I recently got an itch to make some futuristic civilian vehicles for infinity like games, (in my case an x-com styled near future game) and so drew up the models.
Ive bought and painted models from grendel and anetocis but I wanted more civilian styled/paramilitary/shadow government vehicles at the 28mm scale.
So Im eventually going to 3d print and paint these for myself, but a friend asked for a copy ten was dismayed at the 3d pritning price. So Im curious if there is sufficient interest for a small casting run of 20x or more.
Anyone know of a quality caster (resin) at reasonable rates to do batches of 10x to 50x?
models developed so far are below. The smallest is about 1.5" tall and the largest is about 4.2" long.
and here is an example of the game im planning on incorperating these into.
I'm in the same boat as Emperors_Champion, would definitely be interested in some of these if you are ever able to get them made!
Fabulous looking board as well.. I'm pretty sure I've seen these somewhere before, did you do a rather amusing battle report a while ago on the official forums, with a comic-book style with images from the book and speech bubbles etc ?
Captain Jack wrote:Some of your ideas are already available here.
Indeed, I had noted that in line 2 of the post
"Ive bought and painted models from grendel and anetocis but I wanted more civilian styled/paramilitary/shadow government vehicles at the 28mm scale."
I already have a couple of his designs but when I found his only two civi designs of interest to me were perpetually out of stock (over a month of waiting) I did as I often do, I said forget it im making my own. I like several of their military and paramilitary craft, but their pure civi craft are missing something im not sure how to describe, so I decided to start designing. Heck if grendel or anetocis wanted the designs Id happily give them in exchange for a set of casts per design. I just want pretties to paint!
Well, I think it would be amazing to have some more options to choose from!
Re. the Antenociti's out of stock issue, its always worth giving them a call or email. I had the same problem with a terrain piece that was forever out of stock, but called them about it and they were able to sell some (so perhaps cast up some more).
Due to Jez (Old Crow) getting a job in movies, he will be reducing the number of models he has available in his range. He will also no longer have an e-commerce function on the new website - only paypal.
Since I did indicate civilian and para-military. Ive started considering how to arm these vehicles.
Suggestions as to what you'd like to see will be seriously considered, barring guns bigger than the vehicle, these are afterall civilian spec and so cant carry a huge load.
Ive started by putting plasma rifles (semi halo style, or blades on the mono bike. Number the vehicles 1-7 starting from smallest to largest. and also suggest mounting point.
I did a test printing of 4 of them (1, 2, 3, 7) linearly from the top left in order.
I realized a minor error in 1, but most wont care. Ive also weaponized all of them (70% done on #7)
the following is a list of the vehicles (by number) and what mods ive added.
1. A pair of low slung rifles
2. a sensor suit on the back with rocket launchers (more for hacking nodes than offensive weaponry)
3. A set of grenade launchers on either side (might claim its an absurd high power cannon
4. A single laser cannon on a turret added to the top, like no a hummer.
5. A pair of foldout shield generators on the front and a pair of rifle/cannons high on the sides.
6. a pair of plasma cannons? in the recesses on the front of the door on either side
7. A pair of rail? cannons high on the sides and a single heavy M60 like pulse rifle mounted scorpion style on the back, (its the scorpion mount I havent figured out yet
Right now Im thinking Im just going to 3d print one of each for myself as I can afford it.
I considered a kickstarted to get this line going on a limited run, but have had so few responses to the forums that I doubt a kickstarter would be successful. My origional thought was pledge 15 dollars gets you #1 or #2, (depends on cost estimates) larger gets you the bigger cars, but the goal would have to be such that all cars are manufactured, and to sufficient quantity each to make sure everyone gets the reward their pledge asked for. I thought then that using weapon packs as stretch goals. or even possibly casting some of them in transparent as they would look awesome. Much higher contributions would include me painting one model of your choosing, etc etc.
Ive taken on much bigger projects at work, but I also had a lot more capital to play with.
Also another problem is "advertising" or gauging interest. Im not sure which forums would be optimum to mention this on without irritating the forum owner. IE infinity makes sense, but infinity doesnt want me advertising, un paid, on their site for something like this...
another problem is the number of molds needed to cast something. the small ones can probably get away with a single mold of the part or parts on a sprue. . Thie biggest one, due to the flying fenders, may take 3 or more molds.... that as you can imagine is pricey.
I started weaponizing them thinking that may help, and I wanted paramilitary, but im going to wait a bit longer. BTW 3d printing these is quite expensive due to their volume, even hollowed out, so it really makes sense to do an all or nothing casting run. But as you imagine thats still fairly expensive. Hence the pipedream of doing a kickstarter to help a limited number of people afford it. Still without making a hundred, splitting the cost of a master (which I would have to clean up and polish down before remastering) then casting these brings the total cost of the smallest ones to 10-15 dollars and the big ones 40-80 depending on a variety of factors (and I could be off by a notable percentage). If anyone has any suggestions PM me.
The attached picture shows 4 of my cars, plus 2 scotia and 1 antenociti tank next to a 28mm mini.
If you're discouraged by lack of interest, note that some of us are just silent admirers. That stiff looks great and absolutely fitting into the 'clean' SciFi universe of Infinity.
Not only that, but they look plausible in the real-world.
To be honest though, I am unsure what the purpose of weaponized civilian vehicles would be aside from some rebel/mercenary Tacticals. It honestly looks like some rich bloke bought a bunch of Ferraris and attached machineguns onto them so they can be used in SpecOps. It's an awesome idea if you're Future James Bond, though.
Either way, the designs are amazing and I especially am in love with the Monowheel Motorcycle.
I think they right way to go is civilian vehicles - there aren't enough readily available options for terrain/buildings/vehicles that 'fit' with the Infinity Aesthetic.
I know it is hard to judge, but I absolutely think there's a market for this kind of stuff - priced accordingly, of course!
There's got to be a way to make this make sense for you as a producer and us as consumers... right?
Arguably Infinity places more of an emphasis on terrain than any other game on the market right now. Considering that several other manufacturers seem to exist quite happily on terrain sales in other games, I would say there is definitely a bit of a market there that would benefit from these vehicles.
So in short don't let a lack of response put you off, and go for it!
The one on the far left is a Scotia-grendel buggy (I've got three of them - along with the "not-spinner").
You can get them from them - they aren't expensive - but they are in the UK, so shipping will probably be an issue to anyone in North America.
Im rather surprised more people are interested in non militarized vehicles.
in that vein, two more, the first, pure civilian sci-fi classic (a simple family pod) , the second easily convertible to a heavy weapon carrier.
I love that family podule! It kind of makes me think of some kind of 24th century Kia Picanto
I have quite a lot of roads on my board though which need filling with vehicles, and it is very difficult to find non-military sci-fi models for that purpose. As such, I'm really looking forward to see what stuff you put on sale here!
CDK wrote: What about a high speed train or some sort of futuristic public transport? That stuff makes great terrain. I'd be into that too.
Funny you should mention that.... Ive been playing with a couple sketches. But when it comes to trains we are talking really expensive for production. However, I have one sketch that is less high-speed but more "green". Its an idea ive been playing with for months in my annoyance at highway driving to work.
Ill work on it a bit more and see if it seems reasonable. I actually really like this idea just because I think its a problem America needs to come to grips with. Smaller cars are better for many reasons, but public transport, done right, can be a lot better.
Thinking about it more, I wonder if you meant something else. By "that stuf makes great terrain" do you mean you want the troops to be able to enter and clear the train (hollow or Pseudo decked), or you just want a train consuming table space for the sake of prettiness and LOS obstruction.
Well Living near Chicago I know the EL (Elevated train). I can totally see fire fights happening on or around it. In fact I think Carlos of Infinity mentioned in the Interview below, one of the missions was going to be on a train.
One big question for a train then is scale. If seats are removed then a train would be 2-3" wide unless its a wide seater. a 28mm figure with a 1" base translates to a 170cm person with a 150cm diameter base. or a 5ft diameter base. What do you guys think is the largest reasonable train size. Yea a train may be a little absurd for casting costs.
CDK wrote: What about a high speed train or some sort of futuristic public transport? That stuff makes great terrain. I'd be into that too.
I think we like the non weaponized mainly because one there's not vehicle rules in Infinity right now and they are a bit beyond the scope of play.
That and the idea that Infinity doesn't represent the "frontline" of the wars that are occurring in the Human Sphere, but rather we're playing the "black" operations on frontier worlds or heavily civilized metropolis are what make me less interested in military vehicles rather than civilian vehicles.
And as Kan said, that's why I'd rather have more civilian vehicles than not - it allows us to place these things in normal non-blown up cities of the future!
Yea, that was my original thought when I started this. I started it for my UFO invasion game but soon realized that futuristic non tanks were hard to come by. On TMP, it seemed people were more interested in armed vehicles but as you point out I think most of you and I are envisioning a much cleaner city environment, not the frontlines. Some crime syndicates or whatever may arm them, but they are civilian first and foremost.
I have now painted 3 of the 4 models I had 3d printed.... I love these little guys, Ill post a picture soon.
I also have two more on order.
My next question would be, of the models shown (number them 1-9 in order of when they were shown as a 3d render) which are you most interested in.
Im thinking the 1, 2, 8 may be the most easily accepted but if a kickstarter does go its useful to have a batch that establishes the primary goal and then use the less popular as the stretch (or so I naively think)
Alternatively, Ive been contemplating the kickstarter vs just getting a single run of one or two models done (kickstarter and amazon together take about 10% off the top). I may model up a couple more but I think this is a good assortment of semi generic civilian futuristic vehicles. (those that remain are 1 or two more mid performance vehicles, and possibly a train if I can figure out a decent modular design that is cheap'ish to cast in a single mold.
I still need to send a couple of the models to the caster to get a formal quote on lower and upper end costs and suggestions for how to part the models for casting (I meant to do this before painting but... well its an addiction)
Well here is a Clawed Viper, and an armored Train. I figured this, though less civi, is more the kind of train that would be robbed as its government or carying expensive sensitive cargo. The train is designed to mate with itself to make a longer train, but each has its own small engine to propel it so that a single attack on the engine section cannot render the train helpless.
My thought was this train can be configured as a monorail, wide track, or even drive on highways of sufficient flatness.
And itll be a while till I get that sucker 3d printed. ..
atropos907 wrote: Im rather surprised more people are interested in non militarized vehicles.
in that vein, two more, the first, pure civilian sci-fi classic (a simple family pod) , the second easily convertible to a heavy weapon carrier.
The famipod is nice, but I'd not buy it... The second vehicle thou, I realy like! I'll take 5, if that's OK with you?
1. Im not done modeling. I want enough of a range so that if by some miracle it gets over funded I can potentially get runs of say the train or larger models to be addable as stretch. And a couple more weapon options but thats secondary. Probably 2 more models and call the set done.
2. Im still not 100% sold on kickstarter vs just doing a slower series of I fund a limited run, if I recoup then I fund another run of the next most popular vehicle. Part of this hesitation is due to
2. a Im not sure there is enough interest to actually successfully fund a kickstarter for the whole batch--thus making bigger/less popular vehicles stretch goals
2.b always remember kicstarter and amazon take out 5% + 3-6%(depending on donation level and country) plus shipping and all that jazz blah bla, whine whine... there are just a lot of logistics Ive been working out.
2c. trying to find the right caster. spin casting smaller models in pewter seems ideal, but the larger ones almost have to be resin, which make their individual prices higher especially in small runs. costs for the larger vehicles {#4 and beyond} (3d master, detail/smooth the master, mold and cast to resin master, then sale casts and replacement molds for every X cast, then divide all those costs by number produced to get the effective whosale price+ snafu buffer10%) That is rather pricey. For something like the train its absurdly pricey. Im looking into seeing of someone who does terrain casting may be able to do the train cheaper.
3. I have another set of 3d pints coming with changes made based on lessons learned with the last batch to make most of them more castable.
So, Id love to move this forward faster but I want to do it right. If you know any good casters please PM me.
Seconded on Anvil Industries - they do great work and their recent "Miniatures of the North" brand of miniatures seem to indicate that they play well with others!
Something you might want to do for the train is to have a "Track" for it as well. Maybe made so it can both be on the ground and with elevated supports.
You can see here how we used some toy train supports for the pipes.
I'm going to plasticard up a train from some templates I have which are based on one of my local train services (The originals were intended as cardboard "money boxes" (they have slots in the top) that are given out at various PR events here, like the annual "Steamfest")
I'll see about scanning them - as they are a very close scale for Infinity.
Ok, Con is over, The UFO invasion game went great, now back to pretties!
I was thinking more about the possiblity of a kickstarter and came to the conclusion that, if its to have a prayer it needs more small'ish things that can be spin-cast for lower tier rewards.
So along those lines Ive also been parting some of the bigger models to make them, or at least parts of them spinable.
I also made a couple new models.
First the ever common crotch rocket.
Next, as requested, a baby stroller. The more I thought about this the more I loved the idea. Its a futuristic mono-wheel with no handles (because future parents are dumb enough to completely trust this things gyro's not to kill their baby) and a canopy. Good tread for jogging through the woods with your baby. I recommend strict punishments against anyone harming the baby stroller in game. However, you have to watch out for the other side say... buying a baby stroller, sticking a bomb inside, then setting its auto-pilot to :"go out of controller" Oh Help My Baby, Please Stop my Baby!!! toward the other side then BOOM. A nasty catch 22 for games. Not sure If I want to make this thing parted so the canopy can open or not.
Finally a lineup of the smaller vehicles.
Any other suggestions for small'ish Traffic hazards in games?
Another smallish, useful vehicle would be a utility vehicle of some sort. A mini-garbage-truck, a robotic street sweeper, a pickup-truck model... those would all be great things to populate an urban setting.
As for street hazards: modelling some charging-stations or hydrogen pumps would be great.
Another smallish, useful vehicle would be a utility vehicle of some sort. A mini-garbage-truck, a robotic street sweeper, a pickup-truck model... those would all be great things to populate an urban setting.
As for street hazards: modelling some charging-stations or hydrogen pumps would be great.
Yes I think anything like that really. At the moment there is only really Antenociti's Workshop that does this kind of thing, these days especially with Infinity seemingly growing in popularity you have to imagine the market for cool little themed terrain pieces growing.
In fact, why not think of some kind of KS program that would encapsulate all of them? A whole range of accessories that could be used for terrain (or even playing pieces) for tabletop gaming. Certainly it wouldn't be difficult to keep coming up with stretch goals!
Yes I think anything like that really. At the moment there is only really Antenociti's Workshop that does this kind of thing, these days especially with Infinity seemingly growing in popularity you have to imagine the market for cool little themed terrain pieces growing.
In fact, why not think of some kind of KS program that would encapsulate all of them? A whole range of accessories that could be used for terrain (or even playing pieces) for tabletop gaming. Certainly it wouldn't be difficult to keep coming up with stretch goals!
Fundamentally I agree with you, practically...
1. I have a day job and kids but apparently dont like having a moments rest. Lounging is boring.
2. Ive been looking into getting these in resin and pewter at price points that make a kickstarter viable. Plus you have to make darned sure there is enough raised for less popular models to be subsidised by the more popular models otherwise the kickstarter fails. Making the smaller ones economical is fairly easy in quantity. but the larger ones with their undercuts and more "elegant" forms... those are going to have to be more expensive and may not be worth even trying (stretch goal....)
3. Im already putting the larger vehicles as stretch goals which will somehow unlock their purchasiblity (contributability) once the stretch goal is unlocked. Im weighing the option of resin vs pewter. Pewter will be a lot more expensive, but much more mass producable if I push the threshold for the stretch goal higher. Otherwise it may take a Looong time to satisfy the casting numbers of the larger vehicles. Ive also been looking into how to part models to make them spinable in pewter for the larger models.
4. I would love to keep modeling lots of stuff but see 1, only so much time. Plus for every model I design it has to be prototyped then mastered blah blah blah. Thus I Must have my ducks in a row before I initiate any kickstarter. Once I hit "start" then I can only reasonably add 1-4 more stretch goals give my free time. (hence Im outsourcing most of the casting and prefer pewter since it will get you guys your minis faster once its tooled up).
5 Limited initial funds. I did some measurements with a lot of 25 and 28mm minis and decided most of my vehicles needed to be upscaled 10-20%. Thus the prints I have now, While paintable (and they WILL BE) are not usable as masters. Thus add another 3 weeks for 3dprint and delivery... which is expensive and eats into my monthly hobby fund considerably. I just made an order yesterday after getting paid.
6. I have easily 30 ideas for what I could do for terrain/vehicles, etc. Ill have to save those for later and cherry pick right now.
So Believe me, I would love to keep designing and moving forward ( I love painting and now design apparently) but for this to ever take off I have to draw a line in the sand which is probably coming up in 2-3 weeks. That and I need to get reasonable Quotes to make sure the kickstarter would be able to deliver even with 1-2 production snafu's.
Why do I take on hobbies like this..... Its amazingly addictive in its own crazy way. I love making things! And its a lot to manage. Im not going to hit go on a kickstarter unless Im sure I have it 98% figured out. (there is always something you miss)
Ok, I think im about 85% done.
I have several prototypes in hand and decided to rescale to reach a happy ground between "looks appropriate with 28mmminis" and "looks like a realistic, fuel efficient, compact city vehicle of the future. For this I Looked at a bunch of cars next to average and larger sized people... Conclusion, we are quite big compared to cars, especially the hybrids and fuel efficient cars!
Anyway, Im working on a cargo module for the train engine, and a couple useful things to put into the "stretch goal" category. for non-vehicle extras. Some are my painting a very limited number of models and some require a bit more legwork on whats possible for large orders. That of course presupposes the kickstarter makes it to the base goal. Setting sights low seems the best chance of success. .
I have quite a few quotes and am leaning heavily to spin casting for most of the smaller vehicles (mono blade and smaller) while larger vehicles will probably be parted for spinning or have smaller parts spun, and larger parts pressure cast. So far the preliminary quotes look reasonable. now Im trying to figure out the details of the pricing structure to make sure funds can deliver on goods.
I also need to do a bit more painting so some of the cars look nice.
'
Ive also been trolling the net trying to find appropriate places to "poll" to determine order of popularity of vehicles in order to balance against cost and probability of funding.
One thing I liked in the new Total Recall movie was the hover cars could only go on the certain roads. No road, no car. Now THAT could be possible with Infinity. It's not like a hover car could go anywhere. They probably have them on Earth's major cities but more likely Neo Terra and Shentang/Wutang.
CDK wrote: One thing I liked in the new Total Recall movie was the hover cars could only go on the certain roads. No road, no car. Now THAT could be possible with Infinity. It's not like a hover car could go anywhere. They probably have them on Earth's major cities but more likely Neo Terra and Shentang/Wutang.
That makes good sense. You have to have some infrastructure in place. The obvious question is why would they pay to put it in place and the answer would be traffic density. With hover cars you allow people to still walk, allow some ground traffic, but you can greatly increase the traffic in a city by adding the 3rd dimension to traffic lanes. The obvious problem then is people driving in 3d. Many cant handle driving in 2D. Probably would need to be automated.
I saw the cars PistonHonda. The angles are nice and Ill probalby pick one up in a couple months for painting, but so much of the future sci-fi stuff around looks blocky or inelegantly designed for minimum air resistance. With the anticipated population growth Cost of fuel and materials will keep rising so vehicles will have to get more fuel efficient and more compact, or at least lighter. At least that was my main thought in most of my deisgns. Only some of the hot sport cars are very large.
Automatically Appended Next Post: curious to see what your ones come out like o.o
Im presently painting some prototypes of the podcar, the Viper sport, and the executive hover. I hope to have pictures of these up within 1 week. I have a couple more prints due in a week and will get to work on those shortly there after.
CDK wrote: One thing I liked in the new Total Recall movie was the hover cars could only go on the certain roads. No road, no car. Now THAT could be possible with Infinity. It's not like a hover car could go anywhere. They probably have them on Earth's major cities but more likely Neo Terra and Shentang/Wutang.
That makes good sense. You have to have some infrastructure in place. The obvious question is why would they pay to put it in place and the answer would be traffic density. With hover cars you allow people to still walk, allow some ground traffic, but you can greatly increase the traffic in a city by adding the 3rd dimension to traffic lanes. The obvious problem then is people driving in 3d. Many cant handle driving in 2D. Probably would need to be automated.
I saw the cars PistonHonda. The angles are nice and Ill probalby pick one up in a couple months for painting, but so much of the future sci-fi stuff around looks blocky or inelegantly designed for minimum air resistance. With the anticipated population growth Cost of fuel and materials will keep rising so vehicles will have to get more fuel efficient and more compact, or at least lighter. At least that was my main thought in most of my deisgns. Only some of the hot sport cars are very large.
Have you played the Mass Effect 2 DLC, "Lair of the Shadow Broker"?
It features a 'skycar' chase sequence which I very much think you could use for inspiration in regards to how the infrastructure would be in play...
Things like automated beacons which force the vehicles back on a designated "road".
I did see that in ME2, A reasonable premise to explain antigrav.
As for the kickstarter, I have some more concrete numbers from the spin casters for the small and most of the larger vehicles. Some things were cheaper than expected but some more expensive. Itll take a decent quantity to average the prices down, but I think spinning is the most economoical way to do this. So now Im doubling down on figuring out which models to make part of the Base objective of a kickstarter to improve probability of success. and which would be stretch goals. I expect all the smaller ones to be almost all in pewter (the blade being a questionable transition point), while some of the big ones may be all resin or partial resin and parts in pewter.
I've designed a hand full of 28mm "scaled" sci-fi civilian vehicles to populate the typically desolate streets of the future cities (wargames , skirmish games, apocalyptic, etc). At this stage I would like to asses relative popularity/preference of the particular models. For scale the smallest model is just under 20 mm tall, the train is about 10" long All models are very close to scale to eachother. Im hoping this will help me prioritize production, assuming there is enough of a response.
Please Vote for models you would be most interested in...
Up to 2 of the numbered models
And/OR
Up to 2 of the lettered models
And/OR
Not interested unless they come armed
OR Not interested, I like my streets empty of anything civilian as wargames should be.
F/0 can be voted in either category as I view it as a threshold on size and volume for production.
Description
A. Mono Stroller (IED)
B Crotch rocket
C. Mono Bike
D Grid commuter
E Blade Mono Bike
F/0 Family Pod
1 Performance Hover with optional high performance outboard parts
2. Outboard reactor long range hover
3. Adaptive Clawed Viper
4. Executive Hover
5 FUV Family Utility Vehicle
6 Viper Sport
7. Armored Train
Those definatly help narrow down the focus of a kickstarter (If I ever get it going, Ive hit a few snags that are irritating)
anyway, here is an image of some of the vehicles painted. Not all vehicles are to scale to eachother. These were initial prototypes to see how they looked on the table. I have since upscaled over half of them 10-20% so they look ok with "wrongly proportioned" 28mm miniatures.
Ok, since there were several requests, Here is one of a couple truck concepts Im playing with. Now I need to find a remotely economical way to make it because I doubt people want to spend over 50 bucks to get one. I call it the street sweeper. Its a heavy lifter for a trash vehicle, cargo vehicle or possibly an armored van. Its the street sweeper because the repulsors are inefficient and have a habit of kicking up a lot of dirt off of the street
Ive looked into rotocasting for the big ones but the handful of rotocasters I found are way too expensive, or wont return my inqueries (Im guessing its a hobby for them)
Ive considered foam cores to eat volume and reduce the need of a silicone plug on the bottom of the mold that would reduce volume. Ive found 2 casters that have given fair prices... for 40 of the armored train cars. I doubt I can move 40. Im thinking that for the smaller ones I may have to say all models start at resin production. If volume gets over a certain amount it will switch over to pewter production. But that point is not something I think I can commit to because of the tooling costs for spin casting being a little uncertain until the casters actually have the models in hand.
Example If I have 6 models in the base of the kickstarter (my current plan as it seems the most likly to succeed) but it turns out that 2 of them only move 20-40x, then those will be resin. If one of them moves 60x and the other two move 80x then I may have to call the 60x resin as well as the margins may be too close to be safe. If on the other hand the last two go for 130x copies, then I have to choose, do I use the extra made from the latter two to subsidize one of the slighly less popular into pewter so it will rapidly become cheaper, or do I set a low threhsold stretch goal that will add an extra of the high quantity models to pledges over X to encourage more pledging at the higher levels. Ive been watching all the miniature related kickstarters in detail to see how pledging is trending. But most of those have sets of 28mm minis that due to volume are pennies to spin after tooling costs. These vehicles typically are dollars to produce after tooling, making it much harder to keep throwing in "extras" as we pass stretch goals. Of course that presupposes success which may be far fetched. especially since even in resin, some of the larger vehicles are dollars to tens of dollars unless some funny hollowing takes place. And of course the more complicated the vehicle the more molds required to make its parts driving threshold costs up further. Another factor is the need to part a model to minimize undercuts. Its a tradeoff between mold life and number of molds.
For example, the pod car will easily be 1 mold, may not even need to be a 2 parter, the sideboost/outboard hover car will be 3 parts, as will both vipers, so 3 two part molds each. The train is 3 parts, one of which is huge. The hover utility vehicle may be 1 large resin and 6 small pewter(1 disk) just to make production of the hover pads-or wheels cheaper.
Its all doable, its just the strategy thats a little daunting, which is why I set the poll to help me prioritize. If the kickstarter only has 3 vehicles I think it will fail doe to insufficient cross interest in the choices. If it has 6 vehicles the base cost for success is high, but I think it will draw considerably more interest with the options. If it had all vehicles... I think there is no way in .... that it would go because the popular vehicles would not be sufficient to subsidize the less popular.
More info than you wanted, but this is why Im going slower than expected, I have reasonable quotes for most of the vehicles. I just have to sit down and dedicate a good chunk of time to designing the tradeoffs properly. but this is also showing me a few more of the many reasons why there are not nearly as many vehicle minis as figure minis. Figure minis are the bread and butter.
CDK wrote: Yes! It looks cool. But how do you get in? Now that I think about it most of your designs look like you need to fly to get in or out of the vehicle.
First remember a lot of the smaller vehicles or performance vehicles are designs more for fuel and materiel efficiency than leg room. With petrol becoming more expensive, fuel and plastics will get very pricy. Plus scrap metal is also rising in costs so all materials will be getting more and more expensive for more and more people wanting them. For longer trips people use public transportation. For commuting you use whats legal due to the fuel efficiency laws of the overpopulated cities.
A. Hit open canopy and insert baby/bomb
B. duck a little You want that cowl behind you at the speeds your going so your head doesn't get ripped off.
c. just climb in. The visor may slide up the wheel to get out of the way.
D. Hit open canopy, step over the front wheel and sit down, then hit close canopy.
E. Canopy slides forward and you climb in with barely more room than an old WW2 fighter cockpit. Its built for speed not comfort. You sit leaning forward a lot, in almost a crawling position, but rotated up a bit.
F. Side door translates out laterally then rotates up. Seating is tight, like an old VW bug.
1. The dome is almost seamless and so I didnt model it, but it would be a split similar to F/0 that slides out of the way.
2. The dome just lifts up and back. Climb over and climb in dont get too many rads if you are dumb enough to climb over the reactor.
3. canopy slides back, climb in the front. It fits two, barely, again a performance vehicle.
4. Doors on the sides behave as F and 1
5. Doors open conventionally. but canopy can fully open at the joint on the top just above the doors. Otherwise there is no way you could cram your crap in there to make it a Family utility vehicle. Seats fold down to make room for the non-existant wooden 2x4's of the future. or your skiis.
6. canopy slides, you climb in fit is just barely more roomy than E
7. Door is in the rear. Thats why its an armored train. You have to fight your way through everything to get into the cabin. Meanwhile the driver is activating internal automated defenses to ash, shoot, or otherwise #@$ you up.
8. Door is on the left side, it splits opening up and down. As a trash truck there would be an arm just right of the cab dome that grabs the trash cans and tosses them in back. In this case the top of the back opens to admit trash. If it were another type of utility truck the rear splits open like a large tool chest and the side panels open to act as a portable workshop with moderate storage. If its a cargo transport then once again you open in the top or split the back. to load. There is no walk in because internal arms assist your loading.
I just shipped some test parts off to a couple casters to gauge quality and workability. Hope I like the results =)
I don't think the stick figures are needed. It makes it a bit childish. Simple is better. You need the focus on the car.
I like the direction of the logo but I think it needs be a bit more unified. I assume the name of it is Sci-Fi Traffic Hazards! as one heading. Right now the name just looks like Sci-Fi Traffic, with Hazards! as a sub-heading. Otherwise I think it's looking good.
I like that idea
so here is the deal. I will hold a competition, it will last for at least two weeks. After which time I will pick a winner. If The kickstarter seems to be delayed I may delay picking a winnner
A single winner will be chosen by me. However, if I feel none of the entries fit my "vision" for this I will just use my own art which im still working on.
If I choose yours then I get rights to use it for whatever purpose I wish including modifications.
What do you get if I choose yours (you win).
1. If the kickstarter doesn't make it or if I by some horror never even start the kickstarter you get one copy of any miniature Im capable of casting myself. At present this includes the monobike and pod car. Ill probably have the blade done in a couple weeks (free including shipping anywhere).
2. If the kickstarter makes its base goal, then instead of 1 you get two miniatures (same or different from A through F) that successfully get funded for production for free including shipping .
3. In addition to #2, If you choose to pledge to the kickstarter (and it is successful) PM me your real contact info and what you pledged, and I will effectively match your pledge up to the 150 USD level or your pledge (whichever is lower). This means if you say pledge at a 140usd level and you want 2 lower pledges that add up to 140usd or less I will include those minis for free with your original pledge fulfillment.
4. in addition to #2, but Instead of 3, If you choose to pledge for one of the painting commission levels (up to 500 USD) I will up-to double your yield in the commission giving you a second painted vehicle of equal or lesser painted commission value (this will take longer to deliver) . If your pledge entails multiple vehicles painted , say 3 different vehicles, then you get 3 more painted vehicles of equal or lesser value painted.
5. if you pledge for even a single vehicle, inclusive or exclusive of the above, and If we get the train stretch goal funded it will be several stretch goals before there) then you get a train free. If you happened to pledge for a train then you get your pledged train and still get your free train. (free shipping anywhere)
Rules for entries.
1. Entry is a package of one banner 468x60 and one splash at least 640x480 4:3 aspect ratio. If the splash is larger it must look good at 640x480.
2. I like the eurocorp font free from http://www.pixelsagas.com/fonts.php?catid=3 and would like you to use it for at least "hazard", but if you find a better freeware font...its a risk. I also like that style of sci-fi traffic, just consider that for my tastes as I think both are in line with the style of these minis.
3. I would prefer you use one of my car images as this is about the cars. Ill attach them below.
4. if chosen you provide me the files in a layered format compatible with GIMP, or separated into a gif for each layer.
. Banners can be animated Gif's(similar to some of what you see on Dakka) If so they must be accompanied by a single banner separately that can be used where animated banners are not allowed.
6. Any images you put in the picture you must have rights to or proof it is free for commercial use or you received authorization for commercial use with nothing more than credit given on kickstarter traffic hazard webpage.
7. Obviously it must say kickstarter or have room for me to add kickstarter in the standard white-green.
8. should not be lewd or offensive PG13 if not PG (what is that, no curves or dirty looks?)
9 Images will not have ANY third party miniatures as I don't want this kickstarter to get sued. I have however received authorization from Zombie smith to include his minis as long as I give reference on the same page. If you get permission from the third party with no conditions other than giving credit, you must present proof (forward me the email so I can verify it) Dont even try GW. But frankly what would you need them for other than scale or background, and since they arent in the same image...
If you think Ive missed a rule please let me know.
You can use any image related to traffic hazards from my gallery or this page
http://www.dakkadakka.com/core/gallery-search.jsp?u=18662 EXCEPT you must not include the city background in the picture that has all of the painted cars as I only have authorization to use this for personal use.
I just got some "show girls" from effigy miniatures. I may use them for scale comparisons on the properly scaled vehicles. I just got Toms permission =)
I have a few recasts by hand with minimal flaws, but its not worth my time to do this so Ill definitly be using a caster for the entire job. But yeay! I have a couple more pod cars, another monobike, and... *secret project for a couple months down the road deleted*
This spin caster has my smaller stuff in his que for master testing, while the resin caster is working on the pod car and *secret project deleted*. Ive a few more masters on order. Im still not sure what scope to make this project. I'm still planning on a kickstarter since the cost of the larger masters is enormous. Feedback on other forums has been sparse or negative so Ive backed off a bit in expectations. Mostly though I'm just waiting on the casters to do their prototype testing so I can get design revision feedback.
And of course, I just found out XCom is being released tomorrow.... drool. I may have to disappear for a month putting the kickstarter on hold for another month. And possibly effectively killing it since I know how forgiving the gaming community is often about delays. Oh well Ill get my cars eventually and maybe sell a few leftovers in any case =)
So, here is a make or break question that I think needs asking.
What do you think people are willing to pay for these models. Cheaper cost means I have to sell more to make a kickstarter successful. I doubt I can sell more than 40 of most of them and I think 20 is more reasonable. 5-10 of the train may be pushing it..
So just to keep it simple with a sample set.
I was recommended not to ask this, but im not one for tact so.... expected cost to pay for the...
monobike
Been busy in a lot of things but finally got a few of these prototypes some weeks back and cast a pair of each. Then been painting them slowly inbetween life.
Im really excited about the armored train/transport. I cast two yesterday and assembled repulsor rails for one in monorail mode and the other in road skimmer mode. This picture only shows the road skimmer.
These are obviously WIP pictures since most of the cars and miniatures are less than 80% finished.
Note sure how I missed this, but very cool. Looking at the different paint jobs you have done I have to say I much prefer the more subtile look of montone colors. The Front winged bike looks a lot better in that white scheme then the loud earlier version.
At the moment im a little torn about any potential kickstarter. Reliablility of resin casters seems to be in question.
I can resin cast these but I sure as heck am not going to do more than 10-20 of a particular model.
Cost of the mold and the large ammount of resin for the train (its partially hollow) looks like 50 dollars to break even on 10x trains, and I suspect that is beyond what most want to pay for a 3 part dropcast model. I would be quite surprised if I sold 10x.
I considered lower costs but the detail level in the rails is making that one of the harder molds. The train itself isnt bad considering the ton of RTV needed to make a stable mold.
As for the rest of them. the spin caster proved reliable for the smaller models but interest in the smaller models seemed low. So all things considered, I started moving forward just making vehicles for myself. I can pressure cast the midsized vehicles and to a reasonable extent the smaller ones, but the train has to be drop cast as I dont have a vibration table. I also have one of the utility vehicles on order.
And as for new designs during thanksgiving vacation I drew up a few more utility style vehicles but havent gotten around to modeling them yet.
Absolutely amazing! You should write to CB about these, I'm not being funny this is the kind of thing that they might even help to promote themselves.
Out of interest, do you have any plans to do some kind of future truck/cab unit atropos907 ? There is nothing like that out there and would love to use something like that to fill up road sections.
Pacific wrote: Absolutely amazing! You should write to CB about these, I'm not being funny this is the kind of thing that they might even help to promote themselves.
Out of interest, do you have any plans to do some kind of future truck/cab unit atropos907 ? There is nothing like that out there and would love to use something like that to fill up road sections.
Agreed on all counts!
They might point you in the direction of Micro Arts Studios or something similar, but these are too good to not get made at some point!
But since I cant stop... here is a model for a cargo hauler.
Its designed to fit papercraft sci-fi cargo modules.
Sadly I just looked up tommygun to give a link to his modules that work well with this, but he appears to have closed his website down.
Oh well I can generate some papercrat cargo modules to fit this thing easily.
I finally got a hold of Toposolitario and got his permission to post this for free.
Its an 80MB map half with his work, the tileable map, and part is mine with the helicopter dock and the grass field.
http://www.mediafire.com/view/?5lzj9q56qwtpq97
I recommend printing it on a vinyl banner, Matte finish. 4' by 8'
Mathieu Raymond wrote: Oh cool. I can run a quote with our workshop. Canvas would still run me about 300$, but a vinyl banner might indeed be affordable.
Wouldn't 6' X 4' be enough for most games though?
For most games sure, but My xcom games generally want a longer distance to have more things creeping behind corners. Just ask those who played it. And now with my Sci-fi (may one day when I get off my arse be a kickstarter) cars, its a good size to have vehicles adding chaos to a skirmish or war game!. THese rule mods Im playing with are fun (evil grin at random road rage)
But yea, matte vinyl is often about a hundred or less USD and is fairly robust. Plus I think it takes finer detail printing than canvas, but I have to admit I havent looked into canvas much. This one is printed to 150DPI for 4' by 8'. Feel free to crop or rescale as you see necessary.
Mathieu Raymond wrote: Oh cool. I can run a quote with our workshop. Canvas would still run me about 300$, but a vinyl banner might indeed be affordable.
Wouldn't 6' X 4' be enough for most games though?
Oh!
Let me know what you find out!
I'd love one of those in vinyl, using this pattern as seen here:
Yeah, a friend of mine is also interested in the vinyl, so I'll try to get some quotes. Speaking with my girlfriend, she said that canvas would tend to flake pigments over time because of the rolling, bending and general manipulation.
That second pattern would have to be combined, otherwise the shop won't even fire up the machine for this. But aside from the photoshop time, it shouldn't be too hard.
I'm just wondering how much shipping would cost. If I do print mine, I'll get the friendly disgruntled postal workers to give me a quote for US shipping.
That is a very impressive looking and realistically designed futuristic cargo hauling machine. Well done sir. I would definitely take cover behind that beauty while trying to wipe out my enemies. I will also be backing your kickstarter with killer vehicles like that on offer. Keep up the great work.
Here is a WIP of my vehicles, map and a couple corney buildings. One rescaled and modified hangar from RPG vault, a modified 360 that RROD'ed out and is now a multi tier parking platform, and what may become a church (im thinking for Macs just to poke at the nearly cult like following of mac lovers=)
Some of these cars are the wrong scale as they were the first run prototypes (mainly the reclining personal pod car and a couple of the monowheels.
Updates on the Vinyl (vynil?) banner map. If I print three of them, They would end up costing 124,56$ plus shipping. This would include the hard cardboard tube with plastic thingamajigs at the ends so you can tuck it safely away.
At that price, I am not making a cent of personal profit, as these were not made by me, and it wouldn't be in the spirit of things.
Let me know if anyone is interested. The more I order, the less each costs, but I don't think they'll dip much under that. (It's about 10 dollars more if I order only one just for myself.)
Hey guys
1. I am waiting till i have confidence in the methods of production. I have a spin caster making some masters to proove these can be replicated for the smaller ones. Issues with the resin casters proofs have me trying again to proove the larger ones are viable.
2. The pickup has not been mastered and probably wont be untill after the issues with general production are ironed out.
3. Genghis con is comming up and all efforts have shifted to geting my UFO invasion game ironed out for this new map seen about ten posts ago, which means casting and painting more traffic hazards so i donthave to have the corney random boxes dropped on the main roads or streets full of baracades just to block LOS.also.... Im playing with junk.. i mean recycled materials to make futuristic buildings that fit my strange but hopefully fun view of the future. For example the xbox 360 seen in the aformentioned set of images which is now a parking magazine. Yes that means vehicles supposidly park on the various platforms and then get loaded underground if they are small. Here i a wip of a tree of life temple. Itll have a big tree in the middle=)
However this means more painted vehicles for supposid future kickstarter pictures. I even have two of the krab? Hover cargo haulers getting painted!
A picture of the cargo haulers.
The yellow is the collapsed version landing to collect a load, the blue is the expanded version for carrying a heavy load.
I will do individual pictures of the vehicles soon
I just got some masters back from a caster and they look good with only two problems to iron out.
For any who may be interested, My UFO invasion game (the reason I did these vehicles in the first place) went great at genghis con.
see the thread in this blog for details on the battle report with pictures (many cars in the pictures) http://www.dakkadakka.com/dakkaforum/posts/list/270/265995.page#5310034
Also,
Im contemplating, a smaller kickstarter for sellign the map I generated for this game. I clean futuristic sci-fi map shown a few posts back
I am glad I got to see the cargo haulers in person this past Saturday, They looked great. I am still interested in at least 1 of each with or without a kickstarter. Please let me know how things progress.
Finally took some pictures of these. I included a recent batch of Proof castings I just recieved for the larger models.
Now Im just waiting on the proofs of the smaller vehicles.
Absolutely wonderful stuff mate! My board is waiting for these guys to turn up.
Also kudos for that train - I know I mentioned it before, but have you thought about contacting CB about it? I wouldn't be surprised at all if you could get some kind of official nod for it, at the very least.
Pricing for the kickstarter (includes shipping to the US)
Mustang Performance Hover-- 16 --amended for shipping and calc error 20
PodCar --14 --amended for shipping 17
FUV --24 --amended for shipping 26
Utility Truck --32 --amended for shipping and wheel-hoverpads 35
Cargo Hover Transport --37 --amended for shipping 39
Armored Trainsport/Train --65 --amended for shipping and packaging67
Executive Hover --18? had a problem in production, need to redo
The rest are still too uncertain
Im also considering adding the map, but license fees on the stock artwork are a bit pricey
I think with shipping I can offer the poster for 144 at 4ft by 8ft
While the above prices are for singles, Im planning on doing sets, of say 3x or 5x of a particular model since shipping costs wont add linearly.
Example 1 pod car for about 17, 5 podcars for 57
The cargo pods are just papercraft. While I could up the price a buck or so and include printouts of the cargo pods, the necessary increase in shipping box size wouldn't be worth it unless someone was buying enough models to warrant a box you could fit cardstock 8x5 by 11 into.
It makes more sense to
1. Point out the cargo pods there are designed by tommygun and you can download them for free!
2. offer my own versions of cargo pods that look more futuristic.. which Ive already designed, I just havent printed and assembled any yet.
I just haven't figured out what role my cardstock file will play. Possibly a lowest tier pledge and included in any purchase that includes the cargo haulers.
Possibly printouts added to the map or to larger pledges since the box will allow it. of course the weight of say 50 cardstocks is not inconsiderable to shipping charges..and thus I might as well say you print out the ones you want yourself at fedex/kinkos or a local shop.
Yes, if they are papercraft, it would make more sense to sell a file of it ratehr than print it and send it. Darn, I really thought they were plastic or resin...
Atropos907, just to confirm the obvious, those prices are in US$? I'm sure you might get interest from these from outside the US (from me at least! ) so if you could work out some kind of postage at some point that would be awesome.
I would probably be interested in ordering a collection of a couple of cars, bikes, cargo handlers and eventually the train when available (yes maybe a bit extravagant for just the 1 mission in Paradiso, but I'm envisaging some kind of 'high speed mission' level where you have guys on bikes - including that lovely new Aleph model, + Aragatos - trying to pull off a Fast & the Furious style train robbery while a few defenders on the train try and stop them )
@Mathieu, with something that simple thought I think it's possible to get some really great results from papercraft!
Or, there are a couple of companies (Warmill & Sarissa off the top of my head) that are make containers that aren't too expensive. I mean, in comparison to the old AT-43 ones that used to sell for crazy money on ebay.
Im planning on doing international options. but possibly only for the big sets. Intl shipping is flipping pricey.
For example, the train weighs 1.1 lbs roughly and is 10" long. By itself intl shipping added about 40-50% cost. So I may only do that option for sets that cost over 100USD so its not as big of a percentage. But if there is more demand Ill add the necessary fees , I just need to fully investigate the smallest box each model or set can fit into to get it priced out. Ooh fun.
I love the shapes but not the painting style. They don't look like vehicles anymore with so many colors and textures. I'd like to see some that are a little more "Normal" looking.
Also please change the font on the bottom of the pictures! It breaks many basic graphic design rules. Chiefly readability! A font like that is great BIG but for that size it's not good at all.
atropos907 wrote: Im planning on doing international options. but possibly only for the big sets. Intl shipping is flipping pricey.
For example, the train weighs 1.1 lbs roughly and is 10" long. By itself intl shipping added about 40-50% cost. So I may only do that option for sets that cost over 100USD so its not as big of a percentage. But if there is more demand Ill add the necessary fees , I just need to fully investigate the smallest box each model or set can fit into to get it priced out. Ooh fun.
I'm sure I don't need to tell you this but, just in case, make double x sure about your costs for shipping and whatnots - they can make or break you in the end!
If it doesn't 'make sense' to do the "free" shipping to anyone, then don't!
Or, just cleverly work it all into the price of the models anyway...
valthonis wrote: Any plans for a flat bed style "trailer" or "train car" to go between a pair of those armored transports?
I want to make a train, but I want some train "cars" to go with some engines.
I like the idea, Though I suspect to be reasonable it would have to be a stretch goal . I had contemplated already making train modules that would take in vehicles as an overland long range ferry. I suppose a flatbed would also serve this purpose for non-specific vehicles. It would also allow a platform for a large mobile weapons platform.
Ill play with the idea and probably add renders of such ideas as a stretch goal.
By the first of april 1st (no joke) I plan to have this thing started, FINALLY!
I recently recieved a set of master proofs, and approval from KS to launch. I spent the past few days filming the video showcase and dotting the "I"s and crossing the "T"s
My last tasks I have scheduled before launch are to do a final check on shipping costs, or default to flatrate shipping for anything questionable. If by some miracle it makes it to the stretch goal phase I have several lined up with a few vehicles that have been partially mastered with some minor problems that are easy fixes, or a couple models that have not been mastered yet but i am comfortable with their projected costs now that Ive gone through a couple Small rounds of proofs with the casting houses.
Looking around I will advertise with Dakka since this community has shown the most support, and I assume there are more lurking or who aren't aware yet. And ask all of you to get the word out.
And if this fails, well at least I have an awesome array of "terrain" for my games!
I've been dropping in and out but I think this is my first post. I like the style you've gone with although it's not the one I tend towards. Keep us updated on the kickstarter, I really hope it goes well and I'll try and pledge if I can.
Time to get to work!,... wait,,.. havent I been doing that?
Thanks guys, even if this fails it was great fun setting it up and working through the logistics.
I'm wondering, if I get 2 different vehicules, is it 20$ for shipping the lot or 20$ each ?
What If I get the train and a vehicule, do I add the 22$ to the 20$ or do I only take the highest value ?
I was hoping to avoid a la carte but I think instead Ill use it as an opportunity
I have a table drafted, Ill finalize it and post within 2 hrs most likley
domestic is fairly easy, its international that is a bear. crossing thresholds of 4lbs and 20lbs or 1ft or 3 ft dimensions have irritating jumps in cost and I have to be careful how mixing and matching leads to this. Plus I need to put a cap on international orders at 400USD, since beyond that shipping becomes outrageous.
Automatically Appended Next Post: Ok Done
I have international and domestic addon charts on the main page now
Would I be safe in pledging enough for a couple of different vehicles, then the most expensive P&P ? I guess if further P&P details are going to be sorted at a later date I can just add to the pledge then?
A couple of points to make, if I may!
1 ) Definitely make a post in the main News and Rumour section. Yes, these are great for Infinity, but they might be popular amongst some other games systems.
2 ) These vehicles could be really popular within Europe. Not least because Infinity is Spanish. I think people don't mind paying a bit for P&P, and its completely understandable, but they need to know how much they will pay.
3) Have you posted on the official Infinity forums about this yet?
Pacific wrote: Would I be safe in pledging enough for a couple of different vehicles, then the most expensive P&P ? I guess if further P&P details are going to be sorted at a later date I can just add to the pledge then?
A couple of points to make, if I may!
1 ) Definitely make a post in the main News and Rumour section. Yes, these are great for Infinity, but they might be popular amongst some other games systems.
2 ) These vehicles could be really popular within Europe. Not least because Infinity is Spanish. I think people don't mind paying a bit for P&P, and its completely understandable, but they need to know how much they will pay.
3) Have you posted on the official Infinity forums about this yet?
I have updated the main page to deal with addons both US and international based on weight and volume estimates. Choose the most expensive pledge (taking into account quantity and total cost of homogeneous sets) pledge for that reward, If international add to that the most expensive shipping. Then add individual vehicles based on the table in the main text section of the KS page. These have extra shipping folded into their prices. Note for the train and large vehicles shipping costs start rising back up fairly quickly due to volume of the vehicles necessitating larger boxes. I ask a limit of 400USD for international orders as shipping explodes after that. Im investigating hte most equitable solution for such large orders but I dont think there will be enough interest to warant it.
I will post in the rumor section here later today (about to head out for family time for a couple hours).
I dont feel comfortable posting on infinity forums other than this as I have not established a presence there.... I will notify TMP, and a few others that I do have a presence on.
So, just to ensure I'm on the right track here, if I wanted to buy (as a way of example) 2 Utility trucks and a monowheel as an International customer I would have to pledge:
$70 (2 x Utility trucks)
$18 (Monowheel)
$20 (int. P&P for Utility trucks)
______
= $108 total ?
With regards to posting on the official forum I'm sure that someone on Dakka would be willing to do so (I've seen some big post-count users from the Infinity forums over here). I'm not very active on there unfortunately, although I'm more than happy to start a thread on the Data-Sphere forum!
So, just to ensure I'm on the right track here, if I wanted to buy (as a way of example) 2 Utility trucks and a monowheel as an International customer I would have to pledge:
$70 (2 x Utility trucks)
$18 (Monowheel)
$20 (int. P&P for Utility trucks)
______
= $108 total ?
With regards to posting on the official forum I'm sure that someone on Dakka would be willing to do so (I've seen some big post-count users from the Infinity forums over here). I'm not very active on there unfortunately, although I'm more than happy to start a thread on the Data-Sphere forum!
Correct
------------------------------------------------------------------------
Another example that is slightly more convoluted.
I want
1 medium traffic 210 base +20 intl
1 train 69 usd + 22 intl--not as expensive as med traffic so use the chart-> 73
2 cargo haulers 38*2 =76 + 20 intl-- not as expensive as med traffic so use the chart -> +77
5 monowheels extra 70 usd + 15 intl -- not as exp so use the chart -> +73
so
210
+73
+77
+73
+22 intl--- in this case the train was the most expensive to ship. since its over 10" long and weighs over a pound.
Total minus shpping
That would be 433 total(excluding shipping add-on of 22)--- but wait, International orders are not to exceed 400 USD
So you either need to remove 33 dollars worth of stuff, say downgrading to 1 cargo hauler, or contact me so I can find out how much extra is needed to get this expensive thing shipped. Im going to look into this but from what ive seen so far its very weight dependent as well and will probably require its own irritating lookup table.
----------------------------------------------------------------------------------------
Automatically Appended Next Post: Now lets do a few domestic examples
Domestic shipping example 1.
I want 1 monowheel, 2 mustangs, 5 grid commuter.
1monowheel = 20usd
2 mustangs = 2*20usd = 40usd
5 grid commuters = 70usd -- the most expensive so pledge for this at 70, and use the lookup table for the remainder.
$70 for 5x grid commuters
$17 for 1 monowheel from chart
$33 for 2 mustangs from chart
=120USD total
Great stuff and thanks for the clarification! That train looks awesome - think it may prove a success also as as far as I know there is no other train available with which to play the one mission from the Paradiso book.
I've started a thread over on the Data Sphere forum (a new fan-made unofficial Infinity forum which has been steadily growing in size)
Also, would you mind me using that GIF you have running as your signature so I can attach it to my own username here on Dakka?
Pacific wrote: Great stuff and thanks for the clarification! That train looks awesome - think it may prove a success also as as far as I know there is no other train available with which to play the one mission from the Paradiso book.
I've started a thread over on the Data Sphere forum (a new fan-made unofficial Infinity forum which has been steadily growing in size)
Also, would you mind me using that GIF you have running as your signature so I can attach it to my own username here on Dakka?
Anyone who wants to use the images from the kickstarter to promote it are fully welcome to. Its what they were made for.
I'm really impressed with how you are handling criticism and taking feedback on board. That's the mark of good business management and customer service! Good job, dude.
tarlynxeno wrote:You should post a news release on theminiaturespage.com
Thats on my list of "to do's" I just havent figured out how yet. TMP is a little less intuitive to navigate. Ive gotten press releases on tabletop news and one other. I think Ill push getting another few press releases after I update the page to include more -non painted vehicles. The problem is painting is an addiction and I painted nearly every proof I had.... I needed them for my UFO game and they were great having fuel cell explosions all over the map! It was a blast! I will see if I have a mold for the missing vehicles. I made my own molds of most of the masters before sending them off so I can make a couple copies for myself. Quality isnt as good but a little modeling skill takes care of that.
Casey's Law wrote:I'm really impressed with how you are handling criticism and taking feedback on board. That's the mark of good business management and customer service! Good job, dude.
My paintjobs are definatly not the most popular, Im used to that. Its usually a different story when people see me actually doing the airbrushing or see the model in person. Its hard to capture how these really look with pictures. Besides I mainly paint to make me happy. Otherwise I take criticism for what its worth, If someone was annoyed enough to be negative, even if it was malicious, there is always something to be learned. Besides, I make pretty things like this at work and work is where I get a lot of ideas Ah the pretty things Im still not allowed to show...
Besides, One of my masters used to say you can learn anything from anyone, even a brand new whitebelt. Its up to you to find the lesson in it if you truly wish to improve.
And to prove it I took their advice, and added a minute to the end of the video showing concept drawings which show detail in a much simpler manner.
Pacific wrote:
Has this got any advertising on the official infinity forums yet?
What about Warseer?
Just about worked out what I want to get now, really hope this can reach the pledge total !
Ok I will do so, as soon as I can remember the correct incantations needed to fit these cursed moving pictures in my signature!
Here is a stab at making the code "copyable" I just used opened up this page in HTML, and copied Alpherius's banner code. Ive never programed HTML but its not rocket science by any stretch =) sorry guys I dont know how to comment HTML so Ill replace less than and greater than signs with OPEN BRACKET AND CLOSE BRACKET
OPEN BRACKET a href="http://www.kickstarter.com/projects/1628235004/sci-fi-traffic-hazards-28mm-vehicles-for-the-futur" target="_new" rel="nofollow" CLOSE BRACKET OPEN BRACKET img src="http://i704.photobucket.com/albums/ww42/atropos907/Sci-FiTrafficHazardsKickstarter2_zps4b524ee6.gif" / CLOSE BRACKET OPEN BRACKET /a
BRACKET is a "<"
Thanks for your help guys, I hope this KS makes everyone a bit happier!
If you would please take a look at the "news and rumors thread"
http://www.dakkadakka.com/dakkaforum/posts/list/30/517590.page and tell me if you think the KS page may be better served showing either
1. the pictures on this page which are uncleaned, unpainted proofs?
2. moving the pics from the bottom of the KS page up to the top?
3. Using the pics of the uncleaned unpainted proofs in a second short video?
For the future
Update #4 - For backers only · May 2, 2013 · 1 comment
Id like to thank those who attempted to back this project.
i have recorded your KS Identities of those with active pledges at the end of the campaign, and what you pledged for so that I can make good on offering to you first when product becomes available.
Notes for later. I will be offering the bases probably within 1-2 months at 30-50mm, and then a month later at 25 and 40mm (more appropriate to games like infinity) Which basically is the same bases without the rounded perimeter.
Im also working on some power suits, Im hoping to have at least one done within a few months.
If your interested in following my progress I will maintain a presence on Dakka and Data sphere under the SN Atropos907
Thanks for your support.
Respectfully
Steve
Best of luck moving forward Steve - and please keep us up to date!
Just to be sure, the way both of you made that statement leads me to wonder if I accidentally misled you. The battle suits depicted are (left: infinity Tag Lizard, Middle and right: Zandris IV battle suits) They are not my designs. Just making sure because Im not sure if your saying wow to the paint job, the mech design or them on the base.... Ill have a render or sketch WIP of my battle suit up within a few days probably tonight if I can get some rendering time in.
Just to be sure, the way both of you made that statement leads me to wonder if I accidentally misled you. The battle suits depicted are (left: infinity Tag Lizard, Middle and right: Zandris IV battle suits) They are not my designs. Just making sure because Im not sure if your saying wow to the paint job, the mech design or them on the base.... Ill have a render or sketch WIP of my battle suit up within a few days probably tonight if I can get some rendering time in.
Erm.. yes I was referring to the paintjob and overall look of the mini! *cough*
Ok kickstarter supporters should have received an offer to buy some of the larger vehicles. Ive filled a few orders so now Im opening this up. Supplies are limited, but frankly I doubt Ill sell out anytime soon. Only the models in bold are available. The rest are being sent out this week for production molding with the assistance of funds recovered from the first round of sales. Shipping not included. If your intersted PM me with what you would like and your mailing address and paypal billing email address. Ill write back with an expected timeline (esp if I have to cast some of it up) and I wont invoice you until Im ready to ship.