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Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 18:37:17


Post by: Pen≥Sword


Just Dave wrote:
blood reaper wrote:Like the Mandrakes and the Ravager , both look aswome but i refuse to place that "sail" on it.


Refuse to place the sail on the raider too?
An extra "2D6 movement says no.

Is it a Raider upgrade?
Just wondering if you've gotten a peek at the Dex.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 18:38:50


Post by: Rymafyr


Pen≥Sword wrote:Oh man Urien has been buuusy. I honestly can't wait to see Drazhar's new stats. He was a combat monster in the old Dex and if the rumors about Lelith are true...

What's sad is Drazhar's usefulness was all but nerfed near the end of 3rd edition as they tried to streamline the CC rules.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 18:39:01


Post by: chaos0xomega


I for one will not be putting the sail on my raiders... instead I'll be building even BIGGER sails!!! Those litttle dinky things just don't do the design justice!


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 18:39:05


Post by: Fiend


Pen≥Sword wrote:
Just Dave wrote:
blood reaper wrote:Like the Mandrakes and the Ravager , both look aswome but i refuse to place that "sail" on it.


Refuse to place the sail on the raider too?
An extra "2D6 movement says no.

Is it a Raider upgrade?
Just wondering if you've gotten a peek at the Dex.


Its mentioned on the GW site, along with some remarks on lelith's abilities.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 18:40:20


Post by: Rymafyr


chaos0xomega wrote:I for one will not be putting the sail on my raiders... instead I'll be building even BIGGER sails!!! Those litttle dinky things just don't do the design justice!


I'm not thinking bigger Sails, just more of them. The large one center w/ small ones fore and aft of it. With one of the DE hanging on yelling, "HEY! You looking at my Junk!"


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 18:45:13


Post by: joker8911


Thanks, just googled him. How do you get the box up showing what someone else wrote?


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 18:48:44


Post by: Pen≥Sword


Rymafyr wrote:
Pen≥Sword wrote:Oh man Urien has been buuusy. I honestly can't wait to see Drazhar's new stats. He was a combat monster in the old Dex and if the rumors about Lelith are true...

What's sad is Drazhar's usefulness was all but nerfed near the end of 3rd edition as they tried to streamline the CC rules.

I've used with a fair amount of success (mostly against combat 'elite armies), but paying the points for almost 4 incubi for one always hurts.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 18:48:54


Post by: Gargskull


Yay, the Hellion's rocket sleds look really cool. Green goblin stormboyz are a go.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 18:49:03


Post by: Headkeepa


Check out pic of Humuenculi, Ravanger and Mandrakes at GW website:

http://www.games-workshop.com/gws/content/blogPost.jsp?aId=13200009a


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 18:49:52


Post by: HoverBoy


joker8911 wrote:Thanks, just googled him. How do you get the box up showing what someone else wrote?

There is a "quote" function above each post, click and see what happens


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 18:52:37


Post by: Kanluwen


Deleted by Frazzled as unneccessary flamage.

Phototoxin wrote:Convertible from flagellants, dark elves and greenstuff?

Uh, what exactly are you asking about being convertible from "flagellants, dark elves, and green stuff"? Mandrakes? Because if that's the case, then no. The little robed part would be a pain in the ass to convert from being cloth(even raggedy cloth) to stitched together flesh.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 18:53:03


Post by: Rymafyr


Pen≥Sword wrote:
Rymafyr wrote:
Pen≥Sword wrote:Oh man Urien has been buuusy. I honestly can't wait to see Drazhar's new stats. He was a combat monster in the old Dex and if the rumors about Lelith are true...

What's sad is Drazhar's usefulness was all but nerfed near the end of 3rd edition as they tried to streamline the CC rules.

I've used with a fair amount of success (mostly against combat 'elite armies), but paying the points for almost 4 incubi for one always hurts.


Ya, don't get me wrong, I used him constantly in 3rd. It was a nice alternative to not taking a 25pt shadow field since he could switch places at any time with the Lord. But once you were able to have wounds spill over 2" from those models in base to base, that skill was useless.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 18:53:16


Post by: joker8911


joker8911 wrote:Thanks, just googled him. How do you get the box up showing what someone else wrote?

never mind just figured it.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 18:55:06


Post by: Pen≥Sword


Kanluwen wrote:Uh, what exactly are you asking about being convertible from "flagellants, dark elves, and green stuff"? Mandrakes? Because if that's the case, then no. The little robed part would be a pain in the ass to convert from being cloth(even raggedy cloth) to stitched together flesh.

Not to mention the Mandrake models are fantastic.
Based on the prices we've seen as well I'm sure it would be cheaper to just buy the actual models.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 18:55:51


Post by: Just Dave


joker8911 wrote:
joker8911 wrote:Thanks, just googled him. How do you get the box up showing what someone else wrote?

never mind just figured it.


also, just quote=insert name will do it too, should you want to quote an outside source such as GW...


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 18:56:17


Post by: Pen≥Sword


Rymafyr wrote:
Pen≥Sword wrote:
Rymafyr wrote:
Pen≥Sword wrote:Oh man Urien has been buuusy. I honestly can't wait to see Drazhar's new stats. He was a combat monster in the old Dex and if the rumors about Lelith are true...

What's sad is Drazhar's usefulness was all but nerfed near the end of 3rd edition as they tried to streamline the CC rules.

I've used with a fair amount of success (mostly against combat 'elite armies), but paying the points for almost 4 incubi for one always hurts.


Ya, don't get me wrong, I used him constantly in 3rd. It was a nice alternative to not taking a 25pt shadow field since he could switch places at any time with the Lord. But once you were able to have wounds spill over 2" from those models in base to base, that skill was useless.

Especially with the new 'retinue' rules.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 18:56:41


Post by: Farmer


Urien looks freaky...since when did he have 4 arms, well i guess 4 arms are better then two.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 18:58:31


Post by: Pen≥Sword


Farmer wrote: Urien looks freaky...since when did he have 4 arms, well i guess 4 arms are better then two.

That, and he seems to be missing a certain special box. Not that it was worth anything anyways.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 18:59:35


Post by: Oshova


More attacks in combat? Lets hope he still has auto-wound on all his weapons!

Got to love the auto hit, auto wound, random AP Destructor

Oshova


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 19:02:50


Post by: The Dwarf Wolf


And keep saying to myself - you are a ork modeler, you are a ork modeler...

This is unfair... That Raider model is awesome, and i will buy it anyway...

Oh, GW is pre-ordering it, there is full pics of the sprues on their site, and Wayland games sell it with 20% off...

The Mandrakes have a cleary relation to dark elfs from D&D and WoW, that is inegable, they are elves lol. Those black skins and white hair is to much drow, NICE =D

The only thing that make me sad is those Wytches, i expected something more female... Anyway, with the Warriors + Wytches sprues it will look nice at the end.

PS: there is nothing wrong if the mandrake looks exactly like the daemonhunters of WoW, Blizzard stole a lot more from GW (Marines, Zergs, WoW orcs).


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 19:06:08


Post by: Kanluwen


Pen≥Sword wrote:
Kanluwen wrote:Uh, what exactly are you asking about being convertible from "flagellants, dark elves, and green stuff"? Mandrakes? Because if that's the case, then no. The little robed part would be a pain in the ass to convert from being cloth(even raggedy cloth) to stitched together flesh.

Not to mention the Mandrake models are fantastic.
Based on the prices we've seen as well I'm sure it would be cheaper to just buy the actual models.

Probably would be.

Hell, the box of Incubi has far more options, and is cheaper than Mengil's Manhide Flayers from the WHFB Dark Elf line by almost $20.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 19:11:10


Post by: JohnHwangDD


Amaya wrote:Is it just me or is everything really priced low?


"Low"? Not as I see it.

It's 10 Warriors / Wyches for $25 USD, 5 Incubi for $30 USD.

Why, I remember back when they were 20 Warriors for $25, and that was only if you didn't manage to get your friends to give them to you for FREE!

Priced the same as Guardsmen (which I find to be rather exorbitant), the Warriors are arguably worth the $2.40 each, but I just don't like the Wyches.

At $6 each, I think the Incubi are fairly priced, if a bit limited in pose. It's a pity they're not plastic. If they were plastic, and Troops, at $4.50 each, I'd actually consider buying some.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 19:13:00


Post by: Gwar!


JohnHwangDD wrote: If they were plastic, and Troops, at $4.50 each, I'd actually consider buying some.
No, you wouldn't, because the universe would have imploded.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 19:14:33


Post by: JohnHwangDD


Then I guess I'd have to wait until 2012.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 19:25:24


Post by: kronk


The Dwarf Wolf wrote:And keep saying to myself - you are a ork modeler, you are a ork modeler...

This is unfair... That Raider model is awesome, and i will buy it anyway...


Nonsense. It isn't unfair. It's conversion fodder for your great green army.

Wouldn't putting a sail on a trukk make it 50% more likely to actually be mobile? Add some grot riggers handing off it...

You see dark eldar sailing around on a raider. I see orks sliding around on a raider mounted on the back of a flat-bed trailer, pulled by oxen...



Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 19:25:37


Post by: AlexHolker


Farmer wrote: Urien looks freaky...since when did he have 4 arms, well i guess 4 arms are better then two.

Somewhere in Commorragh there's a man waking up in a bathtub full of ice water, who has no arms.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 19:25:45


Post by: Kurgash


Kanluwen wrote:
Kurgash wrote:Anyone actually read the fluff parts of the codex yet? Any absolute horror stories akin to NecronxDante?

Get the hell over the Necrons+Blood Angels ignoring each other in the face of a shared enemy. Seriously. It's waaaaaay past time to move the feth on past that one bit of fluff, which quite possibly could be an indicator of the way Necron fluff is going to progress(to where the Lords and Necrons proper behave more independently than they did in the past).


It's not your army...you wouldn't understand It would be like having Dark Elves and High Elves team up to destroy a Chaos Warband then leave each other alone after the battle.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 19:31:20


Post by: Kanluwen


Kurgash wrote:
Kanluwen wrote:
Kurgash wrote:Anyone actually read the fluff parts of the codex yet? Any absolute horror stories akin to NecronxDante?

Get the hell over the Necrons+Blood Angels ignoring each other in the face of a shared enemy. Seriously. It's waaaaaay past time to move the feth on past that one bit of fluff, which quite possibly could be an indicator of the way Necron fluff is going to progress(to where the Lords and Necrons proper behave more independently than they did in the past).


It's not your army...you wouldn't understand It would be like having Dark Elves and High Elves team up to destroy a Chaos Warband then leave each other alone after the battle.


They didn't team up to begin with. How is this so bloody complicated? Dante wasn't hugging his BFF Lord Shinyskull while they skipped and frolicked, smiting Tyranids left and right.

They fought the same enemy. They ignored each other afterwards, presumably because they didn't have any contact between each other during the course of it.

I mean, you know that the Romans and the Gallic tribes both, under your ideas of "team ups", fought the Huns right?

That sure as hell didn't make them allies.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 19:31:59


Post by: Gwar!


Kurgash wrote:
Kanluwen wrote:
Kurgash wrote:Anyone actually read the fluff parts of the codex yet? Any absolute horror stories akin to NecronxDante?

Get the hell over the Necrons+Blood Angels ignoring each other in the face of a shared enemy. Seriously. It's waaaaaay past time to move the feth on past that one bit of fluff, which quite possibly could be an indicator of the way Necron fluff is going to progress(to where the Lords and Necrons proper behave more independently than they did in the past).


It's not your army...you wouldn't understand It would be like having Dark Elves and High Elves team up to destroy a Chaos Warband then leave each other alone after the battle.
And then have an [CENSORED] with [CENSORED], written by C.S.Goto.


Automatically Appended Next Post:
Kanluwen wrote:They didn't team up to begin with. How is this so bloody complicated? Dante wasn't hugging his BFF Lord Shinyskull while they skipped and frolicked, smiting Tyranids left and right.
Given the fact that Space Marines are PROGRAMED to be Genocidal Maniacs and Necrons are OMNICIDAL maniacs, this is pretty much the same as hugging his BFF Lord Shinyskull while they skipped and frolicked, smiting Tyranids left and right.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 19:34:15


Post by: Grabzak Dirtyfighter


I wonder how that raider will look with big mag wheels, a boiler-looking engine mounted to the back, and a crap ton of orks and grots hanging off the side...


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 19:35:01


Post by: kronk


Grabzak Dirtyfighter wrote:I wonder how that raider will look with big mag wheels, a boiler-looking engine mounted to the back, and a crap ton of orks and grots hanging off the side...


So beautiful, it brings a tear to my eyes.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 19:36:55


Post by: Grabzak Dirtyfighter


And a mek with a tri-corner hat, a hook hand, and an eyepatch driving!!!


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 19:37:14


Post by: gorgon


Gwar! wrote:Given the fact that Space Marines are PROGRAMED to be Genocidal Maniacs and Necrons are OMNICIDAL maniacs, this is pretty much the same as hugging his BFF Lord Shinyskull while they skipped and frolicked, smiting Tyranids left and right.


As was said earlier, I think that bit was setting the table for some significant Necron fluff adjustments away from Dalek-style EXTERMINATE and toward more intelligent and mysterious actions and motivations.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 19:47:31


Post by: Kanluwen


Gwar! wrote:Given the fact that Space Marines are PROGRAMED to be Genocidal Maniacs and Necrons are OMNICIDAL maniacs, this is pretty much the same as hugging his BFF Lord Shinyskull while they skipped and frolicked, smiting Tyranids left and right.


Sorry, Marines aren't "genocidal maniacs". They engage the Emperor's foes, and have a responsibility to not be completely stupid in their duties.

With Dante not being y'know...an idiot, engaging a freshly arrived, heavily armed force would be one of those actions that would go against the whole "not being completely stupid" part.

As for Necrons...fluff changes. With no C'tan present, it's entirely possible that the Necron Lord present just saw the beaten Blood Angels as no threat.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 20:19:36


Post by: Erasoketa


I'm amazed by the new minis... and Malestrom prices >_<


LunaHound wrote:Yay for options






Interesting... don't know why I saw some kind of pattern there LOL


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 20:19:42


Post by: joker8911


kronk wrote:
Grabzak Dirtyfighter wrote:I wonder how that raider will look with big mag wheels, a boiler-looking engine mounted to the back, and a crap ton of orks and grots hanging off the side...


So beautiful, it brings a tear to my eyes.


Yes Yes LOOT IT!!!


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 20:42:43


Post by: Saintspirit


joker8911 wrote:
kronk wrote:
Grabzak Dirtyfighter wrote:I wonder how that raider will look with big mag wheels, a boiler-looking engine mounted to the back, and a crap ton of orks and grots hanging off the side...


So beautiful, it brings a tear to my eyes.


Yes Yes LOOT IT!!!


Oh, come on. Don't you understand you have to do it, with this guy?


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 21:28:59


Post by: Kroothawk


Here some points:

1.) The jetbike remark by Jes is understandable. I posted the DE/CWE jetbike comparison on this page:
http://www.dakkadakka.com/dakkaforum/posts/list/240/319245.page

2.) Some people like Harry said that Hellions are their favorite DE models, so I would wait with a final judgment. Guess the modellers didn't pay attention to the fact that there are male and female arms as well

3.) Reavers and Raiders come with a special style of flying stand that has a ball joint which clicks into a hemisphere on the underside of the model and makes it MUCH more stable than the regular flying stands pins. Not sure if these are the same as with the new Land Raider and LOTR fell beast.

4.) As the specialty item is a representation of the warp portal, someone over at Warseer pointd out that we might see them in the background from the warrior box art:



BrookM wrote:I've pre-ordered a box of Wyches and a box of Warriors, I can hardly wait.

Let's see if I get mine before you again, as with the Deathwatch and "Into the Storm" books

BTW who is now winning the big Dakka bet? Don't know the exact wording but you can preorder and pay all stuff and you can hold the preview Codex in your hands at the GW store.



Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 22:08:19


Post by: The Dwarf Wolf


Saintspirit wrote:
joker8911 wrote:
kronk wrote:
Grabzak Dirtyfighter wrote:I wonder how that raider will look with big mag wheels, a boiler-looking engine mounted to the back, and a crap ton of orks and grots hanging off the side...


So beautiful, it brings a tear to my eyes.


Yes Yes LOOT IT!!!


Oh, come on. Don't you understand you have to do it, with this guy?


Loot it!!!

And i think about other thing to do with it, and it involve a trukk, a raider and a boarding plank!!!!


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 22:09:15


Post by: Rymafyr


I just noticed the new DE codex is supposed to be 96 pages. That's double the size of the old one. While a few new pages will involve units nodoubt, I can't imagine the 'hobby' section taking up more than is in the current codex. So potentially there's about 40 new pages of definition and fluff.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 22:13:40


Post by: H.B.M.C.


Must have Mandrakes. They are so cool!


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 22:17:08


Post by: chaos0xomega


I have to say, the urge to preorder randomly without knowing what it is I am buying (in regards to rules) is overwhelming... REALLY hoping someone gets their hands on a codex soon and posts some in depth info online.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 22:20:11


Post by: JohnHwangDD


Kroothawk wrote:BTW who is now winning the big Dakka bet? Don't know the exact wording but you can preorder and pay all stuff and you can hold the preview Codex in your hands at the GW store.


Rather than polluting this thread with the discussion, I created a separate thread discuss "the bet".

I think everybody would appreciate it if such discussion were contained within that thread.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/05 23:58:52


Post by: Leggy


chaos0xomega wrote:I have to say, the urge to preorder randomly without knowing what it is I am buying (in regards to rules) is overwhelming... REALLY hoping someone gets their hands on a codex soon and posts some in depth info online.


Screw that. Buy the pretty models. The pretty, pretty models. Oh yes, just buy them all and they will make everything all right .....

Waitaminute? Where did my savings just go?


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 00:00:40


Post by: chaos0xomega


Yeah, thats what I'm worried bout. I have money... but I need it to cover rent and buy food, so I can't just go spending it willy nilly just because it looks nice. It has to be halfway decent and fit with whatever crazy theme I decide to go with.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 00:02:20


Post by: Archonate


You guys really liked the new Urien model? Hm. That was the one model that I was 'meh' about. Just a little too silly for me. Juan Diaz's greens looked better imo.
Ravager was exactly what I expected. And the Mandrakes are as amazing as I could have hoped.
I'll have to reserve judgement on the Hellions. I was expecting more that just Warriors on Skyboards, but I like their weapon and the new Skyboard design.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 00:09:58


Post by: Tunnel Rat


I was never really a Dark Eldar fan but after seeing these pictures I have to say I am intrigued. Quite intrigued. I also noticed the Battleforce set is gone from the site. What do you suspect they'll put in the new Battleforce set?.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 00:11:20


Post by: eNvY


So there's going to be a second wave of pre-orders available on October 19th, and the first pre-orders won't ship until November 6th?

I guess that means I have to hold out for 11 more days then. I'm certainly going to want some Mandrakes and Ravagers and I might as well place one order and save on shipping.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 00:20:19


Post by: Munch Munch!


I really like the DE, especially the mandrakes!! I'm not crazy about Uriel, but if other people like the model, I won't judge them.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 00:55:04


Post by: Kanluwen


chaos0xomega wrote:Yeah, thats what I'm worried bout. I have money... but I need it to cover rent and buy food, so I can't just go spending it willy nilly just because it looks nice. It has to be halfway decent and fit with whatever crazy theme I decide to go with.

So pick a single box that interests you as your preorder, alongside of the Codex.

Or let the dice decide.
1-2: Box o' Wyches.
3-4: Box o' Warriors.
5-6: Box o' Reavers.

It's win/win/win either way


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 01:02:08


Post by: H.B.M.C.


Tunnel Rat wrote:What do you suspect they'll put in the new Battleforce set?.


Assuming there even is a new BattleForce, I'd suspect that it would have 10 Warriors, 10 Wyches, 1 Raider and 3 Reaver Jetbikes.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 01:05:47


Post by: Mad4Minis


Kurgash wrote:
Kanluwen wrote:
Kurgash wrote:Anyone actually read the fluff parts of the codex yet? Any absolute horror stories akin to NecronxDante?

Get the hell over the Necrons+Blood Angels ignoring each other in the face of a shared enemy. Seriously. It's waaaaaay past time to move the feth on past that one bit of fluff, which quite possibly could be an indicator of the way Necron fluff is going to progress(to where the Lords and Necrons proper behave more independently than they did in the past).


It's not your army...you wouldn't understand It would be like having Dark Elves and High Elves team up to destroy a Chaos Warband then leave each other alone after the battle.


While the idea of them bieing allies, even for a short time, is unlikely I would like to see a bit of change in the Necrons. Im about to start a Necron army and it would be nice to have the freedom to add a little personality to it.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 01:15:28


Post by: dienekes96


Nice to see a sneak of the fortnight later models.

The Mandrakes look like they'll live up to their concept art, which is very impressive. Urien actually looks awesome and disturbing.

The plastics are good, but it is the metals that are currently the most tempting for me. Looking forward to Jes' comments this week.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 01:15:35


Post by: Purple Saturday


I have to admit, I'm not crazy about the "animeldar" vibe I'm getting from the Mandrakes. Everything else looks great.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 01:26:52


Post by: necrongod


GW just came out with the advance orders!!! they are AWESOME! except for the incubi! they look terrible!


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 01:51:49


Post by: Spiff


I'm not entirely sold on the Hellions...the head and arms just seem off. But I'll wait to see more examples.

I...I also like the old Urien more. The fleshy servo harness is creepy...but the model isn't THAT impressive.



Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 01:59:27


Post by: Scottywan82


Spiff wrote:I'm not entirely sold on the Hellions...the head and arms just seem off. But I'll wait to see more examples.

I...I also like the old Urien more. The fleshy servo harness is creepy...but the model isn't THAT impressive.



Ditto all.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 02:04:25


Post by: JohnHwangDD


Spiff wrote:I...I also like the old Urien more. The fleshy servo harness is creepy...but the model isn't THAT impressive.


I rather like the new Urien - he's *very* nicely done, especially as counterpoint to Fabius.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 02:24:58


Post by: MajorTom11


chaos0xomega wrote:
Aduro wrote:
grak wrote:

Kinda similar imho.


You're right! A purple horned elf with green tattoos is JUST LIKE a black faceless elf with green tattoos!

Oh, wait, no, they're not at all alike except for both being elves with green tattoos.


You missed the fact that the purple one has wings...

Also, AFAIK those arent tattoos on the mandrake, its warp energy I think.


I think it's about time GW rip Blizzard off a bit no? Turnabout is fair play and all that lol.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 02:27:28


Post by: JohnHwangDD


How come the Mandrake has no mouth?


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 02:28:26


Post by: Pen≥Sword


Was looking over the new models in the Dark Eldar army section and after looking at Drazhar I noticed they changed his description up a bit. He was referred to as being "taller and more lithe" than other Incubi. And his weapon(s) name has been changed from the Disemboweler Blades to "demiklaives".

Not much but I wonder if that means the effects will change... (okay well that's a given)


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 02:40:29


Post by: Nvs


Demiklaives were just the normal incubi weapon I thought they said :(


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 02:40:44


Post by: Wiglaf


JohnHwangDD wrote:How come the Mandrake has no mouth?



According Jes original sketch, they have "shifting features, sometimes no mouth or eye, obscure by hair."

I guess some of the other models must have a mouth but are eyeless; it might represent the vast amount of warp energy flowing through their bodies and mutating them constantly, though not radically due to their natural resistance.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 03:21:20


Post by: Necroman


This... This actually exists?

Wow, I'm late.

Those models are really nice looking. A lot of people say the Raider looks weird, but I actually like the design a lot. Seems nice and "unnatural." It's villainous, but it's not just covered in spikes/skulls. Congrats, DE fans!


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 03:28:09


Post by: Pen≥Sword


Nvs wrote:Demiklaives were just the normal incubi weapon I thought they said :(

Really? I thought it was just Klaive. Like a knife and... glaive.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 03:32:23


Post by: eNvY


Well, I've officially taken the plunge:

Codex
1 Archon
1 Wych Squad
2 Incubi Sets
2 Warrior Squads
4 Raiders
2 Reaver Jetbike Squads

I'll probably order 3 ravagers and some Mandrakes when they release as well.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 03:40:29


Post by: Snord


AlexHolker wrote:
Somewhere in Commorragh there's a man waking up in a bathtub full of ice water, who has no arms.




I really like the Urien mini. I normally avoid metal models now, but I'll have to get this one. Compare the way they've done his skin mask with the Archon from the original range to see how far the DE have come.

As a couple of people have observed, the Mandrakes are very derivative of WoW (it's mostly the long white hair and blank faces), but if Blizzard was an inspiration for the new DE than that's not a bad thing. Anything that gets them away from the crude S&M outfits of the previous version is an improvement.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 03:43:26


Post by: Archonate


eNvY wrote:I'll probably order 3 ravagers and some Mandrakes when they release as well.

I'd hold up on filling all HS with one thing. Some of the other HS options are shaping up to look pretty tasty...


Automatically Appended Next Post:
Tailgunner wrote: Compare the way they've done his skin mask with the Archon from the original range to see how far the DE have come.

I think the old Urien model also had a skin mask...


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 03:47:53


Post by: Pen≥Sword


Tailgunner wrote:
AlexHolker wrote:
Somewhere in Commorragh there's a man waking up in a bathtub full of ice water, who has no arms.




I really like the Urien mini. I normally avoid metal models now, but I'll have to get this one. Compare the way they've done his skin mask with the Archon from the original range to see how far the DE have come.

As a couple of people have observed, the Mandrakes are very derivative of WoW (it's mostly the long white hair and blank faces), but if Blizzard was an inspiration for the new DE than that's not a bad thing. Anything that gets them away from the crude S&M outfits of the previous version is an improvement.

Well I think Urien has always had that skin mask. What I notice about him the most is his ears. But I agree the old Archon model was horrendous.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 03:48:04


Post by: Aduro


Tailgunner wrote:]
As a couple of people have observed, the Mandrakes are very derivative of WoW (it's mostly the long white hair and blank faces), but if Blizzard was an inspiration for the new DE than that's not a bad thing. Anything that gets them away from the crude S&M outfits of the previous version is an improvement.


Granted I've not played WoW for awhile, but what in that game has long white hair and blank faces? The only thing that I can think of that the Mandrakes are derivative of would be faceless Drow with Illidan's tattoos.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 03:50:21


Post by: Archonate


Pen≥Sword wrote:the old Archon model
a.k.a. Princess Bananafingers.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 03:57:51


Post by: Pen≥Sword


Archonate wrote:
Pen≥Sword wrote:the old Archon model
a.k.a. Princess Bananafingers.

I don't mind the claw as much as that faace. "Duuuurrrr!!"
I remember seeing it when I was starting Dark Eldar. My Archon has been converted since day 1.




Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 04:03:22


Post by: Necroman


Archonate wrote:
Pen≥Sword wrote:the old Archon model
a.k.a. Princess Bananafingers.


That's Sir Princess Bananafingers to you, so hah!



That Archon really is an ugly model (And I've seen it on the game table). The new one is a bit Saurony, but it's miles ahead of the old one.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 04:04:46


Post by: Sarrazon


eNvY wrote:Well, I've officially taken the plunge:

Codex
1 Archon
1 Wych Squad
2 Incubi Sets
2 Warrior Squads
4 Raiders
2 Reaver Jetbike Squads

I'll probably order 3 ravagers and some Mandrakes when they release as well.

Yeah, I've thrown in an order for Lelith, the Codex, and a box each of Wyches and Reavers. My contribution to the "Make GW Realize That Xenos Releases Can Work" fund.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 04:17:35


Post by: generalgrog


Urien is cool.

I think the mandrake models are the coolest DE models I've seen.

The hellion with the corn rows? Totally needs a heads swap to make it decent.

GG


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 04:26:41


Post by: eNvY


Archonate wrote:
eNvY wrote:I'll probably order 3 ravagers and some Mandrakes when they release as well.

I'd hold up on filling all HS with one thing. Some of the other HS options are shaping up to look pretty tasty....


This is true, but it's also looking like the Flyers aren't going to have any models.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 04:41:46


Post by: Warboss Gutrip


I want all of these models...

Now...


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 04:48:33


Post by: chaos0xomega


eNvY wrote:Well, I've officially taken the plunge:

Codex
1 Archon
1 Wych Squad
2 Incubi Sets
2 Warrior Squads
4 Raiders
2 Reaver Jetbike Squads



This looks like a good start to a DE force. I might just get that myself... "eNvY Pattern Dark Eldar Starter Army."


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 05:03:37


Post by: necrongod


I think that the new archon should at least have had the option for the flayed skin mask, that was pretty cool


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 05:30:11


Post by: puma713


Pen≥Sword wrote:
Nvs wrote:Demiklaives were just the normal incubi weapon I thought they said :(

Really? I thought it was just Klaive. Like a knife and... glaive.


Yeah, I think it's just the Klavex that can have a Demiklaive. Edit: Incubi have Klaives, not Demiklaives - it's posted on GW's blurb about them.

And as soon as I noticed the pre-orders were up (6:30 in the morning on 10/05), I clicked Add to Cart on the Codex. I won't be playing DE, but I will certainly need to know how to bring their sails burning to the ground all around me.


Automatically Appended Next Post:
Kroothawk wrote:

4.) As the specialty item is a representation of the warp portal, someone over at Warseer pointd out that we might see them in the background from the warrior box art:


Maybe. It is in the background of -every- box so far. Looks more like the top of a minaret or something, though:






Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 06:34:29


Post by: ChrisCP


Being an Australian, I won't be ordering off GW.

grak wrote:
Codex £17.50 / $29
Reavers £21 / $34.75
Raider £20 / $33
Incubi £18 / $29.75
Warriors £15 / $24.75
Wyches £15 / $24.75
Archon £8 / $15
Lelith £8 / $15


For 'us' aussies, Codex $48 Aud or $46 USD/29 GBP...
Reavers are $58....
Raider $53....
Incubi $50....
Warriors $41
Wyches $41
Archon $25
Lelith $25

Oh yeah and the DE prisioners are $8 USD $17 Aud... it's about a 66.6% (damn always knew GW was The Beast) mark-up on everything else, their not even decent enough to make it consitent across the board.

Gw can shaft up.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 06:41:12


Post by: plastictrees


How do LGSs survive in Australia? I can't imagine anyone not shopping on-line with all the free shipping options now.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 07:37:25


Post by: wana10


While all these new models are very impressive I must admit I'm a bit depressed they haven't shown any hint of new jungle trees. It just isn't a proper DE release without some of those somewhere.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 08:05:05


Post by: Erasoketa


What would be an average monthly payment in Oz? Because if you guys make 5000$AUD per month I don't see the problem


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 08:33:41


Post by: lords2001


H.B.M.C. wrote:
Tunnel Rat wrote:What do you suspect they'll put in the new Battleforce set?.


Assuming there even is a new BattleForce, I'd suspect that it would have 10 Warriors, 10 Wyches, 1 Raider and 3 Reaver Jetbikes.


Battleforces are around 45-50 pounds.

I see that list as being a bit pricy for it, even though I would love it.

Warriors and Wyches @ 15 pounds each, and Raiders & box 'o Jetbikes @ 20 pounds each.

70 odd pounds value there. Though if they sold it at 45-50 pounds, I would buy it. IMMEDIATELY.




Automatically Appended Next Post:
Erasoketa wrote:What would be an average monthly payment in Oz? Because if you guys make 5000$AUD per month I don't see the problem


Some of us do make that much. I do, though I'm saying that to show I'm not speaking out of my ass, not because I'm thinking I'm super cool.

Average incomes around 45-50k PA.

But its still insane pricing with the AUD at 96 usc. Why would I ever buy from GW just to artifically inflate the profit it makes?


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 09:03:56


Post by: Erasoketa


lords2001 wrote:
Erasoketa wrote:What would be an average monthly payment in Oz? Because if you guys make 5000$AUD per month I don't see the problem


Some of us do make that much. I do, though I'm saying that to show I'm not speaking out of my ass, not because I'm thinking I'm super cool.

Average incomes around 45-50k PA.

But its still insane pricing with the AUD at 96 usc. Why would I ever buy from GW just to artifically inflate the profit it makes?


If you can get them in a webstore by one third of the retail price... the choice is clear

However I do about 17000€ per year, and I consider myself lucky given the situation. That's about 24000$AUD. If you do the maths I think we are in a quite similar point with the prices.

I can buy in Maelstrom a 19'50€ DE warriors unit for 15€.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 09:04:17


Post by: Mad Doc Grotsnik


Not seeing the mandrakes, Hellions, Ravager or Urien.

What gives???


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 09:48:46


Post by: Gwar!


Mad Doc Grotsnik wrote:Not seeing the mandrakes, Hellions, Ravager or Urien.

What gives???
2nd wave.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 09:52:39


Post by: Mad Doc Grotsnik


Found the pics now. I apologise for my plankistitude in missing them earlier.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 09:59:45


Post by: JOHIRA


I love that new shot of the Raider looking at it from the front end. That's a really impressive profile (er, what do you call a profile from the front?).

Urien Rakarth - I like that his model exists, but even if I did play DE I probably wouldn't get it. I've never been interested in Haemonculi, but he finally takes it in a direction that is more exciting than "lumpy old men with syringes".

Mandrakes - As someone who has done a couple of martial arts that actually use Hakama, I'm skeptical of their inclusion conceptually. But their execution really can't be argued with.

Hellion - I'm trying to figure out what I don't like about it. I think basically it's a set of really fantastic bits that just aren't fit together well. There's nothing wrong with the skyboard, the weapon is ace, and that belt-hook is a sweet touch. The arms are a bit muscly, but not as bad IMHO as has been made out. The problem is the rider's posture- the rider doesn't look like they are standing on a floating platform, they don't look like they're holding a weapon with intent to actually use it, there's no sense that they're looking at anything in particular and they don't look like they're in motion at all. The whole thing may as well be a marble statue firmly rooted to the ground.

But then luckily, if the Hellions are plastic then this problem is easily solved. A bit of repositioning will easily make a dynamic model out of this.

And if they are plastic, then I forsee that skyboard being adapted to many craftworld eldar vehicle/jetbike conversions.

Ravager - Those side turret mounts look dangerously flimsy, but you just can't deny the awesome bulk of its profile (again, from the front?) The Raider base is looking more and more to me like the kit that can do no wrong.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 10:21:36


Post by: Sidstyler


necrongod wrote:except for the incubi! they look terrible!


The incubi are fine.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 11:18:58


Post by: Howard A Treesong


Looks like the Dark Eldar 'collectors' page has been created but is currently empty, so you haven't seen the last of the god-awful original range.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 11:39:42


Post by: Samus666


Sarrazon wrote: My contribution to the "Make GW Realize That Xenos Releases Can Work" fund.


This ^

I love these miniatures, and intend to get loads of them for that reason, but that's not the only reason. I vote with my wallet. I like that they've put so much effort into a Xenos release, and i like the prices -- they're not 3rd edition good but they're better than most of the recent releases. I was scared that the Blood Angels prices might be the new benchmark for new releases, but these are much cheaper. Hopefully, if DE sell really well we'll get even more well-sculpted, reasonably priced Xenos. Gonna drop a couple of hundred on these beauties. Gonna get at least one of every kit except the mandrakes (don't like the hakama). Hellions look a bit weird but I reckon that's a bad pic of a poorly constructed and poorly painted model. I really dislike the official GW painting style, and i think that's the main thing ruining this model for me.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 13:29:35


Post by: Gamarharr


I just love that new look of them. More spikes, more chains, more skulls, mooooore bloooodsheeeeed!
Now who will be the first one to pre-order paint and put them in da gallery? On your markls, get redy, go!


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 13:36:51


Post by: Phototoxin


Why pre-order now when we can wait until the 16th for part 2?

Also what's the estimate on a leaked codex? (not asking for it just wondering so I can plan!)


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 13:44:36


Post by: Ratius


Why no army starter box set? :(

Or have I missed something?


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 14:09:28


Post by: airmang


Are you talking about a Battleforce or something like the old Spearheads?

Battleforces don't normally come out until a month after the initial releases. And there hasn't been a Spearhead (or army box, not counting the SM Megaforces) since Warriors of Chaos came out.

I expect to see a pre-order for the Battleforce either on the 19th with the next batch of pre-orders, or early Nov.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 14:17:14


Post by: Ratius


Ah I see, yes I meant the battleforces.

Cool!


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 14:18:16


Post by: Gargskull


They'll probably do a big set for the Christmas releases.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 14:33:27


Post by: Scott_K


Still waiting for 360 degree pics of Lelith.

The "female" hellion looks like it has Chaos Marauder arms.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 15:04:57


Post by: Kanluwen


lords2001 wrote:
H.B.M.C. wrote:
Tunnel Rat wrote:What do you suspect they'll put in the new Battleforce set?.


Assuming there even is a new BattleForce, I'd suspect that it would have 10 Warriors, 10 Wyches, 1 Raider and 3 Reaver Jetbikes.


Battleforces are around 45-50 pounds.

I see that list as being a bit pricy for it, even though I would love it.

Warriors and Wyches @ 15 pounds each, and Raiders & box 'o Jetbikes @ 20 pounds each.

70 odd pounds value there. Though if they sold it at 45-50 pounds, I would buy it. IMMEDIATELY.

More likely setup for the new battleforce would be:
20 Warriors, 1 Raider, and 10 Wyches.

Gives you a good core of troops and a vehicle.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 15:25:53


Post by: Howard A Treesong


Scott_K wrote:The "female" hellion looks like it has Chaos Marauder arms.


I had to look again to check, I thought it was a man.

Also looking at the bikes, isn't £21 an odd price for a boxset?


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 15:50:19


Post by: Kanluwen


They are a weird price, especially for 3.

$34.75 USD is a new one, definitely.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 15:50:55


Post by: Farmer


Scott_K wrote:Still waiting for 360 degree pics of Lelith.



Yeah, i bet you are


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 15:51:28


Post by: SaintHazard


Howard A Treesong wrote:
Scott_K wrote:The "female" hellion looks like it has Chaos Marauder arms.


I had to look again to check, I thought it was a man.

Also looking at the bikes, isn't £21 an odd price for a boxset?

I thought it was a male Hellion at first as well, until I saw the breasts. It's a very manly woman.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 16:27:17


Post by: Farmer




Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 16:34:41


Post by: Rymafyr


Ok, now that makes up for the previous hellion pic...


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 16:37:33


Post by: UltraPrime


Phototoxin wrote:Why pre-order now when we can wait until the 16th for part 2?

Also what's the estimate on a leaked codex? (not asking for it just wondering so I can plan!)


First, why not? It's not like waiting will make a difference - what's on preorder now comes out on 6th, the next batch is released on the 20th.

Second, what a bizarre question. Do pirate-scum work to a schedule?


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 16:51:47


Post by: BrassScorpion


what's the estimate on a leaked codex?
Leaked Codex? The Black Boxes with a sample of the finished Codex should be in stores this week. That's not a leak, it's a deliberately planned preview by the publisher, GW.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 16:58:34


Post by: gremmie0


Rymafyr wrote:Ok, now that makes up for the previous hellion pic...


Definitely, much more dynamic and interesting. The blog picture is horrendous. Coyote ugly.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 16:58:57


Post by: Samus666


Farmer wrote:


Ahhhh, much better


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 17:24:30


Post by: Gwar!


Omg, Man Arms on a Man Body!


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 17:36:59


Post by: Archonate


With the Hellions, I might have gone a different way with the board. I would have oriented them like snowboards/surfboards. I think that would make for more dynamic poses, indicating speed. The horizontal orientation of the feet looks awkward. You can't brace yourself against speed/inertia with your legs so positioned... I think that's what it is that bothers me about these models. Everything about them looks great, but the physics don't add up.

Plus Silver Surfer>Green Goblin anyway...


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 17:43:22


Post by: Gwar!


Archonate wrote:With the Hellions, I might have gone a different way with the board. I would have oriented them like snowboards/surfboards. I think that would make for more dynamic poses, indicating speed. The horizontal orientation of the feet looks awkward. You can't brace yourself against speed/inertia with your legs so positioned... I think that's what it is that bothers me about these models. Everything about them looks great, but the physics don't add up.

Plus Silver Surfer>Green Goblin anyway...
>Implying that a universe where ships descend into Hell to travel distances so fast that you can arrive before you leave has a need for Evil Space Elves to follow the "laws" of Physics (which even today we know are more guidelines than laws).


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 17:48:30


Post by: chaos0xomega


BrassScorpion wrote:
what's the estimate on a leaked codex?
Leaked Codex? The Black Boxes with a sample of the finished Codex should be in stores this week. That's not a leak, it's a deliberately planned preview by the publisher, GW.


Leaked codex means pdf document on the interwebz, not a preview in a store.


Plus Silver Surfer>Green Goblin anyway...


Reminded me of this:
http://www.youtube.com/watch?v=fvNqZRymNmM


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 17:50:50


Post by: BrassScorpion


Leaked codex means pdf document on the interwebz, not a preview in a store.

D'uh. I understand that, but who needs a crap leaked PDF when they can look at the finished product? Besides, all those leaks and illegal copies have not exactly done much good for the relationship between GW and its customers. Why do you think the lead time on previews has been cut so severely the past few years? If you're asking for a link to an illegal copy here on Dakka then you're violating the rules of the forum, among other things.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 17:51:58


Post by: Archonate


Gwar! wrote:
Archonate wrote:With the Hellions, I might have gone a different way with the board. I would have oriented them like snowboards/surfboards. I think that would make for more dynamic poses, indicating speed. The horizontal orientation of the feet looks awkward. You can't brace yourself against speed/inertia with your legs so positioned... I think that's what it is that bothers me about these models. Everything about them looks great, but the physics don't add up.

Plus Silver Surfer>Green Goblin anyway...
>Implying that a universe where ships descend into Hell to travel distances so fast that you can arrive before you leave has a need for Evil Space Elves to follow the "laws" of Physics (which even today we know are more guidelines than laws).
It's really not that complicated. Try an experiment if you don't believe me. Stand on top of a car facing forward with your feet to the sides. Then have the driver suddenly go either forward or reverse. You will fall. Then position your feet front and back of you and you'll find it much easier to keep your balance.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 17:53:56


Post by: chaos0xomega


BrassScorpion wrote:
Leaked codex means pdf document on the interwebz, not a preview in a store.

Um, I understand that, but who needs a crap leaked PDF when they can look at the finished product? Besides, all those leaks and illegal copies have not exactly done much good for the relationship between GW and its customers. Why do you think, that lead time on previews has been cut so severely the past few years?


Because some of us are more than 50 miles away from the nearest hobby shop/lfgs and don't have access to those? Seriously, think about that for a moment.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 17:55:22


Post by: Farmer


Gwar! wrote:Omg, Man Arms on a Man Body!


About time aswell.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 17:55:47


Post by: BrassScorpion


Because some of us are more than 50 miles away from the nearest hobby shop/lfgs and don't have access to those? Seriously, think about that for a moment.

I realize that too. That still does not make illegal copying okay, does it?


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 17:56:40


Post by: Gwar!


Archonate wrote:
Gwar! wrote:
Archonate wrote:With the Hellions, I might have gone a different way with the board. I would have oriented them like snowboards/surfboards. I think that would make for more dynamic poses, indicating speed. The horizontal orientation of the feet looks awkward. You can't brace yourself against speed/inertia with your legs so positioned... I think that's what it is that bothers me about these models. Everything about them looks great, but the physics don't add up.

Plus Silver Surfer>Green Goblin anyway...
>Implying that a universe where ships descend into Hell to travel distances so fast that you can arrive before you leave has a need for Evil Space Elves to follow the "laws" of Physics (which even today we know are more guidelines than laws).
It's really not that complicated. Try an experiment if you don't believe me. Stand on top of a car facing forward with your feet to the sides. Then have the driver suddenly go either forward or reverse. You will fall. Then position your feet front and back of you and you'll find it much easier to keep your balance.
>Implying that SUPAH SPESS ELFDARS are the same as Humans.



Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 17:57:31


Post by: Phototoxin


UltraPrime wrote:
Phototoxin wrote:Why pre-order now when we can wait until the 16th for part 2?

Also what's the estimate on a leaked codex? (not asking for it just wondering so I can plan!)


First, why not? It's not like waiting will make a difference - what's on preorder now comes out on 6th, the next batch is released on the 20th.

Second, what a bizarre question. Do pirate-scum work to a schedule?


I meant 'internet leaked' 'pre-release' et cetera nudge nudge that sort of thing. Again not asking for it but just wondering.

And I don't see why I wouldn't wait until the 16th before ordering.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 18:04:39


Post by: chaos0xomega


BrassScorpion wrote:
Because some of us are more than 50 miles away from the nearest hobby shop/lfgs and don't have access to those? Seriously, think about that for a moment.

I realize that too. That still does not make illegal copying okay, does it?


No, but I wasn't asking in the first place.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 18:09:29


Post by: evilsponge


BrassScorpion wrote:
Leaked codex means pdf document on the interwebz, not a preview in a store.

D'uh. I understand that, but who needs a crap leaked PDF when they can look at the finished product? Besides, all those leaks and illegal copies have not exactly done much good for the relationship between GW and its customers. Why do you think the lead time on previews has been cut so severely the past few years? If you're asking for a link to an illegal copy here on Dakka then you're violating the rules of the forum, among other things.



Don't take this the wrong way, but you sound like someone suffering from Stockholm syndrome


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 18:31:27


Post by: Scottywan82


evilsponge wrote:Don't take this the wrong way, but you sound like someone suffering from Stockholm syndrome


God, ain't that the truth.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 18:32:00


Post by: MajorTom11


For those who have seen the codex, was there any art in there of things not shown in (new) mini form yet? Talos etc?

BA were pretty quiet on that front in the codex, but nids had tons of shots of un-released/non-existent models (tervi, tyranno etc), wondering if anyone spotted anything.

Or, conversely, if there was art for the Talos that looked the same as the existing model, which would indicate not to hold our breath...


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 18:34:50


Post by: Gwar!


The Talos isn't a bad looking model.

Well, ok, it is, but a re-do of the same basic design wouldn't be the end of the world!


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 18:43:22


Post by: veritechc


Archonate wrote:
Gwar! wrote:
Archonate wrote:With the Hellions, I might have gone a different way with the board. I would have oriented them like snowboards/surfboards. I think that would make for more dynamic poses, indicating speed. The horizontal orientation of the feet looks awkward. You can't brace yourself against speed/inertia with your legs so positioned... I think that's what it is that bothers me about these models. Everything about them looks great, but the physics don't add up.

Plus Silver Surfer>Green Goblin anyway...
>Implying that a universe where ships descend into Hell to travel distances so fast that you can arrive before you leave has a need for Evil Space Elves to follow the "laws" of Physics (which even today we know are more guidelines than laws).
It's really not that complicated. Try an experiment if you don't believe me. Stand on top of a car facing forward with your feet to the sides. Then have the driver suddenly go either forward or reverse. You will fall. Then position your feet front and back of you and you'll find it much easier to keep your balance.


Take a second look at the models. The rider is chained to the board against inertia. Now if they need to stop suddenly that is a different thing. Apparently stopping isn't a option for a Dark Eldar, lol.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 18:49:38


Post by: Gwar!


veritechc wrote:Take a second look at the models. The rider is chained to the board against inertia. Now if they need to stop suddenly that is a different thing. Apparently stopping isn't a option for a Dark Eldar, lol.
Stopping involves hitting the ground (and assploding) or hitting something squishy (which then explodes).


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 19:12:56


Post by: gorgon


MajorTom11 wrote:For those who have seen the codex, was there any art in there of things not shown in (new) mini form yet? Talos etc?


Shoulda checked out the Talos entry but didn't. Scourges are VERY avian now, with organic feathered wings and beaked helmets. Wracks are scary looking...IIRC (only had a quick look), bared chests, muscles, masks, some kind of back banner/rack/thing? The general aesthetic might be a bit reminiscent of Pyramid Head from Silent Hill, although NOT with the actual pyramid helmet, if that makes any sense.

Regarding the models, their detail is even more impressive in person mainly because they're appropriately sized. There's no scale creep at work, at least for the Warriors. The pics don't give you the proper sense of scale. I think based on the detail I expected the Warriors to be roughly SM sized, and they're NOT.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 19:54:21


Post by: JohnHwangDD


Wiglaf wrote:
JohnHwangDD wrote:How come the Mandrake has no mouth?



According Jes original sketch, they have "shifting features, sometimes no mouth or eye, obscure by hair."

I guess some of the other models must have a mouth but are eyeless; it might represent the vast amount of warp energy flowing through their bodies and mutating them constantly, though not radically due to their natural resistance.


Thank you, that is very helpful. I think that particular model would do better with a jagged mouth of sorts, but that's just my personal preference.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 19:58:09


Post by: SaintHazard


JohnHwangDD wrote:
Wiglaf wrote:
JohnHwangDD wrote:How come the Mandrake has no mouth?



According Jes original sketch, they have "shifting features, sometimes no mouth or eye, obscure by hair."

I guess some of the other models must have a mouth but are eyeless; it might represent the vast amount of warp energy flowing through their bodies and mutating them constantly, though not radically due to their natural resistance.


Thank you, that is very helpful. I think that particular model would do better with a jagged mouth of sorts, but that's just my personal preference.

So carve one out/paint one on!

If you can make it look sufficiently awesome, sky's the limit!


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 20:02:09


Post by: JohnHwangDD


SaintHazard wrote:
JohnHwangDD wrote: I think that particular model would do better with a jagged mouth of sorts, but that's just my personal preference.

So carve one out/paint one on!

If you can make it look sufficiently awesome, sky's the limit!


Yeah, like I can do possibly better with a box of crayons scribbing over the Mona Lisa...


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 20:53:39


Post by: catharsix


SaintHazard wrote:
JohnHwangDD wrote:
Wiglaf wrote:
JohnHwangDD wrote:How come the Mandrake has no mouth?



According Jes original sketch, they have "shifting features, sometimes no mouth or eye, obscure by hair."

I guess some of the other models must have a mouth but are eyeless; it might represent the vast amount of warp energy flowing through their bodies and mutating them constantly, though not radically due to their natural resistance.


Thank you, that is very helpful. I think that particular model would do better with a jagged mouth of sorts, but that's just my personal preference.

So carve one out/paint one on!

If you can make it look sufficiently awesome, sky's the limit!


I think the idea is not a bad one, and that even the execution (is this one of Jes Goodwin's? Or another sculptor?) is well done. But there's just something I don't quite like about the no mouth (or other missing features. I think I would put/sculpt on a mask of some sort. But then, I'm a big fan of masks...

and as to the Hellions:

Are the Hellions going to be metal? I sure hope not - metal models (especially ones with such tall profiles as these Hellions seem to have) are SUCH a pain. They're so top-heavy that you practicall have to glue a manhole cover to the bas, and pray that the stem stays in the hole securely, or you always have tipsy, heavy models, prone to breakage.

To invoke The Mozzer: "Please, please, please let me get what I want (plastic Hellions)."


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 21:19:27


Post by: airmang


yes, the Hellions are plastic.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 23:05:07


Post by: Scott_K


airmang wrote:yes, the Hellions are plastic.


Oh good! So the "female" Wyches/Hellions arms will be interchangeable with the Catachan Jungle Fighters arms


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 23:40:34


Post by: Kroothawk


Again, I think that the 'eavy metal team missed the fact that there are male and female arm pairs as well for Warriors, Wyches and Hellions.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/06 23:45:52


Post by: puma713


veritechc wrote:
Archonate wrote:
Gwar! wrote:
Archonate wrote:With the Hellions, I might have gone a different way with the board. I would have oriented them like snowboards/surfboards. I think that would make for more dynamic poses, indicating speed. The horizontal orientation of the feet looks awkward. You can't brace yourself against speed/inertia with your legs so positioned... I think that's what it is that bothers me about these models. Everything about them looks great, but the physics don't add up.

Plus Silver Surfer>Green Goblin anyway...
>Implying that a universe where ships descend into Hell to travel distances so fast that you can arrive before you leave has a need for Evil Space Elves to follow the "laws" of Physics (which even today we know are more guidelines than laws).
It's really not that complicated. Try an experiment if you don't believe me. Stand on top of a car facing forward with your feet to the sides. Then have the driver suddenly go either forward or reverse. You will fall. Then position your feet front and back of you and you'll find it much easier to keep your balance.


Take a second look at the models. The rider is chained to the board against inertia. Now if they need to stop suddenly that is a different thing. Apparently stopping isn't a option for a Dark Eldar, lol.


Jes Goodwin wrote:
We wanted figures that could be assembled to look as if they were moving flat-out, their riders held on by the fine chain tethers that were a feature of the raider crew. As the models were primarily about the Hellions themselves we wanted to sculpt them physically, like the Warriors and Wyches, rather than digitally, as the Reavers were. Juan Diaz set about working out exactly how far he could push the 'dynamic' part of the brief, and we tried to work out how we could get physically representations of the boards at 3:1.


Also a neat little addition:

Jes Goodwin wrote:The finished designs were fully as dynamic as we had wanted, the addition of a new ball-ended flying stand allowed the boards to be tilted to emphasise the riders suitably wild positions.


Hope everything will be moving to these new ball-end flight sticks.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 00:19:42


Post by: necrongod


is anyone liking the incubi? i know i hate the new ones but does anyone else have any feedback on the new incubi models?


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 00:23:13


Post by: Sigmatron


I think they're awesome. I like the whole Chaos/Eldar mix tho.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 00:23:48


Post by: Just Dave


The general consensus - to which I agree - is that THEY ARE FREAKIN' AWESOME!!!

Seriously, they rock. Great weapons, bodies, rules, price, apparently, helmets. They've got the whole package!


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 00:24:09


Post by: Klawz


necrongod wrote:is anyone liking the incubi? i know i hate the new ones but does anyone else have any feedback on the new incubi models?
I like them.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 00:27:06


Post by: necrongod


well let me rephrase what i said. dont get me wrong the new incubi are awesoooome! but i think that the old incubi fit the discription better. but im not even sure if they are at all the "silent armoured up dudes" anymore.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 00:28:01


Post by: Sigmatron


What makes you think they aren't? They are still heavily armored and can still be silent.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 00:31:24


Post by: necrongod


i dont know they just dont seem as dark eldar. they seem more like they should be in the chaos codex. but thats just my opinion.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 00:33:05


Post by: puma713


necrongod wrote:i dont know they just dont seem as dark eldar. they seem more like they should be in the chaos codex. but thats just my opinion.


I think some share your views. When they were first revealed, it seemed like a lot of people had issue with the horns. I, for one, think they look great. They're my third favorite behind Lelith and the mandrakes. They seem like armoured samurai (which fits in this Japanese-theme style that the DE seemed to have taken.)


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 01:03:49


Post by: Rymafyr


Ya know, I understand everyone is going to like everything about the new DE. I'm more than cool with that. I'm personally wowed by the new incubi because of a variety of reasons.

1. Over-all aesthetic
2. Level of detail
3. More dynamic posing
4. FREAKING HUGE SWORDS
5. They are now Elites.

Don't get me wrong, I love the old Incubi models which is why I have 24 of the damned buggers. But looking at them compared to the new ones...the old ones just look a bit silly by comparison.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 01:22:44


Post by: Munch Munch!


I like the incubi, but I can't get over how big and ridonkulous the swords are. I just think there should be a limit to how otp a model, or any of accessories, can be.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 01:31:04


Post by: Archonate


Munch Munch! wrote:I like the incubi, but I can't get over how big and ridonkulous the swords are.
I think the size is justified by the fact that the sword has 3 handles.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 01:51:55


Post by: Nvs


I'm not a huge fan of them myself either. I wanted them to stick more to the evil striking scorpion feel. But then they make them metal too which really ruined them in my opinion.

I'll probably buy them just to have, but I have a feeling I'll use them only for the squad leader. I'm already planning a warrior conversion with the hellion weapons using the warrior helmet with the scorpion'esque symbol on it as my incubi.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 01:55:39


Post by: Sigmatron


I do wish they had made Incubi plastic, I'm not crazy about the metal either.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 02:00:57


Post by: narchy


I know we all know what they look like, but here's a side-by-side comparison of the new and old models.



Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 02:06:19


Post by: Kirasu


Is that just to pour salt in gary morleys wounds? I approve! there isnt enough salt to earn him redemption


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 02:12:25


Post by: puma713


Kirasu wrote:Is that just to pour salt in gary morleys wounds? I approve! there isnt enough salt to earn him redemption


Maybe there will be a "Gary Morley" sculpt that you can add to the front hull of your new raiders/ravagers.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 02:20:50


Post by: Witzkatz


Darn. These new models are just so amazing in their details and especially proportions, that I'm tempted to start a small Dark Eldar force...even if I would never've thought of playing them before. Darn!


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 02:35:26


Post by: Kanluwen


Nvs wrote:I'm not a huge fan of them myself either. I wanted them to stick more to the evil striking scorpion feel. But then they make them metal too which really ruined them in my opinion.

Why in the name of all that's ridiculous would you want "evil" Striking Scorpions?

Striking Scorpions look like crap. They're also, for all intents and purposes, the antithesis of the Incubi(considering the Incubi were supposedly founded by "the Fallen Phoenix").

Dark Eldar shouldn't just be "spiky Eldar". And thankfully...they really haven't been, in the stuff that we've been shown.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 02:36:57


Post by: kestral


Y'know, seeing the side by side comparison makes me less keen on the new Raiders. They are the only item that I don't find much improved. I find the 2 Urien wassissnames about the same.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 02:38:41


Post by: necrongod


narchy wrote:I know we all know what they look like, but here's a side-by-side comparison of the new and old models.



so overall, a big improvement! wait i take that back an EPIC improvement!!! except for the incubi. (yes i've said it too much but im gonna say it again) the older incubi, overall, were much cooler


Automatically Appended Next Post:
Kanluwen wrote:
Nvs wrote:I'm not a huge fan of them myself either. I wanted them to stick more to the evil striking scorpion feel. But then they make them metal too which really ruined them in my opinion.

Why in the name of all that's ridiculous would you want "evil" Striking Scorpions?

Striking Scorpions look like crap. They're also, for all intents and purposes, the antithesis of the Incubi(considering the Incubi were supposedly founded by "the Fallen Phoenix").

Dark Eldar shouldn't just be "spiky Eldar". And thankfully...they really haven't been, in the stuff that we've been shown.


actually the new warriors look a lot more like spikey gaurdians.


Automatically Appended Next Post:
ill prove my point








Automatically Appended Next Post:
well i couldnt find a pic on the web of the new warriors so just go to this link:

http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440160a&prodId=prod900151a


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 02:51:34


Post by: plastictrees


necrongod wrote: except for the incubi. (yes i've said it too much but im gonna say it again) the older incubi, overall, were much cooler


kestral wrote: I find the 2 Urien wassissnames about the same.


Concrete proof that contact with lead based metal miniatures and paints causes blindness.


Automatically Appended Next Post:
The point is they are clearly derivative of CWE without literally being guardians with spikes on. They clearly have their own style and consistent imagery on a framework that makes sense for their background.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 02:54:40


Post by: necrongod


?


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 02:57:25


Post by: Kanluwen


necrongod wrote:
Kanluwen wrote:
Nvs wrote:I'm not a huge fan of them myself either. I wanted them to stick more to the evil striking scorpion feel. But then they make them metal too which really ruined them in my opinion.

Why in the name of all that's ridiculous would you want "evil" Striking Scorpions?

Striking Scorpions look like crap. They're also, for all intents and purposes, the antithesis of the Incubi(considering the Incubi were supposedly founded by "the Fallen Phoenix").

Dark Eldar shouldn't just be "spiky Eldar". And thankfully...they really haven't been, in the stuff that we've been shown.


actually the new warriors look a lot more like spiky Guardians.

We must be looking at two completely different things then.

The "vibe" given off by the Kabalite Warriors is more "bestial" than the "organic" feel of the Guardians.

With Guardians, their armor looks like it could just be a second skin. With the Kabalite Warriors? It's obviously armor plating.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 03:00:36


Post by: Necroman


necrongod wrote:actually the new warriors look a lot more like spikey gaurdians.

Automatically Appended Next Post:
ill prove my point





Automatically Appended Next Post:
well i couldnt find a pic on the web of the new warriors so just go to this link:

http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440160a&prodId=prod900151a


I'm not seeing it.

Like, at all.

Differences....
1.The Dark Eldar ones look less like muscle armor.
2. The Dark Eldar have more exposed face models.
3. The Dark Eldar armor is segmented and formed of overlapping plates.
4. The Dark Eldar have more unique helmets.
5. The Dark Eldar do not have boxes on their shoulders.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 03:00:44


Post by: Archonate


The more I look at the new Urien model, the less I like it. It's a Gary Morley throwback.
So many annoying questions about this model: Why he is trying to be Fabius Bile? Why is he floating? Why is he floating above Tyranid worms? Of all the arms he could have grafted onto himself, why did he choose useless looking, three-fingered zombie arms? Why is he making an Ork face? Why is he scratching his butt with a goofy looking knife?

This model just looks so 2nd Edition to me... I'm hoping the regular Haemunculi models are much nicer. I'll be making my own Urien.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 03:00:48


Post by: necrongod


Kanluwen wrote:
necrongod wrote:
Kanluwen wrote:
Nvs wrote:I'm not a huge fan of them myself either. I wanted them to stick more to the evil striking scorpion feel. But then they make them metal too which really ruined them in my opinion.

Why in the name of all that's ridiculous would you want "evil" Striking Scorpions?

Striking Scorpions look like crap. They're also, for all intents and purposes, the antithesis of the Incubi(considering the Incubi were supposedly founded by "the Fallen Phoenix").

Dark Eldar shouldn't just be "spiky Eldar". And thankfully...they really haven't been, in the stuff that we've been shown.


actually the new warriors look a lot more like spiky Guardians.

We must be looking at two completely different things then.

The "vibe" given off by the Kabalite Warriors is more "bestial" than the "organic" feel of the Guardians.

With Guardians, their armor looks like it could just be a second skin. With the Kabalite Warriors? It's obviously armor plating.


however, you cannot deny there is a strong resemblance.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 03:06:17


Post by: Kanluwen


...

Oh yes, of course there's a resemblance. They're both wearing armor! Such similarities!

The organic muscled suits on Guardians versus the overlapping armor plates of the Kabalite Warriors. The more bulky, forced lines of the armor on Kabalite Warriors alongside the individualized trophies on the Warriors v. the Guardians' clean lines and regimented look means "no real resemblance" in my mind.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 03:08:08


Post by: necrongod


look at the shoulderpads!


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 03:09:31


Post by: Kanluwen


...

You are aware there's only so many designs shoulderpads can have, riiiiight?


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 03:10:12


Post by: Necroman


necrongod wrote:look at the shoulderpads!

The Eldar have symmetrical boxes on their shoulderpads.

The Dark Eldar have no boxes and asymmetrical spikes and flanges.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 03:11:02


Post by: necrongod


aaaaaaaaaaak! someone agree with me already!


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 03:17:09


Post by: I Like Tiotles


necrongod wrote:aaaaaaaaaaak! someone agree with me already!


well for what its worth i agree. ignore the petty mortals


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 03:17:38


Post by: asimo77


Dark Eldar Kabalite Warriors
Dark Eldar Warriors
Dark Eldar
Eldar

ELDAR!!!!!! Conspiracy? You be the judge!




Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 03:17:56


Post by: Munch Munch!


necrongod wrote:aaaaaaaaaaak! someone agree with me already!

The only way they're similar to each other is the fact that they both have tall hats so typical of gw elves.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 03:20:03


Post by: LunaHound


necrongod wrote:aaaaaaaaaaak! someone agree with me already!

I do agree with you , but its like describing what color looks like to someone born blind. Personally i dont have such talent.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 03:22:01


Post by: necrongod


well maybe i just have really good eyes


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 03:22:56


Post by: Crazy_Carnifex


necrongod wrote:aaaaaaaaaaak! someone agree with me already!


The similarities are limited to the point that you can tell 1) they are both Eldar, and 2) their tech derives from similar designes.

So, no, I do not agree.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 03:23:43


Post by: plastictrees


necrongod wrote:well maybe i just have really good eyes


That's right, you don't have a different opinion than other people, you're better than they are.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 03:26:16


Post by: puma713


Archonate wrote:The more I look at the new Urien model, the less I like it. It's a Gary Morley throwback.
So many annoying questions about this model: Why he is trying to be Fabius Bile? Why is he floating? Why is he floating above Tyranid worms? Of all the arms he could have grafted onto himself, why did he choose useless looking, three-fingered zombie arms?


From the guy posting all the info over at BoLS:
Locephax wrote:Some Urien fluff: his presence is a great honour for the kabals/cults that accompany him on raids. He has died many times, but he regenerates. It is now to the point where he likes to try interesting ways of dying. But for some reason, each time he regenerates, he keeps bits of his old body - that's why he has like 5 spines and 7+ arms. He is one crazy bastard. The haemonculi built a big fancy tower out of living tissue and it is like an academy. They have even trained Fabius Bile there (Urien was interested in his experiments). He can make the small constructs troops, and he can give grotesques S6 instead of their usual S5 for 5 points each. He regenerates one wound a turn but cannot exceed the max.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 03:29:27


Post by: Kanluwen


LunaHound wrote:
necrongod wrote:aaaaaaaaaaak! someone agree with me already!

I do agree with you , but its like describing what color looks like to someone born blind. Personally i dont have such talent.

Of course you agree with him. He's disagreeing with me.

There's nothing remotely similar between the two incarnations of Eldar we're seeing now. As I already stated:
Dark Eldar are all about the hard, brutal terminating lines. The armor plates overlap, looking more medieval and barbaric.

Eldar? They're very organic. The armor across the Eldar force retains that, things are very rounded giving off a less harsh feel from the models


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 03:37:38


Post by: necrongod


ok so heres my reasoning behind this whole debate: things that look alike are the helmets and the shoulder pads


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 03:42:53


Post by: Kanluwen


@Necrongod
And again, everyone else is telling you there's nothing similar besides vague shapes.

The helmets retain the same vague conical shape, but at the same time they also don't have the "face" that is present on the Craftworld helm, rather having a clearly defined Boba Fett styled 'visor slit'.

The shoulders are also an issue, as they don't have things that scream Craftworld Eldar. The Craftworld variants are flat, and don't reach above the neckline. The Dark Eldar shoulders have a kind of 'gorget' that rises up above the neck, giving a more heavily armored and menacing feeling.




Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 03:47:09


Post by: LunaHound


Kanluwen wrote:[
Of course you agree with him. He's disagreeing with me.

Thats not how it works.



Automatically Appended Next Post:
necrongod wrote:ok so heres my reasoning behind this whole debate: things that look alike are the helmets and the shoulder pads

I'll test to see if what we are seeing are the same thing.

Are you saying despite the sharp ends of the armors , the spikes , and over lapping plates of armor , the aesthetic of which the design "flows"
it still organic and smooth in its origin? Just more spikey? Like how a shrimp and its shell is right?

If yes , then thats why i agree with you. Eldar with sharp ends and spikes. aka spiky eldar ( sort of )

Also for example ( the shoulder ) the flow of it is very much like the WIP Eldar Phantom Titan isnt it?


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 04:10:10


Post by: Archonate


puma713 wrote:
Archonate wrote:The more I look at the new Urien model, the less I like it. It's a Gary Morley throwback.
So many annoying questions about this model: Why he is trying to be Fabius Bile? Why is he floating? Why is he floating above Tyranid worms? Of all the arms he could have grafted onto himself, why did he choose useless looking, three-fingered zombie arms?


From the guy posting all the info over at BoLS:
Locephax wrote:Some Urien fluff: his presence is a great honour for the kabals/cults that accompany him on raids. He has died many times, but he regenerates. It is now to the point where he likes to try interesting ways of dying. But for some reason, each time he regenerates, he keeps bits of his old body - that's why he has like 5 spines and 7+ arms. He is one crazy bastard. The haemonculi built a big fancy tower out of living tissue and it is like an academy. They have even trained Fabius Bile there (Urien was interested in his experiments). He can make the small constructs troops, and he can give grotesques S6 instead of their usual S5 for 5 points each. He regenerates one wound a turn but cannot exceed the max.
Interesting stuff. Don't get me wrong, I like Urien. He's a very stylish character. But his new model is a disappointment. It's just too busy and exaggerated.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 04:12:25


Post by: Kanluwen


LunaHound wrote:
Kanluwen wrote:
Of course you agree with him. He's disagreeing with me.

That's not how it works.

Seemed like it, given all you did was take a potshot at me.


LunaHound wrote:
necrongod wrote:ok so here's my reasoning behind this whole debate: things that look alike are the helmets and the shoulder pads

I'll test to see if what we are seeing are the same thing.

Well, let's have it then!
LunaHound wrote:
Are you saying despite the sharp ends of the armors , the spikes , and overlapping plates of armor ,the aesthetic of which the design "flows"
it still organic and smooth in its origin?

The fact that the Dark Eldar armor has sharp ends, spikes welded/bolted on(mostly on the pauldrons, with a few serrated blades on other parts), and overlapping plates makes the aesthetic of the design different between the two races.
Just more spiky? Like how a shrimp has its exoskeleton(shrimp don't have shells, they have exoskeletons),right?

Dark Eldar armor isn't even really that spiky. It's just very angular, as opposed to the smooth, rounded lines you see on their Craftworld cousins.

If yes , then that's why I agree with you. Eldar with sharp ends and spikes.aka spiky eldar (sort of)

My, what an in-depth analysis.
Sharp ends and spikes! Critics look out, we've got descriptive language going here!
Mockery aside:
The "sharp ends" are what set the Dark Eldar apart from the Eldar. The armor just screams "brutal".
To give a better example...compare these two Batsuits from the Batman continuity.

This is Jean-Paul Valley's Batsuit. It reflected him pretty well, as he was a brutal man who gave up the idea of agility in favor of being able to wade into the thick of it.
Now, compare that to Dick Grayson's Batsuit.

Grayson's Batsuit is pretty normal, patterned after Bruce's. It looks organic, and retains freedom of movement for the wearer.

The two are very different, despite retaining the same cowl, now aren't they?

That's what I'm seeing in the difference between the Craftworld Eldar/Dark Eldar. Craftworld Eldar emphasize their form, highlighting the lithe and nimble form they've got.
Dark Eldar enhance their form, bulking themselves out to look more imposing.

Also for example (the shoulder) the flow of it is very much like the WIP Eldar Phantom Titan isn't it?

If you're referring to the Craftworld Eldar, then yes the flow is very similar.
Even the angular vanes and plating on the Craftworld Titans are softened, and made to look more..."graceful" for lack of a better word. They retain a kind of "hard nobility" if you will.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 04:15:02


Post by: puma713


The second one looks like a kinda chunky guy dressing up as Batman for Halloween. Like Carl from Aqua Teen.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 04:16:11


Post by: Necroman


How does overlapping plates=spikey?


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 04:22:32


Post by: the_ferrett


puma: Every tradition has to have a source image....

Personally, if it wasn't already claimed by one of my gaming group, I'd try to paint one of those upcoming hellions. Reminds me of many of my favourite airship (loose term) riders.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 04:32:16


Post by: Kanluwen


puma713 wrote:The second one looks like a kinda chunky guy dressing up as Batman for Halloween. Like Carl from Aqua Teen.

I never really noticed that until you said it

It's funny, because Dick Grayson's a skinny git too. I think it's just the shading.

But it did help get the point across, yeah?


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 04:45:37


Post by: LunaHound


Kanluwen wrote:
LunaHound wrote:
Kanluwen wrote:
Of course you agree with him. He's disagreeing with me.

That's not how it works.

Seemed like it, given all you did was take a potshot at me.
What the feth are you talking about?


LunaHound wrote:
necrongod wrote:ok so here's my reasoning behind this whole debate: things that look alike are the helmets and the shoulder pads

I'll test to see if what we are seeing are the same thing.

Well, let's have it then!
LunaHound wrote:
Are you saying despite the sharp ends of the armors , the spikes , and overlapping plates of armor ,the aesthetic of which the design "flows"
it still organic and smooth in its origin?

The fact that the Dark Eldar armor has sharp ends, spikes welded/bolted on(mostly on the pauldrons, with a few serrated blades on other parts), and overlapping plates makes the aesthetic of the design different between the two races.
Just more spiky? Like how a shrimp has its exoskeleton(shrimp don't have shells, they have exoskeletons),right?

Dark Eldar armor isn't even really that spiky. It's just very angular, as opposed to the smooth, rounded lines you see on their Craftworld cousins.
And with this , is how i know you arnt able to see the flow of a design.

If yes , then that's why I agree with you. Eldar with sharp ends and spikes.aka spiky eldar (sort of)

My, what an in-depth analysis.
Sharp ends and spikes! Critics look out, we've got descriptive language going here!
Mockery aside:
If you wish to discuss anything with me and want me to not just ignore you , leave the mockery out.
The "sharp ends" are what set the Dark Eldar apart from the Eldar. The armor just screams "brutal".
Who ever is disagreeing it doesnt look brutal? Its still just a spiky armor that originated from the same flow as craft world Eldar;s
To give a better example...compare these two Batsuits from the Batman continuity.
This is Jean-Paul Valley's Batsuit. It reflected him pretty well, as he was a brutal man who gave up the idea of agility in favor of being able to wade into the thick of it.
Now, compare that to Dick Grayson's Batsuit.
Grayson's Batsuit is pretty normal, patterned after Bruce's. It looks organic, and retains freedom of movement for the wearer.

The two are very different, despite retaining the same cowl, now aren't they?
Thats funny , because if you leave the bat ears out , no one will be able to tell who the first guy is.
The only essence of batman he retained was the bat ears , not a good example.


That's what I'm seeing in the difference between the Craftworld Eldar/Dark Eldar. Craftworld Eldar emphasize their form, highlighting the lithe and nimble form they've got.
Dark Eldar enhance their form, bulking themselves out to look more imposing.
I dont see Dark Eldar bulking or enhancing themselves. I see the same flow and essence of craft Eldar ( say Guardians or Dire Avengers )
with the flow of the sculpt materializing into sharp ends. Hence why i said , spiky eldars. Did i say its a bad thing that they are similar? Nope , thats the point... they are originally Eldars.


Also for example (the shoulder) the flow of it is very much like the WIP Eldar Phantom Titan isn't it?

If you're referring to the Craftworld Eldar, then yes the flow is very similar.
Even the angular vanes and plating on the Craftworld Titans are softened, and made to look more..."graceful" for lack of a better word. They retain a kind of "hard nobility" if you will.

I only know 1 Phantom Titan that is WIP atm , which is the one shown in GD

Example #2 , can you explain to me why on the DE warriors , their lone shoulder spike is on their right shoulder
while the Wyches they are mostly on the left?


Automatically Appended Next Post:
Necroman wrote:How does overlapping plates=spikey?

a sharp-pointed piece of metal set with the point outward, as on a weapon.

See the Wyche's knee armor and thigh armor , i guarantee if something metal like that hits you upwards , it'll carve a wide gash into flesh.
Like i mentioned earlier , like a shrimp!


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 05:11:59


Post by: Necroman


LunaHound wrote:
Necroman wrote:How does overlapping plates=spikey?

a sharp-pointed piece of metal set with the point outward, as on a weapon.

See the Wyche's knee armor and thigh armor , i guarantee if something metal like that hits you upwards , it'll carve a wide gash into flesh.
Like i mentioned earlier , like a shrimp!

Seriously, how does overlapping=spikey? I'm asking because people bring up the overlapping is a difference between the DE armor and the Eldar armor, yet others just dismiss it as "spikey."

Is this spikey?


No. Just because the overlapping plates happen to be angular on the DE does not mean they are just "spikes."


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 05:18:19


Post by: LunaHound


Necroman wrote:
LunaHound wrote:
Necroman wrote:How does overlapping plates=spikey?

a sharp-pointed piece of metal set with the point outward, as on a weapon.

See the Wyche's knee armor and thigh armor , i guarantee if something metal like that hits you upwards , it'll carve a wide gash into flesh.
Like i mentioned earlier , like a shrimp!

Seriously, how does overlapping=spikey? I'm asking because people bring up the overlapping is a difference between the DE armor and the Eldar armor, yet others just dismiss it as "spikey."

Is this spikey?


No. Just because the overlapping plates happen to be angular on the DE does not mean they are just "spikes."

Using an armadillo?? atleast use plate that looks similar to the DE have -_-



Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 05:36:25


Post by: poipo32


It's not spikey either.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 05:44:17


Post by: puma713


Ah good. It only took 47 pages to get armadillos and shrimp into the topic.

Can we start talking about GK yet?


Automatically Appended Next Post:
LunaHound wrote:



Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 06:01:23


Post by: Kanluwen


LunaHound wrote:
Kanluwen wrote:
LunaHound wrote:
Kanluwen wrote:
Of course you agree with him. He's disagreeing with me.

That's not how it works.

Seemed like it, given all you did was take a potshot at me.
What the feth are you talking about?

You know precisely what I'm talking about, as it's your "trademark" to try to sneak insults in then feign innocence afterwards.


LunaHound wrote:
necrongod wrote:ok so here's my reasoning behind this whole debate: things that look alike are the helmets and the shoulder pads

I'll test to see if what we are seeing are the same thing.

Well, let's have it then!
LunaHound wrote:
Are you saying despite the sharp ends of the armors , the spikes , and overlapping plates of armor ,the aesthetic of which the design "flows"
it still organic and smooth in its origin?

The fact that the Dark Eldar armor has sharp ends, spikes welded/bolted on(mostly on the pauldrons, with a few serrated blades on other parts), and overlapping plates makes the aesthetic of the design different between the two races.
Just more spiky? Like how a shrimp has its exoskeleton(shrimp don't have shells, they have exoskeletons),right?

Dark Eldar armor isn't even really that spiky. It's just very angular, as opposed to the smooth, rounded lines you see on their Craftworld cousins.
And with this , is how i know you aren't able to see the flow of a design.

Uh, okay.
Because clearly, describing something as featuring hard angles isn't "being able to see the flow of a design".
LunaHound wrote:
Kanluwen wrote:
LunaHound wrote:
If yes , then that's why I agree with you. Eldar with sharp ends and spikes.aka spiky eldar (sort of)

My, what an in-depth analysis.
Sharp ends and spikes! Critics look out, we've got descriptive language going here!
Mockery aside:

If you wish to discuss anything with me and want me to not just ignore you , leave the mockery out.

You're right, you seem to do a fine enough job on your own providing it.
LunaHound wrote:
The "sharp ends" are what set the Dark Eldar apart from the Eldar. The armor just screams "brutal".

Who ever is disagreeing it doesnt look brutal? Its still just a spiky armor that originated from the same flow as Craftworld Eldar

You are, actually. By dint of implication comparing it to the Craftworld Eldar gear, which is more gentle curves rather than hard lines.
LunaHound wrote:
To give a better example...compare these two Batsuits from the Batman continuity.
This is Jean-Paul Valley's Batsuit. It reflected him pretty well, as he was a brutal man who gave up the idea of agility in favor of being able to wade into the thick of it.
Now, compare that to Dick Grayson's Batsuit.
Grayson's Batsuit is pretty normal, patterned after Bruce's. It looks organic, and retains freedom of movement for the wearer.

The two are very different, despite retaining the same cowl, now aren't they?

That's funny , because if you leave the bat ears out , no one will be able to tell who the first guy is.
The only essence of batman he retained was the bat ears , not a good example.

That's kind of the point, Luna. Dark Eldar have retained nothing from the Eldar concept, outside of the cone shaped helmet, the general shape of the weaponry(which let's face it, isn't something that would change simply due to how it's constructed/what it is. A gun's a gun, just some have different placement of magazines, sight rails, etc.) and the fact that they use the same general silhouette as the Eldar.
LunaHound wrote:
That's what I'm seeing in the difference between the Craftworld Eldar/Dark Eldar. Craftworld Eldar emphasize their form, highlighting the lithe and nimble form they've got.
Dark Eldar enhance their form, bulking themselves out to look more imposing.

I don't see Dark Eldar bulking or enhancing themselves. I see the same flow and essence of craft Eldar ( say Guardians or Dire Avengers )
with the flow of the sculpt materializing into sharp ends. Hence why I said ,spiky Eldar. Did I say its a bad thing that they are similar? Nope , that's the point... they are originally Eldar.

Then you're seeing something very different from myself and the people disagreeing with you.
There's no "flow" of the Dark Eldar, everything's all about concealment and bulk. Their chestplates, for example, aren't the faux-abs of the Guardians, nor are their leg/armplates the faux-musculature. They're layered plates.
LunaHound wrote:

Also for example (the shoulder) the flow of it is very much like the WIP Eldar Phantom Titan isn't it?

If you're referring to the Craftworld Eldar, then yes the flow is very similar.
Even the angular vanes and plating on the Craftworld Titans are softened, and made to look more..."graceful" for lack of a better word. They retain a kind of "hard nobility" if you will.
I only know 1 Phantom Titan that is WIP atm , which is the one shown in GD

And that features nothing that really resemble the Dark Eldar. Even the "spiky" bits on the Craftworld Titans aren't really spiky. They look more like vertebrae/spiny protrusions rather than spikes, given that they have blunted surfaces terminating in a sharp point.

Example #2 , can you explain to me why on the DE warriors , their lone shoulder spike is on their right shoulder
while the Wyches they are mostly on the left?

This whole discussion has been comparing the Kabalite Warriors to their Craftworld Guardian cousins.

Wyches have no real analogous example within the Craftworld Eldar, being a very individualized and almost "tribal" organization. They feature lots of weird weapons, exposed flesh with tattoos, and emphasize the fact that they're more "gladiators" and "skirmishers" than line infantry.
As for why the Warriors have it on the right vs the Wyches on the left?

Think about how you'd hold a rifle if you're right handed. A shoulderspike on the left would block your line of sight looking down the barrel, while on the right pauldron it wouldn't.
For Wyches, they're pretty much exclusively carrying their melee weapons in their left hands. Leads you to assume they'd be leading with the left after a pistol shot, hence the extra protection(and potential of an extra weapon when shouldercharging someone to get in close).



Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 06:03:19


Post by: H.B.M.C.


See, now I'm hungry.

I love armadillo... I mean prawns. Totally meant to say prawns.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 06:04:35


Post by: Kanluwen


I could get you armadillo, HB. They show up in my yard all the time.

Possums and raccoons too. Filthy beasts.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 06:05:29


Post by: LunaHound


Kanluwen wrote:You know precisely what I'm talking about, as it's your "trademark" to try to sneak insults in then feign innocence afterwards.

Funny , isnt that what you do best? Treat others that doesnt agree with you as if they are garbage and your words are god's?
Constant condescending tones and insults heaven knows how many times you broke #1 rule , the moment someone retorts back ( me ) you go off crying to your mod friends?


I have enough of your BS , as of now our discussion ends. Im sick of your constant attacks and your immunity to discipline.

If im ever guilty of anything in the past , then i am for sure guilty of copying your action and redirecting it back to yourself so you know how it feels, and how your victims felt.

And once again in a thread you insist turning a stupid discussion into something petty between us. Not falling for it this time , takes 2 to dance ? says frazzled?

Well go dance with yourself now.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 06:08:47


Post by: beezley1981


Hahaha, cool. You 5 year olds type using proper grammar and punctuation. You're both trying to convince each other that the other persons opinion is wrong, and it's never going to work. Good job.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 06:24:37


Post by: Archonate


puma713 wrote:

BAHAHAHAHAHAHAHAHA!


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 06:28:24


Post by: LunaHound


From the laughter im assuming people ARE seeing the similarities even if the technicality of the 2 is completely different?

Super , this is what artistic perception is.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 07:08:56


Post by: H.B.M.C.


Kanluwen wrote:I could get you armadillo, HB. They show up in my yard all the time.

Possums and raccoons too. Filthy beasts.


Really? Have the armadillos ever gathered together in a large enough group to be a threat? 'Cause that'd be pretty cool.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 07:11:49


Post by: Kanluwen


Oh you have no clue the measures I've had to go to, fighting the armadillo menace.

The horror...the horror...


Automatically Appended Next Post:
On a more "serious" note, yes. They have gathered in a large enough group to be a threat once or twice.

But letting my dog out, she went wild chasing them off.

Little gits learned my yard isn't a congregation!


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 09:25:17


Post by: Pen≥Sword


LunaHound wrote:
Kanluwen wrote:You know precisely what I'm talking about, as it's your "trademark" to try to sneak insults in then feign innocence afterwards.

Funny , isnt that what you do best? Treat others that doesnt agree with you as if they are garbage and your words are god's?
Constant condescending tones and insults heaven knows how many times you broke #1 rule , the moment someone retorts back ( me ) you go off crying to your mod friends?


I have enough of your BS , as of now our discussion ends. Im sick of your constant attacks and your immunity to discipline.

If im ever guilty of anything in the past , then i am for sure guilty of copying your action and redirecting it back to yourself so you know how it feels, and how your victims felt.

And once again in a thread you insist turning a stupid discussion into something petty between us. Not falling for it this time , takes 2 to dance ? says frazzled?

Well go dance with yourself now.

Jesus, now we're talking about morality and "victims"?
He very calmly and clearly pointed out the similarities between the two Eldar races. Whilst similar, Eldar armor resembles muscle anatomy and Dark Eldar armor is more layered and plated. It's true that they have a similar silhouette the Dark Eldar armor is more of an "armor plate" feel rather than organic muscles.
Please try to articulate your thoughts more clearly before spewing them all over these message boards in the form of petty insults.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 09:26:53


Post by: reds8n


..and, after that "pleasant" and "entertaining" trip down memory lane we'll assume we're nciely back on track with regards to discussing Dark Eldar then shall we ? Good good.

... peope eat Armadillo ? Live and learn.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 09:27:00


Post by: InventionThirteen


Woah this thread got a bit mental haha!


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 09:38:38


Post by: Gwar!


I AM TWELVE AND WHAT IS THIS!!!

So, yeah, DE are awesome. Getting ready to hop on a train, sit in a cramped compartment for an hour just to go look at it, take notes and write this damned FAQ!


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 11:26:20


Post by: Wiglaf


Enough of the organic vs. plate armor stuff . DE are spiky-eared Cylons, period.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 11:39:36


Post by: reds8n


If we could avoid needlessly quoting whole chunks of text and/or images, even if only for comedic affect, that's make things easier for people too. ta.



Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 11:46:49


Post by: Xiahou Dun


LunaHound wrote:Super , this is what artistic perception is.


Haha. Stop trying to take some artistic high ground as though you have a much deeper understanding of the nature of aesthetics then the people you are arguing with.

You're not allowed to make personal attacks on Dakka. Ta.

Debate the point, don't mock or attack the other poster please.

Edit: Pfft. The point was debated, yes I did mock the other poster not like it wasn't valid to do so.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 12:19:03


Post by: Tortured-Robot


DE will flop in a couple months making this enjoying flame pointless.. whhoop

Side note, I cant wait to heavy flame the crap outta DE


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 12:20:38


Post by: Farmer



needlessly quoted images removed.
Rofl...now we know where GW get there inspiration from.


Automatically Appended Next Post:
Gwar! wrote:I AM TWELVE AND WHAT IS THIS!!!



im 2 and who are u


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 12:37:33


Post by: Destrado


Is it me, or you people could, hum, take the prawns, artistic whatnot and stuff like that to a different section of the forum? It's all fun and dandy but the "quote and image reposts" are getting tiresome.

Plus, when in doubt regarding the DEldar, try to go to www.games-workshop.com . There's a wonderful chap called Jes Goodwin who's had a series of articles dedicated to how he created the dark kin. Let's try and leave this topic to the former discussion, lest the mods close it altogether.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 15:55:16


Post by: chaos0xomega


So while ya'll were complaining about irrelevant asthetic designs of prawn and armadillo's, Warseer was posting rumors.

The webway portal, sadly, is just a repainted vortex grenade (ala the apoc release from a while back).

Also(thank you vovlin from warseer):

* Flyers:
4 types of missiles, range 48"
1) S6 AP5 Blast 5"
2) S7 AP- Blast 5", reroll to wound
3) SX AP5 Blast 5", Poison 2+, Pinning
4) AP2 Blast 3", Test on initial Wounds or dead, cover and invulnerable saves allowed

Razorwing: 10/10/10
has 4 missiles of type 1), can upgrade to type 2) and 3)
Bomber: 11/11/10
can take upt to 4 missiles of any type
Type 4) costs the same as 3 Firewarriors
Has one Void Mine: S9 AP2 Blast 5", Lance, dropped on model underneath, D6" scatter

* Haemonculi can also take a huskblade
* Warriors don't have plasma greandes, but sybarite can take grenade launcher for 2 fire warriors which gives offensive and defensive grenades to the whole squad
* Trueborns can exchange their rifle for ccw and pistol for free or carbine for halb a firewarrior, can take plasma grenades for one point each. 4 Trueborn can take special weapons and 2 heavy weapons
* every third elite waych can take a wych weapon
* Incubi can't take plasma grenades or grenade launcher
* Groteques can take a champion, which can take some special ccw, but nothing which ignores armour, Wracks can also take a champion which can take an agonizer
* there is absolutely no way to give mandrakes a pain point without sacrificing their infiltration
* the combat drugs effects are: +1 A, +1 S, +1 WS, max out of 3D6 for running, reroll to wound in close combat, free Pain Token
* beastmasters don't have combat drugs and they are Beasts instead of Jump Troops
* Hellions have Fleet, Reavers have not
* Mandrakes have only 1 ccw, so only three attacks during an assault and 2 thereafter
* Jetbike fly-by-attack only works against one single unit even if there were several units on the path of the jetbikes. For determination wether an unit was under the jetbikes path or not you don't look at the actual path. You take the starting point and end point of the movement and draw a line.
* most squad champions can take ghostarmour (4+ and 6++) except wyches
* if there is a portal, even deepstriking or outflanking reserves can enter via the portal
* Talos is 10 Firewarriors with D6 attacks, for 1.5 Firewarrior it can take an additional ccw. For 0.5 firewarriors it can be upgraded with the Instant Death special rule or a special close combat weapon, that allows it to roll 2D6 for its attacks and pick the highest
* Talos is equipped with twin-linked splinter cannon, can be upgraded to twin-linked blaster, twin-linked heat lance and another weapon that i have forgotten
* Both Talos and the Cronos have the Power from Pain rule, so they can get FnP and FC (S8 Talos on the charge)
* Reaver, Talos and Chronos have the Move through Cover USR
* Groteques can get a raider, Wracks can get raider or venom
* Talos is 5/3/7/7/3/4or5/D6/3+ and Cronos is 3/3/5/7/3/4or5/2/3+
* when the Cronos kills a model in cc, a unit in 12" gets a Pain Token. Can change this weapon against one of the following weapons, that also gives a Pain Token upon wounding:
Flame S4 DS 3 Assault or 18" S3 DS3 Assault Blast 5"
* the entry of the Inccubi is virtually the same as an aspect warrior entry: 5-10 warrior, exarch/klavex upgrade, 2 weapon options for klavex and 2 powers
* the Preferred enemy power only works for the Klavex
* Drazahr makes a unit Inccubis Fearless

* vehicle upgrades:
for 1 firewarrior each: nightfield, 5++ and Deep Strike
for 1/2 firewarrior each:
- if the raider moves over a unit it gets D3+1 hits with S4
- 2D6" extra movement
- enemy unit in 6" get -1 on thei Ld, must take a Ld if they try to assault the vehicle
- friendly units in 12" can reroll their moraletest
- raider can tankshot, if it rams it gets +D3 on its front armour
- for every 1 on a close combat to hit roll against the vehicle the unit gets a S4 hit
- splinter rifles and pistols (but no cannons) can reroll failed to hit rolls when shooting from the raider


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 15:59:13


Post by: puma713


Christ, with the point-cost algorithms.

How much is a freakin' firewarrior?


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 16:07:56


Post by: chaos0xomega


Wow, I actually had to think about that one for a sec, been a while since i used my Tau. 1FW=10pts


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 18:45:52


Post by: poipo32


* Flyers:
4 types of missiles, range 48"
1) S6 AP5 Blast 5"
2) S7 AP- Blast 5", reroll to wound
3) SX AP5 Blast 5", Poison 2+, Pinning
4) AP2 Blast 3", Test on initial Wounds or dead, cover and invulnerable saves allowed

Razorwing: 10/10/10
has 4 missiles of type 1), can upgrade to type 2) and 3)
Bomber: 11/11/10
can take upt to 4 missiles of any type
Type 4) costs 30 points
Has one Void Mine: S9 AP2 Blast 5", Lance, dropped on model underneath, D6" scatter

* Haemonculi can also take a huskblade
* Warriors don't have plasma greandes, but sybarite can take grenade launcher for 20 points which gives offensive and defensive grenades to the whole squad
* Trueborns can exchange their rifle for ccw and pistol for free or carbine for 5 points, can take plasma grenades for one point each. 4 Trueborn can take special weapons and 2 heavy weapons
* every third elite waych can take a wych weapon
* Incubi can't take plasma grenades or grenade launcher
* Groteques can take a champion, which can take some special ccw, but nothing which ignores armour, Wracks can also take a champion which can take an agonizer
* there is absolutely no way to give mandrakes a pain point without sacrificing their infiltration
* the combat drugs effects are: +1 A, +1 S, +1 WS, max out of 3D6 for running, reroll to wound in close combat, free Pain Token
* beastmasters don't have combat drugs and they are Beasts instead of Jump Troops
* Hellions have Fleet, Reavers have not
* Mandrakes have only 1 ccw, so only three attacks during an assault and 2 thereafter
* Jetbike fly-by-attack only works against one single unit even if there were several units on the path of the jetbikes. For determination wether an unit was under the jetbikes path or not you don't look at the actual path. You take the starting point and end point of the movement and draw a line.
* most squad champions can take ghostarmour (4+ and 6++) except wyches
* if there is a portal, even deepstriking or outflanking reserves can enter via the portal
* Talos is 100 points with D6 attacks, for 15 points it can take an additional ccw. For 5 points it can be upgraded with the Instant Death special rule or a special close combat weapon, that allows it to roll 2D6 for its attacks and pick the highest
* Talos is equipped with twin-linked splinter cannon, can be upgraded to twin-linked blaster, twin-linked heat lance and another weapon that i have forgotten
* Both Talos and the Cronos have the Power from Pain rule, so they can get FnP and FC (S8 Talos on the charge)
* Reaver, Talos and Chronos have the Move through Cover USR
* Groteques can get a raider, Wracks can get raider or venom
* Talos is 5/3/7/7/3/4or5/D6/3+ and Cronos is 3/3/5/7/3/4or5/2/3+
* when the Cronos kills a model in cc, a unit in 12" gets a Pain Token. Can change this weapon against one of the following weapons, that also gives a Pain Token upon wounding:
Flame S4 DS 3 Assault or 18" S3 DS3 Assault Blast 5"
* the entry of the Inccubi is virtually the same as an aspect warrior entry: 5-10 warrior, exarch/klavex upgrade, 2 weapon options for klavex and 2 powers
* the Preferred enemy power only works for the Klavex
* Drazahr makes a unit Inccubis Fearless

* vehicle upgrades:
for 10 points each: nightfield, 5++ and Deep Strike
for 5 points each:
- if the raider moves over a unit it gets D3+1 hits with S4
- 2D6" extra movement
- enemy unit in 6" get -1 on thei Ld, must take a Ld if they try to assault the vehicle
- friendly units in 12" can reroll their moraletest
- raider can tankshot, if it rams it gets +D3 on its front armour
- for every 1 on a close combat to hit roll against the vehicle the unit gets a S4 hit
- splinter rifles and pistols (but no cannons) can reroll failed to hit rolls when shooting from the raider


Translated for the Firewarrior-impaired.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 19:21:56


Post by: Munch Munch!


Ah thanks for the translation. I was starting to worry if I would have to buy the codex to find out.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 19:30:31


Post by: The Survivor


I think the new ravager looks so awesome especially the gun seat


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 19:35:07


Post by: MajorTom11


Not too thrilled with it... great model and all, but not enough to separate it from the Raider for me. Would have liked to see some extra bits to change it's silhouette just a touch more beyond the awesome looking side turrets.

Than again, nothing an able converter couldn't pimp with a little work and planning right! Just think something like a powercore on the deck, or an extra armor kit to bulk it out would have been fantastic.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 19:39:10


Post by: Xiahou Dun


Destrado wrote:Is it me, or you people could, hum, take the prawns, artistic whatnot and stuff like that to a different section of the forum? It's all fun and dandy but the "quote and image reposts" are getting tiresome.

Plus, when in doubt regarding the DEldar, try to go to www.games-workshop.com . There's a wonderful chap called Jes Goodwin who's had a series of articles dedicated to how he created the dark kin. Let's try and leave this topic to the former discussion, lest the mods close it altogether.


Tried, tried and tried again. For some reason I am completely unable to get to the Games Workshop site at all. :(


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 19:56:06


Post by: MajorTom11


This is the Dark Eldar thread, not the Dark Eldar rules thread. How does it not make sense to discuss the models and aesthetics here??? You can't expect these kinds of threads to stay concise, too many people are interested and want to discuss. Is it still N&R? Yes, as it is being updated with new pics and info regularly... It's a forum, not a blog.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 20:06:42


Post by: JohnHwangDD


puma713 wrote:
Jes Goodwin wrote:The finished designs were fully as dynamic as we had wanted, the addition of a new ball-ended flying stand allowed the boards to be tilted to emphasise the riders suitably wild positions.


Hope everything will be moving to these new ball-end flight sticks.


I wonder if these are the same "new" ball-end flight stands that the 3E Landspeeder used to come with...


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 20:07:11


Post by: Gwar!


JohnHwangDD wrote:
puma713 wrote:
Jes Goodwin wrote:The finished designs were fully as dynamic as we had wanted, the addition of a new ball-ended flying stand allowed the boards to be tilted to emphasise the riders suitably wild positions.


Hope everything will be moving to these new ball-end flight sticks.


I wonder if these are the same "new" ball-end flight stands that the 3E Landspeeder used to come with...
Yes, most likely.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 20:14:40


Post by: OverwatchCNC


Gwar! wrote:
JohnHwangDD wrote:
puma713 wrote:
Jes Goodwin wrote:The finished designs were fully as dynamic as we had wanted, the addition of a new ball-ended flying stand allowed the boards to be tilted to emphasise the riders suitably wild positions.


Hope everything will be moving to these new ball-end flight sticks.


I wonder if these are the same "new" ball-end flight stands that the 3E Landspeeder used to come with...
Yes, most likely.


BOOOOOOO! Those were the worst flight stand ends in the history of gaming. If they are the same I will just continue magnetizing all my flying stands. Back on topic, those are some amazing pics and rumors about what's in the codex, I can't wait to get my hands on the black box figs in the near future!


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 20:18:38


Post by: plastictrees


It doesn't look like that from those pics. I'm assuming that the ball fits into a socket in the actual model now instead of that being a seperate piece.



Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 20:22:07


Post by: OverwatchCNC


That sounds like it would be much better but I will have to hold off judgement until I have seen them in use on a table top to see how that socket joint will hold up. I sincerely hope it works well, they've had long enough to develop it!


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 20:24:20


Post by: poipo32


It does go REALLY off topic at some points in these 48 pages.
Otherwise I agree with you.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 20:42:58


Post by: MajorTom11


Agreed, believe me, sometimes I wish for old Brimstone style Warseer locked sections with just the meat and no potatoes too! Just not realistic on a popular topic open thread...


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 21:52:00


Post by: Cardinal Xaphan


I really like the evil, Chaotic feel to the new DE models and also how they still have the Eldar styling to them. The models really reflect Eldar fallen to Chaos.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 21:52:44


Post by: Klawz


Cardinal Xaphan wrote:I really like the evil, Chaotic feel to the new DE models and also how they still have the Eldar styling to them. The models really reflect Eldar fallen to Chaos.
But they haven't fallen to chaos....


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 21:57:58


Post by: Farmer


Klawz wrote:
Cardinal Xaphan wrote:I really like the evil, Chaotic feel to the new DE models and also how they still have the Eldar styling to them. The models really reflect Eldar fallen to Chaos.
But they haven't fallen to chaos....


Actually in a way they have, but don't want to admit it.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 22:00:24


Post by: Klawz


Farmer wrote:
Klawz wrote:
Cardinal Xaphan wrote:I really like the evil, Chaotic feel to the new DE models and also how they still have the Eldar styling to them. The models really reflect Eldar fallen to Chaos.
But they haven't fallen to chaos....


Actually in a way they have, but don't want to admit it.
Well, they're not growing tentecles or anytihng like that...


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 22:09:15


Post by: Lord of Change


The new plastic Helions look a lot better than the old metal models.

I'm looking forward to getting some reavers when they are released. The new Archon is so cool!


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 22:36:15


Post by: Farmer


Klawz wrote:
Farmer wrote:
Klawz wrote:
Cardinal Xaphan wrote:I really like the evil, Chaotic feel to the new DE models and also how they still have the Eldar styling to them. The models really reflect Eldar fallen to Chaos.
But they haven't fallen to chaos....


Actually in a way they have, but don't want to admit it.
Well, they're not growing tentecles or anytihng like that...

Yeah so? they're still giving slannesh souls so it doesn't take theirs.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 22:43:18


Post by: Destrado


MajorTom11 wrote:This is the Dark Eldar thread, not the Dark Eldar rules thread. How does it not make sense to discuss the models and aesthetics here??? You can't expect these kinds of threads to stay concise, too many people are interested and want to discuss. Is it still N&R? Yes, as it is being updated with new pics and info regularly... It's a forum, not a blog.


It seems we're going to be on opposite sides of a discussion... It makes sense to discuss models and all, but after a few pages, shrimps, and armadillo... it just turns ridiculous, and was leading to a flamefest. I'm all for blood, but some people have (and will) post regularly valuable info and images that gets buried under other threads. I was enjoying the discussion, but I don't think this particular thread should be for that.

I wonder if the troops will be sold for 12.50, 16, or 19. I usually buy stuff at discount, but the price discrepancy between units is rather odd. I'll end up buying them anyway... been waiting for this for too long. There isn't a single unit I don't like, and I can't wait to get some raiders to convert the extra "crew"


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 22:43:42


Post by: Phototoxin


I think they're going to be a little more pirate like this time round..


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 22:46:41


Post by: Kroothawk


Sorry no new animal pics, but new pics (posted by Scryer) of a Hellion, of another Mandrake and the Webway Portal (which is a repainted Vortex Granade template, metal, 7.50 €):









BramGaunt posted pics of the artwork (warning, big pics!)

Drazhar: http://www.pixup.org/bilder/2503/a012G8KGP.jpg

Decapitator: http://www.pixup.org/bilder/2504/a013MVNNN.jpg

Hellionlord whatever'hisnames: http://www.pixup.org/bilder/2505/a0143RIGZ.jpg

Razorwing (?) : http://www.pixup.org/bilder/2506/a0153V01P.jpg

Venom, a bit blurry... : http://www.pixup.org/bilder/2507/a016HEZG8.jpg

Talos: http://www.pixup.org/bilder/2508/a01718FW8.jpg

Scourges: http://www.pixup.org/bilder/2509/a019ZQZTH.jpg


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 22:52:45


Post by: JohnHwangDD


Still am not sold on Wych cult, Goblin Gliders don't impress.

Mandrakes are good.

The Webway portal "model" is funny, but if it's Vortex grenade, then it's only 3" diameter, not 5" diameter?


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 22:54:50


Post by: Destrado


bramgaunt wrote:

Well, while Frgt/10 provided you with all the info, I thought some Artwork would be apreciated.

Drazhar: http://www.pixup.org/bilder/2503/a012G8KGP.jpg

Decapitator: http://www.pixup.org/bilder/2504/a013MVNNN.jpg

Hellionlord whatever'hisnames: http://www.pixup.org/bilder/2505/a0143RIGZ.jpg

Razorwing (?) : http://www.pixup.org/bilder/2506/a0153V01P.jpg

Venom, a bit blurry... : http://www.pixup.org/bilder/2507/a016HEZG8.jpg

Talos: http://www.pixup.org/bilder/2508/a01718FW8.jpg

Scourges: http://www.pixup.org/bilder/2509/a019ZQZTH.jpg

Yes, they are big. No, I won't scale them down. Deal with it. [/quote=bramgaunt]

From warseer, courtesy of... great stuff


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 22:57:09


Post by: Erasoketa


JohnHwangDD wrote:
The Webway portal "model" is funny, but if it's Vortex grenade, then it's only 3" diameter, not 5" diameter?


In the old codex the Webway portal rules used the small blast template. IIRC that's 3", so it wouldn't have changed.



Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 23:00:00


Post by: Destrado


The Scourge artwork looks awesome. Can't wait to see the miniatures for that, the Talos, the Decapitor... Heck, I want to see the entry for the Court of the Archon, more than the rest in the 'Dex. Sounds really awesome.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 23:00:29


Post by: Rymafyr


From the pic, it looks like the venom is a Raider run up the arse end of a Vyper. That's a quick conversion.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 23:04:16


Post by: Farmer


Dayum!!!!!!!!!!!

The Drazhar artwork looks amazing, if any model will be in my army it will be drazhar esp if he has phoenix lord stats.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 23:13:34


Post by: JohnHwangDD


Erasoketa wrote:
JohnHwangDD wrote:
The Webway portal "model" is funny, but if it's Vortex grenade, then it's only 3" diameter, not 5" diameter?


In the old codex the Webway portal rules used the small blast template. IIRC that's 3", so it wouldn't have changed.


So does that mean that only small, man-sized models will be able to use it, or will very big models like Talos & Raiders be able to use it also?


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 23:15:30


Post by: Destrado


I think it's been said that the Ravager and the Raider can use it, but I'm not 100% sure.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 23:21:21


Post by: puma713


http://www.pixup.org/bilder/2507/a016HEZG8.jpg

Those look like Incubi on the back of it.

And the Talos does look like a warped Slaaneshi-vibed Wraithlord. Good call, whoever mentioned that.

The Scourges, however, I think are my favorite. They look pretty badass.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 23:40:55


Post by: skrulnik


I like the art pix. Good stuff. Definitely think Drahzar deserves a new mini to match the art.
Decapitator is cool. And more Mandrakes! A unit will look awesome on the table!

I was looking at my Drazhar mini and I had never noticed the horns he has. One up, one down.
I had only noticed the one side and assumed they were symmetrical.
Not like the new art with the antler/horn/vine twisty things.

I do like the art they put on the WWP. Gives the "Dark City shimmering through water" look well.
If I didn't have a Vortex Template, I might buy one.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 23:45:46


Post by: Farmer




This would make a good talos.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 23:50:50


Post by: Kroothawk


Razorwing looks like a spikey version of the CW Eldar Nightwing Fighter http://www.forgeworld.co.uk/Warhammer-40000/Eldar/ELDAR-NIGHTWING.html





Maybe the Voidraven Bomber looks like the Dark Eldar Void Dragon Phoenix http://www.forgeworld.co.uk/Warhammer-40000/Dark_Eldar/VOID-DRAGON-PHOENIX.html






Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 23:58:31


Post by: Samus_aran115


New talos looks drastically different. I'd expect a new model (hopefully a kit) or something in the next couple months. It might be a random update too. Sort of like the new leman russ or something like that.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/07 23:58:57


Post by: Farmer


Kroothawk wrote:Razorwing looks like a spikey version of the CW Eldar Nightwing Fighter http://www.forgeworld.co.uk/Warhammer-40000/Eldar/ELDAR-NIGHTWING.html





Maybe the Voidraven Bomber looks like the Dark Eldar Void Dragon Phoenix http://www.forgeworld.co.uk/Warhammer-40000/Dark_Eldar/VOID-DRAGON-PHOENIX.html






I have this model so i will finally have a reason to put it to good use


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 00:28:16


Post by: Kirasu


Venom seems to serve no purpose other than to placate harlequins fans.. It carries half the models and has worse weapons than the raider for 5 points less oh and has less weapon options.

The only thing good about it is that it gets a 5+ invul save that can raider can buy also.. 5 model transport is a bit silly when the transport is overcosted


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 00:41:01


Post by: Kroothawk


The Venom costs less points and can carry the minimum Archon plus "retinue" unit or 5 Incubi with handflamers


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 00:42:40


Post by: catharsix


airmang wrote:yes, the Hellions are plastic.


They are? *WHEW* Then I think they will make for fun conversion fodder. That's my favorite thing to do anyhow. I actually like the new Inccubi, but will hold off til after the rest of my plastics are more or less built up (assuming I really take the plunge)

PLASTIC=AWESOME


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 00:57:32


Post by: Archonate


Mixed feelings all over for these new pics.
My gripe with the new Ravager is the same gripe I had with the old one: It's too large. It's a vehicle with a 4-man crew, yet it's the size of a transport for 10? It could be half as long and still serve its function convincingly.

Scourges look as I feared they might. Feathers just were not the way they should have gone. Bat wings would be more consistent with the nocturnal feel of the army. And what's with the bird feet and long, craned neck? I like the helmet, but feathers?... Come on...

Talos is awesome.

Mandrakes are awesome. As is the Mandrake Champion. I will field lots of these.

As always, I won't pass my final judgment until I've seen models. But so far, I like the new look. I anticipated being unhappy with some of the new designs, so it's not that big of a deal.

Edit: Anybody know if the Decapitator kept his insta-kill, 'chance to decapitate' rule???


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 01:05:28


Post by: MajorTom11


Kan thanks for the linkies to the awesome art! Loves it!


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 01:42:18


Post by: Wiglaf


Art is really fine.

But for some reason I was expecting the Scourges to have bat wings, as that is what seems to fit the dark kin. Feathered wings look a bit off and out of place in them even if they´re dyed black and covered in blood. But the bird masks are interesting.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 02:01:56


Post by: Rymafyr


Just like pigeon holing horns to be a representation of Chaos, I think it's just as wrong to assume bat wings are more a representation of evil. Especially since culturally, things like crows and vultures have always filled the evil avian motif. Again, it's perfectly fine if you don't like them. I just don't see a problem w/ dark avian representations for the Scourges.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 02:18:29


Post by: Wiglaf


I dont mean to imply that bat wings are more or less "evil", they (for me) just works better on the spikey and organic DE than feathers, which are too reminiscent of the swooping Hawks. Since the niche of bird-like eldar warriors is already covered by the latter I expected something which evokes another mythological classic figure like dragons or harpies. But still, they are ok for me.

Crafworld eldar and Dark eldar are not Good vs Evil but more rather Spiritual vs materialistic.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 02:32:59


Post by: Gwar!


Wiglaf wrote:I dont mean to imply that bat wings are more or less "evil", they (for me) just works better on the spikey and organic DE than feathers, which are too reminiscent of the swooping Hawks. Since the niche of bird-like eldar warriors is already covered by the latter I expected something which evokes another mythological classic figure like dragons or harpies. But still, they are ok for me.

Crafworld eldar and Dark eldar are not Good vs Evil but more rather Spiritual vs materialistic.
So Monks vs Rood Boyz?


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 03:16:43


Post by: kestral


I like the scourges except for the feet. Makes them look too much like an alien species. I wonder if the plastic helions share some parts with the guys hanging off the raiders?


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 03:25:05


Post by: MajorTom11


Normally I'd agree, but in the art the wings are patchy with mechanical bits poking through here and there, dirtied enough to make it clear for me at least, that these ain't no angels. Not the kind that live upstairs anyhow


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 03:28:54


Post by: Kingsley


I heard that the Scourges are actually Hæmonculi creations-- hence their weird, pseudo-mutated appearance.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 03:52:01


Post by: Gwar!


kestral wrote:I like the scourges except for the feet. Makes them look too much like an alien species. I wonder if the plastic helions share some parts with the guys hanging off the raiders?
Seriously?




Automatically Appended Next Post:
Fetterkey wrote:I heard that the Scourges are actually Hæmonculi creations-- hence their weird, pseudo-mutated appearance.
Nah, they are Dark Elfdars who had the wings "grown" on by the Hæmonculi (p.s. +9001 Internets for spelling it correctly <3) and they make a very lucrative living as messengers/bodyguards.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 03:54:24


Post by: Kingsley


Cool stuff. I am digging the new fluff for sure.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 04:00:59


Post by: LunaHound


kestral wrote:I wonder if the plastic helions share some parts with the guys hanging off the raiders?

If it does , thats even better! , i love been able to mix different box set together , yay for plastics :3


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 04:14:53


Post by: Munch Munch!


LunaHound wrote:
kestral wrote:I wonder if the plastic helions share some parts with the guys hanging off the raiders?

If it does , thats even better! , i love been able to mix different box set together , yay for plastics :3

QFT


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 04:29:16


Post by: -Wardancer-


Awsome if the Hemon/Scourge thing is true....really a great creepy addition to the army. I like the "Crow" theme they have going ! Maybe it's the old Goth in me! Man every day this just gets better and better!


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 04:31:42


Post by: Kirasu


No one can come dressed as the crow.. Everytime someone throws a costume party like 5 people come dressed as the crow gah!


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 04:32:17


Post by: whalemusic360


Scourge-men DIVE!

Them and the jet board makes me think of doing a flash gordon themed DE army. Now that would be scary.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 04:51:57


Post by: puma713


whalemusic360 wrote:Scourge-men DIVE!



Reminds me of. . .

Scourge, the Tracker


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 04:57:16


Post by: whalemusic360


So all I need is the matrix of leadership and Stan Bush to beat the new DE? Win!


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 05:19:23


Post by: chaos0xomega


I've been thinking, and I think the power build for DE may very well be a hybrid mech-horde list. Say 2 squads in raiders, archons have WWP. They zoom up forward, drop the WWP, and then they can bring on 20 man warrior units right into the enemy center. Seems like a good way to get your force into the fight right off the bat. Not only that but as I understand it, the WWP is treated as a board edge, so units like Incubi or Wyches, or whatever else is in there with CC prowess can skip getting shot at and run directly into combat!

Can't wait to try that one...


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 05:21:35


Post by: Archonate


... That has been a popular DE tactic for eons beyond remembrance.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 05:26:04


Post by: chaos0xomega


Archonate wrote:... That has been a popular DE tactic for eons beyond remembrance.


I wouldn't know, I've never even seen a DE player round these parts. :(


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 05:26:18


Post by: Rymafyr


It has been just near impossible to pull off effectively.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 05:39:19


Post by: eNvY


Archonate wrote:... That has been a popular DE tactic for eons beyond remembrance.


What? I've played plenty of games against DE, and read plenty of Battle Reports from tournament winning DE players, and I've never seen anybody use it.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 05:53:01


Post by: Rymafyr


Yeah, I was scratching my head at this one as well envy. And the reason for that is because a WWP isn't even going to be viable until turn 3 at the earliest with the current rules.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 05:54:28


Post by: chaos0xomega


Why is that exactly?


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 05:54:54


Post by: Archonate


It's one of the first things a new DE player will try. But the move-or-fire aspect of the WWP can really mess things up. Sitting in the open for a full turn is bad for DE. So the idea gets abandoned quickly.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 05:55:42


Post by: Luthon1234


eNvY wrote:
Archonate wrote:... That has been a popular DE tactic for eons beyond remembrance.


What? I've played plenty of games against DE, and read plenty of Battle Reports from tournament winning DE players, and I've never seen anybody use it.


Probably because it wasn't that great, and it looks like its worse than it was before. I heard it was really good in 4th but I only ever used raider rush because it was the most effective.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 06:10:12


Post by: haroon


Well if the WWP is anything like the tyranid one (trygons make one when they deep strike and it counts as a board edge) you cant assault the turn you come out of it. so your looking at turn 4 assault which is more of a delta strike then an alpha strike.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 06:11:14


Post by: puma713


haroon wrote: more of a delta strike then an alpha strike.


Zing!


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 06:16:54


Post by: eldartau1987


I see the WWP as a secondary HQ option though. It would not be the main point of my army IMHO there are so many better options out there that the WWP is a back burner combo.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 06:17:06


Post by: OverwatchCNC


I just saw the actual codex and it seems really awesome. Raiders are 60 points with out upgrades and Venoms are 50 but only hold 5 models. I think the Raider Rush may be a thing of the past but a horde army is certainly a viable and dangerous build. A few of the characters make other units troops and boost a few others. I think the largest let down is that Harlequinns are the exact same as from the Eldar codex, I was hoping they would be a little different. Wyches are 10 pts a piece and Warriors 9 and are troops which can make a mean horde. Inncubi are awesome but expensive... I only got to read it for a few minutes because I had to go but you can expect a full report on the codex tomorrow or Saturday on the blog in my signature. It's looking good DE fans, really good.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 06:19:18


Post by: puma713


OverwatchCNC wrote:I just saw the actual codex and it seems really awesome. Raiders are 60 points with out upgrades and Venoms are 50 but only hold 5 models. I think the Raider Rush may be a thing of the past but a horde army is certainly a viable and dangerous build. A few of the characters make other units troops and boost a few others. I think the largest let down is that Harlequinns are the exact same as from the Eldar codex, I was hoping they would be a little different. Wyches are 10 pts a piece and Warriors 9 and are troops which can make a mean horde. Inncubi are awesome but expensive... I only got to read it for a few minutes because I had to go but you can expect a full report on the codex tomorrow or Saturday on the blog in my signature. It's looking good DE fans, really good.


Don't suppose you've looked at the Dark Eldar Rules thread, have you?


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 06:20:07


Post by: chaos0xomega


haroon wrote:Well if the WWP is anything like the tyranid one (trygons make one when they deep strike and it counts as a board edge) you cant assault the turn you come out of it. so your looking at turn 4 assault which is more of a delta strike then an alpha strike.


My understanding was that the WWP functioned exactly as though it were a normal table edge, but I guess we'll have to wait and see.

Likewise, my understanding of it that it was activated instead of a weapon (so not move or use).


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 06:23:46


Post by: haroon


However, you have to disembark to use it, meaning you cant move a raider 12 and use it.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 06:25:40


Post by: puma713


haroon wrote:However, you have to disembark to use it.


If that's the case, then it is a turn 3 board edge, basically. You turbo-boost up turn 1. Hope that you live. Disembark (or maybe not) turn 2 and fire the WWP. Turn 3, your reserves come on. That's if it works like reserves. Otherwise (just like the Trygon) if you get your reserves on turn 2, they're coming on your long board edge.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 06:42:05


Post by: haroon


Apparently you can assault the turn the enter from the WWP.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 07:37:18


Post by: Erasoketa


JohnHwangDD wrote:
Erasoketa wrote:
JohnHwangDD wrote:
The Webway portal "model" is funny, but if it's Vortex grenade, then it's only 3" diameter, not 5" diameter?


In the old codex the Webway portal rules used the small blast template. IIRC that's 3", so it wouldn't have changed.


So does that mean that only small, man-sized models will be able to use it, or will very big models like Talos & Raiders be able to use it also?


Hmm not really. At least according to the old rules. Rules didn't comment about the size of the models. It works like your side of the table when calling units in the reserve. You had to choose whether you wanted to field a unit through the portal or through your table side. If the reserve roll was succesful then you fielded the unit up to 6" from the portal or the table border, as you had previously chosen. This meant that if a enemy unit managed to get too close to the portal, it couldn't be used (when you put in the table a unit in reserve, you can't field it too close of a enemy unit). But the description of the rules didn't talk about the size of the units. I think every DE unit was able to use it.


Automatically Appended Next Post:
chaos0xomega wrote:
haroon wrote:Well if the WWP is anything like the tyranid one (trygons make one when they deep strike and it counts as a board edge) you cant assault the turn you come out of it. so your looking at turn 4 assault which is more of a delta strike then an alpha strike.


My understanding was that the WWP functioned exactly as though it were a normal table edge, but I guess we'll have to wait and see.

Likewise, my understanding of it that it was activated instead of a weapon (so not move or use).


I agree with you, AFAIK opening the WWP counted as shooting a heavy weapon, and the process of fielding units was like standard reserves.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 07:47:31


Post by: woodbok


the new dark eldar rules rock... they have been done to be as hard as blood angels, check in your local games workshop and read the codex they have


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 08:54:03


Post by: Defiler


chaos0xomega wrote:I've been thinking, and I think the power build for DE may very well be a hybrid mech-horde list. Say 2 squads in raiders, archons have WWP. They zoom up forward, drop the WWP, and then they can bring on 20 man warrior units right into the enemy center. Seems like a good way to get your force into the fight right off the bat. Not only that but as I understand it, the WWP is treated as a board edge, so units like Incubi or Wyches, or whatever else is in there with CC prowess can skip getting shot at and run directly into combat!

Can't wait to try that one...


You're wrong.

The WWP army worked in 4th edition, when consolidation into neighboring enemy units after a wiped combat was legal, and vehicles could exit the WWP.

Good luck walking 20 man units on from the portal, that presumably (like the old version) requires your models to fit within their movement's reach of the portal itself - which won't be huge to begin with.

Open topped vehicles, which could exit the portal and drop off their passengers within two inches of any part of their open toppedness worked. Walking huge mobs of wounds that bunch up, have to deal with terrain/blocking enemy units and each other simply won't.

Why are non DE players continuing to post very "sharp" reviews of models/units they have no experience with, or trying to develop tactics they think they overheard some...5 years ago?


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 09:28:10


Post by: Phototoxin


Because they want to be 'experts' on the 'new' army. Every 2nd person on the net is an expert!


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 09:52:44


Post by: Defiler


Phototoxin wrote:Because they want to be 'experts' on the 'new' army. Every 2nd person on the net is an expert!


Sad to say I agree with the Tau player, but then again I used to be one.

The WWP will still have it's uses, but now that you cannot drive a vehicle through it - that limits its utility and intention somewhat.

I can see it being used as late game pushes for smallish units of troops or possible spot reinforcements, but I don't think that an army can be built around it like the ones from 3rd and 4th edition.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 10:06:36


Post by: Ringarin


So what do current DE players have to say about the new DE? Like or dislike the new DE?


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 10:33:38


Post by: Defiler


Ringarin wrote:So what do current DE players have to say about the new DE? Like or dislike the new DE?


Absolutely love what I've read so far. I don't think anything is game breaking, and I mostly just wanted variety and parity with the other 5th edition books.

New toys are nice, but useful units across the board and fair point values are all we were asking for. Some things were way too cheap, and some things were mind numbingly expensive for no good reason.

GWS has gotten better at balancing points since 1998.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 11:49:24


Post by: FantasyBob


LadyCassandra wrote:
JohnHwangDD wrote:

So Dark Eldar been taking steroids? Are they as big as Catachans?



Or compatible with the old models?


Scottywan82 wrote:I think the off-size model is just a funny angle


Note the red blur just behind the new Warrior's left shoulder-pad. Look at the second pic, it's exactly the same. My guess is that someone took a picture of a poster at an odd angle, and someone else took a picture of the same poster from straight on. So yes, they seem to be the same size.


But seems like the new one have better proportion and detail.
Men, the ship (don't have seen the name) is amazing! only a think......DE don't have a good variety of veicle and maybe are a bit understymate!

p.s. sorry for my english


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 12:03:47


Post by: Destrado


Vovin, with some stuff from Bram Gaunt added wrote:

Originally Posted by Vovin View Post
Dark Eldar Summary:

based on The Dudes’ summary, additional information provided primarily by Frgt/10, minor (but nonetheless important) contributors: jspyd3rx, Toloran, Mr Rose, Cosmic Girl, Loceplax, Wraithseer, time2die, gorgon, Ravenous

ALBE=Autarch Lasblaster equivalent

Army-wide special rules:
Night Vision - Acute Senses USR

Strength Through Pain – Most standard Dark Eldar Infantry units will have this rule, although some of the more out there ones will not. The unit (and only the unit) gains an upgrade every time it wipes out an enemy unit (3 max). 1st Feel No Pain, 2nd Furious Charge, 3rd Fearless.

If an IC or IC's join a unit then their cumulative pain points are added together and they gain the benefit of all of them combined. Should the IC leave the unit, the pain points must be distributed as evenly as possible with any remainder being left to the owning player's discretion. If multiple enemy units are destroyed in a combat against multiple DE units, then all the pain points are randomly assigned to the victorious DE side, they don't EACH get a point for every unit destroyed by the combat's results.

Combat Drugs - Succubus (no drugs for Lelith), Wyches, Reavers, Hellions, option for Archons
Roll once. All units with the Combat Drugs rule get the same benefit. One result confers a free pain point.
Results are:
3D6 pick the highest Run moves
+1 S
+1 WS
+1 A
reroll to wound rolls in close combat
+1 free Pain Token

12" Assault and "always attacker" results are gone.

Weapons:

Dark Lance: S8 AP 2 Heavy 1, Lance (even for Scourges)

Splinter Rifle 24" SX, AP5, Rapid Fire, Poisoned.

Shard Carbine 18" SX, AP5, Assault 3, Poisoned.

Splinter Cannon 36" SX, AP5, Assault 4, or Heavy 6 Poisoned.

Splinter Pods - 18" S X AP5 Assault 2, Poisoned It should be mentioned that all ranged poisoned attacks don't work against anything with a Armour value.

Blaster - 18” S 8 AP2 Assault 1, Lance

Disintegrator – S5 AP2 Heavy 3

Shredder - still in

Heat Lances - 18" S6 AP1 Lance, Melta

Wargear:

Webway Portal:
archons, haemonculi only
dropped in shooting phase, dropping the portal counts as shooting and the person who drops it CANNOT be in a vehicle when he drops it. It then acts like a board edge that you can bring reserves on. The WWP is indestructible and impassable once it's down...and in a change, cannot be used to bring on vehicles. Also, if you have a WWP you can always put things in reserves even if the mission doesn't allow. Outflanking and deepstriking reserves can use the portal. No vehicles may pass through the portal (this is a reason to whine about it, I'd admit)

Agonizer: power weapon, no poison rule, but wounds always on 4+

Djinn blade: is not a weapon, but gives 2 additional power weapon attacks, rolled separately, on doubles hits wielder instead

Plasma Grenades: wyches have acces to them, warrior can buy them

Orgasm Grenade Launcher: whole unit has offensive and defensive grenades

Soultrap: If bearer kills an enemy MC or SC in close combat he doubles his Strength to 6. If he kills another one, he doubles his Strength to 10. Bearer has to pass a morale check to do so.

Clone Field: is a wargear item which allows the bearer to nullify D3 attacks directed at him each turn; the specific attacks are chosen by the bearer. Mutually exclusive with shadow field

Shadow Field: same as before

Huskblade: Power weapon that causes Instant Death.

Drug Dispenser: access to combat drugs

Hexfire Rifle - Sniper Rifle, wounded model takes a wounds test or is removed from play (yes this does circumvent EW) He takes the wound check against his base number of wounds, not the current ones.

Blast Pistol - 6" range Blaster, counts as CCW.

Mindphase Gauntlet: any IC or MC HIT (not neccessarily wounded) by this weapon must take BOTH a Strength and a Leadership test for EACH hit. If ANY of these tests is failed, that IC or MC may not attack this assault phase. NO power weapon,

Special Characters:
There are 8 special characters, all are HQ choices:

Asdrubal Vect
Can be taken mounted or on foot. It has been said his throne fits nicely in the spot where the sail goes on the new Raider kit. This implies no new model. Personally, I think the new kit would look a little silly without the sail.
Seizes the initiative on a 4+
has preferred enemy against all unit types and re-rolls to wound against all Eldar models (including Dark Eldar)
Armed with Obsidian Orb: S10 AP3 Assault 1 Blast Weapon that rolls against the target's Ld stat rather than their T. Any unsaved wound caused heals Vect up to his starting number of wounds.
Dais: optional, 200 albes, 13/13/13 raider, transport 10, 3 dark lances
vect and 9 other passangers MUST be deployed in the dais at the start of the game

Duke Sliscus
A corsair captain described as a nasty counterpart to Yriel.
Gives you 2 rolls on the combat drugs chart, picking the result you want.
2+ poison weapons, if he rolls a 5+ to wound, they also ignore armour. A single unit of either warriors or kabalite trueborn have their poison weapons upgraded to 3+.

Drazhar
Apparently there's a strong indication that Drazhar is actually Arhra. It's said "Some Incubbi believe he might be Ahrha, or that his armour contains nothing but bne dust."
7/7/4/4/3/7/4/10/2+
Armed with Demiklaives
Special Rules:
Eternal Warrior, Fleet, Night Vision, Power from Pain
- Can move to a different spot in the same combat as long as he stays in base to base contact with enemy models and in unit coherency.
- Gets instant bonus attack for ever 6 on a saving throw.
- Makes a Incubi unit he joines Fearless. He may only join Incubbi
- Has both Klavex powers.

Lelith Hesperax
9/7/3/3/3/8/4/9/6+
No poison, no drugs, but ignores armour.
3++ in CC and 4++ against shooting
Is equipped with impaler and shardnet. There are two wargear sets for the model but this is only a cosmetic option. There is no rule for another weapon loadout.
Special Rules:
Recieves a bonus attack for every point her WS is above the highest opponent's WS in base contact with her

Lady Malys
4+ invulnerable save
Completely immune to psychic powers and passes this ability onto any unit she joins. Equipped with better Djinn blade If she rolls a double on her Dschinn Blade, the weapon loses it'S special powers.
allows the owning player to redeploy D3 units after deployment...including placing these units back into reserve

Urien Rakarth
Gives out D3 Pain Tokens at the start of the game, which must go to Wrack or Grotesque units
Regains 1 wound at the start of each DE Turn
T5
Urien’s Ichor Gauntlet wounds enemies on a 3+ and inflicts instant death.
Liquifier Gun (new name for the destructor)
Can upgrade Grotesques to S6 for 5 albes each
Wracks become Troops

The Decapitator
no IC, always starts in reserve regardless of mission, deepstrike anywhere on the table without scattering, can not assault in this round
T3, 5+ invulnerable Any wound roll of 6 causes instant death. He is Strength 5.

Baron Sathonyx
Hellion character on skyboard
lower than archons stats in almost all respects, pretty cheap however
has a special skyboard that gives him +2 str on the charge (so +3 with his hellglaive) but no power weapon
making pulling enemy IC's out of units virtually guarenteed. He also shields the unit from fire very effectively if there's decent cover around
no combat drugs either
makes hellions troops, +1 on deployment roll

HQ
Archon
WS/BS: 7 S/T/W: 3 I: 7 A: 4 Ld: 10 Save: 5+
no skyboard or jetbike
Can have a Blaster, or Blaster Pistol. And a lot of other exciting wargear and weapons.

Court of the Archon
Inquisitor style retinue for the Archon. Different (alien) members offer different bonuses.
1-2 Medusae- ranged eye laser style weapon (the background for these are pretty cool; they're basically brains-on-stalks that possess hosts for them to leech off their emotions Archons like to keep them around, for as they eat the medusaes brain, they relive the memories of the battles it encountered =) )): Flame S D6+1 AP D6 Assault 1
1-5 Ur-Ghuls- WS5 S5 T5 W 3 I5 A3, furious charge, feel no pain
1-2 Lhameans- Dark Eldar poison masters, poisoned weapons of the Lhamean and Archon wound on 2+
1-3 Sslyths- 2 wound snake-like mercenaries armed with shardcarbine, splinter pistol and cc weapon (they have 4 arms). also have FnP

Succubus
WS/BS: 8/6 S/T/W: 3 I: 8 A: 4 Ld: 9 Save: 6+
Wargear is minimal, mainly wych weapons and other combat gear, nothing too special. comes with combat drugs as standard, option for Agonizer, no skyboard or jetbike

Haemonculus
1-3 haemonculi per slot, and 1 of them can be an Ancient.
Haemonculus: 4/4/3/4/2/4/2/8/6+
Ancient Haemonculus: 5/5/3/4/3/4or5/3/9/6+
Comes with a free Pain Token (and therefore Feel No Pain)
If there is at least one H. in the army, Wracks are Troops
no way to improve armour, no shadow field
Wargear for Ancient:
- Huskblade
- Archangel of Pain: One causes all enemies within 3d6" to make a LD test. If they fail, their WS and I is 1 for the rest of the turn.
- One is a single shot weapon that 12" Strength d6 AP d6, Assault 2d6.
- A rifle that is 36" sX ap 4, assault 1, sniper. If a model suffers a wound from this, it rolls a characteristic test against its wounds. If it fails, it is removed from play.
- Crucible of Malediction: all psykers within 3d6 take a ld test or get removed from play , one use
- Liquifier: Flame Str 4 Ap D6

Elites
Harlequins
Identical to the Codex: Eldar entry
There is no, repeat NO Solitaire and NO dedicated transport.

Mandrakes
5-10 Mandrakes
4/4/4/3/1/5/2/?/5++
single ccw, 5+ invulnerable
Whenever a unit with this rule has at least one pain token, each model has the following shooting attack: 18” S4 AP4 Assault 2, Pinning
Special Rules: Stealth, Move Through Cover, Night Vision, Fleet, Infiltrate, Power Through Pain

Incubi
5/4/3/3/1/5/2/9/3+
3-10 squad size. Incubus, Klavex
Armed with Incubus warsuit (3+ sv) and Klaives (Power Weapons with +1S), NO plasma grenades, no Tormentor anymore
Special Rules: Fleet, Night Vision and Power from Pain.
Klavex is a squad leader with WS5, A3 who can take:
Demiklaves: 2 smaller blades that either give him +2 attacks or +2S (both are Power Weapons).
Bloodstone: Flame S3 AP 3
Klavex can buy the follwoing Exarch powers:
Onslaught: If a Klavex is in the unit, wound roll of 6 by Klavex or Incubus allows for bonus attacks, these cannot produce more attacks.
Murderious Assault: Klavex points at an IC and gains Preferred Enemy against that IC, can be done every assault phase

Grotesques
4/1/5/5/3/?/3/3/6+
One Grotesque can be upgraded to a aberration. Can take a few special close combat weapons, but no power weapon.
One Grotesque can take a ranged weapon, although BS 1.
Special Rules:
free pain token, aka Feel No Pain, no fleet
If there is no IC in the unit, roll aD6. One a 1, unit is removed from play and every unit in 2D6” gets 2D6 S5 AP- hits
Option for Raider. Takes up two transport slots.

Wracks
Human-sized Homunculus constructs
two poisoned (4+) blades
S3 T4, no fleet
One wrack can be upgraded to a champion. Can take a few special close combat weapons including an agonizer.
1 in 5 wracks can take liquifier
Special Rules:
free pain token, aka Feel No Pain
Option for Raider and Venom.

Kabalite Trueborn
3-10
elite warriors, LD9 and 2A
Armed with Splinter Rifle and Kabalite Armour. Dracon upgrade. Dracon has 3 attacks.
Can swap rifle with splinter pistol and ccw for free or splinter carbine for 5 albes each. Can take plasma grenades for 1 albes each.
Special Rules: Fleet, Night Vision and Power From Pain.
Options to take 4 special weapons and 2 heavy weapons.

Hekatrix Bloodbrides
elite wyches, LD9 and 2A
Syren squad champion with A3
Every third wych can take a special wych weapon.

Troops
Kabalite Warriors
5-20
Stats are the same. Armed with Splinter Rifle and Kabalite Armour. Sybarite upgrade.
Warriors get 1 Dark Lance (25 albes) or Splinter Cannon per 10 models.
Can only take 1 shredder or blaster regardless of squad size.
no plasma grenades
Sybarite can take: grenade launcher for 20 albes, ghostplate armour (4+/6++), venom blade, a power weapon, or an agonizer
Special Rules: Fleet, Night Vision and Power From Pain.

Wyches
5-20
4/4/3/3/1/6/1/8/10/6+
Stats are around the same.
Armed with: Close combat weapon, combat drugs, plasma grenades, splinter pistol, wychsuit.
Hekatrix (squad champion, A2) still have the option for the Agoniser. Wych weapons are one per 5 models.
Special Rules: Fleet, Night Vision, Power from Pain, Combat Drugs.
Dodge (4+): Wyches have 4+ Inv save in CC
Wych weapons
- Shardnet and Impaler: Counts as 2CCW, every enemy model in base contact loses 1 attack to a min of 1
- Hydra gauntlets: Count as 2CCW and grants +D6 attacks instead of the +1 for 2 ccw
- Razorflails: Count as 2CCW, reroll to hit and wound.

Fast Attack
Reaver Jetbikes
3-10
T4, 5+ save, can Turbo-boost 36", Move through Cover
Reavers and Arena Champion
Armed with Wychsuit, splinter pistol, close combat weapon, combat drugs
Reaver Jetbike: +1T and 5+save, built in Splinter Rifle and 36" Turbo Boost
One out of 3 can replace Splinter Rifle with Heat Lance or Blaster.
Bladevanes: Draw a line from the starting point and the ending point of the movement. Select a single unengaged, non-vehicle unit under this line. Each bike does D3 S4 AP- hits. Cover Saves allowed.
One out of three Jetbikes can replace Bladevanes with:
Grav-Talon: 10 albes, as Bladevanes but does D3 S4 AP-, if target suffers 1 or more unsaved wounds it must immediately take a pinning test.
Cluster caltrops:20 albes, Additional to Bladevanes D6 S6 AP- hits
Special Rules: Night Vision, Power from Pain, Skilled Riders, Combat Drugs
There is no way to take these guys as Troops.

Hellions
5-20
Jump Troops, hit and run, Fleet, combat drugs, no plasma grenades
hellglaives give +1A and +1S
Skyboards have a 18” SX AP4 assault 2, Poison shooting attack
Champion can take a special type of skyboard which can pull an IC out of its unit when using Hit and Run. This leaves him engages in Close Combat with the IC though.
can take grenade launcher for 20 albes

Beast Masters
1-5 beastmasters per unit, ride skyboards, count as Beasts though
one beastmaster can take combat weapons like agonizers, no combat drugs
each beastmaster can only have ONE type of beast.
0-5 kymerae per beastmaster, 0-1 clawed fiend per beastmaster, 0-2 Vodwing Flock per beastmaster

Khymera - The old Warp Beast, 4/4/4/3/1/4/3/?/4++
Vodwing Flock - W5, A5, Rending
Clawed Fiend - 4 wounds and 4 attacks, the fiend also gains an attack for every wound it suffers

Scourges
3-10
4+/6++ Ghostplate armour, armed with with Shard Carbines and Jump Pack (no jetpack)
Weapon options:
2 out of 5 can take:
heat lances, dark lances, splinter cannons,
Haywire Grenade Launchers: 24” S4 AP4 Assault1, against vehicles roll an additional D6: suffers a glancing hit on 2-5 and a penetrating hit on 6

Special Rules:
Deep Strike

Heavy Support
Ravager
Fast, skimmer, open-topped, AV 11 11 10
Armed with 3 Dark Lances as standard, can upgrade to diintegrators for free
Can fire all weapons after moving 12" and after Deep Striking

Talos
5/3/7/7/3/4or5/D6/10/3+
Nightvision, Power from Pain, Monstrous Creature, Move through Cover
twin linked splinter cannon, can be upgraded to twin-linked liquifier, twin-linked heat lance and more
can take additional ccw for 15 albes
can make attacks Instant death for 5 albes OR
can roll 2D6 for number of attacks and pick the highes for 10 albes

Cronos
Weaker but cheaper Talos.
3/3/5/7/3/4or5/2/3+
Nightvision, Power from Pain, Monstrous Creature, Move through Cover
When the Cronos kills a model in cc, an unit in 12" gets a Pain Token. Can take ranged weapons, that also gives a Pain Token upon wounding:
Weapon 1: Flame S4 DS 3 Assault
Weapon 2: 18" S3 DS3 Assault Blast 5"

Razorwing Fighter
AV 10, 10, 10
Fast, Skimmer, Supersonic: 36” Flatout
Can fire all weapons after moving 12" and after Deep Striking
TL splinter cannon, 2 dark lances, 4 monoscythe missiles (48" S6 AP5 assault 1, large blast, one use only)
can be upgraded to:
Necrotoxin Missile: 48" 48" SX AP5 Blast 5", Poison 2+, Pinning, one use only
Soulstealing Missile: 48” S7 AP- Large Blast, reroll to wound, one use only

Voidraven Bomber
AV 11, 11, 10
Fast, Skimmer,Supersonic: 36” Flatout
Can fire all weapons after moving 12" and after Deep Striking
Armed with two Voidlances: S9 AP2 Dark Lances and a Void mine: S9 AP2 Lance, 5” Blast, Bomb dropped along its flight path, scatters D6".
can take up to four missiles:
Monoscythe Missiles: 48" S6 AP5 assault 1, large blast, one use only
Implosion Missile: 48”, small blast, W-test (take the W at the start of the game) or removed from play, invulnerable and cover saves allowed, one use only (30 albes a pop)
Necrotoxin Missile: 48" SX AP5 Blast 5", Poison 2+, Pinning, one use only
Soulstealing Missile: 48” S7 AP- Large Blast, reroll to wound, one use only

Transports
Raider
transport 10
Fast, skimmer, open-topped AV 10 10 10
Has upgrades for a 5+ invulnerable (not cover) save and another that gives an extra 2D6" movement.

Upgrades
3 expensive upgrades:
- Nightshield: hasnt changed
- Retrofire Jets: allows deepstrike, fire all weapons after deepstrike, you cant disembark from a DSing vehicle though
- Clonefield: confers 5+ invulnerable save

7 cheap upgrades:
- if the raider moves over a unit it gets D3+1 hits with S4
- 2D6" extra movement
- enemy unit in 6" get -1 on thei Ld, must take a Ld if they try to assault the vehicle
- friendly units in 12" can reroll their moraletest
- raider can tankshot, if it rams it gets +D3 on its front armour
- for every 1 on a close combat to hit roll against the vehicle the unit gets a S4 hit
- splinter rifles and pistols (but no cannons) can reroll failed to hit rolls when shooting from the raider

Venom
4/10/10/10, fast, skimmer
Transport capacity 5 or 6 (codex contradicts itself), clonefield
Armed with Twin Linked Splinter Rifles and can upgrade to a Splinter Cannon
Despite the name, this is not a Harlequin dedicated transport. Every unit with access to the raider can also take a venom, except Groteques
I've added some bit here and there =)



Automatically Appended Next Post:
Erm, Fantasy Bob, that picture is deader than Jesus, why repost it? :x

I like a lot of stuff, especially all the cool wargear options, the Incubi, the Highborn, the Court of the Archon (can't wait to see models for it) and the mention of the Donorian Clawed Fiend in the Beastmaster entry.


Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 13:50:31


Post by: porkuslime


Damn.. no HQ on Jetbikes, huh..

Any dedicated transports for Wyches? Don't seem to see any..



Incoming! Dark Eldar/ New video on page 69 @ 2010/10/08 14:13:33


Post by: gorgon


Destrado wrote:I think it's been said that the Ravager and the Raider can use it, but I'm not 100% sure.


Vehicles can't use the WWP.


Automatically Appended Next Post:
Defiler wrote:The WWP army worked in 4th edition, when consolidation into neighboring enemy units after a wiped combat was legal, and vehicles could exit the WWP.


Some pretty short memories here, LOL. Fourth edition was only a few years ago.