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[Privateer Press] Warmachine: Colossals release thread @ 2012/05/18 13:25:36


Post by: malfred


This thread will be for all the previes and releases posted for warmachine: Colossals.

As both a moderator on Dakka Dakka and a Press Ganger for Privateer Press, I will try
to reserve the first five or six posts for faction updates.

For now the thread will be locked until I can get the posts set up.

Until then, have a preview:






Thread is done. If you see something new, I'll add it to the factions. Thanks!


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/19 01:20:34


Post by: malfred


Cygnar



[Privateer Press] Warmachine: Colossals release thread @ 2012/05/19 01:21:22


Post by: malfred


Khador previews



[Privateer Press] Warmachine: Colossals release thread @ 2012/05/19 01:22:10


Post by: malfred


Cryx previews



[Privateer Press] Warmachine: Colossals release thread @ 2012/05/19 01:23:20


Post by: malfred


Protectorate of Menoth Previews




[Privateer Press] Warmachine: Colossals release thread @ 2012/05/19 01:24:17


Post by: malfred


Retribution of Scyrah previews



Product Information
Classification: Colossal
Base Size: 120mm
PIP Code: 35050
Price: $129.99*
Model Materials: Resin & White Metal
Model Count: 1
Packaging: Box
*Product information and prices subject to change



[Privateer Press] Warmachine: Colossals release thread @ 2012/05/19 01:25:00


Post by: malfred




Mercenaries Previews

Rumors of Eiryss3. Not sure if it's a Colossals release yet.

http://mattwilsonprime.com/?p=112




[Privateer Press] Warmachine: Colossals release thread @ 2012/05/19 01:39:18


Post by: d-usa


I am looking forward to seeing a model for the Judicator. That things looks like an angry angry god.


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/19 02:27:29


Post by: Swordwind


Still wondering why the Kraken only has 2 tentacles.


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/19 02:39:42


Post by: malfred


Swordwind wrote:Still wondering why the Kraken only has 2 tentacles.


It has 4 other "limbs" that I can see. It's part arthropod, part sea creature after all.


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/19 10:44:48


Post by: oldone


Don't play the game (yet ) but I really do like the colossals, the menoth and the retribution ones.


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/19 10:47:09


Post by: WaaaaghLord


I think the Retribution one looks a little goofy, like the head is too small and set too low, it looks kinda hunchback as a result.


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/19 11:17:24


Post by: UNCLEBADTOUCH


Hyperion has mickey mouse ears lol


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/19 11:41:02


Post by: Anung Un Rama


I didn't know Pirates would get a Colossal. It looks glorious!


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/19 12:07:42


Post by: Nagashek


WaaaaghLord wrote:I think the warjacks in the Iron Kingdoms look a little goofy, like the head is too small and set too low, they look kinda hunchback as a result.


Fixed that for you.

If I ran PoM I would name that Colossal "The Fist of an Angry God" and put that on the base. Or on a back banner. The Leviathan would probably get the moniker "Nazi Death Rape Machine." If only Cryx had a more WWII era asthetic like Cygnar vaguely does. Oh well.


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/19 12:17:34


Post by: MeanGreenStompa


malfred wrote:Mercenaries Previews


I'm gonna loot dat for me orks...


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/19 12:41:31


Post by: MajorWesJanson


MeanGreenStompa wrote:
malfred wrote:Mercenaries Previews


I'm gonna loot dat for me orks...


It does look like a giant Killa Kan.


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/19 12:43:59


Post by: Platuan4th


Anung Un Rama wrote:I didn't know Pirates would get a Colossal. It looks glorious!


The rumours actually point towards it being built by the Four Star Syndicate(the preview artwork even features Magnus), not the Talion Charter. However, it's useable by any non-Rhulic Merc.

Also, Malfred, why wasn't the artwork for Gaspy3 included?



[Privateer Press] Warmachine: Colossals release thread @ 2012/05/19 13:17:03


Post by: malfred


He's there now, thanks!


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/19 13:37:16


Post by: RiTides


malfred wrote:Mercenaries Previews

There's also this pic of the Mercs colossal... a better sized / clearer version of it is in the NQ magazine.



[Privateer Press] Warmachine: Colossals release thread @ 2012/05/19 14:35:37


Post by: malfred


Blurry photographic evidence > crisp clean scans.


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/19 14:44:27


Post by: RiTides


Apparently . Will see if I can find a better one, though!



[Privateer Press] Warmachine: Colossals release thread @ 2012/05/19 15:54:22


Post by: Anung Un Rama


Platuan4th wrote:
Anung Un Rama wrote:I didn't know Pirates would get a Colossal. It looks glorious!
The rumours actually point towards it being built by the Four Star Syndicate(the preview artwork even features Magnus), not the Talion Charter. However, it's useable by any non-Rhulic Merc.
Well, it does have a trident.


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/20 23:14:03


Post by: Kurgash


And you can't get more piratey than naming some giant object of war after a boat.


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/20 23:23:02


Post by: Cyporiean


Platuan4th wrote:


Not a fan of Cryx, but man do I love this guy.


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/21 16:22:52


Post by: Anung Un Rama


Do we have a release date for the Colossals?


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/21 16:26:09


Post by: Spyder68


I'm not sure about a release Date.

but 3 have hit preview on their site so they should be first

Cygnar/Khador/Cryx

I guess Hordes has their own thread for theirs ? since troll one isnt here


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/21 16:28:36


Post by: Anung Un Rama


Spyder68 wrote:I guess Hordes has their own thread for theirs ? since troll one isnt here
Do we really need one? Just put the Mountain King up there as well, Malfred.


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/21 16:34:51


Post by: Spyder68


Anung Un Rama wrote:
Spyder68 wrote:I guess Hordes has their own thread for theirs ? since troll one isnt here
Do we really need one? Just put the Mountain King up there as well, Malfred.


Thats what i meant to get at Just add them all into 1 thread so there isnt two as its the same game.


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/21 16:55:16


Post by: DPBellathrom


really cant wait for the menoth one ^_^ the khadoe one is kinda cool too :3


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/21 19:23:18


Post by: malfred


Troll will be part of the hordes release thread.


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/22 20:06:18


Post by: Platuan4th


Anung Un Rama wrote:Do we have a release date for the Colossals?


Stormwall in June, Conquest and the book in July, Kraken in August.

If trends continue, that would but the Judicator in September and the Galleon and Elf ones in October and November(which order is your guess).


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/24 04:44:30


Post by: Metsuri


From Matt Wilson's web pages, the assembly diagram for Stormwall.

Matt Wilson wrote:Okay, maybe these aren’t exactly stolen plans, but you’re not going to find them anywhere else, at least for a while. Through total random happenstance, the assembly diagram for the Stormwall Colossal was included in an email to me this morning from Privateer HQ. The discussion was actually in reference to the manufacturing of the Stormwall legs, which are undergoing some revision in order to make them more efficient to produce to our quality standards, so these specs will be out of date at some point in the near future. But for now, at least I’m back in business putting this thing together!





[Privateer Press] Warmachine: Colossals release thread @ 2012/05/24 05:56:16


Post by: Laughing Man


Wow, that's a lot of ball joints. I approve.


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/24 13:44:29


Post by: Mahu


I would add that the basic rules for Colossals can be found in NQ 42, which is released this week.

I would also add some of the things we know about the rules for the individual colossals from the NQ.


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/24 20:49:36


Post by: plastictrees


Laughing Man wrote:Wow, that's a lot of ball joints. I approve.


Two ball joints on each arm. One ball joint on each chain gun.

Legs have the no pose options whatsoever that we've come to know and love on our warjacks.

The kit's been broken in to lots of bitz for casting purposes, but there's hardly more poseability there then with the very unposeable jack kits. Maybe the leg issue that Mr. Wilson mentions will lead to two part legs?


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/24 21:34:43


Post by: Platuan4th


plastictrees wrote:Legs have the no pose options whatsoever that we've come to know and love on our warjacks.


That's not quite true, as evidenced by the fact that we've seen the Conquest's legs in two different configurations.


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/24 21:50:17


Post by: plastictrees


Platuan4th wrote:
plastictrees wrote:Legs have the no pose options whatsoever that we've come to know and love on our warjacks.


That's not quite true, as evidenced by the fact that we've seen the Conquest's legs in two different configurations.


And we're talking about a schematic for the Stormwall...


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/25 04:14:06


Post by: Lobokai


How tall (in mm or inches) are they guys?


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/25 06:18:27


Post by: Agamemnon2


Really, though, for a model of that size and price range, I'd rather the legs were solid, load-bearing parts rather than introduce a critical failure point at the knee.


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/25 06:23:00


Post by: DemetriDominov


I'd loot the parts of a Khador Collossi just for my IG army...


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/25 10:23:20


Post by: Aduro


Agamemnon2 wrote:Really, though, for a model of that size and price range, I'd rather the legs were solid, load-bearing parts rather than introduce a critical failure point at the knee.


Likely wouldnt be much of a problem. The resin is super light.


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/25 11:11:27


Post by: Anung Un Rama


I don't mind the legs being one piece each. I prefer it actually. Is there really that much you want and can posing such a huge Warmachine?


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/25 13:27:45


Post by: Bolognesus


Aduro wrote:
Agamemnon2 wrote:Really, though, for a model of that size and price range, I'd rather the legs were solid, load-bearing parts rather than introduce a critical failure point at the knee.


Likely wouldnt be much of a problem. The resin is super light.


and a ball joint in a leg of that size would have plenty of surface area for the glue to hold.

of course it would be advisable to use epoxy instead of CA but that's not too hard.


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/25 15:53:05


Post by: Laughing Man


Stormwall rules, courtesy of Insider!



[Privateer Press] Warmachine: Colossals release thread @ 2012/05/25 15:55:05


Post by: PhantomViper


Exalted!


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/25 17:43:12


Post by: Bat Manuel


Not game breaking, great or anything super spiffy....but I'm still buying one!


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/25 18:07:43


Post by: Laughing Man


Bat Manuel wrote:Not game breaking, great or anything super spiffy....but I'm still buying one!

Not game breaking? I think you're missing the POW 17 reach thresher with electroleap.


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/25 18:09:35


Post by: Alfndrate


Laughing Man wrote:
Bat Manuel wrote:Not game breaking, great or anything super spiffy....but I'm still buying one!

Not game breaking? I think you're missing the POW 17 reach thresher with electroleap.


A bit game breaking, but I think that's mostly to throw more jacks at the colossals rather than your fancy weapon master infantry on the charge.


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/25 20:06:44


Post by: Platuan4th


Laughing Man wrote:
Bat Manuel wrote:Not game breaking, great or anything super spiffy....but I'm still buying one!

Not game breaking? I think you're missing the POW 17 reach thresher with electroleap.


With Mat 6 at Def 10 and Arm 19.

It's nowhere near game breaking.


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/25 21:11:32


Post by: Aduro


And the Thresher is a Power Attack, which means it can't do it if it Charged.

I wonder what those pods do once they're down...


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/25 21:12:51


Post by: Platuan4th


Aduro wrote:And the Thresher is a Power Attack, which means it can't do it if it Charged.

I wonder what those pods do once they're down...


Most likely act as further Triangulation points for Stormcallers.

I'd love to be wrong, though, and have them actually do other things like buff Stormnouns or electrical attacks(and I don't even play Swans).


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/25 22:43:37


Post by: Aduro


Apparently someone (Will I think?) hinted that the pods can be used for Stormsmith triangulation once they're down.


Automatically Appended Next Post:
P.S. Here's The War Store's sales blurb for the eeAsphyxious preorder.

"More than one thousand years of preparation has brought Asphyxious closer than ever to his goal of rising above the other lich lords to stand as Toruk’s most invaluable general. He alone holds the key to unleashing the terrible might of the Nightmare Empire. To aid him in his great work, Asphyxious has applied his impressive mastery of thrall runes to craft Vociferon, a skarlock perfectly equipped to serve as a conduit for souls. Vociferon’s battle standard of death and discord resonates with unholy intent, for it was made to collect the essences of all who perish within its reach and fuel Asphyxious’ fell sorceries.

The Asphyxious the Hellbringer epic warcaster & Vociferon solo come in a blister (PIP 34095). A player may field one Asphyxious the Hellbringer & Vociferon a Cryx army."


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/25 23:44:06


Post by: Anung Un Rama


The rules are... fine. As already said, nothing that seems gamebreaking. It's always nice if I buy a new unit only for the model and not for the rules. Happens way to often with Privateer.


Automatically Appended Next Post:
Do we know that else will be in the Colossal book besides the giant 'Jacks and Epic Epic Warcasters? And how many of those do you think we'll see?


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/26 00:04:03


Post by: Aduro


I don't think there's anything else. Just colossals, ee's for Cryx, Khador, Cygnar and Menoth while Ret gets its first epic and Mercs get a new dwarf caster. Nothing has been said about anything else and even their sales blurb for the book made no hint or mention of there being any additional stuff. If there's anything else then their ability to keep it a total surprise puts GW to shame so far.


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/26 02:59:24


Post by: malfred


Added the Stormwall card pic to the Cygnar post. Thanks!


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/26 18:10:25


Post by: Casey's Law


These things might actually get me into Warmachine finally. Also, in case you haven't seen:




[Privateer Press] Warmachine: Colossals release thread @ 2012/05/27 00:49:31


Post by: Aduro


Is it just me or do those guys sound like they have no idea what they're talking about in that video? Fig looks cool though. I hope they all come out that nice and that's not just something they got special for the video with above average care and quality, because the quality of the resin on the two battle engines I put together recently left much to be desired.


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/27 00:52:39


Post by: Casey's Law


Yeh Beasts of War is a terrible group of idiots for the most part, sorry about that. Nice look at the kit though as you say. Just a shame it wasn't Warren doing the video but at least it wasn't Darrell.


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/28 06:06:25


Post by: Thanatos73


Not really blown away by the rules really. It's good, but far from game breaking. Sure, power 17 reach thresher is nice, but it's only one quarter of its base. And Cygnar has no shortage of electro-leap so that's not overpowered. And the chainguns that Cygnar currently has are rarely used so not impressed by two more here. And the big guns seem very lack luster too.

Again, it's not bad at all, just not game breaking. And I really am happy for that as I didn't want Colossals to be must buys, and I didn't want them sub-pat like a lot of battle engines. Seems like PP is balancing them well.


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/28 08:32:13


Post by: obsidianaura


Platuan4th wrote:
Laughing Man wrote:
Bat Manuel wrote:Not game breaking, great or anything super spiffy....but I'm still buying one!

Not game breaking? I think you're missing the POW 17 reach thresher with electroleap.


With Mat 6 at Def 10 and Arm 19.

It's nowhere near game breaking.


Agreed, I think the Deathjack could almost kill it on the charge if charged up with focus, with parasite and dark shroud it wouldn't last long at all. But my mechanithralls would be gone against this in no time.

But this is good! It means it's balanced. Privateer press are good at that. I think they didn't do the battle engines that well, too conservative. But this seems good.


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/29 08:06:47


Post by: Anung Un Rama


BOLS has a preview for the new Rhulic Warcaster:


He seems to like Trench Warfare.
http://www.belloflostsouls.net/2012/05/colossals-teaser-ossrum-mercenaries.html

Nice to see the IK dwarfs get some more love since the two Minion factions already have 3 Warlocks each already.


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/29 08:13:06


Post by: Aduro


While we're at it, this was given on the F&F forums as a semi-reliable spoiler for the Generals spell list, though a note to add salt to taste. If true, it's a pretty sweet spell list though.

Spell list includes: Bullet Dodger, Energizer, Fire for Effect, Lock the Target, Snipe, Unstoppable Force.

Unstoppable Force 2 Self Ctrl – Yes No
While in this modelʼs control area, models in its battlegroup gain Bulldoze. (When a model with Bulldoze advances into B2B contact with an enemy model during its activation, it can push that model up to 2˝ directly away from it. A model can be pushed by Bulldoze only once per activation. Bulldoze has no effect when this model makes a trample power attack.)

He also has Martial Discipline


[Privateer Press] Warmachine: Colossals release thread @ 2012/05/29 08:21:27


Post by: Anung Un Rama


Martial Discipline is the skill from Xerxis, where you can move through friendly infantry models, right?

An infantry heavy Rhulic Caster. Now all they need is, you know, another unit or two.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/02 00:04:31


Post by: Khornate25


Beasts of War first look at the Colossals book :

http://www.beastsofwar.com/warmachine/warmachine-colossals/

Damn PP seems to be incapable of not being to damn awesome. I was just thinking of jumping into W40k (since myy 50 pts army was over), but after seeing the new concept art of Kreoss, I guess I'll have to wait till July-August to decide which game win my heart... and my wallet


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/05 00:09:25


Post by: Ehsteve


Now THAT is a colossal! Menoth from every angle, fantastic detail, so much so that it's making me consider taking up Menoth over Mercs next.

Ossrum's Tier list doesn't look that great, it's a copy/paste of one of Magnus' in spirit. However that spell list is pretty awesome


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/05 00:12:23


Post by: Schmapdi


That is super nice - I wish the Menoth Warjacks looked more like that. They tend to be a bit on the goofy side imo.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/05 00:39:57


Post by: RiTides


Ehsteve wrote:Ossrum's Tier list doesn't look that great, it's a copy/paste of one of Magnus' in spirit. However that spell list is pretty awesome

I thought / from what I read most people did, that his tier list is pretty good! Tier 3 giving him all his upkeepable spells, of which he has 4.

Or do you mean you just find it uninteresting (i.e. not ineffective) since it's similar to Magnus'?



[Privateer Press] Warmachine: Colossals release thread @ 2012/06/05 02:00:11


Post by: AduroT


The rocket launchers on the Menoth jack look a bit odd, but otherwise it's pretty sweet. A giant Avatar. I hear it has to get a bunch of filigree sculpted on yet so you'll likely see the Galleon first would be my guess.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/05 02:10:07


Post by: Surtur


Not gonna lie. Need a towel and an ice pack.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/05 02:26:44


Post by: Ehsteve


RiTides wrote:
Ehsteve wrote:Ossrum's Tier list doesn't look that great, it's a copy/paste of one of Magnus' in spirit. However that spell list is pretty awesome

I thought / from what I read most people did, that his tier list is pretty good! Tier 3 giving him all his upkeepable spells, of which he has 4.

Or do you mean you just find it uninteresting (i.e. not ineffective) since it's similar to Magnus'?

Hit the nail on the head. It has very few requirements to go up the tier levels as well, which is better than Magnus (along with having more upkeep spells), however it looks bland in general.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/05 03:26:50


Post by: RiTides


Well, I'll take uninteresting / few requirements if it's good since dwarfs have so few options, anyway. I was shocked how many requirements Gorten Grundback's tier has... 4 units, what?

Anyway, "General Awesome" is what's getting me to start Rhulic as he seems to address so many of their weaknesses.

I don't think we've had any previews of the model yet, right? There is a pic of art on his page on battle college, but that's all I've seen...



[Privateer Press] Warmachine: Colossals release thread @ 2012/06/05 03:49:52


Post by: Holycrusader27


Mountain king was preleased @lock in load link to model and cards here:

http://www.breakingtheformat.com/the-mountain-king/

QQing about it on troll forums..


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/05 04:13:16


Post by: malfred


Added the Judicator. I'll have to add the Ossrum theme force.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/05 04:40:59


Post by: RiTides


Crusader, we're talking Mountain King over in the Gargantuans thread here

Still craving any and all tidbits about Ossrum- I'm sure there's art for him in the Colossals book, hopefully one of the local guys coming back from Lock 'n Load will have snagged a copy.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/05 10:36:26


Post by: malfred


Hehe. He's kinda cool.

Yes, I'm taunting you.

He seems like he'll be focus starved all the time


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/05 11:00:13


Post by: Dysartes


Ehsteve wrote:Now THAT is a colossal! Menoth from every angle, fantastic detail, so much so that it's making me consider taking up Menoth over Mercs next.


The nipple-flamethrowers stop me taking it seriously. Also, too much of a riot of angles.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/05 11:11:17


Post by: Kaldor


Is anyone else completely underwhelmed by the Kraken? It just looks like a tennis ball with a pencil stuck in it. Not at all like an angry colossal hybrid of monster and machine.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/05 12:46:46


Post by: PhantomViper


Kaldor wrote:Is anyone else completely underwhelmed by the Kraken? It just looks like a tennis ball with a pencil stuck in it. Not at all like an angry colossal hybrid of monster and machine.


It looks like a giant tick to me... TBH I find it the worst of all the Colossals / Gargantuans, serves the dirty Cryxians right!


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/05 15:34:53


Post by: MajorWesJanson


Dysartes wrote:
Ehsteve wrote:Now THAT is a colossal! Menoth from every angle, fantastic detail, so much so that it's making me consider taking up Menoth over Mercs next.


The nipple-flamethrowers stop me taking it seriously. Also, too much of a riot of angles.


Looks like a giant bullet trap to me. Especially near the head and missile launchers, and around the upper legs. "Let's just ricochet some rounds towards important features"


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/05 16:40:20


Post by: Jayden63


I had kinda hoped that the Judicator would look really weedy and uninspiring so that I wouldn't have to figure out how to pay for one.

Sigh. No such luck. That thing is going to look like a boss on the battlefield.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/05 19:11:58


Post by: AduroT


PhantomViper wrote:
Kaldor wrote:Is anyone else completely underwhelmed by the Kraken? It just looks like a tennis ball with a pencil stuck in it. Not at all like an angry colossal hybrid of monster and machine.


It looks like a giant tick to me... TBH I find it the worst of all the Colossals / Gargantuans, serves the dirty Cryxians right!


Looking like a giant tick was actually the design intent.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/06 08:24:05


Post by: obsidianaura


I like the Kraken, just wish it had more arms.

But then that would mean it needed rules for the arms and make it OP


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/06 08:47:50


Post by: PhantomViper


MajorWesJanson wrote:
Dysartes wrote:
Ehsteve wrote:Now THAT is a colossal! Menoth from every angle, fantastic detail, so much so that it's making me consider taking up Menoth over Mercs next.


The nipple-flamethrowers stop me taking it seriously. Also, too much of a riot of angles.


Looks like a giant bullet trap to me. Especially near the head and missile launchers, and around the upper legs. "Let's just ricochet some rounds towards important features"


Yes, that's the first thing I look for! You have to have real world armour placement angles, otherwise that giant, coal powered, bipedal robot just isn't believable...


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/06 09:38:23


Post by: John D Law


Having now seen the stats for the Stormwall and the Mountain KIng the KIng seems grossly underpowered for his points! For basically the same points his two fists are a point weaker and he has only one ranged attack compared to what four for the cygnar collossal, plus the Mountain king has eight less damage! Thats alot to make up, especially without Regeneration. One less Mat, two less Str and one less Def. Yet still cost one more point than its collossal counterpart! Awesome model but somewhat disappointing rules :(


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/06 09:48:19


Post by: Thanatos_elNyx


While it doesn't have Regen, it has two other types of regen in Whelps and Snacking.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/06 09:53:23


Post by: PhantomViper


John D Law wrote:Having now seen the stats for the Stormwall and the Mountain KIng the KIng seems grossly underpowered for his points! For basically the same points his two fists are a point weaker and he has only one ranged attack compared to what four for the cygnar collossal, plus the Mountain king has eight less damage! Thats alot to make up, especially without Regeneration. One less Mat, two less Str and one less Def. Yet still cost one more point than its collossal counterpart! Awesome model but somewhat disappointing rules :(


You really can't compare models across factions like that (much less across different game systems even).

Trolls have a much higher access to both DMG and ARM buffs than Cygnar, it is allot easier to heal a Warbeast when compared with a Warjack (even more so in the Mountain Kings case, if you can't kill it in one round, next round he'll probably be healed close to full), and to top it all of, the Stormwall has 3 FOC and the Mountain King has 5 Fury.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/06 10:23:02


Post by: John D Law


Though the fury is great at 5, it does have the lowest Thres i think ive seen ( 6 right?) and snacking is no good in a fight against a jack or collossal. The whelps are nice if you get a chance to eat them. The stormwall also has access to mechanics which helps it so its not totally outclassed in support. Durability aside though the sad part is that the Cygnar Collossal hits harder not only in the expexted range but in melee! Thats very surprising, i can only imagine that the conquest would probably take out said mountain king in two fist strikes! Believe me i think its probably the best looking collossal/gargantuan so far but he should hits alot harder!!!


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/06 10:34:00


Post by: PhantomViper


Stormwall DMG potential:

5 attacks * POW 20 * 0,72 (probability to hit DEF 12) = 72

Mountain King DMG potential:

7 attacks * POW 19 * 0,58 (probability to hit DEF 12) = 77,14

Assuming that my 12th grade math isn't completely forgotten, the Mountain King hits harder than the Stormwall even before we factor in the buffs that Trolls have make him hit even harder.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/06 10:58:56


Post by: 12thRonin


I think that epic Doomshaper has got a really big grin on his face waiting for the Mountain King to come in.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/06 11:30:25


Post by: John D Law


The only thing off in that is head to head the Stormwall doesnt have to hit a Def 12 he only has too hit a horrific Def 9! With a better Mat ( 6 to 5) to start with. Other than that the math is right


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/06 13:37:15


Post by: malfred


Don't forget the guns and spray. Colossals and Gargantuans
can make both melee and ranged attacks in the same activation.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/06 13:39:01


Post by: Platuan4th


obsidianaura wrote:I like the Kraken, just wish it had more arms.

But then that would mean it needed rules for the arms and make it OP


Yes, it would be utter borken with four 4" Reach tentacles to feed the corpse furnace.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/06 13:43:59


Post by: PhantomViper


malfred wrote:Don't forget the guns and spray. Colossals and Gargantuans
can make both melee and ranged attacks in the same activation.


No they cannot. They do not have Virtuoso.

What they can do is choose to do Ranged attacks while engaged, but if they choose to do Ranged attacks, then they cannot do Mellee attacks in the same activation.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/06 13:54:38


Post by: malfred


PhantomViper wrote:
malfred wrote:Don't forget the guns and spray. Colossals and Gargantuans
can make both melee and ranged attacks in the same activation.


No they cannot. They do not have Virtuoso.

What they can do is choose to do Ranged attacks while engaged, but if they choose to do Ranged attacks, then they cannot do Mellee attacks in the same activation.


Ah.

Maybe I was thinking of Killshot then.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/06 13:58:12


Post by: PhantomViper


malfred wrote:
Maybe I was thinking of Killshot then.


Kill Shot allows you to make a single ranged attack after killing something in mellee, you are correct.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/06 13:58:38


Post by: 12thRonin


John D Law wrote:The only thing off in that is head to head the Stormwall doesnt have to hit a Def 12 he only has too hit a horrific Def 9! With a better Mat ( 6 to 5) to start with. Other than that the math is right


Except wasn't a head to head fight. It was an example of both having to hit DEF 12.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/06 14:23:03


Post by: spyguyyoda


malfred wrote:
PhantomViper wrote:
malfred wrote:Don't forget the guns and spray. Colossals and Gargantuans
can make both melee and ranged attacks in the same activation.


No they cannot. They do not have Virtuoso.

What they can do is choose to do Ranged attacks while engaged, but if they choose to do Ranged attacks, then they cannot do Mellee attacks in the same activation.


Ah.

Maybe I was thinking of Killshot then.


And now I can't find the link...but I'm 100% certain that one of the links in the gargantuans thread shows the Gargantuan collective rules...you know, they all have pathfinder, can be shot at in combat, etc. It says that they CAN make both types of attacks as initial attacks.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/06 14:30:50


Post by: PhantomViper


spyguyyoda wrote:
And now I can't find the link...but I'm 100% certain that one of the links in the gargantuans thread shows the Gargantuan collective rules...you know, they all have pathfinder, can be shot at in combat, etc. It says that they CAN make both types of attacks as initial attacks.


This is the link you are looking for:

Spoiler:


And again, no, you cannot make ranged and mellee attacks in the same activation (with the exception on Kill Shot), what Gargantuans and Colossals can do that other models normally can't is choose to make ranged attacks while engaged in mellee.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/06 15:35:06


Post by: spyguyyoda


PhantomViper wrote:
spyguyyoda wrote:
And now I can't find the link...but I'm 100% certain that one of the links in the gargantuans thread shows the Gargantuan collective rules...you know, they all have pathfinder, can be shot at in combat, etc. It says that they CAN make both types of attacks as initial attacks.


This is the link you are looking for:

Spoiler:


And again, no, you cannot make ranged and mellee attacks in the same activation (with the exception on Kill Shot), what Gargantuans and Colossals can do that other models normally can't is choose to make ranged attacks while engaged in mellee.


No wonder I couldn't find it...I can't view the image from here

I'll take your word for what it says then; my bad.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/06 15:40:50


Post by: PhantomViper


Ranged Attacks While In Melee
A gargantuan can make ranged attacks while in melee. A gargantuan never suffers the firing in melee penalty when targeting a model it is in melee with.
A gargantuan does not get an aiming bonus when targeting a model in its melee range.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/06 15:48:47


Post by: spyguyyoda


Thanks!


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/15 16:32:41


Post by: Blood Lord Soldado


We got to see the Colossals assembled last night in person.

We have a pic of all 3 side by side on our blog!

http://www.3forint.com/2012/06/colossals-assssemmmmblllllllleeee.html


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/15 17:23:33


Post by: Thanatos73


MajorWesJanson wrote:
Dysartes wrote:
Ehsteve wrote:Now THAT is a colossal! Menoth from every angle, fantastic detail, so much so that it's making me consider taking up Menoth over Mercs next.


The nipple-flamethrowers stop me taking it seriously. Also, too much of a riot of angles.


Looks like a giant bullet trap to me. Especially near the head and missile launchers, and around the upper legs. "Let's just ricochet some rounds towards important features"


The Protectorate doesn't care about angles of armor as they just get a choir to follow it around and it can't be shot at anyway! They protect their walking churches very well.

I really like it, my only gripe is that the Avatar will look even weedier next to it!


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/15 18:04:33


Post by: ShumaGorath


Thanatos73 wrote:
MajorWesJanson wrote:
Dysartes wrote:
Ehsteve wrote:Now THAT is a colossal! Menoth from every angle, fantastic detail, so much so that it's making me consider taking up Menoth over Mercs next.


The nipple-flamethrowers stop me taking it seriously. Also, too much of a riot of angles.


Looks like a giant bullet trap to me. Especially near the head and missile launchers, and around the upper legs. "Let's just ricochet some rounds towards important features"


The Protectorate doesn't care about angles of armor as they just get a choir to follow it around and it can't be shot at anyway! They protect their walking churches very well.

I really like it, my only gripe is that the Avatar will look even weedier next to it!


Did someone actually try and apply real world logic to the military designs in warmachine..? A game where 15 foot robots with legs shorter than mine hit eachother with anchors and swords?


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/15 19:12:18


Post by: Laughing Man


Though the fury is great at 5, it does have the lowest Thres i think ive seen ( 6 right?) and snacking is no good in a fight against a jack or collossal. The whelps are nice if you get a chance to eat them. The stormwall also has access to mechanics which helps it so its not totally outclassed in support. Durability aside though the sad part is that the Cygnar Collossal hits harder not only in the expexted range but in melee! Thats very surprising, i can only imagine that the conquest would probably take out said mountain king in two fist strikes! Believe me i think its probably the best looking collossal/gargantuan so far but he should hits alot harder!!!

The threshold doesn't matter overly much, as the whelps can also be used to remove Fury. Even without spawning whelps, it's unlikely that anyone's going to choose NOT to pull Fury from the King instead of their other beasts. Not amazing for an alpha strike turn, but

As for the Conquest killing it, with the ubiquitous Krielstone aura in effect the Conquest would take an average of six attacks to take the Mountain King from full to dead (five sans aura). So without giving it some sort of buff, it needs a full focus load and above average rolls to actually finish the thing off. And if the King's still alive next turn, it'll be fully functional (whelps having ensured that all its aspects are intact) and most certainly won't leave the Conquest so with an average of 42 points of damage before the plethora of troll buffs, which push it up to a potential 77 points between the Krielstone and Mauler animus. Outside of Unearthly Rage, the Conquest can get a maximum average of 65 points against an ARM 19 colossal. Enough to kill pretty much anything of course, but the King will excel more at killing multiple heavy targets.

Of course, the better thing to compare it to would be Mulg. Less self-healing potential and less durable, but hits just as hard and more accurately. I'd argue that the King has a better animus (Amuck is brutal, especially with built-in Thresher), but Hordes does lack a lot of anti-upkeep tech so something of a wash there. Mulg's also a bit faster, assuming you can get your opponent to shoot him without one-turning him.

Where the King squeaks ahead is in his immovability. While you can't use any movement shenanigans on him (which Trolls don't have a hell of a lot of anyhow), never being denied your movement via KD or being slammed is great, and the potential to kill swaths of infantry with an Amucked Sweep followed by a Kill Shot.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/15 23:37:14


Post by: azazel the cat


PhantomViper wrote:
malfred wrote:
Maybe I was thinking of Killshot then.


Kill Shot allows you to make a single ranged attack after killing something in mellee, you are correct.

Unless I'm mistaken, I believe that is the function of Quick Work. I'm not sure what Kill Shot does.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/16 01:04:27


Post by: RiTides


I have a really silly question... is this book out yet?

Both press gangers on Wednesday thought the answer was "yes" for some reason, but it wasn't at the store. Miniature Market still has the word "preorder" on its page...

So is it released yet, and if not, when does it release? Feels like this should be an easy question to answer, but for some reason this has happened to me a few times with PP products.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/16 01:43:59


Post by: Laughing Man


azazel the cat wrote:
PhantomViper wrote:
malfred wrote:
Maybe I was thinking of Killshot then.


Kill Shot allows you to make a single ranged attack after killing something in mellee, you are correct.

Unless I'm mistaken, I believe that is the function of Quick Work. I'm not sure what Kill Shot does.

Kill Shot does exactly that, once.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/16 03:38:29


Post by: gunslingerpro


RiTides wrote:I have a really silly question... is this book out yet?

Both press gangers on Wednesday thought the answer was "yes" for some reason, but it wasn't at the store. Miniature Market still has the word "preorder" on its page...

So is it released yet, and if not, when does it release? Feels like this should be an easy question to answer, but for some reason this has happened to me a few times with PP products.


Early copies were released at Lock and Load I believe (perhaps not, maybe just a few copies were given out to various blogs/podcasts).

It releases worldwide as a general release in July.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/16 03:56:12


Post by: malfred


Early release books were sold at Lock and Load.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/16 12:48:18


Post by: RiTides


Okay, that's what I thought, I just have 2 mis-informed press gangers, then

(One of them had indeed picked up a copy at LnL)


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/18 17:32:35


Post by: Aprion


I love the models, they are awesome. Sadly nobody around here plays or collects warmachine. So collecting a force is kinda pointless for me.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/18 17:35:48


Post by: BrookM


Complete newb, but does the Colossals book also feature rules for that new sculpt of Ashlynn?

--


Aprion wrote:I love the models, they are awesome. Sadly nobody around here plays or collects warmachine. So collecting a force is kinda pointless for me.
Where you at, around Utrecht at any chance?



[Privateer Press] Warmachine: Colossals release thread @ 2012/06/18 17:37:57


Post by: Platuan4th


BrookM wrote:Complete newb, but does the Colossals book also feature rules for that new sculpt of Ashlynn?


No. It's just a resculpt of the current Ashlynn and uses the exact same rules.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/18 17:38:40


Post by: BrookM


Platuan4th wrote:
BrookM wrote:Complete newb, but does the Colossals book also feature rules for that new sculpt of Ashlynn?


No. It's just a resculpt of the current Ashlynn and uses the exact same rules.
Neat, means I just have to buy her and not a book to go with the dashing new sculpt. Thanks!


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/18 17:39:57


Post by: Platuan4th


BrookM wrote:
Platuan4th wrote:
BrookM wrote:Complete newb, but does the Colossals book also feature rules for that new sculpt of Ashlynn?


No. It's just a resculpt of the current Ashlynn and uses the exact same rules.
Neat, means I just have to buy her and not a book to go with the dashing new sculpt. Thanks!


Unfortunately, rumours are pointing at it being convention exclusive until 2013 when it moves to being another PP Webstore exclusive.

I hope that's wrong, though. Not sure I can wait that long.


Unless someone's willing to ninjashop at Gencon for me?


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/18 17:47:35


Post by: BrookM


Platuan4th wrote:
BrookM wrote:
Platuan4th wrote:
BrookM wrote:Complete newb, but does the Colossals book also feature rules for that new sculpt of Ashlynn?


No. It's just a resculpt of the current Ashlynn and uses the exact same rules.
Neat, means I just have to buy her and not a book to go with the dashing new sculpt. Thanks!


Unfortunately, rumours are pointing at it being convention exclusive until 2013 when it moves to being another PP Webstore exclusive.

I hope that's wrong, though. Not sure I can wait that long.


Unless someone's willing to ninjashop at Gencon for me?
Awwww, there goes my smile.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/18 17:52:06


Post by: Aprion


BrookM wrote:Complete newb, but does the Colossals book also feature rules for that new sculpt of Ashlynn?

--


Aprion wrote:I love the models, they are awesome. Sadly nobody around here plays or collects warmachine. So collecting a force is kinda pointless for me.
Where you at, around Utrecht at any chance?



Leiden actually


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/18 17:59:20


Post by: BrookM


Aprion wrote:
BrookM wrote:Complete newb, but does the Colossals book also feature rules for that new sculpt of Ashlynn?

--


Aprion wrote:I love the models, they are awesome. Sadly nobody around here plays or collects warmachine. So collecting a force is kinda pointless for me.
Where you at, around Utrecht at any chance?



Leiden actually
Well, can't help you thar sadly.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/18 18:02:37


Post by: Aprion


BrookM wrote:
Aprion wrote:
BrookM wrote:Complete newb, but does the Colossals book also feature rules for that new sculpt of Ashlynn?

--


Aprion wrote:I love the models, they are awesome. Sadly nobody around here plays or collects warmachine. So collecting a force is kinda pointless for me.
Where you at, around Utrecht at any chance?



Leiden actually
Well, can't help you thar sadly.


Is alrite. maybe someday ill find a good place with peeps who play warmachine and then i can collect me some massive steel behemoths too Ill just hang on to the books in the meantime.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/18 18:20:08


Post by: spiralingcadaver


BrookM wrote:Awwww, there goes my smile.

I think it's already on their store?


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/18 18:26:06


Post by: BrookM


spiralingcadaver wrote:
BrookM wrote:Awwww, there goes my smile.

I think it's already on their store?
Nope.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/18 18:26:24


Post by: Platuan4th


spiralingcadaver wrote:
BrookM wrote:Awwww, there goes my smile.

I think it's already on their store?


Nope, just the website.

http://store.privateerpress.com/exclusives.aspx


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/18 22:09:00


Post by: Kroothawk


Aprion wrote:I love the models, they are awesome. Sadly nobody around here plays or collects warmachine. So collecting a force is kinda pointless for me.

BrookM wrote:Where you at, around Utrecht at any chance?

Aprion wrote:Leiden actually

BrookM wrote:Well, can't help you thar sadly.

Aprion wrote:Is alrite. maybe someday ill find a good place with peeps who play warmachine and then i can collect me some massive steel behemoths too

Maybe it's no coincidence that Leiden means "suffering" in English


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/18 22:11:20


Post by: BrookM


I think you mean Dutch buddy, but that's with a different spelling..


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/19 02:36:57


Post by: spyguyyoda


Yeah...I think he meant German...


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/19 05:01:54


Post by: AduroT


If its not English, is it really a language anyways?


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/19 07:01:53


Post by: BrookM


spyguyyoda wrote:Yeah...I think he meant German...
HAHAHA, Dutch and German are not the same.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/19 07:22:19


Post by: Vimes


BrookM wrote:
spyguyyoda wrote:Yeah...I think he meant German...
HAHAHA, Dutch and German are not the same.


*Insert Fry Meme*

Not sure if serious -.-


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/19 08:35:28


Post by: Anung Un Rama


I was looking at the new Ashlyn and thought "how is it, that she doesn't get epic rules with a model like that?"

Are there any hints on what kind of Caster we can expect for Cygnar besides eeNemo?


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/19 08:45:24


Post by: BrookM


Didn't PP just give each faction just get one epic and call it a day?

I know mercs get a general type IIRC, but that's about it.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/19 10:42:11


Post by: Anung Un Rama


I thought it would be the colossal, a level 3 epic and one new caster for every faction. We know the dwarfs are getting a new Caster.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/19 11:06:56


Post by: malfred


One caster, one colossal.

Mercs also "got" ealexia in the book.

Anung, sometimes models just get resculpted. New rules are
often reserved for changes in character. Also, the resculpt more
closely resembles the artwork of Ashlynn holding a sword and
flag.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/19 12:04:12


Post by: BrookM


Epic Alexia? I wonder if they made her even sadder than before.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/19 12:05:16


Post by: malfred


How so? I mean, the model's been out for over a year now.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/19 12:43:39


Post by: BrookM


Oh, the mounted version? Ahhhhh. Thousand pardons sirrah.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/19 17:02:31


Post by: spyguyyoda


BrookM wrote:
spyguyyoda wrote:Yeah...I think he meant German...
HAHAHA, Dutch and German are not the same.


I hope you're not mocking me. Kroot's flag indicates he's German...in German Leiden means "suffer." I get that you're not used to people knowing the difference between Dutch and German, but at least give me credit for knowing that 2+2=4.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/19 17:23:40


Post by: BrookM


spyguyyoda wrote:
BrookM wrote:
spyguyyoda wrote:Yeah...I think he meant German...
HAHAHA, Dutch and German are not the same.


I hope you're not mocking me. Kroot's flag indicates he's German...in German Leiden means "suffer." I get that you're not used to people knowing the difference between Dutch and German, but at least give me credit for knowing that 2+2=4.
A thousand pardons kind sirrah.


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/19 17:28:57


Post by: spyguyyoda


BrookM wrote:
spyguyyoda wrote:
BrookM wrote:
spyguyyoda wrote:Yeah...I think he meant German...
HAHAHA, Dutch and German are not the same.


I hope you're not mocking me. Kroot's flag indicates he's German...in German Leiden means "suffer." I get that you're not used to people knowing the difference between Dutch and German, but at least give me credit for knowing that 2+2=4.
A thousand pardons kind sirrah.


No worries

Sorry if I came across a little prickly; it's kind of my job to know things like that


[Privateer Press] Warmachine: Colossals release thread @ 2012/06/19 17:33:02


Post by: BrookM


spyguyyoda wrote:
BrookM wrote:
spyguyyoda wrote:
BrookM wrote:
spyguyyoda wrote:Yeah...I think he meant German...
HAHAHA, Dutch and German are not the same.


I hope you're not mocking me. Kroot's flag indicates he's German...in German Leiden means "suffer." I get that you're not used to people knowing the difference between Dutch and German, but at least give me credit for knowing that 2+2=4.
A thousand pardons kind sirrah.


No worries

Sorry if I came across a little prickly; it's kind of my job to know things like that
And I learned something new today to boot.


[Privateer Press] Warmachine: Colossals release thread @ 2012/08/02 17:52:38


Post by: 12thRonin


malfred wrote:


Oh boy.


[Privateer Press] Warmachine: Colossals release thread @ 2012/08/02 18:08:43


Post by: d-usa


Is that Mr. Flaming Nipples? If so then I am excited!


[Privateer Press] Warmachine: Colossals release thread @ 2012/08/03 07:06:41


Post by: AduroT


Here's a Big Daddy to go with the Flaming Nipples there.



[Privateer Press] Warmachine: Colossals release thread @ 2012/08/03 15:06:59


Post by: Platuan4th


AduroT wrote:Here's a Big Daddy to go with the Flaming Nipples there.



I just joygasmed.


[Privateer Press] Warmachine: Colossals release thread @ 2012/08/03 15:37:10


Post by: Thanatos73


I just want to get the Judicator, and maybe the Galleon. Hopefully they'll be out by the end of the year.


[Privateer Press] Warmachine: Colossals release thread @ 2012/08/03 15:55:43


Post by: malfred


Hopefully, Gencon!


[Privateer Press] Warmachine: Colossals release thread @ 2012/08/03 16:00:34


Post by: MightyGodzilla


I saw the Khador colossal at my FLGS last night (don't know it's name, don't play Warmahordes). I gotta say it looked very very impressive. Price tags a little racy for me, but to each his own.

If you were to play with one of those, how many points is it?


[Privateer Press] Warmachine: Colossals release thread @ 2012/08/03 16:37:46


Post by: malfred


19 points.

That's about half an average army and 1/3 of a slightly larger than that army.


[Privateer Press] Warmachine: Colossals release thread @ 2012/08/03 16:54:33


Post by: frozenwastes


They're priced about the same as resin garage kits from the anime market of the same size. Or the same size forgeworld item. But you'll get far, far more game utility out of a colossal.

I was originally very skeptical about the rules design for such huge models. I didn't want them eclipsing the jacks as the big thing on the table. Privateer ended up sticking the landing perfectly. Via proxying (and some not), I've had the opportunity to play either with and against all the colossals and they are both impressive and not dominating.

They will require a shift if you're building a "take on all comers" list, but I don't think they're anywhere close to being a must have or auto include.

If anyone is concerned about how the rules potentially add or remove value from your purchase, it's a non issue here. There's no detraction of value either in power level or relevance to the game experience.


[Privateer Press] Warmachine: Colossals release thread @ 2012/08/03 19:50:01


Post by: Thanatos73


Won't be at gencon, so that does me no good! Would be nice to at least see the finished model though.


[Privateer Press] Warmachine: Colossals release thread @ 2012/08/03 19:55:45


Post by: Grundz


frozenwastes wrote:They're priced about the same as resin garage kits from the anime market of the same size. Or the same size forgeworld item. But you'll get far, far more game utility out of a colossal.

I was originally very skeptical about the rules design for such huge models. I didn't want them eclipsing the jacks as the big thing on the table. Privateer ended up sticking the landing perfectly. Via proxying (and some not), I've had the opportunity to play either with and against all the colossals and they are both impressive and not dominating.

They will require a shift if you're building a "take on all comers" list, but I don't think they're anywhere close to being a must have or auto include.

If anyone is concerned about how the rules potentially add or remove value from your purchase, it's a non issue here. There's no detraction of value either in power level or relevance to the game experience.


pretty much right, These things aren't baneblades in normal games, they are about 1.5 times a jack in toughness
I'm considering taking the menoth one bonded to feora, need to proxy it a few times to try it out


[Privateer Press] Warmachine: Colossals release thread @ 2012/08/03 20:26:00


Post by: malfred


Regular feora might be hilarious (blazing effigy on a huge base? yes, please!), but I think you mean Feora, Protector of the Flame (efeora)


[Privateer Press] Warmachine: Colossals release thread @ 2012/08/03 20:38:57


Post by: Chowderhead


It has a genital feature.

That is my only response.


[Privateer Press] Warmachine: Colossals release thread @ 2012/08/03 21:38:27


Post by: ShumaGorath




Not a fan of the posing.


[Privateer Press] Warmachine: Colossals release thread @ 2012/08/03 22:10:02


Post by: greenskin lynn


now to see someone turn the giant should blocks into speakers, so he has a theme song when chasing small children in that pose


[Privateer Press] Warmachine: Colossals release thread @ 2012/08/03 22:18:32


Post by: AduroT


I'm concerned about the collassal kits being hollow. I've seen how easily my resin Wraith Engine got soft in the car, but that you can bend back. If the hollow body gets soft and collapses in on itself, I don't think you could fix that.


[Privateer Press] Warmachine: Colossals release thread @ 2012/08/04 05:07:09


Post by: frozenwastes


malfred wrote:Regular feora might be hilarious (blazing effigy on a huge base? yes, please!), but I think you mean Feora, Protector of the Flame (efeora)


I run eFeora with 3 vanquishers and 2 vassals for a total of 5 4" fire templates a turn in a 35 point game (backed up by choir, stealhead halbardiers + priest, and the covenant). I think dropping a vanquisher and adding the Judicator and a couple vassal mechanics would be perfect for 50+ point games. Escort is good for making Menoth heavies move like Cryx heavies, but hymn of battle + ignite on the judicator would be just funny in melee. And well, the extra focus for bonding and having those rocket AOEs cause fire everywhere...


[Privateer Press] Warmachine: Colossals release thread @ 2012/08/04 12:49:48


Post by: H.B.M.C.


Look at the Worldwrath. Now look at this.

I can't be the only one seeing that.


[Privateer Press] Warmachine: Colossals release thread @ 2012/08/04 14:41:18


Post by: MeanGreenStompa


H.B.M.C. wrote:Look at the Worldwrath. Now look at this.

I can't be the only one seeing that.


Indeed, with the head of Rodimus Prime taped to the front of it...




[Privateer Press] Warmachine: Colossals release thread @ 2012/08/04 19:51:37


Post by: RiTides


Whoops, I was looking at that via email from the local warmahordes players and forgot to chime in here about it!

I love the Woldwrath from the reverse view. I think toning down the shoulders would make it rock from the front, too.


[Privateer Press] Warmachine: Colossals release thread @ 2012/08/04 22:36:16


Post by: Bolognesus


AduroT wrote:I'm concerned about the collassal kits being hollow. I've seen how easily my resin Wraith Engine got soft in the car, but that you can bend back. If the hollow body gets soft and collapses in on itself, I don't think you could fix that.

drill a hole in it, pour in some PU resin/plaster/whatever, and you're safe. even if it were a risk


[Privateer Press] Warmachine: Colossals release thread @ 2012/08/04 23:31:41


Post by: RiTides


The Mountain King parts are really solid... I don't think you're going to have anything to worry about with these deforming from heat, based on how thick the parts are.


[Privateer Press] Warmachine: Colossals release thread @ 2012/08/05 02:20:14


Post by: Mattlov


H.B.M.C. wrote:Look at the Worldwrath. Now look at this.

I can't be the only one seeing that.


Yep. One of the first things I noticed.

Is it a Mad Cat that...rocks?


[Privateer Press] Warmachine: Colossals release thread @ 2012/08/05 03:03:58


Post by: malfred


Isn't that the why the Broadside looks as it does?


[Privateer Press] Warmachine: Colossals release thread @ 2012/08/05 17:16:26


Post by: AduroT


RiTides wrote:The Mountain King parts are really solid... I don't think you're going to have anything to worry about with these deforming from heat, based on how thick the parts are.


Not sure on the Mountain King, but on the Konquest and The Kraken that I've worked on, they're only 1, maybe 2mm thick in a lot of places. You can see light thru them in some areas. Talking to my friend the other night and I think I'm going to try a spray insulation foam, as it does not expand very much, and only costs a couple bucks for a can he says.

And yes, I've seen people other places compare the Wold Wrath to the Mad Cat.

And lastly, I'm somewhat amuses that the Colossals thread is now also the Gargantuans thread.


[Privateer Press] Warmachine: Colossals release thread @ 2012/08/05 20:10:04


Post by: Anung Un Rama


I didn't think of Battletech right from the start, but those shoulders do look like they should have rocket launchers in them.

Got a Stormwall and the book for my birthday. Can't wait to build it.


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/28 18:52:09


Post by: Laughing Man




Judicator finally up on Privateer's site. Click picture for the 360.


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/28 19:01:33


Post by: happygolucky


*Whistles*

The Judicator to me looks very nice but also has the "IMA FIRING MAH LAZER!!!!" vibes to it...


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/28 19:18:37


Post by: ShumaGorath


 Laughing Man wrote:


Judicator finally up on Privateer's site. Click picture for the 360.


Put this next to a dreadknight and wonder why people say GW has the best models in the business. I love this thing. The 3d rotation gives it a great sense of dimensionality, it looks even better in 3d.


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/28 19:25:22


Post by: Alfndrate


I spent a good twenty minutes at GenCon staring at this model being painted, it was awesome to see... I don't play Menoth, but it was awesome to see it in progress.


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/28 20:34:42


Post by: Backfire


 ShumaGorath wrote:

Put this next to a dreadknight and wonder why people say GW has the best models in the business. I love this thing. .


Actually it has exact same problem as some more recent GW large models: exaggarated proportions make it look toylike and cartoonish.


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/28 20:55:43


Post by: Alfndrate


It's a giant robot... You say it like toylike and cartoonish is a bad thing... it's supposed to be 2 to 3 stories tall...


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/28 20:58:12


Post by: Platuan4th


 Alfndrate wrote:
It's a giant robot... You say it like toylike and cartoonish is a bad thing... it's supposed to be 2 to 3 stories tall...


Exactly. It's near impossible for giant robots to NOT look cartoony and toylike. Hell, Kiryu and Mogera are real-life rubber suits and they STILL look like that.


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/28 21:07:09


Post by: ShumaGorath


Backfire wrote:
 ShumaGorath wrote:

Put this next to a dreadknight and wonder why people say GW has the best models in the business. I love this thing. .


Actually it has exact same problem as some more recent GW large models: exaggarated proportions make it look toylike and cartoonish.


Except this game is supposed to look that way. It started out that way and it's continued on for a decade. It revels in cartoonish proportions and ample style and it works. GWs efforts in marine modeling has fallen woefully short in the same attempts (dreadknight, stormraven, stormtalon, etc). If anything they're taking cues from privateers disney esque proportions with their new chaos releases for how to create pleasing gestalt within a model designed for all ages.


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/28 21:15:29


Post by: spiralingcadaver


 ShumaGorath wrote:
Backfire wrote:
 ShumaGorath wrote:

Put this next to a dreadknight and wonder why people say GW has the best models in the business. I love this thing. .


Actually it has exact same problem as some more recent GW large models: exaggarated proportions make it look toylike and cartoonish.


Except this game is supposed to look that way.


Ahh, it wouldn't be a thread PP without PP apologists.

I think it has nice details, a bland pose, silly proportions and a good paint job-- about on par for PP.


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/28 22:01:33


Post by: Manchu


Let's don't fall into the trap of dismissing people's viewpoints by calling them "apologists" please. Thanks!


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/28 22:06:43


Post by: vitki


Finally! Menoth always seems to end up with the last releases.

Love this thing and will buy it as soon as it comes out.


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/28 22:07:16


Post by: RiTides


 Laughing Man wrote:


Judicator finally up on Privateer's site. Click picture for the 360.

I am not totally sold... but most of my gaming group loves it. Personally, my favorite Colossal/Gargantuan so far is the Mountain King, which works out great since I play trollbloods

(Although, I am possibly a bit biased there, as well... )



[Privateer Press] Warmachine: Colossals release thread @ 2012/09/28 22:08:01


Post by: Manchu


I'd consider collecting Menoth more seriously if the official scheme, which I really love, wasn't so damn hard to paint.

But I think this is my favorite colossal so far.


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/28 22:40:49


Post by: Platuan4th


So far, this is my favorite of the Colossal models shown.

However, Lugnut is still my favorite Colossal and I can't wait for the model. I'll just have to resist painting at least one of my two purple...


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/28 22:54:32


Post by: spiralingcadaver


 Manchu wrote:
Let's don't fall into the trap of dismissing people's viewpoints by calling them "apologists" please. Thanks!

Sorry, to clarify, I feel that, regardless of anyone's taste/view, the claim that PP's minis are what they intended while others' haven't lived up to their respective intentions (without any stated evidence, in response to a criticism, is a typical response I've seen from the PP fan base, and I was pointing it out. Stating conjecture (or, more likely, personal taste) as fact in order to defend an opinion, I felt, was worthy of criticism.



Slightly unrelated, "apologist" isn't, after looking it up, what I meant, since it's defending a controversial point. Can anyone suggest a better word to describe what I'm going after? (No, I'm not trying to be snarky or anything, I'd like to expand my vocabulary, and am guessing there's a word for this habitual behavior that I'm either not thinking of or don't know.)


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/28 23:01:30


Post by: Manchu


I'd say "fan" because it shows the paucity of the criticism. "We can't have a PP thread without PP fans," isn't much of an insight. It's quite another thing, and you seem to be implying, that what you really didn't like was a having a PP thread with posts about criticizing other things. That's not really bad, either.


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/28 23:16:26


Post by: spiralingcadaver


Eh, I guess. I guess what I'm referring to is akin to blind following. By comparison, I consider myself a fan of a number of things, but I believe in a more honest assessment of things I like (i.e. what my opinion is on successes and failures).

Maybe "fan" works, if closer to the original meaning.


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/29 01:48:01


Post by: ShumaGorath


 spiralingcadaver wrote:
 ShumaGorath wrote:
Backfire wrote:
 ShumaGorath wrote:

Put this next to a dreadknight and wonder why people say GW has the best models in the business. I love this thing. .


Actually it has exact same problem as some more recent GW large models: exaggarated proportions make it look toylike and cartoonish.


Except this game is supposed to look that way.


Ahh, it wouldn't be a thread PP without PP apologists.




This is an alligator with a tophat, bottle of moonshine, and a bird on his shoulder. This is one of the most loved models in PPs games. It's also belongs in in a disney film.



This is a cracked out boar, clearly mutated, and clearly insane. It has a big bulging eye, lots of neat assymetry, and cool looking mutated skin. Proportionally it's like Pumba had a really bad time by some warpstone. This is one of the most hated models GW sells.

Now, you tell me. Which game is actually supposed to be cartoony?


Automatically Appended Next Post:
 spiralingcadaver wrote:
Eh, I guess. I guess what I'm referring to is akin to blind following. By comparison, I consider myself a fan of a number of things, but I believe in a more honest assessment of things I like (i.e. what my opinion is on successes and failures).

Maybe "fan" works, if closer to the original meaning.


I tend to fall somewhat in line with community opinion concerning both GW and PP models. The community hated the baby carrier when it came out, it's a fugly model and lacks any semblance of logic. The community also hated the stormraven (well, most of it) and the stormtalon (I don't know anyone that liked it). I listed specific models that there is common consensus about. I also noted that the new chaos range seems to take a note from PPs art style. I'm specifically talking about the mauler and forge friends which are closer to cryx models than previous chaos ones. With their sweeping smoke stacks that billow out, numerous curved smooth surfaces, and emphasis on spikey shoulderpads it'd fit right in. The legs are already interchangeable.



[Privateer Press] Warmachine: Colossals release thread @ 2012/09/29 02:01:52


Post by: spyguyyoda


Well, not to derail this thread, but I think the Judicator is pretty much awesome. I haven't liked any of the collosals that have come out, so my expectations (especially after seeing the drawings) weren't too high...but they have been blown away.

Sure, the proportions aren't human, and the pose is goofy (almost all the warjacks have goofy poses, though), but it looks WAY better than I expected. If only it didn't cost an arm and a leg. I wouldn't mind the leg so much...


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/29 03:34:39


Post by: RiTides


 spyguyyoda wrote:
Well, not to derail this thread, but I think the Judicator is pretty much awesome. I haven't liked any of the collosals that have come out, so my expectations (especially after seeing the drawings) weren't too high...but they have been blown away.

Derailing it by getting it back on topic?

It's growing on me... especially with the 360 view on the PP site. Except for those insane smokestacks!

http://privateerpress.com/warmachine/gallery/the-protectorate-of-menoth/colossals/judicator


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/29 04:39:25


Post by: ShumaGorath


 RiTides wrote:
 spyguyyoda wrote:
Well, not to derail this thread, but I think the Judicator is pretty much awesome. I haven't liked any of the collosals that have come out, so my expectations (especially after seeing the drawings) weren't too high...but they have been blown away.

Derailing it by getting it back on topic?

It's growing on me... especially with the 360 view on the PP site. Except for those insane smokestacks!

http://privateerpress.com/warmachine/gallery/the-protectorate-of-menoth/colossals/judicator


I think giant smokestacks are in vogue this month.


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/29 06:24:06


Post by: silent25


Meh. Think the Judicator is the weakest colossus so far. All the others were cool. This one feels like a lost opportunity. Something more akin to the Avatar of Menoth or Guardian would have been more fitting. Should have been something that could have stepped out of a temple with banners and scroll work.


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/29 07:14:07


Post by: Backfire


 ShumaGorath wrote:
 spiralingcadaver wrote:
 ShumaGorath wrote:
Backfire wrote:

Actually it has exact same problem as some more recent GW large models: exaggarated proportions make it look toylike and cartoonish.


Except this game is supposed to look that way.


Ahh, it wouldn't be a thread PP without PP apologists.


Now, you tell me. Which game is actually supposed to be cartoony?


I'm not sure "This model looks crap" "-Well it's supposed to look crap!" is a very good defence. It's true that one reason that for example Maulerfiend is not liked is because it doesn't fit GW aesthetics, but even stand-alone the model has problems. As it is, I happen to like most of the PP range, although like GW, of late they seem to have ran out of ideas and resorted to recycle old stuff expect in more exaggarated and daft iterations.



[Privateer Press] Warmachine: Colossals release thread @ 2012/09/29 08:06:46


Post by: BrookM


When can we expect that Merc mega-thinga-mah-jig to arrive?


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/29 09:46:02


Post by: Dais


 BrookM wrote:
When can we expect that Merc mega-thinga-mah-jig to arrive?


The galleon is the last colossal waiting to be previewed. We should see it next month hopefully and if it follows the pattern, it will release in December. Some CAD images were shown at lock and load. The legs look too bent for my tastes but I already have plans to fix that problem. Otherwise it is going to be a glorious model.


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/29 10:15:21


Post by: Grot 6


What size are those, uh... Bases? And, are they nessesary for the larger guys?

Anyone have any of these big guys, yet?

When is the Giant GatorZillaman or King Kong Pigguy coming out?


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/29 12:59:55


Post by: ChaoticMind


 Grot 6 wrote:
What size are those, uh... Bases? And, are they nessesary for the larger guys? ...


120 mm, and yes LOS and melee ranges are all based on base size. Each size base has a certain height when determining LOS regardless of the models height.


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/29 13:12:01


Post by: NAVARRO


I love some of the PP big ones but personally I think these things are no fun to paint if you dont have a airbrush... in fact they look like something I would have zero fun painting, not because of the design itself but because I think it breaks my own limits of acceptable miniature scale for my private collections.


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/29 13:41:13


Post by: spyguyyoda


 RiTides wrote:
 spyguyyoda wrote:
Well, not to derail this thread, but I think the Judicator is pretty much awesome. I haven't liked any of the collosals that have come out, so my expectations (especially after seeing the drawings) weren't too high...but they have been blown away.

Derailing it by getting it back on topic?

It's growing on me... especially with the 360 view on the PP site. Except for those insane smokestacks!

http://privateerpress.com/warmachine/gallery/the-protectorate-of-menoth/colossals/judicator


Precisely

Yeah, the 3D viewer definitely cemented it in my mind as "awesome."


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/29 14:36:39


Post by: Platuan4th


 Grot 6 wrote:


When is the Giant GatorZillaman or King Kong Pigguy coming out?


There are no plans for a Minions Gargantuan at this time, they'd rather flesh out the faction than give them big things just to do it.


Automatically Appended Next Post:
 Dais wrote:
We should see it next month hopefully and if it follows the pattern, it will release in December.


No if, it's confirmed for December with Vyros2.


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/29 17:24:02


Post by: Thanatos73


So happy to finally see the Judicator preview pics! It look great, and I can't wait to pick one up, eFeora is going to have a new best friend.

Only thing I don't really like are the smoke stacks, they look like pipes on a chopper.


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/29 18:22:36


Post by: spiralingcadaver


 ShumaGorath wrote:
Some stuff

I get the impression that you're pro-PP, but honestly can't decipher your argument past that. I can't tell what your comparisons are trying to compare, nor what you're trying to achieve with them.


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/29 18:55:08


Post by: Anung Un Rama


Platuan4th wrote:
 Grot 6 wrote:


When is the Giant GatorZillaman or King Kong Pigguy coming out?

There are no plans for a Minions Gargantuan at this time, they'd rather flesh out the faction than give them big things just to do it.
That's... actually not a bad idea. Although I wouldn't mind a giant Turtle with a wodden shack on top. ^^



Automatically Appended Next Post:
On topic: I'm not a big Menoth fan but the Judicator looks great. Looks a bit more Final Fantasy-ish, which was what brought me into the game in the first place.


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/29 20:37:18


Post by: ShumaGorath


 spiralingcadaver wrote:
 ShumaGorath wrote:
Some stuff

I get the impression that you're pro-PP, but honestly can't decipher your argument past that. I can't tell what your comparisons are trying to compare, nor what you're trying to achieve with them.


I'm pro both companies, but I think that privateers largescale modeling has been much better lately than GWs. I was commenting on GWs stated company line (and typical fanboy defense) of having the best models in the business. If you're having trouble figuring out what my argument is you should probably read the posts where I wrote them instead of blindly shouting about PP fanboys after skimming the first sentence.


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/29 21:11:15


Post by: spiralingcadaver


I was neither shouting nor skimming. I find your arguments and/or the way you argue them confusing after reading them more than once. I'd say "let's agree to disagree," except I still am not positive what I'm disagreeing (?) with, so I'll leave it at, "I'm getting out of this confusing argument (?)".


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/29 23:26:57


Post by: RiTides


 Dais wrote:
 BrookM wrote:
When can we expect that Merc mega-thinga-mah-jig to arrive?


The galleon is the last colossal waiting to be previewed. We should see it next month hopefully and if it follows the pattern, it will release in December. Some CAD images were shown at lock and load. The legs look too bent for my tastes but I already have plans to fix that problem. Otherwise it is going to be a glorious model.

I wish there was a 28mm or so infantry model in there for scale!


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/29 23:38:25


Post by: Jayden63


 Laughing Man wrote:


Judicator finally up on Privateer's site. Click picture for the 360.


The 360 view really seals the deal for me. This is just awesome. It looks powerful and daunting just like a colossal should. Very sexy, I just wish its price tag was a bit lower.


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/29 23:39:30


Post by: ShumaGorath


I wish there was a 28mm or so infantry model in there for scale!

The top of a space marine most likely is at the top of the little truck ring on it's pelvis.


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/29 23:43:34


Post by: RiTides


Do you have anything to base that off of? Seems to make sense, though.


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/30 00:12:31


Post by: ShumaGorath


 RiTides wrote:
Do you have anything to base that off of? Seems to make sense, though.


The general scale of all the other collossals. This one is by far the most squat. A marine comes up just below the crotch on a stormwall.


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/30 01:42:51


Post by: Jayden63


 ShumaGorath wrote:
I wish there was a 28mm or so infantry model in there for scale!

The top of a space marine most likely is at the top of the little truck ring on it's pelvis.




Ask and you get told to go google it. But I'm feeling generious today. The small guy on the right is a standard 28mm guy. Pretty much the same size as a SM.


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/30 02:02:06


Post by: RiTides


Thanks Jayden

Although we were talking about the Merc one



[Privateer Press] Warmachine: Colossals release thread @ 2012/09/30 02:23:24


Post by: Laughing Man


 RiTides wrote:
Thanks Jayden

Although we were talking about the Merc one

Since we don't have a picture of it based, too early to tell. Should be roughly the same size as the Judicator though.


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/30 02:31:56


Post by: Alfndrate


 NAVARRO wrote:
I love some of the PP big ones but personally I think these things are no fun to paint if you dont have a airbrush... in fact they look like something I would have zero fun painting, not because of the design itself but because I think it breaks my own limits of acceptable miniature scale for my private collections.


I painted my Mountain King without using an Airbrush, and yeah it's a challenge, but it's not worse than painting a couple of 50mm based models... Granted I'm not a great painter by any respect, so I didn't spent hours blending the skin...


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/30 02:51:10


Post by: Jayden63


 NAVARRO wrote:
I love some of the PP big ones but personally I think these things are no fun to paint if you dont have a airbrush... in fact they look like something I would have zero fun painting, not because of the design itself but because I think it breaks my own limits of acceptable miniature scale for my private collections.


I paint 10-12" anime resin figures with a brush. Its hella fun. It does take practice and a lot of paint but damn the results are just so satisfying when your done and the figure looks awesome.


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/30 03:03:10


Post by: ShumaGorath


 Laughing Man wrote:
 RiTides wrote:
Thanks Jayden

Although we were talking about the Merc one

Since we don't have a picture of it based, too early to tell. Should be roughly the same size as the Judicator though.


The merc one in CAD is a lot more squat.


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/30 03:27:10


Post by: Chongara


Really looking forward to getting my mitts on the Judicator. I'm a horrible painter but it's such a handsome model it should look good no matter how much I ruin it.

Gonna be fun to field too. pSevvy and eFeora seem the obvious choices. I love how efficient it looks to be, it can put a fair amount of firepower downrange without eating focus. Even a fair chance at direct hits on heavies other than against the more slippery factions.


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/30 03:42:29


Post by: Red_Zeke


 Anung Un Rama wrote:
[Although I wouldn't mind a giant Turtle with a wodden shack on top. ^^



I like where your head's at! That seems like something that could split the difference between gators and hogs...


[Privateer Press] Warmachine: Colossals release thread @ 2012/09/30 06:53:26


Post by: Dysartes


silent25 wrote:
Should have been something that could have stepped out as a temple with banners and scroll work.


Fixed that for you


[Privateer Press] Warmachine: Colossals release thread @ 2012/10/02 00:13:32


Post by: Dais


Some photos of the WIP galleon courtesy of Mr. Wilson himself.



[Privateer Press] Warmachine: Colossals release thread @ 2012/10/02 07:32:20


Post by: Anung Un Rama


And once again I regret letting my brother start a pirate army. I want that thing so much!


[Privateer Press] Warmachine: Colossals release thread @ 2012/10/02 11:52:35


Post by: malfred


 Chongara wrote:


Gonna be fun to field too. pSevvy and eFeora seem the obvious choices.


Oh come on. When is psevy NOT an obvious choice?


[Privateer Press] Warmachine: Colossals release thread @ 2012/10/02 15:10:25


Post by: Balance


 ShumaGorath wrote:
Put this next to a dreadknight and wonder why people say GW has the best models in the business. I love this thing. The 3d rotation gives it a great sense of dimensionality, it looks even better in 3d.


Keep in mind that the main group that says that is GW staff. Sure, others do to, but not nearly as many.


Automatically Appended Next Post:
 happygolucky wrote:
The Judicator to me looks very nice but also has the "IMA FIRING MAH LAZER!!!!" vibes to it...


Gives it a bit of style, though. If every model in the line had that kind of pose, it'd be a problem, but one in a while...

Not being really into Warmachine: do players regualrly field groups of models like these, or are they mostly solos?


Automatically Appended Next Post:
Backfire wrote:
Actually it has exact same problem as some more recent GW large models: exaggarated proportions make it look toylike and cartoonish.


Admittedly,t hat's PP's art style for much of the Iron Kingdoms artwork.


[Privateer Press] Warmachine: Colossals release thread @ 2012/10/02 16:39:22


Post by: timd


Backfire wrote:
Actually it has exact same problem as some more recent GW large models: exaggarated proportions make it look toylike and cartoonish.


That is the trick with art, finding the fine line between enough exaggeration and too much exaggeration which can change a piece of art into a cartoon.
In general, PP plays closer to that line than GW does, but seems to have a little more deliberate control, even if the odd piece strays over the line.

GW seems pretty unpredictable. The Dark Vengeance box set Chaos figures were very good (IMO), but the dinobots and dragon seem to have gone off into cartoon/toy territory as well as straying into PP territory with big shoulder pads/tiny legs. I will be looking for other options...

Forge World, on the other hand, seems to have a good grip on not straying too far into cartoon territory.

Back on topic, I think the exhaust stacks on the Judicator could be reversed right to left so that the tallest stack is to the front rather than to the rear. Might flow a bit better with the missile launchers.

tim



[Privateer Press] Warmachine: Colossals release thread @ 2012/10/02 20:07:16


Post by: Laughing Man


 Balance wrote:
Gives it a bit of style, though. If every model in the line had that kind of pose, it'd be a problem, but one in a while...

Not being really into Warmachine: do players regualrly field groups of models like these, or are they mostly solos?

The Colossals are actually pretty poseable (barring the Kraken), with more ball joints than the plastic kits. The default pose it a bit meh on the Judicator, but I expect to see a lot of creative posing once they start hitting the painting boards.

You won't ever really see more than one or two Colossals on the field, and if you do see more than one they're virtually always nearly the entire army. At roughly 18 points a pop, you're filling most of a 35 point list, even with free jack points from your Warcaster.


[Privateer Press] Warmachine: Colossals release thread @ 2012/10/02 20:09:38


Post by: Alfndrate


The Mountain King on the other hand isn't as easily to pose


[Privateer Press] Warmachine: Colossals release thread @ 2012/10/02 21:01:18


Post by: Laughing Man


An unfortunate side effect of organic sculpts, really. It's easy to make a robot look natural in different poses, but when you can see how muscles are supposed to work...


[Privateer Press] Warmachine: Colossals release thread @ 2012/10/02 22:11:48


Post by: ShumaGorath


 Laughing Man wrote:
An unfortunate side effect of organic sculpts, really. It's easy to make a robot look natural in different poses, but when you can see how muscles are supposed to work...


Are any hordes beasts pose able? I guess the Circle constructs, but those are rock robots. The only pose able beast in my faction is the Ironback Spitter, which is such because it has a shell obscuring it's joints.


[Privateer Press] Warmachine: Colossals release thread @ 2012/10/03 00:09:03


Post by: Alfndrate


The plastic dire troll kit is pretty poseable, but again you have to deal with the "muscle" structure.


[Privateer Press] Warmachine: Colossals release thread @ 2012/10/25 10:40:44


Post by: malfred


Digital render of a portion of the Intercessor on Wilson's twitter feed.


[Thumb - A56KkvyCIAEYMvG.jpg]


[Privateer Press] Warmachine: Colossals release thread @ 2012/10/25 15:22:08


Post by: Platuan4th


Sweet! Means I get to post these:





WiP painting on the Galleon.

Can't resist, my second Galleon will be purple.

IT.

WILL.

BE.



[Privateer Press] Warmachine: Colossals release thread @ 2012/10/25 15:29:34


Post by: hotsauceman1


I now have a hankering to start mercenaries.


[Privateer Press] Warmachine: Colossals release thread @ 2012/10/25 17:40:01


Post by: spiralingcadaver


Looks pretty nice, but I'm happy with my walking tank
Spoiler:



as something a little more military and less nautical for Magnus.

While it doesn't have the grabber arm and has less visible firepower, bonuses include it being a limited edition piece that's the same size but 1/3 as expensive, being able to make sound effects and move the swively bits, and the fellow who produces them being a really nice guy.


[Privateer Press] Warmachine: Colossals release thread @ 2012/11/02 17:34:11


Post by: Mattman154




The raw might of a naval ironhull now walks the lands as the Galleon. The colossal fires a rolling broadside before reaching out with its enormous cargo claw to toss warjacks like rag dolls. It can also use its massive trident to reel in foes and finish them off at close range with a series of punishing blows. The Galleon commands a high price, but for those mercenaries who have the fortune to spend, it fights as a symbol of unquestionable affluence and might.

Product Information
Classification: Colossal
Base Size: 120mm
PIP Code: 41094
Price: $134.99*
Model Materials: Resin & White Metal
Model Count: 1
Packaging: Box
*Product information and prices subject to change

To see the 360º view, http://privateerpress.com/warmachine/gallery/mercenaries/colossals/galleon


[Privateer Press] Warmachine: Colossals release thread @ 2012/11/02 17:53:42


Post by: RoninXiC


Amazing model.


[Privateer Press] Warmachine: Colossals release thread @ 2012/11/02 17:55:35


Post by: Manchu


Underwater smokestack?


[Privateer Press] Warmachine: Colossals release thread @ 2012/11/02 18:00:24


Post by: Mattman154


 Manchu wrote:
Underwater smokestack?


I'm not sure if the Galleon was meant to go underwater.


[Privateer Press] Warmachine: Colossals release thread @ 2012/11/02 18:02:38


Post by: Manchu


It has a dive helmet and a triton harpoon. But, just going by the smokestack, I would have to agree that it ... well, can't go underwater.


[Privateer Press] Warmachine: Colossals release thread @ 2012/11/02 18:19:43


Post by: Mattman154


Maybe there's a one-way valve? Does the entry in Colossals say anything about it?


[Privateer Press] Warmachine: Colossals release thread @ 2012/11/02 18:19:53


Post by: ProtoClone


 Manchu wrote:
It has a dive helmet and a triton harpoon. But, just going by the smokestack, I would have to agree that it ... well, can't go underwater.


It was told it couldn't go out over it's head.


[Privateer Press] Warmachine: Colossals release thread @ 2012/11/02 19:10:02


Post by: silent25


Disappointed. The crane arm makes it look horribly lopsided and having to work around cranes, the unsupported length annoys me.

Also, for being named after a ship, it shouldn't go in water over it's head. The boiler grills are just above it and the boiler would flood.

The Colossals/Gargantuans have been hit or miss. Have only like the Khador and Trollblood so far.



[Privateer Press] Warmachine: Colossals release thread @ 2012/11/02 19:16:46


Post by: spiralingcadaver


RoninXiC wrote:
Amazing model.

Really nice paint job, as I've come to expect from PP's large minis, but the mini itself isn't wow-ing me. Some parts seem too big, others too small, generally just weird, which would be okay, but mercs aren't all that weird.


[Privateer Press] Warmachine: Colossals release thread @ 2012/11/02 22:58:24


Post by: RiTides


Looks good!


[Privateer Press] Warmachine: Colossals release thread @ 2012/11/02 23:03:12


Post by: AduroT


Couple shots of the unreleased Judicator and Galleon in person. I'll try to get some better Galleon shots when it's not in use. Could also try for some different angles if people want that.





[Privateer Press] Warmachine: Colossals release thread @ 2012/11/02 23:07:11


Post by: Grundz


hey who's the manufacturer of those circle boards anyway i see them all over


[Privateer Press] Warmachine: Colossals release thread @ 2012/11/02 23:09:43


Post by: Bolognesus


 Grundz wrote:
hey who's the manufacturer of those circle boards anyway i see them all over

Battlefoam does a (rather pricey!) one, but there's plenty of MDF cut alternatives from smaller companies. and if they don't have one up, I'm sure if you'd just email the guys at warbases.co.uk they'd be happy to doctor something up for you


[Privateer Press] Warmachine: Colossals release thread @ 2012/11/02 23:16:40


Post by: AduroT


Broken Egg does good ones too.


[Privateer Press] Warmachine: Colossals release thread @ 2012/11/02 23:31:41


Post by: Mattman154


 AduroT wrote:
Broken Egg does good ones too.


Gotta second this. I love my Broken Egg tray.


[Privateer Press] Warmachine: Colossals release thread @ 2012/11/03 03:58:58


Post by: gunslingerpro


Love it. Very workman-esque quality as opposed to the other collosals, which fits with the Merc Theme.


[Privateer Press] Warmachine: Colossals release thread @ 2012/11/03 15:34:26


Post by: AduroT


Better shots of DC's Galleon, right before I attempt to lay waste to it.




[Privateer Press] Warmachine: Colossals release thread @ 2012/11/03 16:47:49


Post by: 12thRonin


Battle Geeks also makes boards like this. They also have some double decker ones.


[Privateer Press] Warmachine: Colossals release thread @ 2012/11/03 17:07:44


Post by: RiTides


Thanks for the pics, Aduro!


[Privateer Press] Warmachine: Colossals release thread @ 2012/11/03 17:48:09


Post by: Platuan4th


Now, if we could just get a picture of the Kreoss 3 model...


[Privateer Press] Warmachine: Colossals release thread @ 2012/11/05 06:41:45


Post by: Ehsteve


Galleon is fantastic! I will be buying one immediately...

...that is as soon as I find a few other webstores which sells it at discount that is not thewarstore (long story) I will purchase one...


[Privateer Press] Warmachine: Colossals release thread @ 2012/11/05 06:50:27


Post by: malfred


 Platuan4th wrote:
Now, if we could just get a picture of the Kreoss 3 model...


There were no such pics as far as I know.


[Privateer Press] Warmachine: Colossals release thread @ 2012/11/05 07:46:46


Post by: AduroT


Yeah, no Kreoss three yet.


[Privateer Press] Warmachine: Colossals release thread @ 2012/11/05 21:11:35


Post by: Mr. Grey


I really like Galleon. For me the Judicator is actually my least favorite colossal - it looks like a giant walking toy. I think so far they've done pretty well with their releases, and I can't wait to see the finished Mammoth and Archangel pics once those are done.


[Privateer Press] Warmachine: Colossals release thread @ 2012/11/26 23:10:14


Post by: Ehsteve


I have gotten word from my stockist that the Galleon release may have been pushed back into January


[Privateer Press] Warmachine: Colossals release thread @ 2012/11/27 00:06:08


Post by: Platuan4th


 Ehsteve wrote:
I have gotten word from my stockist that the Galleon release may have been pushed back into January


No "may", it's been officially moved to Jan 30th. Alliance confirmed it.