Cpt. Rusty Hook wrote:i have a question for anyone who has seen the new codex.
What in the heavy section if anything can be fielded in squads or not just one item per slot?
From memory, all the heavy support selections are single model units. There are three vehicles that do not have a squadron option, and two monstrous creatures that are single model options.
Cpt. Rusty Hook wrote:i have a question for anyone who has seen the new codex.
What in the heavy section if anything can be fielded in squads or not just one item per slot?
From memory, all the heavy support selections are single model units. There are three vehicles that do not have a squadron option, and two monstrous creatures that are single model options.
Correct, all Heavy Support units in the DE Codex are 1 Model units. No Squadrons. Phil's name isn't Robin "Nine Leman Russ" Cruddace.
well that just sucks. so im limited to only one of each thing i want and with all of them being viable its kinda annoying to think of 9 leman russes with me only able to field 3 talos's or voidravens.
Cpt. Rusty Hook wrote:well that just sucks. so im limited to only one of each thing i want and with all of them being viable its kinda annoying to think of 9 leman russes with me only able to field 3 talos's or voidravens.
To be fair, anyone actually fielding 9 Leman Russes outside of Apoc is a madman and should be beaten down with a real army.
I've never fielded a squadron, but I always feel bad when playing against someone that has them. Yeah, they can bring some serious firepower, but at a major points cost and liability. All you have to do is immobilize one and the owning player has to decide if the whole squadron sits there all game or he sacrifices the immoblie unit to allow the others to move.
Rymafyr wrote:I've never fielded a squadron, but I always feel bad when playing against someone that has them. Yeah, they can bring some serious firepower, but at a major points cost and liability. All you have to do is immobilize one and the owning player has to decide if the whole squadron sits there all game or he sacrifices the immoblie unit to allow the others to move.
I didn't realize it was a choice. I'm pretty sure they just auto-asplode.
my biggest hope was squads of talos's those thing used to save my bacon because they take so much punishment to kill and people freak and just focus on them. also the new baby talos seemed like it should be an leet choice like the BA's sanguin priest. take 3 and assign them to your squads that woulda been nasty. i cant wait to get my hands on the new codex but its gonna be a while for me cause even when they ship me stuff in Iraq the mail takes a while. SIGH!
Cpt. Rusty Hook wrote:i have a question for anyone who has seen the new codex.
What in the heavy section if anything can be fielded in squads or not just one item per slot?
From memory, all the heavy support selections are single model units. There are three vehicles that do not have a squadron option, and two monstrous creatures that are single model options.
Correct, all Heavy Support units in the DE Codex are 1 Model units. No Squadrons. Phil's name isn't Robin "Nine Leman Russ" Cruddace.
That sucks, would have been interesting to use 9 Ravagers.
Cpt. Rusty Hook wrote:i have a question for anyone who has seen the new codex.
What in the heavy section if anything can be fielded in squads or not just one item per slot?
From memory, all the heavy support selections are single model units. There are three vehicles that do not have a squadron option, and two monstrous creatures that are single model options.
Correct, all Heavy Support units in the DE Codex are 1 Model units. No Squadrons. Phil's name isn't Robin "Nine Leman Russ" Cruddace.
That sucks, would have been interesting to use 9 Ravagers.
Interesting, as in "horrifyingly broken"? 27 fast dark lance shots (or 81 [!!!!!]) fast Disintegrator shots for <1000 points? No, they don't need an auto-win button, thanks. IG Hydra spam is bad enough.
Gwar! wrote:Wait 2 months and pick up your army for 50% off on FeeBay.
True, it will be cheaper to wait any check out eBay. But 50%? That's seriously optimistic. Maybe 30% Or go to your favourite Online Retailer and get 25% Off. I'm doing the latter.
Gwar! wrote:Wait 2 months and pick up your army for 50% off on FeeBay.
True, it will be cheaper to wait any check out eBay. But 50%? That's seriously optimistic. Maybe 30% Or go to your favourite Online Retailer and get 25% Off. I'm doing the latter.
Well, I usually purchase the majority of my models from feebay and places like here, and other online trading forums.
I am hoping to send a small message to GW, that xeno races do sell well on launch, which is why I'm looking to buy some stuff for launch. Also, my old FLGS has been great and I'd like to support them. After that weekend of the 6th, I won't be back down that way till mid december for the holidays. Though if he can't get them that weekend, then there's no point...
I've hashed together a wych-y quick list - anyone care to offer opinions?
Archon (as an 'Archite' since the Succubus is naff!) - Drugs, Agoniser, Clonefield {fluff wise the clone field is her close combat save!}
Hamonculus - scissorshands + ~20pt toy
9 Incubi inc Klavex w/ demiklaves & raider w/ a 5++ or nightfield (haem goes here) {FNP incubi... yes please... also he adds more output}
9 bloodbrides inc syren w/agoniser, 3 hydrakives, raider w/field (Archon goes here) {3 hydraknives = +3d6 attacks... that's 9x2+9 on charge+1 leader +6ccws+3d6 knives =34+3d6 attacks on the charge 5 of them agoniser }
10 x wyches inc hekatrix w/ agoniser, shardnet+impaler, and razorflails (or hydraknives.. not sold on razor flails with the low str/no power weapon), raider / field {the net is defensive}
10 x wyches inc hekatrix w/ agoniser, shardnet+impaler, and razorflails (or hydraknives.. not sold on razor flails with the low str/no power weapon), raider / field
Phototoxin wrote:I've hashed together a wych-y quick list - anyone care to offer opinions?
Archon (as an 'Archite' since the Succubus is naff!) - Drugs, Agoniser, Clonefield {fluff wise the clone field is her close combat save!}
Hamonculus - scissorshands + ~20pt toy
9 Incubi inc Klavex w/ demiklaves & raider w/ a 5++ or nightfield (haem goes here) {FNP incubi... yes please... also he adds more output}
9 bloodbrides inc syren w/agoniser, 3 hydrakives, raider w/field (Archon goes here) {3 hydraknives = +3d6 attacks... that's 9x2+9 on charge+1 leader +6ccws+3d6 knives =34+3d6 attacks on the charge 5 of them agoniser }
10 x wyches inc hekatrix w/ agoniser, shardnet+impaler, and razorflails (or hydraknives.. not sold on razor flails with the low str/no power weapon), raider / field {the net is defensive}
10 x wyches inc hekatrix w/ agoniser, shardnet+impaler, and razorflails (or hydraknives.. not sold on razor flails with the low str/no power weapon), raider / field
For 1500 it might be solid. My big concerns would be objective missions. I think that the Wyches would be easier to scrub off the objective at range, and even Scourges and Ravagers won't have the output to take down what's killing them.
Although, I'm a man who can appreciate a theme, I'd probably skip the Bloodbrides in favor of Trueborn with anti-tank/MEQ.
I'm also not sure about Scourges. 15 a piece like that... I think I might rather invest in 6 Reavers, with 2 heatlance and two cluster caltrops. I know that is a much pricier unit, but it could be a more solid investment of points. Definitely give it a whirl as is if you have friends who will let you proxy!
Phototoxin wrote:Has anyone thought to do scourge conversions with nid gargoyle wings and warriors?
I don't thin that would work. The link to the scourge artwork shows them bird wings. Although, I'm sure there is some leeway in the fluff to allow some scourge cult (or whatever they're in, I don't know much about de social structure) to develop some favour to giant leathery wings.
Phototoxin wrote:Has anyone thought to do scourge conversions with nid gargoyle wings and warriors?
Not really when i could just wait 1 year for the new models meanwhile use my old scourges that have never seen a board before.
You could, but then you'd have new models that look like birdmen with bird helmets and bird boots, when you could have scourges with bat wings instead.
If I get new Scourge models they will be painted like Crows, Rooks, or Ravens (so as to stick with the dark mystery of the DE) if I don't I'm be happy with the more mechanical look of the current jetpack wings. =D
Phototoxin wrote:Has anyone thought to do scourge conversions with nid gargoyle wings and warriors?
Not really when i could just wait 1 year for the new models meanwhile use my old scourges that have never seen a board before.
You could, but then you'd have new models that look like birdmen with bird helmets and bird boots, when you could have scourges with bat wings instead.
Cryonicleech wrote:Am I the only one who doesn't like the new Urien model?
Well if you'd take a brief moment to read the thread, you'd discover a great many who dislike it, myself included.
A list of what I dislike about the model:
Don't like the flesh mask. It looks awful and the concept is ridiculous.
Don't like the cheesy facial expression. (Casual/impassive would have been much more creepy and true to the character of one who spends their life torturing.)
Don't like the floating. It's a superfluous concept which does nothing but add an extra element of 'wtf?'
Don't like the extra arms and spines. I think the whole 'leftover body parts' concept is stupid and makes for an ugly model... And I don't mean ugly in the cool, evil way.
To me it looks like the sculptor tried to break away from the hideous old DE models, but after failing so many times, he just gave up and said "Fine, Urien is gonna have to have a terrible model because I'm tired of trying to get him right."
So far, it's the only DE model that I'm disappointed in... But I'm VERY disappointed in it.
Have you looked at the concept pics they have up for Urien.
The model is damn close to that art.
So apparently you don't like Jes' concept.
I think you have to leave the sculptor out, he did what he was told.
Personally, I like it. The similarity to Bile is mentioned on the Concept Art pic. Kinda neat.
The fleshmask is executed well. The hump is suitably creepy.
The worms are the only thing I find off, and again, those were specified on the CA.
Easy enough to remove them and do something else.
Oshova wrote:If I get new Scourge models they will be painted like Crows, Rooks, or Ravens (so as to stick with the dark mystery of the DE) if I don't I'm be happy with the more mechanical look of the current jetpack wings. =D
Win win in my eyes then
Oshova
Oh really? I thought everyone would paint their scourges like toucans and parrots, not like dark shadowy birds.
Phototoxin wrote:Has anyone thought to do scourge conversions with nid gargoyle wings and warriors?
Not really when i could just wait 1 year for the new models meanwhile use my old scourges that have never seen a board before.
You could, but then you'd have new models that look like birdmen with bird helmets and bird boots, when you could have scourges with bat wings instead.
So? i like birdmen with bird helmets and bird boots, you haven't even seen the models yet.
For the most part I'm liking the models so far, particularly the new arcjhon model (lets face it its an enormous improvement on the old one!). However I have to admit one or two had to grow on me first (probably because of the massive changes made to soem of them e.g reavers). I especially like the lelith model too. However am I the only one that has doubts as to how stable the model would be standing on a surface that isnt completely flat?
I think aswell that the new models would still fit in nicely with some of the old ones. For instance I have an old raider which would really standout when next to the new models. I think it would show out more as antique (but by no means less deadly). So effectively its older vehicle designs will look like pieces of art (something which DE's seem to value as seen in the case with astrubaels dais).
Also in regards to uriens new model, Im not certain its worms. They look more like tentacles to me? I dunno. I like it though as it seems to show off his madness rather well. I think the whole idea of having weird worms/tentacles was to show the strangeness of madness itself?
I'm not buying much, but what I do buy will be used as the eilte versions of things. So new Warriors and Wyches for example will be their elite counter-parts. And have them riding round in fancy new Raiders.
Sets a difference between the elite, and the bog standard. And makes it more obvious which models are which on the table. =p
I love pretty much all the new models. I've been waiting ages for a DE update. The Urien model isn't my favourite, but then I do prefer the sleek, mysterious DE (the new warriors, Archons, Mandrakes) to the frothing at the mouth crazies, so I'm biased.
But back to Urien. I do understand what they were trying to do with him, but I feel it didn't work very well. Still, it's a good model and better than a few I could mention. Meh, it might grow on me.
Ranad wrote:I love pretty much all the new models. I've been waiting ages for a DE update. The Urien model isn't my favourite, but then I do prefer the sleek, mysterious DE (the new warriors, Archons, Mandrakes) to the frothing at the mouth crazies, so I'm biased.
But back to Urien. I do understand what they were trying to do with him, but I feel it didn't work very well. Still, it's a good model and better than a few I could mention. Meh, it might grow on me.
Oshova wrote:I'm not buying much, but what I do buy will be used as the eilte versions of things. So new Warriors and Wyches for example will be their elite counter-parts. And have them riding round in fancy new Raiders.
Sets a difference between the elite, and the bog standard. And makes it more obvious which models are which on the table. =p
Oshova
I've been thinking this as well. It's hard to just say bye and toss out 3k pts of models just because they're old. Fortunately I see little converting I will need to do. Two Wyches with blasters, are the only models that come to mind.
Just got through reading the Dark Eldar Codex, and once again GW have put in moldes that don't exist, no surprise. But impress with the remake of the Dark Eldar and that they have 4 more new heavies that can do alot of damage. And by the way can you say Supersonic speed
I hate when they do that. I'm not sure how they justify it either. If people don't end up using a unit w/out a model they could claim it wouldn't have sold well anyway.
But that's a self fufilling prophecy since most wouldn't field it because it has no model.
Sidstyler wrote:Jeez. Lots of criticism for a model that doesn't really deserve it, in my opinion.
What I don't get is why you think all of these concepts are so ridiculous. You play 40k, right?
Don't get mad at me because you like the model. It's not my fault.
The Urien model just looks busy with cliche imo.
Gwar! wrote:Anyone else sad that DE weren't even on the GW Website for a week before they went HURR DURR ULTRAMAHRNES DUR!
It's like they WANT DE to sell bad...
HAHAHA! Those retards... My theory on what happened: DE started outselling SMs with the pre-orders, so GW had a panic attack and is now frantically pushing SMs... Even though there's nothing new to show.
Minaith1989 wrote:They started promoting SM because of the movie thats coming out.
... Ok what now? this i have to know about this ..
Some internet searching later ...
Warhammer Movie Brings Space Marines to Your Screen Codex Pictures, the studio that brought Bionicle to animated life, plans to do the same for popular tabletop game Warhammer 40,000. Computer-animated Space Marines and Orks will do battle in their own DVD movie, Ultramarines.
Well i knew it was too good to be true; its going to be a kids movie ...
Minaith1989 wrote:They started promoting SM because of the movie thats coming out.
... Ok what now? this i have to know about this ..
Some internet searching later ...
Warhammer Movie Brings Space Marines to Your Screen
Codex Pictures, the studio that brought Bionicle to animated life, plans to do the same for popular tabletop game Warhammer 40,000. Computer-animated Space Marines and Orks will do battle in their own DVD movie, Ultramarines.
Well i knew it was too good to be true; its going to be a kids movie ...
Hey good thing for the parents, there shouldn't be too much violence seeing as their doing it over Ultramarines!
Minaith1989 wrote:They started promoting SM because of the movie thats coming out.
... Ok what now? this i have to know about this ..
Some internet searching later ...
Warhammer Movie Brings Space Marines to Your Screen
Codex Pictures, the studio that brought Bionicle to animated life, plans to do the same for popular tabletop game Warhammer 40,000. Computer-animated Space Marines and Orks will do battle in their own DVD movie, Ultramarines.
Well i knew it was too good to be true; its going to be a kids movie ...
Check out the thread about it here on dakka. It's NOT a kids movie. It just doesn't look that great either.
Gwar! wrote:Anyone else sad that DE weren't even on the GW Website for a week before they went HURR DURR ULTRAMAHRNES DUR!
It's like they WANT DE to sell bad...
Yeah, I bitched about that already in the Ultramarines movie thread.
DE got the spotlight for a week, and they've already lost it to Marines before they were even officially released. I guess Ultramarines getting a gakky 90's quality CGI movie is a much bigger deal than Dark Eldar getting something new after over a decade of neglect and pretending they didn't even exist.
Makes no sense to me at all. They've supposedly wasted 5 years on this release, got their best sculptors to do all the models and concepts, spent all that money on new plastic molds, and after a week they've been tossed aside again so we can all focus on what seems to be the only army that matters.
Archonate wrote:Don't get mad at me because you like the model. It's not my fault.
We expecting anything to come of them though? I mean we may see what all the Hellions look like instead of the 1 terrible one and one not as terrible one we've seen published. But what else?
I'd hate to think it's filled with Inquisitor information.
That's fine and all just why is flying over them?!?!
So did no one actually read Jes's commentary on the model when it was posted on the GW website? I'd think more people would be interested in reading what he has to say about the designs...
"It is Rakarth's conceit that he is supported by suspensors, but appears to be moving forward on a writhing mass of Haemovores - far more dramatic."
I did but I mean as a design choice why? Did he seriously go "you know what would be awesome? WORMS, know what would be awesomer if he was FLYING over them!"
Automatically Appended Next Post: also he doesnt seem to be moving over a mass of them, they're just kinda there below him
Nvs wrote:I mean we may see what all the Hellions look like instead of the 1 terrible one and one not as terrible one we've seen published.
The pictures of the Hellions are in the codex as well.
I think I saw about 4 or maybe 5 different pictures in the minuatures gallery, and yes the one we saw first is the worst one (Imo), but they are plastic so we can almost certainly fix their looks to our personal liking with all kind of optional parts.
Munch Munch! wrote:Still, it can be said mr. floaty isn't Jes' greatest triumph.
Sorry to disagree with just about everyone, but i like it.
You don't have to apoligize. The model fits your certain style of taste and you like it, nothing wrong with that. Nobody can force you to change your mind. To each his own, as they say.
RE: converting scourges - there's no minis of them yet. Or the new beasts or grotesques or wracks or new talos or or or..
Doesn't this feel like a throwback to the 3rd edition codex where there were only wyches, warriors the warp beasts and some badly converted scourges (using OLD gargoyle wings...!)
No, they've only gone and replaced much of the range with what are received to be GREAT miniatures.
If only they'd make a model for everything else in the Codex, just like every other 5th Edition Codex benefits from...
Sidstyler wrote:DE got the spotlight for a week, and they've already lost it to Marines before they were even officially released.
Yeah, a friend of mine noted that a couple days ago. Dark Eldar are getting a huge new release soon, but you wouldn't know that by looking at their website or reading their White Dwarf...
Phototoxin wrote:That's what I'm saying Just Dave - Its a bit like the first codex where there were no pictures for half the stuff!!
Yes, but Games Workshop simply can't make models for everything. It's simply good business sense. At least now you have a stunning range of versatile and affordable models that are easily converted/swapped. Similarly, at least now you have some artistic licence to go by/ conversion to aim for in the pictures provided in the Codex.
IMHO the model range is one thing that shouldn't be complained about in regards to DE...
So...I went to the store today to place some pre-orders for DE models, and...they "don't do pre-orders".
fething waste of time that was. And $15 in gas...
In either case I got to look at the codex. Really odd design choice for the scourges in my opinion...bird men? They even have beaks and bird feet? Everything else looked great though, the new Talos in particular looks like it could be an awesome model, and the illustration for warp beasts is what the chaos spawn should have looked like.
Lelith is hot.
Thankfully the hellion model they previewed on the website was the absolute worst of the bunch, the others all looked really good. I also saw the jetbike models in person and they're nice.
Anyway, I was ready to throw down $150 and pre-order a good bunch of stuff to start with, but like I said...oh well, at least I get a discount at the Warstore. :\
I guess one good thing happened today, though. I got 8 kroot hounds for $4.
Sidstyler wrote:So...I went to the store today to place some pre-orders for DE models, and...they "don't do pre-orders".
fething waste of time that was. And $15 in gas...
In either case I got to look at the codex. Really odd design choice for the scourges in my opinion...bird men? They even have beaks and bird feet? Everything else looked great though, the new Talos in particular looks like it could be an awesome model, and the illustration for warp beasts is what the chaos spawn should have looked like.
Lelith is hot.
Thankfully the hellion model they previewed on the website was the absolute worst of the bunch, the others all looked really good. I also saw the jetbike models in person and they're nice.
Anyway, I was ready to throw down $150 and pre-order a good bunch of stuff to start with, but like I said...oh well, at least I get a discount at the Warstore. :\
I guess one good thing happened today, though. I got 8 kroot hounds for $4.
sotres dont do preorders? :S What a way to sell a new army...
InventionThirteen wrote:Anyone considering using their older raider models as venoms? Or is this just a stupid idea I had?
Not a bad idea, but it might not be a bad idea to hack off the front half of the old Raider and shove a Vyper on there. Would look pretty sweet. There was a picture earlier in the thread of precisely that (apparently 'Eavy Metal's Venom conversion).
InventionThirteen wrote:Anyone considering using their older raider models as venoms? Or is this just a stupid idea I had?
Yes, as I replace my old raiders with the new ones.
I might use old raiders as Venoms, thats a pretty good idea. In fact, these additional unit/vehicle variants are very handy for those of us who already have some Dark Eldar.
I also have some unnassembled Raiders that will be merged with the new Raider and Ravager kits. I'm not sure exactly what to do, but I'm leaning towards addign extra floor space to the raiders and giving more armour plating to the Ravagers
I'm not sold on the idea of using vypers to kit bash venoms. Don't recite fluff to me on how venoms are harlie transports. GW had the chance to do that in the new DE codex and didn't.
The vyper design doesn't fit with the new DE aesthetic. Personally I'm thinking of a larger DE jetbike (new style). With the platform looking like a large skyboard. Embarked troops would harness onto the platform. Sadly, it'd have to be made from scratch.
Here's what I recomposited using some of Jes' sketches to give you an idea of what I'm thinking. Note...I take no credit for the sketches (obviously).
Hmm...Looking at it though, I think more of an obvious platform on the back end. Though, this could fill that Heavy Fighter role nicely as is.
I just figured the older raider models are sharp and twisted looking, the name venom makes me think of one. I've seen the conversion, I didn't like it all that much to be honest.
Also my raider transports are painted green, I think this suits the name well. I've only ever played Dark Eldar in 40k so I'd like to keep elements of my old army in the new one (replacing most of the infantry because I would like the opportunity to slow down and paint a really nice army with no time pressure). I think the raiders would make good Venom transports, they just need to be given the appropriate wargear.
one man unit, hq choice. He deploys alone like marbo anyhwere outside of one inch of enemy models. I think he is kind of just a mandrake with a free pain point and a 5++. If he is super cheap he might be alright to field as a cheap hq but other than that he is kind of bland
Was it a GW store or a B&M? I ask because I've got over $300 in stuff on pre-order being sent straight to my house from my local GW (LA Battle Bunker). I had a gift card so my first batch of stuff is coming direct from GW and after that it's off to the Warstore for 3 Ravagers, 1 more Raider (maybe), 3 boxes of hellions, and 3 vypers to convert into Venoms (the easy way as long as I add some bitz from the raider sprues). I might also add 2 boxes of reavers if I really feel into it.
asimo77 wrote:I did but I mean as a design choice why? Did he seriously go "you know what would be awesome? WORMS, know what would be awesomer if he was FLYING over them!"
Automatically Appended Next Post: also he doesnt seem to be moving over a mass of them, they're just kinda there below him
Indie store, the "local" one about an hour away. I already pre-ordered my stuff on the GW website (just now in fact ).
I didn't get much, though. 1 codex, 1 box of warriors, 1 raider, 1 box of incubi, and 1 archon. And I'll try to get another box of warriors and another raider at the local store on release day (if they have them I guess...), and then wait until I actually get a list written up before I figure out what else I need to get. Still, even though I didn't spend $300-400+ right off the bat like I would have liked, this is the first time I've pre-ordered anything from GW, and the first time in a couple years I've bought anything direct from their website, so hopefully they still get the message.
I hope the next wave comes out soon, I want to see what other kits they're doing...or are the pre-orders for Urien etc. considered the next "wave" and we won't be seeing any more for another year?
Indie store, the "local" one about an hour away. I already pre-ordered my stuff on the GW website (just now in fact ).
I didn't get much, though. 1 codex, 1 box of warriors, 1 raider, 1 box of incubi, and 1 archon. And I'll try to get another box of warriors and another raider at the local store on release day (if they have them I guess...), and then wait until I actually get a list written up before I figure out what else I need to get. Still, even though I didn't spend $300-400+ right off the bat like I would have liked, this is the first time I've pre-ordered anything from GW, and the first time in a couple years I've bought anything direct from their website, so hopefully they still get the message.
I hope the next wave comes out soon, I want to see what other kits they're doing...or are the pre-orders for Urien etc. considered the next "wave" and we won't be seeing any more for another year?
Their waves are strange....They seem to leave out things that really should come out, like Thunderwolves, Tervigons, Stormraven etc...and then with the Deamons, they decide to bring new stuff out 2 years? later (maybe they wanted to because of 8th ed fantasy...) this second lot isn't considers a wave i don't think, they just like to stagger releases I thought that Grey Knigts would be out Jan, and DE 1.5 in march, but since it seems more likely Grey Knights in feb, since its skaven in Jan, DE might not get anything until april onwards....
Wow, do I really see only three different sculpts for the five model Mandrake box? Hopefully it is just because they didn't have them all painted up yet on picture day.
Otherwise that would suck GW, and it's not what we are used to. Don't go Privateer's route.
Automatically Appended Next Post: What is the minimum unit number requirement for Mandrakes, anyone?
And I'm not really liking the looks of the Hellions as much as I thought at all. They looked a lot better on first glance in the codex. The bare feet, and then the heads are just awful. The other head options on the sprue better be better, or interchangable with some of the other kits.
Man I cant wait. I read the codex several times this weekend. Not sure yet if they are OP until I play against them. I torn between jumping on the band wagon or waiting for the next army (rumored to be imperial). Though some of the sculpts look a little weird where the heads connect to the bodies but Im sure they can be shaved down or something.
Yeah...very weak imo. I mean, why would I spend $10 for what is basically half a sphere? Let's see: Craft store Styrofoam ball covered in plaster then painted to look like this for like...$2 total. Or even better use an old Blast template. Paint either to your liking.
Gwar that's kind of what I was getting at - that why would you not wait until now to order incase you want to add things to the order. Then again postage is free but it might help the spending.
Additionally I've quickly come up with a list of 'konvershun' ideas for the other stuff that's not out :
Archon - new mini / old mini/ dark elves
Succubus – Hesperax / Old Hesperax
Grotesques – warhammer ogres, trolls
Wracks – convert from warriors w/ zombie and fantasy chaos bitz
Scourges - Warriors w/ wings – wings from gargoyles, blood angel sanguine guard, or other wing sources.
Warp Beast Pack – Beast masters-> Wyches/Hellions, with whips, chains or proddy sticks.
Kymeria – chaos hounds, lotr Wargs (more streamline than the hounds fitting their shadow nature),
Clawed fiends - chaos spawn, ogretypes, someone mentioned the thing in the woods from mordheim (expensive tho!) Hounds of khorne.
Razorwings – mount 2 gargoyles on a 40 or 50mm base and use claw hands, warhammer undead bat swarms, use Greenstuff and 2x blades to make a ‘spiky bladewing bat’ and mount w/ wire on bases.
Bomber/Fighter – an eldar grav tank w/ turret removed , spikified, with some raider bits (prow underneath?) or reaver jetbike fins and bits like the helmet head for the pilot. Use heavy weapons from warrior or raider sprue. Mines can be represented by funky beads. (magnetise for removal after use) Missiles from round pipe w/spikes.
Since my other 3 troops are going to be drug users my Wracks are going to be captured human gladiators that have survived this long and are all hopped up on combat enhancers. The "Haemonculus" is going to be a Wyche Overseer and the Acolyte guy will be a trusted human pet with a whip to keep them in line. Fast, easy, and it'll fit the theme of the rest of my stuff.
puma713 wrote:It's interesting that GW itself calls this "the second wave". Wonder if that's in-line with rumormongers' "second wave" or timeline.
No, our "first wave" comprises 6 plastic kits, 2 metal boxes, 3 metal blisters and a special item, which is the November release.
Our 1.5 and second release is coming next year. Calling the releases of one month, featured in one White Dwarf, waves 1,2 &3 is ridiculous.
TBD wrote:Wow, do I really see only three different sculpts for the five model Mandrake box? Hopefully it is just because they didn't have them all painted up yet on picture day.
Otherwise that would suck GW, and it's not what we are used to. Don't go Privateer's route..
GW website explicitely states that mandrakes are only 3 different sculpts, boxed 2/2/1 as seen in the pic.
@Phototoxin: More alternatives:
Grotesques: IoB rat ogres, maybe with head swap (e.g. closed Reaver jetbiker helmets).
Wracks: Ghouls
Haemunculi beasts: Rackham Confrontation Dirz beasts (old or new).
puma713 wrote:It's interesting that GW itself calls this "the second wave". Wonder if that's in-line with rumormongers' "second wave" or timeline.
No, our "first wave" comprises 6 plastic kits, 2 metal boxes, 3 metal blisters and a special item, which is the November release.
Our 1.5 and second release is coming next year. Calling the releases of one month, featured in one White Dwarf, waves 1,2 &3 is ridiculous.
I didn't call it that, GW did.
www.games-workshop.com wrote:If all of that wasn't enough for you, we also have the first look at the second wave of models that you will be able to advance order from October 19th.
Im really dissipointed about the Hellion models , bare feet , crappy heads , im just glad they can have warrior heads and the price is great for 15£ , The Ravagers turrets look like the Halo 3 shade turrets and it is good that you get some crew members aswell . The Mandrake kit is ... ok. With no options and little individualty im dissipointed.
So what is wrong with bare feet? its not like they are going to get off their boards.
I really don't like the 3 sculpts for 5 models Mandrake set.
This is a step back for GW.
A five man box should at least have interchangeable bits if the main parts are identical.
They managed to make 5 incubi look different even with limited sculpts.
Not thrilled with the +50% markup for Raider to Ravager either.
Phototoxin wrote:Are the waves even official GW terms?
Also is it worth making a separate thread or article about minis to use?
Nah. Throughout the 65 pages of this thread, various related topics have been dicussed. The "waves" of release has been one of them. Personally, I don't care when DE get a second, third or any other wave. I'd just like to see other armies get similar treatment, similar to what Daemons got, almost 2 years later.
Hellions are pretty boss, IMO. Priced like I expected, too. I don't know that I'll use them very often, but more likely, I'll use them for Beastmasters (which I believe come with skyboards...?).
I'd say a foot wych armed with a crazy back pack style splinter pod weapon would be pretty cool. Maybe shoulder mounted? The board just makes it easier to represent the 2 shot, 18" poisoned gun they have. If you can rep that on a single model running with the other gear I say go for it
I dunno if its just me but isn't that webway portal the same exact product as the vortex grenade template they sold when Apoc came out? Is G-dub being sly again?
D.P. Gumby wrote:I dunno if its just me but isn't that webway portal the same exact product as the vortex grenade template they sold when Apoc came out? Is G-dub being sly again?
A buddy of mine just tried the new codex after getting a hold of an advance copy. 2000 points; half warriors, half wyches, with Asdrubael Vect as an HQ, and plenty of reavers. Took down a space wolf army down to Ragnar and a wolf guard squad in two turns. Ragnar took seven reavers by himself, sweeping advanced the rest, then died to all the combined fire. 4+ poisoned splinter rifles with tons of dark lances will mess up a dude. Gonna try my hand at it with an Ork list.
That's where I think they'll shine, keeping it simple. As many lances and poisoned shots as you can squeeze into a list, with either wyches, incubi, or wracks as melee support.
I have to say the prices for all these models aren't too bad. It's still more than I would like, but it's bearable...seems like they actually want to sell DE models this time.
Although $50 for the ravager...I'd have expected $45, but jeez, $49.50 sounds like a little too much for what's basically just a raider with sponsons. :\
I still hate the hellions, and 50$ for the ravager is meh. I still can't wait to get my hands on these models though, my only fear is that on november 6th I am going to walk into my FLGS and everyone there is going to have DE.
I couldn't find anything in the codex, but does anything address how Beatmasters as a unit move, since they count as jump infantry, with mixed and matched beast... maybe its unfamiliarity but are there different movement rules for "Beast" type units?
I think one of the interesting parts of the codex that few have discussed is character driven troop choices... being able to take Helions and Wracks as troops, will make for interesting army choices that few have discussed.
aka_mythos wrote:I couldn't find anything in the codex, but does anything address how Beatmasters as a unit move, since they count as jump infantry, with mixed and matched beast... maybe its unfamiliarity but are there different movement rules for "Beast" type units?
I think one of the interesting parts of the codex that few have discussed is character driven troop choices... being able to take Helions and Wracks as troops, will make for interesting army choices that few have discussed.
Read the Beastmasters Unit entry, they have special Skyboards that make them Beasts, not jump infantry.
Yeah, I realized that... I kinda asked the question I was thinking in my head without asking the question it lead to. I think I just asked my question poorly. I was trying to get more at if its regarded as an advantage or disadvantage over being jump infantry. Never really used "beasts" so I'm not familiar.
I think it might be interesting to convert them riding some creature... hmmm exodite-ish?
Im wating till Christmas to get the rest of the stuff , Ive ordered the Codex and 10 Warriors and plan to buy : A lord , Drazhar , a Raider , 10 Warriors , a Talos , Jet bikes , Incubi and a Ravager giving me alot to work with and with my birthday 3 weeks later ill be able to get more.
I must say, those images on GW site made me wish an army like that... I mean, imagine that hellions and jetbikes flying at full speed around Raiders filled with blood thirsty W(B)yches!!!! Its just what i wanted on my speed freak orkz!!!!
you GW, now i will have to spend money!!!!
My only hope is that the codex dont let you do something like that, if this army go for some "obrigatory shooter" way, I could forget it.
PS: welcome to a new age guys, now Land Raider will be just a overcostly transport, and Battle Wagon will be lost to eternity... All praise the Dark Lance!!! (with Melta)
Sincerely, i joined the Hobby just six months ago, and it is just making me remember why i quit Magic TCG...
The Dwarf Wolf wrote:I must say, those images on GW site made me wish an army like that... I mean, imagine that hellions and jetbikes flying at full speed around Raiders filled with blood thirsty W(B)yches!!!! Its just what i wanted on my speed freak orkz!!!!
you GW, now i will have to spend money!!!!
My only hope is that the codex dont let you do something like that, if this army go for some "obrigatory shooter" way, I could forget it.
PS: welcome to a new age guys, now Land Raider will be just a overcostly transport, and Battle Wagon will be lost to eternity... All praise the Dark Lance!!! (with Melta)
Sincerely, i joined the Hobby just six months ago, and it is just making me remember why i quit Magic TCG...
So you're angry why? Because that's exactly how DE have always been and from what we know of the new codex it will be even more like that now, with lot's of various options. I've always enjoyed popping Land Raiders 1st or 2nd turn.
Phototoxin wrote:at worst an army 'roates' about every 5 years... vs 1 year/ 3 months for mtg
Yep and for DE it's been a 10 year rotation...DE are like freaking Pluto (ya, don't care if pluto isn't classified as a planet anymore).
PS: welcome to a new age guys, now Land Raider will be just a overcostly transport, and Battle Wagon will be lost to eternity... All praise the Dark Lance!!! (with Melta)
Sincerely, i joined the Hobby just six months ago, and it is just making me remember why i quit Magic TCG...
So it'll be just like the good old days?
There is a saying that is fairly common in military circles "adapt and overcome". It applies very well to tabletop wargaming as well. Things change, get used to it. The game is as much about what you do on the tabletop as it is about what you do off the tabletop in preparation.
The Dwarf Wolf wrote:I must say, those images on GW site made me wish an army like that... I mean, imagine that hellions and jetbikes flying at full speed around Raiders filled with blood thirsty W(B)yches!!!! Its just what i wanted on my speed freak orkz!!!!
you GW, now i will have to spend money!!!!
My only hope is that the codex dont let you do something like that, if this army go for some "obrigatory shooter" way, I could forget it.
PS: welcome to a new age guys, now Land Raider will be just a overcostly transport, and Battle Wagon will be lost to eternity... All praise the Dark Lance!!! (with Melta)
Sincerely, i joined the Hobby just six months ago, and it is just making me remember why i quit Magic TCG...
I'd hardly say that the land raider will be subordinate to the raider. For instance even if a land raider got hit by a lance weapon it would still have more armour than an actual raider. Its also more heaviliy armed (hello side sponsons and mainweapons!). The land raider will likely always be a great transport for imperials. Lance weapons and monstrous creatures are the only things that are really a form of threat to it. My dark angel land raider has been in many, many games and I'm still waiting for it to go up in flames. Its been immobilised and had every weapon blown off it before but its still clung to life (and its never failed to get troops to where i need them). I somehow dont see the life span of a raider being very long. DE players will have to be careful with where they send them. Yes they will get there quickly and yes they have a decent weapon but they dont have any form of endurance unless travelling full out to get a bonus from moving. Anyway what im trying to say is that the vehicles very much embody the army they serve in. Space marines sacrifice speed for great endurance and still have solid weapons to use. Dark eldar use speed and fire power to meet their goals but at the cost of getting there as safely as slower armies would. At the end of the day its all about the play style of the army.
Sidstyler wrote:I have to say the prices for all these models aren't too bad. It's still more than I would like, but it's bearable...seems like they actually want to sell DE models this time.
Although $50 for the ravager...I'd have expected $45, but jeez, $49.50 sounds like a little too much for what's basically just a raider with sponsons. :\
Especially when it's just the raider body plus two side guns, minus the guys clinging to the sides, they could have just done an upgrade kit in that case.
Sorry, question for anyone who has seen the kits - is the ravager kit all the raider sprues plus one extra sprue containing guns and extra bits? Or does it drop one sprue that is included in the raider box?
I-bounty-hunt-the-elderly wrote:Sorry, question for anyone who has seen the kits - is the ravager kit all the raider sprues plus one extra sprue containing guns and extra bits? Or does it drop one sprue that is included in the raider box?
The ravager comes with an extra sprue... At least if you count what GW site says...
And yeah, you will have an spare sprues...
About the LA and MTG... I was just joking guys, lol
But the "armamentist run" is normal, when they make a new codex, they must balance it with the other codex on the market, and for that they must make it usefull by someway, DE as i see until now, is a shooty army with 50% to wound (normally) (4+ to wound or penetrate) and hit very nice on ranged. I was hopping that they where nice in melee, because i really loved the ideia I cited before (you know: razors and hellions flying at right speed, around riders full of W(B)yches).
And for sure, it is not comparable to magic... You dont NEED to buy a new army each year, you can just use the old one you have with some adjustments after they release a new codex (and when the thing go really bad, use count-as =D)
I noticed looking at the codex that as amazing as the # of attacks Lelith can have, she has no augmentation to her S or damage. She has power weapons that hit at S3 so against Marines on the charge she'll kill 3 marines. Granted she is WS9 with 3++ save in cc but it'll take her forever to kill the squad and one lucky fist wound will do her in.
Drahzar (sp) is 230 pts. He does sound really nasty, probably more so than Lelith against certain units and 5+ incubi, archon and drazhar is a death-star unit for sure; just super spendy unit.
I've built a couple of lists; one with lots of warriors in raiders with some wyches and one with grotesques, wracks and haemoculi.
I look forward to fielding them. It's going to be a fun, very impressive looking army to play and field.
D.P. Gumby wrote:Its funny how some people react to the new codex as if a new army was just added to the game.
Well it is damn near necromancy, I've met enough people that though dark eldar was going the way of squats .... Now that would be something could you imagine a new Squats codex (did they even have there own codex?)
I liked DE when i started to understand them, they dont look like any other "dark elf" you could find over there, and yet, the ideia of a ancient race who just consider every other living thing as a slave is very familiar...
About Squats: no please, dont ressucite that things, i want space dwarves, but i want them actually ressembling dwarves. I still hope that GW bring a Demirug codex someday, until there i play Space Wolves =D.
The Dwarf Wolf wrote:About Squats: no please, dont ressucite that things, i want space dwarves, but i want them actually ressembling dwarves. I still hope that GW bring a Demirug codex someday, until there i play Space Wolves =D.
tomayto, tomahto (tomato) ... after reading up on them (what little there is) it would be a good way to under line the squat incident as a brother hood that was enveloped by the empire (and later wiped out as the xeno scum they are).
The Webway Portal template sold out about as fast as the Vortex Grenade template version of that little metal dome. It sold out in 12 hours after it was put up for Advance Order yesterday and is no longer available. If you didn't web order it go to your store as soon as it opens on release day and hope for a small splash allocation there. Get there early or miss out again. Fortunately, I Advance Ordered mine.
Fateweaver wrote:I noticed looking at the codex that as amazing as the # of attacks Lelith can have, she has no augmentation to her S or damage. She has power weapons that hit at S3 so against Marines on the charge she'll kill 3 marines. Granted she is WS9 with 3++ save in cc but it'll take her forever to kill the squad and one lucky fist wound will do her in.
This makes me sad
EDIT: Just thought I'd point out that the UK games workshop still has the webway portals in stock.
Fateweaver wrote:I noticed looking at the codex that as amazing as the # of attacks Lelith can have, she has no augmentation to her S or damage. She has power weapons that hit at S3 so against Marines on the charge she'll kill 3 marines. Granted she is WS9 with 3++ save in cc but it'll take her forever to kill the squad and one lucky fist wound will do her in.
This makes me sad
EDIT: Just thought I'd point out that the UK games workshop still has the webway portals in stock.
For what it's worth, a couple of pain tokens gets her furious charge.
As amazing as Lelith sounded at first, I just think the revelation of the other characters sort of eclipsed her. Baron, Urien and the Duke I think will be the most popular. Maybe a splash of Vect here and there.
Just thought I'd point out that the UK games workshop still has the webway portals in stock.
Thanks for letting everyone know. For those in North America where it already sold out it's not that economical though. I checked and it's £13.93 with tax and shipping for one. With the exchange rate that's about $21.87 US, and that's not counting the small exchange fee your credit card company will charge you. But if you want one badly enough, at least it's a reliable source till those run out of stock too.
New Webway Portal news from GW on today's What's New Today at this link. Unfortunately, there's nothing about allocating more to the North American web store.
STOP PRESS: The Dark Eldar Webway Portal has now sold out on the web in the US (it's only been on sale for 48hours!). If you're in Europe or Australia I'd suggest ordering one now before it's too late for you too.
She's mainly best against foes of t3. e.g eldar and sisters of battle. However as someone pointed our once she has furious charge from her tokens her first turn will be at s4. Shes also technically got feel no pain aswell due to pain tokens. Personally i think I'll field her with wyches to give her abit more security and for her to unleash her potential. :-)
Minaith1989 wrote:Btw, does anyone else think lelith may have some issues standing up on a non flat surface?
I think she'd look okay standing on a flat surface, if you reverse the orientation of that front knife. I think it would pass for a "slashing someone with her knife" stance instead of a "balancing on a pole" stance.
Minaith1989 wrote:Btw, does anyone else think lelith may have some issues standing up on a non flat surface?
I think she'd look okay standing on a flat surface, if you reverse the orientation of that front knife. I think it would pass for a "slashing someone with her knife" stance instead of a "balancing on a pole" stance.
Not a bad idea! However I just mean't whether or not she'd topple over when placed upon a surface that isnt entirely flat. E.g the pole she is standing on would seem to suggets that alot of weight is on that side of the model. If she was stood up on a surface (for instance a mat) would she stand up ok? Sorry
The model looks just horrible , please make a new Drazhar we cant use old models for ever. I liked the old Lelith model more , why didn't they base it off that one.
blood reaper wrote:The model looks just horrible , please make a new Drazhar we cant use old models for ever. I liked the old Lelith model more , why didn't they base it off that one.
You get the usual painted bits display, interview with Phil Kelley and Jes Goodwin. He says Haemonculi covens et more wych cult for the next release.
He also mentions the vyper as a kit when talking about the raider. Wyches hanging on the sides, interchangeable with the ones from the raider.
There a painting article for the kabal of the black heart, glowing eyes, wyches, red hair, tattoos and flesh, mandrake, flayed skin, aethersail symbol.
All in all a good if you want to see dark eldar models (obviously) plus the new range of fantasy terrain. The broken tower and the full one. It's as impressive as the forteress of redemption to see, and they give special rules and scenarios for both.
All that's missing are my apocalypse dark eldar formations. I'm still expecting full support to their on expansions.
blood reaper wrote:I didn't say drazhar was terrible , i said leith was terrible
blood reaper wrote:The model looks just horrible , please make a new Drazhar we cant use old models for ever. I liked the old Lelith model more , why didn't they base it off that one.
You didn't say lelith was terrible lol you saying drazhar looks like a tyranid
Not really, it wasn't 'one of the best figures GW has made.
However, after glossing over the 2010 Catalog today and seeing both the old Archon model and Lelieth, I must retract my previous statement over the quality of Old Lelieth's model. Lelieth was probably the best sculpted DE character model, all the others are awful in comparisson, well maybe Drazhar wasn't too bad...
But, I will still stand by my statement that the new one is a better, more realistic*, sculpt.
*To the extent that Delfdar can be considered realistic.
S4 still means doing jack and gak to anything T8 or higher.
I can see her uses. Sisters will hate her; any of the aspects will hate her (only Banshees charging will strike first and if Banshees get the charge off on Lelith and her Wyches than the DE player sucks and should just pack up his army and go home).
I'm thinking her with some wyches at 1850 or Drahzar to join my Incubi and Archon.
Fateweaver wrote:S4 still means doing jack and gak to anything T8 or higher.
I can see her uses. Sisters will hate her; any of the aspects will hate her (only Banshees charging will strike first and if Banshees get the charge off on Lelith and her Wyches than the DE player sucks and should just pack up his army and go home).
I'm thinking her with some wyches at 1850 or Drahzar to join my Incubi and Archon.
...so she'll be useless against Wraithlords and C'Tan. How terrible.
Also, Banshees get the I10 in the first round of any combat, not just one in which they charged.
Fateweaver wrote:S4 still means doing jack and gak to anything T8 or higher.
She also cant fire lasers out her eyes and fireballs out her ass, but that is not the point here, shes does a whole load of damager to infantry and she is very good at what she does.
Ketara wrote:Has it been clarified yet whether there's going to be a battleforce, and if so, the contents?
I hear there probably will be but after the excitement of ZOMG HAVETOHAVENOW has died down. I'm thinking of waiting and putting it all on the back burner and ressurecting my salamander rmarines
blood reaper wrote:The model looks just horrible , please make a new Drazhar we cant use old models for ever. I liked the old Lelith model more , why didn't they base it off that one.
Explain?
Is there any hope of that model becoming a collector's piece?
Phototoxin wrote:I'm tempted to hold back still... plan from the dex to death. But I'm tempted to re-visit my marines...
Turncoat
Kidding aside though, I don't know how you can resist new Dark Eldar. I haven't preordered anything, but only because I haven't got money til november anyway. I'm counting the days and trying to scrape together as much money as possible before the release date.
blood reaper wrote:The model looks just horrible , please make a new Drazhar we cant use old models for ever. I liked the old Lelith model more , why didn't they base it off that one.
Explain?
Is there any hope of that model becoming a collector's piece?
Well seeing as the new Drazhar artwork looks nothing like the model i assume GW will make a new one to fit the look of the new incubi.
Drazhar will always be my fav DE model and model ingeneral.
Kidding aside though, I don't know how you can resist new Dark Eldar. I haven't preordered anything, but only because I haven't got money til november anyway. I'm counting the days and trying to scrape together as much money as possible before the release date.
Well as my marines are in a foreign country and won't be sent over soon I will probably be more tempted. I'm looking at the voidraven and thinking 'How?' Falcon grav tank on a flyer base w/ no turret and some spikey bits or something?
Also tempted to wait until the 2nd wave... as I could spend time and effort sourcing bitz (hard as all my bitz are back home in Ireland!) for GW to release a kit. Waiting for battleforce, army list builds / tactics and ideas... it's hard to know really. Plus I like my marines, ineffective as they are. If DE are good and I'm cunning enough I might re-pick them. The mini's are some of the best GW have ever done.
Lelith isn't useless, she's not not worth 170 points either. Great model, I'll probably just use it as a hekatrix, syren, or succubus much more often than Lelith.
Well she was only like 95 last time . . . but that was ridiculously cheap, seeing as she had a 4+ power weapon, a 2+ inv save, wych weapons, and was plain awesome
Oshova wrote:Well she was only like 95 last time . . . but that was ridiculously cheap, seeing as she had a 4+ power weapon, a 2+ inv save, wych weapons, and was plain awesome
Oshova
Damn right, she was cheaper by 50pts then a wych archon with the same wargear.
Well as my marines are in a foreign country and won't be sent over soon I will probably be more tempted. I'm looking at the voidraven and thinking 'How?' Falcon grav tank on a flyer base w/ no turret and some spikey bits or something?
Also tempted to wait until the 2nd wave... as I could spend time and effort sourcing bitz (hard as all my bitz are back home in Ireland!) for GW to release a kit. Waiting for battleforce, army list builds / tactics and ideas... it's hard to know really. Plus I like my marines, ineffective as they are. If DE are good and I'm cunning enough I might re-pick them. The mini's are some of the best GW have ever done.
I do get where you're coming from. I really want some of the unreleased units, especially the Voidraven and Wracks. I could maybe convert, and would enjoy doing so, but that might be a waste if the official models come soon and are really nice. Also, I too want to design a good list. DE are bringing out my competitive side even though I'm usually a fluff player.
But all of this counts for nothing really, because I'm definitely afflicted with "ZOMG HAVETOHAVENOW"
I have to say the new look of the Dark Eldar is amazing! I wonder if the rules will match. It is hard to tell from speculation how an army will play on the table top though.
It's a typo. She is NOT worth 170 points. With her limited ability to hurt T4+ and relative fragility, she will have trouble making back her points, much less exceeding them. If she had her Agoniser and Eternal Warrior, maybe, but as is, no.
I have to admit, I watched the Eldar Round Table vid, and it was good. They actually put a human feel on the design, and made me think, maybe these guys really do have a passion for their creation, rather the the image of a bunch of guys in suits in a board room plotting how to part poor gamers from their cash!
Good move GW, keep it up, you just might turn me to the Dark Side!
The vid was interesting, but part of it made no sense to me. They say that the DE are slowly losing their souls to the warp/great enemy/slaneesh. But the way in which they describe this sounds just like the regular Eldar, i.e., a gradual and inevitable decline of their civilization. Am I missing something? (that is perhaps provided in the new Codex...)
It's that their losing their souls slowly. If they haven't changed it to much Dark Eldar basically slow the loss of their souls by feeding Slaanesh with their excesses which is unlike the regular Eldar who hide their souls inside a network to keep them from flowing to the big bad man. I like it as it is confimation of why slaves/souls are so important to them which they didn't come right out and say in the old codex. You had to infer it.
catharsix wrote:The vid was interesting, but part of it made no sense to me. They say that the DE are slowly losing their souls to the warp/great enemy/slaneesh. But the way in which they describe this sounds just like the regular Eldar, i.e., a gradual and inevitable decline of their civilization. Am I missing something? (that is perhaps provided in the new Codex...)
Eldar (not the dark ones) store their souls in spirit stones, which are added to the infinity circuit once they die (depending on the source they may be reborn from this afterwards)
It's a typo. She is NOT worth 170 points. With her limited ability to hurt T4+ and relative fragility, she will have trouble making back her points, much less exceeding them. If she had her Agoniser and Eternal Warrior, maybe, but as is, no.
If you run the numbers, assuming she goes up against WS4 MEq, she'll do slightly more wounds than a S4 model with 6 attacks and a power weapon; she'll also have the potential to do almost twice as many as that 6 attack MEq model.
With her Inv save, high WS, and assuming she has FnP, it takes 27 S4 WS4 attacks to get through one wound. Considering a typical Vet Sarge w/PF will only have one attack against her and needs 5+ to hit, that PF has slightly less than a 10% chance of killing her each round.
Now, she's not an auto-win button in an assault. You have to pick and choose where you send her, and it's probably a good idea to not send her in alone except for very selected situations. If you keep that in mind, I firmly believe that she will always get her points back.
Great video! As someone else pointed out, it really puts heart into the codices and into the models. You can imagine the "birthscream" of Slaanesh ripping through the Eldar empire and many of them fleeing into the webway - it sort of makes all the black and white pages of the codex come to life when the designers speak about it with a passion.
Hulksmash wrote:It's that their losing their souls slowly. If they haven't changed it to much Dark Eldar basically slow the loss of their souls by feeding Slaanesh with their excesses which is unlike the regular Eldar who hide their souls inside a network to keep them from flowing to the big bad man. I like it as it is confimation of why slaves/souls are so important to them which they didn't come right out and say in the old codex. You had to infer it.
But, when a DE individual *does* die, wouldn't they lose their soul immediately? I haven't seen the old codex in years; how is it suggested there? I'm not sure about the slave/sould connection... Maybe I should just read the old dex, and then read the new one before I go asking obvious questions!
Pretty sure they clone themselves no so that their soul lasts longer as well. But I haven't read most of the new fluff. My book should be here in the next week and half or so and then I'll have all the answers!!!!!
GW has never (not read the new codex yet) pinned down why they aren't just sucked dry ... My guess would be they taste better the worse they are ... Also you get to eat more if you let them breed.
Tri wrote:GW has never (not read the new codex yet) pinned down why they aren't just sucked dry ... My guess would be they taste better the worse they are ... Also you get to eat more if you let them breed.
Tri wrote:GW has never (not read the new codex yet) pinned down why they aren't just sucked dry ... My guess would be they taste better the worse they are ... Also you get to eat more if you let them breed.
Maybe their souls are like fine wine. . .
I ate his soul with some fava beans and a nice Chianti
blood reaper wrote:The model looks just horrible , please make a new Drazhar we cant use old models for ever. I liked the old Lelith model more , why didn't they base it off that one.
Explain?
Is there any hope of that model becoming a collector's piece?
i dont get it. that model is one of the coolest looking models ever.
I am curious if anyone has done a comparison in size from the OLD Raider to the NEW Raider.. is this comparable to the size bump that Mk1 Rhinos to Mk2 Rhinos did?
I would dearly love a side by side comparison photo, but I suspect that it is too soon to see something like that.
porkuslime wrote:I am curious if anyone has done a comparison in size from the OLD Raider to the NEW Raider.. is this comparable to the size bump that Mk1 Rhinos to Mk2 Rhinos did?
I would dearly love a side by side comparison photo, but I suspect that it is too soon to see something like that.
I don't have a side by side photo, but I have had the opportunity to compare them side by side at the FLGS after they got their black box a couple of weeks ago.
The new Raider is, actually, a little smaller than the old one. The sail seemed a tiny bit less tall than the tail assembly of the old model, and the sail is much less robust than the tail on the old Raider.
The biggest difference comes from the lack of side platforms on the new model. This makes the new model noticeably more narrow than the old model.
porkuslime wrote:REALLY? I would have thought it was bigger, given the photos..
I was hoping that it would do well for the smaller transport for Wyches..
almost 2 inches less wide, 1/2 inch less long, and a little over a inch less tall.
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I like how phil totally avoided talking about how the dark eldar escaped being killed when slaanesh was born, and just goes into the curse of having their souls slowly drained out. Overall the design interview is really really neat tho
Saldiven wrote:If you run the numbers, assuming she goes up against WS4 MEq, she'll do slightly more wounds than a S4 model with 6 attacks and a power weapon; she'll also have the potential to do almost twice as many as that 6 attack MEq model.
With her Inv save, high WS, and assuming she has FnP, it takes 27 S4 WS4 attacks to get through one wound. Considering a typical Vet Sarge w/PF will only have one attack against her and needs 5+ to hit, that PF has slightly less than a 10% chance of killing her each round.
Now, she's not an auto-win button in an assault. You have to pick and choose where you send her, and it's probably a good idea to not send her in alone except for very selected situations. If you keep that in mind, I firmly believe that she will always get her points back.
Well, I'm not going to argue against her use. With good use of an escort, manipulating Pain Tokens, and maneuver, she can be effective. It's just at 170 points, she needs to do a lot to just earn back her points (10+ marines), much less exceed them, and as a T3 IC, she is vulnerable to one failed save ending her career.
Cpt. Rusty Hook wrote:so no one has any clue what the ship above jes's head is? off to the right a little. seriously cool looking. i hope thats the void raven.
Correct me if I'm wrong but that looks kind of like a Tyranid Hive/Bio ship?
Rymafyr wrote:Even better, the ability to hide in tighter spaces from tall LoS blocking terrain.
This was the first thing that I and others at the FLGS noticed about the dimensions of the new model. You can put three side by side in an area that would only have hidden two of the old models. Considering their fragility, this is a big advantage for them, I feel.
On a totally unrelated note, has anyone heard if/when GW might be adding some new DE Datasheets for Apocalypse or anything new from Forgeworld (or whatever they're calling themselves now)?
blaktoof wrote:I like how phil totally avoided talking about how the dark eldar escaped being killed when slaanesh was born, and just goes into the curse of having their souls slowly drained out. Overall the design interview is really really neat tho
I thought they said a lot of them were already in the webway when it happened.
With this thread now being somewhat unwieldy and the books starting to arrive I'm going to close this one now, part 3 of the roundtable talk has been posted in the other thread.