Man, in every formation, GW is forcing us to take blood claws. I wouldn't mind if they weren't so god damn awkward to bring.
They only get their second special weapon at 15 and there is only 2 transports in the codex that can transport all of them. One of them isn't even a dedicated transport, so that's out. The other is a stormwolf, where they will charge at T3, which makes them useless, and makes the valuable stormwolf an easier target.
So now, you either have to run them as a 5 man unit that camps objectives or a 15 man unit that foot-slogs it. I wonder if they were updated at all in the new combined codex.
Oh man, those minis are so amazing. I do wish I could keep the hat on Ulrik, as his head looks really similar to one of the GH heads, but I love the pose, and the cloak. That old YMCA model was just the worst. The new IP is jawesome, that hammer is crazy! Those dudes on TWC are going to be the new nightmare.
Man, I really want to do a Oden conversion on Ulrik.
Automatically Appended Next Post: Also, any idea on how to run the taxed Blood Claws for the Greatpacks? I don't want to sink money on a transport... Maybe Plasmas and camp objectives?
I'm really curious to see the Iron Priest sprue. I hope the left shoulder pad is not included in the arm and I am able to not use the one with the Ragnar great company symbol.
Farseer M wrote: I'm really curious to see the Iron Priest sprue. I hope the left shoulder pad is not included in the arm and I am able to not use the one with the Ragnar great company symbol.
If you read it, the description says it's blank. So you can put whichever Great Company marking you wish on it.
I assume that'll be another new Starter Set formation. Some of the others were pretty good, let's see what we get.
Automatically Appended Next Post: TWC + Infantry is $91, so even without pricing out the HQ you're already looking at a ~$6 savings. Considering the price of Character models, probably something like ~$25-30 cheaper for this starter set. Sick.
If it had something other than the "Space Marine Commander" model then I'd have bought the "Start collecting" set. I don't particularly want that model though, so the saving aren't all that awesome for me. I wonder how much they go for on ebay.
It surprises me they haven't released a "generic Wolf Lord/Battle Leader" model yet. The plastic Space Marine Commander with Wolfy bits thrown on looks... well... like a Space Marine Commander with Wolfy bits thrown on
I guess if they release Krom again, that'll be come the "generic Wolf Lord" model.
AllSeeingSkink wrote: If it had something other than the "Space Marine Commander" model then I'd have bought the "Start collecting" set. I don't particularly want that model though, so the saving aren't all that awesome for me. I wonder how much they go for on ebay.
It surprises me they haven't released a "generic Wolf Lord/Battle Leader" model yet. The plastic Space Marine Commander with Wolfy bits thrown on looks... well... like a Space Marine Commander with Wolfy bits thrown on
I guess if they release Krom again, that'll be come the "generic Wolf Lord" model.
AllSeeingSkink wrote: If it had something other than the "Space Marine Commander" model then I'd have bought the "Start collecting" set. I don't particularly want that model though, so the saving aren't all that awesome for me. I wonder how much they go for on ebay.
It surprises me they haven't released a "generic Wolf Lord/Battle Leader" model yet. The plastic Space Marine Commander with Wolfy bits thrown on looks... well... like a Space Marine Commander with Wolfy bits thrown on
I guess if they release Krom again, that'll be come the "generic Wolf Lord" model.
Krom goes up for preorder next week apparently.
That seems to be the rumour. I would have preferred they stuck Krom in the set instead of generic non-Wolf Space Marine Commander. It'd go against the trend of not having special characters in starter sets, but it would have been much more appealing.
AllSeeingSkink wrote: If it had something other than the "Space Marine Commander" model then I'd have bought the "Start collecting" set. I don't particularly want that model though, so the saving aren't all that awesome for me. I wonder how much they go for on ebay.
It surprises me they haven't released a "generic Wolf Lord/Battle Leader" model yet. The plastic Space Marine Commander with Wolfy bits thrown on looks... well... like a Space Marine Commander with Wolfy bits thrown on
I guess if they release Krom again, that'll be come the "generic Wolf Lord" model.
AllSeeingSkink wrote: If it had something other than the "Space Marine Commander" model then I'd have bought the "Start collecting" set. I don't particularly want that model though, so the saving aren't all that awesome for me. I wonder how much they go for on ebay.
It surprises me they haven't released a "generic Wolf Lord/Battle Leader" model yet. The plastic Space Marine Commander with Wolfy bits thrown on looks... well... like a Space Marine Commander with Wolfy bits thrown on
I guess if they release Krom again, that'll be come the "generic Wolf Lord" model.
Krom goes up for preorder next week apparently.
Spoiler:
The reason I said "apparently" is that I haven't seen what particular issue that is from.
Talys wrote: For Wolfy Part Commander, they should have used a SW head for the photo It would have looked less... wolfy part commander
That is a Space Wolf beakie he's got on. In fact I think the only "Space Marine Commander" parts they used are the torso and the sword, the rest of the model looks entirely from the regular SW sprue.
The problem with SW kit bashes (like the one in that photo and most of the ones I have seen) is it's really hard to make it look like anything OTHER than a kit bash. Pick a head.... the same head will be used on 5 other guys in your army. Pick a set of legs.... the same legs will be on 10 other models in your army.... pick a weapon, etc etc etc. It takes a LOT of work to make a Wolf Lord that doesn't look like he's just a kit bash, it's out of the league of most modellers.
The commander is still a nice model though. It's a good kit to have for bits and all that, if not for wolves, for another faction.
Which doesn't really help you when you want a "Space Wolf" force rather than a "Space Wolf + commander that is better suited to another faction"
I think the Space Marine commander model is showing his age. He has less bling than some of the regular infantry and the pose is largely uninspiring.
The space marine commander kit was a wonderful kit. It’s very dated at this point. A lot of the detail is on the soft side, the mold lines are getting worse, etc.
Part of me wishes they would re-vamp the kit. It’s contents are great, and much better then the mono-pose HQs they charge $30 for these days. But if they did re-cut the kit, I suspect they’d boost the price to that point. And frankly, if you wanted to make a commander on foot, you should just grab a sternguard box and make 5 for twice the price.
Or just grab a chapter upgrade sprue and toss the bulk of it onto one guy.
Wulfen Painting tutorial is up for those of you that are interested. I've created a thread in the P&M tutorial section as well for convenience. From the video, I can appreciate why they put 40mm bases on these. They're almost as big as Gal Vorbak
Nevelon wrote: The space marine commander kit was a wonderful kit. It’s very dated at this point. A lot of the detail is on the soft side, the mold lines are getting worse, etc.
Part of me wishes they would re-vamp the kit. It’s contents are great, and much better then the mono-pose HQs they charge $30 for these days. But if they did re-cut the kit, I suspect they’d boost the price to that point. And frankly, if you wanted to make a commander on foot, you should just grab a sternguard box and make 5 for twice the price.
Or just grab a chapter upgrade sprue and toss the bulk of it onto one guy.
Yeah, I agree. The only thing unique about him is the cape (with backpack), which isn't an issue for space wolves, but is hard to find in a lot of other factions.
I would rather they abandon the kit, and retool it as a part of a new, awesome command squad box. I'd pay more for a good, new 5-model command squad that replaced the old one (which is almost useless at this point.... The most valuable piece is the nartheculum, lol)
Looks like the IP got a bonus wound, +1WS, and +1LD, well deserved. point boost up to 75 isnt bad, especially with 5pt for the tempest hammer. So if that rumor is correct, 130pt for a 3 wound +2 armor dude with a helfrost hammer. 20pt for the pistol is a bit steep for me though. Sure, its a sweet ass pistol, but Ill stick with a bolt pistol on my IP. Seems like this one is a better bargain for your buck, especially with the tempest hammer. Chance to remove from play? Hell yes!
Yeah... that seems iffy to me. They've never allowed a new dataslate to be used with the old version, otherwise I'd be rocking the Escalation version of the Transcendant C'tan as a GMC.
This new digital edition of Codex: Space Wolves gives you all the rules you need to lead the ferocious warriors of Fenris in your games of Warhammer 40,000.
There's a huge amount of content in here, including:
42 fully updated unit Datasheets
14 Formations including ones for the most renowned of the Space Wolves Great Companies
The Wolf's Claw Strike Force, a Detachment that allows you to combine your formations into true army of The Rout.
Plus all the great background, artwork, and citadel miniatures galleries you'd expect from one of our codexes.
This new digital edition of Codex: Space Wolves gives you all the rules you need to lead the ferocious warriors of Fenris in your games of Warhammer 40,000.
There's a huge amount of content in here, including:
42 fully updated unit Datasheets
14 Formations including ones for the most renowned of the Space Wolves Great Companies
The Wolf's Claw Strike Force, a Detachment that allows you to combine your formations into true army of The Rout.
Plus all the great background, artwork, and citadel miniatures galleries you'd expect from one of our codexes.
This new codex is only available digitally
This has been up since Saturday on the BL site. You can't download it yet, only preorder. Download unlocks Saturday.
There is no other Codex:SW than the Wulfen Edition on the Black Library website...
And unlike the GW email, the Wulfen description is not talking about 42 (quote) fully updated unit datasheets...
From the frozen world of Fenris, the Space Wolves sail out across the Sea of Stars, seeking enemies to vanquish and worlds to save. Proud and noble savages, the Space Wolves eschew the teachings of the Codex Astartes in favour of the traditions laid down by their Primarch Leman Russ - their armies filled with giant wolves, lone heroes and skyborne longships. For ten millennia it has been so, the Space Wolves valuing honour, courage and skill in battle above all else.
Codex: Space Wolves: Wulfen Edition is your complete guide to the armies of the Space Wolves. Inside you will find the ancient origins and glorious history of this First Founding Chapter, their frozen home world of Fenris, and their unique weapons of war, plus all the additional datasheets, formations, detachments and rules from 'Curse of the Wulfen'.
This codex contains:
42 datasheets covering every model in the Space Wolves range, including the ferocious Wulfen
14 formation datasheets providing you with new ways to organise your models
The Wolf Claw Strike Force detachment, a dynamic and customisable way to turn your collection into an army
All the special rules and wargear rules for the Sons of Fenris
That Start Collecting Bundle should have had an actual character in it. The SM Commander is looking really dull compared to newer kits. Or it should have included a SW Upgrade Kit.
I suppose a Space Wolves 'Start Collecting' box is a good thing in general, but no use to me. I got 3 of the Space Wolves half of the Stormclaw box on top of what I had already, and all the Thunderwolves I want. I need more Rhinos/Razorbacks/Predators and Drop Pods.
I am particularly disappointed about no changes to either Wolf Scouts or SW Dreads. That's just a big-ole middle finger from GW.
I was not planning on starting anything new for awhile, since my backlog is huge right now (a necron army, and the last few models in my 30k word bearers army) but I think I might pick up one of the SW boxes. I have a force for all the other non-codex chapters, so I may as well round that out with the missing one.
Yeah... that seems iffy to me. They've never allowed a new dataslate to be used with the old version, otherwise I'd be rocking the Escalation version of the Transcendant C'tan as a GMC.
Correct me if I'm wrong but I also don't think they've ever updated a profile that was already in an existing codex without just replacing the codex?
It seems like they're treading new ground with the IP, maybe they don't want to give people the impression that codex entries are going to start being invalidated unless you keep up to date with all the latest.
Automatically Appended Next Post:
angelofvengeance wrote: Wulfen Painting tutorial is up for those of you that are interested. I've created a thread in the P&M tutorial section as well for convenience. From the video, I can appreciate why they put 40mm bases on these. They're almost as big as Gal Vorbak
Wolf Lord Balrog wrote: I am particularly disappointed about no changes to either Wolf Scouts or SW Dreads. That's just a big-ole middle finger from GW.
Yeah but the digital codex on Black library may have those updates in them but we won't know till saturday.
Honestly I'm betting that GW learned their lesson with the Tau codex/campaign release and are going to throw out a hard copy of it in two weeks to a month.
Does this mean these are coming as a stand alone plastic kit?
If not for the "Eye of Horus" shoulder pad and a couple of the heads/torsos/arms, I would have said "yes, yes it does". I hope they do come out with a standalone kit, and they're advertising FW upgrades at the same time... Too early to get our hopes up I guess, but god those Calth models are so nice, I'd buy dozens of them!
What's wrong with that paint scheme? Looks perfectly fine imo. Also filling Duncan's shoes isn't easy, I think she's doing a good job of it and she'll find her own style eventually. I heard some people say she was doing painting streams before working at GW, and apparently doing a good job at it?
is there a chance that we may see changes to scouts or dreadnoughts in the "new" digital codex?? how could they skip the chance of bringing the up to date with the space marines and dark angels for fook shake
What's wrong with that paint scheme? Looks perfectly fine imo. Also filling Duncan's shoes isn't easy, I think she's doing a good job of it and she'll find her own style eventually. I heard some people say she was doing painting streams before working at GW, and apparently doing a good job at it?
Well it's obviously just personal opinion, I don't particularly like the flesh tone and I dislike the way the "fur" is sculpted in clumps with large smooth bald areas, so painting the "fur" grey just exaggerates that derpy sculpting.
As for Emma in general, maybe she'll find her own personality eventually, at the moment she's just copying Duncan in intonation, mannerisms and general style. Maybe that's just what she's like, in which case those two should get married or something Or maybe she's acting, in which case they must have told her "act like a female version of Duncan".
casvalremdeikun wrote: Errata in book confirmed, but unfortunately no changes to the Dreadnought. Also, no elites and HQ Iron Priests at the same time.
So either go with IP elites or IP HQ in one Army list, not both. Is Wolves Unleash Detachment of the old codex still valid?
Where is that confirmed? Wulfson seemed quite adamant on the previous page.
If you look at the fine print on the picture up the page with the squadron rules for the tanks, etc. on it, it mentions that the datasheet for the Iron Priest replaces the old entry (last paragraph on the left). Sounds pretty clear that you can’t take both options if one replaces the other.
Ok so let me clarify a few things regarding the Iron Priest issue:
- In the WD, p27 is the Iron Priest profile, p26 is a red box telling you how to use it and it states that it can be used "either as a replacement or in addition to the one in the Codex".
- I'm not saying here that the campaign supplement will say the same, it's just what people who have access to the WD will see.
- In a casual, non-tournament game, if someone is using only the Codex and the WD (and any older supplement that isn't CotW) then nothing stops them from having both kind of Iron Priests at the same time.
Wulfson_40K wrote: - In a casual, non-tournament game, if someone is using only the Codex and the WD (and any older supplement that isn't CotW) then nothing stops them from having both kind of Iron Priests at the same time.
Except, you know, the rules. That's like saying a new codex doesn't invalidate the old one and a player can take models from a 7e book and a 6e book at the same time.
Wulfson_40K wrote: - In a casual, non-tournament game, if someone is using only the Codex and the WD (and any older supplement that isn't CotW) then nothing stops them from having both kind of Iron Priests at the same time.
Except, you know, the rules. That's like saying a new codex doesn't invalidate the old one and a player can take models from a 7e book and a 6e book at the same time.
Don't encourage this sort of thing.
Wulfson_40K wrote: - In a casual, non-tournament game, if someone is using only the Codex and the WD (and any older supplement that isn't CotW) then nothing stops them from having both kind of Iron Priests at the same time.
Except, you know, the rules. That's like saying a new codex doesn't invalidate the old one and a player can take models from a 7e book and a 6e book at the same time.
Don't encourage this sort of thing.
Without the supplement a player don't have access to any of the new rules like formations or vehicle squadrons, so same can be said for the Iron Priest rules that aren't in the WD.
Lot of people won't own that supplement or even know the rules inside unless they play in a store or with a gaming group. The profile in the WD is for these people since it will be released at the same time as CotW and would be redundant for those who own the new book.
Wulfson_40K wrote: - In a casual, non-tournament game, if someone is using only the Codex and the WD (and any older supplement that isn't CotW) then nothing stops them from having both kind of Iron Priests at the same time.
Except, you know, the rules. That's like saying a new codex doesn't invalidate the old one and a player can take models from a 7e book and a 6e book at the same time.
Don't encourage this sort of thing.
Without the supplement a player don't have access to any of the new rules like formations or vehicle squadrons, so same can be said for the Iron Priest rules that aren't in the WD.
Lot of people won't own that supplement or even know the rules inside unless they play in a store or with a gaming group. The profile in the WD is for these people since it will be released at the same time as CotW and would be redundant for those who own the new book.
What? So in this scenario, we have a Space Wolf player who has the White Dwarf telling them about the Supplement and the new rules found inside, but they won't own it and will only play regular Space Wolves with ONLY the Iron Priest HQ choice that doesn't invalidate their Iron Priest Elite choice and none of the other options afforded by the Supplement?
Just because someone doesn't own the rules doesn't mean they get to ignore them. No one lets me play my 5e Necron codex with 100 point Night Scythes and 5 man Warrior Squads if I don't buy the 7e book. That's not how the game works, nor has ever worked.
Wulfson_40K wrote: - In a casual, non-tournament game, if someone is using only the Codex and the WD (and any older supplement that isn't CotW) then nothing stops them from having both kind of Iron Priests at the same time.
Except, you know, the rules. That's like saying a new codex doesn't invalidate the old one and a player can take models from a 7e book and a 6e book at the same time.
Don't encourage this sort of thing.
Except it's not a new codex, it's a supplement.... a very expensive supplement at that. They're updating the ebook codex (which is also not exactly cheap) but so far haven't mentioned anything about updating the physical codex.
I think in this case it's one of those times where you should be able to choose not to use the latest rules if you don't want to spend money on the supplement. Though you also won't be able to use the shiny new formations.
So the new supplement is either "pay2play" or "pay2win" depending on how you look at it
I'll just add that in my PoV no rules issue will arise if you add the supplement to the mix. The way I see things in that case:
- WD tells you can use both new or Codex profile
- CotW change the Codex profile to the new one
- You still can use both profile but they now happen to be exactly the same, namely the HQ version, making the WD redundant.
Wulfson_40K wrote: - In a casual, non-tournament game, if someone is using only the Codex and the WD (and any older supplement that isn't CotW) then nothing stops them from having both kind of Iron Priests at the same time.
Except, you know, the rules. That's like saying a new codex doesn't invalidate the old one and a player can take models from a 7e book and a 6e book at the same time.
Don't encourage this sort of thing.
Except it's not a new codex, it's a supplement.... a very expensive supplement at that. They're updating the ebook codex (which is also not exactly cheap) but so far haven't mentioned anything about updating the physical codex.
I think in this case it's one of those times where you should be able to choose not to use the latest rules if you don't want to spend money on the supplement. Though you also won't be able to use the shiny new formations.
So the new supplement is either "pay2play" or "pay2win" depending on how you look at it
...It's a rules update. It doesn't matter if you don't want to pay for it or not. The most recent rules for a model are the legal ones, anything else is a houserule. And that's fine if you want to houserule things, but don't go around telling people that ignoring rules is the normal/correct way to play the game.
What's wrong with that paint scheme? Looks perfectly fine imo. Also filling Duncan's shoes isn't easy, I think she's doing a good job of it and she'll find her own style eventually. I heard some people say she was doing painting streams before working at GW, and apparently doing a good job at it?
Well it's obviously just personal opinion, I don't particularly like the flesh tone and I dislike the way the "fur" is sculpted in clumps with large smooth bald areas, so painting the "fur" grey just exaggerates that derpy sculpting.
As for Emma in general, maybe she'll find her own personality eventually, at the moment she's just copying Duncan in intonation, mannerisms and general style. Maybe that's just what she's like, in which case those two should get married or something Or maybe she's acting, in which case they must have told her "act like a female version of Duncan".
Wow could you be more of a jerk here AllSeeingSkink?
In her earlier videos, yes she does try and mimic Duncan. Though that's probably nerves. I think she's just trying to do her job, personally. She's certainly not lacking enthusiasm which I think, is helpful to those who might be a little twitchy about painting.
On a side note...The thing I hate most about Space Wolves is their armour colour. I much prefer the Heresy era grey to the 40K era blue-grey. Oh and the cheesy wolf wolfy wolf son frostymurderfang.
MasterSlowPoke wrote: I can't believe they didn't update Dreads when they updated everything else. Hopefully it's just stealth updated in the digital rerelease.
I do, as they didn't even bother to change some messed up rules in the Tau Codex (Vehicle weapons upgrades cost for example) so I wouldn't be surprised if a few models like the Dreads suffer the same fate in CotW.
Requizen wrote: What? So in this scenario, we have a Space Wolf player who has the White Dwarf telling them about the Supplement and the new rules found inside, but they won't own it and will only play regular Space Wolves with ONLY the Iron Priest HQ choice that doesn't invalidate their Iron Priest Elite choice and none of the other options afforded by the Supplement?
Yup, and I believe that GW giving them that choice in a WD that is released exactly at the same time as the supplement hints at it being what they intended.
Requizen wrote: Just because someone doesn't own the rules doesn't mean they get to ignore them. No one lets me play my 5e Necron codex with 100 point Night Scythes and 5 man Warrior Squads if I don't buy the 7e book. That's not how the game works, nor has ever worked.
In that case I don't think your example is adequate, as the SW Codex hasn't been replaced, it is still sold and is 100% playable as bought. If someone buy a book that is still relevant and still present on the shelves then it's playable "out of the box". Nowhere are there any rules that say that the book we sell are incomplete and require additional books to work. You want to play SW? You buy Codex SW, you can play SW! That's all there is to it.
If you cant because your gaming group ask for the most recently updated rules wherever they come from, then it's your environment that require it, be it a club, a store or a tournament, or self imposed like my own gaming group was. It's not the norm, it's a choice.
There are things to say about the way I see people handling rules update thought but we would go fully HS here and since I'm such a slow typer this would become a total pain for everyone anyway.
Wulfson_40K wrote: - In a casual, non-tournament game, if someone is using only the Codex and the WD (and any older supplement that isn't CotW) then nothing stops them from having both kind of Iron Priests at the same time.
Except, you know, the rules. That's like saying a new codex doesn't invalidate the old one and a player can take models from a 7e book and a 6e book at the same time.
Don't encourage this sort of thing.
What sort of thing? Doing what you want with your own hobby? HOW DARE THEY
Wulfson_40K wrote: - In a casual, non-tournament game, if someone is using only the Codex and the WD (and any older supplement that isn't CotW) then nothing stops them from having both kind of Iron Priests at the same time.
Except, you know, the rules. That's like saying a new codex doesn't invalidate the old one and a player can take models from a 7e book and a 6e book at the same time.
Don't encourage this sort of thing.
What sort of thing? Doing what you want with your own hobby? HOW DARE THEY
You can hobby any way you want. But any group that actually gives a gak about the rules won't play that way, and pretending otherwise is just silly.
Wulfson_40K wrote: - In a casual, non-tournament game, if someone is using only the Codex and the WD (and any older supplement that isn't CotW) then nothing stops them from having both kind of Iron Priests at the same time.
Except, you know, the rules. That's like saying a new codex doesn't invalidate the old one and a player can take models from a 7e book and a 6e book at the same time.
Don't encourage this sort of thing.
Except it's not a new codex, it's a supplement.... a very expensive supplement at that. They're updating the ebook codex (which is also not exactly cheap) but so far haven't mentioned anything about updating the physical codex.
I think in this case it's one of those times where you should be able to choose not to use the latest rules if you don't want to spend money on the supplement. Though you also won't be able to use the shiny new formations.
So the new supplement is either "pay2play" or "pay2win" depending on how you look at it
I think it's silly that psybolt ammo was removed and psycannons became salvo. I'm just going to use those unit entries from the old GK codex, but use the updated rules for Draigo and Dreadknights. I mean, each individual unit is just a dataslate, and who cares about using the most up to date rules. New codex is overpriced anyways.
Wulfson_40K wrote: - In a casual, non-tournament game, if someone is using only the Codex and the WD (and any older supplement that isn't CotW) then nothing stops them from having both kind of Iron Priests at the same time.
Except, you know, the rules. That's like saying a new codex doesn't invalidate the old one and a player can take models from a 7e book and a 6e book at the same time.
Don't encourage this sort of thing.
Except it's not a new codex, it's a supplement.... a very expensive supplement at that. They're updating the ebook codex (which is also not exactly cheap) but so far haven't mentioned anything about updating the physical codex.
I think in this case it's one of those times where you should be able to choose not to use the latest rules if you don't want to spend money on the supplement. Though you also won't be able to use the shiny new formations.
So the new supplement is either "pay2play" or "pay2win" depending on how you look at it
I think it's silly that psybolt ammo was removed and psycannons became salvo. I'm just going to use those unit entries from the old GK codex, but use the updated rules for Draigo and Dreadknights. I mean, each individual unit is just a dataslate, and who cares about using the most up to date rules. New codex is overpriced
anyways.
This is getting silly. We are talking two different dataslates of which white dwarf states are both valid not two different codexes form different editions of the game. Thats apples to oranges.
What's wrong with that paint scheme? Looks perfectly fine imo. Also filling Duncan's shoes isn't easy, I think she's doing a good job of it and she'll find her own style eventually. I heard some people say she was doing painting streams before working at GW, and apparently doing a good job at it?
Well it's obviously just personal opinion, I don't particularly like the flesh tone and I dislike the way the "fur" is sculpted in clumps with large smooth bald areas, so painting the "fur" grey just exaggerates that derpy sculpting.
As for Emma in general, maybe she'll find her own personality eventually, at the moment she's just copying Duncan in intonation, mannerisms and general style. Maybe that's just what she's like, in which case those two should get married or something Or maybe she's acting, in which case they must have told her "act like a female version of Duncan".
And you know Duncan wasn't affecting a persona for the camera at the direction of GW how again? I don't get the criticism to be honest, people seemed to like the videos with Duncan in them, now a different person is making essentially the same videos, so why would you think of them any differently?
EDIT: Also she can't be that bad, since watching that vid has convinced me there are bitz in the atrocious Wulfen kit that can be salvaged, which nothing else GW showed managed to do.
GW's not going to rule on it in any way. Historically, tournaments have allowed any detachments not specifically rereleased - the IK Adamantine Lance is still legal despite being for a 6th edition book. I think you'll be good, and I'm pretty sure the Wolves Unleashed detachment will be in this book unchanged anyway.
Matthew wrote: But The Wolves Unleashed can have up to 6 HQ's right?
That is a good question. Does anybody know if the Wolves unleashed or the Company of the great wolf detachments are still legal?
SOMEBODY ANSWER this man's question PLEASE. I've been trying to find the answer for the last 3 days!!!!!
I would imagine it does not invalidate them. As there is no Formation or Detachment with the same name, it is not overwritten. As this is a rules update/supplement and not a new codex, and the fact that Champions of Fenris is still on the website, I would argue that it is still legal from a RAW and RAI perspective.
Matthew wrote: But The Wolves Unleashed can have up to 6 HQ's right?
That is a good question. Does anybody know if the Wolves unleashed or the Company of the great wolf detachments are still legal?
SOMEBODY ANSWER this man's question PLEASE. I've been trying to find the answer for the last 3 days!!!!!
I would imagine it does not invalidate them. As there is no Formation or Detachment with the same name, it is not overwritten. As this is a rules update/supplement and not a new codex, and the fact that Champions of Fenris is still on the website, I would argue that it is still legal from a RAW and RAI perspective.
Ohhh yeaaa looks like Thunderdome just got a little bit more thunderous.
Matthew wrote: But The Wolves Unleashed can have up to 6 HQ's right?
That is a good question. Does anybody know if the Wolves unleashed or the Company of the great wolf detachments are still legal?
SOMEBODY ANSWER this man's question PLEASE. I've been trying to find the answer for the last 3 days!!!!!
I would imagine it does not invalidate them. As there is no Formation or Detachment with the same name, it is not overwritten. As this is a rules update/supplement and not a new codex, and the fact that Champions of Fenris is still on the website, I would argue that it is still legal from a RAW and RAI perspective.
Ohhh yeaaa looks like Thunderdome just got a little bit more thunderous.
How so? CotGW detachment requires 2 Elites, which you used to just do with Iron Priests. Now that they're HQs, you have to use HQ slots on them and take non-thunderdome stuff in the Elites slot.
In fact, with this change, there doesn't seem to be a way to run a pure TWC detachment at all now.
Matthew wrote: But The Wolves Unleashed can have up to 6 HQ's right?
That is a good question. Does anybody know if the Wolves unleashed or the Company of the great wolf detachments are still legal?
SOMEBODY ANSWER this man's question PLEASE. I've been trying to find the answer for the last 3 days!!!!!
I would imagine it does not invalidate them. As there is no Formation or Detachment with the same name, it is not overwritten. As this is a rules update/supplement and not a new codex, and the fact that Champions of Fenris is still on the website, I would argue that it is still legal from a RAW and RAI perspective.
Ohhh yeaaa looks like Thunderdome just got a little bit more thunderous.
How so? CotGW detachment requires 2 Elites, which you used to just do with Iron Priests. Now that they're HQs, you have to use HQ slots on them and take non-thunderdome stuff in the Elites slot.
In fact, with this change, there doesn't seem to be a way to run a pure TWC detachment at all now.
Matthew wrote: But The Wolves Unleashed can have up to 6 HQ's right?
That is a good question. Does anybody know if the Wolves unleashed or the Company of the great wolf detachments are still legal?
SOMEBODY ANSWER this man's question PLEASE. I've been trying to find the answer for the last 3 days!!!!!
I would imagine it does not invalidate them. As there is no Formation or Detachment with the same name, it is not overwritten. As this is a rules update/supplement and not a new codex, and the fact that Champions of Fenris is still on the website, I would argue that it is still legal from a RAW and RAI perspective.
Ohhh yeaaa looks like Thunderdome just got a little bit more thunderous.
How so? CotGW detachment requires 2 Elites, which you used to just do with Iron Priests. Now that they're HQs, you have to use HQ slots on them and take non-thunderdome stuff in the Elites slot.
In fact, with this change, there doesn't seem to be a way to run a pure TWC detachment at all now.
Umm servitors are 10pts and count as 1 unit.
They don't fulfill a FOC slot if you have a IP. Would it still count?
Matthew wrote: But The Wolves Unleashed can have up to 6 HQ's right?
That is a good question. Does anybody know if the Wolves unleashed or the Company of the great wolf detachments are still legal?
SOMEBODY ANSWER this man's question PLEASE. I've been trying to find the answer for the last 3 days!!!!!
I would imagine it does not invalidate them. As there is no Formation or Detachment with the same name, it is not overwritten. As this is a rules update/supplement and not a new codex, and the fact that Champions of Fenris is still on the website, I would argue that it is still legal from a RAW and RAI perspective.
Ohhh yeaaa looks like Thunderdome just got a little bit more thunderous.
How so? CotGW detachment requires 2 Elites, which you used to just do with Iron Priests. Now that they're HQs, you have to use HQ slots on them and take non-thunderdome stuff in the Elites slot.
In fact, with this change, there doesn't seem to be a way to run a pure TWC detachment at all now.
Umm servitors are 10pts and count as 1 unit.
Well yeah you can do that, I was just saying that you can no longer do "every model in my army is an IC and/or on a Thunderwolf mount!" type lists. 20 points is still an acceptable tax.
Actually, I'm not sure about that. The rule "Thralls" says "If Servitors are included in a Detachment that includes at least one Iron Priest, the Servitors do not use up a Force Organisation slot". Can they be compulsory Elites if they don't take up a slot? I would imagine you can decide they can, but it says "do not use" rather than "can choose not to use".
They still count towards the 2 elite requirement to run the detachment but no they don't use up a elite slot as in I can max out the elite lots with other stuff if I choose to
They also had this beauty to say "Also included are updated Datasheets for Predator, Vindicator, Land Speeder and Whirlwind vehicle squadrons, giving them the same special rules and options as those found in Codex: Space Marines. No more are the Sons of Russ left languishing behind their superhuman kin on the battlefield!" Well, if they don't update the dreads, I would guess we are still languishing behind (we wont even discuss Blood Claws or our Scouts).
SW Scouts are fine. They have Veteran statistics. Perhaps BCs are less disciplined that the other initiate brethren due to being fitted with a black carapace very early. I am still upset about the Dreadnoughts. Melee Dreads have fewer attacks than schizo dreads. That is wrong.
SW Scouts are horrible. They cost as much as a GH (SM scouts are cheaper and have the same stats now) are an elite unit as opposed to troop and have limited weapon options. SM scouts on the other hand are now as skilled, are troop, have a transport option in the storm (which is a decent ride) and an upgrade character (all for less). Now, previously SW scouts had OBEL which made them useful, combined with the fact that they could charge when entering play so they had a role that their SM counterparts didn't so they were worthwhile. Now, stripped of their special abilities, they are paper weights. Combine that with the fluff where SW scouts are elite fighters, whereas SM scouts are trainees, and none of it makes any sort of sense.
sturguard wrote: SW Scouts are horrible. They cost as much as a GH (SM scouts are cheaper and have the same stats now) are an elite unit as opposed to troop and have limited weapon options. SM scouts on the other hand are now as skilled, are troop, have a transport option in the storm (which is a decent ride) and an upgrade character (all for less). Now, previously SW scouts had OBEL which made them useful, combined with the fact that they could charge when entering play so they had a role that their SM counterparts didn't so they were worthwhile. Now, stripped of their special abilities, they are paper weights. Combine that with the fluff where SW scouts are elite fighters, whereas SM scouts are trainees, and none of it makes any sort of sense.
Agreed. If they are vets, then why the hell don't they have 2 attacks?! Bring back assault from reserves. That would do wonders for the game in terms of tactics and make wolf scouts and Genestealers relevant again. Just have a clause in the deep strike rules saying no assault from deep strike and your sweet. There's nothing op about assaulting when you move on from a table edge. If your opponent is too stupid to stay away from the table edge when he knows what's in reserves that's his problem.
Meh, SW got shafted as a whole. The only two competitive greatpacks are Ironwolves and Blackmane. And even then, Blackmane is way overshadowed by the Skyhammer force. While the Ironwolves is a joke of a SW force in razorback/land-speeder spam. The Firehowlers overwatch denial could have been so cool! It was so fething close. But it's useless since ATSKNF and fearless are immune. Wtf? Serously? . Why didn't Deathwolves get charge from outflank? If they didn't want ally shenanigans, they could have just worded the rule to be "only Deathwolves models" can charge from outflank. gak man, I would have been happy with "only Deathwolf swiftclaw models", rofl... Champions of Fenris is unplayable in 80% of all games. We get Howl of Wolves if we run 2 greatpacks or 2 of the same legendary greatpack... What was the point of this? We have trouble fleshing out 1 greatpack in 1850pt with all the tax, you can forget about 2.
And if all that wasn't enough, they didn't bring our scouts and dreads into line. Why?... I can't even...
Bah, sorry people, I'm just so disappointed. My hopes were so high...
Wulfson_40K wrote: - In a casual, non-tournament game, if someone is using only the Codex and the WD (and any older supplement that isn't CotW) then nothing stops them from having both kind of Iron Priests at the same time.
Except, you know, the rules. That's like saying a new codex doesn't invalidate the old one and a player can take models from a 7e book and a 6e book at the same time.
Don't encourage this sort of thing.
Except it's not a new codex, it's a supplement.... a very expensive supplement at that. They're updating the ebook codex (which is also not exactly cheap) but so far haven't mentioned anything about updating the physical codex.
I think in this case it's one of those times where you should be able to choose not to use the latest rules if you don't want to spend money on the supplement. Though you also won't be able to use the shiny new formations.
So the new supplement is either "pay2play" or "pay2win" depending on how you look at it
...It's a rules update. It doesn't matter if you don't want to pay for it or not. The most recent rules for a model are the legal ones, anything else is a houserule. And that's fine if you want to houserule things, but don't go around telling people that ignoring rules is the normal/correct way to play the game.
It's a rules update in the form of an expensive supplement.
I don't even know where it's written "you must use the newest version of a rule". To me it's always been "If it's in a current publication, you can use it", and the SW codex as far as I can see is still a current publication.
Unless GW update the physical codex that's sitting on the shelf, then the SW codex is current rules. Even if they do update the physical codex I think you'd have to have a stick up your bum to not let someone just use the 2014 codex because with all the new formations it's more of a nerf than a boost, but that's just my personal opinion. As long as the SW codex is current I think it's fine to use it.
DarkLink wrote:I think it's silly that psybolt ammo was removed and psycannons became salvo. I'm just going to use those unit entries from the old GK codex, but use the updated rules for Draigo and Dreadknights. I mean, each individual unit is just a dataslate, and who cares about using the most up to date rules. New codex is overpriced anyways.
You're not comparing similar things. The SW codex is still the current codex. I'm not talking about using an old codex alongside a new codex, or using an old codex in spite of a newer codex existing.... I'm talking.... very specifically.... about.... ignoring a supplement.
Stop trying to equate it to things that aren't similar.
angelofvengeance wrote:Wow could you be more of a jerk here AllSeeingSkink?
Name calling, cute. "Takes one to know one". "If you're calling someone on the internet a jerk, you might just be a jerk". Anyway, moving on from the childishness.
I think she's just trying to do her job, personally.
I acknowledged that she might have just been told to act that way, in which case she's a decent actor
I find it a bit like when an actor gets replaced in a TV show and the new actor tries to play the same character in the same way as the old actor. It's distracting and IMO they're better off just finding their own way of playing the character. Except this isn't a TV show and Emma and Duncan aren't characters, so there's no reason for them to be acting the same
I know for most people it's an insignificant gripe, and maybe I'm just being OCD (or as a "jerk" as you like to throw around) but I find it distracting.
Let's see when this will get wiped by the GW Inquisition but the tumblr blog of the author of CotW's 2nd novel is very specific that Curse of the Wulfen (the 40k campaign, see link) is "the first installment" of this campaign.
I wonder if all the options for Land Speeders implies a new kit? They do seem to be pimping them pretty hard as an option, and IIRC they’ve never been a huge part of SW lore/tactics.
I don't even know where it's written "you must use the newest version of a rule". To me it's always been "If it's in a current publication, you can use it", and the SW codex as far as I can see is still a current publication.
Unless GW update the physical codex that's sitting on the shelf, then the SW codex is current rules. Even if they do update the physical codex I think you'd have to have a stick up your bum to not let someone just use the 2014 codex because with all the new formations it's more of a nerf than a boost, but that's just my personal opinion. As long as the SW codex is current I think it's fine to use it.
And you can go ahead and play like that, no one can tell you how to play with your buddies on a week night. Just don't expect other people to interpret it the same way if you play someone who cares about the rules or you go to an event. Anything you do that is out of the ordinary is a houserule, full stop. Not that there's anything wrong with houserules, we do them all the time (discard cards you can't achieve when playing Maelstrom, ignore Allies matrix when playing pickup 2v2s, etc), but it doesn't make them the actual rules.
They already got a new codex, although it's digital only for now. It's called Codex Space Wolves - Wulfen edition. It has the new stuff in it.
Yes but its Codex Space Wolves - Wulfen
Will there be another codex, simply called Codex - Space Wolves, that might update things like their Dreads, character rules, sub units etc.
Or is Codex Space Wolves - Wulfen it? Period?
pretre wrote: Thanks, someone had said the opposite based on the WD. Appreciate it!
That's me, there is indeed an IP profile in the WD and a box telling people they can use it either as a replacement or in addition to the one in the codex, unlike the supplement that apparently states it's a pure replacement.
There was a small argument a few posts back about the meaning of two sources giving slightly different rules to the same model, but drama scale was stuck in the lower digits so the lack of blood splatter and people screaming in pain didn't make it a particularly noticeable discussion.
So WD says that the new rules are optional and if people want to use the old ones they can still use them because the new ebook does not replace the old codex.
kodos wrote: So WD says that the new rules are optional and if people want to use the old ones they can still use them because the new ebook does not replace the old codex.
"use whatever rules you want", how nice.....
Not sure why they would post conflicting things like that, but then again this is GW...
Maybe Iron Priests taken in the new book's formations require them to be HQs, and the older detachments can take them as either? Correct me if I'm wrong, but playing with the new book's rules and toys isn't required since C:SW is still the actual ruleset.
A formation does not require a slot, so it doesn't matter if the IP is HQ or Elite
and we know if the Codex SW stay the actual ruleset, when the new ebook is downloadable.
But yeah, this is GW, just remember the confusion the WD set with the text "imperial knights can ally with every force in 40k" and after the release we get "with ever imperial force, we thought that is clear".
So I expect that GW keep telling us that the actual Codex is still valid until there is a big "suprise" in 2 weeks which give us a complete new Codex SW
I don't even know where it's written "you must use the newest version of a rule". To me it's always been "If it's in a current publication, you can use it", and the SW codex as far as I can see is still a current publication.
Unless GW update the physical codex that's sitting on the shelf, then the SW codex is current rules. Even if they do update the physical codex I think you'd have to have a stick up your bum to not let someone just use the 2014 codex because with all the new formations it's more of a nerf than a boost, but that's just my personal opinion. As long as the SW codex is current I think it's fine to use it.
And you can go ahead and play like that, no one can tell you how to play with your buddies on a week night. Just don't expect other people to interpret it the same way if you play someone who cares about the rules or you go to an event. Anything you do that is out of the ordinary is a houserule, full stop. Not that there's anything wrong with houserules, we do them all the time (discard cards you can't achieve when playing Maelstrom, ignore Allies matrix when playing pickup 2v2s, etc), but it doesn't make them the actual rules.
Since you're taking the "It's the rules" stance, where does it state, in the rules, that you have to use the newest version of a rule?
I don't recall ever seeing it, but you seem very adamant that I must be house ruling if I think using something from a current publication is acceptable, so it must be written somewhere and I just missed it? I imagine if you're a new player you probably don't even know what publication pre-dates another.
EDIT: I mean, if you want to be pedantic.... The Space Wolf entry for a Dreadnought is just called "Dreadnought", but not many would argue that you are supposed to use the Space Marine profile for a "Dreadnought" even though it's newer, and now that this supplement has come out with an updated ebook are Space Marine players going to have to switch to the Space Wolf version of "Dreadnought"? It is the newest Dreadnought profile after all.
AllSeeingSkink wrote: EDIT: I mean, if you want to be pedantic.... The Space Wolf entry for a Dreadnought is just called "Dreadnought", but not many would argue that you are supposed to use the Space Marine profile for a "Dreadnought" even though it's newer, and now that this supplement has come out with an updated ebook are Space Marine players going to have to switch to the Space Wolf version of "Dreadnought"? It is the newest Dreadnought profile after all.
The 'Dreadnought' in Codex Space Marines and the 'Dreadnought' in Codex Space Wolves have different Factions, showing that they're not the same unit.
AllSeeingSkink wrote: EDIT: I mean, if you want to be pedantic.... The Space Wolf entry for a Dreadnought is just called "Dreadnought", but not many would argue that you are supposed to use the Space Marine profile for a "Dreadnought" even though it's newer, and now that this supplement has come out with an updated ebook are Space Marine players going to have to switch to the Space Wolf version of "Dreadnought"? It is the newest Dreadnought profile after all.
The 'Dreadnought' in Codex Space Marines and the 'Dreadnought' in Codex Space Wolves have different Factions, showing that they're not the same unit.
Is that intimated in the rules somewhere or are you just guessing that?
I mean, I'm not suggesting you should use the SM Dreadnought for a SW force.... it was just an example, and perhaps a poor one (kind of like people using "well I'll just use the 3rd edition codex!" is also a poor example ).
I'm just not aware of anywhere that it says in the rules you have to use the newest version of something when that something exists in multiple places in CURRENT publications. But maybe I just missed it.... I will admit I haven't spent a lot of time poring over the last 2 editions of the rules. I think it's just implied when a book falls out of publication or can't be bought from a GW source that its rules are no longer valid.
Look at the symbol directly above the picture. That defines what Faction the unit belongs to. It is clearly defined in each codex where they explain the components of the datasheet.
Yeah I'm aware of that. It probably wasn't a good comparison.
But still, I'd like to know if there's actually written somewhere in the rules that says you should use the rules in most recent publication.
Maybe GW will update the physical codex and stop selling the existing one, at this point you can still buy it though so I think it's still valid as a book in and of itself.
Yea it's not fair to sell the book to people without telling them they need to buy a $200 supplement to use it. I say as long as the book is sold its valid by itself. I wouldn't pull anyone up on it that's for sure.
"Oooooh so exciting can't wait for the next instalment!"
How people actually react:
"Oh God, don't feth up my favourite army"
or
"Good, those (insert faction) have had it too good, hope they all die".
I'm in the "Don't feth up my SW" camp, even with easily 14,000 points worth and a near 20 year love of the Wolves, I think I'd get rid of the lot if the story goes gak.
At least they are a good seller so it's unlikely they will get wiped out
It would be really interesting if the story made the Space Wolves into a renegade chapter based on their mutations. That would seriously shake things up without needing to change rules (though Battle Brothers would become awkward).
Kavish wrote: Yea it's not fair to sell the book to people without telling them they need to buy a $200 supplement to use it. I say as long as the book is sold its valid by itself. I wouldn't pull anyone up on it that's for sure.
Automatically Appended Next Post: Well $125 AUD.
I can't wait to see the GW store manager.... Oh, little Timmy wants to collect Space Wolves? This is his first army? Ok, well he'll need a rulebook *cough* $85 *cough* and the codex *cough* $50 *cough* oh and now Space Wolves have a brand new supplement that you need to keep it all current! *cough* $74 *cough*.
So that will be $209. What was that? How many models does that come with? Ummm, well, none, but over on this shelf we have a nice selection of models, here we have *cough* 5 *cough* Wulfen models for only *cough* $60 *cough*, so *cough* $269 *cough* all up. Not that it'll let you play a game, but I can help you out there over on this other shelf... so will that be cash, card or your immortal soul?
And that's all US pricing, it's truly comical when you consider the Australian pricing. $140AUD for the rulebook, $83 for the codex, $125 for the Wulfen supplement and $100 for a box of 5 Wulfen, $448AUD all up
It would be really interesting if the story made the Space Wolves into a renegade chapter based on their mutations.
Yikes, not sure I like that. Dont mess with the classics is always my motto.....
And this is why every time someone muses about how awesome it would be for GW to advance the story my response is always "be careful what you wish for".
So not that I'm complaining (I'm not, honest! I love the stuff we seem to have got!) but is that all for the Wolves do we think? Or is there going to be anything more the in second part of the campaign? I assume there is going to be a part two based off the cliffhanger ending so far! And correct me if I'm wrong but the tau campaign had 2 parts - Kauyon and Mont'ka, which ad new formations in each?
Just wondering if people think we may get anything else or if the second part will perhaps focus on another army - the grey knights or even some stuff for the DA?
Atroxus wrote: So not that I'm complaining (I'm not, honest! I love the stuff we seem to have got!) but is that all for the Wolves do we think? Or is there going to be anything more the in second part of the campaign? I assume there is going to be a part two based off the cliffhanger ending so far! And correct me if I'm wrong but the tau campaign had 2 parts - Kauyon and Mont'ka, which ad new formations in each?
Just wondering if people think we may get anything else or if the second part will perhaps focus on another army - the grey knights or even some stuff for the DA?
There was that old rumor about a large hairy monstrous creature that was supposed to be released this month. I was commenting on another forum that I wouldn't put it past GW to come out with a Giant-Squiggoth sized Fenrisian Mammoth that Bjorn the Fefll-handed rides into combat. It would sort of fit the new aesthetic GW seems to be going with.
Apparently the Dark Angels are going to blow up Fenris and everything will go to gak for both chapters since both the Wulfen and the Fallen become known to the rest of the Imperium.
I said to be careful what you wish for; enjoy being a planetless renegade chapter, Space Wolf fans.
Yodhrin wrote: Apparently the Dark Angels are going to blow up Fenris and everything will go to gak for both chapters since both the Wulfen and the Fallen become known to the rest of the Imperium.
I said to be careful what you wish for; enjoy being a planetless renegade chapter, Space Wolf fans.
Worst part of this is that some posters will now never, ever stop posting of their hatred of all things change in 40k threads instead of sticking to just the fantasy ones.
For the actual story I'm interested in seeing how it goes. I'm assuming it's a 2-part campaign like the Tau was. So fingers crossed we get some awesomeness. I'm kinda interested in seeing where the two legions of the Emperor's most loyal sons go from here.
Matt.Kingsley wrote: But don't blame the DAs, as ultimately it was the Changeling (who made itself look like Azreal) that gave the command.
Did he peel of his mask afterwards, face the camera, and do a little Mutley-laugh?
Who need a mask if you can shapeshift?
TBH I'm surprised GW haven't gotten him to do anything of this nature before.
His most notable achievements until this point were infiltrating a Harlequin Troupe to help the Masque destroy a minor craftworld and planting the seed of doubt into the mid of a GK.
Hahahahahahaha this is going to be so bad. Too bad I'm a huge fan of the Dark Angels. Awesome stuff when a chapter gets convinced by a simple disguise to nuke another astartes home world lol.
BrotherGecko wrote: Hahahahahahaha this is going to be so bad. Too bad I'm a huge fan of the Dark Angels. Awesome stuff when a chapter gets convinced by a simple disguise to nuke another astartes home world lol.
Glad for 30k and GWs writers not being involved
I mean, the Changeling isn't really a 'simple disguise'. It's not like a fake moustache and a pair of glasses.
My DA friend s upset his chapter might be heresy. I'm rolling around laughing my ass off so bad right now they fethed up that bad.
Wait until the next book when the wolves get their revenge on the DA and this blows into a miniature civil war among marines that is going to lead up into whatever 40k's "end times like" event is. I suspect we'll see Slaanesh destroyed by the Eldar/DA much like in fantasy its a pretty obvious change to make now.
They blew up Fenris!?! That's awesome! Now people can stop complaining about how the wolves get away with everything. With the wulfen out and about, I figured SOMEBODY would bring the hammer down.
It will be interesting to see a faction still loyal to the emporer that is opposed to the imperium at large...
So far, the Tau campaign didn't amount to much right? Huge things could have happened that would have changed the face of war for the Tau, but in the end the story advanced to end up at basically the same point it started. Some characters without or with old models died, and afterwards it was business as usual.
So I doubt the second volume of the Fenris campaign will have much of an impact. Probably something like the GK realize something is off, they manage to stop the war, both SW and DA realize chaos is at fault and join vs one last big Daemon invasion, a few finecast characters die and we're done.
I don't even know where it's written "you must use the newest version of a rule". To me it's always been "If it's in a current publication, you can use it", and the SW codex as far as I can see is still a current publication.
Unless GW update the physical codex that's sitting on the shelf, then the SW codex is current rules. Even if they do update the physical codex I think you'd have to have a stick up your bum to not let someone just use the 2014 codex because with all the new formations it's more of a nerf than a boost, but that's just my personal opinion. As long as the SW codex is current I think it's fine to use it.
And you can go ahead and play like that, no one can tell you how to play with your buddies on a week night. Just don't expect other people to interpret it the same way if you play someone who cares about the rules or you go to an event. Anything you do that is out of the ordinary is a houserule, full stop. Not that there's anything wrong with houserules, we do them all the time (discard cards you can't achieve when playing Maelstrom, ignore Allies matrix when playing pickup 2v2s, etc), but it doesn't make them the actual rules.
So how you claim that official GW produced paper saying thing X is suddenly not official rules but houserule by players?
GW says you can use both versions. For some reason you disagree. Why?
Wulfson_40K wrote: So far, the Tau campaign didn't amount to much right? Huge things could have happened that would have changed the face of war for the Tau, but in the end the story advanced to end up at basically the same point it started. Some characters without or with old models died, and afterwards it was business as usual.
So I doubt the second volume of the Fenris campaign will have much of an impact. Probably something like the GK realize something is off, they manage to stop the war, both SW and DA realize chaos is at fault and join vs one last big Daemon invasion, a few finecast characters die and we're done.
Right I think Sad Panda implied there would be a large end times esque campaign books like end times except without the end in them. So bad stuff happens. These? These are not those campaign books. These are just the updates and stage setting for what I see as the main event that will change the 40k lore forever for good or bad. The Tau have been set up with a few major plot points waiting to unfold and I think we'll see that in whatever large story GW has planned.
Or knowing GW this could be their idea of crazy lore advancement who knows. I personally feel the Tau are going to expand a lot more because from a writing perspective and model perspective they are quite limited. Oh wow they have like a few hundred planets to the Imperials trillion oh they win again. There's no sense of urgency or of push and pull in the stories about Tau. They can't die because they need to go on existing to sell models and cool mecha, but it makes it hard to beleive these tiny little guys aren't wiped out. Not to mention if they want to set stories elsewhere the Tau are limited to their little corner of the galaxy so if they give them warp drives or some sort of FTL ability or something then they can a lot more mobile and can partake in these grand sweeping campaigns. They can timely arrive somewhere to cause havoc or be an ally. As it is with them in one tiny spot they can't be used.
Also they can't suffer any real losses either in such a tiny Empire except maybe a slap on the wrist planet here or there and then they expand and take like 4 planets ect. It's fairly predictable and dull. I would look to try to expand their ability to contribute to 40k as a whole.
Or GW can be GW and just totally fall flat and miss an opportunity. Either or really. I'll hope for the best, but if the worst happens I don't have my entire army staked on it.
Being manipulated by the Changeling Dark Angels are bombarding planets including Fenris (thats what we can see in the leaked images). Read the end of the book on Warofsigmar. FENRIS HAS NOT BEEN DESTROYED.
Also there is going to be a second campaign book set.
And in Shield of Baal the Blood Angels home system was under heavy attacks but planet Baal was not destroyed either.
Wait... so it wasn't the Changeling that gave the command, it was the actual Azreal?
I'm kinda disappointed now... I was hoping the Changeling would pull a next level prank on both the SW and DAs directly, rather than just watch more or less from the side lines.
Fenrir Kitsune wrote: Why is it when GW decide to advance the story, it basically means they explode something?
Because the current studio fluff writers have essentially one setting: "Micheal Bay Movie - The Wargamening". Creeping dread? Eldritch horror? Dark humour? Nuance? Pah, who needs all that when you can have BIG 'SPLOSHUNZ PEW PEW PEW!
If GW releases a limited edition SW campaign book for 150€ and an updated e-Codex just to add more new rules to SWs just a month later, I would be seriously pissed......
PS: No, I didn't buy the limited edition. I ordered the normal one just for the fluff/art. I don't think I will ever use any rules from it that are not already in WD. Those formations are way too unwieldy to use in normal games for not much of a benefit. Free drop pods may be nice and dandy, but having to get 10 units of infantry before you get them isn't.
Matt.Kingsley wrote: Wait... so it wasn't the Changeling that gave the command, it was the actual Azreal?
I'm kinda disappointed now... I was hoping the Changeling would pull a next level prank on both the SW and DAs directly, rather than just watch more or less from the side lines.
To be fair, from that passage it does give the impression that the changeling has been influencing events by distorting instructions and other such activities. So whilst he doesn't give the order directly, he sets up the situation that leads to the order being given.
Ragnar69 wrote: If GW releases a limited edition SW campaign book for 150€ and an updated e-Codex just to add more new rules to SWs just a month later, I would be seriously pissed......
PS: No, I didn't buy the limited edition. I ordered the normal one just for the fluff/art. I don't think I will ever use any rules from it that are not already in WD. Those formations are way too unwieldy to use in normal games for not much of a benefit. Free drop pods may be nice and dandy, but having to get 10 units of infantry before you get them isn't.
After Kauyon and Montka this is not much of a surprise. If you are on a budget wait until after part two of the campaign. I have stopped buying GW stuff at the day of release and only purchase after I saw all available options.
TedNugent wrote: Hard to believe 40k art went from this:
To this:
Both images are equally bad in my opinion. That Emperor and Horus duel has no soul. It's just bling bling and no feeling or substance. A perfect example of modern 40k.
The old image is much better.
McVeys diorama based on the old pic is also excellent
Ragnar69 wrote: If GW releases a limited edition SW campaign book for 150€ and an updated e-Codex just to add more new rules to SWs just a month later, I would be seriously pissed......
PS: No, I didn't buy the limited edition. I ordered the normal one just for the fluff/art. I don't think I will ever use any rules from it that are not already in WD. Those formations are way too unwieldy to use in normal games for not much of a benefit. Free drop pods may be nice and dandy, but having to get 10 units of infantry before you get them isn't.
After Kauyon and Montka this is not much of a surprise. If you are on a budget wait until after part two of the campaign. I have stopped buying GW stuff at the date of release and only purchase after I saw all available options.
While it is pretty certain that there will be another Warzone:Fenris book, I don't really think that it will contain SW or deamon rules. The limited edition of Damocles only came out after all the Tau rules had been released. I think GKs and Chaos Marines will get some new rules in the next book.
The Damocles campaign had three limited editions, the last combining both. I dont think this is giving any hints anyway. An updated Codex like the Wulfen Edition is most likely getting sold in printed form at the end of the campaign.
I think Champions of Fenris will be updated in campaign part two like Farsight Enclave was with Montka and the old suppplement book will expire afterwards. Champions of Fenris will get 'Sold out'-status and then removed.
TedNugent wrote: Hard to believe 40k art went from this:
To this:
There was some bad art back then and there's some fantastic art these days still, but there is more bad art these days. I think they use a lot more freelancers now, some of which might not even know the game/universe, and they only do art of the models they sell these days too.
Judging by the images on GWs homepage where DA and SW are fighting demons side by side I think its safe to assume that they never destroy Fenris completely. My guess is that the DA eventually find out about the changeling and then team up with SW to smack some demon thusy.
TedNugent wrote: Hard to believe 40k art went from this: To this:
You don't get it man. 40k went from this: to this: which is a HUGE improvement. But wait, there's more! It went from this: to this: which is a HUGE dive in quality.
Once you realize the almost pin-up Sister from Blanche with her high heels come from the same publication as dear old Grumpy Angry Sister: and that the very nice Sisters last stand outnumbered by Tyranids everywhere comes from the publication that also got us that image where some artist decided to take the “Nuns with guns” one (or two, or twelves) steps too far, it will all become clear to you: 40k's art have never been consistent, neither in style nor in composition, mood, proportions, quality, or anything really.
tedurur wrote: Judging by the images on GWs homepage where DA and SW are fighting demons side by side I think its safe to assume that they never destroy Fenris completely. My guess is that the DA eventually find out about the changeling and then team up with SW to smack some demon thusy.
Not necessarily. AFAIKSW and DA fight together against deamons in the earlier stages of the campaign, before they know about the Wulfen.
I think too that they will team up again in book 2, but this artwork is no evidence at all.
pretre wrote: So Ulrik doesn't have an alternate head, but you could kitbash him.
Looks like a very easy job as well. The hand resting on the beatstick could probably be swapped for one holding it more actively, and the helmet/forearm could probably be changed out for almost anything, Angle might be a little odd, would have to see it live to check.
Almost a week after the start of War Zone Fenris and the hysteria is becoming even more ridiculous. Bell of Lost Souls is now running with the headline that Fenris is getting bombarded en-mass and I’m still sitting here like
In regards to 40k artwork Blanche is to it what JJ is to game design an overated hack.
I say this as a veteran from the tail end of rouge trader but with only a few exceptions Blanche's stuff is mostly pretentious twaddle.
Anyway in regards to the mutants and traitors I think the 1st book will end with them fighting each other after there respective secrets come out.
However the Ultramarines and Grey Knights will turn up shouting kill the traitors and purge the mutants. Causing the Dark Angels and Space Wolves to go awwww feth.
The wolves will reveal that the fang is also capable of space flight and they will team up with the Dark Angels and flee.
Fenris gets exteminatused as it's the only way to be sure.
Almost a week after the start of War Zone Fenris and the hysteria is becoming even more ridiculous. Bell of Lost Souls is now running with the headline that Fenris is getting bombarded en-mass and I’m still sitting here like
This pic seems to show that the river dance pose was that particular artists choice, so looks like we can make them look pretty cool with a different vision for the same parts!
If, I say IF, Fenris gets blown up, I'm done, 40k is over for me at that point. Space Wolves are what brought me to the game, and I won't sit here and keep giving GW money if they take a huge steaming dump on them.
Wolf Lord Balrog wrote: If, I say IF, Fenris gets blown up, I'm done, 40k is over for me at that point. Space Wolves are what brought me to the game, and I won't sit here and keep giving GW money if they take a huge steaming dump on them.
That's a mature statement. I can almost feel the Mary Sue from here. I mean, it's not like this is the first time the space wolves have actually had like, repercussions from their actions or anything...
Wolf Lord Balrog wrote: If, I say IF, Fenris gets blown up, I'm done, 40k is over for me at that point. Space Wolves are what brought me to the game, and I won't sit here and keep giving GW money if they take a huge steaming dump on them.
That's a mature statement. I can almost feel the Mary Sue from here. I mean, it's not like this is the first time the space wolves have actually had like, repercussions from their actions or anything...
oh, wait.
To be fair, the same could be said for any of the established races. They all have their own special gimmick, hand holding, really stupid and awesome fluff. However, from a player perspective, the destruction of any race/faction for anyone who has invested even a single dollar into the figure line of that race/faction has every right to rage quit.
Wolf Lord Balrog wrote: If, I say IF, Fenris gets blown up, I'm done, 40k is over for me at that point. Space Wolves are what brought me to the game, and I won't sit here and keep giving GW money if they take a huge steaming dump on them.
That's a mature statement. I can almost feel the Mary Sue from here. I mean, it's not like this is the first time the space wolves have actually had like, repercussions from their actions or anything...
oh, wait.
There are ways to 'advance the narrative' that aren't as ham-fisted and stupid as blowing up the homeworld of a major faction. Note, I don't assume that this is indeed what will happen, I said 'IF'. I actually think the idea of a mini-civil-war with the Space Wolves and Dark Angels tearing into each other is a great idea. Summarily and permanently crippling either faction would be stupid though.
So the word from my store manager is that this campaign is 3 books long.
Purely speculation - i would say that DA, GK and CSM will get something. I would also guess that there will be some other faction involved into this story OR they will do multiple CSM releases (again, pure speculation, it would tie in with rumours of tzentch releases including rubrik marines).
Fezza213 wrote: So the word from my store manager is that this campaign is 3 books long.
Purely speculation - i would say that DA, GK and CSM will get something. I would also guess that there will be some other faction involved into this story OR they will do multiple CSM releases (again, pure speculation, it would tie in with rumours of tzentch releases including rubrik marines).
One book should have Blood Angels formations that bring them to parity with vanilla marines.
And the other will have a Sisters super-formation! To launch plastic models, of course.
Okay, well, more likely speculation.... I think CSM will get an actual codex rather than a campaign update, as their book is really quite dated. Maybe a Chaos Daemons codex, too, or a combined Chaos codex? We can only hope!
I think DA are unlikely to get stuff, as they have just been bumped to 7.5, and are quite playable atm. Grey Knights, for sure, though. I'm sure GW wouldn't mind people going and buying more paladins and dreadknights Maybe GK will get a model bigger than DK?
Fezza213 wrote: So the word from my store manager is that this campaign is 3 books long.
Purely speculation - i would say that DA, GK and CSM will get something. I would also guess that there will be some other faction involved into this story OR they will do multiple CSM releases (again, pure speculation, it would tie in with rumours of tzentch releases including rubrik marines).
One book should have Blood Angels formations that bring them to parity with vanilla marines.
And the other will have a Sisters super-formation! To launch plastic models, of course.
Okay, well, more likely speculation.... I think CSM will get an actual codex rather than a campaign update, as their book is really quite dated. Maybe a Chaos Daemons codex, too, or a combined Chaos codex? We can only hope!
I think DA are unlikely to get stuff, as they have just been bumped to 7.5, and are quite playable atm. Grey Knights, for sure, though. I'm sure GW wouldn't mind people going and buying more paladins and dreadknights Maybe GK will get a model bigger than DK?
Fair enough, i had forgotten that DA had gotten a demi-company/decurion style formation already. Honestly i think we will see GW adding in whatever armies dont have a decurion style formation. Off the top of my head GK, CSM, Orks, Dark eldar and nids so i would expect 2-3 of those factions to get a large formation in the next two books depending on what fits into this story (i can just imagine a large ork waaagh wanting to join in this fight, just because, also armaggedon is near fenris, just saying).
Warhams-77 wrote: Gwayne Li did both Warzone Damocles' logos - I guess he will do the Warzone: Fenris art as well
Grey Knights, Krom, Grimnar, Alpha Legion is what we have read will play an important part in Warzone Fenris II
Especially Krom (Image from the White Dwarf review by www.beardyhammer.com)
Spoiler:
There is also mentioning of Xenos in the teaser for next week's White Dwarf. Dark Eldar? Eldar? A Harlequin Start Collecting box?
It could be Tau. There is a little small rumor that the FSE was getting its 7th ed codex and might have a single model release with it. MIGHT being the big key word from a reliable source on advanced tau tactica. He was more accurate than the accurate rumor posters who confirmed Tau stuff as he seen stuff coming no one else did. This was supposed to be in Febuary so time is right to see if this pans out. He even said it would be slotted into the existing schedule as opposed to being big enough for its own huge event. Why do I have a feeling this will coincide with yet more Tau lore and plot advancement to tie in with end times.
Space Marine Primarchs coming back and equivalent units being made for all factions? Make it so super Farsight is needed.
Fluffwise though, not sure about the rules yet, I really hope Sad Panda will chime in and help us with this.
Automatically Appended Next Post: Maybe a reprint of the Cypher rules in Warzone Fenris II? They were in the Collectors Edition. When DA got a new book last year.
Warhams-77 wrote: Being manipulated by the Changeling Dark Angels are bombarding planets including Fenris (thats what we can see in the leaked images). Read the end of the book on Warofsigmar. FENRIS HAS NOT BEEN DESTROYED.
And in Shield of Baal the Blood Angels home system was under heavy attacks but planet Baal was not destroyed either.
This, Fenris is being bombarded, it has not been destroyed.
Warhams-77 wrote: Planets in the Fenris system to be precise, with all the leaks incoming I'm actually not sure anymore if Fenris is even amongst them.
Ad to that the WD page about Krom, now being assigned to protect the Fang, get to redeem himself from previous failings.
Dont sound like he will get the place blown to pieces.
Did GW seriously just take the Norse alphabet and swap letter for letter to make 'for the Allfather' on that shield? That's not how it works, the words should translate as Scandinavian for those words, written using the correct characters. Oh what ever, it's lazy.
I see lots of Wolves stuff, which I good for you guys and I'm happy you're getting some GW love - bit boring though having no actual Thousand Sons to fight as GW is ignoring chaos and keeping the sons as a badly written elite choice. I hope GW actually gets off their behind and sorts that out as I would dearly love to use my Son's in a proper army to fight these Wolves releases.
Wulfmar wrote: Did GW seriously just take the Norse alphabet and swap letter for letter to make 'for the Allfather' on that shield? That's not how it works, the words should translate as Scandinavian for those words, written using the correct characters. Oh what ever, it's lazy.
.
in this case the english phrase "for the allfather" is very close to the real phrase which should be something in the line of "at alfaðin" or "til alfaðin" (not really sure on the "for"-part). alfaðin stems from alfaðR were the R should be pronounced like an are and z toghether. the -in ending were the equivalent of "the" in english language. just as you know of Odin (the Odr). also notice how "al" in alfðin is spelled with only one l. vikings never use double letters if you study rune stones carefully, those types of spelling rules did not exist in scandinavia before christianity. In fact spelling rules didnt really exist, it was more of a way of stacking the sound of each rune to make it sound like the word you wanted.
if you really want it, there is even no use to using separate words. "atalfaðin" is a perfectly correct word for the whole phrase in ancient scandinavian
source; I am swedish, have studied ancient scandinavian at uppsala university and Im fething SlyasR
Seeing as I've got a sizable collection of Chaos - namely Tzeentch + a few Khorne & Slaanesh friends (Nurgle can go gak himself! ), I've been thinking of using this campaign as a way to add a smaller collection of Wolves + friends to face off against my Chaos legions.
If I were to choose say, Bran Redmaw's company, is/has there anything in the campaign books yet about him & his company?
Besides perhaps the Wulfen formation, (as Redmaw's company is known for having a high level of Wulfen cursed brothers), what else would be a fluffy fit for his company?
Wulfmar wrote: Did GW seriously just take the Norse alphabet and swap letter for letter to make 'for the Allfather' on that shield? That's not how it works, the words should translate as Scandinavian for those words, written using the correct characters. Oh what ever, it's lazy.
.
in this case the english phrase "for the allfather" is very close to the real phrase which should be something in the line of "at alfaðin" or "til alfaðin" (not really sure on the "for"-part). alfaðin stems from alfaðR were the R should be pronounced like an are and z toghether. the -in ending were the equivalent of "the" in english language. just as you know of Odin (the Odr). also notice how "al" in alfðin is spelled with only one l. vikings never use double letters if you study rune stones carefully, those types of spelling rules did not exist in scandinavia before christianity. In fact spelling rules didnt really exist, it was more of a way of stacking the sound of each rune to make it sound like the word you wanted.
if you really want it, there is even no use to using separate words. "atalfaðin" is a perfectly correct word for the whole phrase in ancient scandinavian
source; I am swedish, have studied ancient scandinavian at uppsala university and Im fething SlyasR
Well, the servitor scribe that wrote it out probably addes his own touch of artistic freedom. The fenrisians get to keep their culture, and fellow marines can still read it with a simple futhark translation sheet. Everyone happy!
I kind of hope Fenris goes the way of the dinosaur.
I mean, the Space Wolves, renegades from the Imperium, fighting for the Emperor and his people. Roaming around, bringing the fight to the enemy and the corruption within the Emperors realm.
Not surprised that there's a lot of folk lording it up about the potential SW cahnges and saying "good" or trying to make out it's deserved somehow. The Space Wolves have always been a favoured chapter with some good stories (and some ridiculous).
Do you really think that GW would kill the SW off though? If anything it'll make them MORE annoying to you folk, they'll be rampaging around stopping the enemies of mankind all the while being hated and pursued. It'll make them more ridiculous, their victories will be even greater.
Saying all that - I very strongly suspect that the planets destroyed/damaged will be the ones made up for the story. The Fang will be besieged but not really damaged and the Grey Knights will save the day somehow.
The only other releases I could see would be Orks wading in - Krom's old enemy so he can get released and a few formations for them - or Chaos finally get some attention.
Wulfmar wrote: Did GW seriously just take the Norse alphabet and swap letter for letter to make 'for the Allfather' on that shield? That's not how it works, the words should translate as Scandinavian for those words, written using the correct characters. Oh what ever, it's lazy.
.
in this case the english phrase "for the allfather" is very close to the real phrase which should be something in the line of "at alfaðin" or "til alfaðin" (not really sure on the "for"-part). alfaðin stems from alfaðR were the R should be pronounced like an are and z toghether. the -in ending were the equivalent of "the" in english language. just as you know of Odin (the Odr). also notice how "al" in alfðin is spelled with only one l. vikings never use double letters if you study rune stones carefully, those types of spelling rules did not exist in scandinavia before christianity. In fact spelling rules didnt really exist, it was more of a way of stacking the sound of each rune to make it sound like the word you wanted.
if you really want it, there is even no use to using separate words. "atalfaðin" is a perfectly correct word for the whole phrase in ancient scandinavian
source; I am swedish, have studied ancient scandinavian at uppsala university and Im fething SlyasR
That's awesome! And sounds much more epic. See, all I did was post a comment and a Swedish person provided the proper alternative spelling and punctuation - and didn't cost a penny. GW really should come on the forums sometimes (anonymously of course, they'd be lynched otherwise. Especially now Tomb kings are gone)
I mean, the Space Wolves, renegades from the Imperium, fighting for the Emperor and his people. Roaming around, bringing the fight to the enemy and the corruption within the Emperors realm.
"In M41, a crack marine chapter was attacked by their peers for a heresy they didn't commit. These men promptly escaped from a maximum security warzone to the eastern fringe underground. Today, still wanted by the imperium, they survive as soldiers of fortune. If you have a problem, if no one else can help, and if you can find them....maybe you can hire The Space Wolves."