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Post by: LValx
Tomb King wrote:Tony doesn't look like he has an army built to handle crons. It might be a hard trek for him to make it again. I think i am pulling for spag and his necrons/ csm. The nid army is most likely dual flyant and tervigon spam. Dont see another nid build doing that well.
Automatically Appended Next Post:
Also nids have a hard counter still present in dark eldar/eldar
I disagree. Tony whooped up on Necrons last NOVA because Necrons struggle with mass bodies. His list this year is similar. 100 Guardsmen + some marines. It takes a while for Destructors to do much damage and the footprint is so large he can mess with the movement. His list is good against everything.
55803
Post by: Chancetragedy
What's Tony's list look like? 2 blobs 3storm talons 3thunderfures, khan, and scouts?
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Post by: Tomb King
His list is 30 hounds and 3 soul grinders. On paper I am not really scared of that build but have never played against it or more particularly him playing that list.
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Post by: CaptKaruthors
I'm looking forward to seeing pictures of the armies more than who's placed where. Start posting pictures people!
23036
Post by: L0rdF1end
Chancetragedy wrote:just wish there was a 40k champs finals camera. The main hall camera is both Unsatisfying and useless haha.
About as useful as a feed of the Adepticon male toilet cubicle
55033
Post by: LValx
Chancetragedy wrote:What's Tony's list look like? 2 blobs 3storm talons 3thunderfures, khan, and scouts?
50 Man blob with axes
40 Man blob with axes
2 pcs
2x 5 marines with combi (for outlfanking purposes)
khan
libby with nullzone
commissar
3 talons
3 thunderfires Automatically Appended Next Post: doesn't look like much, but it'll definitely grind opponents down.
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Post by: RiTides
So there's no final table camera this year? That's different from last year, right?
Also (sorry for my complete lack of info) are the finals being played today?
55803
Post by: Chancetragedy
LValx wrote:Chancetragedy wrote:What's Tony's list look like? 2 blobs 3storm talons 3thunderfures, khan, and scouts?
50 Man blob with axes
40 Man blob with axes
2 pcs
2x 5 marines with combi (for outlfanking purposes)
khan
libby with nullzone
commissar
3 talons
3 thunderfires
Automatically Appended Next Post:
doesn't look like much, but it'll definitely grind opponents down.
128 wounds/hull points seems like a lot  that's 21.33 wounds a turn you have to kill on average in a 6 turn game, what armies can do that consistantly against cover/armor. I know it's basically IG with space marines, but that list makes me so happy to see vanilla space marines in the top 16. With an unconventional list too! I love it.
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Post by: LValx
Meh, him and MVBrandt took the same exact list, lol. I'm glad to see them having done well at Adepticon with it as well. I see a lot of folks say that Tony and Brandt just have their own house rules and can only do well in that setting. This comes to show that they can take their foot dominant/blob styled lists to just about any event.
55803
Post by: Chancetragedy
Agreed. And especially Tony not taking space wolves just proves that point even more. Should be interesting to see how today plays out, looks like I'm going to getting my second thunderfire built after so long letting it sit haha.
55033
Post by: LValx
Thunderfires are just nasty in 6th. When the SM book gets updated I imagine you'll see a lot more of them due to the expected points drop for tac marines.
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Post by: Ulven
Adepticon just updated their facebook stating that the top table live coverage will begin at 1300 CST
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Post by: Pony_law
Thunderstorm lists aren't really that unconventional, There has been buzz about them in the competitive scene ever since the point drop.
My fear from the top 16 lists is because of the prevelance of Necron's and Necrons with Heldrakes we ware going to hear an increased call for forgeworld to deal with the fliers. as the other 16 lists demonstrate you can deal with fliers without forgeworld.
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Post by: Chancetragedy
LValx wrote:Thunderfires are just nasty in 6th. When the SM book gets updated I imagine you'll see a lot more of them due to the expected points drop for tac marines.
I couldn't agree more. I've used a thunderfire in every vanilla list I've made since 6th dropped. And thanks to finecrap and 6months of green stuffing and fixing I have parts to convert a second thunderfire, so ill be doing that this weekend probably. Now to hunt down a servo harness techmarine!
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Post by: LValx
Meh, who knows how Flyer heavy those Cron lists actually are. Eric Hoerger is playing with 2 as far as I know and is mostly packing Wraiths and CSM Spawn. Automatically Appended Next Post: Also, keep in mind Flyer armies did really poorly at NOVA last year, so I wouldn't complain about their dominance just yet.
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Post by: Blackmoor
I just beat Goatboy.
Nick won
Aaron won
Josh is in a mirror match with a swede.
All necron lists look the same.
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Post by: LValx
Blackmoor wrote:I just beat Goatboy.
Nick won
Aaron won
Josh is in a mirror match with a swede.
All necron lists look the same.
What do they look like?
What is Aaron running?
Nick looks like he has 10 Paladins/Draigo and 3 Anni barge/Scythes?
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Post by: chipstar1
How's the Jetseer list doing? Did he play Nick or Aaron?
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Post by: LValx
Defranza? Or was Nayden using seers as well?
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Post by: HerraMauno
I believe necron lists are 2x destroyer lord, 18 wraiths, 3 anni barges, scythes. At least that's what Josh has been playing in UK.
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Post by: chipstar1
Good call. Got confused. Still want to know how Nayden does against Orks in rd 1.
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Post by: LValx
I think Nayden uses a slightly different list. I know DeFranza plays the invisible seer council with blob support.
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Post by: Breng77
Nayden won round 1. As for his list if it is the same one he ran last month in an event I ran it is.
Eldrad
Karandras
3 Guardian Jetbikes
3 Guardian jetbikes
5 Fire Dragons – Exarch(crack shot, tank hunter)
Asdrubael Vect
20 Warriors – 2 splinter cannons, Sybarite
Venom – dual splinter cannons
15 Wyches – haywire grenades, Hekatrix(PGL, venom blade) –
3 True Born – dual splinter cannons
Venom – dual splinter cannons
5 Beast Masters – 5 Kymerra, 8 Razorwing Flocks
Aegis Defense Line – quad gun
It may have changed a bit but I would assume he is still running beast pack deathstar of some sort.
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Post by: LValx
Yeah, that invisible beast pack is nasty, but I imagine it's days are numbered with Tau markerlights able to obliterate it.
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Post by: chipstar1
Karandras is sneaky. Hadn't considered him.
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Post by: Wazzdig Dagga
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Post by: pretre
Woo! Go Mannahnin. Looks like he was in the top 10 for overall.
55033
Post by: LValx
off air already?
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Post by: Malagant
Wazzdig Dagga wrote:http://www.ustream.tv/channel/adepticon-2013-championships-feed-a
The finals stream - although no one is playing.
Thanks for link!
Anyone have a link for table 1?
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Post by: Breng77
LValx wrote:Yeah, that invisible beast pack is nasty, but I imagine it's days are numbered with Tau markerlights able to obliterate it.
Actually having talked to him he says he rarely rolls for Invisibility these days (mostly Divination) the 4++ power is nearly as good, invisibility was already hit and miss with things like the old Daemons, and Heldrakes.
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Post by: Tomb King
Aaron's List: (Hope he doesn't mind me posting it)
Necrons/ CSm
Lord On juggernaut
Cultist blob
Heldrake
Cultist squad
2 Anni Barges
2 Scythes
Ghost Arc
2x4 Wraiths
Destroyer Lord
Overlord
Stormtech
The pure Necron players list that is present is around this:
3x6 Wraiths
3 barges
4 Night scythes
These are just rough accounts of what they are fielding.
Ironically enough they are at the top table playing each other. Pulling for you Aaron!  Correction he is playing against Eric Hoerger!
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Post by: LValx
Eric Hoerger takes something like:
ML 3 Sorc on Bike with 5 Nurgle Spawn
Cultists
2 Scythe with warriors
3 Barges
3x6 Wraiths
Dlord Automatically Appended Next Post: its Hoerger vs Aaron right now Automatically Appended Next Post: At least I think thats Hoerger, I recognize the purple paint job because I played him before.
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Post by: Matthias
Round Results
Netwon L
Kopach W
Tricola L
Born W
Aleong W
Arimond L
Hoerger W
Brunner L
Roberts W
Hesselberg L
Reidy L
Hernandez W
Nayden W
Myers L
Nanavati W
Brown L
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Post by: Tomb King
Second stream up with sound of different table: http://www.ustream.tv/channel/adepticon-2013-championships-feed-a
Table two is: 12 Brunner, Ken 35 80 198 0 1 4 QUALIFIED - NEC/ CSM
13 Arimond, David 35 78 220 3 3 3 QUALIFIED - GK
Table 1 is:
Aaron vs Eric
4 Aleong, Aaron 40 82 216 2 1 3 QUALIFIED - NEC/ CSM
5 Hoerger, Eric 40 78 190 2 3 4 QUALIFIED - NEC/ CSM
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Post by: Matthias
Game 2 Pairings
Kopach
Born
Tricola
Netwon
Aleong
Hoerger
Brunner
Arimond
Roberts
Hernandez
Reidy
Hesselberg
Nayden
Nanavati
Brown
Myers
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Post by: RiTides
pretre wrote:Woo! Go Mannahnin. Looks like he was in the top 10 for overall.
Is he in the finals? I don't know his last name.
Thanks for the list, Matthias!
I'm rooting for Nick Nanavati and Blackmoor... and, of course, Mannahnin if he is in the finals, but I didn't think he was.
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Post by: Breng77
No he is not in the final 16, I assume he is competing with paint + general ship for Best overall or something.
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Post by: Chancetragedy
Yah mana was like 8 or 9 overall. Nayden pulls Nanavati he could have trouble with the paladins if he can't work around and outmaneuver them.
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Post by: Matthias
Ragnar is helping the judging staff for the finals.
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Post by: LValx
Chancetragedy wrote:Yah mana was like 8 or 9 overall. Nayden pulls Nanavati he could have trouble with the paladins if he can't work around and outmaneuver them.
Telepathy can feth up paladins. Hallucinate them and make them hit themselves. It's hilarious.
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Post by: Breng77
A lot depends on the mission for that as well, careful placement of units and assaults etc.
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Post by: pretre
What a jerk!
Hope he does well for overall.
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Post by: Matthias
Having some issues with the table plug-in I have used for the past few year. PDFs of the Qualifier rounds and the Top 16 have been posted to www.adepticon.org under 2013 Event Results.
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Post by: SCP Yeeman
How is Nayden running a second Venom. only one of those squads fit inside one (Trueborn). If the squad doesn't fit, you can't buy a venom for the unit.
I am rooting for Nayden just for the Dark Eldar love!
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Post by: chipstar1
Since when? You can buy razorbacks for 10 man tac squads.
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Post by: LValx
SCP Yeeman wrote:How is Nayden running a second Venom. only one of those squads fit inside one (Trueborn). If the squad doesn't fit, you can't buy a venom for the unit.
I am rooting for Nayden just for the Dark Eldar love!
Is that true? you can buy Razors for 10 man units, I'd think the same holds true for Venoms
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Post by: Haemonculus_Jay
It says specifically in the DE dex that a unit that can't fit in the transport can't take the transport.
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Post by: Chancetragedy
Haemonculus_Jay wrote:
It says specifically in the DE dex that a unit that can't fit in the transport can't take the transport.
I had to look it up too. He's right you can't buy a dedicated transport if the squad doesn't fit only in the Deldar codex though.. But I'm sure the list that was posted wasn't exact as it was from a tournament a month ago. So I'm sure Sean has that all squared away properly.
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Post by: chipstar1
Haemonculus_Jay wrote:
It says specifically in the DE dex that a unit that can't fit in the transport can't take the transport.
True, actually. Just read the codex.
pg 91: Note that units may not select a dedicated transport if the number of models in the unit is higher than the transport capacity of the vehicle.
Was it FAQ'd or anything?
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Post by: Tomb King
SCP Yeeman wrote:How is Nayden running a second Venom. only one of those squads fit inside one (Trueborn). If the squad doesn't fit, you can't buy a venom for the unit.
I am rooting for Nayden just for the Dark Eldar love!
chipstar1 wrote:
Since when? You can buy razorbacks for 10 man tac squads.
LValx wrote:SCP Yeeman wrote:How is Nayden running a second Venom. only one of those squads fit inside one (Trueborn). If the squad doesn't fit, you can't buy a venom for the unit.
I am rooting for Nayden just for the Dark Eldar love!
Is that true? you can buy Razors for 10 man units, I'd think the same holds true for Venoms
Haemonculus_Jay wrote:
It says specifically in the DE dex that a unit that can't fit in the transport can't take the transport.
Good Catch! Page 91 dedicated transports. DE have a restriction. It could easily be missed though. Either way it made it this far past all the checks.
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Post by: Chancetragedy
Read my response right before yours... Breng12 said the list he was posting was from a tournament a month ago.
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Post by: Tomb King
Chancetragedy wrote:Read my response right before yours... Breng12 said the list he was posting was from a tournament a month ago.
I haven't seen the list.. Just pointing out where it states the rule in question.
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Post by: CaptKaruthors
The stream appears to be down. Did the game end?
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Post by: Tomb King
I don't believe so. The other game went offline and then back online. This one just froze. Its a shame with the timing.
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Post by: Inigo Montoya
Any word on Aaron's game?
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Post by: Tomb King
Hopefully it gets fixed.. Don't wanna text him during game and distract him. Currently left hanging when the game was finally getting going.
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Post by: Inigo Montoya
Are you going to TippCon TK?
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Post by: Tomb King
Where and when?
Grey knights just lost!
Aaron vs Eric is up with sound now
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Post by: CaptKaruthors
Looks like GK just lost on Table 2
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Post by: Tomb King
Looks like Aaron and Eric coming down to the wire.
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Post by: Farseer Zelaine
Did Aaron just win?
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Post by: Tomb King
Yes, I believe Aaron just won.
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Post by: Inigo Montoya
TK - Lafayette - (45 minutes north of the Indy Open) in about 4 weeks. Aaron, myself, and a number of good players will be there.
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Post by: Matthias
Round 2 Results
Kopach W
Born L
Tricola L
Netwon W
Aleong W
Hoerger L
Brunner W
Arimond L
Roberts W
Hernandez L
Reidy W
Hesselberg L
Nayden L
Nanavati W
Brown W
Myers L Automatically Appended Next Post: Round 3 Pairings
Kopach
Aleong
Hoerger
Born
Netwon
Brunner
Arimond
Tricola
Roberts
Nanavati
Nayden
Hernandez
Reidy
Brown
Myers
Hesselberg
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Post by: Tomb King
I believe I heard this over the mic:
Table 1:
2 Roberts, Josh 40 96 232 1 3 4 QUALIFIED - NEC/ CSM
vs
6 Nanavati, Nick 40 68 218 1 0 3 QUALIFIED - NEC/ GK
Table 2:
4 Aleong, Aaron 40 82 216 2 1 3 QUALIFIED - NEC/ CSM
vs
16 Kopach, Tony 35 66 192 4 1 3 QUALIFIED - SM/ IG
Relic is mission. My prediction of Necron + ally, Necron + ally, and GK + ally for top 3 is still alive. LMAO!
Automatically Appended Next Post:
Inigo Montoya wrote:TK - Lafayette - (45 minutes north of the Indy Open) in about 4 weeks. Aaron, myself, and a number of good players will be there.
Will have to see. Might be saving my leave days for the Nova.
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Post by: LValx
yeah, TK predicted that ish quite well.
Too bad the Nid player lost, I think he matches up well vs lots of these Cron/CSM lists.
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Post by: Chancetragedy
Tomb King wrote:I believe I heard this over the mic:
Table 1:
2 Roberts, Josh 40 96 232 1 3 4 QUALIFIED - NEC/ CSM
vs
6 Nanavati, Nick 40 68 218 1 0 3 QUALIFIED - NEC/ GK
Table 2:
4 Aleong, Aaron 40 82 216 2 1 3 QUALIFIED - NEC/ CSM
vs
16 Kopach, Tony 35 66 192 4 1 3 QUALIFIED - SM/ IG
Relic is mission. My prediction of Necron + ally, Necron + ally, and GK + ally for top 3 is still alive. LMAO!
Automatically Appended Next Post:
Inigo Montoya wrote:TK - Lafayette - (45 minutes north of the Indy Open) in about 4 weeks. Aaron, myself, and a number of good players will be there.
Will have to see. Might be saving my leave days for the Nova.
We both had pretty good picks for top 3. I guessed GK/something, Something/ IG, and necrons.
Edit:my prediction from here is Nanavati VS Kopach in the finals.
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Post by: Tomb King
Chancetragedy wrote: Tomb King wrote:I believe I heard this over the mic:
Table 1:
2 Roberts, Josh 40 96 232 1 3 4 QUALIFIED - NEC/ CSM
vs
6 Nanavati, Nick 40 68 218 1 0 3 QUALIFIED - NEC/ GK
Table 2:
4 Aleong, Aaron 40 82 216 2 1 3 QUALIFIED - NEC/ CSM
vs
16 Kopach, Tony 35 66 192 4 1 3 QUALIFIED - SM/ IG
Relic is mission. My prediction of Necron + ally, Necron + ally, and GK + ally for top 3 is still alive. LMAO!
Automatically Appended Next Post:
Inigo Montoya wrote:TK - Lafayette - (45 minutes north of the Indy Open) in about 4 weeks. Aaron, myself, and a number of good players will be there.
Will have to see. Might be saving my leave days for the Nova.
We both had pretty good picks for top 3. I guessed GK/something, Something/ IG, and necrons.
Edit:my prediction from here is Nanavati VS Kopach in the finals.
Remember the mission is relic. I think Aaron has it with his 30+ blob of cultist lead by lord + a 13AV ride with Jink that can turbo with the relic in the shooting phase for a 4+ I think. Yes confirmed... No restriction on turboing in the shooting phase as long as he doesnt move more then 6". If the relic gets on that ride then that obj is going to be hard for Kopach to claim.
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Post by: Chancetragedy
30man cultist vs 50 man guardsman, I agree will be tough as hell, but tony also has 3 thunderfires that are going to pound th GAK out of that cultist blob.
Nanavati takes it with the paladin block. These missions are so weights toward paladins it's crazy, I got to play them a bunch the last week.
70599
Post by: TKopach
There's two Primary missions, the Relic and Objectives (4), and to get a crushing victory you just have to win on the Primary for 10 battle points. If you tie on primary but win on secondary it's a minor victory for 6 points, draw is 5, etc etc. It will be a tough game for sure, though.
-S
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Post by: Tomb King
TKopach wrote:There's two Primary missions, the Relic and Objectives (4), and to get a crushing victory you just have to win on the Primary for 10 battle points. If you tie on primary but win on secondary it's a minor victory for 6 points, draw is 5, etc etc. It will be a tough game for sure, though.
-S
I cant really tell was he able to secure the relic or is it still in the middle?
70599
Post by: TKopach
Tomb King wrote: TKopach wrote:There's two Primary missions, the Relic and Objectives (4), and to get a crushing victory you just have to win on the Primary for 10 battle points. If you tie on primary but win on secondary it's a minor victory for 6 points, draw is 5, etc etc. It will be a tough game for sure, though.
-S
I cant really tell was he able to secure the relic or is it still in the middle?
I believe the Relic is being carried by the Ghost Ark currently. Tony's white blob outflanked on the Arks side and he still has two talons and (2) 5 man tactical marine squad to outflank. The Choas lord went down obviously.
EDIT: I'll clarify, the unit inside the Ghost Ark has the relic.
33968
Post by: Tomb King
TKopach wrote: Tomb King wrote: TKopach wrote:There's two Primary missions, the Relic and Objectives (4), and to get a crushing victory you just have to win on the Primary for 10 battle points. If you tie on primary but win on secondary it's a minor victory for 6 points, draw is 5, etc etc. It will be a tough game for sure, though.
-S
I cant really tell was he able to secure the relic or is it still in the middle?
I believe the Relic is being carried by the Ghost Ark currently. Tony's white blob outflanked on the Arks side and he still has two talons and (2) 5 man tactical marine squad to outflank. The Choas lord went down obviously.
EDIT: I'll clarify, the unit inside the Ghost Ark has the relic.
That can be a real pain in the arse. Not sure if Aaron knows he can turbo around for a 4+ save and get the relic out of harms way.
70599
Post by: TKopach
Tomb King wrote: TKopach wrote: Tomb King wrote: TKopach wrote:There's two Primary missions, the Relic and Objectives (4), and to get a crushing victory you just have to win on the Primary for 10 battle points. If you tie on primary but win on secondary it's a minor victory for 6 points, draw is 5, etc etc. It will be a tough game for sure, though.
-S
I cant really tell was he able to secure the relic or is it still in the middle?
I believe the Relic is being carried by the Ghost Ark currently. Tony's white blob outflanked on the Arks side and he still has two talons and (2) 5 man tactical marine squad to outflank. The Choas lord went down obviously.
EDIT: I'll clarify, the unit inside the Ghost Ark has the relic.
That can be a real pain in the arse. Not sure if Aaron knows he can turbo around for a 4+ save and get the relic out of harms way.
I think they're all more worried about the other objectives now. I believe (please don't quote me on it!) if Tony ties and wins on secondary (first blood, linebreaker, and slay the warlord) then he moves onto the final. Tough game for both, though.
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Post by: Tomb King
Roger, if the relic is in the ghost arc then Tony is behind. We will see if he can pull it out.
70599
Post by: TKopach
Tomb King wrote:Roger, if the relic is in the ghost arc then Tony is behind. We will see if he can pull it out.
Yeah, I believe Tony controls most of the objects at the moment (we all know how that can change, though) and Tony has first blood so it'll be a nitty, gritty game.
33968
Post by: Tomb King
TKopach wrote: Tomb King wrote:Roger, if the relic is in the ghost arc then Tony is behind. We will see if he can pull it out.
Yeah, I believe Tony controls most of the objects at the moment (we all know how that can change, though) and Tony has first blood so it'll be a nitty, gritty game.
Does it work that if you hold primary you auto win?
70599
Post by: TKopach
Tomb King wrote: TKopach wrote: Tomb King wrote:Roger, if the relic is in the ghost arc then Tony is behind. We will see if he can pull it out.
Yeah, I believe Tony controls most of the objects at the moment (we all know how that can change, though) and Tony has first blood so it'll be a nitty, gritty game.
Does it work that if you hold primary you auto win?
There are two primary objectives, and if you have just one you auto win. But, say for example, Aaron holds the Relic and Tony has objectives, then it'll go to secondary objectives and whoever wins that will go onto the next round. So Tony can get the objectives and not care about the Relic and still pull it off with secondary objective wins, which are the traditional ones.
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Post by: Inigo Montoya
Where does aaron/tony's game stand right now?
33968
Post by: Tomb King
Who won I had to head out for dinner with the wife.
14076
Post by: MVBrandt
Tony won ... Repeat of NOVA 2012 final ... Nick Nanavati vs Tony Kopach.
Both final four games went down to vp tiebreaker.
55803
Post by: Chancetragedy
Edit:ninja'd should be a fun game, now my prediction is Nanavati takes the rematch. Thunderstorm gets calmed by the masters of warp and science.
70599
Post by: TKopach
MVBrandt wrote:Tony won ... Repeat of NOVA 2012 final ... Nick Nanavati vs Tony Kopach.
Both final four games went down to vp tiebreaker.
HI MIKE. Yes, Tony won on Victory Points (1100 to 900)!
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Post by: Matthias
Round 3 Results
Kopach W
Aleong L
Hoerger W
Born L
Netwon L
Brunner W
Arimond L
Tricola W
Roberts L
Nanavati W
Nayden W
Hernandez L
Reidy W
Brown L
Myers L
Hesselberg W Automatically Appended Next Post: Round 4 Pairings
Kopach
Nanavati
Roberts
Aleong
Hoerger
Nayden
Hernandez
Born
Brunner
Reidy
Brown
Hesselberg
Myers, Arimond, Tricolo and Newton dropped.
55803
Post by: Chancetragedy
Wompwomp now ustream won't work at all for me. How goes the game?
43273
Post by: chipstar1
How did nicks flyer move backwards?
55803
Post by: Chancetragedy
Anyone got an update?
270
Post by: winterman
Looks like Nick N won it. Don't have any details though.
70599
Post by: TKopach
A well-deserved win to Nick! Great game, went down to the wire and ended on turn 6!
Details are details and they both played a great game. Couldn't be happier! If the game went to turn 7 it could have been anybody's. nick got first blood and Tony moved off an objective at the last second, giving it to Nick's paladin squad.
Other than that, they tied 7-7 on VP and the deployment was Dawn of War with the primary being VP and Objectives. Both had linebreaker and neither had slay the warlord.
55803
Post by: Chancetragedy
Edit:ninja'd again ;p
33968
Post by: Tomb King
Congrats Nick on a well deserved win. We will have to get a game in sometime. Have yet to face you.
9594
Post by: RiTides
Geez, and both of these guys are from my area. What a tough scene
Hey user TKopach, your username is confusing  (since you're apparently not Tony and talking about him in 3rd person).
I'm first of all relieved that Tony didn't win AGAIN  . I mean, give somebody else a chance  . Nick seemed like a really nice guy the few brief times I've talked to him at tournies. Very glad to see him win it!
70599
Post by: TKopach
RiTides wrote:Geez, and both of these guys are from my area. What a tough scene
Hey user TKopach, your username is confusing  (since you're apparently not Tony and talking about him in 3rd person).
I'm first of all relieved that Tony didn't win AGAIN  . I mean, give somebody else a chance  . Nick seemed like a really nice guy the few brief times I've talked to him at tournies. Very glad to see him win it!
Oh, yeah I know it's confusing haha. It's his account and I nearly borrowed it for posting and letting you guys know what was going on during the tournament since there wasn't much coverage. I'm actually his girlfriend and spent time writing battle reports and getting his army packed, painted, and ready. Since I was around the tables I figured I would try and help out and let everybody know. Sorry for any mistakes made! Trying to get Tony into the virtual world!
-S
14076
Post by: MVBrandt
Stop Susannah we've kept him normal and disconnected so far! Grats to Nick, who also gives better hugs than Tony.
23113
Post by: jy2
TKopach wrote:
Oh, yeah I know it's confusing haha. It's his account and I nearly borrowed it for posting and letting you guys know what was going on during the tournament since there wasn't much coverage. I'm actually his girlfriend and spent time writing battle reports and getting his army packed, painted, and ready. Since I was around the tables I figured I would try and help out and let everybody know. Sorry for any mistakes made! Trying to get Tony into the virtual world!
-S
Battle reports? Got any links to some of the batreps you wrote?
And if only my S.O. would help me to paint.....
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Post by: Blackmoor
Scouring is not the mission I wanted to play Josh and his wraiths.
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Post by: krootman.
Pony_law wrote:Thunderstorm lists aren't really that unconventional, There has been buzz about them in the competitive scene ever since the point drop.
My fear from the top 16 lists is because of the prevelance of Necron's and Necrons with Heldrakes we ware going to hear an increased call for forgeworld to deal with the fliers. as the other 16 lists demonstrate you can deal with fliers without forgeworld.
Remember tau were not allowed in the 40k championship, I can't say for sure but I'm assuming they will cause the meta to shift a bit. Automatically Appended Next Post:
No lol, which was funny cause he beat nick pretty bad at a prep torny 2 weeks ago. He went 3-1, the game he lost his dice cropped out on him.
I'm really happy for nick tho he's an awsome guy Automatically Appended Next Post: LValx wrote:yeah, TK predicted that ish quite well.
Too bad the Nid player lost, I think he matches up well vs lots of these Cron/ CSM lists.
Tony downed both his flyrants with a single sniper rifle hahahaha
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Post by: RiTides
TKopach, Oh, I was wondering how you knew all those details then! Thank you for updating us
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Post by: Blackmoor
Jarthkin and I are in the video feed right now. We are the team without the aegis line.
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Post by: JB
It's not easy to identify anything in the vid feed.
Looks like a lot of minis on the table and plenty of measurements.
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Post by: Platuan4th
Blackmoor wrote: Jarthkin and I are in the video feed right now. We are the team without the aegis line. You guys finally gonna win it this year? Also, how's DD2 doing?
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Post by: RiTides
I'd like to hear a Dakka Detachment update, too
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Post by: Relic07
So the top lists were various flavours of Necron scythe abuse....
Yawn.
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Post by: LValx
The scythes were less potent than the Wraiths, I think. 18 Wraiths is hard for lots of folks to overcome and I know Josh Roberts and Hoerger both took 18 Wraith lists. 3 Scythes doesnt break the game and that is what most of the folks were taking.
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Post by: RiTides
Relic, were they? Tony Kopach took second and was SM/IG, right? So not all necron scythe spam, and from what I read those that did have them didn't have too many.
Edit: Ninja'ed!
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Post by: Relic07
LValx wrote:The scythes were less potent than the Wraiths, I think. 18 Wraiths is hard for lots of folks to overcome and I know Josh Roberts and Hoerger both took 18 Wraith lists. 3 Scythes doesnt break the game and that is what most of the folks were taking.
Scythes and Wraiths..... Nothing clever there.
Not impressed
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Post by: Blackmoor
That was fun. Tabled them in 5 turns.
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Post by: RiTides
Congrats, Blackmoor!
Could you update us on DD1 and DD2's overall records?
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Post by: Blackmoor
DD1had max win round 1. Round 2 we won, and when I left yakface and centurion99 where not looking too good.
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Post by: Polonius
Dd2 is struggling. Our list is long on theme... not so mch on power. Plus not being up on 6th is hurting
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Post by: Lorek
Polonius wrote:Dd2 is struggling. Our list is long on theme... not so mch on power. Plus not being up on 6th is hurting
Sigh. Seriously guys? I'm gone for ONE year, and this?!
Tau next year. I'll show you all how it's done.
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Post by: Platuan4th
Lorek wrote: Polonius wrote:Dd2 is struggling. Our list is long on theme... not so mch on power. Plus not being up on 6th is hurting
Sigh. Seriously guys? I'm gone for ONE year, and this?!
Tau next year. I'll show you all how it's done.
I'm down for Tau next year.
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Post by: Tomb King
Sob next year for the win.
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Post by: Asmodai Asmodean
Is anyone else sick of Necron AB/Wraith spam? It's overpowered, predictable, overly reliable, and dull as dishwater.
How does Thunderstorm work?
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Post by: RiTides
Asmodai, why yes, Relic07 was just complaining about the very same thing farther up the page
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Post by: Asmodai Asmodean
They just need to be nerfed to Str 4 and all will be well. Wraiths, that is.
Knowing GW, they're going to be unusable in the next codex so enjoy it while it lasts folks
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Post by: chipstar1
Asmodai Asmodean wrote:Is anyone else sick of Necron AB/Wraith spam? It's overpowered, predictable, overly reliable, and dull as dishwater.
How does Thunderstorm work?
Thunderstorm is triple thunderfire, triple storm talon, sprinkle in some blobs and librarians for atsknf.
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Post by: Tomb King
Asmodai Asmodean wrote:Is anyone else sick of Necron AB/Wraith spam? It's overpowered, predictable, overly reliable, and dull as dishwater.
How does Thunderstorm work?
I prefer the tooled out daemon prince over more wraiths. My list will only feature 5 and no more. However, I would be dumb not to run 3 AB. Just like an IG player takes his vendetta's or a necron player takes his heldrakes. Those units are the best point for point units in their codex. It would be silly not to run them in a competitive environment.
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Post by: Asmodai Asmodean
Tomb King wrote:Asmodai Asmodean wrote:Is anyone else sick of Necron AB/Wraith spam? It's overpowered, predictable, overly reliable, and dull as dishwater.
How does Thunderstorm work?
I prefer the tooled out daemon prince over more wraiths. My list will only feature 5 and no more. However, I would be dumb not to run 3 AB. Just like an IG player takes his vendetta's or a necron player takes his heldrakes. Those units are the best point for point units in their codex. It would be silly not to run them in a competitive environment.
That's why I like your DP/Necrons list, it's creative and fun. Ugh AB's have such terrible models, otherwise I would spam them like it's 1945.
Damn straight, all these Necrons with Helldrakes.... I mean, was there a Necron list that didn't run them?
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Post by: Relic07
Asmodai Asmodean wrote: Tomb King wrote:Asmodai Asmodean wrote:Is anyone else sick of Necron AB/Wraith spam? It's overpowered, predictable, overly reliable, and dull as dishwater.
How does Thunderstorm work?
I prefer the tooled out daemon prince over more wraiths. My list will only feature 5 and no more. However, I would be dumb not to run 3 AB. Just like an IG player takes his vendetta's or a necron player takes his heldrakes. Those units are the best point for point units in their codex. It would be silly not to run them in a competitive environment.
That's why I like your DP/Necrons list, it's creative and fun. Ugh AB's have such terrible models, otherwise I would spam them like it's 1945.
Damn straight, all these Necrons with Helldrakes.... I mean, was there a Necron list that didn't run them?
Flying DP's, Heldrakes, and Scythes are going to be lower tier once Tau hit the scene in force. Running heavy flyers against them doesn't work.
At my FLGS there are at least 3 skilled Tau players in every event.
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Post by: jy2
Relic07 wrote:
Flying DP's, Heldrakes, and Scythes are going to be lower tier once Tau hit the scene in force. Running heavy flyers against them doesn't work.
At my FLGS there are at least 3 skilled Tau players in every event.
Sorry, but I'm going to have to disagree.
Tau isn't going to make flyers/ FMC's worse. If anything, they are still a good bet against Tau. You need fast units to play against Tau. Any army that has to foot-slog against them will be in trouble.
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Post by: Tomb King
jy2 wrote:Relic07 wrote:
Flying DP's, Heldrakes, and Scythes are going to be lower tier once Tau hit the scene in force. Running heavy flyers against them doesn't work.
At my FLGS there are at least 3 skilled Tau players in every event.
Sorry, but I'm going to have to disagree.
Tau isn't going to make flyers/ FMC's worse. If anything, they are still a good bet against Tau. You need fast units to play against Tau. Any army that has to foot-slog against them will be in trouble.
QFT! If tau cant kill that MC in one phase+ overwatch then it is going to be a very long next turn. In addition, flyrants in particular can wreck an entire squad of fire warriors with dakka.
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Post by: Relic07
jy2 wrote:Relic07 wrote:
Flying DP's, Heldrakes, and Scythes are going to be lower tier once Tau hit the scene in force. Running heavy flyers against them doesn't work.
At my FLGS there are at least 3 skilled Tau players in every event.
Sorry, but I'm going to have to disagree.
Tau isn't going to make flyers/ FMC's worse. If anything, they are still a good bet against Tau. You need fast units to play against Tau. Any army that has to foot-slog against them will be in trouble.
Sure it will. They can easily spam skyfire and interceptor like no one's business.
You walk into a tournament with a flyer spam army and face a competitive Tau build, you will likely loose.
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Post by: jy2
Relic07 wrote: jy2 wrote:Relic07 wrote:
Flying DP's, Heldrakes, and Scythes are going to be lower tier once Tau hit the scene in force. Running heavy flyers against them doesn't work.
At my FLGS there are at least 3 skilled Tau players in every event.
Sorry, but I'm going to have to disagree.
Tau isn't going to make flyers/ FMC's worse. If anything, they are still a good bet against Tau. You need fast units to play against Tau. Any army that has to foot-slog against them will be in trouble.
Sure it will. They can easily spam skyfire and interceptor like no one's business.
You walk into a tournament with a flyer spam army and face a competitive Tau build, you will likely loose.
The thing is, I wouldn't walk into a tourney with a flyer-spam army. I'd walk in with a balanced army. Sure it'll include some flyers, but the main focus would be a solid ground force.
The only exception is daemons. FMC-spam is a very strong daemon build and I guarantee you Tau will have problems against daemon FMC's with 2++ re-rollable Invuln's, 3+ saves with re-roll's on 1's, 4+ FNP and/or +1W with It Will Not Die, not to mention the occasional Iron Arm that a DP may get.
BTW, the only place you will see skyfire is on the Riptides, Tau flyers and the quad-gun/Icarus lascannons. But I expect competitive Tau will run 3 skyfire Riptides just as CSM armies run triple heldrakes.
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Post by: LValx
3 Skyfire Riptides is quite pricey, i'd be surprised to see three of them in the majority of competitive lists. A lot of Tau toys are pricey and you can get more firepower out of Broadsides. Automatically Appended Next Post: The 18 Wraith + AB + Scythe list is one of the most god-awful boring things to see everyone play. Completely broken, since all 3 units are far undercosted.
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Post by: Relic07
jy2 wrote:Relic07 wrote: jy2 wrote:Relic07 wrote:
Flying DP's, Heldrakes, and Scythes are going to be lower tier once Tau hit the scene in force. Running heavy flyers against them doesn't work.
At my FLGS there are at least 3 skilled Tau players in every event.
Sorry, but I'm going to have to disagree.
Tau isn't going to make flyers/ FMC's worse. If anything, they are still a good bet against Tau. You need fast units to play against Tau. Any army that has to foot-slog against them will be in trouble.
Sure it will. They can easily spam skyfire and interceptor like no one's business.
You walk into a tournament with a flyer spam army and face a competitive Tau build, you will likely loose.
The thing is, I wouldn't walk into a tourney with a flyer-spam army. I'd walk in with a balanced army. Sure it'll include some flyers, but the main focus would be a solid ground force.
The only exception is daemons. FMC-spam is a very strong daemon build and I guarantee you Tau will have problems against daemon FMC's with 2++ re-rollable Invuln's, 3+ saves with re-roll's on 1's, 4+ FNP and/or +1W with It Will Not Die, not to mention the occasional Iron Arm that a DP may get.
BTW, the only place you will see skyfire is on the Riptides, Tau flyers and the quad-gun/Icarus lascannons. But I expect competitive Tau will run 3 skyfire Riptides just as CSM armies run triple heldrakes.
FMC Daemons is not a competitive build. It is gimmicky. You are counting on the grimoire working to get a 2+ invuln, and 3+ saves don't matter to Tau as they will blow right threw a 3+.
One failed grounding test, and the T5 princes are toast. FMC Daemons also fails miserably against a good horde army, not to mention a competitive Grey Knight build will just flat out pwn them.
Broadsides can provide a nice skyfire option. I have seen it used locally to great effect.
In any case, mark my words: This time next year, flyer spam lists will no longer be placing at top tables.
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Post by: Adam LongWalker
In any case, mark my words: This time next year, flyer spam lists will no longer be placing at top tables.
Probably but the reason is going to be the changing of the rule sets via Faq's and newer codexs. This is how GW makes money with their Rock/paper/scissors, milking the awesomeness of the current meta until the next meta comes.
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Post by: hippesthippo
Heres the problem with that thought; none of the t16 armies were flyer spam armies. I ran 3 (2 Scythes, 1 Dragon), a couple others ran 3, and a couple people ran 2. You wanna hate on something, hate on Anni Barges. Those are some darn good gunboats for 90pts.
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Post by: Relic07
Adam LongWalker wrote:In any case, mark my words: This time next year, flyer spam lists will no longer be placing at top tables.
Probably but the reason is going to be the changing of the rule sets via Faq's and newer codexs. This is how GW makes money with their Rock/paper/scissors, milking the awesomeness of the current meta until the next meta comes.
Agreed, BUT we are already there. Codex Tau puts a big dent in flyer heavy lists.
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Post by: jy2
LValx wrote:3 Skyfire Riptides is quite pricey, i'd be surprised to see three of them in the majority of competitive lists. A lot of Tau toys are pricey and you can get more firepower out of Broadsides.
Yet they are good enough that I can see competitive Tau lists spamming them. They outclass the crisis suits in almost every way in terms of versatility and are also Tau's best anti-air solution, much like flyrants are for tyranids.
The 18 Wraith + AB + Scythe list is one of the most god-awful boring things to see everyone play. Completely broken, since all 3 units are far undercosted.
Hey! That's my army you're talking about.
Automatically Appended Next Post: Relic07 wrote: Adam LongWalker wrote:In any case, mark my words: This time next year, flyer spam lists will no longer be placing at top tables.
Probably but the reason is going to be the changing of the rule sets via Faq's and newer codexs. This is how GW makes money with their Rock/paper/scissors, milking the awesomeness of the current meta until the next meta comes.
Agreed, BUT we are already there. Codex Tau puts a big dent in flyer heavy lists.
No, it isn't because of Tau.
Rather, it is because of resilient ground forces that can limit flyer movement and easily deal with the 5-man troops that they have to spit out at the end of the game onto objectives.
Tau is decent against flyers but the main reason for people not taking flyer-spam lists is for balance. In a tournament, you need to have a solid foundation and that is your ground forces.
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Post by: LValx
I think the first person I saw running it was actually Eric Hoerger! lol.
I think Riptides are really good as well. But spamming 3 is difficult. I'd think pairs are most likely. I myself only take 1, but i'd like two.
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Post by: jy2
LValx wrote:I think the first person I saw running it was actually Eric Hoerger! lol.
I think Riptides are really good as well. But spamming 3 is difficult. I'd think pairs are most likely. I myself only take 1, but i'd like two.
My battle against Reecius' missile-spam wolves actually inspired him to run that list at SVDM 2012 (I've had a few chats with him via PM with regards to wraithwing necrons back in 5th).
Personally, I'd only run 2 riptides myself. Then again, I also said that you shouldn't run more than 2 heldrakes in a CSM army because it would imbalance the army. Doesn't matter what I say. People will still spam the good units.
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Post by: LValx
Well, consider me wrong! Still, I'd imagine the majority of players running that sort of list came up with it on their own. It is easy to independently conjure up a list that simply runs the most threatening/undercosted units in a codex. Its similar to missile wolves/flyrant+tervigon/henchmen+psyflemen, etc. lots of builds are obvious due to certain units being way to overpowered or undercosted. I'd put scythes/barges/wraiths into undercosted. Closest, imo, to an easy button there is (now that flamers/screamers are gone).
Only problems I see for Riptides are that Broadsides/HS/Marker sources will compete with them heavily. And if Tau players take allies, which I think they should and many will, then it'll be difficult to always sink too many pts in pricey MCs. Tides can be pretty pricey for a lg blast that good players can mitigate with spacing.
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Post by: D6Damager
A lot of people talk about flyer spam and 3 heldrake lists etc. , but I think Adepticon goes to show that these lists aren't really competitive and yet still a bunch of people brought them.
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Post by: LValx
All about balance. Plus Heldrakes are so prevalent that people have started building with them in mind.
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Post by: Danny Internets
D6Damager wrote:A lot of people talk about flyer spam and 3 heldrake lists etc. , but I think Adepticon goes to show that these lists aren't really competitive and yet still a bunch of people brought them.
Any single event is a poor measuring stick for demonstrating what is "competitive." The overemphasis on kill points and relic missions at Adepticon no doubt skewed the representation and success of certain builds. Many of the attendees who I've spoken with changed their armies specifically to accommodate the unusual mission representation. Nick's list, for example, was obviously chosen because giant Paladin squads are extremely useful for both limiting kill points and capturing the relic.
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Post by: Dozer Blades
Kill points is not a good indicator for sixth edition.
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Post by: Red Corsair
Are they going to upload recorded games from the championship rounds at all?
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Post by: DaddyWarcrimes
I'd settle for getting the sound turned back on. But who knows?
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Post by: Adam LongWalker
jy2 wrote:LValx wrote:I think the first person I saw running it was actually Eric Hoerger! lol.
I think Riptides are really good as well. But spamming 3 is difficult. I'd think pairs are most likely. I myself only take 1, but i'd like two.
My battle against Reecius' missile-spam wolves actually inspired him to run that list at SVDM 2012 (I've had a few chats with him via PM with regards to wraithwing necrons back in 5th).
Personally, I'd only run 2 riptides myself. Then again, I also said that you shouldn't run more than 2 heldrakes in a CSM army because it would imbalance the army. Doesn't matter what I say. People will still spam the good units.
I try to not rely on flyers or flavor models of the month myself. It is not because I can not afford them, it is because everyone else is playing has them in their list. That is not out of the box thinking, Once you find out the standard synergy of your opponents army list, to me it becomes a forgone conclusion.
I also find it very rewarding is when someone thinks out of the box. Win or lose it does not matter to me against that type of player, because that is when I continue to learn about the game.
And there is still plenty to learn about the game.
And you are right about the imbalance as well.
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Post by: hippesthippo
Whigwam was running 18 Wraiths and 5 Barges almost immediately after the new Cron codex came out. When Jy2 started posting battle reports I had to break the bad news to Whig that his army had been netdecked.
I assume quite a few people came to the same conclusions around the same time period.
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Post by: Tomb King
CONGRATS to They Shall Know Fear for winning the team tournament again this year.
Brad Tonwnsend
Nick Nanavati
Aaron Aleong
Andrew Gonyo
Imperial Team GK x 3 IG x 1
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Post by: NecronLord3
I played at the championships, and obviously I run Necrons and have been since 3rd edition. Through trial and error I have run several incarnations of my older list using things like C'tan, scarabs, and Monliths only to be horribly disappointed by the points inefficiencies of those units in the current codex. As I built and play tested my list I ended up dropping expensive lords in favor of just using D. Lords and wraiths. I resisted using A. Barges, but gave one a shot and realized three are far better than any other H. Support we have access to. My list ended up at Adepticon with two Nightscythes, 3 barges, 12 wraiths and 2 D. Lords, and though these were common elements in several Necron lists, I walked the room and did not find a single Necron army that was identical to any other.
So to call people's list copies of a "net deck" list someone else created, is not only an exaggeration, but its also insulting. Necrons are simply a top tier codex at this time, but there is plenty of room for personal tweaking and when combined with allies there is a great amount of variation. To discredit someone for building a good list and taking advantage of using allies to make up for the long range, and horde accessability that the Necron codex suffers from is just bad sportsmanship, and is borderring on just plain flaming to downright trolling. These lists were nothing like the leaf lower IG army list copies I've seen in Adepticon's from years past.
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Post by: hippesthippo
Whoooaahhh slow down buddy, nobody is trying to discredit you, sans a few trolls here and there.
I said it was silly for someone to try and take sole credit for an an archetype which MANY people stumbled upon at the same time, that's all.
I was there on day 2, also playing a variant of Necrons/allies which I took the time to build from the ground up as soon as the new CSM codex came out, and I can confirm that no two lists were alike.
The netdeck comment was a joke in reference to the competitive MtG scene I used to be a part of..
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Post by: Asmodai Asmodean
I'm sorry, you bring a 3AB 2Wraith D-Lord spam list and you tell us you're a special metallic flower? I don't buy it. Say what you want about the necrons there, all the top lists had 3xAB 2xWraiths D-Lord. The last original Necron list I saw was the one in TK's final with Imotekh the Stormlord.
Then again, if I could get 3x Str 7 spamming AV13 Skimmers for 90 points each....
And Relic07, Tau can get skyfire (they don't need Interceptor to shoot ground things) quite easily but their anti-air is still pretty mediocre compared to Vendetta spam. Maybe at the end of 6th, when all the flyers are balanced, Tau will be the best anti-flyer race,but flyers in the winning lists aren't there to carry the army to victory, just battlebus. Tau anti-flyer spam is weak against everything else... including flyer spam with strong ground support.
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Post by: chipstar1
Congrats to TSKF on their repeat! Nanavati's bringing home a lot of awards this year!
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Post by: NecronLord3
Asmodai Asmodean wrote:I'm sorry, you bring a 3AB 2Wraith D-Lord spam list and you tell us you're a special metallic flower? I don't buy it. Say what you want about the necrons there, all the top lists had 3xAB 2xWraiths D-Lord. The last original Necron list I saw was the one in TK's final with Imotekh the Stormlord.
Then again, if I could get 3x Str 7 spamming AV13 Skimmers for 90 points each....
And Relic07, Tau can get skyfire (they don't need Interceptor to shoot ground things) quite easily but their anti-air is still pretty mediocre compared to Vendetta spam. Maybe at the end of 6th, when all the flyers are balanced, Tau will be the best anti-flyer race,but flyers in the winning lists aren't there to carry the army to victory, just battlebus. Tau anti-flyer spam is weak against everything else... including flyer spam with strong ground support.
Well sorry buddy, but each necron list was unique at tournament. If you don't believe it, look at the coverage on spikey bits blog for great pics of the armies, I challenge you to find two identical lists amongst the Necrons.
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Post by: hippesthippo
Asmodai: Not all the lists had 2x Wraith squads and Dlord..
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Post by: Relic07
Don't feel bad about developing the Necron list.
I played Daemons when the codex first came out, and experimented with every build under the sun.
When the White Dwarf update came out, I developed a list virtually identicle to the one that took 1st at Feast of Blades.
And this was weeks before they received any tournament coverage.
When I mentioned this in the forum, I was spammed with bull$hit. Par for the course on dakka.
But on another note, these big events usually always revolve around the current top codex\build. Player skill matters a bit, but it's mostly
in what you take. For example, if Nick would have been running Vanilla Marines, Orks, Eldar, or a myriad of other codexes, he wouldn't have won.
Somewhat depressing if you feel like you should be able to take your army into a fair event. I don't see it ever changing.
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Post by: NecronLord3
Sadly Adepticon used to factor in theme and soft scores more heavily in the final results. Unfortunantly it has turned into a massive 'Ard Boyz tourney, with a painting requirement. People we ridiculously rude and the quality of the armies on display were way down hardly anyone displayed their armies for players choice awards. There were several armies painted at the bare minimum 3 color standard. Something virtually unheard of in Adepticon championships of the past. This was my last championship event. 'Ard Boyz tournaments have their place and I appreciated and enjoyed them for what they were, however you have certain expectations going to an event like that and that was not my experience in a previous championship event.
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Post by: Alexxx
Are the vods for the finals posted somewhere?
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Post by: Relic07
NecronLord3 wrote:Sadly Adepticon used to factor in theme and soft scores more heavily in the final results. Unfortunantly it has turned into a massive 'Ard Boyz tourney, with a painting requirement. People we ridiculously rude and the quality of the armies on display were way down hardly anyone displayed their armies for players choice awards. There were several armies painted at the bare minimum 3 color standard. Something virtually unheard of in Adepticon championships of the past. This was my last championship event. 'Ard Boyz tournaments have their place and I appreciated and enjoyed them for what they were, however you have certain expectations going to an event like that and that was not my experience in a previous championship event.
When you say people were "ridiculously rude" could you give some examples of the behavior you saw?
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Post by: hippesthippo
@relic: Vanilla Marines got 2nd place..
The assumptions people make are ridiculous... Automatically Appended Next Post: I had 8 great games, with very VERY polite players. I also had the good fortune of facing SEVEN different codexes. Say what you will, but if you weren't there, you probably don't know what you're talking about.
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Post by: thehod
Big Bucket of win to team TSKF
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Post by: Adam LongWalker
hippesthippo wrote:@relic: Vanilla Marines got 2nd place..
The assumptions people make are ridiculous...
Only way that happened is because of a hybrid list. Space marines/ IG The winner of the tournament had a Hybrid list as well, thus the way of 6th ED.
These are the pros and I congratulate all those who participated in the tournament.
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Post by: skkipper
NecronLord3 wrote:Sadly Adepticon used to factor in theme and soft scores more heavily in the final results. Unfortunantly it has turned into a massive 'Ard Boyz tourney, with a painting requirement. People we ridiculously rude and the quality of the armies on display were way down hardly anyone displayed their armies for players choice awards. There were several armies painted at the bare minimum 3 color standard. Something virtually unheard of in Adepticon championships of the past. This was my last championship event. 'Ard Boyz tournaments have their place and I appreciated and enjoyed them for what they were, however you have certain expectations going to an event like that and that was not my experience in a previous championship event.
sadly you are wrong. Adepticon has always had people who brought the lowest quality attempts to just get by. For every Redbeard, there are ten people with barely meets qualifactions painting.
I have been to 4 Adepticons, 3 there in lombard and 1 in schaumberg. I missed out this year because work has me overseas. it is an event that has no qualifactions other then getting a ticket before they sell out. The painting and soft score took a dump value because most armies got similar paint scores. the difference between winning and 2nd became how heavy handed you opponent in game 1 was with sportsmanship score. There is no good or fair way to judge sportsmanship and putting high value on painting gets sketch if you have gone with subtle hilights. The 40k Friendly might have been more you speed.
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Post by: Relic07
hippesthippo wrote:@relic: Vanilla Marines got 2nd place..
The assumptions people make are ridiculous...
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I had 8 great games, with very VERY polite players. I also had the good fortune of facing SEVEN different codexes. Say what you will, but if you weren't there, you probably don't know what you're talking about.
Space Wolves (aka Cheese Wolves) are not vanilla marines.
He spammed cheap grey hunters with a bunch of undercosted IG stuff......
55803
Post by: Chancetragedy
What? Kopach used Vanilla marines with 2 guard blobs. So I don't think you know what your talking about ;p
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Post by: hippesthippo
Oh, really, you were there? Please, tell me what he played again, because I couldn't see it two feet away from me.
This thread has turned into a pile of rubbish. Congrats to all who competed. I'm done here.
Cheers,
Ken
72268
Post by: Relic07
Chancetragedy wrote:What? Kopach used Vanilla marines with 2 guard blobs. So I don't think you know what your talking about ;p
The early reports I saw showed Space Wolves + IG. If he used Vanilla, I stand corrected (and would be very surprised).
55803
Post by: Chancetragedy
Relic07 wrote:Chancetragedy wrote:What? Kopach used Vanilla marines with 2 guard blobs. So I don't think you know what your talking about ;p
The early reports I saw showed Space Wolves + IG. If he used Vanilla, I stand corrected (and would be very surprised).
His list was
Khan
Libby
2xtacticals
3x storm talons
3xthunderfires
Commissar
2xPCS
50 man blob
40 man blob
That was what I know of, there may have been more.
12271
Post by: JB
Relic07 might have been confused with discussions of Tony's list for the NOVA.
782
Post by: DarthDiggler
Relic07 might be confused, period.
465
Post by: Redbeard
NecronLord3 wrote:Sadly Adepticon used to factor in theme and soft scores more heavily in the final results. Unfortunantly it has turned into a massive 'Ard Boyz tourney, with a painting requirement....
I guess there's that thing about pleasing some of the people some of the time. Adepticon used to have a number of games and then declare a winner, and used strength of victory to determine this (along with soft scores). Then other events decided that strength of victory wasn't as good as win/loss, and due to the pressure of the most vocal, Adepticon followed suit. But win/loss means that someone who goes 3-1 and is super friendly and has a nicely painted force is out of the running, while someone at 4-0 who's a bit shady and barely painted advances.
The event changed because some vocal people demanded to know who the "true winner" was, and defined winning as going undefeated.
But, they kept the soft scores in place, just as they had in prior years. There was a Best Overall handed out on Thursday night, which included appearance and sportsmanship points. The difference is that the "competitive" crowd largely ignored it. Yakface posted those results on page 10 of this thread, and congrats to Eric Hoerger for taking Best Overall. (And I think I may have been the first person to say this in the six pages since it was posted).
The Finals on Friday really are more of an 'ard boyz event. And good for those people who got there and had fun playing in it. But to me, that's more of a sad footnote of what has become important in our hobby than the top goal to strive for. To me, what Eric did, winning games, being fun to play against, and looking good doing it, is the loftier achievement. And maybe if a few more of us here were to recognize his achievement, rather than view it as simply a "qualify Yes/No" thing, then others would spend more time on those things too.
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Post by: nkelsch
Congrats Eric! Anyone have pics of his army?
4348
Post by: Matthias
Redbeard understands the intention of the event. AdeptiCon has always strived to offer a variety of 40K events. There is much more going on than the 40K Championships. If you do not like the qualification format of the Championships, or just see past the Thursday awards because they are somehow less valid - then try another event. The Friendly even used the same mission format as the Championships, but I am positive that event had a very different feel/player attitude. It really doesn't have as much to do with rules, missions and scoring formats as it does with people's attitudes and perceptions going into an event.
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Post by: Redbeard
Matthias - I think there is a flaw in the implementation of that intent though.
There is a fairly large base of, shall we say, highly competitive players. These players believe that the game is best played with the toughest lists possible, often with an uncompromising approach at the table, and that winning is the measure of success. (I'd also like to say that I actually don't have a problem with people with this approach, it's not how I like my hobby, but it's a perfectly valid way to want to play).
There is another group of players who would like to play games with strangers, see a variety of themed lists, and while they would like to win, don't really see winning as more important than having list with a theme.
The current implementation puts these two types of players in the same event and as a result, those who were looking for the greater variety, nice paint jobs, and so on, get to face the 18 wraith lists. Talking with Jim Wappel yesterday, he said something about losing so fast that he had to find ways to kill two hours between rounds. That's probably not fun for him, and not fun for his opponent either.
The way this seems to work out is that the people who want the really competitive scene get it. Maybe they crush a "baby seal" in the first round, and then fight each other for the next seven rounds. Meanwhile, the people who wanted more of the old GT flavor are largely left wanting. Sure, they could try the "Friendly" - but that's not so much friendly as wacky, with additional rules and modifiers thrown around.
The end result is that, in spite of being positioned as more of a middle-of-the-road offering, with the second day being left for the highly competitive, it ends up being a field of mostly highly competitive players (or at least, those who aspire to be and play lists designed as such).
I don't really have any suggestions for how to 'fix' this, unless possibly split the championship into two tracks. There could be the 'ard boyz' track, with no soft-scores, that leads to qualification for day two, and there could be the 'GT' track, that is a one-day only affair with traditional soft-scores. They could use identical missions, identical time slots, and tables, with the difference being tracking results for the two separately. That would give those who wanted the opportunity to decide a 'true' champion the opportunity to do so, while also giving those who prefer lists with themes a place to play.
47842
Post by: krootman.
Redbeard wrote:NecronLord3 wrote:Sadly Adepticon used to factor in theme and soft scores more heavily in the final results. Unfortunantly it has turned into a massive 'Ard Boyz tourney, with a painting requirement....
I guess there's that thing about pleasing some of the people some of the time. Adepticon used to have a number of games and then declare a winner, and used strength of victory to determine this (along with soft scores). Then other events decided that strength of victory wasn't as good as win/loss, and due to the pressure of the most vocal, Adepticon followed suit. But win/loss means that someone who goes 3-1 and is super friendly and has a nicely painted force is out of the running, while someone at 4-0 who's a bit shady and barely painted advances.
The event changed because some vocal people demanded to know who the "true winner" was, and defined winning as going undefeated.
But, they kept the soft scores in place, just as they had in prior years. There was a Best Overall handed out on Thursday night, which included appearance and sportsmanship points. The difference is that the "competitive" crowd largely ignored it. Yakface posted those results on page 10 of this thread, and congrats to Eric Hoerger for taking Best Overall. (And I think I may have been the first person to say this in the six pages since it was posted).
The Finals on Friday really are more of an 'ard boyz event. And good for those people who got there and had fun playing in it. But to me, that's more of a sad footnote of what has become important in our hobby than the top goal to strive for. To me, what Eric did, winning games, being fun to play against, and looking good doing it, is the loftier achievement. And maybe if a few more of us here were to recognize his achievement, rather than view it as simply a "qualify Yes/No" thing, then others would spend more time on those things too.
Exactly, as far as soft scores go, 2 of my teammates finished in the top 16 and I think they placed 7th and 74th overall. Jessie Newton finished 7th overall but in-terms of battle points got 1st after day one.
I really really enjoyed the way they scored the events, I think its the best way to try to please as many people as you can.
In an event this big its all about the masses as someone will always be sour about it.
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Post by: gorgon
skkipper wrote: NecronLord3 wrote:Sadly Adepticon used to factor in theme and soft scores more heavily in the final results. Unfortunantly it has turned into a massive 'Ard Boyz tourney, with a painting requirement. People we ridiculously rude and the quality of the armies on display were way down hardly anyone displayed their armies for players choice awards. There were several armies painted at the bare minimum 3 color standard. Something virtually unheard of in Adepticon championships of the past. This was my last championship event. 'Ard Boyz tournaments have their place and I appreciated and enjoyed them for what they were, however you have certain expectations going to an event like that and that was not my experience in a previous championship event.
sadly you are wrong. Adepticon has always had people who brought the lowest quality attempts to just get by. For every Redbeard, there are ten people with barely meets qualifactions painting.
I have been to 4 Adepticons, 3 there in lombard and 1 in schaumberg. I missed out this year because work has me overseas. it is an event that has no qualifactions other then getting a ticket before they sell out. The painting and soft score took a dump value because most armies got similar paint scores. the difference between winning and 2nd became how heavy handed you opponent in game 1 was with sportsmanship score. There is no good or fair way to judge sportsmanship and putting high value on painting gets sketch if you have gone with subtle hilights. The 40k Friendly might have been more you speed.
It's very interesting to me that appearance is a topic of conversation.
My Genestealer Cult (pics and links in my sig) scored a 24 for painting per the results they posted on Thursday. I was completely shocked by that. I guess the judge felt how he felt -- and checklist scoring can certainly create distortions -- but I think a much higher score was a reasonable expectation based both on my application of their checklist and the army's pedigree as a Best Appearance winner at Baltimore and other awards and recognition.
Now, I thought there was a chance I was gonna get hosed on appearance a little when the clearly rushed judge took maybe 40 seconds to look at my army -- while I was only partway done setting it up on my display -- and never picked up a single model. If that's the kind of judging that we can expect, then maybe it's time to go to some sort of pass/fail painting system for the Championships. At least it'd be honest.
Ultimately, it is what it is and I certainly don't need validation from Adepticon about the army. The kind comments from Dakkaites and everyone out there mean much more to me, and I have awards on my shelf already. The GCult is a poor competitive army that loses a lot of games ( LOL) but I wanted to share it since I haven't played it much publicly in recent years, and I'm glad that I could do that.
But I will say this -- if I was going to participate in the Championships again, I would bring a gak painted army instead of dragging a top shelf army onto a plane. I could score a 24 again with a few slapdash weeks of work instead of years of time and care.
-Chris Showers
47842
Post by: krootman.
Redbeard wrote:Matthias - I think there is a flaw in the implementation of that intent though.
There is a fairly large base of, shall we say, highly competitive players. These players believe that the game is best played with the toughest lists possible, often with an uncompromising approach at the table, and that winning is the measure of success. (I'd also like to say that I actually don't have a problem with people with this approach, it's not how I like my hobby, but it's a perfectly valid way to want to play).
There is another group of players who would like to play games with strangers, see a variety of themed lists, and while they would like to win, don't really see winning as more important than having list with a theme.
The current implementation puts these two types of players in the same event and as a result, those who were looking for the greater variety, nice paint jobs, and so on, get to face the 18 wraith lists. Talking with Jim Wappel yesterday, he said something about losing so fast that he had to find ways to kill two hours between rounds. That's probably not fun for him, and not fun for his opponent either.
The way this seems to work out is that the people who want the really competitive scene get it. Maybe they crush a "baby seal" in the first round, and then fight each other for the next seven rounds. Meanwhile, the people who wanted more of the old GT flavor are largely left wanting. Sure, they could try the "Friendly" - but that's not so much friendly as wacky, with additional rules and modifiers thrown around.
The end result is that, in spite of being positioned as more of a middle-of-the-road offering, with the second day being left for the highly competitive, it ends up being a field of mostly highly competitive players (or at least, those who aspire to be and play lists designed as such).
I don't really have any suggestions for how to 'fix' this, unless possibly split the championship into two tracks. There could be the 'ard boyz' track, with no soft-scores, that leads to qualification for day two, and there could be the ' GT' track, that is a one-day only affair with traditional soft-scores. They could use identical missions, identical time slots, and tables, with the difference being tracking results for the two separately. That would give those who wanted the opportunity to decide a 'true' champion the opportunity to do so, while also giving those who prefer lists with themes a place to play.
The majority of the players in the championships seemed to be pretty nice, of course your gonna have that guy who is an ass but in 256 people, your going to get a few of them. You can totally play hard lists and not be a dick about it. All the guys I know who finished in the top 16 or ended up loosing on the final round of day one are fantastic guys, who are more then happy to talk tactics and lists.
1986
Post by: thehod
There are enough people to split up the championships into two categories:
Traditional GT like the 2001-2006 GW GT days
and then have the General's Challenge that is closer to NOVA
70769
Post by: spaguatyrine
Matthias you ran a masterful event. Everyone will not be happy as we are human and like to complain. But there is something for every type of player.
Our culture wants a winner. We don't have ties in the superbowl. If a player just wants to have fun and not win then it doesn't matter and there's nothing to discuss. But what I am hearing is that 'some' people want a fun event but not to play hardcore lists but still want to win. That is counter intuitive and doesn't really make sense in a tournament where people pay alot of $$ to come to Adepticon.
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Post by: Hulksmash
Overall I had a great time. I had 4 great games against great guys in the champs and the same thing in the team tournament (including some of my local buddies who nearly knocked us out). Most armies were painted to a pretty solid and higher level with a few that were obviously painted to the minimum but there were still some super impressive armies there.
Big thanks to the Adepticon crew for putting on a great event while dealing with some truly crazy weather. Already looking forward to next year
@Gorgon
I know how you feel on the paint scoring. I felt this year having a single person judge it wasn't going to work out. I brought an army that has been the second highest paint score to two GT's (60+ person) in the last 2 months and got a lower score than I expected. It came down to how you sold it and who you got to judge which was a little annoying.
@theHod and Tombking
Thanks for the congrats. We wanted to try to back to back the TT since it had never been done before and we were nervous wrecks the entire award ceremony everytime they announced something we could have won that would have kept us out of Overall. But it was a great event with great opponents for us.
70769
Post by: spaguatyrine
Chancetragedy wrote:Relic07 wrote:Chancetragedy wrote:What? Kopach used Vanilla marines with 2 guard blobs. So I don't think you know what your talking about ;p
The early reports I saw showed Space Wolves + IG. If he used Vanilla, I stand corrected (and would be very surprised).
His list was
Khan
Libby
2xtacticals
3x storm talons
3xthunderfires
Commissar
2xPCS
50 man blob
40 man blob
That was what I know of, there may have been more.[/quote/]
Almost right. He had a company command squad.I played him in Game seven. We actually tied and went to victory points.
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Post by: Matthias
I get what you are saying Redbeard, but I'd also argue that segregation of player types has its own pitfalls. If you recall we did this for a couple of years with the Warhammer 40K Invitational. Simultaneous tracks require more resources and do not guarantee an absence of one type of player in either event. Cutthroats will sign up for the relaxed track as they might see it as a means to an easier victory and a 128-player casual track will sell out in less than a day, leaving only the 'Ard Boyz track for those players that still want to play 40K (unless you are suggesting we run 2 256 person events...something we do not have the staff, terrain or space to do).
All that said, I hope it was clearly obvious this year that our goal was to place the focus back on the Team Tournament event, highlight the hard work Teams put into that event and relax the schedule to allow for a more social atmosphere. Bonus being, no one had to get up at 5:30 on Sunday...although, maybe that is proper punishment for these competitive types!!!
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Post by: Redbeard
spaguatyrine wrote:Matthias you ran a masterful event. Everyone will not be happy as we are human and like to complain. But there is something for every type of player.
Please do not confuse constructive criticism for complaining. Also, I don't believe there is something for everyone, as I feel like I'm one of the players that has no where to go to find what I want in an event.
Our culture wants a winner. We don't have ties in the superbowl. If a player just wants to have fun and not win then it doesn't matter and there's nothing to discuss. But what I am hearing is that 'some' people want a fun event but not to play hardcore lists but still want to win. That is counter intuitive and doesn't really make sense in a tournament where people pay alot of $$ to come to Adepticon.
It is not counter-intuitive at all. Some of us read the fluff. Some of us look at the new chaos books as ridiculous because Nurgle and Tzeentch shouldn't be running around together. It has little to do with not wanting to play hardcore lists, and more to do with wanting to play in a diverse field that's based on people's creativity, not their ability to read the internet and figure out what unit is undercosted in each codex. Sure, I want to win, but that's not the sole goal. If I wanted to, I too could run an army of the month and play with winning as the only thing that mattered, but that holds little appeal for me. And, in the past, there were events for people like me. At one point, there was the GT system and the 'ard boyz system running alongside each other. The GTs rewarded good play, but they also rewarded creativity, and artistry and the other things that make this hobby fun. And 'ard boyz was there for people who wanted to win games with beatsticks.
It's just as insulting for you to tell me, and other like me, that our approach to the game is invalid, or doesn't make sense, as it would be for me to call those looking for the competitive side of the game WAAC players. We both know that's not true, they're just different ways to approach the game, and both have a base of players who enjoy their way. The issue is that when you mix the two, those who write fluff-based lists end up being marginalized.
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Matthias wrote:I get what you are saying Redbeard, but I'd also argue that segregation of player types has its own pitfalls.
Certainly, not saying it is not without challenges, but I'd feel bad for not at least trying to propose a solution.
... and a 128-player casual track will sell out in less than a day, leaving only the 'Ard Boyz track for those players that still want to play 40K (unless you are suggesting we run 2 256 person events...something we do not have the staff, terrain or space to do).
An interesting comment, as it certainly implies that there are more players interested in the casual approach than in the hardcore approach. A possible solution to that would be to have 256 slots, and let people self-segregate. The casual players don't need day two, and can function just fine without a power-of-two total, and if there really are fewer players interested in the hardcore event, day two could be a shorter affair to determine the ultimate winner. If people were allowed to pick what approach they wanted, I'd be really curious to see what the distribution between hardcore and casual was.
And I'm sure that a few people would try to slip through into what they perceive as the easier route to victory, but that may be tempered by the fact that they'd not be qualified for the day 2 event, so would receive little accolades for their win (as suggested by the number of people who congratulated Nick compared to the number who congratulated Eric).
20774
Post by: pretre
Redbeard wrote:spaguatyrine wrote:Matthias you ran a masterful event. Everyone will not be happy as we are human and like to complain. But there is something for every type of player.
Please do not confuse constructive criticism for complaining. Also, I don't believe there is something for everyone, as I feel like I'm one of the players that has no where to go to find what I want in an event.
Too bad you aren't in the PNW, Redbeard. We have a really large event that sounds like is a lot closer to what you are looking for.
Teams, with each 'round' having both captains pair up team members for best game, an emphasis on fun games in list building with pre-event review by a list-review council, focus on appearance and sports, etc. It also has a competitive face punchy event on Friday and Saturday. It certainly has its flaws as any event does but has a completely different focus than most events.
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Post by: gorgon
Hulksmash wrote:
@Gorgon
I know how you feel on the paint scoring. I felt this year having a single person judge it wasn't going to work out. I brought an army that has been the second highest paint score to two GT's (60+ person) in the last 2 months and got a lower score than I expected. It came down to how you sold it and who you got to judge which was a little annoying.
@Hulksmash -- First off, congrats! Great job, man!
And yeah, my score initially *floored* me, but in retrospect there was ample opportunity for judging breakdowns.
My comment about a pass/fail system for painting at the Championships wasn't meant to be a snarky criticism -- it was a serious suggestion. Maybe it would be more honest, transparent, and easier on staffing if they dumped it as a scored category for the Championships. I do paint judging, and I know it's hard to do it well. Spending even 2 minutes with each army at a GT even half the size of Adepticon means a *huge* amount of work squeezed into the breaks.
I'm a strong believer that the tournament circuit is healthiest when it has 31 flavors of GTs. So maybe there's a way to redeploy resources so that they can focus on making the Championships the best chocolate it can be, and establish the Friendly as the best mint chocolate chip it can be. Just throwing it out there for something to chew on.
ALSO, I'm very sorry that I didn't say in my earlier post how great it was to see old friends and make some new ones at the event.  That's what really makes these things worthwhile.  The flight situation on Wednesday was rough (my plane made it after six hours of delays, but many others didn't), and I was really glad I even made it.
I had *great* seminars with Justin from Secret Weapon Miniatures and Victoria Lamb. Justin showed me just how bad my current batch of weathering powders really are ( LOL), and Victoria helped me learn the process for doing object source lighting. I understood it at a conceptual level, but I think I just needed the help of the expert to figure out the right process. Big thanks to Justin and Victoria and to the Adepticon staff.
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Post by: Tomb King
Interesting discussion. It really comes down to the reason yiu travel to GT's. I travel because I enjoy new challenges and new opponents as well as testing my skills against other players.
@Redbeard
As for eric winning on Thursday I say congrats. However, when soft scores are involved it is hard to argue he is the one who deserved it the most. Not saying he didn't earn it or deserve it. Merely stating that the vast inconsistency in the scoring can cause a flux in the scoring.
As for not finding a place to fit in at an event as big as adepticon it might not be the event. In the end the person who controls how much fun you have is you. You can forge a narrative in any game. There is always a back story that can be thought up with just a little imagination.
Lastly, people that build competitive list are also hobbyist. Some of the nicest painted armies I have seen. They do exist. So to make a broad statement saying they are either competitive or in seperate category is a little silly to me because a large majority of the people in this hobby are both. Just my 2 cents. Sorry your army was poorly evaluated it does look pretty awesome. That just strengthens my point about the issue with soft scoring lacking consistency.
782
Post by: DarthDiggler
Redbeard's on to something. Let people sign up for the championships and self select thier field. Ard Boyz or Fluiff based. Run the two events simultaneously. Ard Boyz players who try to move into the Fluff tourney will get hammered on Composition scores enough that they won't finish at top even going undefeated. It will defeat the purpose of them joining the fluff side to just win.
The numbers shouldn't mean to much. I mean the fluff side doesn't demand a sole undefeated player and the Ard boyz side has a day 2 experience to get down to one. Who knows you might not even need much of a day two if, as some have guessed, the Fluff side has more players.
The rules and missions can all be the same, but just the scoring is different and a Composition element can be added like the old GT's.
6251
Post by: NecronLord3
gorgon wrote: skkipper wrote: NecronLord3 wrote:Sadly Adepticon used to factor in theme and soft scores more heavily in the final results. Unfortunantly it has turned into a massive 'Ard Boyz tourney, with a painting requirement. People we ridiculously rude and the quality of the armies on display were way down hardly anyone displayed their armies for players choice awards. There were several armies painted at the bare minimum 3 color standard. Something virtually unheard of in Adepticon championships of the past. This was my last championship event. 'Ard Boyz tournaments have their place and I appreciated and enjoyed them for what they were, however you have certain expectations going to an event like that and that was not my experience in a previous championship event.
sadly you are wrong. Adepticon has always had people who brought the lowest quality attempts to just get by. For every Redbeard, there are ten people with barely meets qualifactions painting.
I have been to 4 Adepticons, 3 there in lombard and 1 in schaumberg. I missed out this year because work has me overseas. it is an event that has no qualifactions other then getting a ticket before they sell out. The painting and soft score took a dump value because most armies got similar paint scores. the difference between winning and 2nd became how heavy handed you opponent in game 1 was with sportsmanship score. There is no good or fair way to judge sportsmanship and putting high value on painting gets sketch if you have gone with subtle hilights. The 40k Friendly might have been more you speed.
It's very interesting to me that appearance is a topic of conversation.
My Genestealer Cult (pics and links in my sig) scored a 24 for painting per the results they posted on Thursday. I was completely shocked by that. I guess the judge felt how he felt -- and checklist scoring can certainly create distortions -- but I think a much higher score was a reasonable expectation based both on my application of their checklist and the army's pedigree as a Best Appearance winner at Baltimore and other awards and recognition.
Now, I thought there was a chance I was gonna get hosed on appearance a little when the clearly rushed judge took maybe 40 seconds to look at my army -- while I was only partway done setting it up on my display -- and never picked up a single model. If that's the kind of judging that we can expect, then maybe it's time to go to some sort of pass/fail painting system for the Championships. At least it'd be honest.
Ultimately, it is what it is and I certainly don't need validation from Adepticon about the army. The kind comments from Dakkaites and everyone out there mean much more to me, and I have awards on my shelf already. The GCult is a poor competitive army that loses a lot of games ( LOL) but I wanted to share it since I haven't played it much publicly in recent years, and I'm glad that I could do that.
But I will say this -- if I was going to participate in the Championships again, I would bring a gak painted army instead of dragging a top shelf army onto a plane. I could score a 24 again with a few slapdash weeks of work instead of years of time and care.
-Chris Showers
after seeing the final results I know the painting scores were way off or in error in some way.
463
Post by: CaptKaruthors
I get where Redbeard is coming from and I feel the same way...which is one of the many reasons I've stopped attending. The paint quality of armies has been on a steady decline over the last 5 years. Adepticon used to be the pinnacle of hordes of really top notch painted armies. Now? Not so much. There is a lot more average painted armies now and I think that's just a trend in how scoring is occurring in these large events. Now, the only place where you'll see maximum effort is in the TT, but even then, I've seen a dip in the quality of armies in terms of theme, presentation, painting, etc. It just seems that it's become less and less of a focus by the players themselves. That being said, Adepticon still has more top level painted armies than all the other events. But I have noticed a drop over the last 5 years for sure. Just look at their past coverage for comparison and you'll see it.
@Gorgon: I can definitely sympathize with your army getting a lower paint score than expected. I've had similar issues like that in the past as well. All you can do is either deal with it, or move on. For me, I simply moved on. It's frustrating when you've slaved over an army and it gets overlooked. Especially when you know the amount of $$, time, etc. it took to bring it there. :shrug: waddya do?
I love Adepticon, the staff, and everything it stands for, but I genuinely believe that it's gotten too big and as such, lost some of it's sparkle on what made it great for me. Because of that, I cannot justify the costs in time and $$ it took to get me to attend every year...and I attended 6 of 10. I hope that someday I can attend again if my feelings change on the matter, but I doubt that will happen.
26790
Post by: Gitsplitta
I want to chime in here but I'd like to preface my statement that I fully understand and appreciate the amazing effort that goes into putting on Adepticon. Please don't feel the comments are just "bitching"... they're my observations based on this year. For context, this was my 3rd Adepticon. I also know full well that nothing will change based on my feedback. With the events filling up in the first hour after registration opens, Adepticon is bullet proof and doesn't need to respond to anything. I'm cool with that... it's your show. I liked the pace of the two-day team tournament, but the fact that it ran two days means I didn't get to do anything else. I snuck in a little shopping. Team went out to dinner and lunch a couple of times. And that was it. No demos, no exploring, no pick-up gaming... none of that. Really a major let-down after last year which for me was so much about exploring new things and connecting to a community. I could come down an exta day... at a cost of a couple of hundred extra bucks and more vacation time off... not so easy to come by. I did not really have fun in the team tournament for the same reason mentioned in earlier posts. There is such a tremendous disparity is army power and builds now that if you aren't building to the tournament meta... you get crushed... over and over. Our team has, for the last 3 years... relished our opportunity to play a very fluff filled, theme army. I think we've put a good product forward and it's been fun to do. And we aren't fielding crap... it's just not "the latest dex" maximized and abused. And we get crushed. I don't mind losing... but I do like to feel like I'm at least IN the game for a bit. The only games we did well in were against armies that looked pretty much like ours. Anything else wiped us off the table. Simply no fun. Our team has talked about solving this problem by abandoning the theme aspect nearly entirely and just fielding the most broken lists we can. At least our chances of enjoying the outcomes of the games would improve. By the time the painting judges got to our table... they didn't give a gak and in fact... stated as much directly. When we tried to explain how and why we scratch built, customized and painted our armies the way we did... the answer was... "We don't care, that's "Theme". They did ask if the shoulder pad designed meant anything... boy, that was insightful. They mostly talked to themselves about some other subject & wandered away after about 45 seconds. They certainly didn't hang around long enough to examine any of the models closely enough to determine if they were well painted or highly modified in construction. I'm not complaining about our score, because I have no idea what our score was. But is was about as piss-poor job of paint judging I'd ever seen in the last place I expected to see it. My suggestions for improvement: 1) Make the team tournament more like the championship and have the "qualifier" on day one with with top teams fighting it out on day two. Theme awards can be given out at the end of day one... battle point and overall awards can be given out on day two. That would free the rest of we casual gamers up to enjoy other events and enter other tournaments on following days. 2) This is GW's problem... part of the corporate money-grab that has become the mantra of the company. Use the newest dex... buy the latest super-units, etc. Perhaps Adepticon could find some way to add in additional, separate 1-day events that are focused on folks who are more interested in the hobby aspects but still like to play other people in a tournament format. Probably too much to ask, but since it's clear that both the team and championships are moving towards the Aard Boyz model, it would be nice to have something else to do. 3) If you're going to have "Painting" be a part of the judging, then do it right. Get enough judges who actually have enough interest and intelligence to understand what they're looking at, ask good questions and do their best to give a solid assessment. And have enough of them that they have the time to do things right. The horse-gak, half-assed attitude shown by at least some of this year's judges calls the validity of the whole process in question (and we were far from the only one's who'd had this experience). Otherwise, just go to a 3 color minimum and let the transformation to an Aard Boyz style tournament be complete so everyone knows what they're getting into. Had this been my first experience at Adepticon, I wouldn't go back. It's not... and I have an abiding commitment to my friends and teammates, so I will go back. But, I must admit... I won't I'll be willing to put as much work into it from now on. Just not worth the trouble.
465
Post by: Redbeard
Tomb King wrote:
@Redbeard
As for not finding a place to fit in at an event as big as adepticon it might not be the event. In the end the person who controls how much fun you have is you. You can forge a narrative in any game. There is always a back story that can be thought up with just a little imagination.
Perhaps you're missing the point. Sure, I can "forge a narrative" in any game. That's not at issue. Playing against a tri-helldrake army three games in a row, however, isn't fun for most people. It's not even the 'playing against a tri-helldrake' aspect of the sentence that's the biggest issue, it's the "three games in a row". (And feel free to replace tri-helldrake with whatever the flavor of the month happens to be, I'm not looking to go down a tangent on what's good or not.)
Look at the top 16 who qualified for this year's finals, and you see more than half the armies using necrons in some way, and a grand total of only 8 primary codexes represented, 10 if you include allies. Compare this to the 2006 championships (the most recent one on the Adepticon site that shows armies played, pre-2 day scoring), and they had 10 different armies in the top 16 (without allies), 13 if you count sub-armies (i.e. Emperor's Children is not the same as Night Lords) and no codex was represented more than three times (including sub-armies).
The shift to emphasizing wins over all other considerations means that variety is lost. There's a lot of repetition and if the goal is a hardcore event, that's probably a good thing. But I don't think you'd see "these three guys are running the same list" type comments in an old-style GT - it wouldn't occur to people.
Lastly, people that build competitive list are also hobbyist. Some of the nicest painted armies I have seen. They do exist. So to make a broad statement saying they are either competitive or in seperate category is a little silly to me because a large majority of the people in this hobby are both. Just my 2 cents.
I never said they weren't good hobbyists, and my belief that there are two types of tournament player, the hardcore and the casual, makes no statement as to the quality of their models, simply what they're looking to get out of the event. Some hardcore players are also great with the softscores, and some casual players aren't the most talented artists.
Sorry your army was poorly evaluated it does look pretty awesome. That just strengthens my point about the issue with soft scoring lacking consistency.
You're confusing responses - I didn't play in the championships this year.
9594
Post by: RiTides
Tomb King wrote:CONGRATS to They Shall Know Fear for winning the team tournament again this year.
Brad Tonwnsend
Nick Nanavati
Aaron Aleong
Andrew Gonyo
Imperial Team GK x 3 IG x 1
Wow, that's awesome!!! Congrats guys
I want to see pics of Hulk's painted Dreamforge walker (not used for the TT, for the Gladiator I guess?).
181
Post by: gorgon
Gitsplitta wrote: Had this been my first experience at Adepticon, I wouldn't go back. It's not... and I have an abiding commitment to my friends and teammates, so I will go back. But, I must admit... I don't I'll be willing to put as much work into it from now on. Just not worth it.
It actually was my first time there, which surprises even me given that I've been around the hobby for so long. I *would* go back...but I'd do things differently.
I know now that the Championships would be a terrible place to unveil one of the new army projects I have percolating. Which I really do believe is *fine*. Again, 31 flavors, and the Championships just aren't the right flavor for something like that. The Friendly, OTOH, might be. If I'm feeling competitive and want to enter the Championships, I'll throw together something more beatstick, and do a super quick airbrushed scheme that "pops." And that really is fine too.
After some real WTF emotions on Thursday night, I realized on Friday morning that it was my first time there, and that I now understand the respective formats better.
26790
Post by: Gitsplitta
I guess that's kind of where I'm getting to gorgon. There's a LOT about Adepticon to love. But there's less and less to love about the big 40k games unless you're a big-time competitive gamer.
72268
Post by: Relic07
Chancetragedy wrote:Relic07 wrote:Chancetragedy wrote:What? Kopach used Vanilla marines with 2 guard blobs. So I don't think you know what your talking about ;p
The early reports I saw showed Space Wolves + IG. If he used Vanilla, I stand corrected (and would be very surprised).
His list was
Khan
Libby
2xtacticals
3x storm talons
3xthunderfires
Commissar
2xPCS
50 man blob
40 man blob
That was what I know of, there may have been more.
I stand corrected. Looks like vanilla marines it is.
What a pain though. Moving around 120 models each game..... That would drive me nuts in back to back games.
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Post by: Alpharius
Gitsplitta wrote:I guess that's kind of where I'm getting to gorgon. There's a LOT about Adepticon to love. But there's less and less to love about the big 40k games unless you're a big-time competitive gamer.
Couldn't agree more!
If I make it out in 2014, I'll look more for a "Friendly 40K" game, and spend the rest of my time wandering around trying to hang out in Real Life with people I spend way to much time talking to on The Internet!
8311
Post by: Target
Redbeard wrote:Tomb King wrote:
@Redbeard
As for not finding a place to fit in at an event as big as adepticon it might not be the event. In the end the person who controls how much fun you have is you. You can forge a narrative in any game. There is always a back story that can be thought up with just a little imagination.
Perhaps you're missing the point. Sure, I can "forge a narrative" in any game. That's not at issue. Playing against a tri-helldrake army three games in a row, however, isn't fun for most people. It's not even the 'playing against a tri-helldrake' aspect of the sentence that's the biggest issue, it's the "three games in a row". (And feel free to replace tri-helldrake with whatever the flavor of the month happens to be, I'm not looking to go down a tangent on what's good or not.)
Look at the top 16 who qualified for this year's finals, and you see more than half the armies using necrons in some way, and a grand total of only 8 primary codexes represented, 10 if you include allies. Compare this to the 2006 championships (the most recent one on the Adepticon site that shows armies played, pre-2 day scoring), and they had 10 different armies in the top 16 (without allies), 13 if you count sub-armies (i.e. Emperor's Children is not the same as Night Lords) and no codex was represented more than three times (including sub-armies).
The shift to emphasizing wins over all other considerations means that variety is lost. There's a lot of repetition and if the goal is a hardcore event, that's probably a good thing. But I don't think you'd see "these three guys are running the same list" type comments in an old-style GT - it wouldn't occur to people.
Lastly, people that build competitive list are also hobbyist. Some of the nicest painted armies I have seen. They do exist. So to make a broad statement saying they are either competitive or in seperate category is a little silly to me because a large majority of the people in this hobby are both. Just my 2 cents.
I never said they weren't good hobbyists, and my belief that there are two types of tournament player, the hardcore and the casual, makes no statement as to the quality of their models, simply what they're looking to get out of the event. Some hardcore players are also great with the softscores, and some casual players aren't the most talented artists.
Sorry your army was poorly evaluated it does look pretty awesome. That just strengthens my point about the issue with soft scoring lacking consistency.
You're confusing responses - I didn't play in the championships this year.
I'll say this - I love Adepticon, it is by far my favorite event every year, but (and just talking on the hypothetical you proposed), if they split tracks for the Championships, i would 100% not play. I'm a competitive player, I like designing tough lists and figuring out how to beat my opponent, but I also put a ton of effort into my models and want t have the opportunity to be recognized for it if I play well and paint well enough to be considered best overall. If you split the tracks, I now (and others as well), have to decide: do I want to come and play under some fluff/theme system with unchallenging games and have someone evaluate more my painting and adherence to the 40k narrative, or do I want to play solely competitive games, and know that all the work I put into painting my army is meaningless to the event?
As it stands now, I get to do both, and I really enjoy that. I'm not saying their system is perfect (it isn't), but I do enjoy it. I would like to see best overall revised however, as paint scores this year felt very inconsistent/haphazard at times, and by the way best overall is composed, it's next to impossible for a non 4-0 to win it, which strikes me as a big flaw. I think the paint rubric would do well to be re-evaluated, and possibly the judging staff talked to/organized a bit better, and then to reweight the scores, making it so that 3-1's have a legitmate chance of winning best overall (ie, good paint/sports can make up for a loss) and possibly even a 2-2 with wondiferous paint and no one above them near their level of paint.
Just some thoughts on your comments/how I felt about the system in place this year  . I'll clearly be back to Adepticon for the camradarie and Team Tourney with "They Shall Know Fear" to defend our title again! Heck, my travel time was 15 hours from Washington DC airport to Chicago airport this year and I still managed to fight through it and go - it's got to be a hell of an event for someone to do that!
9594
Post by: RiTides
I think the championships are great as-is. It's a competitive event, and there are lots of other events for folks who don't want to participate in that. No problems as far as I'm concerned (although I only attended last year, not this time, hoping to return in 2014).
33968
Post by: Tomb King
Target wrote: Redbeard wrote:Tomb King wrote:
@Redbeard
As for not finding a place to fit in at an event as big as adepticon it might not be the event. In the end the person who controls how much fun you have is you. You can forge a narrative in any game. There is always a back story that can be thought up with just a little imagination.
Perhaps you're missing the point. Sure, I can "forge a narrative" in any game. That's not at issue. Playing against a tri-helldrake army three games in a row, however, isn't fun for most people. It's not even the 'playing against a tri-helldrake' aspect of the sentence that's the biggest issue, it's the "three games in a row". (And feel free to replace tri-helldrake with whatever the flavor of the month happens to be, I'm not looking to go down a tangent on what's good or not.)
Look at the top 16 who qualified for this year's finals, and you see more than half the armies using necrons in some way, and a grand total of only 8 primary codexes represented, 10 if you include allies. Compare this to the 2006 championships (the most recent one on the Adepticon site that shows armies played, pre-2 day scoring), and they had 10 different armies in the top 16 (without allies), 13 if you count sub-armies (i.e. Emperor's Children is not the same as Night Lords) and no codex was represented more than three times (including sub-armies).
The shift to emphasizing wins over all other considerations means that variety is lost. There's a lot of repetition and if the goal is a hardcore event, that's probably a good thing. But I don't think you'd see "these three guys are running the same list" type comments in an old-style GT - it wouldn't occur to people.
Lastly, people that build competitive list are also hobbyist. Some of the nicest painted armies I have seen. They do exist. So to make a broad statement saying they are either competitive or in seperate category is a little silly to me because a large majority of the people in this hobby are both. Just my 2 cents.
I never said they weren't good hobbyists, and my belief that there are two types of tournament player, the hardcore and the casual, makes no statement as to the quality of their models, simply what they're looking to get out of the event. Some hardcore players are also great with the softscores, and some casual players aren't the most talented artists.
Sorry your army was poorly evaluated it does look pretty awesome. That just strengthens my point about the issue with soft scoring lacking consistency.
You're confusing responses - I didn't play in the championships this year.
I'll say this - I love Adepticon, it is by far my favorite event every year, but (and just talking on the hypothetical you proposed), if they split tracks for the Championships, i would 100% not play. I'm a competitive player, I like designing tough lists and figuring out how to beat my opponent, but I also put a ton of effort into my models and want t have the opportunity to be recognized for it if I play well and paint well enough to be considered best overall. If you split the tracks, I now (and others as well), have to decide: do I want to come and play under some fluff/theme system with unchallenging games and have someone evaluate more my painting and adherence to the 40k narrative, or do I want to play solely competitive games, and know that all the work I put into painting my army is meaningless to the event?
As it stands now, I get to do both, and I really enjoy that. I'm not saying their system is perfect (it isn't), but I do enjoy it. I would like to see best overall revised however, as paint scores this year felt very inconsistent/haphazard at times, and by the way best overall is composed, it's next to impossible for a non 4-0 to win it, which strikes me as a big flaw. I think the paint rubric would do well to be re-evaluated, and possibly the judging staff talked to/organized a bit better, and then to reweight the scores, making it so that 3-1's have a legitmate chance of winning best overall (ie, good paint/sports can make up for a loss) and possibly even a 2-2 with wondiferous paint and no one above them near their level of paint.
Just some thoughts on your comments/how I felt about the system in place this year  . I'll clearly be back to Adepticon for the camradarie and Team Tourney with "They Shall Know Fear" to defend our title again! Heck, my travel time was 15 hours from Washington DC airport to Chicago airport this year and I still managed to fight through it and go - it's got to be a hell of an event for someone to do that!
QFT! This is kind of what I was going for with my post. Was hard to type it all up on the phone.
For the masses:
Warhammer 40K Events at Adepticon
Warhammer 40K Championships
Horus Heresy - Betrayal
Warhammer 40K Gladiator
Warhammer 40K Combat Patrol
Zone Mortalis: The Sin of Alacrity - Boarding Action
Warhammer 40K Warzone Tournament
Warhammer 40K: The Friendly 2013 (It's One Louder)
Warhammer 40K Team Tournament
Warhammer 40K Youngbloods Tournament
Warhammer 40K 54mm Skirmish: Gunfight at Peris
If a certain format doesn't fit you they offer several alternatives. With so many variables in armies, tactics, and peoples general approach to the hobby it is impossible for them to make it work for everyone. However, what I see listed above is an attempt to satisfy as many people as possible with the various formats. It is on you to pick an event that you think you would enjoy the most.
As for the comment about the team tournament. Don't they offer various prizes that aren't included with the best overall. Example: Best Themed Army, Best Painted, Best Sports, etc..../
9594
Post by: RiTides
Yep, they do  . Last year we won best hybrid team, which was theme/painting/display only, no battle points. Imo that event is well balanced, encouraging painting, theme, and competitive builds for the different award categories.
782
Post by: DarthDiggler
The Team Tournament has done a great job of encouraging the diversity. Kudos to the Adepticon team for that.
Do they have the same kind of diversity awards for the Championships?
70769
Post by: spaguatyrine
Respectfully to all the name of the Grand Tournament is the championships. That means that you have to crown a champion. I understand soft scores and wanting to put theme into an event. I can see increasing the painting percentage for the best overall. But trying to split a competitive and noncompetitive player event is nearly impossible.
Had a great time with everyone....well except one guy from...nevermind.
I am proud of our team Hulksmash, Target, Nick aka (the brown kid), for winning the team tournanent again! Tough fight and hats off to The Sons of Shatner for a tough final game. They were true gentlemen.
9594
Post by: RiTides
It totally escaped me that Nick was also on that team. So he won both the individual championship and as a part of the team championship this year. Good work, guys
Nice to have you posting here too, spaguatyrine! That means you all are on Dakka  . But I believe Nick is in my area (MD/ DC/NoVA), so you guys must not be able to practice together...
I've heard of the team Sons of Shatner before, they've won the TT previously, right? Amazing how the top teams are able to consistently do well!
752
Post by: Polonius
Alpharius wrote: Gitsplitta wrote:I guess that's kind of where I'm getting to gorgon. There's a LOT about Adepticon to love. But there's less and less to love about the big 40k games unless you're a big-time competitive gamer.
Couldn't agree more!
If I make it out in 2014, I'll look more for a "Friendly 40K" game, and spend the rest of my time wandering around trying to hang out in Real Life with people I spend way to much time talking to on The Internet! 
I totally agree. After the Championships and the TT (plus warmachine hardcore), I learned two things:
1) I actually like playing 40k
2) I don't like playing 40k "competitively" anymore
8617
Post by: Hulksmash
@Rtides
I'll get a photo up. Its still a work in progress. Didn't play in the gladiator to shop and hang out on friday
36184
Post by: Alfndrate
Hulksmash wrote:@Rtides
I'll get a photo up. Its still a work in progress. Didn't play in the gladiator to shop and hang out on friday 
The question now becomes... did I see you/give you a demo...
9594
Post by: RiTides
Hulksmash wrote:@Rtides
I'll get a photo up. Its still a work in progress. Didn't play in the gladiator to shop and hang out on friday 
Sounds great Hulk! Team photo also acceptable
320
Post by: Platuan4th
Alpharius wrote:If I make it out in 2014, I'll look more for a "Friendly 40K" game, and spend the rest of my time wandering around trying to hang out in Real Life with people I spend way to much time talking to on The Internet!  Well, we do need to have an Alpha Legion/Platuan 4th Mechanized Infantry "grudge" match. I'm thinking more and more that casual gaming at Adepticon is the way to go(and maybe some of the smaller, one-day/less than a day events like Blood Bowl). I'm also not against a group of us "appropriating" some tables for a Dakkaiju Big Batteru! Soooooo...
59251
Post by: Dozer Blades
Last year there were lots of complaints about GK being over represented... This year the new flavor is Necrons. Every year it will be the same. You can't blame people for bringing what they believe to be the most competitive.
411
Post by: whitedragon
Dozer Blades wrote:Last year there were lots of complaints about GK being over represented... This year the new flavor is Necrons. Every year it will be the same. You can't blame people for bringing what they believe to be the most competitive.
Oddly enough, I dodged heldrakes completely in the Championships.
I did, however, play GK 3 times in a row and then Necron Wraithwing in Game 4. Everybody else was playing 6th edition all day but I was stuck in 5th!
33968
Post by: Tomb King
whitedragon wrote: Dozer Blades wrote:Last year there were lots of complaints about GK being over represented... This year the new flavor is Necrons. Every year it will be the same. You can't blame people for bringing what they believe to be the most competitive.
Oddly enough, I dodged heldrakes completely in the Championships.
I did, however, play GK 3 times in a row and then Necron Wraithwing in Game 4. Everybody else was playing 6th edition all day but I was stuck in 5th!
I lol'd! Some of us missed 5th edition. I know I do. All these psychic powers, flyers, PRE-MEASURING, and hero-hammer kind of get to me.
It would be fun to see a tournament play with no pre-measuring allowed. Man peoples minds would be blown having to plan in advance and think a couple moves ahead.
963
Post by: Mannahnin
Those things are still there with pre-measuring. It's just "safer" as you KNOW for sure when you're in or out of range most of the time. But then random charge range and other rules help keep things in the realm of calculated risk rather than guarantees a lot of the time. What I've come to love about premeasuring (after hating it for many years) is how many arguments it eliminates. "Hey, let's just check the distance before you move, so we know and agree on what the charge range will be", etc. It's huge, and IMO does (despite all my original misgivings) enhance the game more than the loss of the estimating aspect detracts from it.
8311
Post by: Target
RiTides wrote:It totally escaped me that Nick was also on that team. So he won both the individual championship and as a part of the team championship this year. Good work, guys
Nice to have you posting here too, spaguatyrine! That means you all are on Dakka  . But I believe Nick is in my area (MD/ DC/NoVA), so you guys must not be able to practice together...
I've heard of the team Sons of Shatner before, they've won the TT previously, right? Amazing how the top teams are able to consistently do well!
You may be thinking of me - i'm Andrew from They Shall Know Fear, i live in northern va/beltway area - Nick is in NJ but does make it down. Me and nick have known each other for probably 4-5 years and the team itself met at tournaments ( NOVA really) and got to be friends and decided to do the team at Brad's urging/idea. In two years of team tourney we actually havent practiced together, but all of us independently have some experience with lists at least similar to what we play at the team tourney.
And yup - sons of shatner won in 2010 i think, many of the top teams going into the last round were previous champs
59251
Post by: Dozer Blades
Pre measurements gets rid of so many arguments. Psychic powers and 2+ cover saves it what I don't like about sixth edition.
963
Post by: Mannahnin
This was an amazing year; in some ways moreso with the insane weather and the drama back home in Boston (which caused us to lose a teammate on one of our teams, as he couldn't get out of Boston Friday, so we had to have another guy fill in). IMO the two day schedule for the TT is WAY better than the old one day. Far less stressful and hurried. I felt physically and mentally much less wiped out and was able to really socialize and enjoy Saturday night.
It was great meet Alfndrate , Eiluj the Farseer, Whalemusic, and other folks I hadn't met before, and cool seeing known faces once again. Sorry I didn't get to meet Gym or WarOne or anyone else I missed. Cyporian and the On the Lamb crew, thanks for Jacques; he really is a sweet model. Empchild, thanks so much for hooking me up with the pinning kit Wednesday night so I could build a back banner pole to replace the one I left at home. I love how the model came out.
Brian, Gits, I was really sad that your team's display didn't get more recognition. It was awesome. Gorgon, I remember when that Genestealer Cult won Best Appearance in Baltimore and how blown away I was playing against it. It was a wonderful blast from the past to see it again, and I'm also stunned that it scored so low. From what I could tell the paint judging in the Championships was pretty harsh across the board, but overall IMO there were certainly some missteps and slips in the handling of and standards for painting and modeling in the team tourney and at the event in general. Adepticon is still the biggest and the best event there is, I love the folks who run it, and I know they're working their butts off to provide an extraordinary event for us all, but I do think there's some room for improvement and will be providing some (respectful) constructive feedback.
Sunday night poker was fun and boardgaming next door looked fun and was very active, but I had to get up at 5:45 so after I got knocked out an hour into poker, I headed upstairs to socialize with Hank and the Swedes and some of the other amazing friends I only get to see once a year. Finally crashed at around 2:15am, and am working on about 3.5hrs of sleep, but still feeling buzzed after the event.
Overall the weekend was incredible again, and the extra day felt well worth it, given the time and expense invested in the trip anyway. I played some extraordinary and fun people, got to judge at the Championship Final and Gladiator (and had some very kind words from the folks I judged), and had the privilege of captaining my team to a very pleasing 10th* place finish. I also managed 9th overall (counting soft scores) in the Championship Qualifier, just being denied my back-to-back-to-back third Best Heretical by Goatboy, in a very crowded field of Chaos and Daemon players, so felt really proud of that too.
(*probably around 6th, aside from an unfortunate but well-intentioned judging error)
Big congratulations to Eric for his Overall Win, to Brad, Andrew, Nick and Aaron for their incredible repeat, and to Nick for his Best General win. A TRIP TO MEXICO, DUDE! ARE YOU SERIOUS? As Brad said, "that little brown kid is blessed. Thanks to my opponents for some outstanding games, and especially to the ones who clearly put time and love into their armies.
Massive props and thanks to Matthias, Hank (Muwhe), Crash, Chris, Greg Sparks, Bill (Centurian99), Jon (the elusive Yakface), Kevin (Janthkin) and the rest of the organizers and staff for all their hard work, blood, sweat and tears to put on the Greatest Miniatures Show on Earth. It's really appreciated. I get pretty fired up and impassioned at and for this event, and every year I am reminded of exactly why I do, and why all the time, money, and emotional investment is well worth it.
7942
Post by: nkelsch
Dozer Blades wrote:Pre measurements gets rid of so many arguments. Psychic powers and 2+ cover saves it what I don't like about sixth edition.
And all the 'not-so-clever' cheating techniques around measuring.  I don't miss that stuff!
963
Post by: Mannahnin
Oh, a quick note on Sean's army list- I did talk to him about it at the weekend, and he was really surprised and embarassed. He just started using a Venom or two recently in his foot DE list, and has previously just taken one with a small double Splinter Trueborn squad. The DE codex specifies the size cap in the Dedicated Transport rules, but not in the squad entries or under the Venom entry. He just totally missed it. He did say that he would have just substituted the two Venoms for a single Venom and the Trueborn, which is much the same thing. The judges did check every list AGAIN Friday morning and somehow we missed it. I THINK I would have spotted it, as I play the army, but I didn't check his list (I checked a couple of the other players')- I stayed away from his table in general as we're teammates, and I'd rather make sure there's no question about a judge's neutrality.
33968
Post by: Tomb King
nkelsch wrote: Dozer Blades wrote:Pre measurements gets rid of so many arguments. Psychic powers and 2+ cover saves it what I don't like about sixth edition.
And all the 'not-so-clever' cheating techniques around measuring.  I don't miss that stuff!
There will always be disputes about range. Pre-measure or no pre-measure. I think it just added to the game being able to accurately predict how far you need to go to get something done.
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Post by: Valhallan42nd
As an aside, if anyone found a tin of d6 like the ones pictured here, please PM me:
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Post by: Asmodai Asmodean
What format did the team tournament take?
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Post by: nolzur
Gitsplitta wrote:I guess that's kind of where I'm getting to gorgon. There's a LOT about Adepticon to love. But there's less and less to love about the big 40k games unless you're a big-time competitive gamer.
That's why they have an event called the "Friendly"
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Post by: RiTides
Target wrote: RiTides wrote:It totally escaped me that Nick was also on that team. So he won both the individual championship and as a part of the team championship this year. Good work, guys
Nice to have you posting here too, spaguatyrine! That means you all are on Dakka  . But I believe Nick is in my area (MD/ DC/NoVA), so you guys must not be able to practice together...
I've heard of the team Sons of Shatner before, they've won the TT previously, right? Amazing how the top teams are able to consistently do well!
You may be thinking of me - i'm Andrew from They Shall Know Fear, i live in northern va/beltway area - Nick is in NJ but does make it down. Me and nick have known each other for probably 4-5 years and the team itself met at tournaments ( NOVA really) and got to be friends and decided to do the team at Brad's urging/idea. In two years of team tourney we actually havent practiced together, but all of us independently have some experience with lists at least similar to what we play at the team tourney.
And yup - sons of shatner won in 2010 i think, many of the top teams going into the last round were previous champs
Ah, I thought he was from closer! I saw him at Battle for Blobs Park and last year's Nova Open, so I guess I just assumed he was closer! I knew you were local, but I think have yet to meet/see you (or at least, know it was you) although I believe I have never interacted with him online and see you posting here much more frequently.
Anyway, awesome to have folks from "around here" represent so convincingly  although it makes the closer tournies still seem quite daunting, knowing who will likely be competing!
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Post by: Redbeard
nolzur wrote: Gitsplitta wrote:I guess that's kind of where I'm getting to gorgon. There's a LOT about Adepticon to love. But there's less and less to love about the big 40k games unless you're a big-time competitive gamer.
That's why they have an event called the "Friendly"
Except, it's not. Well, it was friendly, but it wasn't really 40k. An example of this was in the mission special rules. Game three was the relic, except every unit within 18" of the relic got +1 to all non-Leadership rolls, as well as Counter-charge, Furious Charge, Feel No Pain and Rending... In my game, that meant my unit of plague drones, in cover, was getting a 2+ cover followed by a 4+ FNP save, against my opponent's 50 or so conscripts who were hitting them on 4+ and wounding them on 5+. 200 dice rolls later and one whole wound was inflicted.
Point is, if you're looking for a more casual 40k tournament, the Friendly isn't it. If you're looking for a wacky, anything goes type event, then you're in the right place.
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Post by: specia_k_squared
40k Team tournament results are up. It would be nice to know what the teams consisted with, or a break down of armies.
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Post by: thehod
Hulksmash wrote:
@theHod and Tombking
Thanks for the congrats. We wanted to try to back to back the TT since it had never been done before and we were nervous wrecks the entire award ceremony everytime they announced something we could have won that would have kept us out of Overall. But it was a great event with great opponents for us.
I call shenanigans! It was fixed! fixed like Kennedy's election
Nah I kid. You have some pretty talented players on your team and well deserved win with a special congrats on repeating a TT win.
Quick question what is the explanation of the team awards for:
Opportunists
Aggressors
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Post by: Target
thehod wrote: Hulksmash wrote:
@theHod and Tombking
Thanks for the congrats. We wanted to try to back to back the TT since it had never been done before and we were nervous wrecks the entire award ceremony everytime they announced something we could have won that would have kept us out of Overall. But it was a great event with great opponents for us.
I call shenanigans! It was fixed! fixed like Kennedy's election
Nah I kid. You have some pretty talented players on your team and well deserved win with a special congrats on repeating a TT win.
Quick question what is the explanation of the team awards for:
Opportunists
Aggressors
Aggressors was most linebreakers, opportunists is most first bloods
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Post by: Dinamarth
This year was my third year at Adepticon. I had a lot of fun this year and I really enjoyed the two-day TT format. I still had plenty of time between games and meal breaks to go and shop around. And I still had the opportunity to play in other events.
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Post by: Valhallan42nd
If you can't find something to do at Adepticon besides 40k tournaments, it's not on the fault of the organizers. There is plenty of stuff to go around, man
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Post by: skkipper
gorgon wrote:
It's very interesting to me that appearance is a topic of conversation.
My Genestealer Cult (pics and links in my sig) scored a 24 for painting per the results they posted on Thursday. I was completely shocked by that. I guess the judge felt how he felt -- and checklist scoring can certainly create distortions -- but I think a much higher score was a reasonable expectation based both on my application of their checklist and the army's pedigree as a Best Appearance winner at Baltimore and other awards and recognition.
Now, I thought there was a chance I was gonna get hosed on appearance a little when the clearly rushed judge took maybe 40 seconds to look at my army -- while I was only partway done setting it up on my display -- and never picked up a single model. If that's the kind of judging that we can expect, then maybe it's time to go to some sort of pass/fail painting system for the Championships. At least it'd be honest.
Ultimately, it is what it is and I certainly don't need validation from Adepticon about the army. The kind comments from Dakkaites and everyone out there mean much more to me, and I have awards on my shelf already. The GCult is a poor competitive army that loses a lot of games ( LOL) but I wanted to share it since I haven't played it much publicly in recent years, and I'm glad that I could do that.
But I will say this -- if I was going to participate in the Championships again, I would bring a gak painted army instead of dragging a top shelf army onto a plane. I could score a 24 again with a few slapdash weeks of work instead of years of time and care.
-Chris Showers
A way for quality judging without wasting huge amounts of time. have the player rate his own army which can include some supporting text.
A judge can step up look at the players checklist and agree or rejudge it. if a player feels he deserves 49 out of 50 points let him write it down. then add a penalty if you over judge your list. like 10% of your overage.
you should be able to look at the check list honestly and figure out your painting score. having a player prejudge gives a judge something to base his opinion on.
I also don't think you need to split the group. throw classic GT level softscore back in and give out most of the prizes on day 1
overall 1-3
sportsmanship which is sports and comp.
Best painted
leave the day 2 as it is and let the power gamers go for the warlord crown but have the prize on day two be small.
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Post by: KGatch113
At NOVA, if you want to go for Best Overall, you take your army to be paint judged by 2 judges at a separate area. It works better in a situation where there are a couple hundred players.
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Post by: morgendonner
Had an absolute blast at my first Adepticon.
Ended up taking Best Xenos in the Championship (Grats again to Eric for edging me for best overall!), made it to the Top 8 on Day 2 before losing to Tony.
Did ok in the team tournament, stayed up a little too late though Saturday night socializing and missed our Sunday morning game. It was totally worth it though to get a chance to catch up with old friends and make some new ones as well.
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Post by: DevianID
I also had a blast, and was in the same boat (and room) with mordendonner. Team "Roll to Wound" will return with the full set of games recorded next year!
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Post by: RiTides
Best Xenos, awesome! Wonder what went down Saturday night, though
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Post by: Blackmoor
There were a lot of people in bad shape Sunday morning.
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Post by: cygnnus
Redbeard wrote:nolzur wrote: Gitsplitta wrote:I guess that's kind of where I'm getting to gorgon. There's a LOT about Adepticon to love. But there's less and less to love about the big 40k games unless you're a big-time competitive gamer.
That's why they have an event called the "Friendly"
Except, it's not. Well, it was friendly, but it wasn't really 40k. An example of this was in the mission special rules. Game three was the relic, except every unit within 18" of the relic got +1 to all non-Leadership rolls, as well as Counter-charge, Furious Charge, Feel No Pain and Rending... In my game, that meant my unit of plague drones, in cover, was getting a 2+ cover followed by a 4+ FNP save, against my opponent's 50 or so conscripts who were hitting them on 4+ and wounding them on 5+. 200 dice rolls later and one whole wound was inflicted.
Point is, if you're looking for a more casual 40k tournament, the Friendly isn't it. If you're looking for a wacky, anything goes type event, then you're in the right place.
Redbeard (hi, btw!) is spot on... The Friendly was fun ( hey, it went to 11!) but it was hardly just a "less competative" 40k. It was deliberately wacky with lots of "outside the game" effects. Sometimes you just got lucky/unlucky by what got spun on the wheel o' goodness.
And, it hardly got rid of the WAAC players either. I didn't play him, but one guy brought a list that started with 3 SW Rune Priests (all with JotWW) and an allied BA Libby. Is that intended to be a "fun" list?
For my Adepticon money, the most "fun" non-wacky 40k was the Combat Patrol. Some very interesting scenarios and surprisingly little WAAC. just some good tight games without all the crazy.
Don't get me wrong, I had a lot of fun with the friendly, but Redbeard's exactly right. That said, I really had a blast with the combat patrol games and I'm definitely shooting to play more of them next time around. .
Valete,
JohnS
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Post by: Danny Internets
cygnnus wrote:
And, it hardly got rid of the WAAC players either. I didn't play him, but one guy brought a list that started with 3 SW Rune Priests (all with JotWW) and an allied BA Libby. Is that intended to be a "fun" list?
3 Rune Priests and an allied BA Librarian sounds like a terrible basis for a list if you want to win games. What about the list makes it not fun for you?
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Post by: cygnnus
Danny Internets wrote: cygnnus wrote:
And, it hardly got rid of the WAAC players either. I didn't play him, but one guy brought a list that started with 3 SW Rune Priests (all with JotWW) and an allied BA Libby. Is that intended to be a "fun" list?
3 Rune Priests and an allied BA Librarian sounds like a terrible basis for a list if you want to win games. What about the list makes it not fun for you?
As I said, I didn't play it. Just saw it. There's more to it that just the list, but it's not really more story to tell...
Valete,
JohnS
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Post by: KGatch113
Danny Internets wrote: cygnnus wrote:
And, it hardly got rid of the WAAC players either. I didn't play him, but one guy brought a list that started with 3 SW Rune Priests (all with JotWW) and an allied BA Libby. Is that intended to be a "fun" list?
3 Rune Priests and an allied BA Librarian sounds like a terrible basis for a list if you want to win games. What about the list makes it not fun for you?
I've played against something like that. He podded in with 4 squads, the libby blood lancing and the RP's Jawsing things, followed by the firepower of the grey hunters and a sternguard squad. I think the libby also gives the 5+ cover save?, and it had a sanguinary priest for 5+++. I think only 3 pods came in the first turn, but if you do it right you can eliminate a lot of threats to your army, and 30-40 marines in the center of a board or flank are hard to kill.
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Post by: Janthkin
Another Adepticon behind us, and only 360 days (+/- 21 days, depending on the exact date) until my next Giordano's pizza! For reference, this was my 10th Adepticon. (I missed 2005, and I still feel bad about it.) I played in the 40k Championship & the 40k Team Tournament this year; I helped staff the 40k Gladiator initially, and migrated into the 40k Warzone event, when it looked like Nick the organizer could use a spare body. I also played in the Poker after-party, for the short time I had chips, and then hung around afterwards, before catching a board game. Actually getting to the event this year was a little rough, as was previously noted. Tremendous thunderstorms & planes don't mix especially well, and my "direct" flight spent a couple quality hours in St. Loius (which ended up being a better place to be than Indy, judging by Yakface & Blackmoor's longer delay there). The 4-day format was new & interesting. Unfortunate that the weather was so uncooperative, as I suspect that will skew any measurables that the team would otherwise use to judge "success," but it felt like a good choice. Certainly it is more expensive to attend all 4 days, but only incrementally so, and there is no shortage of activities for those who are looking to follow the old 3-day approach. Some thoughts, in no especial order: Terrain placement rules: Of all the changes made for the 40k events, this is the one that I was most skeptical of. As it turned out, I thought it was truly fantastic. You need a deep terrain pool to make it work well (as each terrain piece was on the order of 1 square foot), but the placement rules were such that no board could be too barren. The only suggestion I have is to restore a 5" distance off the board edge, if not off of the other terrain elements. (In Hammer & Anvil, with the right selection of terrain & a desire to make it happen, one player could arrange a 16-18" killing ground between the midfield & terrain he was required to put on his side of the board, but it was just barely possible with 4" distances.) Text messaging table assignments: Fantastic idea. Implementation needed a little work (the only one I received on Thursday in time to matter was during the dinner break), but this is far, far better than massive rushes to read posted lists. Now, if you'd just post assignments online also, we wouldn't be at the whims of the cell carriers anymore - pre-establish a known location for posting, and announce that they're up when you hit "Submit." The 40k Championship: Not a lot to say about it, beyond thinking that I may be done with it for a while. So many other events going on, and the Championship was never my primary draw. Plenty of places to play "normal" 40k (although perhaps not to win a week in Mexico by doing so - wow!), but some of the 40k variants on display are much harder to find, to say nothing of the other systems available. The 40k Gladiator: Attendance is still not what it once was, back when it was the first 40k event of the weekend. It looks like the Gladiator is morphing into a different event: it used to be the "no holds barred" event, back when composition affected "normal" GT play; now, it is increasingly about playing with your FW units without restriction. It's not a bad change, and I look forward to seeing what a new team of organizers makes of it. 40k Warzone: Really neat event, and I'm glad I wandered into it. For those who aren't familiar, Warzone takes the FW Zone Mortalis concept and expands on it. Not only do you need to be able to do battle in the confines of a Space Hulk or Necron Tombship, but your same army will also do battle on a wide-open dusty desert, in a burning cityscape, and in the trenches of a muddy battlefield. You have a small sideboard available (250 pts for your 1k army), but versatility was key. Everyone who played seemed to enjoy the event immensely. Some minor hiccups, not unexpected in a first-year event: the alloted time wasn't quite right, given the complexities of rules added by each board & each mission; and some of the special rules weren't well balanced in certain scenarios. Those are correctable, and I hope to make use of this ruleset for some local events in the near future, too. The Team Tournament: THIS is what brings me back, year after year. Dakka Detachment One did pretty well this year, finishing 9th overall with a hodgepodge of CSM/Daemons/Daemons/IG, and we had 10 great games (even against those unsportsmanlike so-and-sos in the final round) across 5 rounds. I really, really appreciate the return to a 2-day format; 3 hour rounds are brutal, and just being DONE for the day after round 3 was fantastic. Plus, it let us eat our pizza, socialize, drink too much, and still get what passes for a reasonable night's sleep at Adepticon before round 4 started on Sunday. One minor quibble with the round 5 mission (scoring Elites, but no Scouring/Big Guns anywhere to be seen), but on the whole, a fantastic event run very well. The hotel: Complicated topic. Food has gotten progressively better with time, as they've worked to make it so you didn't want to leave...but their kitchen closed at 10pm on Wednesday, so I couldn't get anything when I finally did get there. I really appreciated the option of the breakfast/lunch buffet on Thursday...unfortunately, the delay in the Championship start time meant that lunch was essentially over by the time I could reach it, leaving a few picked-over options to choose from. Relocating the Vendor Hall out of the main ballroom relieved congestion...but it also meant that I never took the time to browse; there wasn't enough time between rounds of the primary events to make it comfortable to leave the hall & shop. I really like the Westin, but I suspect the event is pushing the boundaries of what can comfortably fit there. And either I'm getting old, or their beds are getting harder. Couldn't be the former. Again, HUGE thanks are due to Hank, Matt, and everyone involved in putting Adepticon together year after year. It's a labor of love, I know, and it is incredible that you can consistently put together an event of this caliber, particularly given how it continues to grow & evolve. See you next year!
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Post by: RiTides
9th overall, nice! Dakka Detachment 1 is going to break through and win the thing one of these days... I think you guys had an even higher result last year for battle points (but not for overall) which is pretty impressive.
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Post by: Dinamarth
My only real complaint is that the hotel ran out of Mountain Dew after Thursday pretty much (I am addicted). And the ATM stopped working for awhile, but that's nothing new.
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Post by: d-usa
Alpharius wrote: Gitsplitta wrote:I guess that's kind of where I'm getting to gorgon. There's a LOT about Adepticon to love. But there's less and less to love about the big 40k games unless you're a big-time competitive gamer.
Couldn't agree more!
If I make it out in 2014, I'll look more for a "Friendly 40K" game, and spend the rest of my time wandering around trying to hang out in Real Life with people I spend way to much time talking to on The Internet! 
I haven't played 40K since the new edition dropped, and playing in the TT would probably be the only thing really drawing me back into the game. If I go next year I will probably focus on the smaller games unless DD3 rises from the ashes. If that doesn't happen I will probably stick with Flames of War, maybe some Warmachine or Infinity, and maybe one of the smaller 40K versions like ZM and or (a big maybe) WFB. Or I might just sign up for a few small things and then set up games with people on Dakka and bring armies for that and make it an "play a few "competitive" things, and then just make it a social gaming event where I can drink, shop, and test out new games while hanging out with friends.
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Post by: nkelsch
Dinamarth wrote:My only real complaint is that the hotel ran out of Mountain Dew after Thursday pretty much (I am addicted). And the ATM stopped working for awhile, but that's nothing new.
Hahaha, I don't know if it is hilarious they ran out or a tragic commentary on the gamer stereotype
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Post by: phempchildrenbob
can anyone post the lists of the top 3?
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Post by: Janthkin
The top 3...what? There were well over 30 tournaments at Adepticon.
Before you ask, I didn't get the BFG lists; sorry.
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Post by: phempchildrenbob
sorry I meant the 40k championchip
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Post by: Blackmoor
As far as 40k goes, the only thing I did not like was the objective placement after you knew who was on what table side.
This caused 3 problems:
#1. If you had an odd number of objectives one side had a huge advantage.
#2. To make gaining/lossing an objective harder, objectives were all placed at the back of the board near the table edge.
#3. With an even number of objectives games were more prone to ties because they were burried deep in the deployment zones.
Player placed terrian is fine but for tournaments I think you should have the terrian and objectives placed before rolling for table sides. This ensures a more balanced terrain and objective placement.
The problem comes with fortifications and maybe what you do is just replace a piece of terrain or move the terrain slightly to make room for them.
Maybe this is why necrons did so well is that they can easily move troops safetly across the board.
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Post by: xNickBaranx
Janthkin wrote:
40k Warzone: Really neat event, and I'm glad I wandered into it. For those who aren't familiar, Warzone takes the FW Zone Mortalis concept and expands on it. Not only do you need to be able to do battle in the confines of a Space Hulk or Necron Tombship, but your same army will also do battle on a wide-open dusty desert, in a burning cityscape, and in the trenches of a muddy battlefield. You have a small sideboard available (250 pts for your 1k army), but versatility was key. Everyone who played seemed to enjoy the event immensely. Some minor hiccups, not unexpected in a first-year event: the alloted time wasn't quite right, given the complexities of rules added by each board & each mission; and some of the special rules weren't well balanced in certain scenarios. Those are correctable, and I hope to make use of this ruleset for some local events in the near future, too.
I'm really glad you enjoyed yourself. This was honestly the most rewarding event I've ever run. I ran a lot of events in the 90's and early 2000's in Buffalo, NY, but this one I put everything I could into it, and I felt really good about the end result of my efforts and how everyone reacted overall.
This morning I collected all of the information from the surveys and I'm putting together a blog post and a couple articles about the event. I'm excited to do it again next year and to tweak the areas that people thought needed tweaking. I might even try to run it a couple more times this year at various places just to collect more information and maintain the momentum to finish some of the tables left unfinished.
Since I'm writing more later I'll keep it short for now, but I will say that I had figured out during play testing that the rounds were too short, but I had already locked myself into a time schedule so I just had to do the best I could with the situation. Next year it will definitely be run with 2 hour game times instead of 1.5.
Thanks again for participating!
Also, if anyone that played in the 40K Warzone Tournament snapped any pics, I'd love to see/use them in my blog posts/articles. I'm an idiot and didn't document any of it visually. :(
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Post by: Tomb King
Blackmoor wrote:As far as 40k goes, the only thing I did not like was the objective placement after you knew who was on what table side.
This caused 3 problems:
#1. If you had an odd number of objectives one side had a huge advantage.
#2. To make gaining/lossing an objective harder, objectives were all placed at the back of the board near the table edge.
#3. With an even number of objectives games were more prone to ties because they were burried deep in the deployment zones.
Player placed terrian is fine but for tournaments I think you should have the terrian and objectives placed before rolling for table sides. This ensures a more balanced terrain and objective placement.
The problem comes with fortifications and maybe what you do is just replace a piece of terrain or move the terrain slightly to make room for them.
Maybe this is why necrons did so well is that they can easily move troops safetly across the board.
That isn't just adepticon that is 6th edition. In 6th edition you roll for table sides and then place objectives. That is a primary reason why necrons are so good in this edition because you can keep your troops safe for the whole game them drop them off up to 42" away from your current location.
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Post by: Danny Internets
Tomb King wrote:That isn't just adepticon that is 6th edition. In 6th edition you roll for table sides and then place objectives. That is a primary reason why necrons are so good in this edition because you can keep your troops safe for the whole game them drop them off up to 42" away from your current location.
Most tournaments organizers recognize how poorly designed the book missions are and adjust them accordingly for competitive play.
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Post by: Redbeard
Blackmoor wrote:
Player placed terrian is fine but for tournaments I think you should have the terrian and objectives placed before rolling for table sides. This ensures a more balanced terrain and objective placement.
I found the terrain placement rules to be definitely skewed, at least in my armies favour. Granted, I was playing in the Friendly, so brought a list that I doubt most would play in a more competitive environment (Nurgle Daemons), but with six large pieces of terrain, mostly area, that had to be only 4" apart, and only majority on your half, I was able to put my pieces in the middle of the table, forcing my opponent to put his pieces on his half, leaving my half of the table nearly devoid of terrain and his half very cluttered. Then I'd just play the whole game on my opponent's side of the table, and with my Shrouded rules, I was consistently getting 3+ and 2+ cover saves. My opponent was unable to counter my placing my pieces of terrain in the center (45% in his half) by putting his on my side. I hadn't even considered this prior to the event, but it just became very obvious during my first set-up period.
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Post by: Janthkin
Redbeard wrote:My opponent was unable to counter my placing my pieces of terrain in the center (45% in his half) by putting his on my side.
Why not? Two scenarios:
1) You get to place the first piece, and place it on the center line, likely near the dead middle (as going too far to one side or the other would reduce your ability to put your other pieces there). Your opponent should put his first piece on the center line as well, far enough from yours to prevent you from placing another piece on that side of the board. End result: he'll end up with 2 pieces deep in his zone (back corners, if he's concerned), and 3 pieces that overhang the middle of the board.
2) He places the first piece, and should place it as far forward as possible, but weighted to one side or the other (about 12-14" off the board edge should do it, for most of the terrain pieces I saw). Should prevent you from placing more than 1 piece of yours on the middle line at all, as he'll be placing 3rd.
Sounds like you "won" the strategy side of terrain placement. Well done!
That said, a ton of people were playing normal hills as area terrain, which boggles the mind.
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Post by: hippesthippo
I HATED when people refused to play forests as forests in 5th ed., and I HATE when people refuse to play hills as hills in 6th. Luckily, my opponents were all very good people and knew what a hill was. That made me happy.
The odd obj. #'s was bogus. However, as I was playing Crons, a few times against aggressive armies I actually placed my objective in their half. Worked quite well. Mobility is key in 6th and Crons are so very good at it. Nerfing every transport except Scythes/Vendettas has been rough for a lot of armies.
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Post by: MVBrandt
FWIW the 6th Edition terrain rules allow for terrain w/ bases, and w/out bases, and often bases can refer to a piece that is area terrain AND something else, like ruins, hillcrests/ridgelines, etc. Clarifying this with your opponent in one or the other direction, or clarifying it as a tournament organizer, is a pretty normal way of doing things.
To say that a hill on a base is NEVER anything but a hillcrest/ridgeline is actually to deny the rules of 6th Edition. So try not to hate too much.
Frankly haterade is a good thing to drop in general ... most everyone I ran into was having an awesome time at the awesome weekend that is AdeptiCon, and that includes me! Thanks to all my opponents, buddies, friends, new friends, etc., that I ran into, met, rolled dice against, etc. Still one of if not the best hobby event in the nation.
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Post by: Blackmoor
Janthkin wrote: Redbeard wrote:My opponent was unable to counter my placing my pieces of terrain in the center (45% in his half) by putting his on my side.
Why not? Two scenarios:
1) You get to place the first piece, and place it on the center line, likely near the dead middle (as going too far to one side or the other would reduce your ability to put your other pieces there). Your opponent should put his first piece on the center line as well, far enough from yours to prevent you from placing another piece on that side of the board. End result: he'll end up with 2 pieces deep in his zone (back corners, if he's concerned), and 3 pieces that overhang the middle of the board.
2) He places the first piece, and should place it as far forward as possible, but weighted to one side or the other (about 12-14" off the board edge should do it, for most of the terrain pieces I saw). Should prevent you from placing more than 1 piece of yours on the middle line at all, as he'll be placing 3rd.
Sounds like you "won" the strategy side of terrain placement. Well done!
That said, a ton of people were playing normal hills as area terrain, which boggles the mind.
What if he has a fortification?
As for above:
Option #1) There are 3 pieces on the centerline and 2 in the back. Redbeard had board control because he is able to advance with plenty of cover.
Option #2) Most players want to obscure their objectives in the back of the board with LOS blocking terrain. Because you now have to counter the terrain push with counter terrain pushes, your objectives will now be exposed because by the time you place the back pieces of terrain the LOS blockers are gone and you have nowhere to hide.
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Post by: Janthkin
Blackmoor wrote: Janthkin wrote: Redbeard wrote:My opponent was unable to counter my placing my pieces of terrain in the center (45% in his half) by putting his on my side.
Why not? Two scenarios: 1) You get to place the first piece, and place it on the center line, likely near the dead middle (as going too far to one side or the other would reduce your ability to put your other pieces there). Your opponent should put his first piece on the center line as well, far enough from yours to prevent you from placing another piece on that side of the board. End result: he'll end up with 2 pieces deep in his zone (back corners, if he's concerned), and 3 pieces that overhang the middle of the board. 2) He places the first piece, and should place it as far forward as possible, but weighted to one side or the other (about 12-14" off the board edge should do it, for most of the terrain pieces I saw). Should prevent you from placing more than 1 piece of yours on the middle line at all, as he'll be placing 3rd. Sounds like you "won" the strategy side of terrain placement. Well done! That said, a ton of people were playing normal hills as area terrain, which boggles the mind. What if he has a fortification? As for above: Option #1) There are 3 pieces on the centerline and 2 in the back. Redbeard had board control because he is able to advance with plenty of cover. Option #2) Most players want to obscure their objectives in the back of the board with LOS blocking terrain. Because you now have to counter the terrain push with counter terrain pushes, your objectives will now be exposed because by the time you place the back pieces of terrain the LOS blockers are gone and you have nowhere to hide.
Fortifications are great. If you have one, and you don't want your opponent to drop huge terrain on the center line, you drop your fortification there instead. One Aegis means no LoS blocking terrain within 4" of the center for a significant distance. #1 sounds like "working as intended." 6e gives a major advantage to mobile armies, and calls for 1-3 "pieces" of terrain in every 2'x2' segment of the board (averages to about 12 pieces/table). I'm assuming that time concerns mandated the 6 large piece approach used at Adepticon, but it seemed a very reasonable compromise position. But even with the fairly large pieces used at Adepticon, you could still have significant open space on one side of the table under the described scenario, if you thought about it in time. #2 isn't the described problem. Redbeard's army is advancing without much shooting; his opponent shouldn't care about having LoS blocking terrain to conceal his objectives, as there isn't much to conceal them from. (Those objectives may be better off in the open, anyway.)
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Post by: hippesthippo
To be real, I wasn't actually hating.. I'm sorry, I didn't realize a man wasn't allowed to express his pet peeves. I had a great weekend, obviously, I got to spend it in Chicago playing with toy soldiers and making new friends. Yeah, I played that little 1/2 rim as area terrain as per the rules.
My point is that the rulebook does an exceptional job of describing nearly every terrain possibility. There was never a good reason to play forests as area terrain in fifth. Same concept applies to hills in 6th.
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Post by: Blackmoor
Again, I did not have much of an issue with the terrain placement, just the order of objective placement,
Yes, I know that it is that way for 6th edition missions, I just do not think they work well with tournament play.
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Post by: Tomb King
Blackmoor wrote:Again, I did not have much of an issue with the terrain placement, just the order of objective placement,
Yes, I know that it is that way for 6th edition missions, I just do not think they work well with tournament play.
QFT! I was just taking a moment to vent my frustration with 6th edition as a whole. Not directed at you. The book missions as a whole are also kind of screwy for tournament play.
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Post by: spaguatyrine
Tomb King wrote: Blackmoor wrote:Again, I did not have much of an issue with the terrain placement, just the order of objective placement,
Yes, I know that it is that way for 6th edition missions, I just do not think they work well with tournament play.
QFT! I was just taking a moment to vent my frustration with 6th edition as a whole. Not directed at you. The book missions as a whole are also kind of screwy for tournament play.
I actually think it is better for tournament play. It adds to the strategy for me. Ok if I get first roll I will take that piece and that piece and place it there... etc. It hurts slow armies like paladins...
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Post by: Mannahnin
I'm pretty happy with most of them. The uneven objective thing definitely bothered me a lot at first, but it certainly rewards mobility and aggression. If you have a significant chance that your opponent will have one more objective than you to start, and placed 6" from his back edge, you had better be able to go get those objectives. Scouring, especially with Hammer & Anvil deployment, is (IMO) the biggest issue. I know several people who were knocked out by happening to get that with 5pts of objectives in their half while their opponent had 10. Sean Nayden went out of the finals with that draw, IIRC. The mission's not quite as rough if you're using one of the other two deployments.
I liked the terrain placement; it ensured there would be a couple of pieces near center if you wanted them, and/or both players would have some hiding spots if desired. I was usually able to ensure at least one good killing field on one side or the other if I wanted one, though.
I did play the hills as open; if there was a bigger section of base, with a mobile element, on one part of them we usually played that specific section as area, but the hill as open. As far as I can tell those hills with the little lip on around the border were just built on hardboard for stability and durability, and in the one game when an opponent really insisted that he thought it made them area, Chris (the head judge) confirmed it wasn't the intent for them to be.
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Post by: Blackmoor
Some missions combined with Hammer and Anvil deployment are an issue. Emperor's Will and getting bad Scouring numbers come to mind.
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Post by: Homeskillet
This was my first Adepticon and I had a blast! Didn't sign up for anything ahead of time, just drank it all in, and it was a good time. Played two Combat Patrols, and I never thought a 400 point game would be fun, but I had a blast. With that, I love the idea of having to deepstrike in objectives! Fun twist!
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Post by: Tomb King
Homeskillet wrote:This was my first Adepticon and I had a blast! Didn't sign up for anything ahead of time, just drank it all in, and it was a good time. Played two Combat Patrols, and I never thought a 400 point game would be fun, but I had a blast. With that, I love the idea of having to deepstrike in objectives! Fun twist!
Did that once... not fun when you mishap and opponent places..
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Post by: Asmodai Asmodean
The question is, what happens to all the scenery and terrain after the event? I can't fathom packing up 300 tables worth of scenery and storing it some where.
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Post by: d-usa
Homeskillet wrote:This was my first Adepticon and I had a blast! Didn't sign up for anything ahead of time, just drank it all in, and it was a good time. Played two Combat Patrols, and I never thought a 400 point game would be fun, but I had a blast. With that, I love the idea of having to deepstrike in objectives! Fun twist!
One of my Combat Patrol games last year was a good example that you can get WAAC lists and players at fun events as well. I think "Combat Patrol" might be the one least competitive 40K events that I can imagine and it really pushes fluff and theme over WAAC.
I played a fun Space Marine Scout list, somebody else had Gaunts Ghosts, lots of nicely themed lists. And in my second game I ended up facing a Paladin list. And maybe it's just me but facing that Grey Knight Paladin list at a fun fluff event just felt like cheese.
Combat Patrol is fun though, if I ever start playing 6th Edition I might see about throwing together a Combat Patrol event at my FLGS.
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Post by: morgendonner
I had a blast and in general thought the missions worked pretty well. My one critique is the handling of Scouring in combination with emperors will.
The scouring is supposed to be a mission where you get an extra bonus for having fast attacks, instead because of them relinquishing twice the victory points versus other units it felt more like a penalty than a benefit. This also was the case with heavy supports in big guns. I don't mind missions that make it advantageous to target other units (I really liked the one where non scoring units were worth more, I felt like that was an interesting internal debate for myself whether to go for my opponents troops or wrack up the extra points).
Going a step further, I think if swarm / fliers which are fast attacks don't gain the benefit of scoring in scouring missions, then they definitely shouldn't be giving up extra victory points.
I also wasn't crazy about the random value objectives.
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Post by: muwhe
Asmodai Asmodean wrote:The question is, what happens to all the scenery and terrain after the event? I can't fathom packing up 300 tables worth of scenery and storing it some where.
Neither can I. But some how we do it. It all goes in a couple of trailers and gets stored.
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Post by: Asmodai Asmodean
Hmm, the organisers must make a profit then, otherwise it's probably too much of a pain?
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Post by: MVBrandt
None of us get into doing it for the profit, but to bring something awesome to fellow hobbyists. Whether Hank makes a profit by now or not, he deals with the pain to do something awesome for us.
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Post by: Inquisitor_Malice
The answer is "too much of a pain". The only real rewards are the great friends you meet / get to work with and the knowledge that you have done something really frickin' cool for the community. Everyone comes back to their day job on the Monday or Tuesday following AdeptiCon.
AdeptiCon "For Gamers, By Gamers"
Edit: Looks like Mike and I were typing up the same thing at the same time.
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Post by: zedsdead
lol
TO,s certainly dont run these events to make money.If you were to calculate the amount of man hrs that are needed to accomplish a tournament at the GT + level you would realize it would be no better than a slaves wage.
They do it because they love running these events. In most cases they lose money or break even. Any time there is a profit it usually is put back into there budgets for the next event they host.
Think of it as planning for a wedding.
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Post by: Mannahnin
Thousands of hours of work go into these things. Even if they manage to clear a little "profit" on it, if you figure in the time they work on it, any profit is at a rate of pennies per hour of work. It's a labor of love, straight up. And I have no doubt that any such profit is rolled over into terrain repairs, storage, swag for next year's event, etc. You don't run something like this to make money.
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Post by: Tomb King
Mannahnin wrote:Thousands of hours of work go into these things. Even if they manage to clear a little "profit" on it, if you figure in the time they work on it, any profit is at a rate of pennies per hour of work. It's a labor of love, straight up. And I have no doubt that any such profit is rolled over into terrain repairs, storage, swag for next year's event, etc. You don't run something like this to make money.
And it would of worked... if it weren't for those meddling hobbyist.
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Post by: RiTides
Was there an issue with the final table of the main fantasy tournament? I had read that and just wanted to ask if anyone could shed light on it (sans drama, preferably).
I was just a bit disappointed with the fantasy event I attended at last year's AdeptiCon. It seems like an entirely different crew / group runs the fantasy side of things, and it's not quite to the level of the 40k side. Besides the running of it, which wasn't as organized and had a few administrative issues, the terrain was just nowhere near the quality of the 40k terrain. Again this is referring to last year, so maybe that side of the event stepped up it's game now! I would love to hear from anyone who played in the fantasy events what they thought of them this year.
I am hoping to attend both AdeptiCon and the Brawler Bash next year, but both are about the same time. For anything other than fantasy it'd obviously be AdeptiCon hands down... but I'd like to see the fantasy side of AdeptiCon get some love.
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Post by: muwhe
@Ritides
One of the things I am most proud of this year is the strides the AdeptiCon WFB staff made this year.
The incident was at the final table between two opponents who just had a very ugly game with each other.
But further to your point. The 40K events are the level and quality they are because we have a large group of 40+ individuals involved in making the 40K events at AdeptiCon happen.
For whatever reason, it has not been as easy to recruit and develop staff resources on the Warhammer Fantasy side of the event. It has been that way for a long time, this is not a new development. We value highly the folks we have, however a lot of the things folks want take someone to do them and I can tell you that our staff is doing the absolute best with the resources they have. If we had even a modest uptick in staff resources on the WFB side .. it would be amazing what could be accomplished!
Bad dice podcast has a nice wrap up of the Fantasy events :
http://baddice.co.uk/daily232/
and some good feedback here:
http://baddice.co.uk/daily234/
Thanks to the guys at Bad Dice not only for making it over to AdeptiCon but for some great coverage and feedback!
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Post by: RiTides
muwhe, thanks for the thorough reply! I will listen to those podcasts when home  . Awesome to hear that great strides were made on the fantasy side this year
I am just building a chaos dwarf force with the goal of a GT at this time next year. So maybe it will be AdeptiCon, after all  as I'm hoping to attend anyway... just wasn't sure if it was worth forgoing other possible events to play fantasy, given the comparison between it and the 40k side that I saw last year.
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Post by: xNickBaranx
That's an important thing to note. The con is what you make it.
I created the 40K Warzone Tournament to fill a void that I felt the convention had, and I spent 7 months building and painting scenery and developing all of my own scenarios to be played. It was a labor of love. Most of the materials used came out of my own pocket as well. As a volunteer a chunk of your event admission gets comped. That's the reward. That and the satisfaction of a job well done.
The point being that if you want something to change or improve I highly recommend volunteering your time. I know I'm glad that I got involved and will maintain that commitment next year and into the future as well.
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Post by: RiTides
That's excellent, Nick, and I know of a number of posters on Dakka who have volunteered as judges for events (Mannahnin and Janthkin in particular, just from the mods). However, as someone who lives 12 hours away if I were to organize an event, as you have done, it would likely be at a more local venue.
AdeptiCon was my "big hobby trip" in 2012, and will likely be so again in 2014  just wanted to give some honest feedback and gauge whether the fantasy side had been improved upon... which it seems it has, so that is excellent, even if there is work yet to go.
The other unfortunate thing is we just don't have enough fantasy players posting on Dakka! I don't know where they all go, actually... but 40k rules the day here so we don't tend to hear back as much about the fantasy events.
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Post by: xNickBaranx
RiTides wrote:That's excellent, Nick, and I know of a number of posters on Dakka who have volunteered as judges for events (Mannahnin and Janthkin in particular, just from the mods). However, as someone who lives 12 hours away if I were to organize an event, as you have done, it would likely be at a more local venue.
AdeptiCon was my "big hobby trip" in 2012, and will likely be so again in 2014  just wanted to give some honest feedback and gauge whether the fantasy side had been improved upon... which it seems it has, so that is excellent, even if there is work yet to go.
The other unfortunate thing is we just don't have enough fantasy players posting on Dakka! I don't know where they all go, actually... but 40k rules the day here so we don't tend to hear back as much about the fantasy events.
I feel you.
For those interested, here were the results of the 40K Warzone Tournament after-survey.
http://2ndcitywarzone.blogspot.com/2013/04/looking-at-adepticon-40k-warzone.html
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Post by: carlosthecraven
Hi
On behalf of the Sons of Shatner - thanks for a great weekend to the organizers and our opponents in the various events we played in. We had great opponents throughout, the venue was excellent, and everything ran very well, even if things got off to a rocky start on Thursday thanks to the severe weather. Delaying was the right call.
Congrats to They Shall Know Fear for the repeat. They came into round 5 and simply took it from us (we were 8-0 at the time). We will have to settle for a third top 2 finish in 4 years, with only taking it home in 2010.
My only regret is losing against Swedish ETC team players for two years in a row in round 3 of the 40K championships...
Cheers,
Nate Stevens - Captain,
Sons of Shatner
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Post by: RiTides
Wow, 8-0 going into the finals... so close! It's really impressive to see the same teams compete at the very top year after year. I am still hoping that Dakka Detachment 1 will break through and win the thing, too
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Post by: Bloodynecronight
I'm sorry I saw the list posting of like 12 necron lists in the top 16 but I thought I heard that draigowing won adepticon yes?
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Post by: Mannahnin
9 out of 16 Battle-points-only Finalists had Necrons or Necrons + Allies. The winner was Nick Nanavati, running Necrons with Draigo allied, a big unit of Paladins, and a Solodin.
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Post by: Hulksmash
@Carlosthecraven
Thanks for the kind words. You guys were an amazing final game and we knew coming in that we had to pull in huge numbers to slide past you guys. Couldn't have asked for a better final game for the weekend.
I didn't know you guys had come in second 3/4 of the last few years, that's crazy.
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Post by: Mannahnin
Sons of Shatner are killers, with gorgeous armies, and great sports as well. I've played several of them, and they were all outstanding games. Even when I butted heads with Nate and briefly thought he might kill me.
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Post by: PlasmaMike
I played in the warhammer fantasy championships and had a great time with my Slayer Ogres. Finished at 3 - 1 -1, which I was quite happy with. The thing I was surprised by is when the final scores were released, I only came out around 50th of 150 entrants. I did fine with my sports and paint score, but where I lacked was getting favorite opponent votes. Win/tie/loss was worth 15/10/5 with up to 10 bonus points per round. I didn't realize it until the end, but each favorite opponent vote was then worth 7 points to your overall score! I do believe a favorite opponent vote should be worth something, but that just seemed like way too much. Had I won all 5 battles, gotten perfect sports and paint but recieved no favorite opponent votes I wouldn't have even been in the top 10.
Anyone else have a similar experience?
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Post by: Target
carlosthecraven wrote:Hi
On behalf of the Sons of Shatner - thanks for a great weekend to the organizers and our opponents in the various events we played in. We had great opponents throughout, the venue was excellent, and everything ran very well, even if things got off to a rocky start on Thursday thanks to the severe weather. Delaying was the right call.
Congrats to They Shall Know Fear for the repeat. They came into round 5 and simply took it from us (we were 8-0 at the time). We will have to settle for a third top 2 finish in 4 years, with only taking it home in 2010.
My only regret is losing against Swedish ETC team players for two years in a row in round 3 of the 40K championships...
Cheers,
Nate Stevens - Captain,
Sons of Shatner
Thanks for the congrats! We had all good matches/fun opponents throughout the Team Tourney, but I have to say you guys took the cake. From the get go on our table both sides were relaxed, easy going, and it was a fun game. It definitely went our way, but regardless that kind of great sportsmanship/low stress attitude on the last round on one of the top tables is a wonderful thing, esp. adding in sitting across from such gorgeous armies.
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Post by: Asmodai Asmodean
Any pics/batreps of the team tourney? Especially the finals?
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Post by: spaguatyrine
No batrep out of respect for both teams. But an awesome game with Sons of Shatner. Your armies were amazing! Sorry I kept knocking that one guy off the rhino. Wish I could have seen your display board in person.
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Post by: carlosthecraven
Hi
I appreciate Spag's discretion - but the simple truth of the matter is they crushed us. I have no issue sharing the details of the defeat. I have always felt I learn more in defeat than in victory and am not too proud to share some of the gory details.
As the losing team - here is the summary:
On one table, Bill and Cory (Sons of Shatner) face off against Spag and Target. Upon seeing what Target's Guard has in his list - Cory turns to me and says "f*&k my life. It this really what we have to deal with? It is the perfect counter to our list." According to Bill and Cory - roughly half their army dies on turn one to two blobs and thud guns... and oh, hey - a grey knight army, too! It doesn't get any better from there, as two vendettas and a stormraven are still on their way. A crushing and decisive victory for They Shall Know Fear although I am unsure how many turns it took to finish it. (Sorry, I don't know more details and neither Cory or Bill post on Dakka).
On my table, Greg and I face Yermom and Hulksmash. They go first, doing very little damage. We then deviate from our plan which was "kill the plasma cannon henchmen squads giving the terminators the ability to move around effectively" by targeting the land raider crusader full of assassins and crusaders and "kill me first" acolytes. Greg's dice are stone cold and we accomplish maybe a hull point in damage with 6 stationary psycannons. I score first blood killing a dreadknight. The assassins in the crusader get out and proceed to get what they need when they need it (staying locked in combat when we are up next and getting out when they are up next through brilliant use of the alternating power maul then power axe use) and proceed to kill 3 combat squads, a full strike squad plus Coteaz and a dreadnought. They were the MVPs of the game. The storm raven psy-missiles my inquisitor to death (slay the warlord) and I take couple of other casualties to my full squad. They don't like it and run off the board the same turn. Meanwhile, the swarm of combat squads bleeds away at my terminators, eliminating them on turn 4.
On turn 5, we have one last play to deny points. My dreadnought assaults a strike squad pulling it off an objective. Greg's last three terminators assault and break a combat squad on another objective. If the game ends there, They Shall Know Fear still wins, but it is 15-5. But it continues onto turn 6 and Greg's termies die and another squad takes the unclaimed objective for the 25-0 on objectives. I sleep easier at night knowing that They Shall Know Fear won the tourney by 16 points, as a turn 5 ending was a 15 point swing, which would have still given them the one point victory.
Perhaps the highest praise I can give Yermon and Hulksmash is that this is one of the very, very few times where I haven't felt like I was in control of the game, or sharply contesting control. If it means anything, I played Tony Kopach twice at Nova last year, and while I lost, I never felt overwhelmed or out of control.
Afterwords, I said to my teammates that we simply dropped the ball in the last round. Bill replied with "No. They took the ball, spiked it at our heads, kicked us in the junk, and walked away with the glory." The latter interpretation is probably more accurate...
A well deserved victory for They Shall Know Fear - they came in and took it. Well done.
Cheers,
Nate
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Post by: Valhallan42nd
We faced the SoShatner in the first round, and I can say they are as gracious in victory as defeat.
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Post by: Hulksmash
@carlosthecraven
You guys are a class act. I'm super glad you were our last opponents. And I'll readily admit that my assassins were on point, doing exactly what needed doing when it needed doing. They really were insane.
See you guys next year
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Post by: Target
carlosthecraven wrote:Hi
I appreciate Spag's discretion - but the simple truth of the matter is they crushed us. I have no issue sharing the details of the defeat. I have always felt I learn more in defeat than in victory and am not too proud to share some of the gory details.
As the losing team - here is the summary:
On one table, Bill and Cory (Sons of Shatner) face off against Spag and Target. Upon seeing what Target's Guard has in his list - Cory turns to me and says "f*&k my life. It this really what we have to deal with? It is the perfect counter to our list." According to Bill and Cory - roughly half their army dies on turn one to two blobs and thud guns... and oh, hey - a grey knight army, too! It doesn't get any better from there, as two vendettas and a stormraven are still on their way. A crushing and decisive victory for They Shall Know Fear although I am unsure how many turns it took to finish it. (Sorry, I don't know more details and neither Cory or Bill post on Dakka).
On my table, Greg and I face Yermom and Hulksmash. They go first, doing very little damage. We then deviate from our plan which was "kill the plasma cannon henchmen squads giving the terminators the ability to move around effectively" by targeting the land raider crusader full of assassins and crusaders and "kill me first" acolytes. Greg's dice are stone cold and we accomplish maybe a hull point in damage with 6 stationary psycannons. I score first blood killing a dreadknight. The assassins in the crusader get out and proceed to get what they need when they need it (staying locked in combat when we are up next and getting out when they are up next through brilliant use of the alternating power maul then power axe use) and proceed to kill 3 combat squads, a full strike squad plus Coteaz and a dreadnought. They were the MVPs of the game. The storm raven psy-missiles my inquisitor to death (slay the warlord) and I take couple of other casualties to my full squad. They don't like it and run off the board the same turn. Meanwhile, the swarm of combat squads bleeds away at my terminators, eliminating them on turn 4.
On turn 5, we have one last play to deny points. My dreadnought assaults a strike squad pulling it off an objective. Greg's last three terminators assault and break a combat squad on another objective. If the game ends there, They Shall Know Fear still wins, but it is 15-5. But it continues onto turn 6 and Greg's termies die and another squad takes the unclaimed objective for the 25-0 on objectives. I sleep easier at night knowing that They Shall Know Fear won the tourney by 16 points, as a turn 5 ending was a 15 point swing, which would have still given them the one point victory.
Perhaps the highest praise I can give Yermon and Hulksmash is that this is one of the very, very few times where I haven't felt like I was in control of the game, or sharply contesting control. If it means anything, I played Tony Kopach twice at Nova last year, and while I lost, I never felt overwhelmed or out of control.
Afterwords, I said to my teammates that we simply dropped the ball in the last round. Bill replied with "No. They took the ball, spiked it at our heads, kicked us in the junk, and walked away with the glory." The latter interpretation is probably more accurate...
A well deserved victory for They Shall Know Fear - they came in and took it. Well done.
Cheers,
Nate
Tell Bill and Cory I'm so, so so so sorry Thudd Guns (Quad Launchers) were legal. I felt a little bit dirty all day (but not dirty enough to stop firing them!)
We called our game on T3 I believe, as they only had ~5-10 models left and we hadnt sustained any sizeable casualties, and it was clear where it was going. I'll echo them on it being about as bad of a match as they could have pulled, though we all seemed to have a blast throughout the game, and I still remember them making me and aaron choose the dice for each damage result that got through (1 each) on a raven and vendetta, and then them subsequently rolling us crashing into the ground. So painful picking your own fate!
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Post by: Aldonis
Funny....
First year we lose bad in round one of Team tourney....
Followed by...
First year we actually win anything at Team Tourney!
Blade and Bolter Boys had a blast!
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Post by: krootman.
I just wanted to say I had a fantastic time at the event! It was great seeing everyone from nova again! I also got to meet a lot of other people who I have spoken to over the net over the years but never met in person.
Even with the issues getting into town and the bad weather it was a hell of a time. I can't wait to go back next yr!
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Post by: Dorksim
Would anyone know if the top Gladiator lists have been posted? Kinda curious as to what James Curry's list was.
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Post by: xNickBaranx
I finally wrote Part II of the 40K Warzone Tournament analysis of the after surveys. If you find that sort of thing interesting, the info is up:
http://2ndcitywarzone.blogspot.com/2013/05/looking-at-40k-warzone-tournament.html
-Nick
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