makes them.
In a game where you put time limits on, it's nice just laying down models as it's the easiest way to visualise tackle zones.
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Post by: Baxx
I already have the solution, got perfect tokens for this game. Just wish GW would facilitating wider aspect of the hobby.
Been playing miniature games for decades. My miniatures don't get damaged.
Btw, varnish does horrendous things to the paint job.
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Post by: Inquisitor Gideon
Vorian wrote:But you could freeze frame Gimli in a pose that looks similar to these dwarfs - even the Slayer
You know, thinking back to the movies at least, I can picture Gimli as a perfect Blood Bowl player. Think of the Balin's Tomb scene when he's being chased by the cave troll and ducking and diving under the goblins, or when he's fighting the Uruk's at then end of the Fellowship when he's throwing his throwing axes. Or during the Two Towers when he leaps onto the group of Uruk's after the Deeping Wall has been destroyed. Now picture all of this in Blood Bowl gear and that's now how I imagine the Dwarves will play and move in game.
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Post by: Vorian
Indeed, some people seem to have equated dwarfs = slow with dwarf movement = sloth movement.
They still have to have the dynamism to cut goblins heads off with an axe!
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Post by: angelofvengeance
Vorian wrote:Indeed, some people seem to have equated dwarfs = slow with dwarf movement = sloth movement. They still have to have the dynamism to cut goblins heads off with an axe! Gonna say... just look at Tyrion Lannister or Gimli. Badasses with an axe
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Post by: Yodhrin
Vorian wrote:Indeed, some people seem to have equated dwarfs = slow with dwarf movement = sloth movement.
They still have to have the dynamism to cut goblins heads off with an axe!
No, what some people have done is actually read about Warhammer Dwarfs, who are consistently and repeatedly described as moving and fighting economically, even mechanically, almost always in a very regimented and controlled style. That doesn't mean "slow = sloth", it means if a Dwarf has the choice between taking you out at the knees then hacking off your head like he's chopping wood or leaping into the air while flourishing his axes and pirouetting around his haircare-advert-flowing-in-the-wind beard before he kills you like some fancified Elf, you'd best be wearing plenty of knee armour.
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Post by: Vorian
And, outside of the frenzied slayer, I don't see where any of them are doing anything near that.
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Post by: AllSeeingSkink
Strength and timing, not dancing around like a ninja elf. Gimli's motions were pretty much always with his feet planted** and mostly just stumbling round and bashing Orcs like he was chopping wood. **The couple of times you see him not on his feet he's falling over, being thrown or that one time at Helm's Deep where he jumped awkwardly off the wall arse and feet first in to the Uruks (not a well coordinated bounding jump like you see the Troll Slayers doing). Dwarfs are short legged and broad, their strength isn't in putting themselves off balance trying to be dynamic. At least that's how I've always seen them. Fighting with both feet firmly planted and from a sturdy base.
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Post by: Ghaz
From the Blood Bowl Facebook page, when asked about the contents of the upcoming Dwarf box:
Blood Bowl wrote:Well, we had a cheeky word with James down in Blood Bowl HQ and he said the box contains:
2 x Runners
2x Blitzers
2 x Troll Slayers
6 x Blockers (Linemen)
I hope that helps!
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Post by: Thargrim
Ghaz wrote:From the Blood Bowl Facebook page, when asked about the contents of the upcoming Dwarf box:
Blood Bowl wrote:Well, we had a cheeky word with James down in Blood Bowl HQ and he said the box contains:
2 x Runners
2x Blitzers
2 x Troll Slayers
6 x Blockers (Linemen)
I hope that helps!
Well at least they make for an efficient team straight out of the box!
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Post by: Yodhrin
Vorian wrote:And, outside of the frenzied slayer, I don't see where any of them are doing anything near that.
It's almost as if that's the exact model that sparked this whole discussion in the first place...
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Post by: Baxx
Strong contrast to the orc set which has 6 linemen, but lack of positionals. Dwarves actually need more linemen, but have all positions.
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Post by: AllSeeingSkink
Baxx wrote:Strong contrast to the orc set which has 6 linemen, but lack of positionals. Dwarves actually need more linemen, but have all positions.
All the team boxes have 6x linemen and 6x positionals. So it's not really a contrast in model terms, it's just in game terms some teams rely more on positionals than others.
Given the way GW have been arranging the sprues, everything we see is going to be in multiples of 2
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Post by: Vorian
Yodhrin wrote:Vorian wrote:And, outside of the frenzied slayer, I don't see where any of them are doing anything near that.
It's almost as if that's the exact model that sparked this whole discussion in the first place...

No, No it was not. I've not got a cool meme to indicate made up stuff, sorry.
However if someone were to say that then you'd have to question what kind of slow motion frenzy they had in their head when they imagined slayers on the field...
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Post by: Joyboozer
Vorian wrote: Yodhrin wrote:Vorian wrote:And, outside of the frenzied slayer, I don't see where any of them are doing anything near that.
It's almost as if that's the exact model that sparked this whole discussion in the first place...

No, No it was not. I've not got a cool meme to indicate made up stuff, sorry.
However if someone were to say that then you'd have to question what kind of slow motion frenzy they had in their head when they imagined slayers on the field...
Yes, yes it was absolutely that, the slayer which was then compared to the fantasy slayer leaping off the rock, is there a meme for didn't read just responded? You could use that.
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Post by: Vorian
feeder wrote:I hate to be negative about what, overall, is a great thing - that being GW re-releasing BB without fething it up - but I am not feeling those Dorfs.
Dorfs are stoic solid rocks, not dynamic action heroes with flowing tresemme beards. And that roller is dorky as hell on top of being too big to be practical on the pitch.
Oh well. I'm looking forwards to new Undead and excited to see what they can do with the various flavors of elf.
*shrug* Nope.
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Post by: Mad Doc Grotsnik
Slayers look a bit daft for now - but I'm withholding judgement until I can see the models in person.
It may soften my opinion, it may not.
Either way....£20 for a team, hard to say no to.
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Post by: bound for glory
MangoMadness wrote:Baxx wrote:
Would you repaint all the noses of my elf team then? They chipped after a single day. After playing warmachine, laying down models is just something of the past.
Maybe invest in some varnish?
Ive been laying BB models down since 1990, models get damaged, thats a part of gaming where models are touched on a regular basis but you can mitigate that damage with a couple of good layers of quality varnish and also by having a good undercoat.
standing models with 'knocked down' markers? Pfft, lay those suckers down like a man and stop being so prissy about the paint. if you want to have display quality models then put them on display 
THANK YOU! I use a good primer(mostly Army Painter.) and good varnish and while I won't say a team has'nt needed a bit of a touch up on "points and sometimes an edge" at the end of a hard fought league, I have never lost sleep over it or racked my brain worrying about what I can do about it.
And in our league(The Thursdaynight Hero's. We just celebrated our 25th anniversery) we also don't use tokens to denote down and stunned, tho we may start using them for "big guys".
We think tokens look lame on the board. Looks better with, you know, figures on the pitch. And don't bother trolling me about this. If you like to us tokens, fine. We just don't use them and think the pitch looks kinda goofy without punched out players...
Just my opinion. YMMV, and I mean no offense. We have some very good painters in our group, but no one gets bent out of shape about laying miniatures down. I'm very sure the people here paint to a much higher standard then our best, and for those people, I'm sure they want to do everything they can to protect their miniatures.
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Post by: Baxx
I think tokens look great in any miniature game, be it w40k, warmachine & hordes, gorkamorka, necromunda, battlefleet gothic, mordheim or Blood Bowl.
I agree that replacing miniatures with tokens look lame. That's not what I was talking about.
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Post by: Tyr13
What about replacing miniatures with other miniatures? That is, a miniature converted to look appropriately out of it?
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Post by: rayphoton
That's some serious dedication to modeling
16 minis for a team...16 mines to represent minis knocked down ...16 minis to represent the same minis stunned.
I might as well play WHFB.
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Post by: bound for glory
Tyr13 wrote:What about replacing miniatures with other miniatures? That is, a miniature converted to look appropriately out of it?
In 2nd ed, GW had a few prone figures(for human, dwarf and dark elf) for just this purpose, but sadly, these figures are oop and rare. Also, there were , iirc, only 2 poses for the humans, and one each for the dwarves and dark elves.
Kinda cool, if you can find them.
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Post by: Arbitrator
So, Dwarfs are up for pre-order tonight/tomorrow, right?
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Post by: Ghaz
No. They won't be available until sometime in February.
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Post by: Arbitrator
Ghaz wrote:
No. They won't be available until sometime in February.
They got pushed back? Blergh.
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Post by: Uriels_Flame
Do they have a mouse pad material version of the pitch?
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Post by: AllSeeingSkink
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Post by: Theophony
GW is working on one though from previous rumors from open day though. Almost like the new CEO is listening, or hired someone to listen to what people have requested  .
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Post by: Philhelm
Ghaz wrote:
No. They won't be available until sometime in February.
How about the Star Players from Forge World?
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Post by: Baxx
Are anyone using the transfers that come with the new teams?
For the life of me, I can't see much usage in them. Specially the position texts that's supposed to go on bases. Let's say you use all 12 to label your players. What happens when you buy a big guy? Fill out positions? Surely GW won't give transfers for single models or booster packs? Skaven team already saw player cards gone.
Surprisingly the number transfers go to 16 at least, so they may actually see some usage.
Skaven transfers are blessed with 2 "Rat Ogre" transfers, but only 2 "Gutter Runner" transfers...
Guess I'll be hand painting numbers and text instead.
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Post by: Zetan
Baxx wrote:I really wish they put in optional rules for using tokens for knocked down & stunned, instead of laying the models down. With all these details and brittle parts, highlights are gonna chip off and tails will be broken.
Oh man, this got me thinking. All the bases have little holes in them for the ball, right? And you can't be carrying the ball while you're knocked down/stunned. Which means we could pretty easily design tokens that slot into the bases to indicate that kind of thing! It would be much more obvious than any token that was laying down (since you could give it some decent height, maybe 2 cm or so), couldn't get bumped/moved away from the player it's attached to by accident, and would just generally look pretty good compared to most other token solutions I've seen.
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Post by: Uriels_Flame
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Post by: SlaveToDorkness
Zetan wrote:Baxx wrote:I really wish they put in optional rules for using tokens for knocked down & stunned, instead of laying the models down. With all these details and brittle parts, highlights are gonna chip off and tails will be broken.
Oh man, this got me thinking. All the bases have little holes in them for the ball, right? And you can't be carrying the ball while you're knocked down/stunned. Which means we could pretty easily design tokens that slot into the bases to indicate that kind of thing! It would be much more obvious than any token that was laying down (since you could give it some decent height, maybe 2 cm or so), couldn't get bumped/moved away from the player it's attached to by accident, and would just generally look pretty good compared to most other token solutions I've seen.
That
Is
Brilliant!
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Post by: Mister Feral
Baxx wrote:Are anyone using the transfers that come with the new teams?
For the life of me, I can't see much usage in them. Specially the position texts that's supposed to go on bases. Let's say you use all 12 to label your players. What happens when you buy a big guy? Fill out positions? Surely GW won't give transfers for single models or booster packs? Skaven team already saw player cards gone.
Surprisingly the number transfers go to 16 at least, so they may actually see some usage.
Skaven transfers are blessed with 2 "Rat Ogre" transfers, but only 2 "Gutter Runner" transfers...
Guess I'll be hand painting numbers and text instead.
Two Gutter Runners in the box, two transfers for them. Makes sense to me.
Not sure why there needs to be two Rat Ogre ones, since they are 0-1 a team.
I'd rather GW swapped out the redundant Rat Ogre label and replace it with a generic Star Player one.
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Post by: Dysartes
SlaveToDorkness wrote:Zetan wrote:Baxx wrote:I really wish they put in optional rules for using tokens for knocked down & stunned, instead of laying the models down. With all these details and brittle parts, highlights are gonna chip off and tails will be broken.
Oh man, this got me thinking. All the bases have little holes in them for the ball, right? And you can't be carrying the ball while you're knocked down/stunned. Which means we could pretty easily design tokens that slot into the bases to indicate that kind of thing! It would be much more obvious than any token that was laying down (since you could give it some decent height, maybe 2 cm or so), couldn't get bumped/moved away from the player it's attached to by accident, and would just generally look pretty good compared to most other token solutions I've seen.
That
Is
Brilliant!
*cough*
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Post by: His Master's Voice
rayphoton wrote:
16 minis for a team...16 mines to represent minis knocked down ...16 minis to represent the same minis stunned.
Well, now I know I won't ever be able to field a team any other way... time to make 16 downed Dark Elves and another 16 stunned Dark Elves I guess.
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Post by: Baxx
Might as weal just make 16 dead dark elves and save some time.
The only good dark elf is dead.
Mister Feral wrote:
Two Gutter Runners in the box, two transfers for them. Makes sense to me.
Not sure why there needs to be two Rat Ogre ones, since they are 0-1 a team.
I'd rather GW swapped out the redundant Rat Ogre label and replace it with a generic Star Player one.
Makes for a very inconsistent team where 12 players have their position printed out on transfers and applied to the base, while the rest of the team don't.
Or you planning to limit your team on what's available in that box?
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Post by: AllSeeingSkink
SlaveToDorkness wrote:Zetan wrote:Baxx wrote:I really wish they put in optional rules for using tokens for knocked down & stunned, instead of laying the models down. With all these details and brittle parts, highlights are gonna chip off and tails will be broken. Oh man, this got me thinking. All the bases have little holes in them for the ball, right? And you can't be carrying the ball while you're knocked down/stunned. Which means we could pretty easily design tokens that slot into the bases to indicate that kind of thing! It would be much more obvious than any token that was laying down (since you could give it some decent height, maybe 2 cm or so), couldn't get bumped/moved away from the player it's attached to by accident, and would just generally look pretty good compared to most other token solutions I've seen.
That Is Brilliant!
I still don't like the idea, it's fiddly to insert things in to the base hole and a lot of models overhang the base hold so you can't make it terribly tall and some models it wouldn't be all that obvious (Storm Vermin, Orc Blitzers... as the models lean over the base making it hard to see a counter in the hole from many angles). Baxx wrote: Mister Feral wrote: Two Gutter Runners in the box, two transfers for them. Makes sense to me. Not sure why there needs to be two Rat Ogre ones, since they are 0-1 a team. I'd rather GW swapped out the redundant Rat Ogre label and replace it with a generic Star Player one.
Makes for a very inconsistent team where 12 players have their position printed out on transfers and applied to the base, while the rest of the team don't. Or you planning to limit your team on what's available in that box?
Hopefully it won't be too hard to get spare decals for the Skaven team. The models for Ogres, Trolls, etc haven't come out yet so maybe they'll be getting decals in the future. I'm holding off putting the name decals on until after more stuff comes out.
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Post by: Mister Feral
Baxx 685799 9137522 wrote:
Makes for a very inconsistent team where 12 players have their position printed out on transfers and applied to the base, while the rest of the team don't.
Or you planning to limit your team on what's available in that box?
First box as standard 11-man team for pick up non-League games, second box to fill out positional (Gutter Runners) and to convert duplicate models for Mutation upgrades - for League games.
I don't think Star Players would need a transfer on their base as they are supposed to be unique models. I'll probably freehand or add a couple of symbols on mine.
I've got all three plastic teams so far (Humans, Orcs, Skaven) but I don't think I'll be expanding the first two for League games until new releases come out for them.
Mind you, I'm still really new to the game so one-off matches are fine for me at this point.
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Post by: bound for glory
Pick up, non league games are mostly played with 12 figures.
11 on the pitch, and 1 in reserve.
And I suspect most(if not all) of the people stressing over what to do about laying figures down, have not played the game with, you know, another human. And once they do so, they will quickly come to the conclusion that it is FAR easier to just get on with the game and lay the figures down, then, well, stress over what to do about laying figures down.
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Post by: Sarouan
bound for glory wrote:
And I suspect most(if not all) of the people stressing over what to do about laying figures down, have not played the game with, you know, another human. And once they do so, they will quickly come to the conclusion that it is FAR easier to just get on with the game and lay the figures down, then, well, stress over what to do about laying figures down.
Not really.
There are actually things you need to keep in mind in Blood Bowl. The boardgame has limitations the video game doesn't - which is why games on the video game are usually faster, because a lot of things are done automatically. One of the most useful (and tricky in the boardgame) is remembering which player played during the turn. Some use tokens, some just turn the model in a particular direction once they played it. All take care to make sure everything is ready for the next turn (removing the tokens, putting the models in the "right" direction after playing their turn...). It doesn't look to take a lot of time, sure, but when you add those one after the other, you realize you do take time doing this.
If you played the boardgame, you know the situation can be quite confusing when there is a crowd of players on their back/front - especially on the old Blood Bowl board, where the squares were smaller. It can be annoying to see exactly on which square they are. Not even talking about the accidental move of some models (a sharp end clinging to your arm or something else).
Thus, using token for stunned/knocked down models isn't stupid or an heresy. It's just a tool like any other, to find something suitable between model caring, easy flow of the game and making sure it doesn't take too much time in the end.
I don't mind laying down models - more if they're plastic than metal, though. Don't really like doing this for resin, since they're more frail. Also, for some very dynamic models, it's hard to tell which one is on the back or on the front. For these cases, tokens are a nice solution.
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Post by: H.B.M.C.
What's the big deal with lying models down, exactly?
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Post by: bound for glory
What the people who have the problem with laying down figures, have the problem with, is they fear damage to paint work. Now, I've seen some (very) minor damage to figures, yes. But to the extent that it needs ideas to counter? No...
Mean to say, if you are so affraid of a, again, very minor amount of wear...Maybe save the Golden Deamon level paint work for something else.
I think this amount of back and forth about it is Derp.
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Post by: SKR.HH
bound for glory wrote:
What the people who have the problem with laying down figures, have the problem with, is they fear damage to paint work. Now, I've seen some (very) minor damage to figures, yes. But to the extent that it needs ideas to counter? No...
Mean to say, if you are so affraid of a, again, very minor amount of wear...Maybe save the Golden Deamon level paint work for something else.
I think this amount of back and forth about it is Derp.
TBH I can understand this with metal miniatures. They are ( IMHO) more prone to chipping.It didn't occur to my plastic or resin minis (even though I suspect that some wobbly PVC or resin might have such problems as well if they are bended too far).
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Post by: Vain
As above. If someone is too violent with their dice and knocks that precarious metal Troll over and it lands on your poor metal line Elf you are going to lose some paint.
I could be entirely bias due to my painting level but I believe their is a big difference between a play with paint job and a display paint job, you don't want to play with a display paint job regardless. Let alone a game when your opponent usually touches your models without too many people thinking about it.
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Post by: AllSeeingSkink
bound for glory wrote:
What the people who have the problem with laying down figures, have the problem with, is they fear damage to paint work. Now, I've seen some (very) minor damage to figures, yes. But to the extent that it needs ideas to counter? No...
Mean to say, if you are so affraid of a, again, very minor amount of wear...Maybe save the Golden Deamon level paint work for something else.
Some of us care about our models even if they aren't Golden Demon standard. It's still 3 hours of my life I spent each Skaven dude and maybe 1-1.5 hours on each Orc, I don't love the idea of them getting damaged.
And yes, I'm one of those players who hates it when other people touch my models
If I didn't care at all about the painting aspect of games then I'd just play regular board games or play with counters or play the video game version.
I think this amount of back and forth about it is Derp.
I can agree with that, though you're contributing to the back and forth so, err, derp is as derp does?
My solution is just going to be to get a mousemat pitch so models don't get scratched on the hard surface of a gloss coated cardboard pitch
I think the whole thing actually came up more because someone suggested models like the Troll Slayer as being awkward to lie down. Automatically Appended Next Post: Vain wrote:Let alone a game when your opponent usually touches your models without too many people thinking about it.
People should just be more courteous and not touch other peoples' models. I don't touch my opponents models regardless of how good or bad they look.
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Post by: Vain
AllSeeingSkink wrote: Vain wrote:Let alone a game when your opponent usually touches your models without too many people thinking about it.
People should just be more courteous and not touch other peoples' models. I don't touch my opponents models regardless of how good or bad they look.
That is the polar opposite of my opinion.
I am quite happy to have my opponent man(or woman)handle my minis and be in control of where they are tumbling as a result of a block's outcome.
I know the risks to my models and as long as I don't think the other person is a complete dropkick I don't need to say boo. If I have a delicate model or something with fancy fine resin spikes I let them know to be gentle, but other than that, go to town.
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Post by: AllSeeingSkink
Vain wrote:I am quite happy to have my opponent man(or woman)handle my minis...
But that's largely immaterial to my point, just because YOU are comfortable with other people touching your stuff doesn't mean you should assume everyone else is fine with you touching their models, hence the polite thing to do is not touch them unless your opponent has said they don't mind. My "display" models are tucked away in my display shelf, but that doesn't mean I want all the other stuff damaged and I always cringe when people reach for my minis because I also see how poorly some people treat their own miniatures. While some people are more like me and other people might be more like you, the polite thing to do is just to assume people give a damn about their miniatures and thus avoid handling them.
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