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Best Tau Independent Character abuse? @ 2013/04/06 06:45:48


Post by: Peregrine


So, shiny new codex and awesome independent characters to abuse. But what is the best way to get your opponent to ragequit? Some thoughts:

1) Support commander + any unit. Who cares about weapons when you can make the rest of your unit twin-linked, ignore cover, hit and run, fleet, and choice of furious charge/tank hunters/counter-attack? Ideal candidates for the unit: broadsides, full Farsight squads, something nasty out of C:SM (don't forget you're battle brothers!).

2) Shadowsun + any unit. Stealth, shrouded, re-roll 1s to hit, infiltrate/outflank, and a pair of BS 5 18" melta shots. Don't you hate it when your terminator death star gets shot to death because they don't have a 2++? Tired of having your nice expensive XV9s and Riptides have awesome toughness but no 2++? Disappointed that your bike command squad only has a 5++ instead of the 2++ that it really deserves? Well, Shadowsun will fix that pesky problem!

3) Commander + drone controller + marker drone blob. Codex:Markerlight armies really benefit from markerlights, but pathfinders are so unreliable. Why not fix that problem and make your drone blob all BS 5? With that many markerlight hits you can pretty much pick one unit a turn and make it disappear.

Anyone else got any fun ideas?


Best Tau Independent Character abuse? @ 2013/04/06 12:23:11


Post by: BoomWolf


Anuva command fish, not only good defense, but a bigger aura.


Best Tau Independent Character abuse? @ 2013/04/06 12:54:25


Post by: marv335


I'm liking the precision of the skilled hunter warlord trait.
Fusion blaster to the face, no look out sir for you!


Best Tau Independent Character abuse? @ 2013/04/06 13:14:57


Post by: cryhavok


 BoomWolf wrote:
Anuva command fish, not only good defense, but a bigger aura.


Devilfish in new codex can't carry anything bulky ior fatter, and the space pope is very bulky (although if you are talking about some forgewrold model I don't no about, my apologies)


Automatically Appended Next Post:
Commander Farsight+All Those Things You Used To Not Be Able To Take With Him


Automatically Appended Next Post:
Darkstrider+pathfinders with the special drones and railrifles is almost unassaultable and makes the railrifles instakill marines.


Automatically Appended Next Post:
Shadowsun+anything you want to infiltrate and give stealth+shrouded to


Best Tau Independent Character abuse? @ 2013/04/06 14:00:13


Post by: khuffy


I am a bit biased, but farsight all the way, make a pimpin suit team and drop in the enemy lines with no scatter, thats pretty much asking for a melta assault.


Best Tau Independent Character abuse? @ 2013/04/06 14:02:38


Post by: Griddlelol


khuffy wrote:
I am a bit biased, but farsight all the way, make a pimpin suit team and drop in the enemy lines with no scatter, thats pretty much asking for a melta assault.


Isn't suicide melta a bit silly for a warlord? Even with JSJ he can't get that far away, and is asking to be chased down for a free victory point.


Best Tau Independent Character abuse? @ 2013/04/06 14:20:58


Post by: BoomWolf


3d6 thrust move is not easy to catch, especially with a team going with her watching her back.

Though in cities of death she is really a monster.


Best Tau Independent Character abuse? @ 2013/04/06 14:34:08


Post by: valace2


khuffy wrote:
I am a bit biased, but farsight all the way, make a pimpin suit team and drop in the enemy lines with no scatter, thats pretty much asking for a melta assault.


can you attach a 2nd commander to his squad for those nice signature systems items. Think about it this way if you play Apoc and need to remove that Titan, Farsight can do that for you.


Best Tau Independent Character abuse? @ 2013/04/06 14:54:16


Post by: BlueRift


If Cadre Fireblade's Volley Fire rule applies to Longshot Pulse Rifles, then he would be funny to troll with in a full sniper squad. That squad would have 6 MLs at BS 5 and 9 two-shot sniper rifles at BS 5. Makes perfect use of this static ability. All with stealth! (two of the MLs come from ML drones for the fireblade).


Best Tau Independent Character abuse? @ 2013/04/06 14:57:07


Post by: valace2


 BlueRift wrote:
If Cadre Fireblade's Volley Fire rule applies to Longshot Pulse Rifles, then he would be funny to troll with in a full sniper squad. That squad would have 6 MLs at BS 5 and 9 two-shot sniper rifles at BS 5. Makes perfect use of this static ability. All with stealth! (two of the MLs come from ML drones for the fireblade).


no go unfortunately, Broadsides are the only units that can take missile drones. FAQ came out today :(

http://www.games-workshop.com/MEDIA_CustomProductCatalog/m3130063a_Tau_Empire_v1.0_APRIL13.pdf


Best Tau Independent Character abuse? @ 2013/04/06 15:08:40


Post by: BlueRift


valace2 wrote:
 BlueRift wrote:
If Cadre Fireblade's Volley Fire rule applies to Longshot Pulse Rifles, then he would be funny to troll with in a full sniper squad. That squad would have 6 MLs at BS 5 and 9 two-shot sniper rifles at BS 5. Makes perfect use of this static ability. All with stealth! (two of the MLs come from ML drones for the fireblade).


no go unfortunately, Broadsides are the only units that can take missile drones. FAQ came out today :(

http://www.games-workshop.com/MEDIA_CustomProductCatalog/m3130063a_Tau_Empire_v1.0_APRIL13.pdf


There are no missile drones in my post above. Thanks for the info though.


Best Tau Independent Character abuse? @ 2013/04/06 15:10:04


Post by: Veskrashen


valace2 wrote:
 BlueRift wrote:
If Cadre Fireblade's Volley Fire rule applies to Longshot Pulse Rifles, then he would be funny to troll with in a full sniper squad. That squad would have 6 MLs at BS 5 and 9 two-shot sniper rifles at BS 5. Makes perfect use of this static ability. All with stealth! (two of the MLs come from ML drones for the fireblade).


no go unfortunately, Broadsides are the only units that can take missile drones. FAQ came out today :(

http://www.games-workshop.com/MEDIA_CustomProductCatalog/m3130063a_Tau_Empire_v1.0_APRIL13.pdf


He's talking about Markerlight Drones, instead of Missile Pod Drones.


Best Tau Independent Character abuse? @ 2013/04/06 15:18:16


Post by: valace2


Yes my bad.


Best Tau Independent Character abuse? @ 2013/04/06 15:34:34


Post by: Griddlelol


 BoomWolf wrote:
3d6 thrust move is not easy to catch.

Though in cities of death she is really a monster.


3d6. I always forget Farsight gets 3d6. I'm sure in any sort of densely packed terrain, any unit with JSJ is horrible. As are indirect weapons.


Best Tau Independent Character abuse? @ 2013/04/06 16:56:57


Post by: BoomWolf


Also people keep calling shadowsun farsight for some reason.


Best Tau Independent Character abuse? @ 2013/04/06 17:31:15


Post by: Griddlelol


 BoomWolf wrote:
Also people keep calling shadowsun farsight for some reason.

Lack of the codex? That's my excuse.


Best Tau Independent Character abuse? @ 2013/04/06 18:43:59


Post by: Lumipon


I am not sure if this would be at all worth it, but:

1. Commander with TL BC and a drone controller + 2 gun drones. Add to a squad of 8 drones.

2. Deep strike 18" away and unload 24 TL BS5 shots.

Then again the amount of shots per point is pretty abysmal, so i don't think this could be called abuse by any stretch.

Just a cadre Fireblade and 12 fw would do the trick with little markerlight support.


Best Tau Independent Character abuse? @ 2013/04/06 19:29:24


Post by: Mannahnin


Space Pope behind Aegis?

"Everyone go to ground!" "Now everyone get back up and shoot them in the face!"


Best Tau Independent Character abuse? @ 2013/04/06 19:51:34


Post by: Flashman


 Mannahnin wrote:
Space Pope behind Aegis?

"Everyone go to ground!" "Now everyone get back up and shoot them in the face!"


Ooh, is Space Pope worth taking now?


Best Tau Independent Character abuse? @ 2013/04/06 19:57:42


Post by: lordofthegophers


 Flashman wrote:
 Mannahnin wrote:
Space Pope behind Aegis?

"Everyone go to ground!" "Now everyone get back up and shoot them in the face!"


Ooh, is Space Pope worth taking now?


I think he is well worth his 100 points. He brings two buffs to all units within 12", one of which being +1 shot to all Pulse weapons at half range, this includes Long Shot Pulse Rifles!

He's immune to AP1 too!


Best Tau Independent Character abuse? @ 2013/04/06 20:26:57


Post by: khuffy


In regards to my post I actually meant farsight, but what I truly mean is to take plasma with the melta and target locks, and give one suit all the buffs (rerolls, ignore cover, tank hunter etc.) And honestly you don't scatter so just deploy in a corner where you are safe/obscured, and if a group of termies or tac marines assaulted, overwatch I believe results in about 2 dead termies, 3 marines, and farsight in combat can kill 2-3 terminators, hardly something to snort at. Also as I said earlier location, just choose an enemy corner where everything isn't crowded, plus with ignore cover you will just tear through defense lines, and enemies in cover, Only thing this would suck against is hordes (flamers or burst cannons anyone?)


Best Tau Independent Character abuse? @ 2013/04/06 20:39:41


Post by: Shas'o_Longshot


I'm sure at some point, someone will threaten a blob of tau ground troops with a squad of fire dragons.

On that day, the tau player will move Aun'va to the front of his unit.

And there will be much rejoicing.


Best Tau Independent Character abuse? @ 2013/04/06 20:43:25


Post by: Peregrine


I think people are missing the point of this thread. I don't care about the obvious things like "put a fireblade in with fire warriors and get extra shots", I want ideas for independent character abuse. You know, the things that get you called WAAC TFG and win games when your opponent ragequits. The goal is to take all those nice USRs on Tau ICs and apply them to units they weren't supposed to be given to. If it isn't at least as frustrating to your opponent as a terminator death star where every model has a 2++ save* then it doesn't belong in this thread.


*Thank you Shadowsun.


Best Tau Independent Character abuse? @ 2013/04/06 21:45:57


Post by: Lumipon


Im too tired to post ANYTHING motely intelligent.


Best Tau Independent Character abuse? @ 2013/04/06 22:11:56


Post by: Super Ready


Lumipon wrote:
Well there is the question whether yu can join an IC with the riptide, as it can already form a unit.

Shadowsun, a single c&c drone and a riptide would make it a toughness 6 unit with ludicrous saves and the ability to buff nerby units.

And to have Shadowsun there would mean 3d6 jumps for the whole lot.


Yup, I raised the Riptide question as it occurred to me it's a damn good way to protect an Ethereal. Shadowsun would work too, BUT would work out pretty damn expensive considering she's pretty short-ranged and the Riptide loses its firepower in assault.

It's not exactly a TFG abuse, but... the combination of Ethereal and Fireblade allows a Firewarrior unit to put out 4 shots each a turn up close if they stand still. That unit isn't getting assaulted by anything any time soon.


Best Tau Independent Character abuse? @ 2013/04/07 03:12:07


Post by: Mecha_buddha


Shadowsun + Command link drone joined to a squad of 8 marker drones.

So if I am reading this right, all the marker drones would shoot at her BS5, and her command link drone would let you reroll 1s from the markerdrone squad, so basically autohit x8 marker lights that have stealth, shrouded and a 3D6 thrust move to relocate every turn?

then second HQ of farsight + max bodyguards with TLPR (or TLFB if you want to get closer), dancing around the board after shadowsun and melting faces.


Best Tau Independent Character abuse? @ 2013/04/07 03:58:02


Post by: cryhavok


Take farsight and shadowsun. Infiltrate shadowsun+whatever squad you want to infiltrate. Drop farsight's deathsquad down nearby the infiltrated shadowsun. Have shadowsun join farsight and give his whole crisis bomb shrouded+stealth.


Best Tau Independent Character abuse? @ 2013/04/07 04:04:04


Post by: Peregrine


 Mecha_buddha wrote:
So if I am reading this right, all the marker drones would shoot at her BS5


Unless I'm missing something Shadowsun doesn't have a drone controller and her drones are stuck with BS 2 unless you also include a commander with drone controller in the unit.


Best Tau Independent Character abuse? @ 2013/04/07 04:18:55


Post by: barnowl


 Mecha_buddha wrote:
Shadowsun + Command link drone joined to a squad of 8 marker drones.

So if I am reading this right, all the marker drones would shoot at her BS5, and her command link drone would let you reroll 1s from the markerdrone squad, so basically autohit x8 marker lights that have stealth, shrouded and a 3D6 thrust move to relocate every turn?

then second HQ of farsight + max bodyguards with TLPR (or TLFB if you want to get closer), dancing around the board after shadowsun and melting faces.


Shadowsun does not have a drone controller, go figure, so no BS5 drones for her.


Automatically Appended Next Post:
Darkstrider + Pos. Relay = mass of firewarriors walking on from opponents boardedge.


Best Tau Independent Character abuse? @ 2013/04/07 07:53:10


Post by: Coyote81


 Super Ready wrote:
Lumipon wrote:
Well there is the question whether yu can join an IC with the riptide, as it can already form a unit.

Shadowsun, a single c&c drone and a riptide would make it a toughness 6 unit with ludicrous saves and the ability to buff nerby units.

And to have Shadowsun there would mean 3d6 jumps for the whole lot.


Yup, I raised the Riptide question as it occurred to me it's a damn good way to protect an Ethereal. Shadowsun would work too, BUT would work out pretty damn expensive considering she's pretty short-ranged and the Riptide loses its firepower in assault.

It's not exactly a TFG abuse, but... the combination of Ethereal and Fireblade allows a Firewarrior unit to put out 4 shots each a turn up close if they stand still. That unit isn't getting assaulted by anything any time soon.


You could outflank a Riptide using this setup. And let the Riptide reroll one to hit to help avoid gets hot rolls.


Best Tau Independent Character abuse? @ 2013/04/07 07:58:04


Post by: Peregrine


Coyote81 wrote:
You could outflank a Riptide using this setup. And let the Riptide reroll one to hit to help avoid gets hot rolls.


Fun fact: re-rolling 1s to hit with a gets hot blast weapon means you re-roll the die to see if it gets hot, and can re-roll the scatter dice.


Best Tau Independent Character abuse? @ 2013/04/07 08:02:30


Post by: L0rdF1end


Shadowsun can take a 3++ drone and join a unit of lets say...Kroot/dogs. She gives the unit Stealth and Shrouded but most importantly her drone stays with the kroot when she dies.


Best Tau Independent Character abuse? @ 2013/04/07 08:53:59


Post by: kelewan


Do not ask for pirated materials on Dakka. --Janthkin


Best Tau Independent Character abuse? @ 2013/04/07 20:55:49


Post by: UrsielHauke


 Peregrine wrote:
I think people are missing the point of this thread. I don't care about the obvious things like "put a fireblade in with fire warriors and get extra shots", I want ideas for independent character abuse. You know, the things that get you called WAAC TFG and win games when your opponent ragequits. The goal is to take all those nice USRs on Tau ICs and apply them to units they weren't supposed to be given to. .


Missileside spam. A full unit with 6 missile drones is firing 12 S5AP5 TL shots and, more importantly, 24 S7 AP4 shots. Then reinforce with other units to get some markerlights out there and some fire warriors to take the charge. I've seen a squad of 6 BA Termies wipe on an overwatch with that method. Get 2 units of missilesides within 6" of as much stuff as you can, and watch the carnage.


Best Tau Independent Character abuse? @ 2013/04/07 21:03:42


Post by: Peregrine


 UrsielHauke wrote:
Missileside spam. A full unit with 6 missile drones is firing 12 S5AP5 TL shots and, more importantly, 24 S7 AP4 shots. Then reinforce with other units to get some markerlights out there and some fire warriors to take the charge. I've seen a squad of 6 BA Termies wipe on an overwatch with that method. Get 2 units of missilesides within 6" of as much stuff as you can, and watch the carnage.


How is this IC abuse?


Best Tau Independent Character abuse? @ 2013/04/07 21:44:33


Post by: Skip


You want abuse?

Try Farsight with 10 TH/SS Terminators from Codex: SM and Gate of Infinity Liby


Best Tau Independent Character abuse? @ 2013/04/07 21:58:40


Post by: Glocknall


Puretide Commander w/ Telion on Quad/Icarus. Mega Flyer Death, and can wreck MCs and FMCs.


Shadowsun with Sternguard in cover pumping out ridiculous amounts of dakka with a 2+ Cover.

Puretider w/ Devastators.

Shadowsun with Vanguard Vets. No JP just infiltrate through cover with a few PWs and wreck face in assault.

Shadowsun Delivery service: Mr. Lysander would pay top dollar to get close to that Iron Warriors Encampment. How exactly she got his bulky Tactical Dreadnought armor so close? Who can say?



Best Tau Independent Character abuse? @ 2013/04/07 22:26:50


Post by: cryhavok


Darkstrider+2units
Darkstrider joins one unit and parks it closely behind(almost mixed in). Then, when someone tries to assault the front unit, fire overwatch, including supporting fire. Then after darkstriders squad consolidates forward blocking the assault from actually occuring.


Best Tau Independent Character abuse? @ 2013/04/07 22:41:56


Post by: Thatguyhsagun


Glocknall wrote:


Shadowsun Delivery service: Mr. Lysander would pay top dollar to get close to that Iron Warriors Encampment. How exactly she got his bulky Tactical Dreadnought armor so close? Who can say?


Not as bad as creed and a reaver.
Farsight with his 7 man bodyguard with PR/FG and shadowsun.


Best Tau Independent Character abuse? @ 2013/04/07 22:48:39


Post by: chrisrawr


Stick Aun'Va with a GK termie IC. 2+ save against AP2, ignore AP1, additional 3+, 4+, 5+, and 6+ save if anything gets through your 2+/3++ fnp.


Best Tau Independent Character abuse? @ 2013/04/07 22:58:59


Post by: Quark


Aun'Va is not an independent character.


Best Tau Independent Character abuse? @ 2013/04/07 23:02:22


Post by: Tarrasq


Aun'va is not an IC.


Best Tau Independent Character abuse? @ 2013/04/07 23:02:57


Post by: Desubot


Glocknall wrote:
Puretide Commander w/ Telion on Quad/Icarus. Mega Flyer Death, and can wreck MCs and FMCs.



Add in a multi spectral tracker and now you have a telion that can make MC/Tanks/flyers and force some lookout sirs without any coversaves.


Best Tau Independent Character abuse? @ 2013/04/07 23:06:46


Post by: chrisrawr


Quark wrote:
Aun'Va is not an independent character.


 Tarrasq wrote:
Aun'va is not an IC.


...Which is why you're sticking a termie IC with him, and not vice versa.



Best Tau Independent Character abuse? @ 2013/04/07 23:53:41


Post by: Jayden63


ICs cannot join units that always only consist of 1 model. Its why Mephy always has to go it alone.

Now that Shadowsun is an IC her potential has skyrocketed. She brings so much fun to the table. I love the idea of her and a Riptide hanging out together. Suddenly she goes to T6 for all incoming shooting and the riptide can take LOS checks for her when the weapons get too hot. Her target lock wont hinder the Riptides shooting effectiveness or even target selection at all. And naturally gives the whole unit a lovely cover save.


Best Tau Independent Character abuse? @ 2013/04/08 00:08:45


Post by: Krellnus


 Jayden63 wrote:
ICs cannot join units that always only consist of 1 model. Its why Mephy always has to go it alone.

The Space Pope is three models, he has his motorcade too.


Best Tau Independent Character abuse? @ 2013/04/08 00:34:20


Post by: Jayden63


 Krellnus wrote:
 Jayden63 wrote:
ICs cannot join units that always only consist of 1 model. Its why Mephy always has to go it alone.

The Space Pope is three models, he has his motorcade too.


My bad, I forgot about them.


Best Tau Independent Character abuse? @ 2013/04/08 00:53:28


Post by: Miri


 Jayden63 wrote:

Now that Shadowsun is an IC her potential has skyrocketed. She brings so much fun to the table. I love the idea of her and a Riptide hanging out together. Suddenly she goes to T6 for all incoming shooting and the riptide can take LOS checks for her when the weapons get too hot. Her target lock wont hinder the Riptides shooting effectiveness or even target selection at all. And naturally gives the whole unit a lovely cover save.



And if need be she lets herself and the Riptide JSJ 3d6. She doesn't have a full up Target Lock unfourtantly, so she only gets to shoot one FB at something different per her special rules.


Best Tau Independent Character abuse? @ 2013/04/08 01:41:48


Post by: generalchaos34


Im seeing that shadwosun seems to be the best bang for your buck in this codex. Shes a delivery system for whatever unityou please (ill probably stick pathfinders on top of a tower or something fun) and shes a mobile bunker for whatever unit you need protected.

I can see her being exceptionally great with a riptide, especially when you consider that it has Move Through Cover, which means you jump the RIptide in and out area terrain with her just outside to avoid the dangerous terrain test but also giving it a HUGE boost in cover save, which is nice considering how freaking huge it is. Plus they can jet 3d6 to really get out of the way when needed.


Best Tau Independent Character abuse? @ 2013/04/08 02:23:24


Post by: Jayden63


 generalchaos34 wrote:
Im seeing that shadwosun seems to be the best bang for your buck in this codex. Shes a delivery system for whatever unityou please (ill probably stick pathfinders on top of a tower or something fun) and shes a mobile bunker for whatever unit you need protected.

I can see her being exceptionally great with a riptide, especially when you consider that it has Move Through Cover, which means you jump the RIptide in and out area terrain with her just outside to avoid the dangerous terrain test but also giving it a HUGE boost in cover save, which is nice considering how freaking huge it is. Plus they can jet 3d6 to really get out of the way when needed.


I'm trying to figure out a way to get this unit Hit and Run so the big guy can't be tied up in assault and stalemated all game long. Unless of course even the ICs are stuck at Init 2 (wont be getting the codex for at least a week) in which case its very unlikely that they can escape anyway.


Best Tau Independent Character abuse? @ 2013/04/08 03:24:09


Post by: Miri


 Jayden63 wrote:

I'm trying to figure out a way to get this unit Hit and Run so the big guy can't be tied up in assault and stalemated all game long. Unless of course even the ICs are stuck at Init 2 (wont be getting the codex for at least a week) in which case its very unlikely that they can escape anyway.


Vectored Retro Thusters on a Support O who has a Donkey Gauntlet, Multi Spec Suit and Command and Control Node. The Riptide now effectively has a Twin Linked Heavy Burst Cannon or Ion Accelerator that Ignores cover if the Support O doesn't shoot his weapons. With 3 Support/Weapon slots left add something like, Counterfire Defense System + Twinlink weapon of Choice (as the Command and Control Node doesn't work on Overwatching fire).

Put a VT and EWO on the Riptide to have it shoot down the flyer that comes on board during their turn (remember that Novacharged 12 shot Burst Cannon you fired last turn, the Nova Charge stays active till the Riptides next movement phase.. so shoot that burst cannon at it in Nova Mode. Also the NoveCharge mode is a "can fire" using its nova-charge profile so if you have an Ion Accel you can fire it in normal mode).


Best Tau Independent Character abuse? @ 2013/04/08 04:00:46


Post by: Asmodai Asmodean


 Jayden63 wrote:
 generalchaos34 wrote:
Im seeing that shadwosun seems to be the best bang for your buck in this codex. Shes a delivery system for whatever unityou please (ill probably stick pathfinders on top of a tower or something fun) and shes a mobile bunker for whatever unit you need protected.

I can see her being exceptionally great with a riptide, especially when you consider that it has Move Through Cover, which means you jump the RIptide in and out area terrain with her just outside to avoid the dangerous terrain test but also giving it a HUGE boost in cover save, which is nice considering how freaking huge it is. Plus they can jet 3d6 to really get out of the way when needed.


I'm trying to figure out a way to get this unit Hit and Run so the big guy can't be tied up in assault and stalemated all game long. Unless of course even the ICs are stuck at Init 2 (wont be getting the codex for at least a week) in which case its very unlikely that they can escape anyway.


Commanders I 3, Shadowsun I 4, Farsight I 5. You hit and run using the highest initiative in the unit, so you can have an I2 suit with Farsight's I5 initiative.

Why are all of you raving about Shadowsun giving things Stealth and Shrouded not assuming that markerlights will just strip your cover?


Best Tau Independent Character abuse? @ 2013/04/08 05:07:17


Post by: generalchaos34


Asmodai Asmodean wrote:
 Jayden63 wrote:
 generalchaos34 wrote:
Im seeing that shadwosun seems to be the best bang for your buck in this codex. Shes a delivery system for whatever unityou please (ill probably stick pathfinders on top of a tower or something fun) and shes a mobile bunker for whatever unit you need protected.

I can see her being exceptionally great with a riptide, especially when you consider that it has Move Through Cover, which means you jump the RIptide in and out area terrain with her just outside to avoid the dangerous terrain test but also giving it a HUGE boost in cover save, which is nice considering how freaking huge it is. Plus they can jet 3d6 to really get out of the way when needed.


I'm trying to figure out a way to get this unit Hit and Run so the big guy can't be tied up in assault and stalemated all game long. Unless of course even the ICs are stuck at Init 2 (wont be getting the codex for at least a week) in which case its very unlikely that they can escape anyway.


Commanders I 3, Shadowsun I 4, Farsight I 5. You hit and run using the highest initiative in the unit, so you can have an I2 suit with Farsight's I5 initiative.

Why are all of you raving about Shadowsun giving things Stealth and Shrouded not assuming that markerlights will just strip your cover?


Im the only tau player i know, the only thing i have to worry about is divination, and with some of that fancy new wargear, librarians are going to get sniped in the head rather easily


Best Tau Independent Character abuse? @ 2013/04/08 05:25:29


Post by: Brothererekose


Peregrine, I dunno if folks can really appreciate what it means:

A Farsight unit of Sunforge seven XV8s, that is PlasmaRifle/FusionBlaster, one of whom has the C&CN / MultiSpectrum (ignores cover) toys as you hinted at. That'd be 14 PR shots & 7 FB shots, Twin-Linked with AP2 or 1 love for all.

Around 11 or so hits the first throw and then you pick up another 5 or 6 hits after the reroll. 16 or 17 hits with that crew, within 12", all high STR, low AP.


Best Tau Independent Character abuse? @ 2013/04/08 10:02:19


Post by: AlmightyWalrus


 chrisrawr wrote:
Stick Aun'Va with a GK termie IC. 2+ save against AP2, ignore AP1, additional 3+, 4+, 5+, and 6+ save if anything gets through your 2+/3++ fnp.


Can't put ICs in Allies of Convenience squads.


Best Tau Independent Character abuse? @ 2013/04/08 10:21:13


Post by: FoWPlayerDeathOfUS.TDs


Brothererekose wrote:
Peregrine, I dunno if folks can really appreciate what it means:

A Farsight unit of Sunforge seven XV8s, that is PlasmaRifle/FusionBlaster, one of whom has the C&CN / MultiSpectrum (ignores cover) toys as you hinted at. That'd be 14 PR shots & 7 FB shots, Twin-Linked with AP2 or 1 love for all.

Around 11 or so hits the first throw and then you pick up another 5 or 6 hits after the reroll. 16 or 17 hits with that crew, within 12", all high STR, low AP.


They are called

helios.

Read the description for sunforge please.
That is all.


Best Tau Independent Character abuse? @ 2013/04/08 10:28:31


Post by: Coyote81


Quick and versatile thing you can do mid game. Have a Commander with Multi-sensor suite join a rip tide for some lovely S8 AP2 Ignoring cover save wounds. So Tank hunter makes him into a parking lot clearing machine.


Best Tau Independent Character abuse? @ 2013/04/08 13:03:49


Post by: cryhavok


If ICs can't join squads that consist of one model, how is anything joining a riptide?


Best Tau Independent Character abuse? @ 2013/04/08 13:17:59


Post by: AlmightyWalrus


cryhavok wrote:
If ICs can't join squads that consist of one model, how is anything joining a riptide?


They can't join squads that ALWAYS consist of one model. Riptides can take drones.


Best Tau Independent Character abuse? @ 2013/04/08 13:26:00


Post by: cryhavok


 AlmightyWalrus wrote:
cryhavok wrote:
If ICs can't join squads that consist of one model, how is anything joining a riptide?


They can't join squads that ALWAYS consist of one model. Riptides can take drones.
Hahaha, nice loophole, didn't catch it myself thanks.


Best Tau Independent Character abuse? @ 2013/04/08 21:03:57


Post by: valace2


How about Shadowsun, Farsight, a Riptide with drones, and an allied Lysander?

Thats one squad. its at least 7-800 points but it could be fun hehe.


Best Tau Independent Character abuse? @ 2013/04/08 22:58:08


Post by: MandalorynOranj


valace2 wrote:
How about Shadowsun, Farsight, a Riptide with drones, and an allied Lysander?

Thats one squad. its at least 7-800 points but it could be fun hehe.

That would be a massive waste, that unit has no idea what it wants to be. You've got things that want to stay far away from assault and shoot with one of the best assault characters in the game (and Farsight, who I assume is ok in assault). So either way, half the squad's potential is being utterly wasted.


Best Tau Independent Character abuse? @ 2013/04/08 23:09:32


Post by: valace2


 MandalorynOranj wrote:
valace2 wrote:
How about Shadowsun, Farsight, a Riptide with drones, and an allied Lysander?

Thats one squad. its at least 7-800 points but it could be fun hehe.

That would be a massive waste, that unit has no idea what it wants to be. You've got things that want to stay far away from assault and shoot with one of the best assault characters in the game (and Farsight, who I assume is ok in assault). So either way, half the squad's potential is being utterly wasted.


It would be a battering ram. Shadowsun and the riptide pitching out massive amounts of firepower and Lysander and Farsight killing lots of stuff in close combat. Farsight's CCW is AP2 Str5 and strikes at i5. If a challenge is called for Lysander can handle it and there are very few ICs that can beat Lysander in a challenge.

Imagine this the squad infiltrates 18" moves 6" on the first turn and fires off...

2 fusion shots, 2 plasma gun shots, 4 Smart missiles, Str 7 missiles from the drones and that big str9 Ap2 template.

Then the enemy can rattle off every shot it has to take out 18 wounds all at T6 with Lysander facing front with his 2+ 3+ and using LOS to shunt off any non AP2 wounds onto the Riptide. Heck any shots coming in from any direction can be LOS all around the group.








Best Tau Independent Character abuse? @ 2013/04/09 03:04:55


Post by: Coyote81


valace2 wrote:
 MandalorynOranj wrote:
valace2 wrote:
How about Shadowsun, Farsight, a Riptide with drones, and an allied Lysander?

Thats one squad. its at least 7-800 points but it could be fun hehe.

That would be a massive waste, that unit has no idea what it wants to be. You've got things that want to stay far away from assault and shoot with one of the best assault characters in the game (and Farsight, who I assume is ok in assault). So either way, half the squad's potential is being utterly wasted.


It would be a battering ram. Shadowsun and the riptide pitching out massive amounts of firepower and Lysander and Farsight killing lots of stuff in close combat. Farsight's CCW is AP2 Str5 and strikes at i5. If a challenge is called for Lysander can handle it and there are very few ICs that can beat Lysander in a challenge.

Imagine this the squad infiltrates 18" moves 6" on the first turn and fires off...

2 fusion shots, 2 plasma gun shots, 4 Smart missiles, Str 7 missiles from the drones and that big str9 Ap2 template.

Then the enemy can rattle off every shot it has to take out 18 wounds all at T6 with Lysander facing front with his 2+ 3+ and using LOS to shunt off any non AP2 wounds onto the Riptide. Heck any shots coming in from any direction can be LOS all around the group.


Shadowsun does not allow this unit to infilirate. They could outflank. Or better yet deepstrike. With no scatter due to Farsight.(if hes' your warlord)


Best Tau Independent Character abuse? @ 2013/04/09 03:31:56


Post by: Belly


My plan is for...(not sure if it's been mentioned yet)

Squad of 10 Wriathguard, with attached Spiritseer w/ Conceal.
Eldrad
Shadowsun

13 T6 Models, with rerollable 2+ cover save. Rerollable 3+ cover save in combat. 3 Characters to play around with in challenges.
Guided wraithcannons, and guided BS5 Meltas. Doom and Fortune for combat. Guide on overwatch.

Viable? EXPENSIVE


Best Tau Independent Character abuse? @ 2013/04/09 04:57:38


Post by: Dracoknight


Ethernal Fire + Cadre Fireblade
When standing still, doesnt that mean they will get 4 shots that turn?


Best Tau Independent Character abuse? @ 2013/04/09 09:06:06


Post by: Celtic Strike


One squad does. Not really worth a 110 extra points. Especially when that's both your HQ options.


Best Tau Independent Character abuse? @ 2013/04/09 09:49:54


Post by: Dark Phoenix


Riptide + Drones + Shadowsun + Allied FortuneSeer on Jetbike.

This unit keep JSJ, and if you can get in cover (not that hard with the 25% rule...), enjoy a 2+ save, 2++ cover save with reroll.

Or Shadowsun in a Jetbike concil... limit a bit the mobility, but get 2++ cover save just by moving around!

No other idea at the moment...


Best Tau Independent Character abuse? @ 2013/04/09 10:19:46


Post by: Dracoknight


 Celtic Strike wrote:
One squad does. Not really worth a 110 extra points. Especially when that's both your HQ options.


Just noting that the Etherial dont need to be IN the unit, he can give the element to units 12" away from him.
Also darkstalker gives stealth and etherial gives 10ld and all that, but i regress its still a fun mechanic to suddenly spew out double as many shots than expected.


Best Tau Independent Character abuse? @ 2013/04/10 00:20:43


Post by: Flinty


You could make a pretty nice support Commander with both the C&C node and the multi spectral thingy. Add 2 individual flamers to fill up the other slots and you can just not fire the thing on any turn, but get rather nice counter charge assistance on all nearby units. Stick him in a devastator squad with 4x plasma cannons and burn away


Best Tau Independent Character abuse? @ 2013/04/10 00:46:14


Post by: Gornall


 Flinty wrote:
You could make a pretty nice support Commander with both the C&C node and the multi spectral thingy. Add 2 individual flamers to fill up the other slots and you can just not fire the thing on any turn, but get rather nice counter charge assistance on all nearby units. Stick him in a devastator squad with 4x plasma cannons and burn away


This... ignores cover, night fight, gets hot (35/36 times anyway), and has rerolls. GG anything not sporting a SS.


Best Tau Independent Character abuse? @ 2013/04/10 01:06:16


Post by: Flinty


 Gornall wrote:
 Flinty wrote:
You could make a pretty nice support Commander with both the C&C node and the multi spectral thingy. Add 2 individual flamers to fill up the other slots and you can just not fire the thing on any turn, but get rather nice counter charge assistance on all nearby units. Stick him in a devastator squad with 4x plasma cannons and burn away


This... ignores cover, night fight, gets hot (35/36 times anyway), and has rerolls. GG anything not sporting a SS.


Indeed

Oh, and I may have mis-interpreted the signature systems... I thought they took up support system slots, but it doesn't look like that is the case, so why not add the puretide engram for tank or monster hunters as well, and therefore you can also twin link the flamers using all 4 slots for weapons. You could also add a couple of shield drones to soak up some enemy fire but its getting pretty pricey at this point


Best Tau Independent Character abuse? @ 2013/04/10 01:08:14


Post by: Celtic Strike


Dracoknight wrote:
 Celtic Strike wrote:
One squad does. Not really worth a 110 extra points. Especially when that's both your HQ options.


Just noting that the Etherial dont need to be IN the unit, he can give the element to units 12" away from him.
Also darkstalker gives stealth and etherial gives 10ld and all that, but i regress its still a fun mechanic to suddenly spew out double as many shots than expected.


Darkstalker does NOT give stealth.


Best Tau Independent Character abuse? @ 2013/04/10 01:11:51


Post by: Xyrael


Darkstrider in a Carbine FW squad equipped with EMP grenades, loaded in a DFish, outflanking and bringing in a load of other outflanking units like Fusion Stealthsuits with homing beacon and bringing in deep striking Crisis Teams and such? I imagine all the anti-tank units arriving near an enemy parking lot would cause some consternation for your opponent?

Just stay out of LOS from any enemy units with interceptor...


Best Tau Independent Character abuse? @ 2013/04/10 04:07:35


Post by: Asmodai Asmodean


Xyrael wrote:
Darkstrider in a Carbine FW squad equipped with EMP grenades, loaded in a DFish, outflanking and bringing in a load of other outflanking units like Fusion Stealthsuits with homing beacon and bringing in deep striking Crisis Teams and such? I imagine all the anti-tank units arriving near an enemy parking lot would cause some consternation for your opponent?

Just stay out of LOS from any enemy units with interceptor...


Why would you even bother doing this when you have BS5 Longtstrike from across the board.


Best Tau Independent Character abuse? @ 2013/04/10 06:09:57


Post by: Dracoknight


 Celtic Strike wrote:
Dracoknight wrote:
 Celtic Strike wrote:
One squad does. Not really worth a 110 extra points. Especially when that's both your HQ options.


Just noting that the Etherial dont need to be IN the unit, he can give the element to units 12" away from him.
Also darkstalker gives stealth and etherial gives 10ld and all that, but i regress its still a fun mechanic to suddenly spew out double as many shots than expected.


Darkstalker does NOT give stealth.


yep correct, sorry, he have outflank, scout and Fighting retreat.
i have no idea where the stealth came from.


Best Tau Independent Character abuse? @ 2013/04/10 06:42:52


Post by: Cheesedoodler


Dracoknight wrote:
 Celtic Strike wrote:
Dracoknight wrote:
 Celtic Strike wrote:
One squad does. Not really worth a 110 extra points. Especially when that's both your HQ options.


Just noting that the Etherial dont need to be IN the unit, he can give the element to units 12" away from him.
Also darkstalker gives stealth and etherial gives 10ld and all that, but i regress its still a fun mechanic to suddenly spew out double as many shots than expected.


Darkstalker does NOT give stealth.


yep correct, sorry, he have outflank, scout and Fighting retreat.
i have no idea where the stealth came from.


We were all hoping he would have it...

Some of the ideas in this thread are ludicrous good.


Best Tau Independent Character abuse? @ 2013/04/10 06:53:44


Post by: Xyrael


Asmodai Asmodean wrote:
Xyrael wrote:
Darkstrider in a Carbine FW squad equipped with EMP grenades, loaded in a DFish, outflanking and bringing in a load of other outflanking units like Fusion Stealthsuits with homing beacon and bringing in deep striking Crisis Teams and such? I imagine all the anti-tank units arriving near an enemy parking lot would cause some consternation for your opponent?

Just stay out of LOS from any enemy units with interceptor...


Why would you even bother doing this when you have BS5 Longtstrike from across the board.


Because I don't want to play Gunline Tau? He's also not going to be able to handle a whole parking lot by himself.


Best Tau Independent Character abuse? @ 2013/04/11 03:45:32


Post by: thisisnotpancho


Tau commander giving monster hunter tank hunter to the riptide. Set them up as an allied detachment and you've got some serious anti-air/mc

The tau commander can give him:

re-roll hits
Ignore cover
Monster Hunter/Tank Hunter
His Missile Drones are twin-linked on BS5 with monster hunter/tank hunter
and the unit has hit and run.

Ballsy is what i would call it


Best Tau Independent Character abuse? @ 2013/04/11 13:35:05


Post by: Super Newb


I thought only broadsides could take missile drones.


Best Tau Independent Character abuse? @ 2013/04/11 15:44:18


Post by: MadmanMSU


I love this thread, it is giving me so many good ideas.

This may have already been mentioned, but...

Commander
-Puretide Chip
-TL Missile Pod
-Multispectrum Sensors
-Velocity Tracker
-Shield Drone

Attached to:
3x Broadsides
-High Yield Missile Pods
-TL SMS
-3x Velocity Trackers
-6x Missile Drones

It's an expensive unit, I will grant you that. But it has 7 ablative wounds, a range of 36", Shoots down basically any flier it can reach, and will still decimate any kind of troop.

Heck, you don't even need side shots. It will even decimate a Predator's Front AV13 armor behind cover, no problem.


Best Tau Independent Character abuse? @ 2013/04/11 21:55:09


Post by: Tauownz


Where in the codex does it say shadowsun grants stealth/shrouded to the unit she's in?


Best Tau Independent Character abuse? @ 2013/04/11 21:59:07


Post by: VonMourn


Stealth and Shrouded USR.

Stealth: "A unit that contains at least one model with this special rule..." page 42 BRB
Shrouded: "A unit that contains at least one model with this special rule..." page 41 BRB


Best Tau Independent Character abuse? @ 2013/04/12 09:34:43


Post by: Coyote81


thisisnotpancho wrote:
Tau commander giving monster hunter tank hunter to the riptide. Set them up as an allied detachment and you've got some serious anti-air/mc

The tau commander can give him:

re-roll hits
Ignore cover
Monster Hunter/Tank Hunter
His Missile Drones are twin-linked on BS5 with monster hunter/tank hunter
and the unit has hit and run.

Ballsy is what i would call it


Drone controller doesn't apply to missile drones per rules. But otherwise Nice setup, if a bit expensive.


Best Tau Independent Character abuse? @ 2013/04/12 14:28:43


Post by: p_gray99


Super Newb wrote:
I thought only broadsides could take missile drones.
Riptide can take shielded missile drones.


Best Tau Independent Character abuse? @ 2013/04/12 17:02:25


Post by: RancidHate


Dark Phoenix wrote:
Riptide + Drones + Shadowsun + Allied FortuneSeer on Jetbike.

This unit keep JSJ, and if you can get in cover (not that hard with the 25% rule...), enjoy a 2+ save, 2++ cover save with reroll.

Or Shadowsun in a Jetbike concil... limit a bit the mobility, but get 2++ cover save just by moving around!

No other idea at the moment...


Eldar codex says that codex specific powers (Fortune, Guide) can only benefit Eldar characters. Attached characters don't benefit. Example; Eldar unit with allied Dark Eldar Archon with 2++ Shadowfield in front of unit. Archon does not get to re-roll his saves, rest of unit (if CWE) gets the re-rolls. My workaround for this, rarely since I almost never use Wraithguard was: Baron in back to give Stealth, Warlock with Conceal, 10 WraithGuard up front. That makes a T6 wall of re-rollable 3+armor, 4+cover but Baron still doesn't get the re-roll as he's not CWE.


Best Tau Independent Character abuse? @ 2013/04/12 17:40:16


Post by: Quark


It doesn't work, but for a different reason. Fortune/Guide only benefits Eldar units. Battle Brother ICs are treated as part of the unit.

Thus, you can Fortune Wraithguard that have an Archon, and all get the reroll.

You cannot Fortune a Riptide, even if the Farseer is joined to that unit.


Best Tau Independent Character abuse? @ 2013/04/12 18:34:07


Post by: Thaylen


How about darkstrider in a unit that contains a MOTF with conversion beamer? Instagibs on T6 anyone?

This is probably why we can't have S10 railguns on broadsides anymore.


Best Tau Independent Character abuse? @ 2013/04/12 21:02:18


Post by: buo-ong


Shadowsun in Wraithguard + a farseer unit.


Wraithgurad with a warlock who have conceal always have 5+ cover, so shadowsun make them 2+ cover.
A farseer with fortune can make them 2+ cover to re-roll.(although Taus in the unit cannot make re-roll, but 12 eldar mans can make re-rolls)
You can give them 2 drones with extra 3++ invuln. for close combat or your opponent's Ignore cover attacks.

I know it is already allowed make this unit if you play eldar as primary, but with Shadowsun it is stable(If you plays eldar only, you need to roll in Telekinesis).


without Ignore cover or superior CC ability, It is very, very hard to kill T6, 2+ cover and 3+ armor, plus some 3+ ~ 4+ invuln. with re-roll.

point is expensive because 10 wraithguards with these characters are at least about 620(just with farseer+fortune)~790(with Ultharad and shield drones), But a massive unit of T6 2+ save with re-roll have its worth.
Also, benefits of having Eldar is immense, you are almost 60% of immune to pyschic.


Best Tau Independent Character abuse? @ 2013/04/12 21:04:40


Post by: Ravajaxe


Coyote81 wrote:

* snip *
Shadowsun does not allow this unit to infilirate. They could outflank. Or better yet deepstrike. With no scatter due to Farsight.(if hes' your warlord)

+1

I frequently seen combos of the like on the thread (and elsewhere). Sure, Shadowsun grants her abilities like shrouded, stealth... and infiltrate to the squad she joins, which is powerful. But these combos forget the fact that, by pretending to infiltrate the squad, one violates the deployment sequence. How things should be done :
show your army roster, you don't have actual units at this moment,
deploy units without infiltrate in your zone, associated with an IC if you want,
declare some units are in reserve, associated with an IC if you want,
deploy units with infiltrate ability.

So units without infiltrate cannot be be granted this special ability by the IC, because you can't have them waiting for the IC to give them infiltrate. They must be deployed normally or put in reserve.
When in reserve, the unit can be joined by the IC, so benefits from outflanking, but no more.


Counter-example : sergeant Harker has infiltrate, this ability can be used by his veteran IG squad. However, he is part of his squad, not an independent character, so it works.


Best Tau Independent Character abuse? @ 2013/04/12 21:17:57


Post by: buo-ong


 Ravajaxe wrote:
Coyote81 wrote:

* snip *
Shadowsun does not allow this unit to infilirate. They could outflank. Or better yet deepstrike. With no scatter due to Farsight.(if hes' your warlord)

+1

I frequently seen combos of the like on the thread (and elsewhere). Sure, Shadowsun grants her abilities like shrouded, stealth... and infiltrate to the squad she joins, which is powerful. But these combos forget the fact that, by pretending to infiltrate the squad, one violates the deployment sequence. How things should be done :
show your army roster, you don't have actual units at this moment,
deploy units without infiltrate in your zone, associated with an IC if you want,
declare some units are in reserve, associated with an IC if you want,
deploy units with infiltrate ability.

So units without infiltrate cannot be be granted this special ability by the IC, because you can't have them waiting for the IC to give them infiltrate. They must be deployed normally or put in reserve.
When in reserve, the unit can be joined by the IC, so benefits from outflanking, but no more.


Counter-example : sergeant Harker has infiltrate, this ability can be used by his veteran IG squad. However, he is part of his squad, not an independent character, so it works.



It is only ICs without infiltrate that not allowed join Infiltrators during deployment phase. If ICs with Infiltrate joins a unit of not Infiltrators during deployment phase it is fully allowed, and also gives them infiltrating ability.

Infiltrate USR confers at least one model with this USR affect infiltrate deployment, and only IC without infiltrate cannot join a unit of infiltrate during deployment.



EDIT : I am wrong. sorry for that.



Best Tau Independent Character abuse? @ 2013/04/12 21:29:40


Post by: Ravajaxe


I can't see any element in the rulebook to support the assymetry you you are talking about.
BRB talks at p.39 about IC being able to join units in reserve (or on the table, obviously), never before the deployment.


So when deploy any unit without infiltrate, they are on the table right from the start, they can't wait for the IC to join them, except for both being put in your zone, as per normal.


Best Tau Independent Character abuse? @ 2013/04/12 21:35:51


Post by: Iranna


How about Farsight-Bomb with an attached Librarian from Codex: Space Marines and the Gate of Infinity psychic power?

...

They never scatter.

Iranna.


Best Tau Independent Character abuse? @ 2013/04/12 21:59:32


Post by: buo-ong


 Ravajaxe wrote:
I can't see any element in the rulebook to support the assymetry you you are talking about.
BRB talks at p.39 about IC being able to join units in reserve (or on the table, obviously), never before the deployment.


So when deploy any unit without infiltrate, they are on the table right from the start, they can't wait for the IC to join them, except for both being put in your zone, as per normal.



If you say IC can never join a unit before deployment, I have a question.(No offense)

[Page 92 Kayvaan Shrike, See, But Remain Unseen.
Replace this entry with the following:
“See, But Remain Unseen: Shrike (and any models in a unit
chosen from Codex: Space Marines that he has joined before
deployment) benefit from the Infiltrate specialrule).]


This is C:SM errata, and Shrike have to join a unit BEFORE deployment to give a unit infiltrate.
BRB says IC can join a unit at a time of being deployed or being in reserve, then how Shrike can give a unit infiltrate?
Just his special rule does not work on 6th edtion?


Best Tau Independent Character abuse? @ 2013/04/12 22:24:45


Post by: Ravajaxe


 buo-ong wrote:
 Ravajaxe wrote:
I can't see any element in the rulebook to support the assymetry you you are talking about.
BRB talks at p.39 about IC being able to join units in reserve (or on the table, obviously), never before the deployment.


So when deploy any unit without infiltrate, they are on the table right from the start, they can't wait for the IC to join them, except for both being put in your zone, as per normal.



If you say IC can never join a unit before deployment, I have a question.(No offense)

No problem, I have not seen your edit, was typing.