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Chaos Knight News and Rumors @ 2022/04/26 17:57:20


Post by: Sasori


bmsattler wrote:Trying to get the thread back on track, they put out a Warcom article today and holy crap are Imperial Knights looking better!

https://www.warhammer-community.com/2022/04/26/unlock-unparalleled-power-with-bondsman-abilities-and-exalted-court-upgrades/

-1 Damage to Armigers from a command-phase buff on top of options like +1 BS or +1 toughness. They are pushing combined arms -hard- and I can't say I disapprove!

Each class of big Knight also grants a different buff, which can open the list-building phase to a lot more options than spamming Magaeras'. This reminds me of the Tyranids and their unit-based upgrades. I think its an awesome idea. I'm really excited with this reveal!

Edit: Also, the first line is "The new Codex Imperial Knights will be available for preorder very soon." I was expecting it to be a full month out, but based on the quantity of Warcom articles on Knights it may be closer to early May than late May/early June. I understand 'very soon' is subjective and I could be wrong.

Edit 2: They specify that the Preceptor has its own knightly teaching, so it may not stack with the +1 BS that a Crusader can grant.


I don't think I'm a huge fan of these mechanics honestly. It makes you so much more dependent on Big knights, and paints an even bigger target priority on their back.

Kanluwen wrote:
Dudeface wrote:

Valrak said May 7th for the book.

May 7th is a Sunday.

It might be that is when the preorder preview is or something, I guess?


May 7th is a Saturday. If it goes up for Preview this Sunday, it'll be out for Preorder on Saturday, May 7th.


Chaos Knight News and Rumors @ 2022/04/26 18:00:20


Post by: Kanluwen


Wording of Valrak's bit, either way, is that the book will be out on May 7th.

That's not happening. My bad on the May 7th thing. I swapped the days since May 8th is Mother's Day and I always celebrate it on Saturdays!


Chaos Knight News and Rumors @ 2022/04/26 18:15:51


Post by: Dudeface


 Kanluwen wrote:
Wording of Valrak's bit, either way, is that the book will be out on May 7th.

That's not happening. My bad on the May 7th thing. I swapped the days since May 8th is Mother's Day and I always celebrate it on Saturdays!


Any reason you don't think it could be out on the 7th?


Chaos Knight News and Rumors @ 2022/04/26 18:23:00


Post by: Kanluwen


It being out on the 7th would require it to be up for preorder this Saturday.

I could see it being preorders though. Interestingly that is also the Horus Heresy Open Day to finish out Warhammer Fest.


Chaos Knight News and Rumors @ 2022/04/26 18:31:10


Post by: Dudeface


 Kanluwen wrote:
It being out on the 7th would require it to be up for preorder this Saturday.

I could see it being preorders though. Interestingly that is also the Horus Heresy Open Day to finish out Warhammer Fest.


I think it likely means pre-orders I agree, sorry I think there's inconsistent language used there all round.


Chaos Knight News and Rumors @ 2022/04/26 18:42:34


Post by: chaos0xomega


GW has on multiple occasions done surprise pre-orders that weren't announced on the preceding sunday, but usually its for LotR, specialist, or hobby/terrain type products rather than 40k/AoS books and kits. I don't see it releasing on the 7th but going up for preorder is certainly possible.


Chaos Knight News and Rumors @ 2022/04/26 19:35:21


Post by: greavous


from what ive seen the majority of players will still never take a knight aux simply because of "mathhammer" but theyre looking really fun for casual and LGS games. i plan to buy 1 of everything (2 of each arminger) and just run different lists. sadly ill probably get the same problem i got with ad mech and stuff will get nerfed into the ground because of tournament players using every decent build until they fall below another unit thatll take their place, leaving knights probably lower tier again.


Chaos Knight News and Rumors @ 2022/04/26 20:36:21


Post by: Kebabcito


Preorder this week, worry so much.

I'm more worried about the power of the codex. Loyal IK can make a T8 -1D armiger AOE and we have an abominant with 6 volkite shots.

It seems bad, let's see


Chaos Knight News and Rumors @ 2022/04/26 21:34:19


Post by: nathan2004


Hopefully meaningful leaks start dropping soon, we knew most of everything in the eldar, Tyranids, etc dexes at this time in the release cycle.


Chaos Knight News and Rumors @ 2022/04/26 22:29:00


Post by: Platuan4th


 nathan2004 wrote:
Hopefully meaningful leaks start dropping soon, we knew most of everything in the eldar, Tyranids, etc dexes at this time in the release cycle.


Word from the leaker is they're laying low because GW is on the crackdown prowl ATM.


Chaos Knight News and Rumors @ 2022/04/26 22:47:47


Post by: bmsattler


I suspect that the Tyranid codex being on youtube weeks ahead of the preorder date was not welcomed.


Chaos Knight News and Rumors @ 2022/04/27 16:26:28


Post by: bmsattler


It's unclear to me whether you are choosing from a list of abilities from the three categories, or if they advance in a set progression.

-1 to hit is good, and so is taking away ObSec. The rest is kinda meh to me, but of course these penalties might also stack with Iconoclast abilities and all kinds of other options. -3 to -5 leadership and more models running away may help vs. hordes in particular, allowing Chaos Knights to go more anti elite and use leadership to clear hordes.


Chaos Knight News and Rumors @ 2022/04/27 16:31:13


Post by: Sasori


bmsattler wrote:
It's unclear to me whether you are choosing from a list of abilities from the three categories, or if they advance in a set progression.

-1 to hit is good, and so is taking away ObSec. The rest is kinda meh to me, but of course these penalties might also stack with Iconoclast abilities and all kinds of other options. -3 to -5 leadership and more models running away may help vs. hordes in particular, allowing Chaos Knights to go more anti elite and use leadership to clear hordes.


You're locked into Doom T1 and T5, but other than that you switch between the charts as in the article.

Example Doom T1, then move to Darkness T2. Then you can stay in darkness or move back to Doom. etc etc.

These all stack, so while indivudally they are not super strong, when they start stacking it can be pretty strong. 12' aura for these is also huge.

Full Chart leak of course:



Chaos Knight News and Rumors @ 2022/04/27 16:35:56


Post by: Kebabcito


Attrition bonuses at round 1 at 12" is super bad.

-1 hit at round 3 (NOT 2!!) is... fine, if you have models left.

Leaks about favours are VERY GOOD


Chaos Knight News and Rumors @ 2022/04/27 17:14:46


Post by: bmsattler


Man, that chart really helps clear things up. Thanks for posting that!

They mention that Korvax will like the Darkness abilities in a foot note. This could be flavor text, but what do people think about the possibility that certain Houses will favor certain tracks and get some small benefit for choosing it? Kind of like how Necron Dynasties favor a particular Protocol.


Chaos Knight News and Rumors @ 2022/04/27 17:22:20


Post by: Daedalus81


Kool-Aid man through terrain



Chaos Knight News and Rumors @ 2022/04/27 17:28:59


Post by: bmsattler


Man, I've been asking for that as a stratagem forever. It's really good to see it, though I wish it wasn't locked to one House.

Bond seems kind of bad. If it wasn't once per battle it would be much better. Relic looks kinda good though. You can choose when to activate it instead of being a 'first failed' thing.


Chaos Knight News and Rumors @ 2022/04/27 17:45:03


Post by: Daedalus81


Kebabcito wrote:
Leaks about favours are VERY GOOD


Not sure if they were posted in full, but here they are for posterity:

Spoiler:


Chaos Knight News and Rumors @ 2022/04/27 17:52:45


Post by: bmsattler


Some of these would look really good on a throw-forward War Dog.


Chaos Knight News and Rumors @ 2022/04/27 17:53:16


Post by: NinthMusketeer


So... how many army mechanics do knights have?


Chaos Knight News and Rumors @ 2022/04/27 17:54:24


Post by: Kebabcito


There are tons of posibilities:



There are a 60p favour left, it may be the 6+++ --> 5+++ of the leaks.

I may go a crazy abhorrent with defensive favours and stuff with 2 or 3 warglavies looking for harrass and pushing a line, trying to make my rival focus the aborrent (5+++, no rerrolls, korvax relic saving damage, and stuff). Then I supose i'll try to find the way to play a tyrant or a despoiler with 2xRFBC in deployment zone in my objective.


Chaos Knight News and Rumors @ 2022/04/27 18:16:18


Post by: Gadzilla666


I wonder how many of these buffs will be available to Knights taken as a soup option in SHADs. Obviously Harbingers of Dread is for "Knights only" armies, but how much of the other stuff can they have in mixed armies?


Chaos Knight News and Rumors @ 2022/04/27 18:34:48


Post by: Sasori


Kebabcito wrote:
There are tons of posibilities:



There are a 60p favour left, it may be the 6+++ --> 5+++ of the leaks.

I may go a crazy abhorrent with defensive favours and stuff with 2 or 3 warglavies looking for harrass and pushing a line, trying to make my rival focus the aborrent (5+++, no rerrolls, korvax relic saving damage, and stuff). Then I supose i'll try to find the way to play a tyrant or a despoiler with 2xRFBC in deployment zone in my objective.


Yep, the last two confirmed. the Mark is 6+++, 5+++ when favored. The other is deepstrike, favored is pick up and deepstrike again.


Automatically Appended Next Post:
bmsattler wrote:
Man, I've been asking for that as a stratagem forever. It's really good to see it, though I wish it wasn't locked to one House.

Bond seems kind of bad. If it wasn't once per battle it would be much better. Relic looks kinda good though. You can choose when to activate it instead of being a 'first failed' thing.


Bond is a little bit on the weaker side, but gives you a lot more flexibility in the dread chart.

It had to be a bit on the weaker side, because the stratagem and relic are incredible. It would have been the auto-take house otherwise.


Chaos Knight News and Rumors @ 2022/04/27 18:54:40


Post by: bmsattler


I'm looking at some uses for the Marks.

A Valiant-Tyrant that can deep strike gets past its primary weakness of short-range weapons. If it's favored ability is an immediate deep strike similar to Gate of Infinity then its even better, as it would allow a hit-and-run style attack. The Warp-Born Stalker would also go well on a War Dog, allowing it to threaten a backfield objective much quicker than normal. Lastly, this ability plays into the Chaos Knight secondary that wants to get kills from within the enemy's deployment zone.

The Aura of Corruption for -1 Strength then -1 Toughness would be nice for a fast War Dog that you throw forward to make your other guns more effective. Str 6 gatling or lightning locks would wound marines on 2+, and Toughness 2 Sisters or Eldar would be wounded on 2s even by heavy stubbers.

Collar of Infernal Brass would also be good for a Knight or War Dog that you push forward into the enemy. It's cheap and would be an awesome smite shield.

Mirror of Fates is cheap and gives both CP regen and a free 6 on hit/wound/save per round. I would absolutely save this for a save. It might even be after a die is rolled, which would allow you to check your 5+ invlun against Broadsides or something then just ignore one failed roll.


Chaos Knight News and Rumors @ 2022/04/27 18:55:14


Post by: dreadblade


Do we know if we still get endless torment?


Chaos Knight News and Rumors @ 2022/04/27 19:17:59


Post by: bmsattler


I've only seen leaks for House Korvax. I'm hoping that they revise some of the custom household traits to be less niche.


Chaos Knight News and Rumors @ 2022/04/27 22:36:50


Post by: H.B.M.C.


 NinthMusketeer wrote:
So... how many army mechanics do knights have?
All of them.




Chaos Knight News and Rumors @ 2022/04/27 23:39:12


Post by: Daedalus81


Deepstrike a knight, eh? Interesting.


Chaos Knight News and Rumors @ 2022/04/27 23:52:06


Post by: Gadzilla666


 Daedalus81 wrote:
Deepstrike a knight, eh? Interesting.

Stealing a page from the Skathach Wraithknight. I'm sure Eldar players will be thrilled.


Chaos Knight News and Rumors @ 2022/04/28 00:00:12


Post by: Yriel_71


Those cóndores on the abominant are looking good.


Chaos Knight News and Rumors @ 2022/04/28 01:11:21


Post by: NinthMusketeer


 H.B.M.C. wrote:
 NinthMusketeer wrote:
So... how many army mechanics do knights have?
All of them.


See I know it seemed rhetorical but I really have lost track at this point.


Chaos Knight News and Rumors @ 2022/04/28 01:42:46


Post by: DreadfullyHopeful


 NinthMusketeer wrote:
 H.B.M.C. wrote:
 NinthMusketeer wrote:
So... how many army mechanics do knights have?
All of them.


See I know it seemed rhetorical but I really have lost track at this point.


Let's see:

- Purity doctrine: Dread knight stuff with the Doom, Darkness and Despair you choose at the beginning of your turn.
- Dread blades.
- Favour of the dark gods you can purchase with points/PL and that evolve with wound kills.
- New Psychic doctrine
- Marks of chaos (rumoured)
- House bonds

Did I forget any ?


Chaos Knight News and Rumors @ 2022/04/28 02:37:12


Post by: bmsattler


Iconoclast vs Infernal


Chaos Knight News and Rumors @ 2022/04/28 02:50:36


Post by: H.B.M.C.


 DreadfullyHopeful wrote:
Let's see:

- Purity doctrine: Dread knight stuff with the Doom, Darkness and Despair you choose at the beginning of your turn.
- Dread blades.
- Favour of the dark gods you can purchase with points/PL and that evolve with wound kills.
- New Psychic doctrine
- Marks of chaos (rumoured)
- House bonds

Did I forget any ?
The birds on top are Chaos partridges I believe, so there must be an evil pear tree around here somewhere...


Chaos Knight News and Rumors @ 2022/04/28 07:41:08


Post by: Dysartes


 Gadzilla666 wrote:
 Daedalus81 wrote:
Deepstrike a knight, eh? Interesting.

Stealing a page from the Skathach Wraithknight. I'm sure Eldar players will be thrilled.

It'll make a nice change for it not to be an Imperial force that people are blaming for "stealing" mechanics...


Chaos Knight News and Rumors @ 2022/04/28 14:07:06


Post by: H.B.M.C.


Well of course they can.


Chaos Knight News and Rumors @ 2022/04/28 14:14:41


Post by: Gadzilla666



Yeah, question is: Do they get to bring along all of their strategems, relics, Warlord traits, etc along with them? And thus render all of the various faction specific LoWs irrelevant in the process?


Chaos Knight News and Rumors @ 2022/04/28 14:26:31


Post by: H.B.M.C.


 Gadzilla666 wrote:

Yeah, question is: Do they get to bring along all of their strategems, relics, Warlord traits, etc along with them? And thus render all of the various faction specific LoWs irrelevant in the process?
They will, but Agent of Chaos players will need to pay a +1CP tax for each strat. Loyalists, of course, will suffer no such penalty.


Chaos Knight News and Rumors @ 2022/04/28 14:32:36


Post by: bmsattler


I genuinely didn't realize that Super Heavy Aux detachments kept ObSec on the War Dogs.


Chaos Knight News and Rumors @ 2022/04/28 15:25:45


Post by: Sasori


bmsattler wrote:
I genuinely didn't realize that Super Heavy Aux detachments kept ObSec on the War Dogs.


They don't normally. I think I saw somewhere there will be an exception in the codex for it.


Chaos Knight News and Rumors @ 2022/04/28 16:04:08


Post by: xeen


So someone correct me if I am missing something, but what rules does the knight get in a Freeblade Agent of Chaos. I know if I take the new one with my TS army, my TS army will get to operate as normal. However, it seems unclear what the Freeblade will get. I assume it won't get its army wide rules (I think that is the dread stuff) but can we take the upgrades etc. or use the knight strats? It seems unclear and I did not see any rumors about it. If no strats or upgrades with the CP tax not really a great choice (I am still buying the new big one cause the model looks so freaking cool).


Chaos Knight News and Rumors @ 2022/04/28 16:34:28


Post by: Dudeface


 xeen wrote:
So someone correct me if I am missing something, but what rules does the knight get in a Freeblade Agent of Chaos. I know if I take the new one with my TS army, my TS army will get to operate as normal. However, it seems unclear what the Freeblade will get. I assume it won't get its army wide rules (I think that is the dread stuff) but can we take the upgrades etc. or use the knight strats? It seems unclear and I did not see any rumors about it. If no strats or upgrades with the CP tax not really a great choice (I am still buying the new big one cause the model looks so freaking cool).


It'll unlock strats, which there will likely be a strat to get a relic etc. But I don't think households will apply, nor will the new doom mechanic from the other day as a guess.


Chaos Knight News and Rumors @ 2022/04/28 16:38:51


Post by: bmsattler


The main benefit is that it will not remove 'pure army' benefits from the army you are adding the Knight to. You could add a Castellan to your Grey Knights army and still get Tides or to Space Marines and keep Armor of Contempt and Doctrines.

Freeblade/Dreadblade gives up all House bonuses including stratagems, warlord traits, and relics specific to the house. They will keep their access to basic codex versions of those. They will also get access to Freeblade traits instead of the house trait.


Chaos Knight News and Rumors @ 2022/04/28 16:49:11


Post by: Voss


Huh.

I like that a lot, particularly for a daemons list, where units with firepower would make a huge difference.

Particularly with monogod armies, which tend to be a little... one-note.


Chaos Knight News and Rumors @ 2022/04/28 19:14:17


Post by: cole1114


Nice that it also confirms you can take 3 armigers/wardogs with this. With them keeping objsec as well. Could see this filling out some gaps in certain armies. I know my night lords would appreciate having some durable long-ranged firepower, and helverins might just be that.


Chaos Knight News and Rumors @ 2022/04/30 03:31:10


Post by: H.B.M.C.


So... I'm kinda looking at the Chaos Knight Codex right now, and I imagine if I'm looking at it, it won't be long until many others (here and elsewhere) are also looking at it.

Any questions?


Chaos Knight News and Rumors @ 2022/04/30 03:44:12


Post by: Voss


What do the Abominant's birds do, and does it have anything in the way of arm weapon swaps or carapace guns to replace the birds?

Also, what are the wardogs like for weapon options? Free for all, set combinations of weapons or jigsaw tetris?


Chaos Knight News and Rumors @ 2022/04/30 03:54:21


Post by: Laughing Man


Voss wrote:
What do the Abominant's birds do, and does it have anything in the way of arm weapon swaps or carapace guns to replace the birds?

Also, what are the wardogs like for weapon options? Free for all, set combinations of weapons or jigsaw tetris?

The birds don't do anything on their own, although there's several pretty decent stratagems that key off of them (and a relic, IIRC). On the other hand, the Abominant's melee isn't as bad as previously feared, as it also gets another d3 swings from its tail, and the tentacle attacks are on par with the claw's sweep profile.

The War Dogs are pretty static on weapon options, although we're missing two data sheets still (the Executioner and the Stalker).


Chaos Knight News and Rumors @ 2022/04/30 04:15:10


Post by: H.B.M.C.


Yeah the birds grant the "Pterrorshades" Keyword. One Strat is the "Ravenous Pterrorshades" which just causes up to 6 MW via a Dread test.


Chaos Knight News and Rumors @ 2022/04/30 04:24:16


Post by: NinthMusketeer


Ug, crap like that is what makes stratagems such a drag. If it is keyed to a specific unit or equipment option it shouldn't be a fething stratagem.


Chaos Knight News and Rumors @ 2022/04/30 04:30:13


Post by: H.B.M.C.


Completely agree. Just like with Smoke Launchers, if you bring more than one they'll have to play rock paper scissors among themselves to see who gets to use their equipment that turn.


Chaos Knight News and Rumors @ 2022/04/30 05:47:12


Post by: Fwlshadowalker


Maybe a strange question but:
Any changes to the PL of the units that we already had tha you can identify?


Chaos Knight News and Rumors @ 2022/04/30 06:27:39


Post by: DreadfullyHopeful


Sooo... Remind me how good we are with leaks here ? Because I found them too and I'd like to share with the class but...


Chaos Knight News and Rumors @ 2022/04/30 06:33:02


Post by: Dudeface


 DreadfullyHopeful wrote:
Sooo... Remind me how good we are with leaks here ? Because I found them too and I'd like to share with the class but...


As long as it doesn't name/shame a leaker and isn't against their will, that's fine, likewise basically ripping the entire book in images into here is bad.


Chaos Knight News and Rumors @ 2022/04/30 06:50:28


Post by: H.B.M.C.


 Fwlshadowalker wrote:
Maybe a strange question but:
Any changes to the PL of the units that we already had tha you can identify?
Of the ones we have:

Knight Tyrant - 31 PL (31? Weird number...)
Knight Desecrator - 20 PL
Knight Rampager - 20 PL
Knight Despoiler - 24 PL
Knight Abominant - 22 PL
War Dog Huntsman - 8 PL
War Dog Karnivore - 8 PL
War Dog Brigand - 8 PL


Chaos Knight News and Rumors @ 2022/04/30 06:55:36


Post by: DreadfullyHopeful


Dudeface wrote:
 DreadfullyHopeful wrote:
Sooo... Remind me how good we are with leaks here ? Because I found them too and I'd like to share with the class but...


As long as it doesn't name/shame a leaker and isn't against their will, that's fine, likewise basically ripping the entire book in images into here is bad.


Thanks ! Then I'll drop a link to an Imgur gallery directly. If it's overboard the MODs 'll take it down.

Here goes !


Chaos Knight News and Rumors @ 2022/04/30 07:41:39


Post by: Miguelsan


 H.B.M.C. wrote:
So... I'm kinda looking at the Chaos Knight Codex right now, and I imagine if I'm looking at it, it won't be long until many others (here and elsewhere) are also looking at it.

Any questions?

I hope it's a digital codex. I thought NZ, Aus, and JP were the redheaded stepchildren that had to wait for their stuff. It would piss me off a lot if it's just JP. Paying extra to get releases later is not my cup of tea.

M.


Chaos Knight News and Rumors @ 2022/04/30 11:31:18


Post by: chimeara


Seems like a copypasta codex with some minor tweaks to the older stuff. Then a ton of focus on the new Dread abilities. Sprinkle in marks of chaos with some meaningful abilities but cost points.


Chaos Knight News and Rumors @ 2022/04/30 12:36:29


Post by: cole1114


Maybe I missed it, but do we know if an agent of chaos can take one of the mark abilities?


Chaos Knight News and Rumors @ 2022/04/30 12:58:46


Post by: Gadzilla666


 H.B.M.C. wrote:
So... I'm kinda looking at the Chaos Knight Codex right now, and I imagine if I'm looking at it, it won't be long until many others (here and elsewhere) are also looking at it.

Any questions?

Exactly how much of the "extra" stuff that Knights get above and beyond other LoWs because they have their own codex do Knights in SHADs get? Y'know: stratagems, Warlord traits, relics, Marks, etc. And what exactly is a "Dread test"? I'm guessing a leadership test?


Chaos Knight News and Rumors @ 2022/04/30 13:28:10


Post by: Matt.Kingsley


 Gadzilla666 wrote:
 H.B.M.C. wrote:
So... I'm kinda looking at the Chaos Knight Codex right now, and I imagine if I'm looking at it, it won't be long until many others (here and elsewhere) are also looking at it.

Any questions?

Exactly how much of the "extra" stuff that Knights get above and beyond other LoWs because they have their own codex do Knights in SHADs get? Y'know: stratagems, Warlord traits, relics, Marks, etc. And what exactly is a "Dread test"? I'm guessing a leadership test?

They get all that, along with their Household/Dreadblade abilities and all their Detachment abilities (their rules specifically say they benefit from their detachment abilities in Aux detachments even though they normally wouldn't).
The only thing to note is that Dreadblades don't get the Infernal/Iconoclast Ambition unless you take a specific Fell Bond (the custom Household/Dreadblade abilities), so if you want a Knight and also don't want to lose your main faction's mono-faction bonus you are down 1 ability to a non-Dreadblade Knight


Chaos Knight News and Rumors @ 2022/04/30 13:44:00


Post by: BorderCountess


Thanks for nerfing my Rampager, GW. It's not like she ever lived long enough to really tear through things in melee.


Chaos Knight News and Rumors @ 2022/04/30 14:20:23


Post by: Ideasweasel


Which nerf? 2” less movement?


Chaos Knight News and Rumors @ 2022/04/30 14:51:06


Post by: Gadzilla666


 Matt.Kingsley wrote:
 Gadzilla666 wrote:
 H.B.M.C. wrote:
So... I'm kinda looking at the Chaos Knight Codex right now, and I imagine if I'm looking at it, it won't be long until many others (here and elsewhere) are also looking at it.

Any questions?

Exactly how much of the "extra" stuff that Knights get above and beyond other LoWs because they have their own codex do Knights in SHADs get? Y'know: stratagems, Warlord traits, relics, Marks, etc. And what exactly is a "Dread test"? I'm guessing a leadership test?

They get all that, along with their Household/Dreadblade abilities and all their Detachment abilities (their rules specifically say they benefit from their detachment abilities in Aux detachments even though they normally wouldn't).
The only thing to note is that Dreadblades don't get the Infernal/Iconoclast Ambition unless you take a specific Fell Bond (the custom Household/Dreadblade abilities), so if you want a Knight and also don't want to lose your main faction's mono-faction bonus you are down 1 ability to a non-Dreadblade Knight

So, a Knight taken in a SHAD in a CSM army gets all of that, and the 12 actual HERETIC ASTARTES LoWs don't even get Legion traits. Yup, that's some fine internal balance there gw.


Chaos Knight News and Rumors @ 2022/04/30 15:12:36


Post by: Matt.Kingsley


Oh actually I just noticed the lack of any stratagems to make a Knight into a character and take extra warlord traits/relics in the leaks. So for now at least it looks like a SHAD Knight would only have access to a Warlord Trait and Relic if you're playing a Combat Patrol game (and thus can't take any allies).

They still get a lot of stuff though



Chaos Knight News and Rumors @ 2022/04/30 15:25:13


Post by: Fwlshadowalker


There is at least one page missing, when you check the page numbers, so the relic and Trait strat should be there


Chaos Knight News and Rumors @ 2022/04/30 15:37:36


Post by: Sasori


 Manfred von Drakken wrote:
Thanks for nerfing my Rampager, GW. It's not like she ever lived long enough to really tear through things in melee.


Rampager got one of the biggest glow-ups in my opinion. It's got a seriously beefy profile, and there are several Favors that worth taking to make it more durable or more killy.

Several good WLTs to pair with it too.


I'll also add that I think Herpatrex, Khomentis and Korvax are going to be the go-to houses. If you want to go Iconoclast, Herpatrex feels like the best one. The Inbuilt Durability you get across the army is nice, and the rest of the kit isn't bad at all. Lucaris and Kymere are just not good in my opinion.

I'm still thinking just max Wardogs will probably be the most comp list, but I really think there is some play with 2 Big knights and 7 Little.

The Desecrator being WS 2 made it rise up in my opinion of it.


Chaos Knight News and Rumors @ 2022/04/30 15:39:51


Post by: Voss


 Fwlshadowalker wrote:
There is at least one page missing, when you check the page numbers, so the relic and Trait strat should be there


The dakka wardog, too, unless I missed it.


Chaos Knight News and Rumors @ 2022/04/30 16:05:51


Post by: bmsattler


I was happy to see you can go double gatling on a War Dog.

One big question now is whether the Forge World knights will be eratted to have the Abhorent keyword. As it stands, at least they can get Warlord Traits and Relics now. Tactical Tortoise has a video with the missing content, and the stratagems are simply 'Chaos Knight model.'

Some of the options that give more choices off of the Dread/Doom/Darkness chart are looking pretty spicy. It feels like there is a lot of play there that can really increase the durability of the army.

You can take a Rampager to something like 40 (situational) sweep attacks with exploding 6s with the right combo of relics, warlord traits, etc. I think it might be better to go with a couple fewer attacks and go Infernal though. Access to more movement and the Bind the Souls of the Departed strat are worth considering.


Chaos Knight News and Rumors @ 2022/04/30 16:10:41


Post by: BorderCountess


 Ideasweasel wrote:
Which nerf? 2” less movement?


The loss of the actual RAMPAGE ability that generated extra hits. You know, the thing that made the Rampager stand out?

Also, a melee-only Despoiler is completely pointless.

I mean, get that buffing War Dogs helps, but it feels like yet another over-correction on GW's part. They also don't appear to have done much to deal with the army's major deficiencies: getting screwed over by terrain (outside of one House-specific stratagem) and surviving in a meta that still measures itself in how quickly you can kill Knights.


Chaos Knight News and Rumors @ 2022/04/30 16:32:29


Post by: Dudeface


 Gadzilla666 wrote:
 Matt.Kingsley wrote:
 Gadzilla666 wrote:
 H.B.M.C. wrote:
So... I'm kinda looking at the Chaos Knight Codex right now, and I imagine if I'm looking at it, it won't be long until many others (here and elsewhere) are also looking at it.

Any questions?

Exactly how much of the "extra" stuff that Knights get above and beyond other LoWs because they have their own codex do Knights in SHADs get? Y'know: stratagems, Warlord traits, relics, Marks, etc. And what exactly is a "Dread test"? I'm guessing a leadership test?

They get all that, along with their Household/Dreadblade abilities and all their Detachment abilities (their rules specifically say they benefit from their detachment abilities in Aux detachments even though they normally wouldn't).
The only thing to note is that Dreadblades don't get the Infernal/Iconoclast Ambition unless you take a specific Fell Bond (the custom Household/Dreadblade abilities), so if you want a Knight and also don't want to lose your main faction's mono-faction bonus you are down 1 ability to a non-Dreadblade Knight

So, a Knight taken in a SHAD in a CSM army gets all of that, and the 12 actual HERETIC ASTARTES LoWs don't even get Legion traits. Yup, that's some fine internal balance there gw.


That's external balance technically between 2 books, but it's the same for literally every faction that can get a knight now.


Chaos Knight News and Rumors @ 2022/04/30 17:10:18


Post by: BorderCountess


Dudeface wrote:
 Gadzilla666 wrote:
 Matt.Kingsley wrote:
 Gadzilla666 wrote:
 H.B.M.C. wrote:
So... I'm kinda looking at the Chaos Knight Codex right now, and I imagine if I'm looking at it, it won't be long until many others (here and elsewhere) are also looking at it.

Any questions?

Exactly how much of the "extra" stuff that Knights get above and beyond other LoWs because they have their own codex do Knights in SHADs get? Y'know: stratagems, Warlord traits, relics, Marks, etc. And what exactly is a "Dread test"? I'm guessing a leadership test?

They get all that, along with their Household/Dreadblade abilities and all their Detachment abilities (their rules specifically say they benefit from their detachment abilities in Aux detachments even though they normally wouldn't).
The only thing to note is that Dreadblades don't get the Infernal/Iconoclast Ambition unless you take a specific Fell Bond (the custom Household/Dreadblade abilities), so if you want a Knight and also don't want to lose your main faction's mono-faction bonus you are down 1 ability to a non-Dreadblade Knight

So, a Knight taken in a SHAD in a CSM army gets all of that, and the 12 actual HERETIC ASTARTES LoWs don't even get Legion traits. Yup, that's some fine internal balance there gw.


That's external balance technically between 2 books, but it's the same for literally every faction that can get a knight now.


I have to imagine that once the CSM book drops, HERETIC ASTARTES Lords of War will get their Legion traits, just like their corpse-worshipping counterparts.


Chaos Knight News and Rumors @ 2022/04/30 18:09:31


Post by: Platuan4th


bmsattler wrote:
I was happy to see you can go double gatling on a War Dog.


Except that you can't. Neither the Brigand or the Stalker have the option to swap for a second one.


Chaos Knight News and Rumors @ 2022/04/30 19:22:25


Post by: bmsattler


You are correct. You can replace the Slaughterclaw with a Reaper Chaintalon. I misread that as Chaincannon. :(

At least its not locked into the Slaughterclaw as I originally thought. I like the Chaintalon more as a Melee weapon.


Chaos Knight News and Rumors @ 2022/04/30 19:33:50


Post by: JNAProductions


I'm interested in the Nurgle side of this-seems missing from the Imgur gallery.


Chaos Knight News and Rumors @ 2022/04/30 19:51:03


Post by: Laughing Man


 JNAProductions wrote:
I'm interested in the Nurgle side of this-seems missing from the Imgur gallery.

Have a Nurgle/Slaanesh page.



Chaos Knight News and Rumors @ 2022/04/30 20:51:59


Post by: ListenToMeWarriors


My House Herpetrax lads are ready

Spoiler:


Are we assuming pre order for the new boxed set of Chaos Knights and codex next Saturday?


Chaos Knight News and Rumors @ 2022/05/01 06:40:25


Post by: Gadzilla666


Dudeface wrote:
Spoiler:
 Gadzilla666 wrote:
 Matt.Kingsley wrote:
 Gadzilla666 wrote:
 H.B.M.C. wrote:
So... I'm kinda looking at the Chaos Knight Codex right now, and I imagine if I'm looking at it, it won't be long until many others (here and elsewhere) are also looking at it.

Any questions?

Exactly how much of the "extra" stuff that Knights get above and beyond other LoWs because they have their own codex do Knights in SHADs get? Y'know: stratagems, Warlord traits, relics, Marks, etc. And what exactly is a "Dread test"? I'm guessing a leadership test?

They get all that, along with their Household/Dreadblade abilities and all their Detachment abilities (their rules specifically say they benefit from their detachment abilities in Aux detachments even though they normally wouldn't).
The only thing to note is that Dreadblades don't get the Infernal/Iconoclast Ambition unless you take a specific Fell Bond (the custom Household/Dreadblade abilities), so if you want a Knight and also don't want to lose your main faction's mono-faction bonus you are down 1 ability to a non-Dreadblade Knight

So, a Knight taken in a SHAD in a CSM army gets all of that, and the 12 actual HERETIC ASTARTES LoWs don't even get Legion traits. Yup, that's some fine internal balance there gw.


That's external balance technically between 2 books, but it's the same for literally every faction that can get a knight now.

I'm not going to argue semantics. Call it internal or external, it doesn't matter. The gist is that any Chaos/Imperial faction can take a Knight without losing their purity bonus and the Knight gets considerable support from its own codex, including its own detachment abilities, which no other LoW gets in a SHAD, and that isn't balanced. Factions should be pushed towards taking their own LoWs, not those from other codexes.

Manfred von Drakken wrote:
Spoiler:
Dudeface wrote:
 Gadzilla666 wrote:
 Matt.Kingsley wrote:
 Gadzilla666 wrote:
 H.B.M.C. wrote:
So... I'm kinda looking at the Chaos Knight Codex right now, and I imagine if I'm looking at it, it won't be long until many others (here and elsewhere) are also looking at it.

Any questions?

Exactly how much of the "extra" stuff that Knights get above and beyond other LoWs because they have their own codex do Knights in SHADs get? Y'know: stratagems, Warlord traits, relics, Marks, etc. And what exactly is a "Dread test"? I'm guessing a leadership test?

They get all that, along with their Household/Dreadblade abilities and all their Detachment abilities (their rules specifically say they benefit from their detachment abilities in Aux detachments even though they normally wouldn't).
The only thing to note is that Dreadblades don't get the Infernal/Iconoclast Ambition unless you take a specific Fell Bond (the custom Household/Dreadblade abilities), so if you want a Knight and also don't want to lose your main faction's mono-faction bonus you are down 1 ability to a non-Dreadblade Knight

So, a Knight taken in a SHAD in a CSM army gets all of that, and the 12 actual HERETIC ASTARTES LoWs don't even get Legion traits. Yup, that's some fine internal balance there gw.


That's external balance technically between 2 books, but it's the same for literally every faction that can get a knight now.


I have to imagine that once the CSM book drops, HERETIC ASTARTES Lords of War will get their Legion traits, just like their corpse-worshipping counterparts.

They already do: none, nada, zilch. LoWs in SHADs don't get faction abilities, except Knights, apparently.


Chaos Knight News and Rumors @ 2022/05/01 07:14:31


Post by: Dysartes


ListenToMeWarriors wrote:
My House Herpetrax lads are ready

Spoiler:


Are we assuming pre order for the new boxed set of Chaos Knights and codex next Saturday?

We'll find out later today.


Chaos Knight News and Rumors @ 2022/05/01 13:00:07


Post by: BorderCountess


 Gadzilla666 wrote:
They already do: none, nada, zilch. LoWs in SHADs don't get faction abilities, except Knights, apparently.


Huh. I haven't tried to use any yet, so I guess I missed that one. That's... stupid.


Chaos Knight News and Rumors @ 2022/05/01 16:12:26


Post by: Dudeface


 Manfred von Drakken wrote:
 Gadzilla666 wrote:
They already do: none, nada, zilch. LoWs in SHADs don't get faction abilities, except Knights, apparently.


Huh. I haven't tried to use any yet, so I guess I missed that one. That's... stupid.


The knights are forced to take one of the custom house traits and unless they pick a specific one don't get Iconoclast or infernal buffs, they don't get the dread auras and won't be a character with a relic/trait it seems. That's 3cp, an in-faction LoW such as when I use my Kytan with my red corsairs, doesn't get the advance and charge legion trait but costs me 1cp and most importantly gets access to daemonforge. You'll have a hard time convincing someone a daemonforge lord of skulls etc. Is flat out worse than the knight with half their abilities missing and costing 3cp rather than 1.


Chaos Knight News and Rumors @ 2022/05/01 16:45:50


Post by: DreadfullyHopeful


Dudeface wrote:
 Manfred von Drakken wrote:
 Gadzilla666 wrote:
They already do: none, nada, zilch. LoWs in SHADs don't get faction abilities, except Knights, apparently.


Huh. I haven't tried to use any yet, so I guess I missed that one. That's... stupid.


The knights are forced to take one of the custom house traits and unless they pick a specific one don't get Iconoclast or infernal buffs, they don't get the dread auras and won't be a character with a relic/trait it seems. That's 3cp, an in-faction LoW such as when I use my Kytan with my red corsairs, doesn't get the advance and charge legion trait but costs me 1cp and most importantly gets access to daemonforge. You'll have a hard time convincing someone a daemonforge lord of skulls etc. Is flat out worse than the knight with half their abilities missing and costing 3cp rather than 1.


Why 1CP ? You still need to pay 3CP to be able the field a Kytan.


Chaos Knight News and Rumors @ 2022/05/01 17:04:10


Post by: ListenToMeWarriors


Next week for pre order on the set it is then, no made to order guarantee though. This is a "whilst stocks last" set. But codex and models to follow a few weeks later, so no real reason for a FOMO driven purchase.




Chaos Knight News and Rumors @ 2022/05/01 17:05:32


Post by: dreadblade


I just want the standard codex anyway. Let's hope "a few weeks" doesn't mean too long...


Chaos Knight News and Rumors @ 2022/05/01 17:09:30


Post by: BrookM


Here's hoping that the Dominus and Armiger repacks are not bumped up in price yet again due to added content.


Chaos Knight News and Rumors @ 2022/05/01 17:13:43


Post by: ListenToMeWarriors


 BrookM wrote:
Here's hoping that the Dominus and Armiger repacks are not bumped up in price yet again due to added content.


When did they repack all the standard Knights to have all the sprues, including the Las Impulsor in, I totally missed that?


Chaos Knight News and Rumors @ 2022/05/01 17:14:17


Post by: Platuan4th


 BrookM wrote:
Here's hoping that the Dominus and Armiger repacks are not bumped up in price yet again due to added content.


They each have a sprue added, of course they're going up in price.


Chaos Knight News and Rumors @ 2022/05/01 17:19:54


Post by: MajorWesJanson


 Platuan4th wrote:
 BrookM wrote:
Here's hoping that the Dominus and Armiger repacks are not bumped up in price yet again due to added content.


They each have a sprue added, of course they're going up in price.


True, but with how easy it is to magnetize knight arms, adding in the extra sprues doesn't leave a ton of leftover useless parts like some kits. It would be cool if you could mix and match the weapons on the chassis between the set builds.

When the Knight Preceptor was added, the knight warden kit went from $157 to the new Preceptor box at $160, so that was a solid deal for the cockpit sprue.


Chaos Knight News and Rumors @ 2022/05/01 17:20:17


Post by: GoatboyBeta


 BrookM wrote:
Here's hoping that the Dominus and Armiger repacks are not bumped up in price yet again due to added content.


I cant see how this is not gonna result in a price hike Especially with the two Dominus classes in one box, those are big and chunky sprues. I guess GW really want to save the instore shelf space.


Chaos Knight News and Rumors @ 2022/05/01 17:22:34


Post by: Platuan4th


 MajorWesJanson wrote:
 Platuan4th wrote:
 BrookM wrote:
Here's hoping that the Dominus and Armiger repacks are not bumped up in price yet again due to added content.


They each have a sprue added, of course they're going up in price.


True, but with how easy it is to magnetize knight arms, adding in the extra sprues doesn't leave a ton of leftover useless parts like some kits. It would be cool if you could mix and match the weapons on the chassis between the set builds.

When the Knight Preceptor was added, the knight warden kit went from $157 to the new Preceptor box at $160, so that was a solid deal for the cockpit sprue.


Yes, but it jumped $20 usd going from the Paladin to Warden box and that was also a single sprue.


Chaos Knight News and Rumors @ 2022/05/01 17:29:58


Post by: BrookM


Bummer if a price rise is thrown in so soon after the first one. I wish that GW did this though with both kits ages ago already: include both options, as I've always found it boneheaded that the Valiant and Warglaives had AdMech styled plating, whilst the Castellan and Helverin had regular Questoris styled plates.


Chaos Knight News and Rumors @ 2022/05/01 17:42:07


Post by: Gadzilla666


Dudeface wrote:
 Manfred von Drakken wrote:
 Gadzilla666 wrote:
They already do: none, nada, zilch. LoWs in SHADs don't get faction abilities, except Knights, apparently.


Huh. I haven't tried to use any yet, so I guess I missed that one. That's... stupid.


The knights are forced to take one of the custom house traits and unless they pick a specific one don't get Iconoclast or infernal buffs, they don't get the dread auras and won't be a character with a relic/trait it seems. That's 3cp, an in-faction LoW such as when I use my Kytan with my red corsairs, doesn't get the advance and charge legion trait but costs me 1cp and most importantly gets access to daemonforge. You'll have a hard time convincing someone a daemonforge lord of skulls etc. Is flat out worse than the knight with half their abilities missing and costing 3cp rather than 1.

Only the three TITANIC Daemon Engines and the Karybdis will cost you 1CP, all the others are 2CP because of Martial Legacy, and all three of the Daemon Engines are Khorne locked, so unavailable to 1ksons, Death Guard, and Emperor's Children. Also, don't forget that Daemonforge is, according to the current leaks, going to no longer be "Reroll all hits and wounds" but instead be "+1BS/WS", and it only works for the three Daemon Engines. And Knights get a lot more stratagems than that. And being "forced" to take a custom Household trait is still better than getting no faction trait at all.


Chaos Knight News and Rumors @ 2022/05/01 17:55:22


Post by: Laughing Man


 DreadfullyHopeful wrote:
Dudeface wrote:
 Manfred von Drakken wrote:
 Gadzilla666 wrote:
They already do: none, nada, zilch. LoWs in SHADs don't get faction abilities, except Knights, apparently.


Huh. I haven't tried to use any yet, so I guess I missed that one. That's... stupid.


The knights are forced to take one of the custom house traits and unless they pick a specific one don't get Iconoclast or infernal buffs, they don't get the dread auras and won't be a character with a relic/trait it seems. That's 3cp, an in-faction LoW such as when I use my Kytan with my red corsairs, doesn't get the advance and charge legion trait but costs me 1cp and most importantly gets access to daemonforge. You'll have a hard time convincing someone a daemonforge lord of skulls etc. Is flat out worse than the knight with half their abilities missing and costing 3cp rather than 1.


Why 1CP ? You still need to pay 3CP to be able the field a Kytan.

Superheavy Aux detachments got changed in GT2021 to refund 2CP if they're the same faction as your warlord's detachment, excluding overfactions.


Chaos Knight News and Rumors @ 2022/05/01 17:56:39


Post by: Dudeface


 Gadzilla666 wrote:
Dudeface wrote:
 Manfred von Drakken wrote:
 Gadzilla666 wrote:
They already do: none, nada, zilch. LoWs in SHADs don't get faction abilities, except Knights, apparently.


Huh. I haven't tried to use any yet, so I guess I missed that one. That's... stupid.


The knights are forced to take one of the custom house traits and unless they pick a specific one don't get Iconoclast or infernal buffs, they don't get the dread auras and won't be a character with a relic/trait it seems. That's 3cp, an in-faction LoW such as when I use my Kytan with my red corsairs, doesn't get the advance and charge legion trait but costs me 1cp and most importantly gets access to daemonforge. You'll have a hard time convincing someone a daemonforge lord of skulls etc. Is flat out worse than the knight with half their abilities missing and costing 3cp rather than 1.

Only the three TITANIC Daemon Engines and the Karybdis will cost you 1CP, all the others are 2CP because of Martial Legacy, and all three of the Daemon Engines are Khorne locked, so unavailable to 1ksons, Death Guard, and Emperor's Children. Also, don't forget that Daemonforge is, according to the current leaks, going to no longer be "Reroll all hits and wounds" but instead be "+1BS/WS", and it only works for the three Daemon Engines. And Knights get a lot more stratagems than that. And being "forced" to take a custom Household trait is still better than getting no faction trait at all.


Oh I know, the lay of the land will be different in the new codex and the none daemon LoW suck at present. I agree though it would be nice for them to support the in-faction LoW a bit more, this is very evidently a sales driven thing it feels.


Chaos Knight News and Rumors @ 2022/05/01 17:57:57


Post by: tneva82


 MajorWesJanson wrote:
 Platuan4th wrote:
 BrookM wrote:
Here's hoping that the Dominus and Armiger repacks are not bumped up in price yet again due to added content.


They each have a sprue added, of course they're going up in price.


True, but with how easy it is to magnetize knight arms, adding in the extra sprues doesn't leave a ton of leftover useless parts like some kits. It would be cool if you could mix and match the weapons on the chassis between the set builds.

When the Knight Preceptor was added, the knight warden kit went from $157 to the new Preceptor box at $160, so that was a solid deal for the cockpit sprue.


Another bonus. All regardless of weapons can have admech/knighthouse shoulder pad as you prefer. If price isn't too much increased good deal. Especially to start as you need only so many as you field armigers total regardless of class. Ie 4 body rather than 4 helverin and 4 armiger


Chaos Knight News and Rumors @ 2022/05/01 17:59:31


Post by: MajorWesJanson


Dudeface wrote:
 Gadzilla666 wrote:
Dudeface wrote:
 Manfred von Drakken wrote:
 Gadzilla666 wrote:
They already do: none, nada, zilch. LoWs in SHADs don't get faction abilities, except Knights, apparently.


Huh. I haven't tried to use any yet, so I guess I missed that one. That's... stupid.


The knights are forced to take one of the custom house traits and unless they pick a specific one don't get Iconoclast or infernal buffs, they don't get the dread auras and won't be a character with a relic/trait it seems. That's 3cp, an in-faction LoW such as when I use my Kytan with my red corsairs, doesn't get the advance and charge legion trait but costs me 1cp and most importantly gets access to daemonforge. You'll have a hard time convincing someone a daemonforge lord of skulls etc. Is flat out worse than the knight with half their abilities missing and costing 3cp rather than 1.

Only the three TITANIC Daemon Engines and the Karybdis will cost you 1CP, all the others are 2CP because of Martial Legacy, and all three of the Daemon Engines are Khorne locked, so unavailable to 1ksons, Death Guard, and Emperor's Children. Also, don't forget that Daemonforge is, according to the current leaks, going to no longer be "Reroll all hits and wounds" but instead be "+1BS/WS", and it only works for the three Daemon Engines. And Knights get a lot more stratagems than that. And being "forced" to take a custom Household trait is still better than getting no faction trait at all.


Oh I know, the lay of the land will be different in the new codex and the none daemon LoW suck at present. I agree though it would be nice for them to support the in-faction LoW a bit more, this is very evidently a sales driven thing it feels.


GW does not really support the FW superheavy models, especially the larger ones. Titans especially are priced not to balance their stats, but simply to make the smallest ones essentially unusuable in a standard sized game, and then larger ones are just rough multipliers from there.


Chaos Knight News and Rumors @ 2022/05/01 18:08:09


Post by: Eldarsif


 Platuan4th wrote:
 MajorWesJanson wrote:
 Platuan4th wrote:
 BrookM wrote:
Here's hoping that the Dominus and Armiger repacks are not bumped up in price yet again due to added content.


They each have a sprue added, of course they're going up in price.


True, but with how easy it is to magnetize knight arms, adding in the extra sprues doesn't leave a ton of leftover useless parts like some kits. It would be cool if you could mix and match the weapons on the chassis between the set builds.

When the Knight Preceptor was added, the knight warden kit went from $157 to the new Preceptor box at $160, so that was a solid deal for the cockpit sprue.


Yes, but it jumped $20 usd going from the Paladin to Warden box and that was also a single sprue.


On the flip side the benefit is that people(like me) can now magnetize the hell out of these kits saving on future purchases*.

* Which doesn't help me much out at this point as I already have quite a few knights and wardogs.


Chaos Knight News and Rumors @ 2022/05/01 18:13:16


Post by: dreadblade





Chaos Knight News and Rumors @ 2022/05/01 18:14:35


Post by: DreadfullyHopeful


 Laughing Man wrote:
 DreadfullyHopeful wrote:
Dudeface wrote:
 Manfred von Drakken wrote:
 Gadzilla666 wrote:
They already do: none, nada, zilch. LoWs in SHADs don't get faction abilities, except Knights, apparently.


Huh. I haven't tried to use any yet, so I guess I missed that one. That's... stupid.


The knights are forced to take one of the custom house traits and unless they pick a specific one don't get Iconoclast or infernal buffs, they don't get the dread auras and won't be a character with a relic/trait it seems. That's 3cp, an in-faction LoW such as when I use my Kytan with my red corsairs, doesn't get the advance and charge legion trait but costs me 1cp and most importantly gets access to daemonforge. You'll have a hard time convincing someone a daemonforge lord of skulls etc. Is flat out worse than the knight with half their abilities missing and costing 3cp rather than 1.


Why 1CP ? You still need to pay 3CP to be able the field a Kytan.

Superheavy Aux detachments got changed in GT2021 to refund 2CP if they're the same faction as your warlord's detachment, excluding overfactions.


Aaaah ! My bad. Thanks for the info. I never had to field a super heavy other then Magnus


Chaos Knight News and Rumors @ 2022/05/01 18:36:28


Post by: Gadzilla666


Dudeface wrote:
Spoiler:
 Gadzilla666 wrote:
Dudeface wrote:
 Manfred von Drakken wrote:
 Gadzilla666 wrote:
They already do: none, nada, zilch. LoWs in SHADs don't get faction abilities, except Knights, apparently.


Huh. I haven't tried to use any yet, so I guess I missed that one. That's... stupid.


The knights are forced to take one of the custom house traits and unless they pick a specific one don't get Iconoclast or infernal buffs, they don't get the dread auras and won't be a character with a relic/trait it seems. That's 3cp, an in-faction LoW such as when I use my Kytan with my red corsairs, doesn't get the advance and charge legion trait but costs me 1cp and most importantly gets access to daemonforge. You'll have a hard time convincing someone a daemonforge lord of skulls etc. Is flat out worse than the knight with half their abilities missing and costing 3cp rather than 1.

Only the three TITANIC Daemon Engines and the Karybdis will cost you 1CP, all the others are 2CP because of Martial Legacy, and all three of the Daemon Engines are Khorne locked, so unavailable to 1ksons, Death Guard, and Emperor's Children. Also, don't forget that Daemonforge is, according to the current leaks, going to no longer be "Reroll all hits and wounds" but instead be "+1BS/WS", and it only works for the three Daemon Engines. And Knights get a lot more stratagems than that. And being "forced" to take a custom Household trait is still better than getting no faction trait at all.


Oh I know, the lay of the land will be different in the new codex and the none daemon LoW suck at present. I agree though it would be nice for them to support the in-faction LoW a bit more, this is very evidently a sales driven thing it feels.

Eh, I don't think that the Legion Super Heavys "suck", at least not now with AoC, which significantly increases the durability of anything with a 2+ save (which they all have). They're fine on a "datasheet to datasheet" comparison. It's just all of the extra stuff that Knights get that throw it out of whack. But yes, it's probably sales driven.


Chaos Knight News and Rumors @ 2022/05/01 19:41:18


Post by: SamusDrake


If they're including options for both types of Armigers, then they might as well have produced a kit of 3 Armigers instead.

Armigers are fielded in units of 1-3 Knights, and combat Patrols can only take 3 Armigers anyway - no more, no less. There is no option to take anything other than an Armiger at combat Patrol level. 3 Armigers are also about the same points cost of a larger Knight...


Chaos Knight News and Rumors @ 2022/05/01 19:43:49


Post by: Wha-Mu-077


SamusDrake wrote:
If they're including options for both types of Armigers, then they might as well have produced a kit of 3 Armigers instead.

Armigers are fielded in units of 1-3 Knights, and combat Patrols can only take 3 Armigers anyway - no more, no less. There is no option to take anything other than an Armiger at combat Patrol level. 3 Armigers are also about the same points cost of a larger Knight...


But if they made kits of 3 Armigers, then you would just buy one of those, instead of the more expensive option of two kits of two Armigers.


Chaos Knight News and Rumors @ 2022/05/01 19:55:01


Post by: Platuan4th


 Eldarsif wrote:


On the flip side the benefit is that people(like me) can now magnetize the hell out of these kits saving on future purchases*.

* Which doesn't help me much out at this point as I already have quite a few knights and wardogs.


Yeah, magnetizing has diminishing returns. After my 8th or 9th Questoris, it became more of a hassle than a convenience.


Chaos Knight News and Rumors @ 2022/05/01 20:04:39


Post by: MajorWesJanson


 Platuan4th wrote:
 Eldarsif wrote:


On the flip side the benefit is that people(like me) can now magnetize the hell out of these kits saving on future purchases*.

* Which doesn't help me much out at this point as I already have quite a few knights and wardogs.


Yeah, magnetizing has diminishing returns. After my 8th or 9th Questoris, it became more of a hassle than a convenience.


At which point you should have enough weapons magnetized that you can skip building new ones and sell them or loot them.


Chaos Knight News and Rumors @ 2022/05/01 20:06:40


Post by: H.B.M.C.


 BrookM wrote:
Here's hoping that the Dominus and Armiger repacks are not bumped up in price yet again due to added content.
Knight Valiant/ - AUD$280
Armiger Warglaives/Helverins - AUD$125

Let's see what they are in a week.

I'm kinda glad that everything will be in one box. I wanted one more Warglaive and one more Helverin. Now that's easier to do.



Chaos Knight News and Rumors @ 2022/05/01 20:24:34


Post by: Platuan4th


 MajorWesJanson wrote:
 Platuan4th wrote:
 Eldarsif wrote:


On the flip side the benefit is that people(like me) can now magnetize the hell out of these kits saving on future purchases*.

* Which doesn't help me much out at this point as I already have quite a few knights and wardogs.


Yeah, magnetizing has diminishing returns. After my 8th or 9th Questoris, it became more of a hassle than a convenience.


At which point you should have enough weapons magnetized that you can skip building new ones and sell them or loot them.


Skip building new ones? What do I look like, someone who doesn't enjoy basically playing Epic with 40K scale models?


Chaos Knight News and Rumors @ 2022/05/01 21:10:42


Post by: Dudeface


Black blow fly on B&C says its $250 USD, I can't find a direct comparison I'm gbp if anyone can think of a relevant thing to check against?

It'll be 140-150 I think. Battlezone fronteris was 220 usd or 135 gbp


Chaos Knight News and Rumors @ 2022/05/01 21:15:31


Post by: Flipsiders


Dudeface wrote:
Black blow fly on B&C says its $250 USD, I can't find a direct comparison I'm gbp if anyone can think of a relevant thing to check against?

It'll be 140-150 I think. Battlezone fronteris was 220 usd or 135 gbp


That rumor is silly as hell. $200+ is FW prices; no one sane would buy a plastic model for that amount regardless of how good it looks.


Chaos Knight News and Rumors @ 2022/05/01 21:20:15


Post by: Dudeface


 Flipsiders wrote:
Dudeface wrote:
Black blow fly on B&C says its $250 USD, I can't find a direct comparison I'm gbp if anyone can think of a relevant thing to check against?

It'll be 140-150 I think. Battlezone fronteris was 220 usd or 135 gbp


That rumor is silly as hell. $200+ is FW prices; no one sane would buy a plastic model for that amount regardless of how good it looks.


It's the limited edition boxset, 1 abhorrent, 2 wardogs, books and cards. At that price it's free books and cards basically.


Chaos Knight News and Rumors @ 2022/05/01 21:21:54


Post by: Kanluwen


It would have been a bit helpful to clarify that the "it" in question was the Chaos Knight army set.


Chaos Knight News and Rumors @ 2022/05/01 21:26:26


Post by: Dudeface


 Kanluwen wrote:
It would have been a bit helpful to clarify that the "it" in question was the Chaos Knight army set.


Right you are, given we're in a chaos knight thread with 1 chaos knight specific item previewed and 1 talk of the town boxset I thought it was clear though


Chaos Knight News and Rumors @ 2022/05/01 21:56:34


Post by: Kanluwen


Dudeface wrote:
 Kanluwen wrote:
It would have been a bit helpful to clarify that the "it" in question was the Chaos Knight army set.


Right you are, given we're in a chaos knight thread with 1 chaos knight specific item previewed and 1 talk of the town boxset I thought it was clear though

I know, but there's also people talking about the potential of a price raise on the Dominus and it seems almost like that was what Flipsiders was replying to.

FWIW though, I wouldn't have known for sure if I hadn't gone over to B&C and checked. I've already been told that I have to go and order a box next Saturday for a commission project.


Chaos Knight News and Rumors @ 2022/05/01 21:59:40


Post by: Flipsiders


Dudeface wrote:
 Flipsiders wrote:
Dudeface wrote:
Black blow fly on B&C says its $250 USD, I can't find a direct comparison I'm gbp if anyone can think of a relevant thing to check against?

It'll be 140-150 I think. Battlezone fronteris was 220 usd or 135 gbp


That rumor is silly as hell. $200+ is FW prices; no one sane would buy a plastic model for that amount regardless of how good it looks.


It's the limited edition boxset, 1 abhorrent, 2 wardogs, books and cards. At that price it's free books and cards basically.


Ah, you were talking about the box set. My mistake, I thought you meant the Abhorrent alone. In that case, $220 is fine, although I'd really rather it be $200.


Chaos Knight News and Rumors @ 2022/05/02 07:27:46


Post by: DaveC


Chaos Kinights Army set £160 €212 $270*
Codex Imperial Knights £32.50 €42.50
Imperial Knights Data cards £17 €22

*$ price based on similar price items on the online store may differ.


Chaos Knight News and Rumors @ 2022/05/02 07:38:15


Post by: Matrindur


 DaveC wrote:
Chaos Kinights Army set £160 €212
Codex Imperial Knights £32.50 €42.50
Imperial Knights Data cards £17 €22


Way more than I hoped but at least the Armigers and Dominus haven't gotten new prices so they may stay the same?


Chaos Knight News and Rumors @ 2022/05/02 07:39:49


Post by: Dudeface


 DaveC wrote:
Chaos Kinights Army set £160 €212
Codex Imperial Knights £32.50 €42.50
Imperial Knights Data cards £17 €22


Sweet Jesus, I thought "150 feels a lot but ok" 160 is just straying into that region of eh?!

Edit edit - the USD is estimated.


Euros:




Chaos Knight News and Rumors @ 2022/05/02 07:47:05


Post by: DaveC


Only the dollar price is estimated the rest are confirmed from the price list I’ve edited for clarity


Chaos Knight News and Rumors @ 2022/05/02 08:30:34


Post by: Dysartes


Should we be surprised by the lack of a "Dominus" or "Armigers" entry on the price list?


Chaos Knight News and Rumors @ 2022/05/02 08:36:50


Post by: Dudeface


 Dysartes wrote:
Should we be surprised by the lack of a "Dominus" or "Armigers" entry on the price list?


I'd say so, this nearly never happens. Can only assume this had been factored into the last price review.


Chaos Knight News and Rumors @ 2022/05/02 08:54:59


Post by: BrookM


Dudeface wrote:
 Dysartes wrote:
Should we be surprised by the lack of a "Dominus" or "Armigers" entry on the price list?


I'd say so, this nearly never happens. Can only assume this had been factored into the last price review.
If this is the case, one can dream, wahey!

 DaveC wrote:
Chaos Kinights Army set £160 €212 $270*
Codex Imperial Knights £32.50 €42.50
Imperial Knights Data cards £17 €22

*$ price based on similar price items on the online store may differ.
Cheers for sharing, here's hoping I can secure a box, but chances are nope.


Chaos Knight News and Rumors @ 2022/05/02 10:21:53


Post by: chaos0xomega


I was planning on buying 3 boxes but if the price is really 270 i might just get 1 or 2


Chaos Knight News and Rumors @ 2022/05/02 11:57:32


Post by: lord_blackfang


What the hell kinda price band is 212€


Chaos Knight News and Rumors @ 2022/05/02 12:13:28


Post by: ListenToMeWarriors



Sadly not shocked by the price of the Chaos boxed set.

Knight is a £100+ miniature, Armiger equivalents are £47.50 + then throw in nigh on £50 of codex and datacards and the UK price of the box still represents 20% saving in terms of GWs direct pricing.

You may have to be quick off the mark if you want 20% off from you online or FLGS.


Chaos Knight News and Rumors @ 2022/05/02 12:17:29


Post by: Geifer


 lord_blackfang wrote:
What the hell kinda price band is 212€


I believe GW had a 190€ or 195€ price band before that they rarely used. I want to say things like Knight Renegade and that Necromund box with the Enforcers and Khornates, but my memory may be playing tricks on me. Wither way, this would be the new and improved version of it. Basically the equivalent to 175€ (previously 160€) army boxes for the the few items that are so hilariously priced individually that GW can't put them in the standard priced boxes without giving a better discount than other such boxes.


Chaos Knight News and Rumors @ 2022/05/02 12:27:13


Post by: Arbitrator


The Black Templar box hardly flew off the shelves. Seems the latest FOMO stuff doesn't vanish instantly these days, maybe due to larger production runs and MTO shedding the scalpers.


Chaos Knight News and Rumors @ 2022/05/02 12:36:33


Post by: Matrindur


Armigers and Dominus Knight actually are on the price list just not with the new releases for some reason:


UK:


Euro:



So Armigers go up £5 / 5€ and Dominus stays the same


Chaos Knight News and Rumors @ 2022/05/02 12:53:40


Post by: GoatboyBeta


 Matrindur wrote:
Armigers and Dominus Knight actually are on the price list just not with the new releases for some reason:

Spoiler:

UK:


Euro:



So Armigers go up £5 / 5€ and Dominus stays the same


Well colour me surprised at that. Especially the Dominus staying the same price. So GW now they are all in same box, how about letting us mix and match weapons?


Chaos Knight News and Rumors @ 2022/05/02 13:07:41


Post by: tneva82


 Arbitrator wrote:
The Black Templar box hardly flew off the shelves. Seems the latest FOMO stuff doesn't vanish instantly these days, maybe due to larger production runs and MTO shedding the scalpers.


Seeing you were quaranteed to get that box it wasn't fomo and scalpers had no interest in getting. Who buys over rpp from scalper when he is quaranteed to get one at normal price?

Positive surprise on repack prices.


Chaos Knight News and Rumors @ 2022/05/02 13:42:54


Post by: SamusDrake


£52.50 is okay. With magnets, thats still a Lord of War for £26.25 with all its weapon options. To be fair the Armiger overshadows most GW models selling for £25 these days...


Chaos Knight News and Rumors @ 2022/05/02 14:16:45


Post by: H.B.M.C.


Whoops! Wrong thread.

Now it's in the Chaos Marine thread.



Chaos Knight News and Rumors @ 2022/05/02 14:18:13


Post by: ImAGeek


Pretty cool cover though.


Chaos Knight News and Rumors @ 2022/05/02 14:33:38


Post by: BrookM


Ouch on the Armigers, thank whatever for the Dominus not getting even more slapped on, that was already a flat €10,- increase on that one. Armigers though, €7,50 with both increases added together.

Again, ouch.


Chaos Knight News and Rumors @ 2022/05/02 14:48:28


Post by: tneva82


 BrookM wrote:
Ouch on the Armigers, thank whatever for the Dominus not getting even more slapped on, that was already a flat €10,- increase on that one. Armigers though, €7,50 with both increases added together.

Again, ouch.


Well previous was worse. This actually saves money for players ds you need less armigers.

(and improved look)

Would have prefered this when i knight army


Chaos Knight News and Rumors @ 2022/05/02 15:06:28


Post by: BrookM


tneva82 wrote:
 BrookM wrote:
Ouch on the Armigers, thank whatever for the Dominus not getting even more slapped on, that was already a flat €10,- increase on that one. Armigers though, €7,50 with both increases added together.

Again, ouch.


Well previous was worse. This actually saves money for players ds you need less armigers.

(and improved look)

Would have prefered this when i knight army
Agreed same here, had to buy all boxes to get the parts I wanted for my Questoris army, because nope, there weren't any reliable bits services around then that had what I wanted. On the bright side, still sitting on some partially assembled Knights and squires at this point.


Chaos Knight News and Rumors @ 2022/05/02 17:21:05


Post by: SamusDrake


Just curious, but do they still have Blackshield Houses in 40K?


Chaos Knight News and Rumors @ 2022/05/02 17:39:56


Post by: Platuan4th


SamusDrake wrote:
Just curious, but do they still have Blackshield Houses in 40K?


Not that I've seen, but wouldn't say they can't exist, especially with the galaxy split.


Chaos Knight News and Rumors @ 2022/05/02 18:00:05


Post by: JWBS


SM Blackshields are exclusive to the 30k setting I don't see why Knights would be different.


Chaos Knight News and Rumors @ 2022/05/02 18:03:04


Post by: chimeara


$265 USD confirmed

[Thumb - Screenshot_20220502-135942.jpg]


Chaos Knight News and Rumors @ 2022/05/02 18:44:13


Post by: chaos0xomega


Damn, thats a full $25 more than I expected.

I'm beginning to think its not worth it to buy more than 1 though, seems the boxes are priced higher than the value of the miniatures content (whereas before they were break-even). If the Dominus is 170 and the Armigers are 85, then that comes out to 255. I would think that the new War Dogs would be priced the same as the Armigers and the Knight Abominant would be cheaper than a Dominus.... unless they aren't?


Chaos Knight News and Rumors @ 2022/05/02 19:01:42


Post by: NinthMusketeer


We're full into the high-price stage of the GW economic cycle.


Chaos Knight News and Rumors @ 2022/05/02 19:12:34


Post by: Elmir


We are currently in the "holy hell, I feel like I'm being ripped off" stage right now...

It's happened before and it also made my GW expenditure drop to zero each month. That was just before the time where they started doing "new GW" profiling... You can only hope it starts hurting their bottom line at some point.


Chaos Knight News and Rumors @ 2022/05/02 19:17:21


Post by: NinthMusketeer


It already is, but slow-grow problems generally need to hit a certain critical mass before they are acted upon. That's just a human thing, the funny part is how GW already did this less than a decade ago; usually it takes people longer than that to forget their mistakes.


Chaos Knight News and Rumors @ 2022/05/02 19:39:49


Post by: Wha-Mu-077


 NinthMusketeer wrote:
It already is, but slow-grow problems generally need to hit a certain critical mass before they are acted upon. That's just a human thing, the funny part is how GW already did this less than a decade ago; usually it takes people longer than that to forget their mistakes.


Forget their mistakes? I'm pretty sure they've learned that they can gouge prices to feth and back and still be okay in the long run.


Chaos Knight News and Rumors @ 2022/05/02 20:45:37


Post by: No One Important


Well, nice of them to bundle all the armiger sprues together for not too much of a price hike. I wanted some of their warglaive bits for conversions, but could never justify the price when it would mean having unusable knights. Now I can just build them as helverins.
I still can't justify it now, but I might be able to lie to myself enough to go through with it.


Chaos Knight News and Rumors @ 2022/05/03 07:09:34


Post by: NinthMusketeer


 Wha-Mu-077 wrote:
 NinthMusketeer wrote:
It already is, but slow-grow problems generally need to hit a certain critical mass before they are acted upon. That's just a human thing, the funny part is how GW already did this less than a decade ago; usually it takes people longer than that to forget their mistakes.


Forget their mistakes? I'm pretty sure they've learned that they can gouge prices to feth and back and still be okay in the long run.
Yet the year with the most price cuts in GWs history was also the best year their stock ever had. We've seen time and again that the story about legions of GW die-hards who will buy no matter what is just that--a story. The concept has never been true, not for GW, not for any other company, at any point in history, ever. Because that just isn't how price vs demand works.

But what is true? The less competition something has the more self-destructive it becomes. It is true of species, it is true of corporations.


Chaos Knight News and Rumors @ 2022/05/03 07:13:50


Post by: tneva82


And yet they keep increasing their profit.

There's more to how many kits you sell. Less kits sold at higher profit margin can be more profitable than more at lower profit margin. If you sell 10 kits at 100 it's notably more profitable than 30 kits at 20.


Chaos Knight News and Rumors @ 2022/05/03 07:16:01


Post by: NinthMusketeer


tneva82 wrote:
And yet they keep increasing their profit.

There's more to how many kits you sell. Less kits sold at higher profit margin can be more profitable than more at lower profit margin. If you sell 10 kits at 100 it's notably more profitable than 30 kits at 20.
It's almost like they still sell those reduced price models for considerably less than they were at launch even after multiple board-wide price increases.

And that not all of new kits are absurdly priced to begin with. It's still GW shotgun pricing after all.


Chaos Knight News and Rumors @ 2022/05/03 11:49:22


Post by: Nightlord1987


What were the Nurgle themed Gifts?

That page was missing from the leaks I've seen.


Chaos Knight News and Rumors @ 2022/05/03 12:26:32


Post by: H.B.M.C.


Putrid Carapace (20/40/60) - Gain +1 Armour save against Dam 1 weapons (Favoured: +1 Toughness).

Blessing of a Thousand Poxes (15/30/15) - Unmodified 6 in melee auto-wounds (Favoured: The same, but for ranged).

Aura of Corruption (25/35/35) - 6" Aura, models are at -1 Strength (Favoured: -1 Toughness as well).

[EDIT]: As much as 40k doesn't need even more layered rules, I have to admit that the Imperial/Chaos Knight Crusade Rules sound really cool.



Chaos Knight News and Rumors @ 2022/05/03 17:49:50


Post by: NinthMusketeer


Dam those Crusdae rules for Chaos in particular are really cool. Very well designed for both theme and mechanic, props to the writers for that one.


Chaos Knight News and Rumors @ 2022/05/03 17:53:37


Post by: BrookM


Quite chuffed for both books now, am more a crusade player myself, so quite pleased with this teaser. Only thing missing is a Freeblade / Dreadblade preview at this stage.


Chaos Knight News and Rumors @ 2022/05/03 21:49:37


Post by: Laughing Man


 H.B.M.C. wrote:
[EDIT]: As much as 40k doesn't need even more layered rules, I have to admit that the Imperial/Chaos Knight Crusade Rules sound really cool.

Weirdly I'm actually kind of stoked about Damnations making their way back in Crusade. It sounds like you'll be able to stack a LOT of buffs on one Knight this way, and a couple of penalties feels like a good way to balance that out a bit without having the pure suck that is, say, Blood Angels Crusade rules.


Chaos Knight News and Rumors @ 2022/05/03 23:43:26


Post by: cole1114


Abominant is sounding generally better than I expected it to. With some proper building you can turn it into at least a better anti-tank platform than I initially assumed.


Chaos Knight News and Rumors @ 2022/05/04 00:08:09


Post by: MajorWesJanson


 H.B.M.C. wrote:
Putrid Carapace (20/40/60) - Gain +1 Armour save against Dam 1 weapons (Favoured: +1 Toughness).

Blessing of a Thousand Poxes (15/30/15) - Unmodified 6 in melee auto-wounds (Favoured: The same, but for ranged).

Aura of Corruption (25/35/35) - 6" Aura, models are at -1 Strength (Favoured: -1 Toughness as well).

[EDIT]: As much as 40k doesn't need even more layered rules, I have to admit that the Imperial/Chaos Knight Crusade Rules sound really cool.



Layered rules get out of hand quickly in 40k as a medium scale wargame. Knights are basically playing a skirmish game though with their model count and thus can get away with it a lot easier.


Chaos Knight News and Rumors @ 2022/05/04 00:10:42


Post by: H.B.M.C.


You know what? That's actually a very good point. You may have, what, 7-9 models at most (assuming you go ham with the little ones), so this is less daunting.


Chaos Knight News and Rumors @ 2022/05/04 03:24:10


Post by: NinthMusketeer


 H.B.M.C. wrote:
You know what? That's actually a very good point. You may have, what, 7-9 models at most (assuming you go ham with the little ones), so this is less daunting.
Still a bit much IMO, but yeah it would be absolutely absurd on a regular army.


Chaos Knight News and Rumors @ 2022/05/04 11:44:56


Post by: Nightlord1987


Any compilation of IK rumors?

Do we expect leaks this weekend?

Looking at Cawls Wrath.


Chaos Knight News and Rumors @ 2022/05/07 05:45:11


Post by: H.B.M.C.


 H.B.M.C. wrote:
Knight Valiant/Castellan - AUD$280
Armiger Warglaives/Helverins - AUD$125

Let's see what they are in a week.
And now...

Knight Valiant/Castellan - AUD$290 (+3.5%)
Armiger Warglaives/Helverins - AUD$145 (+16%)

Nice consistency there.


Chaos Knight News and Rumors @ 2022/05/07 18:45:30


Post by: BorderCountess


Now that the Dominus box has all the weapons, Knights Tyrant should be able to mix and match those weapons. Plasma decimator and mega-flamer, anyone?


Chaos Knight News and Rumors @ 2022/05/07 19:26:45


Post by: Laughing Man


 Manfred von Drakken wrote:
Now that the Dominus box has all the weapons, Knights Tyrant should be able to mix and match those weapons. Plasma decimator and mega-flamer, anyone?

They can't in the new codex.


Chaos Knight News and Rumors @ 2022/05/07 19:30:02


Post by: Platuan4th


 Laughing Man wrote:
 Manfred von Drakken wrote:
Now that the Dominus box has all the weapons, Knights Tyrant should be able to mix and match those weapons. Plasma decimator and mega-flamer, anyone?

They can't in the new codex.


Yup, this is nothing but a SKU consolidation move.


Chaos Knight News and Rumors @ 2022/05/07 22:35:34


Post by: BorderCountess


 Platuan4th wrote:
 Laughing Man wrote:
 Manfred von Drakken wrote:
Now that the Dominus box has all the weapons, Knights Tyrant should be able to mix and match those weapons. Plasma decimator and mega-flamer, anyone?

They can't in the new codex.


Yup, this is nothing but a SKU consolidation move.


Oh, I agree. Just wishing.


Chaos Knight News and Rumors @ 2022/05/08 00:39:00


Post by: H.B.M.C.


 Manfred von Drakken wrote:
Oh, I agree. Just wishing.
Another missed opportunity by GW.


Chaos Knight News and Rumors @ 2022/05/08 01:08:31


Post by: BorderCountess


 H.B.M.C. wrote:
 Manfred von Drakken wrote:
Oh, I agree. Just wishing.
Another missed opportunity by GW.


Five bucks says the decision to dual-kit them was made long after things went to print.


Chaos Knight News and Rumors @ 2022/05/08 16:00:50


Post by: NinthMusketeer


They should still have been options anyways, because the insistence of models only having rules for EXACTLY what is on the assembly instructions is a downside which benefits no one.


Chaos Knight News and Rumors @ 2022/05/08 16:18:16


Post by: Kanluwen


 NinthMusketeer wrote:
They should still have been options anyways, because the insistence of models only having rules for EXACTLY what is on the assembly instructions is a downside which benefits no one.

The literal same argument can be made for the Loyalist Knights having the same options, yet for whatever reason that elicits a response that is downright ridiculous from the Traitor side of things.


Chaos Knight News and Rumors @ 2022/05/08 16:26:49


Post by: BorderCountess


 Kanluwen wrote:
 NinthMusketeer wrote:
They should still have been options anyways, because the insistence of models only having rules for EXACTLY what is on the assembly instructions is a downside which benefits no one.

The literal same argument can be made for the Loyalist Knights having the same options, yet for whatever reason that elicits a response that is downright ridiculous from the Traitor side of things.


Because 'something, something, heresy'.


Chaos Knight News and Rumors @ 2022/05/08 16:31:25


Post by: JNAProductions


 Kanluwen wrote:
 NinthMusketeer wrote:
They should still have been options anyways, because the insistence of models only having rules for EXACTLY what is on the assembly instructions is a downside which benefits no one.

The literal same argument can be made for the Loyalist Knights having the same options, yet for whatever reason that elicits a response that is downright ridiculous from the Traitor side of things.
As a Nurgle man...

I used to be against letting Imperial Knights double-up on guns. That was the ONLY thing Chaos Knights had over them.
Now that there's some more stuff to differentiate them... Yeah, let the various chassis swap freely.


Chaos Knight News and Rumors @ 2022/05/08 17:35:58


Post by: cole1114


So what's everyone's opinions on the god faction keyword debate, and CSM warlords getting CP returned for taking an agent of chaos knight of the same god?


Chaos Knight News and Rumors @ 2022/05/11 01:41:21


Post by: NinthMusketeer


 Manfred von Drakken wrote:
 Kanluwen wrote:
 NinthMusketeer wrote:
They should still have been options anyways, because the insistence of models only having rules for EXACTLY what is on the assembly instructions is a downside which benefits no one.

The literal same argument can be made for the Loyalist Knights having the same options, yet for whatever reason that elicits a response that is downright ridiculous from the Traitor side of things.


Because 'something, something, heresy'.
Yeah I don't see why both armies shouldn't be able to mix & match their (generic) options as they please. Would be a hell of a lot easier to write too. They would still be distinguished by different army rules and by the handful of army-specific options.


Chaos Knight News and Rumors @ 2022/05/11 02:03:41


Post by: H.B.M.C.


I wish I could take two gatling guns on my Loyalist Knights. It's just cool.


Chaos Knight News and Rumors @ 2022/05/11 03:58:02


Post by: tneva82


Would limit you to 3 questor knights as a flip side


Chaos Knight News and Rumors @ 2022/05/11 14:06:25


Post by: BrookM


 H.B.M.C. wrote:
I wish I could take two gatling guns on my Loyalist Knights. It's just cool.
It's a shame really, Solaria is bae, the best thing to come out of that garbage fire of a game and GW even went so far as to give us a tutorial for house Varlock colours. Instead all we got is a crap Angelos mini.