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Post by: OrlandotheTechnicoloured
another chance for (some) of us to get that free brute sprue we missed with the 3000 follower target
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Post by: Garrac
I've seen in facebook confirmation on the female infantry also getting the mutations
I dunno if the campaign will reach so far, but I'm already crossing all my fuckin figners lol
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Post by: Fugazi
Nice unlock, but I wish the campaign wasn’t so geared to 5 boxes and up.
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Post by: Eilif
Garrac wrote:I've seen in facebook confirmation on the female infantry also getting the mutations
I dunno if the campaign will reach so far, but I'm already crossing all my fuckin figners lol
I've missed something I think. Is the mutations sprue part of the infantry kit now?
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Post by: Fugazi
From Wargames Atlantic in the comments re half track:
Nice idea! Let me have the guys play with that!
So it looks like the truck is fairly preliminary. Looking forward to seeing how it evolves.
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Post by: Garrac
Eilif wrote:Garrac wrote:I've seen in facebook confirmation on the female infantry also getting the mutations
I dunno if the campaign will reach so far, but I'm already crossing all my fuckin figners lol
I've missed something I think. Is the mutations sprue part of the infantry kit now?
It is a stretch goal, seems like separate from the regular infantry ones
I dunno if it will be sold together with the infantry kit, or not (but I'm gonna go with the former cos then lots of people would just buy the mutation sprue to get the freebies, lol)
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Post by: legionaires
I'm hoping the mutations sprues has some bulky bodies too so I don't need to buy GW Chaos Spawn
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Post by: McDougall Designs
legionaires wrote:I'm hoping the mutations sprues has some bulky bodies too so I don't need to buy GW Chaos Spawn
I doubt that. The mutation bits previewed look like they go with the infantry.
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Post by: makeitorky
McDougall Designs wrote: makeitorky wrote:
Those look amazing. I will definitely be getting some when the reach the store for normal sales. The crowd funding prices are a bit much for me and I really just want these figures.
You are going to be paying more per figure at retail prices
Yes, but I only want to get them, not the rest of the sets. So $40 a box at retail prices is still cheaper than the like $150(?) to get them.
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Post by: Sgt. Cortez
McDougall Designs wrote: legionaires wrote:I'm hoping the mutations sprues has some bulky bodies too so I don't need to buy GW Chaos Spawn
I doubt that. The mutation bits previewed look like they go with the infantry.
Soo, mutation sprue for brutes as well seems like a low hanging fruit?
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Post by: legionaires
Sgt. Cortez wrote: McDougall Designs wrote: legionaires wrote:I'm hoping the mutations sprues has some bulky bodies too so I don't need to buy GW Chaos Spawn
I doubt that. The mutation bits previewed look like they go with the infantry.
Soo, mutation sprue for brutes as well seems like a low hanging fruit?
I hadn't thought of that but it's a good point. And something I just realized, I beat having a flatbed our open back on the IFV would look better for transporting the Brutes.
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Post by: Fugazi
Funded.
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Post by: legionaires
I went ahead and pledged but I wish I didn't have to choose which kits on the front end due to potential unlocks.
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Post by: Wargames Atlantic
legionaires wrote:I went ahead and pledged but I wish I didn't have to choose which kits on the front end due to potential unlocks.
You can go into the "my pledge" section and update this anytime between now and the end of the campaign.
First stretch goals unlocked! Less than 30k to The Damned Outriders now.
Thank you to all who have back for helping us fund more plastic kits. Let's see how many we can unlock!
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Post by: alphaecho
legionaires wrote:I went ahead and pledged but I wish I didn't have to choose which kits on the front end due to potential unlocks.
I've been playing around with my 10 box pledge.
At the moment I've set it at 5 Infantry, 1 Brutes, 2 Heavy and w Command.
Once Outriders become an option, I'll use 'Your Pledge' to swap an Infantry for an Outriders. I'll make other swaps as new kits unlock.
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Post by: Kid_Kyoto
Currently over 130% funded with 670 something backs, I'd call that a good day. Someone else can do graphs and make predictions but it's a good start.
https://gamefound.com/projects/mwg--wargames-atlantic/the-damned
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Post by: Garrac
That was quick lol
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Post by: Gir Spirit Bane
I backed for a few boxes, some infantry, command squad and a heavy weapons team.
IF they keep up this steam I'll probably add on some brutes and cavalry!
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Post by: Brickfix
I really hope they can keep up the pace, I really want that artillery available at the 300k stretchgoal! I will add to my pledge once cavalry and the hounds become available
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Post by: alphaecho
Brickfix wrote:I really hope they can keep up the pace, I really want that artillery available at the 300k stretchgoal! I will add to my pledge once cavalry and the hounds become available
Yes. I could be looking at a fifteen box pledge if I'm not careful.
All the spare Cannon Fodder sprue would be handy as I want to build my Bulldogs with their lasgun arms rather than the rifles from the Bulldogs kit.
Four sets of free Death Fields sprue will give me a fair few spiky helmet/ gasmask heads to give me other options for Damned infantry.
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Post by: legionaires
I just checked and they are $1330 away from Outriders. I know those must excite a bunch of other people but I hope when they unlock that WGA show the Hounds. The lack of good doggo kits is so annoying, so I have high hopes.
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Post by: Wargames Atlantic
We've smashed the 666 backer goal for the free brutes. So we've added another backer goal. At 1000 backers, every backer with a 5 box pledge or more will receive another sprue of Damned infantry to bolster your hordes.
We're also damned close to unlocking the Damned Outriders cavalry set. Spread the word so we can unlock both these goals and more!
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Post by: Garrac
Well, it's oficial, the Outriders stretch goal has been unlocked!
I think it's kinda safe to say we're going to be advancing at 10-20k by day, so, we should at least achieve the artillery stretch goal?
I also think many people don't know you can edit the pledge and are just waiting for the end of the campaign, lol
Also: DOGGIES!
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Post by: Shadow Walker
Not the doggos I wanted (more traditional canines). Still, they are nice looking monsters.
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Post by: Perfect Organism
Those are deeply underwhelming to me. Realistic dogs would have made my list, but those things are just generic sci-fi monsters and don't even fit well into the rest of the range.
At this point, I think only unlocking the truck will make me upgrade to the ten-box deal. Otherwise, it will be one each of command, infantry, brutes, artillery, and cavalry. Hope other people are more excited by alien lizard cats.
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Post by: Wargames Atlantic
Perfect Organism wrote:Those are deeply underwhelming to me. Realistic dogs would have made my list, but those things are just generic sci-fi monsters and don't even fit well into the rest of the range.
At this point, I think only unlocking the truck will make me upgrade to the ten-box deal. Otherwise, it will be one each of command, infantry, brutes, artillery, and cavalry. Hope other people are more excited by alien lizard cats.
https://wargamesatlantic.com/blogs/news/up-close-the-damned-hounds
More information, including some lore for these, on the closer look blog post.
These are highly mutated canines from the Damned's home space habitat. That then had further genetic modification on the death fields circuit.
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Post by: Smokestack
Garrac wrote:Well, it's oficial, the Outriders stretch goal has been unlocked!
I think it's kinda safe to say we're going to be advancing at 10-20k by day, so, we should at least achieve the artillery stretch goal?
I also think many people don't know you can edit the pledge and are just waiting for the end of the campaign, lol
Also: DOGGIES!

I would have preferred real doggos, even giant ones... but i like these too... I want to know what funding amount the females are locked at... I did go in for the 10 box as the 3 split pay made that workable.
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Post by: legionaires
Perfect Organism wrote:Those are deeply underwhelming to me. Realistic dogs would have made my list, but those things are just generic sci-fi monsters and don't even fit well into the rest of the range.
At this point, I think only unlocking the truck will make me upgrade to the ten-box deal. Otherwise, it will be one each of command, infantry, brutes, artillery, and cavalry. Hope other people are more excited by alien lizard cats.
I was also hoping for more dog like, oh well seems about par for my wishes in the campaign.
However, WGA is burying the lead in the campaign comments in other news. They have another vehicle "tank" in tooling right now that isn't currently part of the campaign.
1
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Post by: Garrac
Well, one funny thing is: atm there are only 2 retail pledges. Atm I think is fair to say there may come more that will unlock some stretch goals.
Also, as my biggest petition left, I'd ask for mroe to be shown on the command squad cos I'm pledging for them but rn we only have 5 models of 12 lol
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Post by: ScarletRose
I like the mutant doggos, they seem like a quick paint using some contract and then picking out the armored plates.
Seems like they'd work for DE beasts, or a pet for Chaos warlord.
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Post by: judgedoug
legionaires wrote:They have another vehicle "tank" in tooling right now that isn't currently part of the campaign.
hmm "ready for tooling" doesn't mean "in tooling" in my estimation
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Post by: Brickfix
The hounds are great, I can see so many applications in Necromunda, 5 parsecs from home, the pets of the word bearer in one of the recent Dawn of fire novels ...
But I would have liked "normal" dogs as well.
EDIT:
My girlfriend thinks they look perfect for evil pets. But she would have also preferred normal dogs.
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Post by: legionaires
ScarletRose wrote:I like the mutant doggos, they seem like a quick paint using some contract and then picking out the armored plates.
Seems like they'd work for DE beasts, or a pet for Chaos warlord.
Yeah and I should clarify. I don't dislike them, I was just hoping for "normal" dogs since there is so few dogs in plastic. Maybe a future DF kit will have normal dogs. Cyber dogs would have been cool too. Automatically Appended Next Post: judgedoug wrote: legionaires wrote:They have another vehicle "tank" in tooling right now that isn't currently part of the campaign.
hmm "ready for tooling" doesn't mean "in tooling" in my estimation
Crap, good catch. Considering some kits have stayed at "extra sculpting" on the old schedule, it could still be 5 years out.
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Post by: alphaecho
Garrac wrote:Well, one funny thing is: atm there are only 2 retail pledges. Atm I think is fair to say there may come more that will unlock some stretch goals.
Also, as my biggest petition left, I'd ask for mroe to be shown on the command squad cos I'm pledging for them but rn we only have 5 models of 12 lol
The Les Grognards Command/ Heavy box gave parts for an Officer/ alternate Sergeant, a medic, a standard bearer, a sniper and a comms operator. The rest of the sprue was for heavy weapons and crews. Maybe these are the archetypes that will feature in the Damned with two or three variants of each?
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Post by: OrlandotheTechnicoloured
I quite like the muto-dogs, but i really like the handlers so might get a box mainly for them, but they're not on my pledge list at present
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Post by: Ancestral Hamster
@Wargames Atlantic: A suggestion for a pledge level. If it is viable, your company may want to offer a few pledges where the backer is guaranteed getting their likeness made. The 1st edition seasons of Zombicide had that. Four pledges in Season 1 and 2 that meant those people were Survivor figures in the next season. They were expensive pledges, and you might want to make yours cheaper just because what the current SG offers is just the head, not a full figure. Still, it seems there are some folk out there who do leap at this kind of opportunity and will shell out the cash for it.
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Post by: judgedoug
I like the mutant war dogs quite a bit too, much different than the GW spiky/chaos warhounds that currently exist (probably mixing the two and kitbashing a bit would produce some cool chaos beasties as well, especially with adding in some Raptoryx bits)
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Post by: Wargames Atlantic
Ancestral Hamster wrote:@Wargames Atlantic: A suggestion for a pledge level. If it is viable, your company may want to offer a few pledges where the backer is guaranteed getting their likeness made. The 1st edition seasons of Zombicide had that. Four pledges in Season 1 and 2 that meant those people were Survivor figures in the next season. They were expensive pledges, and you might want to make yours cheaper just because what the current SG offers is just the head, not a full figure. Still, it seems there are some folk out there who do leap at this kind of opportunity and will shell out the cash for it.
We'll get that passed along to the campaign team.
For best results going forward, feel free to throw suggestions in the gamefound campaign comment list. It is being actively monitored.
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Post by: Easy E
Perhaps a stretch unlock could be more German Shephard or similar looking regular dogs for the handlers?
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Post by: kurhanik
Huh, when did female infantry become the 200,000$ goal? I mean color me excited as that is the main draw for me, but last I glanced at the stretch goals I swear I didn't even see it there.
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Post by: legionaires
kurhanik wrote:Huh, when did female infantry become the 200,000$ goal? I mean color me excited as that is the main draw for me, but last I glanced at the stretch goals I swear I didn't even see it there.
That came this afternoon. $200k used to be the Hounds
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Post by: Fugazi
kurhanik wrote:Huh, when did female infantry become the 200,000$ goal? I mean color me excited as that is the main draw for me, but last I glanced at the stretch goals I swear I didn't even see it there.
From the comments section on Gamefound:
Hey, we're currently in the process of pulling some of the more popular kits forward. The big one is The Damned Female Infantry will now be unlocked at $200,000! An update will go out tomorrow confirming the rest of the changes but we are looking at a total of 8 The Damned box sets by the time we reach $250,000!
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Post by: legionaires
Man, pretty happy with this change. If it hits 1k backers, you followed the campaign, and backed in the first 24 hours it's 2 sprues of infantry plus 1 each of Outriders and HWT, with a Brute sprue at 5 boxes.
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Post by: Garrac
I was kinda preocupied when I saw the crowdfunding advancing only 35k on the second day, but now with 21 days left my most wanted pledges should be unlocked on time, I hope.
Seems reasonable to expect 10k bucks by day?
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Post by: Wargames Atlantic
legionaires wrote:Man, pretty happy with this change. If it hits 1k backers, you followed the campaign, and backed in the first 24 hours it's 2 sprues of infantry plus 1 each of Outriders and HWT, with a Brute sprue at 5 boxes.
And if you purchase multiple packages, you multiply your package level freebies (according to what the team has stated in the gamefound comments.)*
*The responding team member is not part of the gamefound campaign team and will check to confirm this is true. Please bear with me.
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Post by: Brickfix
Really cool that the hounds are available at a lower stretchgoal and female infantry not that far off, either! I will have to increase my pledge if this keeps up
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Post by: lord_blackfang
Nice alien doggos. Is that supposed to be chitin or metal armour? I'd have preferred them fully organic.
Currently at 15 boxes to help unlock gak but will probably drop out before the end, even with the 15 box "deal" I'm paying more than what I'm used to paying for Atlantic kits. I can only assume the new RRP will be in the 45€ range, so pushing GW price per mini in specialist sets like Command.
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Post by: Garrac
Seems like now artillery is an objective for 250k. There's only one stretch goal at 225k, so maybe there'll be some more there?
They said there would be 8 kits up to 250k, so counting the bases there's still one more left
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Post by: DaveC
Garrac wrote:Seems like now artillery is an objective for 250k. There's only one stretch goal at 225k, so maybe there'll be some more there?
They said there would be 8 kits up to 250k, so counting the bases there's still one more left
4 kits unlocked on funding Infantry, Brutes, Command, Weapon Teams
4 more kits up to $250k Female Infantry, Hounds, Outriders and Artillery
That’s the 8 it’s good to get these front loaded as it removes any doubt as to whether or not they’ll be funded early on. I’ll probably bump from 5 boxes to 10 when it reaches $250k not much saving on retail but the added sprues helps and WGA kits aren’t easy to get here (and no discounts) so saves a bit of hassle in that regard.
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Post by: Garrac
DaveC wrote:Garrac wrote:Seems like now artillery is an objective for 250k. There's only one stretch goal at 225k, so maybe there'll be some more there?
They said there would be 8 kits up to 250k, so counting the bases there's still one more left
4 kits unlocked on funding Infantry, Brutes, Command, Weapon Teams
4 more kits up to $250k Female Infantry, Hounds, Outriders and Artillery
That’s the 8 it’s good to get these front loaded as it removes any doubt as to whether or not they’ll be funded early on. I’ll probably bump from 5 boxes to 10 when it reaches $250k not much saving on retail but the added sprues helps and WGA kits aren’t easy to get here (and no discounts) so saves a bit of hassle in that regard.
Ah, yes, you're totally right!
I'd be happy if we reach at least 250k, I'll consider whatever comes next as more of a bonus
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Post by: Smokestack
I kind of hope that a further stretch goal for alternate mounts opens up some that look similar to the doggos...
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Post by: Wargames Atlantic
Wargames Atlantic wrote: legionaires wrote:Man, pretty happy with this change. If it hits 1k backers, you followed the campaign, and backed in the first 24 hours it's 2 sprues of infantry plus 1 each of Outriders and HWT, with a Brute sprue at 5 boxes.
And if you purchase multiple packages, you multiply your package level freebies (according to what the team has stated in the gamefound comments.)*
*The responding team member is not part of the gamefound campaign team and will check to confirm this is true. Please bear with me.
I have confirmed with headquarters. This is correct. If you buy multiple packages you get multiple freebies.
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Post by: OrlandotheTechnicoloured
Hmm, then 8 boxes would be my next 'better' value option after 5, that could be do-able if i'm frugal
something to consider when the unlocks happen
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Post by: Smokestack
OrlandotheTechnicoloured wrote:Hmm, then 8 boxes would be my next 'better' value option after 5, that could be do-able if i'm frugal
something to consider when the unlocks happen
If you do a monthly gaming budget. The stretch pay allowing to do 3 payments over 3 months is good. I was going to do the 5 box and see if I could squeeze a 10 box in before the end. But being able to do it in 3 payments solved that... So I can just use my gaming budget and not have to touch "real" money... or alert my wife...
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Post by: Garrac
Seems like WA is doing a survey on the size of the hounds, if you want to vote:
https://wargamesatlantic.com/blogs/news/how-big-do-you-like-your-hounds
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Post by: Shadow Walker
Voted for option A = smaller one.
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Post by: OrlandotheTechnicoloured
and a confirmation in the gamefound comments that there is a female body on the command frame
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Post by: DaveC
We've seen 5 bodies already with the medic and the original article said there would be a Brute Commander making 6 so does that make 7 now (14 in a set) or is one of the original bodies swapped for a female body?
Voted for B - bigger the better
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Post by: Perfect Organism
DaveC wrote:
We've seen 5 bodies already with the medic and the original article said there would be a Brute Commander making 6 so does that make 7 now (14 in a set) or is one of the original bodies swapped for a female body?
Gamefound says that a command set is 12 models, so I suspect that the 'brute commander' is a head, arms, and some accessories to fit onto a standard brute body.
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Post by: Smokestack
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Post by: Garrac
Well, 160k stretch goal unlocked. I hope hounds come by tomorrow, the female infantry this weekend-Monday and the artillery by the end of next week!
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Post by: Wargames Atlantic
Garrac wrote:Well, 160k stretch goal unlocked. I hope hounds come by tomorrow, the female infantry this weekend-Monday and the artillery by the end of next week!
We would obviously prefer it be sooner. If you haven't yet, please consider telling your friends and sharing the campaign around.
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Post by: khimbar
Another stupid question from me, sorry.
Are these from a game or made to be generic and cross system? Can't see a game mentioned?
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Post by: alphaecho
khimbar wrote:Another stupid question from me, sorry.
Are these from a game or made to be generic and cross system? Can't see a game mentioned?
All of Wargames Atlantic's Death Fields range models have a background story for a games system yet to come.
The figures themselves can be used across a variety of Sci fi games but do lend themselves quite well as proxies for GW's 40K Imperial Guard rules
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Post by: Piousservant
Surprised there's been little comment/interest on the (potential) heavy infantry - an affordable (and chaotic) alternative for solar auxilia are what I'm most looking forward to with this! Interested to see what weapon options they come with when/if we get there...
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Post by: ScarletRose
Piousservant wrote:
Surprised there's been little comment/interest on the (potential) heavy infantry - an affordable (and chaotic) alternative for solar auxilia are what I'm most looking forward to with this! Interested to see what weapon options they come with when/if we get there...
I generally just skim the thread - I thought the power armor combat frogs were WA's heavy infantry release. If a Damned heavy infantry unit was in the cards, and it looked decent that would definitely be something to get new backers. I'd up my pledge for something like that.
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Post by: Kid_Kyoto
Piousservant wrote:
Surprised there's been little comment/interest on the (potential) heavy infantry - an affordable (and chaotic) alternative for solar auxilia are what I'm most looking forward to with this! Interested to see what weapon options they come with when/if we get there...
Or some sort of Anti-Kasrkin unit, the Cottage Strangers or something.
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Post by: Perfect Organism
Yeah, carapace-armour damned would probably get me to double my pledge. Obvious way to squeeze them in would be to make the female infantry the 'heavy' version.
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Post by: legionaires
Piousservant wrote:
Surprised there's been little comment/interest on the (potential) heavy infantry - an affordable (and chaotic) alternative for solar auxilia are what I'm most looking forward to with this! Interested to see what weapon options they come with when/if we get there...
WGA was so tight lipped on the lizard dogs, I've given up hounding  them for teasers. Seriously though, they have to drive the hype train. While I would love to see heavy infantry, it looks like the campaign would have to top 500k. At this point, I just hope we get through the artillery.
I don't have a clue how they tease stuff that might not get unlocked without being upfront with the fact that it might have to wait for regular production.
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Post by: Wargames Atlantic
Perfect Organism wrote:Yeah, carapace-armour damned would probably get me to double my pledge. Obvious way to squeeze them in would be to make the female infantry the 'heavy' version.
What should Damned carapace/power armor look like for those of you who have mentioned this?
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Post by: Jack Flask
Wargames Atlantic wrote: Perfect Organism wrote:Yeah, carapace-armour damned would probably get me to double my pledge. Obvious way to squeeze them in would be to make the female infantry the 'heavy' version.
What should Damned carapace/power armor look like for those of you who have mentioned this?
Carapace Heavy Infantry should be Kasrkin/Tempestus Scion styled Renegade special forces with a horror twist. Some creepy gasmasks or something similar, with carapace that looks patched up/looted.
Power Armor, rather than being Chaos Space Marine-esq, should be like Fallout 4 Raider Power Armor imo
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Post by: legionaires
Wargames Atlantic wrote: Perfect Organism wrote:Yeah, carapace-armour damned would probably get me to double my pledge. Obvious way to squeeze them in would be to make the female infantry the 'heavy' version.
What should Damned carapace/power armor look like for those of you who have mentioned this?
Whatever is done, I think it should probably be able to kitbash with the standard infantry kits for gender options, so maybe more bits that full bodies. Based on what has been shown, grotesque face masks with helmets, additional armor plates on arms and legs, maybe some chainmail, trench weapons and a different base ranged weapon type. I'm thinking mag (magnetic) or laser rifles, Tommy guns, and submachine guns. Maybe shields.
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Post by: Perfect Organism
Wargames Atlantic wrote: Perfect Organism wrote:Yeah, carapace-armour damned would probably get me to double my pledge. Obvious way to squeeze them in would be to make the female infantry the 'heavy' version.
What should Damned carapace/power armor look like for those of you who have mentioned this?
Generally they should look like the base infantry with added armour. Knee and elbow pads. Consistent (i.e. present on every limb, not only on half of them) greaves (shin-guards) and spaulders (shoulder guards). Breastplate extended to protect abdomen and pelvis with either a single row of faulds (segmented plates running down the centre of the body, similar to classic trench armour, as seen on DKoK carapace) or tassets (two plates or rows of plates hanging below the belt, as seen on many space marines). Possibly gorgets or bevors (neck guards). Helmets with some degree of neck and face protection, including ones with grotesque (demonic face, plague doctor, zanni or pantalone style) masks (or half-masks).
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Post by: legionaires
Perfect Organism wrote: Wargames Atlantic wrote: Perfect Organism wrote:Yeah, carapace-armour damned would probably get me to double my pledge. Obvious way to squeeze them in would be to make the female infantry the 'heavy' version.
What should Damned carapace/power armor look like for those of you who have mentioned this?
Generally they should look like the base infantry with added armour. Knee and elbow pads. Consistent (i.e. present on every limb, not only on half of them) greaves (shin-guards) and spaulders (shoulder guards). Breastplate extended to protect abdomen and pelvis with either a single row of faulds (segmented plates running down the centre of the body, similar to classic trench armour, as seen on DKoK carapace) or tassets (two plates or rows of plates hanging below the belt, as seen on many space marines). Possibly gorgets or bevors (neck guards). Helmets with some degree of neck and face protection, including ones with grotesque (demonic face, plague doctor, zanni or pantalone style) masks (or half-masks).
I really like all of your suggestions but I especially agree with the tassets for the upper legs and greaves.
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Post by: Albertorius
Wargames Atlantic wrote: Perfect Organism wrote:Yeah, carapace-armour damned would probably get me to double my pledge. Obvious way to squeeze them in would be to make the female infantry the 'heavy' version.
What should Damned carapace/power armor look like for those of you who have mentioned this?
This, basically, with slightly more spikes and damage.
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Post by: Perfect Organism
Here's a quick sketch showing what I had in mind. Note that it's basically just a tiny bit more armour than the maximum amount already present on the figures, just some tassets and a new helmet.
1
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Post by: Garrac
I don't agree with squeezing the female infantry into the heavy infantry, tho. Make them compatible separate kits, with the later having the 2-gender bodies. (at least as the most ideal option)
About the looks, I dunno, dakkadakka used menacing masks, so something like that. I'm not that worried about the looks, as there are some options around there for traitor elite guys, but there arent as many with menacing weapons, with the heavy equipment and all.
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Post by: khimbar
alphaecho wrote:khimbar wrote:Another stupid question from me, sorry.
Are these from a game or made to be generic and cross system? Can't see a game mentioned?
All of Wargames Atlantic's Death Fields range models have a background story for a games system yet to come.
The figures themselves can be used across a variety of Sci fi games but do lend themselves quite well as proxies for GW's 40K Imperial Guard rules
Cheers. Might grab some then.
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Post by: Garrac
New sneak peek from their newsletter.
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Post by: Kid_Kyoto
Wargames Atlantic wrote: Perfect Organism wrote:Yeah, carapace-armour damned would probably get me to double my pledge. Obvious way to squeeze them in would be to make the female infantry the 'heavy' version.
What should Damned carapace/power armor look like for those of you who have mentioned this?
World War I trench raiders turned up to 11.
Diesel punk iron riveted armor, helmets with grills and face plates, some scavaged/Jerry rigged armor strapped on. Automatically Appended Next Post:
Welp looks like I'm getting my trench raiders. That was fast.
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Post by: Albertorius
Kid_Kyoto wrote: Wargames Atlantic wrote: Perfect Organism wrote:Yeah, carapace-armour damned would probably get me to double my pledge. Obvious way to squeeze them in would be to make the female infantry the 'heavy' version.
What should Damned carapace/power armor look like for those of you who have mentioned this?
World War I trench raiders turned up to 11.
Diesel punk iron riveted armor, helmets with grills and face plates, some scavaged/Jerry rigged armor strapped on.
Automatically Appended Next Post:
Welp looks like I'm getting my trench raiders. That was fast.
One of the digital sets the have already done is WWI german stormtroops, so should be very feasible.
Also, those renders look cool
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Post by: lord_blackfang
Atlantic Digital put up actual WW1 trench raiders a month ago, so they were obviously in their thoughts
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Post by: OrlandotheTechnicoloured
command sprue WIP stuff from tonights newsletter
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Post by: mithril2098
hopefully they'll have some distinctive head options, otherwise those heavy armor Damned will be tricky to tell apart from the standard ones.
i don't know if they plan power armor for them, but if they do it, given their lore and aesthetic, i'd guess some sort of repurposed retro-spacesuits.
like so
(though these helmets might be fun with the heavy infantry as head options)
or perhaps with a more old style diving suit feel?
 
ironically, given the Damned aesthetic mix, the result might look like the 'Big Daddy' enemies from Bioshock.
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Post by: legionaires
The trench raiders are starting to look like a shut up and take my money situation
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Post by: Garrac
Oh they added the psyker parts! Cool! This is going to be a very fun sprue to play with
Also, yesterday Gamefound webpage failed a bit, if anyone was wondering
P.D.: Aaaaaand is having problems again. WA, if you want you can extend the final dates since when Gamefound fails no one can buy pledges, I'd hve no problems with it.
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Post by: Kid_Kyoto
Anyone have pictures of the trench raiders?
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Post by: Perfect Organism
Absolutely loving what I'm seeing with that command squad image. Especially the brute officer, SMGs and preacher / psyker.
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Post by: OrlandotheTechnicoloured
(Most) UK backers don't need to pay VAT as WGA will be dealing with it like they do for their normal sales here (unlike what i'd thought and posted about earlier) Just make sure you select United Kingdom excluding Northern Ireland for your address (the other options that Gamefound may suggest, United Kingdom and United Kingdom including Northern Ireland both do add VAT on top of the pledge amount) they're apparently looking to see if they can do the same for Europe from a comment on facebook (presumably this will be part and parcel of getting the warehouse for shipping set up there)
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Post by: Perfect Organism
I selected UK excluding NI and GF is still showing 20% VAT on my pledge.
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Post by: OrlandotheTechnicoloured
Odd, it certainly took a bit of fiddling to change mine i wonder if it's something thats only just been done so if gamefound is looking at a pledge from before the change was made it will keep adding it i cleared my selection, then repicked my deal which let me reselect my address country, then recompleted the pledge and the VAT element was gone
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Post by: pgmason
I just did the same as previously it was showing £60 VAT. Manage your pledge, delete the items from it, add them back and re-submit it, and it removes the VAT component. If you do it that way you keep the same backer number, so your rewards shouldn't reset or anything. Don't cancel your pledge and then pledge again as that would wipe out early bird bonuses etc.
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Post by: Ian Sturrock
Well, I'm back in, thanks to their sorting out the VAT issue. Five boxes, one of each for the moment. The free cavalry sprue means I can easily make the most common unit size, 10, that I need cavalry for (Ritter Houses in F28: War Always Changes). Now to figure out if I want to give them swords and grenades, or paired pistols.
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Post by: lord_blackfang
I realy hope they can drop the EU VAT too.
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Post by: Perfect Organism
Pledging seems to have slowed to a 'trickle'. At this rate, we'll be lucky to get to female infantry. Even with the usual 'surge' at the end, probably only getting to artillery, not vehicle or other stuff. Hopefully there will be a separate campaign for the vehicles, which I think might appeal to a wider audience, and the remaining Damned sets (e.g. heavy infantry) will make it into plastic as standard releases alongside regular Death Fields kits.
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Post by: lord_blackfang
Time to drop price below retail maybe
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Post by: OrlandotheTechnicoloured
the problem with a good advertising campaign, too many folk around at the start so far fewer (who will back before the last minute) to be recruited in the middle
and while i'd love cheaper a significant price drop could well mean lots of reduced pledges (folk could get what they wanted cheaper), and will the extra backers who come in make up for it
from consultations on facebook it seems like they're more likely to go for making (some? all?) of the bonus sprues swapable, and replacing bases with minis, (and cannon fodder with something else) would both seem to be popular
a tricky decision to make, but that's why i don't run a business
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Post by: Garrac
I don't want to alarm anyone, but the funding has gone from 167,588 to 167,244.
Also, the webpage has kept failing since friday, which is worrying
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Post by: Smokestack
Garrac wrote:I don't want to alarm anyone, but the funding has gone from 167,588 to 167,244.
Also, the webpage has kept failing since friday, which is worrying
I havent been able to really get on since friday. Occasionally I can go to the "comments" section on my phone but none of the other tabs... and havent been able to even get to the comments section from my laptop (microsoft edge browser).
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Post by: OrlandotheTechnicoloured
the funding drop may well be UK backers adjusting their addresses so they no longer pay VAT, most of it should hopefully come back once the hounds unlock (mine certainly will)
Gamefound seems to be ok today for me, when late Friday and all day Saturday was a real problem (it was an issue with this campaign rather than the website generally and WGA had been told about it so hopefully the gamefound support techs have identified and fixed the issue)
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Post by: lord_blackfang
A $300 drop is also literally just one person leaving, it happens all the time.
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Post by: Garrac
Um, seems like you're right, the tretch is already being recovered. Good!
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Post by: alphaecho
Garrac wrote:Um, seems like you're right, the tretch is already being recovered. Good!
That might be me. I've done better than expected on offloading via eBay.
I'm now in for 15 boxes and double freebies.
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Post by: Smokestack
Wargames Atlantic posted this on Facebook:
Update on The Damned Campaign!
We’ve unlocked 5 hard plastic sets, are a couple thousand away from #6 (and only about $30k away from unlocking the Female Damned) so we are pretty excited for how big this has gotten! Thank you!
We want to fund several more sets so we’ve asked you how we can make this an even bigger win
Tomorrow we will be making some improvements to the campaign including:
1. changing up the stretch goals so you can pick and choose the sprues you want as a reward.
2. changing and adding stretch goals so you can get more free sprues
3. Solution for the EU VAT
Also keep in mind that the campaign already features:
- Free Shipping Worldwide over $50
- Prices are VAT inclusive in UK
- significant discounts on the MSRP of these sets that will be $39.95/£30 on release
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Post by: OrlandotheTechnicoloured
That all sounds good,
just got to spread the news when it becomes official
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Post by: Garrac
Welp, the webpage is failing again. Again, if Wargames Atlantic wants to extend the ending limit I will not have any problems at all, but Gamefound itself needs to solve this.
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Post by: DaveC
Garrac wrote:Welp, the webpage is failing again. Again. if Wargames Atlantic wants to extend the ending limit I will not have any problems at all, but Gamefound itself needs to solve this.
It's not great but weekends tend to be quiet anyway so better now than later. If Gamefound works like KS the creator sets the funding timeline and once started it can't be reset without pulling the entire campaign and restarting from zero it's very likely there is no way to extend beyond the set deadline. I doubt it will have an adverse effect anyway first and last 48 hours are the main funding times.
Good to hear about the changes especially the pick your own sprues - that's going to be a packing headache for them but they obviously see it as being worth it. Dropping the bases for something else works for me too.
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Post by: lord_blackfang
Is Gamefound Kickstarter from Wish?
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Post by: Piousservant
Perfect Organism wrote: Wargames Atlantic wrote: Perfect Organism wrote:Yeah, carapace-armour damned would probably get me to double my pledge. Obvious way to squeeze them in would be to make the female infantry the 'heavy' version.
What should Damned carapace/power armor look like for those of you who have mentioned this?
Generally they should look like the base infantry with added armour. Knee and elbow pads. Consistent (i.e. present on every limb, not only on half of them) greaves (shin-guards) and spaulders (shoulder guards). Breastplate extended to protect abdomen and pelvis with either a single row of faulds (segmented plates running down the centre of the body, similar to classic trench armour, as seen on DKoK carapace) or tassets (two plates or rows of plates hanging below the belt, as seen on many space marines). Possibly gorgets or bevors (neck guards). Helmets with some degree of neck and face protection, including ones with grotesque (demonic face, plague doctor, zanni or pantalone style) masks (or half-masks).
Yes, very much this!  distinct helmet options; blood pact-esque ideally but the deep sea diver (bishock!) idea is cool too. Key o e would be slightly more advanced looking weapons than the regular Damned, suitable for use as Auxila / Kasrkin.
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Post by: TraitorgoonNo.502
I really like the gasmask heads and have already pledged for 10 boxes, but if there were masked helmet options, I would be in for at least another 5 minimum. (I started making a blood pact force with greenstuff masked cadians years ago but stopped at around 25 guys.)
Though I would prefer full heads at the very least maybe they could do separate masks similar to the way the old Warhammer dwarf warrior kit worked with the separate spectacle helmet parts, except more like a simplified Japanese menpo in this case.
I wanted to add a picture of an airsoft mask (a streamlined half mask with leering mouth, visible teeth and sharp canines) but couldn't as I'm on an Xbox.
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Post by: Wargames Atlantic
TraitorgoonNo.502 wrote:I really like the gasmask heads and have already pledged for 10 boxes, but if there were masked helmet options, I would be in for at least another 5 minimum. (I started making a blood pact force with greenstuff masked cadians years ago but stopped at around 25 guys.)
Though I would prefer full heads at the very least maybe they could do separate masks similar to the way the old Warhammer dwarf warrior kit worked with the separate spectacle helmet parts, except more like a simplified Japanese menpo in this case.
I wanted to add a picture of an airsoft mask (a streamlined half mask with leering mouth, visible teeth and sharp canines) but couldn't as I'm on an Xbox.
I'll get this passed to the design team.
We really appreciate everyone who has backed thus far. We've achieved 5 full new kits, and are working towards more, as you know.
UK vat issues should be resolved. EU VAT issues are being actively looked at.
Charlie is busy working on some changes to make things even better for our backers, so now is the time to join up and get in on the action and the freebies!
We want our backers happy, and of course if we can get more of you to back (even for a few boxes) we can unlock more and more cool stuff.
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Post by: Smokestack
Hmm. Down to $165,287... this is backsliding. I hope today's update rights the ship. I really want the female damned at the very least. Am contemplating upping to 15 boxes, But Not sure I need to.
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Post by: Wargames Atlantic
A lot of people wanted the old style 3mm bevel edge bases so we've made them an option for you. New update on the campaign:
https://gamefound.com/projects/mwg--wargames-atlantic/the-damned/updates/14
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Post by: OrlandotheTechnicoloured
You asked and we've added an option for 25mm bases! Now you can choose 3mm x 25mm bevel edge as well!
We've heard from many of you that you like the old style 3mm tall round, bevel-edged bases so we've gone ahead and added them in! We've gone one better with a light texture on the top so that you can skip the PVA and sand and all that and get straight to the painting.
There will be 12 unique designs on the tops ready for base coat and dry-brushing. And of course they're all hard plastic!
We've been listening to your feedback about the campaign and we're working on a big update to stretch goals and rewards for you that we'll be announcing later today including:
1. changing up the stretch goals so you can pick and choose the sprues you want as a reward.
2. changing and adding stretch goals so you can get more free sprues
3. Solution for the EU VAT
Also keep in mind that the campaign already features:
- Free Shipping Worldwide over $50
- Prices are VAT inclusive in UK
- significant discounts on the MSRP of these sets that will be $39.95/£30 on release
Thanks again for backing! We're thrilled to have unlocked 5 hard plastic sets so far! Now let's get the rest of them unlocked so we can deliver a proper army to you!
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Post by: KipCujo
Good update - if we can exchange the base sprues and Cannon Fodder sprues for Damned sprues, I would consider re-examining my math on this campaign.
I'd encourage WGA to consider tossing in enough textured bases with a pledge to build your whole army on them as a proper pre-order bonus separate from stretch goal freebies, otherwise they feel like a non-factor to me.
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Post by: Wargames Atlantic
KipCujo wrote:Good update - if we can exchange the base sprues and Cannon Fodder sprues for Damned sprues, I would consider re-examining my math on this campaign.
Yes you'll be able to do that. The update is launching in the next hour or two with all the new stretch goals and the free sprues with the options to pick whatever sprue you like. We're adding in the existing Death Fields sprues as well.
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Post by: Perfect Organism
This is, dare I say, an absolutely based move from WA.
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Post by: Wargames Atlantic
You said you wanted more stuff. You said you wanted to pick your sprues. You said you wanted a LOT more FREE plastic. You said get rid of UK and EU VAT. You said you want sets to unlock at lower levels. Well...here you go!
https://gamefound.com/projects/mwg--wargames-atlantic/the-damned/updates/15
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Post by: OrlandotheTechnicoloured
Well they've done their bit, now we need to do ours
(if you can't see the sprue selector on your pledge click the red cross in a circle on the right to remove your old selection, and add it again, you'll then see the sprue selector below, and will be able to split it, click the icon, and individually specify each sprue)
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Post by: Perfect Organism
OrlandotheTechnicoloured wrote:Well they've done their bit, now we need to do ours
(if you can't see the sprue selector on your pledge click the red cross in a circle on the right to remove your old selection, and add it again, you'll then see the sprue selector below, and will be able to split it, click the icon, and individually specify each sprue)
Doesn't removing your selection like that cancel your early-bird bonus?
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Post by: OrlandotheTechnicoloured
no as long as you don't cancel you pledge you're ok,
that's how i did it and i'm still backer 71
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Post by: Garrac
Can confirm the Orlando method works, I just clicked the red button, then edited to change the free sprues (wanted to add more infantry, the death fields upgrade and some canon fodder) and I'm still backer number 350.
This is all very nice, btw
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Post by: lord_blackfang
Okay, now it's good. The free sprues in the 15 box deal come to another 5 boxes worth, I think. Not super sure how to calculate an EU pledge now... I suppose if I wanted the 15 box pledge, which costs about 520$ with VAT, I would pledge around 430$ with a lesser pledge selected and I would have 520$ credit in the pledge manager and switch up?
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Post by: Wargames Atlantic
lord_blackfang wrote:Okay, now it's good. The free sprues in the 15 box deal come to another 5 boxes worth, I think.
Not super sure how to calculate an EU pledge now... I suppose if I wanted the 15 box pledge, which costs about 520$ with VAT, I would pledge around 430$ with a lesser pledge selected and I would have 520$ credit in the pledge manager and switch up?
Hi Blackfang - not quite how it works. You won't be bumped to a new pledge level with the extras added on later. If you want the freebies in a pledge level you'll have to go in on that level. You'll just end up getting more. So if you want the 15 box you'll need to pledge for it and then once the campaign ends you'll be able to tack on 3 more boxes on top.
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Post by: Brickfix
I really appreciate the effort WGA are pouring into the campaign. I hope we can unlock the doggos soon, then I have to increase my pledge again
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Post by: Smokestack
Ok. Upgraded to 15 box deal..
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Post by: Smokestack
Other stretch goals after $300,000.
If I win the design your own set... I am thinking female swashbucklers with rapiers and pistols.  Or the Female Zombie ECW cavalry that the guy on Facebook keeps asking for.
1
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Post by: manic _miner
Sci-Fi Terrain sprue and another vehicle sounds good to me and a free vehicle.
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Post by: Smokestack
Hounds reached. Woot!
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Post by: pgmason
Yep good to see the re-jigged goals have got things moving again.
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Post by: Polonius
making the sprues pick a mix really ups the value. It's basically a 50% bump in the amount of plastic. Runing the numbers, the ten box with free sprues is basically a very complete guard army. 1 box + 2 sprues of riders = 15 Rough Riders 1 box + 1 sprue of brutes = 12 Ogryn/bullgryn 2 boxes Heavies = 3 heavy weapon squads plus three teams 2 boxes + 1 Sprue command = 3 commands squads and a bunch of characters 2 boxes Artillery = 3 Artillery squads 2 boxes + 12 sprues = ~150 infantry This obviously leaves out vehicles, but $300 for basically all of the infantry/cavalry you'd want is getting pretty fun.
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Post by: Wargames Atlantic
Thanks everyone! We're glad you are liking the new rewards and stretch goals. Now that Hounds are unlocked we have two more free sprues to go through before we hit the Damned Females set which will also feature a 6-figure frame with 4 in the box for 24 troops. Artillery after that at $230K. At $260K we have a vote to decide from the following: Heavy Infantry, Mutations Sprue, or the Gene-Edited Warriors. And the runner up gets unlocked at $280K.
Please help get the word out so we can get more sets funded. We'd love to put out a proper army in one go. Thanks again.
1
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Post by: OrlandotheTechnicoloured
Oh those are so cute
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Post by: lord_blackfang
Polonius wrote:making the sprues pick a mix really ups the value. It's basically a 50% bump in the amount of plastic.
Runing the numbers, the ten box with free sprues is basically a very complete guard army.
1 box + 2 sprues of riders = 15 Rough Riders
1 box + 1 sprue of brutes = 12 Ogryn/bullgryn
2 boxes Heavies = 3 heavy weapon squads plus three teams
2 boxes + 1 Sprue command = 3 commands squads and a bunch of characters
2 boxes Artillery = 3 Artillery squads
2 boxes + 12 sprues = ~150 infantry
This obviously leaves out vehicles, but $300 for basically all of the infantry/cavalry you'd want is getting pretty fun.
You might be able to min/max those selections more by shifting to more boxes for Infantry and more single sprues for the other kits, as I believe currently an Infantry box is 4 sprues and the other boxes are 3 sprues.
We'll see if WGA patches this glitch
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Post by: Talking Banana
If you're going to go beastman, I'd have some beastman heads without the gas masks as well. Same thing applies if those are horned mutant human heads rather than beastmen heads. Simple gas masks over and over get a little boring.
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Post by: Eilif
Wow,
The pick-your-sprues for the freebies is pretty great. It seems to aproximately give you a free set starting at the $99 pledge level.
Nice to see the value getting better and better as the campaign progresses.
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Post by: Smokestack
I wonder how the Damned bodies would look with the Bulldogs helmets and Gasmasks... I didnt like the Bulldogs bodies from what people showed of them... but I do like the Damned bodies... and that Bulldog head would work for both male and female damned bodies... Hmmmm
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Post by: Eilif
Smokestack wrote:I wonder how the Damned bodies would look with the Bulldogs helmets and Gasmasks... I didnt like the Bulldogs bodies from what people showed of them... but I do like the Damned bodies... and that Bulldog head would work for both male and female damned bodies... Hmmmm
I think it would look great. The classic Brodie-style helmet would look great as-is (maybe with a few chips addded) with the rounded style of the Damned armor.
You could even use the un-masked Brodie-style if you wanted to turn them into a slightly-less-Damned Feudal or deathworld guard unit.
Another head option worth considering might be the Raumjager fully enclosed helmet with mask. Especially if you want to do a more elite unit within your Damned army.
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Post by: Garrac
Wargames Atlantic wrote:Thanks everyone! We're glad you are liking the new rewards and stretch goals. Now that Hounds are unlocked we have two more free sprues to go through before we hit the Damned Females set which will also feature a 6-figure frame with 4 in the box for 24 troops. Artillery after that at $230K. At $260K we have a vote to decide from the following: Heavy Infantry, Mutations Sprue, or the Gene-Edited Warriors. And the runner up gets unlocked at $280K.
Please help get the word out so we can get more sets funded. We'd love to put out a proper army in one go. Thanks again.
Wow those helmets are cool af
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Post by: legionaires
Wargames Atlantic wrote:Thanks everyone! We're glad you are liking the new rewards and stretch goals. Now that Hounds are unlocked we have two more free sprues to go through before we hit the Damned Females set which will also feature a 6-figure frame with 4 in the box for 24 troops. Artillery after that at $230K. At $260K we have a vote to decide from the following: Heavy Infantry, Mutations Sprue, or the Gene-Edited Warriors. And the runner up gets unlocked at $280K.
Please help get the word out so we can get more sets funded. We'd love to put out a proper army in one go. Thanks again.
Any chance we could get ranked voting for those? I really want to see both the heavy infantry and mutations.
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Post by: Wargames Atlantic
Talking Banana wrote:If you're going to go beastman, I'd have some beastman heads without the gas masks as well. Same thing applies if those are horned mutant human heads rather than beastmen heads. Simple gas masks over and over get a little boring.
You must not have been paying attention to our previous releases. You want extra heads? Oh, you're going to get a LOT of heads. And not just these without gasmasks. There are other beast types in there as well.
Re: mixing and matching boxes/sprues - that's not a glitch it's a FEATURE.
Automatically Appended Next Post: Smokestack wrote:I wonder how the Damned bodies would look with the Bulldogs helmets and Gasmasks... I didnt like the Bulldogs bodies from what people showed of them... but I do like the Damned bodies... and that Bulldog head would work for both male and female damned bodies... Hmmmm
All compatible of course!
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Post by: Smokestack
Eilif wrote:
Another head option worth considering might be the Raumjager fully enclosed helmet with mask. Especially if you want to do a more elite unit within your Damned army.
Hmmm. Those do look good. May have to try those too. Loving the free frames so it makes all that possible.
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Post by: Garrac
WA is doing a spetial update! If they reach 800 likes/ RTs/shares on this facebook page, they'll unlock the female damned earlier. More details on the link:
https://gamefound.com/projects/mwg--wargames-atlantic/the-damned/updates/17
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Post by: Talking Banana
Guilty as charged.
. You want extra heads? Oh, you're going to get a LOT of heads. And not just these without gasmasks. There are other beast types in there as well.
Other beastman head types? Sounds good. I look forward to seeing them.
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Post by: Not Online!!!
Bulldogs came with , i wanna say 6 different heads?
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Post by: modelhunter
Just out of interest, what has happen to the 'regular' release of hard plastic kits? I see the Release Schedule page on WA is out of date and there no updates on the immediate releases (eg WW1 and WW2) let alone anything in the pipeline. The focus has switched to the Damned for May 2024 (BTW they look great and I certainly have put my pledge in).
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Post by: alphaecho
Berets.
Caps.
Brodie helmets with and without gas masks.
Pith helmets with and without gas masks.
Automatically Appended Next Post: modelhunter wrote:Just out of interest, what has happen to the 'regular' release of hard plastic kits? I see the Release Schedule page on WA is out of date and there no updates on the immediate releases (eg WW1 and WW2) let alone anything in the pipeline. The focus has switched to the Damned for May 2024 ( BTW they look great and I certainly have put my pledge in).
I believe one of the emails or a reply on social media indicated that there would be a slight pause and reset until the 0200 sets had arrived at retail in all markets.
This was before the The Damned project started though.
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Post by: Wargames Atlantic
modelhunter wrote:Just out of interest, what has happen to the 'regular' release of hard plastic kits? I see the Release Schedule page on WA is out of date and there no updates on the immediate releases (eg WW1 and WW2) let alone anything in the pipeline. The focus has switched to the Damned for May 2024 ( BTW they look great and I certainly have put my pledge in).
https://wargamesatlantic.com/blogs/news/plastic-previews-and-new-releases
Great war British are next.
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Post by: legionaires
alphaecho wrote:
modelhunter wrote:Just out of interest, what has happen to the 'regular' release of hard plastic kits? I see the Release Schedule page on WA is out of date and there no updates on the immediate releases (eg WW1 and WW2) let alone anything in the pipeline. The focus has switched to the Damned for May 2024 ( BTW they look great and I certainly have put my pledge in).
I believe one of the emails or a reply on social media indicated that there would be a slight pause and reset until the 0200 sets had arrived at retail in all markets.
This was before the The Damned project started though.
They pulled the entire schedule of upcoming releases and in process kits and put everything on Vox Populi. It was supposed to see if there was any kit that they should fast track. But I don't think there was a kit that had that much support. Then the Damned campaign was announced, so I'm hoping after the campaign, WGA will bring the In Process Schedule back.
132278
Post by: Wargames Atlantic
legionaires wrote: alphaecho wrote:
modelhunter wrote:Just out of interest, what has happen to the 'regular' release of hard plastic kits? I see the Release Schedule page on WA is out of date and there no updates on the immediate releases (eg WW1 and WW2) let alone anything in the pipeline. The focus has switched to the Damned for May 2024 ( BTW they look great and I certainly have put my pledge in).
I believe one of the emails or a reply on social media indicated that there would be a slight pause and reset until the 0200 sets had arrived at retail in all markets.
This was before the The Damned project started though.
They pulled the entire schedule of upcoming releases and in process kits and put everything on Vox Populi. It was supposed to see if there was any kit that they should fast track. But I don't think there was a kit that had that much support. Then the Damned campaign was announced, so I'm hoping after the campaign, WGA will bring the In Process Schedule back.
Vox Populi has replaced having future sets on the Release Schedule page which is focused instead on what is out of stock in each of the three warehouses along with keeping tabs on pre-order sets.
We are moving to "global" releases meaning that when a new set comes out it comes out everywhere (all three of our warehouses: in the US, UK, Australia) on the same day. This has meant making sure new sets will have enough time to get to those warehouses and be in position for the launch (which is why there is no pre-order for WW1 British yet). We're also playing catch up on restocks as we just keep selling out of things so quickly. We're working to up capacity and also planning to produce more of each new set for release to get ahead of that.
The Vox Populi sets are all in the production queue and will all get produced over the next few years or sooner. The voting system is there to let people affect the order of release if they want to. We suspect it won't catch on until the first one moves to the front of the line and people see it actually work. Or it doesn't catch on and we retire the idea. It was worth a shot. We do have some plans on how to expand the area and show off more on the work being done on each set but that content will be a ways off.
We've also been busy in the background because there are several new outsource customers starting up this summer and we had to be ready to handle all that work along with our own releases.
Once The Damned campaign ends you'll start seeing new releases, the first of this outsource work, and a general speeding up of things. The main focus right now is just restocks and making sure all the warehouses are fully stocked up.
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Post by: legionaires
Wargames Atlantic wrote: legionaires wrote: alphaecho wrote:
modelhunter wrote:Just out of interest, what has happen to the 'regular' release of hard plastic kits? I see the Release Schedule page on WA is out of date and there no updates on the immediate releases (eg WW1 and WW2) let alone anything in the pipeline. The focus has switched to the Damned for May 2024 ( BTW they look great and I certainly have put my pledge in).
I believe one of the emails or a reply on social media indicated that there would be a slight pause and reset until the 0200 sets had arrived at retail in all markets.
This was before the The Damned project started though.
They pulled the entire schedule of upcoming releases and in process kits and put everything on Vox Populi. It was supposed to see if there was any kit that they should fast track. But I don't think there was a kit that had that much support. Then the Damned campaign was announced, so I'm hoping after the campaign, WGA will bring the In Process Schedule back.
Vox Populi has replaced having future sets on the Release Schedule page which is focused instead on what is out of stock in each of the three warehouses along with keeping tabs on pre-order sets.
We are moving to "global" releases meaning that when a new set comes out it comes out everywhere (all three of our warehouses: in the US, UK, Australia) on the same day. This has meant making sure new sets will have enough time to get to those warehouses and be in position for the launch (which is why there is no pre-order for WW1 British yet). We're also playing catch up on restocks as we just keep selling out of things so quickly. We're working to up capacity and also planning to produce more of each new set for release to get ahead of that.
The Vox Populi sets are all in the production queue and will all get produced over the next few years or sooner. The voting system is there to let people affect the order of release if they want to. We suspect it won't catch on until the first one moves to the front of the line and people see it actually work. Or it doesn't catch on and we retire the idea. It was worth a shot. We do have some plans on how to expand the area and show off more on the work being done on each set but that content will be a ways off.
We've also been busy in the background because there are several new outsource customers starting up this summer and we had to be ready to handle all that work along with our own releases.
Once The Damned campaign ends you'll start seeing new releases, the first of this outsource work, and a general speeding up of things. The main focus right now is just restocks and making sure all the warehouses are fully stocked up.
I knew I was giving the tl:dr so thanks for adding the details. I guess I should clarify what on the schedule I liked. It was the process part of the schedule that listed if a kit was in design, sculpting, re-design, tooling, etc. since it gave an impression of how much longer you might have to wait on a kit if you wanted it for a project. Now I have no clue how long it will be. That has me looking at other companies to finish projects, though I would rather give my money to WGA.
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Post by: Wargames Atlantic
We envision Vox Populi being greatly expanded so that when you click on the individual products you'll be able to see the latest sculpts, test shots, painted figs as boxes are prepared, and the like. And with areas for discussion about that particular set especially in the early days of a design so that the community can give ideas and feedback. Maybe someday!
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Post by: legionaires
Wargames Atlantic wrote:We envision Vox Populi being greatly expanded so that when you click on the individual products you'll be able to see the latest sculpts, test shots, painted figs as boxes are prepared, and the like. And with areas for discussion about that particular set especially in the early days of a design so that the community can give ideas and feedback. Maybe someday!
Would love to see it. I really was afraid that the kit I want to see (Afghan Cav) was going to the back of the line because it had no votes the last time I looked on Vox Populi even though it was announced sometime earlier that kits that did get votes.
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Post by: Smokestack
From the last update
This Damned Campaign continues to surge ahead like a ravening horde of post-apocalyptic Brutes! We have the following milestones in very close reach:
1000 Backers for a Free Sprue of Your Choice for Everyone - just 150 to go!
Free Sprue at $180K - Less than $2K to Go!
Female Infantry Unlock for 800 Shares - it's getting close! (Keep in mind if we hit this the future sets get bumped forward to!)
So keep sharing and promoting the campaign and we can unlock even more hard plastic sets!
The model counts above are based on unlocking rewards up to $300K and picking infantry boxes and sprues. Obviously you'll have fewer total models when you have more heavy weapons, artillery, cavalry, etc. but if you wanted to maximize model count this is what you could do!
To give you an idea of models/sprue for all The Damned kits (and subject to everything fitting in the layout process once we get ready for tooling) we have the following:
Damned Infantry - 6/sprue
Command - 6/sprue
Brutes - 3/sprue
Heavy Weapons Teams - 4 crew/sprue
Hounds/Handlers - 2 handlers and 4 hounds/sprue
Outriders - 3 horses and riders/sprue
Female Infantry - 6/sprue
I'm going to include a link to the campaign here:
https://gamefound.com/projects/mwg--wargames-atlantic/the-damned
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Post by: lord_blackfang
Sounds like Command is only 2 sprues per box then, so make sure to fill all your Command needs from the free sprues selector.
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Post by: Smokestack
Interesting. The "Gene-edited" sprue that was mentioned... If it does come... WA advised in a comment "Gene-edited are beastmen of various flavors"
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Post by: Wargames Atlantic
Smokestack wrote:Interesting. The "Gene-edited" sprue that was mentioned... If it does come... WA advised in a comment "Gene-edited are beastmen of various flavors"
Well we did show you some of the heads from it here already so it kind of gave it away!
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Post by: Garrac
Well, the campaign finally reached 180k, and the latest challenge for unlocking female damned is at like 400 or 500 feedback I think?
We're still 13 days left for the end of the campaign, but I did everything to spread the word on all social media, I think. Maybe as a suggestion I'd say to add some flavour for people buying just one box, but all is going good and better than last week, I'd say.
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Post by: Smokestack
New update.
Thanks for all the shares, posts, likes, and general excitement you created out in the world! The Damned Female Infantry are now Unlocked! Also we just hit $180K so everyone gets another FREE sprue too!
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Post by: Smokestack
And on top of that - we've just hit $180K so everyone gets another FREE sprue! AND we've moved all the stretch goals up $10K so we can continue to unlock things faster! The Artillery and then the big vote for either Damned Heavy Infantry, Damned Gene-Edited Beasty Warriors, or the Mutation sprue are the next hard plastic set unlocks but there are LOTS and LOTS of free sprues and other great stuff in the middle.
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Post by: Garrac
Hum, on the "edit pledge" menu female damned don't appear when changing the sprues, should i wait more?
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Post by: OrlandotheTechnicoloured
they're there now on the box sets, (if they still don't show up for you try deleting and re-adding your pledge level) looks like they've not yet been added to the individual sprue selector
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Post by: Ancestral Hamster
Garrac wrote:Hum, on the "edit pledge" menu female damned don't appear when changing the sprues, should i wait more?
Yes.
As for the Friday newsletter, I'm guessing the teaser image is of Death Fields Légion étrangère, French Foreign Legion figures from the same future as the Ooh Rah marines.
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Post by: Perfect Organism
Ancestral Hamster wrote:As for the Friday newsletter, I'm guessing the teaser image is of Death Fields Légion étrangère, French Foreign Legion figures from the same future as the Ooh Rah marines.
They armour seems rather close to that of the USCM marines from Aliens, only with added random angled panel lines. So, yeah, definitely sharing design-space with Ohh Rah.
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Post by: legionaires
Glad things are moving again
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Post by: Shadow Walker
New SP
1
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Post by: Perfect Organism
Regarding the sneak peek:
Panel lines on helmets look weird. Why would you make a helmet in sections? The only way they make sense to me is if it is some kind of camouflage (possibly different materials which look different to IR or RADAR).
Not sure if those are meant to be kepi or just peaked caps which haven't been fully modelled yet. Seems odd to have another set with kepi after the Grognards, but OK.
Chin-straps look good. Collars are an odd choice, but look nice. I like the shoulder-guards a lot better than typical 'grimdark SF' spaulders and pauldrons. Shoulder lamp is a nice detail. Rolled sleeves are cool.
Guns look nice. Got some personal character while being acceptable as generic lasers.
Groin-protectors just seem awkward. Too solid and bulky-looking, IMO. Some horizontal or diagonal ribbing to make them seem flexible (like the soft one on colonial marines rifleman armour) would work better than those odd panel lines.
Trousers and boots are fine.
The greaves (shin-guards) are the real sticking point for me. The knee-plate seems weirdly low. Rather than actually articulating on the knee, it just kind of hangs below it. It looks like there would be no benefit to having it be a separate piece rather than simply extending the greave up (as most classical greaves did). Given the limitations of injection moulding, I'd suggest simplifying them a lot rather than including detail which is going to make them difficult to cast and just looks silly.
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Post by: Fugazi
Ditto @Perfect Organism.
Three additional points:
1. The caps look very first-draft-ish. They seem poorly sized and lack texture, ie they look like smooth stiff cardboard instead of lived-in cloth.
2. I don’t like the “colonial marines in adult diapers” look.
3. Maybe it’s just me, but I don’t understand the panel lines on the boots.
I don’t want to sound nitpicky. Like Perfect Organism said, there are many positive features to these. The helmeted heads look really good, for example.
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Post by: Irbis
The seven female heads above have three really dumb looking screams, three scowls, and 1 neutral expression head which is so far above the other six it's not even funny. Hey, WGA, you know not all cultists have butcher's nails implanted? How about 1 scowl, 1 scream, and the rest in neutral expression or speaking normally? Like the sneak peek just above? People like professional looking soldiers, which these are supposed to be (like cultists in Abnett books), leave drooling and blind rage to cannon fodder militia, pretty please?
Though at least thankfully they don't look 80+ thanks to scars like the dudes, so props for that...
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Post by: DaveC
Irbis wrote:The seven female heads above have three really dumb looking screams, three scowls, and 1 neutral expression head which is so far above the other six it's not even funny. Hey, WGA, you know not all cultists have butcher's nails implanted? How about 1 scowl, 1 scream, and the rest in neutral expression or speaking normally? Like the sneak peek just above? People like professional looking soldiers, which these are supposed to be (like cultists in Abnett books), leave drooling and blind rage to cannon fodder militia, pretty please?
Though at least thankfully they don't look 80+ thanks to scars like the dudes, so props for that...
That was my first thought as well to many angry scowly faces not enough neutral expressions not looking for happy smiley just somewhere in between.
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Post by: Shadow Walker
Fugazi wrote:
2. I don’t like the “colonial marines in adult diapers” look.
Agreed. this one looks really silly.
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Post by: Wargames Atlantic
Irbis wrote:The seven female heads above have three really dumb looking screams, three scowls, and 1 neutral expression head which is so far above the other six it's not even funny. Hey, WGA, you know not all cultists have butcher's nails implanted? How about 1 scowl, 1 scream, and the rest in neutral expression or speaking normally? Like the sneak peek just above? People like professional looking soldiers, which these are supposed to be (like cultists in Abnett books), leave drooling and blind rage to cannon fodder militia, pretty please?
Though at least thankfully they don't look 80+ thanks to scars like the dudes, so props for that...
Have you seen one of our frames? Don't worry about how many heads and different facial expressions you'll get.
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Post by: KipCujo
I think muting the sculpted eyebrows would help a lot. The goggle head is great though, really love that one. More of that flavor please!
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Post by: Talking Banana
Wargames Atlantic should listen carefully to what Perfect Organism and Fugazi are saying. Their critiques are spot on, and they're doing you and your future sales a big favor by providing this feedback.
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Post by: BobtheInquisitor
I think it’s because the legs are too small and skinny. They’re swimming in that roomy groin armor. And the lower legs look shorter than their forearms, which just adds to the impression of toddler leg syndrome. If they’re going for heroic proportions, I feel like the thighs need to be chunkier and the knee pad slightly higher. If not, the legs need to be bigger and more proportionate to their bodies.
That said, I love all the other design choices.
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Post by: OrlandotheTechnicoloured
I agree on the Kepis, but i'm guessing they must be incomplete, they need a badge and maybe piping or similar on top
but i'd happily live with the helmets where the panel lines could represent a cover/different materials/space velcro for holding a cover thats not there etc (and its not as if loads of other scifi representations have similar)
and i read the lower leg armour as something stiff and solid that the knee protection can be attached to without having to worry about having to design something that will move with the joint on legs that will vary a lot person to person
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Post by: alphaecho
I've just seen a Facebook post indicating these will be a future digital Tribes release and that they are non-Death Fields future French Foreign Legion.
There are some who call it a "tactical" rock. We call it a "resting" rock. (New future French Foreign Legion (not Death Fields) at Atlantic Digital) 6+ figure download set coming soon.
Join Tribes and get releases for all 11 ranges every month!
https://www.myminifactory.com/users/WargamesAtlantic
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Post by: Perfect Organism
Irbis wrote:Hey, WGA, you know not all cultists have butcher's nails implanted? People like professional looking soldiers, which these are supposed to be (like cultists in Abnett books), leave drooling and blind rage to cannon fodder militia, pretty please?
Both the Damned and 40k Chaos Cultists are absolutely meant to be demented fanatics.
The Blood Pact, for example, are notable for being about as disciplined as Chaos forces get, but they are still horrifically savage compared to normal people. They cut symbols into their own faces, wear body parts as decoration, have little regard for their own wellbeing, and no mercy for their enemies. They literally worship a god of rage and bloodshed, who offers them only more violence and brutality as a 'reward' for their worship. Again, that's as good as it gets for chaos forces; most of them are much worse.
The Damned background says they started as an apocalyptic cult and degenerated into a much worse bunch of freaks and mutants trapped on a decaying space station, waging constant war on each other rather than working together to save their habitat. Their equipment is battered and barely serviceable, much of it giving the impression of being recovered from the corpses of previous owners. Rather than repair their armour, they apparently prefer to weld spikes to it. Their guns seem to be quite literally held together with duct tape. They use crude melee weapons. They don't give a damn if their machine guns spit hot brass at their groins. Ritualistic self-mutilation is evidently in fashion with them. These aren't calculating, disciplined soldiers. They are very much a rag-tag group of maniacs.
So I think it is actually fairly reasonable if most of them are shown as being pretty crazy looking. If anything, the female heads look rather restrained. Most of them have hair and haven't even carved their faces up yet.
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Post by: mithril2098
besides, if you want a more regimented and not-psychotic chaos cult, you have a bunch of other WGA army styles to pick from.
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Post by: Smokestack
I like the heads. I hope we get more than the 3 unscarred, unhelmeted ones. I plan on using any spares on my Shieldwolf Aravases since they are no longer coming with new unveiled heads... just more of the shield maiden heads.
But I do love that goggled head.
Of course the Female Cannon fodder heads have a number of unhelmeted heads that can work too.
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Post by: BobtheInquisitor
mithril2098 wrote:besides, if you want a more regimented and not-psychotic chaos cult, you have a bunch of other WGA army styles to pick from.
For women, though, you really only have the Cannon Fodder as an option.
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Post by: Ancestral Hamster
BobtheInquisitor wrote:mithril2098 wrote:besides, if you want a more regimented and not-psychotic chaos cult, you have a bunch of other WGA army styles to pick from.
For women, though, you really only have the Cannon Fodder as an option.
There are female heads in the Raumjager and female heads in the Les Grognards Command & Heavy weapon box, though both kits will still be majority sausage fest. There are five female heads per Command & Heavy sprue, and all in different headgear. Raumjager has two female heads per sprue, I think?
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Post by: privateer4hire
If you buy from wga directly, do you get to vote on vox populi if you buy a box or more of miniatures? Or do you have to buy the vox votes/gift certificates first?
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Post by: Kid_Kyoto
Stargrave Troopers includes female heads mostly with helmets.
The crew and merc sets have more bare heads.
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Post by: alphaecho
privateer4hire wrote:If you buy from wga directly, do you get to vote on vox populi if you buy a box or more of miniatures? Or do you have to buy the vox votes/gift certificates first?
I'm sure it works as buying the vote, receive an evoucher for purchases. Vouchers can be banked for the future.
One could vote every week and use the vouchers every fifth week or whatever for a box. I assume the vouchers could be banked until the box you've voted for is actually released.
What's the US term? Lay away?
From the website.
Vox Populi
Vox Populi lets you move plastic sets in our production schedule up the queue. Vote on a set by buying a $5 voucher. You can vote for as many sets as you like or multiples of each set. The $5 vote is a gift code that will be emailed to you on checkout and immediately redeemable in our store. You can use them now or save them for a future purchase.
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Post by: privateer4hire
Thank you. That part makes sense to me
I’m more asking if I buy a box for $35 (without buying vox certificates for $35 and cashing them in) do I get $35 worth of vox populi votes?
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Post by: alphaecho
privateer4hire wrote:Thank you. That part makes sense to me
I’m more asking if I buy a box for $35 (without buying vox certificates for $35 and cashing them in) do I get $35 worth of vox populi votes?
Not that I'm aware of.
It's votes for vouchers, not products for votes.
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Post by: Smokestack
Ok... thinking of the sprues... I wont take any of the female or male infantry as sprues.. all of the other damned make more sense... I am gonna get some Raumjager, a couple Grognard command/heavy weapons sprues, some more female cannon fodder and then the rest in Bulldogs. What is everyone else thinking on the sprues? Wonder why the spiders, landsknecht ogres and lizards arent included in sprues... arent they deathfields too?
• Damned Infantry - 6 to a sprue so 4 sprues to a box.
• Damned Brutes - 3 to a sprue so 3 sprues to a box.
• Damned Weapons teams - 4 crew to a sprue so 3 sprues to a box.
• Damned Command - 6 to a sprue so 2 sprues to a box.
• Damned outriders - 3 to a sprue so 3 sprues to a box.
• Damned Hounds - 2 handlers and 4 hounds to a sprue so 3 sprues to a box.
• Damned Female Infantry - 6 to a sprue so 4 sprues to a box.
• Raumjager Infantry - 4 bodies to a sprue
• Les Grognards Infantry - 3 bodies to a sprue
• Les Grognards Heads - 24 heads to a sprue
• Les Grognards Command and Heavy support - 2 weapons and 4 bodies per sprue (I think)
• Einherjar - 3 bodies to a sprue
• Cannon Fodder 2 Females - 5 bodies to a sprue
• Bulldogs - 6 bodies to a sprue
• Ooh Rah - 6 bodies to a sprue
• Harvester Alien Bugs - 4 big bugs and 2 small bugs to a sprue
• Deathfields Weapon Upgrade Sprue - 40 weapons and items to a sprue
• Cannon Fodder Male Bodies - 5 bodies to a sprue
* Cannon Fodder Arms and Equipment - guns and back packs...
* 25mm bases - 24 to a sprue
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Post by: lord_blackfang
Hmmm Landsknecht Ogres would be a raw deal to get by the sprue, since you need two different sprues to build 3.
OTOH the box is 6 sprues (to build 9) vs the Brutes 3 sprues to build 9 (and retailing for more  )
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Post by: Ancestral Hamster
re: Les Grognards Command and Heavy support
4 bodies per sprue, 3 male officer heads in bicornes (2 like Napoleon, 1 fore-and-aft like Wellington), 5 female heads, two pistol arms (right and left), left handed (LH) saber, LH Eagle standard, LH walkie-talkie, LH medical kit, LH pointing extended, RH pointing bent elbow, RH sniper rifle arm with cradling LH, RH phone arm with radio phone backback separately on sprue, RH binocular arm, LH clenched fist (basically USMC "Ooh rah" pose), RH power fist. There are a number of arms which are obviously for the HW crew, one pair is sufficiently spread out that they could be used on a driver. And of course you'd get enough bits to make one HW: tribarrel, mortar, energy weapon (looks like a laser, not a plasma or melta), and a four barrel thing that looks like a short-barreled US WWII naval ack-ack gun. EDIT Though the gunshield is a small hemisphere, and not a large flat plate.
While I'm unlikely to back this campaign as I just want a sprue here and there for Stargrave and other sci-fi skirmish games, if I were backing, I'd choose at least two of the above command sprues for the command and support bits.
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Post by: Smokestack
lord_blackfang wrote:Hmmm Landsknecht Ogres would be a raw deal to get by the sprue, since you need two different sprues to build 3.
OTOH the box is 6 sprues (to build 9) vs the Brutes 3 sprues to build 9 (and retailing for more  )
Edit: Yeah, that is why the Cannon fodder males look kind of unappealing by the sprue. As1 sprue is either arms and heads or bodies...
Originally the landsknecht ogres had been stated as trying to have 4 to a sprue for 12 to a box (this is what was said when they were first announced after that voting contest. but then it was decided that they wanted to give death fields options too so had to reduce it to 3 bodies to a sprue... that doesn't seem to be the case here...so I wonder why the only 3 sprues to a box. I am a big ogre fan so will be getting at least 1 extra brute sprue to convert and add to my Landsknecht ogre force... I was kind of hoping for a female torso and some heads... but that doesn't look like it will be happening.
As far as the Damned stuff, I do hope we unlock artillery, and the vehicle is kind of growing on me... but my biggest wish right now is the alternate cavalry mounts. Motorcycles would be pretty cool... and that is really the only thing I am crossing my fingers for... well, that and maybe an alternate head sprue... with more of the Un helmeted heads with goggles for both male and females.
Automatically Appended Next Post: Ancestral Hamster wrote:[i]**lots of good info on the Grognard command sprue**
While I'm unlikely to back this campaign as I just want a sprue here and there for Stargrave and other sci-fi skirmish games, if I were backing, I'd choose at least two of the above command sprues for the command and support bits.
Awesome, thanks for the break down. I am thinking of getting 2 or 3 of this sprue... for the female heads and some cooler bodies for command guys.
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Post by: privateer4hire
alphaecho wrote: privateer4hire wrote:Thank you. That part makes sense to me
I’m more asking if I buy a box for $35 (without buying vox certificates for $35 and cashing them in) do I get $35 worth of vox populi votes?
Not that I'm aware of.
It's votes for vouchers, not products for votes.
Thanks. That’s what I was understanding.
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Post by: OrlandotheTechnicoloured
Worth asking if one of the brute bodies (or the one on the command sprue) could be female i wouldn't really want a female brute to need different arms from the males as i think that would end up being too restrictive, but female form & clothing on the body and a female head would be fine (Edit: could be the shield? that's going to take up pretty much the same space as a body and people are really keen on that.... or is that going on the command sprue?) Intersting snippet from the newsletter today Best Sellers of the Week The most purchased kits of this week are Ooh Rah, Cannon Fodder 2: Females, Harvesters, Death Fields upgrades and Horses we often speculate about whether it was 'worth' a company doing stuff but have no real ideas about sales, and while a snapshot like this doesn't give too much commercially sensitive info away it is instructive Deathfields is clearly a big seller Female (scifi) sells The upgrade sprue selling well is good as it means more chance of other upgrades and the horses are people making cavalry, upgrading existing cavalry with alternate horse poses or using them in dioramas/ rpgs etc
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Post by: Smokestack
I remember a couple years back on a facebook post by WARGAMES ATLANTIC, some were asking for female options but were shot down by others... someone even claimed females were a waste because no one bought them... They stated "Male Frostgrave outsells female Frostgrave by 5 to 1". People asked for evidence of that... and strangely no replies came...
I know female options are not for everyone, but I am glad when they are included. Just like the scifi elements on the landsknecht ogres are not for everyone (I personally got no use out of the 5 boxes I bought) but dont begrudge the options being available. I just wonder at why so many people are always opposed to female options...
Ogres/Brutes in particular. I mean if you have a genetically enhanced 8'/10'/12' tall killing machine, why couldnt it be female... and does having larger breasts or longer hair than the male version, really break your immersion?
Having female infantry and options on the Command and hounds means I can have an all-damned female force... except for the brutes... But still hoping.
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Post by: Fugazi
Just a reminder, because I didn’t have any of the free sprue options in my pledge:
In order to not lose your place if you were an early backer, add another identical pledge level, ie if your original pledge was for 3 boxes, add a second 3-box pledge. Then go to manage your pledge, delete the first 3-boxes (which has NO free sprue drop down menu) while keeping the second (which has the free sprue option drop down menu).
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Post by: GreenScorpion
To be honest I have often noticed the fact some people seem to hate female options in kits and wondering why people would be against that sort of thing, especially if the possibility to build a full male force is widely available.
Ignoring the reasons behind the hate or dislike towards female soldiers it is still surprising how many people will ask for the removal of x or y option because they personally have no use for it. I understand the opposite, asking if w or z can be added to a kit, but removing things was always something I found extremely strange.
I actually got some statuesque miniatures heads to mix in with my male heads from GW kits or Anvil Industry some years ago (in the before times) and they work really well, but to be honest, I like wouldn't have gotten those heads if I had similar options in plastic at the time, since the metal heads are heavy I had some trouble gluing them.
An example of how I used them:
https://i.imgur.com/Wh5oM7o.jpg
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Post by: Smokestack
Those look great. I got a bunch of the statuesque heads for an "empire" army. I used the pulp heads on Warlord landknechts and perry cavalry and the larger heads on some demi-gryph riders
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Post by: legionaires
OrlandotheTechnicoloured wrote:Worth asking if one of the brute bodies (or the one on the command sprue) could be female
i wouldn't really want a female brute to need different arms from the males as i think that would end up being too restrictive, but female form & clothing on the body and a female head would be fine
(Edit: could be the shield? that's going to take up pretty much the same space as a body and people are really keen on that.... or is that going on the command sprue?)
Of all the requests during this campaign, this seems like the most reasonable one. Add in like 2 female heads to the Brute Sprue and call it a good. I mean if that's not possible maybe a small batch of STLs.
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Post by: GreenScorpion
legionaires wrote: OrlandotheTechnicoloured wrote:Worth asking if one of the brute bodies (or the one on the command sprue) could be female
i wouldn't really want a female brute to need different arms from the males as i think that would end up being too restrictive, but female form & clothing on the body and a female head would be fine
(Edit: could be the shield? that's going to take up pretty much the same space as a body and people are really keen on that.... or is that going on the command sprue?)
Of all the requests during this campaign, this seems like the most reasonable one. Add in like 2 female heads to the Brute Sprue and call it a good. I mean if that's not possible maybe a small batch of STLs.
To be honest some female options would likely make more sense than just the bunch of requests for more heads in x, y or z gear which have been made multiple times for the infantry as far as I could tell. It is not like Wargames Atlantic kits have had a lack in terms of different versions of heads for the same kit.
Not saying that they should drop the extra heads, but if they have the space available on the sprue for a few female parts, even if it is just coversions parts and not a full body, it would make sense to add them.
If they can tool 2 different sprues for grognard heads (the original head sprue and the new version they made for the command/ HWT kit), they can certainly make a female conversion sprue, if they don't want it as part of the main brute sprue.
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Post by: lord_blackfang
I'd rather not have an army consisting entirely of copies of 2 male sculpts and 1 female sculpt, personally. Even 3 male sculpts (ala Landsknechs Ogres) is pretty bad.
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Post by: Smokestack
lord_blackfang wrote:I'd rather not have an army consisting entirely of copies of 2 male sculpts and 1 female sculpt, personally. Even 3 male sculpts (ala Landsknechs Ogres) is pretty bad.
You arent wrong, but... with the Brutes in particular... There are only ever going to be 3 bodies... the thing is though, If they are like the Landsknecht ogres, the torso front is a separate piece... and its not a huge piece. I really don't think adding 2 "extra female fronts" (1 on command and 1 on the Brutes sprue would take anything away from the males... Though I would be very happy if a future goal was a "female Brute upgrade sprue" that had female front torsos and heads. But also, with separate arms and heads the landsknecht ogres don't really look "samey" unless you are trying to make them more of a formation and purposely make them all the same.
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Post by: Wargames Atlantic
We're working on additional options for the heavy infantry. Things like melee weapons and additional head types. Currently they are more heavily armed and have additional armor: greaves, thigh armor, heavier shoulder pads, braces. What else would you like to see for the heavy boys?
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Post by: GreenScorpion
lord_blackfang wrote:I'd rather not have an army consisting entirely of copies of 2 male sculpts and 1 female sculpt, personally. Even 3 male sculpts (ala Landsknechs Ogres) is pretty bad.
I understand your concern and I do agree more variety would be good, but to be honest 3 sculpts for a kit that produces 9 models should be less of an issue than 3 sculpts for boxes that produce 24 miniatures and both the grognards infantry box and the einherjar had only 3 body sculpts (don't recall for certain on the grognards but for the einherjar 2 of the poses are the sculpt mirrored, so not exactly an imaginative take from a sculpting point of view).
Grognards fixed the limited body sculpts with the command/heavy weapons box, but they were extremely popular for many months with just those 3 sculpts.
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Post by: legionaires
Wargames Atlantic wrote:We're working on additional options for the heavy infantry. Things like melee weapons and additional head types. Currently they are more heavily armed and have additional armor: greaves, thigh armor, heavier shoulder pads, braces. What else would you like to see for the heavy boys?
How about backup weapons, i.e. belt knives, clubs, grenades, and (holstered and held) pistols. Ammo and trophies. Demo charges.
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Post by: pgmason
Wargames Atlantic wrote:We're working on additional options for the heavy infantry. Things like melee weapons and additional head types. Currently they are more heavily armed and have additional armor: greaves, thigh armor, heavier shoulder pads, braces. What else would you like to see for the heavy boys?
I know I keep banging on about it, but demon/grotesque masks with and without stahlhelm type helmets.
Heavy/energy/laser rifles.
Trench knives (the type with knucleduster hand guards), trench clubs, grenades, chain swords/axes.
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Post by: lord_blackfang
Wargames Atlantic wrote:We're working on additional options for the heavy infantry. Things like melee weapons and additional head types. Currently they are more heavily armed and have additional armor: greaves, thigh armor, heavier shoulder pads, braces. What else would you like to see for the heavy boys?
Night vision goggle heads with a professional elite troop look
Industrial protection heads (hard helms, welding masks...)
Industrial/mining saws and drills
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Post by: Perfect Organism
Wargames Atlantic wrote:We're working on additional options for the heavy infantry. Things like melee weapons and additional head types. Currently they are more heavily armed and have additional armor: greaves, thigh armor, heavier shoulder pads, braces. What else would you like to see for the heavy boys?
In my mind, heavier armour implies either sentries (or door gunners) or assault pioneers / engineers. Night-vision gear is useful for both of those. Sentries could benefit from a radio or flare gun. Assault troops should have plenty of grenades and grenade pouches, breaching tools like axes, bolt-cutters, and pry-bars (and demolition charges), and close-combat weapons like bayonets, trench knives, and trench clubs (small improvised maces consisting of a piece of pipe or stick with nails attached).
As elite troops, they may have a standard, possibly something a bit smaller than the command squad one. As the Damned are meant to be (or at least have been at one point) religious fanatics, maybe something like books, scrolls, candles, star-symbols, or relics (probably in the form of human bones) might be appropriate.
Some cybernetic arms might be fun. I imagine that between the brutal lifestyle and prevalence of mutations among them, limb loss is fairly common. The average Damned might not warrant a replacement, but elites may have access to better technology.
Good old empty hands. Pointing and waving is appropriate both for sentries and pioneers.
'More heavily armed' kind of implies more weapons, but if you haven't included fancy pistols and powered weapons, some of those would probably be welcome. Shotguns and lasers too.
Some loose shoulder pads, so that weapon arms can be scavenged from other kits.
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Post by: Smokestack
I dont really have any strong opinions on heavy infantry so will leave that to those who do...
I would like the industrial, riveted diving armor type things i have heard people mention, but I guess that would be more power armor than heavy troopers.. I could also see more mutated troops like 8'tall chaosy were-wolf things... but that kind of steps on the Brutes role..
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Post by: Perfect Organism
Oh, one more request for the heavy-armour kit (and honestly I'd like to see it applied to all of the kits, but especially for the elite troops) is close-combat weapons with single-piece blades which look like they would actually stand up to impacts. There's really no reason that they would need to rivet together pieces of metal to make a simple cutting tool and it just looks far too delicate. A few small notches in the blades do more than enough to establish that these are crude weapons which have seen a lot of service.
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Post by: Ancestral Hamster
Wargames Atlantic wrote:We're working on additional options for the heavy infantry. Things like melee weapons and additional head types. Currently they are more heavily armed and have additional armor: greaves, thigh armor, heavier shoulder pads, braces. What else would you like to see for the heavy boys?
Plague doctor masks.
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Post by: Fugazi
Just adding info regarding # of 25mm bases per sprue (adding to Smokestack’s post). Perhaps this could be added to the first post?
• Damned Infantry - 6 to a sprue so 4 sprues to a box.
• Damned Brutes - 3 to a sprue so 3 sprues to a box.
• Damned Weapons teams - 4 crew to a sprue so 3 sprues to a box.
• Damned Command - 6 to a sprue so 2 sprues to a box.
• Damned outriders - 3 to a sprue so 3 sprues to a box.
• Damned Hounds - 2 handlers and 4 hounds to a sprue so 3 sprues to a box.
• Damned Female Infantry - 6 to a sprue so 4 sprues to a box.
• Raumjager Infantry - 4 bodies to a sprue
• Les Grognards Infantry - 3 bodies to a sprue
• Les Grognards Heads - 24 heads to a sprue
• Les Grognards Command and Heavy support - 2 weapons and 4 bodies per sprue (I think)
• Einherjar - 3 bodies to a sprue
• Cannon Fodder 2 Females - 5 bodies to a sprue
• Bulldogs - 6 bodies to a sprue
• Ooh Rah - 6 bodies to a sprue
• Harvester Alien Bugs - 4 big bugs and 2 small bugs to a sprue
• Deathfields Weapon Upgrade Sprue - 40 weapons and items to a sprue
• Cannon Fodder Male Bodies - 5 bodies to a sprue
* Cannon Fodder Arms and Equipment - guns and back packs
* 25mm bases - 24 to a sprue
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Post by: Smokestack
Fugazi wrote:Just adding info regarding # of 25mm bases per sprue (adding to Smokestack’s post). Perhaps this could be added to the first post?
Added, To my post so people dont get confused.
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Post by: BobtheInquisitor
Ancestral Hamster wrote: Wargames Atlantic wrote:We're working on additional options for the heavy infantry. Things like melee weapons and additional head types. Currently they are more heavily armed and have additional armor: greaves, thigh armor, heavier shoulder pads, braces. What else would you like to see for the heavy boys?
Plague doctor masks.
I’d like them if they are worn with helmets rather than hoods or top hats. Especially if they are for the more heavily armored troops. And if there are plenty of other face options.
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Post by: Garrac
Seems like the crowdfunding is paralyising again, just with 32.500 from the artillery. So damn close...
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Post by: Ian Sturrock
I am late to the groin armour party but for me the only groin armour that looks cool is a kind of hinged, solid-looking armour piece that hangs down from the torso armour. The diaper look, though perhaps 'realistic' if you were doing 2023 soldiers, doesn't look good.
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Post by: Talking Banana
Wargames Atlantic wrote:We're working on additional options for the heavy infantry. Things like melee weapons and additional head types. Currently they are more heavily armed and have additional armor: greaves, thigh armor, heavier shoulder pads, braces. What else would you like to see for the heavy boys?
Along with plague doctor masks, a couple of metal terror / demonic masks and / or half masks (Chaos version of menpo without the Japanese stylings,) with tusks / fangs, etc. would be cool.
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Post by: legionaires
Talking Banana wrote: Wargames Atlantic wrote:We're working on additional options for the heavy infantry. Things like melee weapons and additional head types. Currently they are more heavily armed and have additional armor: greaves, thigh armor, heavier shoulder pads, braces. What else would you like to see for the heavy boys?
Along with plague doctor masks, a couple of metal terror / demonic masks and / or half masks (Chaos version of mempo without the Japanese stylings,) with tusks / fangs, etc. would be cool.
I feel like this would really Kickstart the campaign considering how often it has been requested. Oh and 99 more backers till another sprue.
I just had a thought, I have seen several a few comments about the lower model count in the command box, would it make sense for that to be the box with the mutations sprue?
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Post by: legionaires
It hit $190k last night
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Post by: Fugazi
From the latest update:
preview of the heads that could be part of The Damned Heavy Infantry set
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Post by: BobtheInquisitor
The heads with the chaos star mouthpieces remind me of Maggie Simpson and her binkie. *sooka-sooka*
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Post by: Perfect Organism
Absolutely love those heads.
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Post by: legionaires
Shut up and take my money
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Post by: modelhunter
I thought I would show my Harvesters as 6 legged versions, rather then the 'factory' 4 legs. Ignore the paint job, but I think the 6 legs look more 'biologically balanced'. I was able to assemble them from the one Sprue it just meant that I had to give two of them 'missile' arms. Anyway, I played with nature and I think it works!
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Post by: Shadow Walker
modelhunter wrote:I thought I would show my Harvesters as 6 legged versions, rather then the 'factory' 4 legs. Ignore the paint job, but I think the 6 legs look more 'biologically balanced'. I was able to assemble them from the one Sprue it just meant that I had to give two of them 'missile' arms. Anyway, I played with nature and I think it works!
6 legs version looks way better than 4 legs one. Great job!
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Post by: Fugazi
6 legs all the way. What a difference.
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Post by: legionaires
I hope we can get a head that combines the mask and the goggles. And I hope they reduce the size of the gas knob slightly on these, they just looks like a giant pacifiers.
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Post by: Talking Banana
modelhunter wrote:I thought I would show my Harvesters as 6 legged versions, rather then the 'factory' 4 legs. Ignore the paint job, but I think the 6 legs look more 'biologically balanced'. I was able to assemble them from the one Sprue it just meant that I had to give two of them 'missile' arms. Anyway, I played with nature and I think it works!
Praise be to Tzeentch. I always thought the Harvesters kit would be ripe for kitbashing, but it's nice to know you can get good results just by adding more legs from the original sprue.
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Post by: Kid_Kyoto
I think it was George Orwell who wrote, 4 legs good, 6 legs better!
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Post by: legionaires
Talking Banana wrote:modelhunter wrote:I thought I would show my Harvesters as 6 legged versions, rather then the 'factory' 4 legs. Ignore the paint job, but I think the 6 legs look more 'biologically balanced'. I was able to assemble them from the one Sprue it just meant that I had to give two of them 'missile' arms. Anyway, I played with nature and I think it works!
Praise be to Tzeentch. I always thought the Harvesters kit would be ripe for kitbashing, but it's nice to know you can get good results just by adding more legs from the original sprue.
Would the torsos make good Chaos Spawn?
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Post by: privateer4hire
And it’s workable with just a single sprue
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Post by: Ancestral Hamster
legionaires wrote:I hope we can get a head that combines the mask and the goggles. And I hope they reduce the size of the gas knob slightly on these, they just looks like a giant pacifiers.
Agreed. And I'd still like a few heads combining the helmet with a plague doctor mask.
EDIT: Actually, if they just use the respirator mask instead of the pacifier, that would be fine. Voted for Heavy infantry, but tempted by the gene-edited. Would like some for my Stargrave kit-bashing.
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Post by: Smokestack
You get to vote on the $250K stretch goal!
Things are heating up as we enter our last week and we're anticipating some fast and furious pledges coming in - which should unlock first the artillery and then the $250K stretch goal!
As promised we're giving you the choice to vote on one of three sets:
Mutation Sprue
The Damned Heavy Infantry
The Damned Gene-Edited Warriors
We've set up a poll on our site with the choices - so head over there and vote! Whichever one wins will be the $250K stretch and whichever one comes in second will be the $270K stretch goal!
Votehere: https://wargamesatlantic.com/blogs/news/vote-for-the-250k-stretch-goal
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Post by: Smokestack
I voted for the Heavy infantry
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Post by: DaveC
Yeah had to go with the Heavy Infantry but the Gene-Edited Warriors are a close second for me.
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Post by: pgmason
I voted heavy infantry, as I've been asking for those grotesque masks since day 1, but I really like the mutations as well.
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Post by: Shadow Walker
Voted mutations. Very useful for many games and minis.
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Post by: Fugazi
Let’s go gene-edited warriors…beastmen!
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Post by: OrlandotheTechnicoloured
Heavy infantry for me (with mutants a close second and gene edited beastmen a hair behind) really i'll be delighted with any of them (and even more delighted if a few beastmen heads get added on to the mutations sprue if the full kit misses the cut)
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Post by: Smokestack
I do like the beastmen... They are also my second choice... but are really close to the Heavy Infantry in my preference priority. Having 1 catfolk on a sprue means 3 or 4 to a box though... So unless you get many boxes wont have a full unit of cat guys... Which is why the heavy infantry inched ahead for me.
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Post by: Gallahad
Wow are those looking great!
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Post by: lord_blackfang
Heavy all the way
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Post by: Arbitrator
Heavy, Heavy, Heavy.
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Post by: Garrac
Voted. However, I'm unsure now if the crodfunding will reach 250k or 270k at all. But a man can wish...
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Post by: Perfect Organism
The mutation sprue is rather Games Workshop-ish and not in a good way. Just a bit too cartoonish for my taste.
The gene-edited aren't really doing it for me either. I can't put my finger on what is wrong with them, but there's something kind of awkward about the legs. Maybe it's the combination of fully clothed upper bodies and bare lower which gives them a 'Donald Duck' kind of vibe. This is a real shame, because the gas-mask head with horns really looks very good, but I don't think the rest of the kit really meets that standard.
The heavies look pretty good though. They fit brilliantly with the rest of the range, while standing out just enough to make them distinct. So they get my vote.
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Post by: alphaecho
Smokestack wrote:I do like the beastmen... They are also my second choice... but are really close to the Heavy Infantry in my preference priority. Having 1 catfolk on a sprue means 3 or 4 to a box though... So unless you get many boxes wont have a full unit of cat guys... Which is why the heavy infantry inched ahead for me.
You could be right but Wargames Atlantic are fantastic at putting a large number of head options into kits.
For example, 24 figures in a box could lead to six sets of 24 heads being included much like the Bulldogs.
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Post by: Smokestack
alphaecho wrote: Smokestack wrote:I do like the beastmen... They are also my second choice... but are really close to the Heavy Infantry in my preference priority. Having 1 catfolk on a sprue means 3 or 4 to a box though... So unless you get many boxes wont have a full unit of cat guys... Which is why the heavy infantry inched ahead for me.
You could be right but Wargames Atlantic are fantastic at putting a large number of head options into kits.
For example, 24 figures in a box could lead to six sets of 24 heads being included much like the Bulldogs.
I am sure there will be plenty of cat man heads... but it looks like of the 5 bodies... 4 have hooves and 1 has paws...
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Post by: Easy E
Yes to all of them.
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Post by: Wargames Atlantic
Smokestack wrote: alphaecho wrote: Smokestack wrote:I do like the beastmen... They are also my second choice... but are really close to the Heavy Infantry in my preference priority. Having 1 catfolk on a sprue means 3 or 4 to a box though... So unless you get many boxes wont have a full unit of cat guys... Which is why the heavy infantry inched ahead for me.
You could be right but Wargames Atlantic are fantastic at putting a large number of head options into kits.
For example, 24 figures in a box could lead to six sets of 24 heads being included much like the Bulldogs.
I am sure there will be plenty of cat man heads... but it looks like of the 5 bodies... 4 have hooves and 1 has paws...
And like every other thing we show it's not the finished version yet now is it? Calm thyself!
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Post by: GrosseSax
Nice. WIth my 3rd party LMRs/Chimeras/Sents, its looking like I'll have almost a complete (traitor) guard army when this is fulfilled.
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Post by: legionaires
OrlandotheTechnicoloured wrote:Heavy infantry for me (with mutants a close second and gene edited beastmen a hair behind)
really i'll be delighted with any of them (and even more delighted if a few beastmen heads get added on to the mutations sprue if the full kit misses the cut)
That was my same order as well. Automatically Appended Next Post:
NO. No calm only hype. Seriously though, it looks like the gene warriors are just heads and legs so far, so I curious where they go.
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Post by: Talking Banana
legionaires wrote:Seriously though, it looks like the gene warriors are just heads and legs so far, so I curious where they go.
Just curious, legionaires - what more would you want them to do? Hairy arms?
Given that GW stopped being creative with their beastmen species and just went all-in on goatmen ages ago, I have to say I'm impressed that there's a cat person in there. And with the paw feet and multiple heads, they could have even more species represented.
As soon as I saw that this vote included heavy infantry, I figured mutations and gene-edited were dead in the water. I hope both the mutations and gene-edited happen anyway, though. For me, they're the most interesting things to come along yet.
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Post by: Smokestack
Wargames Atlantic wrote: Smokestack wrote: alphaecho wrote: Smokestack wrote:I do like the beastmen... They are also my second choice... but are really close to the Heavy Infantry in my preference priority. Having 1 catfolk on a sprue means 3 or 4 to a box though... So unless you get many boxes wont have a full unit of cat guys... Which is why the heavy infantry inched ahead for me.
You could be right but Wargames Atlantic are fantastic at putting a large number of head options into kits.
For example, 24 figures in a box could lead to six sets of 24 heads being included much like the Bulldogs.
I am sure there will be plenty of cat man heads... but it looks like of the 5 bodies... 4 have hooves and 1 has paws...
And like every other thing we show it's not the finished version yet now is it? Calm thyself!
Did my post seem agitated?  On a kit that I referred to as "my second choice..but are really close to the Heavy Infantry in my preference priority." Not sure how that could be taken as not calm... but Ok.
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Post by: legionaires
Talking Banana wrote: legionaires wrote:Seriously though, it looks like the gene warriors are just heads and legs so far, so I curious where they go.
Just curious, legionaires - what more would you want them to do? Hairy arms?
That's what I'm, trying to say, WGA could isolate some core elements that identify it as "the Damned" and go hog wild. So pigs, fishmen, snake people, really anything. Get the torsos "right" and then you could kitbash with the Lizardmen box. If the torsos stay the same run with that.
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Post by: Albertorius
Talking Banana wrote: legionaires wrote:Seriously though, it looks like the gene warriors are just heads and legs so far, so I curious where they go.
Just curious, legionaires - what more would you want them to do? Hairy arms?
Given that GW stopped being creative with their beastmen species and just went all-in on goatmen ages ago, I have to say I'm impressed that there's a cat person in there. And with the paw feet and multiple heads, they could have even more species represented.
As soon as I saw that this vote included heavy infantry, I figured mutations and gene-edited were dead in the water. I hope both the mutations and gene-edited happen anyway, though. For me, they're the most interesting things to come along yet.
Yeah, I don't see any of the two sets beating the heavy infantry, but I really like the gene-edited and I'd like them more the more species options they include. As you say, GW stopped at goat and just that, but more varied beastmen is something I'd dearly like to see.
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Post by: Shadow Walker
New SP
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Post by: Eilif
modelhunter wrote:I thought I would show my Harvesters as 6 legged versions, rather then the 'factory' 4 legs. Ignore the paint job, but I think the 6 legs look more 'biologically balanced'. I was able to assemble them from the one Sprue it just meant that I had to give two of them 'missile' arms. Anyway, I played with nature and I think it works!
Looks great. I had wondered about 4 legged versions with an additional gun arm and your work suggests that would work fine.
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Post by: Perfect Organism
Those look like Broadwell drums, and that's a ten-barrel Gatling gun, suggesting one of the 1874 models, such as the famous US Army M1874 or the British Gatling Mk I. But I don't remember ever seeing a Gatling with a gun shield like that, so it might be a more obscure variant.
19th century uniforms are a complete mystery to me, so no idea about those.
EDIT: It's a British gun. That isn't a gun shield, it's a box of either side of the gun with the lids open.
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Post by: OrlandotheTechnicoloured
I wonder if those are naval troops rather than artillery (those look suspiciously like neckerchiefs around their necks)
so maybe Zulu wars (and did the British have some during the Opium wars?)
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Post by: Ancestral Hamster
Often the artillery detachments in Britain's 19th century colonial wars were naval rather than the Royal Artillery. So yes, it would not be unheard of to have the Nordenfelts, Gardner, and Gatling guns* crewed by sailors. This was true of the Zulu War of 1879.
*All early machine guns, though technically the Nordenfelt is an organ gun with a gravity feed for its multiple barrels and only reloads rapidly rather than being capable of automatic fire.
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Post by: Smokestack
32 backers from 1000 and another sprue. $907 from the head contest and another sprue. Kind of wish the voting on the sets was visible... to see what kind of following each set has.
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Post by: Garrac
Ummm I think now that Lost and the Damned are legal again to field would be a really good time to push for the campaign
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Post by: lord_blackfang
Garrac wrote:Ummm I think now that Lost and the Damned are legal again to field would be a really good time to push for the campaign
Oh they are?
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Post by: Not Online!!!
No they aren't ..still waiting until gw Releases the FW legends thingy.
Unless he means the fact that the 1:1 limit got removed, at which point we are still not talking about Post and the damned.
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Post by: Garrac
Not Online!!! wrote:
No they aren't ..still waiting until gw Releases the FW legends thingy.
Unless he means the fact that the 1:1 limit got removed, at which point we are still not talking about Post and the damned.
Well, the name is not there, but the spirit is, and we even got more units than the original L&D army, with goats and the such. Only missing IG tanks that you can really proxy as predators anyway tbh
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Post by: Not Online!!!
Garrac wrote:Not Online!!! wrote:
No they aren't ..still waiting until gw Releases the FW legends thingy.
Unless he means the fact that the 1:1 limit got removed, at which point we are still not talking about Post and the damned.
Well, the name is not there, but the spirit is, and we even got more units than the original L&D army, with goats and the such. Only missing IG tanks that you can really proxy as predators anyway tbh
the spirit he says
Listen, the campaign list has had more spirit / sould of the faction in it despite being from a far simpler time. And that list didn't hold a candle to IA13 at all aswell.
Sure you now CAN run a cultist list, and spam 3 PG / Melta / Sniper rifle blooded squads. But that to me is neither the lost nor the damned, that is a excuse for a shoddy state of the game.
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Post by: Garrac
Not Online!!! wrote:Garrac wrote:Not Online!!! wrote:
No they aren't ..still waiting until gw Releases the FW legends thingy.
Unless he means the fact that the 1:1 limit got removed, at which point we are still not talking about Post and the damned.
Well, the name is not there, but the spirit is, and we even got more units than the original L&D army, with goats and the such. Only missing IG tanks that you can really proxy as predators anyway tbh
the spirit he says
Listen, the campaign list has had more spirit / sould of the faction in it despite being from a far simpler time. And that list didn't hold a candle to IA13 at all aswell.
Sure you now CAN run a cultist list, and spam 3 PG / Melta / Sniper rifle blooded squads. But that to me is neither the lost nor the damned, that is a excuse for a shoddy state of the game.
Automatically Appended Next Post: Well, the campaign reached 200k! It's 4 days left for the end tho
All in all, this hasn't ended in a bad note for me cos they really unlocked the og plan, and 3 kits more with which I have variety enough for both a cultist army or a guard army. Wonder if the minds behind the project have some way in mind to release the sprues left given some time.
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Post by: Fenriswulf
Really wish they had of brought in the Heavy troops earlier. I don't really want any of the regulars, but the Heavies would be amazing. I don't know if they'll make it to $250k, but one can always hope.
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Post by: GrosseSax
Fenriswulf wrote:Really wish they had of brought in the Heavy troops earlier. I don't really want any of the regulars, but the Heavies would be amazing. I don't know if they'll make it to $250k, but one can always hope.
I suppose it's possible as there is a typically a group of last minute backers. I think we'll at least get to the artillery.
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Post by: lord_blackfang
GrosseSax wrote: Fenriswulf wrote:Really wish they had of brought in the Heavy troops earlier. I don't really want any of the regulars, but the Heavies would be amazing. I don't know if they'll make it to $250k, but one can always hope.
I suppose it's possible as there is a typically a group of last minute backers. I think we'll at least get to the artillery.
I fear that effect might apply a lot less to Gamefound campaigns. Kickstarter only alerts non-backers who "saved" the project at the 48 hour mark so the email stands out. Gamefound bombards followers with daily updates so by the last day they've either already backed or tuned it out. My personal observation of course.
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Post by: Fenriswulf
I feel like they would have had more backers if they had of included the Heavies as an earlier unlock. I don't know how many people want hounds or horses, but I would say the market for traitor Kasrkin or similar is a lot higher. Would have helped raise the fundraising amount further. I would make mine into a 40k version of Sardaukar from Dune to use as traitor Solar Auxilia, but with a few modifications to make them less busted up.
Oh well, let's hope they bring them out sometime in the future.
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Post by: OrlandotheTechnicoloured
from the comments
TheDamned-Creator
19/06/2023 04:20
CREATOR
Heating up. Less than $18k to Arty and less than $48k to Heavy Infantry (wait did I let that slip?)
so i don't think the heavies are out of reach
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Post by: Fugazi
lord_blackfang wrote:GrosseSax wrote: Fenriswulf wrote:Really wish they had of brought in the Heavy troops earlier. I don't really want any of the regulars, but the Heavies would be amazing. I don't know if they'll make it to $250k, but one can always hope.
I suppose it's possible as there is a typically a group of last minute backers. I think we'll at least get to the artillery.
I fear that effect might apply a lot less to Gamefound campaigns. Kickstarter only alerts non-backers who "saved" the project at the 48 hour mark so the email stands out. Gamefound bombards followers with daily updates so by the last day they've either already backed or tuned it out. My personal observation of course.
This is an excellent observation. Now that we are in the final stretch, I do wonder if WGA should show off whatever pix it has of the unlocked sprues so current backers can start salivating. Alternatively, if WGA has done a little research and already knows (roughly) what the heavies, arty, beastmen, truck/apc will bring in, then unlock now and let all the 40k army listers plan their new renegade/traitor guard regiments. Of course, that depends on WGA’s market research and production capabilities and scheduling, of which I know nothing, so I say these things in the spirit of spitballing.)
I do think, however, that WGA has been very responsive to the community’s feedback on the sprues, and that they would generate more interest by showing us more and then revising based on feedback. Those interactions seem (maybe they have actual metrics on this) to have generated the most discussion and interest thus far of the “okay now I’m in for 10 boxes” variety.
Just my two cents in the spirit of constructive criticism and not complaining at all (personally I went from “eh, maybe I’ll pick up 1 box after the campaign to a first day backer” based on WGA’s response to lord blackfang’s suggestions/criticisms in the comment section and the new pix they were showing off just before launch).
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Post by: legionaires
OrlandotheTechnicoloured wrote:from the comments
TheDamned-Creator
19/06/2023 04:20
CREATOR
Heating up. Less than $18k to Arty and less than $48k to Heavy Infantry (wait did I let that slip?)
so i don't think the heavies are out of reach
I hope so. I am curious though about some of the hinted goals and what WGA will hopefully do with them. Unfortunately I feel like this campaign ran up against the juggernaut that is a new 40k edition. I mean if feels like it sucked all the oxygen out of the room. Its to the point, I question what Miniwargaming did for this campaign, beyond the initial bump? I expected a lot more from them (but then 40k happened).
Anyway, here's hoping the rest of the teased kits will get made, especially a Main Battle Tank.
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Post by: OrlandotheTechnicoloured
1004 backers so that one's in the can Automatically Appended Next Post:
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Post by: Fugazi
They’re finally showing some of the non-damned heads, which is nice for kitbashing. And the 3mm bases are finally available. I figure 48 textured bases for $15 is pretty good.
Automatically Appended Next Post:
Heavy infantry won the poll. Unlocked at 250k. Beastmen at 270k.
Automatically Appended Next Post:
Updated list:
• Damned Infantry - 6 to a sprue so 4 sprues to a box.
• Damned Brutes - 3 to a sprue so 3 sprues to a box.
• Damned Weapons teams - 4 crew to a sprue so 3 sprues to a box.
• Damned Command - 6 to a sprue so 2 sprues to a box.
• Damned outriders - 3 to a sprue so 3 sprues to a box.
• Damned Hounds - 2 handlers and 4 hounds to a sprue so 3 sprues to a box.
• Damned Female Infantry - 6 to a sprue so 4 sprues to a box.
* Damned Heavy Infantry - 6 to a sprue, 4 sprues to a box (if unlocked)
• Raumjager Infantry - 4 bodies to a sprue
• Les Grognards Infantry - 3 bodies to a sprue
• Les Grognards Heads - 24 heads to a sprue
• Les Grognards Command and Heavy support - 2 weapons and 4 bodies per sprue (I think)
• Einherjar - 3 bodies to a sprue
• Bulldogs - 6 bodies to a sprue
• Ooh Rah - 6 bodies to a sprue
• Harvester Alien Bugs - 4 big bugs and 2 small bugs to a sprue
• Deathfields Weapon Upgrade Sprue - 40 weapons and items to a sprue
• Cannon Fodder 2 Females - 5 bodies to a sprue
• Cannon Fodder Male Bodies - 5 bodies to a sprue
* Cannon Fodder Arms and Equipment - guns and back packs
* 25mm bases (2mm or 3mm thickness) - 24 to a sprue
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Post by: lord_blackfang
Man the welding mask heads for Heavies are fantastic
Would be nice if the 360 people who voted on the poll but aren't backers would put some money in
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Post by: Shadow Walker
Non-Damned look cool.
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Post by: Irbis
Why this mortar has a shield?
It's A) not how mortars work, B) on wrong side, and C) the bottom armor plate makes it unable to be aimed quickly and is completely pointless (plus, hilariously enough, gun lacks the bottom recoil plate which would make it fly into a random direction after each shot - if this bit really has to be there, repurpose it as recoil plate, it will instantly become 10x more realistic weapon).
Also I am puzzled why missile launcher ammo box has handles in correct position (horizontal) when every other gun ammo supply has vertical ones, making them extremely awkward to use - either dudes carrying the box need to rotate it each time before picking up/putting down or they destroy their wrists and fingers trying to carry it in default position...
It's not welding mask, it's Russian Altyn/Lynx series of helmets with bulletproof face shield: https://equipment.fandom.com/wiki/Lynx
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Post by: Garrac
Well, my suspicions were infunded, the artillery is going to get unlocked very soon!
Now, will it reach the heavy infantry and the beastmen? Can a man dream?
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Post by: Kid_Kyoto
I like the heavy weapon changes, making them less jerry rigged. Some scratches, patches or spikes might be good but it's hard so you don't end up with every weapon with the exact same haphazard design.
Dunno, you still have the spikes and the homegrown armor. I think people looking for more sane future infantry should look elsewhere.
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Post by: alphaecho
Artillery unlocked by US$97 when I checked at 1016 UK time.
I may have to go to 15 boxes!
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Post by: lord_blackfang
I'm on 2x3, if the Heavies unlock I might go to 3x3
Whatever you do don't get the 10 box pledge, all the other ones have a better plastic/money ratio.
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Post by: Fugazi
Updated:
• Damned Infantry - 6 to a sprue so 4 sprues to a box.
• Damned Brutes - 3 to a sprue so 3 sprues to a box.
• Damned Weapons teams - 4 crew to a sprue so 3 sprues to a box.
• Damned Command - 6 to a sprue so 2 sprues to a box.
• Damned outriders - 3 to a sprue so 3 sprues to a box.
• Damned Hounds - 2 handlers and 4 hounds to a sprue so 3 sprues to a box.
• Damned Female Infantry - 6 to a sprue so 4 sprues to a box.
• Damned Artillery - 1 artillery piece + 3 crew to a sprue, 3 sprues to a box
* Damned Heavy Infantry - 6 to a sprue, 4 sprues to a box (if unlocked)
• Raumjager Infantry - 4 bodies to a sprue
• Les Grognards Infantry - 3 bodies to a sprue
• Les Grognards Heads - 24 heads to a sprue
• Les Grognards Command and Heavy support - 2 weapons and 4 bodies per sprue (I think)
• Einherjar - 3 bodies to a sprue
• Bulldogs - 6 bodies to a sprue
• Ooh Rah - 6 bodies to a sprue
• Harvester Alien Bugs - 4 big bugs and 2 small bugs to a sprue
• Deathfields Weapon Upgrade Sprue - 40 weapons and items to a sprue
• Cannon Fodder 2 Females - 6 bodies to a sprue
• Cannon Fodder Male Bodies - 5 bodies to a sprue
* Cannon Fodder Arms and Equipment - guns and back packs
* 25mm bases (2mm or 3mm thickness) - 24 to a sprue
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Post by: legionaires
Happy that we are now on to the Heavy infantry but a little disappointed that the Mutations sprue seems to be gone as an option or is going to be too far out.
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Post by: Werkrobotwerk
If the heavies unlock then I'm in for the 3 box deal.
So far I'm looking at the women and the hounds, but I don't really need 2 boxes of either.
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Post by: Not Online!!!
Right now i want the brutes and i'd like the heavies.
But it does seem unlikly that we see the heavies.
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Post by: legionaires
Is my count correct that if you did all the things and we get to the Heavy Infantry at $250k, that will be 19 free sprues for the 5 box pledge?
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Post by: Not Online!!!
legionaires wrote:Is my count correct that if you did all the things and we get to the Heavy Infantry at $250k, that will be 19 free sprues for the 5 box pledge?
afaik and i played around with the 5 box deal , yes, it's 17 now, +2 before the heavy infantry is there.
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Post by: Fugazi
Not Online!!! wrote:Right now i want the brutes and i'd like the heavies.
But it does seem unlikly that we see the heavies.
Hard to say. It’s at $227k now. Probably will unlock heavies. I’m more worried about the beastmen at 270.
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Post by: lord_blackfang
To add to Fugazi's list
3-box & 5-box pledge: $4.3 per sprue
10-box pledge: $4.8 per sprue
15-box pledge: $4.1 per sprue
Assuming you always take the optimal 4-sprue boxes
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Post by: TAPM113
Petition to the Designers: Could we just try the "Toyota Hilux" rocket pod meme for the "Earthquake -Terrae Motus" APC, please? Last ingredient left to this awesome "insurgent chic" hotpot, since the balaclava, spikes and AK47 are already baked in.
URSS rocket pods nicely intersect the Venn Diagram between Orks, Insurgents, and post-apoc Varsaw pact, besides being widely represented in the MLRS/artillery ruleset space. It might just be too good of a chance to pass up?
(Or maybe on the heavy artillery frame, should there miraculously be some free space?)
1
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Post by: Garrac
Welll... we coudl actually get to theh eavy infantry! Wow, now that we're coming I'm beginning to even want it and all.
Btw is it me or the artillery can't be added as free sprues?
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Post by: lord_blackfang
It has been a very good penultimate day despite my doubts regarding Gamefound's reminder system. Fingers crossed for 250k.
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Post by: legionaires
$20,153 till the Heavy infantry
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Post by: Eilif
Kid_Kyoto wrote:I like the heavy weapon changes, making them less jerry rigged. Some scratches, patches or spikes might be good but it's hard so you don't end up with every weapon with the exact same haphazard design.
Dunno, you still have the spikes and the homegrown armor. I think people looking for more sane future infantry should look elsewhere.
Maybe it's not feasible for some reason, but seems like sprue tooling could be split into two half size sprues as long as it was about the same area on the same size mold.
You'd loose a bit of space on the sprue, but having HW sprues separate from figures would allow for much more flexibility in terms of future sets. A kit for a new faction could reuse the HW's and just swap in a new half-sprue of crew. The weapon shields that match the style of a given crew could even be located on that particular crew's sprue. I think also of the way that early mantic used fantasy sprues with half the sprue new (though they were connected) for the first generation of their forgefathers figures.
I do really like the lean into having not-damned head options on every sprue though. There's a huge area in 40k lore for IG units that are ramshackle or primitive, but not evil.
Modified my pledge. In for 3 boxes. Brutes, Outriders, Hounds. All things that would benefit my not-damned-but-gas-masked Imperial Guard (Brutes, Outriders) and my Chaos/Varrangur KoW army (Hounds). Will get a smattering of the other infantry sets to have some Damned skirmish options and lots for my bits box and probably also alot of bases. I love the ease of use and modification of plastic scenic bases and there have been relatively few affordable options for that until now.
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Post by: Talking Banana
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Post by: OrlandotheTechnicoloured
Garrac wrote:Welll... we coudl actually get to theh eavy infantry! Wow, now that we're coming I'm beginning to even want it and all.
Btw is it me or the artillery can't be added as free sprues?
that has to be added manually so takes longer than just adding the boxes
but it's apparently now available
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Post by: Smokestack
I am hoping we get to the vehicle... I would get 2 if we do... I would love if we had reached the alternate rough rider mounts... Motorcyles would be cool... I may try and get some of the gsc ones... but looks like they are about $15 each on e-bay...
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Post by: Fugazi
Less than 24 hours left.
16k to heavy infantry.
36k to beastmen.
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