83098
Post by: throwoff
What have you bought, lovingly assembled, painted, used once or twice and has never left the shelf since?
I wonder if we will see the same units again and again?!
For my Marines -
Command Squad
Captain
Terminators
Scouts with Bolters
Scouts with blade and a powerfist.
None of them work for me but I had such big plans for them when I bought them!
87718
Post by: elStrages
Definitely my loan wolf and my wolf guard out of terminator armour. I used them once each and left it after, I just didn't like the way they played. Swapped my load wolf for long fangs and the wolf guard were better spent on grey hunter upgrades.
54048
Post by: Shadox
In my collection it's probably only my Jumppack Vanguard, their Chaplain and my Black Reach Cybot (the other two get used pretty regularly but MM and Fist just sucks without a droppod) for my Exorcists and the Thousand Sons and Berserkers for my Chaos.
76437
Post by: Otto Weston
My poor Colossus. Spent ages converting one from a Basilisk, as soon as he's finished the next IG codex comes out and he's not in it anymore...
WHY!?!?!?!
I don't use FW rules simply because it gives people grounds to complain/ refuse games. Soooo I'm stuck using him as counts-as.... atm he's my counts-as Deathstrike xD
77159
Post by: Paradigm
Otto Weston wrote:My poor Colossus. Spent ages converting one from a Basilisk, as soon as he's finished the next IG codex comes out and he's not in it anymore...
WHY!?!?!?!
I don't use FW rules simply because it gives people grounds to complain/ refuse games. Soooo I'm stuck using him as counts-as.... atm he's my counts-as Deathstrike xD
How can it give people a cause to complain when the FW rules are identical in every way to the 5th Ed codex rules? If you're playing with people that are going to be that absolutely unreasonable then you have my pity.
80999
Post by: jasper76
Flayed Ones and Illuminator Szeras.
IMO awesome sculpts; under my command, next to useless on the board.
74772
Post by: the shrouded lord
Otto Weston wrote:My poor Colossus. Spent ages converting one from a Basilisk, as soon as he's finished the next IG codex comes out and he's not in it anymore...
WHY!?!?!?!
I don't use FW rules simply because it gives people grounds to complain/ refuse games. Soooo I'm stuck using him as counts-as.... atm he's my counts-as Deathstrike xD
the same thing happened to me with my parasite of mortrex...
as some dakkanoughts already know.
50832
Post by: Sigvatr
Does the monolith count when I only use it as a bastion and not as itself?
77559
Post by: SarisKhan
Chaos Vindicator. I like its appearance and the powerful cannon, but back when I bought it I had little idea what's good and what works. It doesn't help that my regular opponent plays Tyranids, so the Demolisher either killed a bunch of Termagants or inflicted a wound on an MC. Such a waste of heavy firepower.
Also, Raptors. They've had several opportunities to blow up a high priority vehicle. They DS on the spot, hit with their Meltaguns, but what happens when I roll pens? Snake Eyes. That's happened a few times, so they are currently on holidays.
85988
Post by: Toastaster
SarisKhan wrote:Chaos Vindicator. I like its appearance and the powerful cannon, but back when I bought it I had little idea what's good and what works. It doesn't help that my regular opponent plays Tyranids, so the Demolisher either killed a bunch of Termagants or inflicted a wound on an MC. Such a waste of heavy firepower.
Also, Raptors. They've had several opportunities to blow up a high priority vehicle. They DS on the spot, hit with their Meltaguns, but what happens when I roll pens? Snake Eyes. That's happened a few times, so they are currently on holidays.
I came here to say exactly this, the dinobots have replaced my vindicator (not that I used to use it that much anyway), and Bikers are just waaaaaaay better than raptors IMO
59054
Post by: Nevelon
It’s rare that I need more then 4 tac squads (and even that’s pushing it) I have 7 now. The old 2nd ed pushfits are getting dusty.
I still field tactical terminators, even though they get a bad rap. But the HF and second AsC haven’t seen the table since 4th edition, and I can’t remember the last time I fielded more then 5 (I have 11)
The techmarine with just a signum and a stormbolter was a staple is my 3rd ed shoooty command squad. Useless now
My non-sniper scouts. This will change once I get my LSS painted up.
I don’t think I’ve ever paid the points for Sgt. Chronus, but he will sometimes ride to battle as decoration.
All my TDA characters don’t see a lot of time on the table. The one who did, the chaplain, no longer fits into my LR with a terminator assault squad, so he’s mostly going to be on the shelf now.
76437
Post by: Otto Weston
Paradigm wrote:
How can it give people a cause to complain when the FW rules are identical in every way to the 5th Ed codex rules? If you're playing with people that are going to be that absolutely unreasonable then you have my pity.
I've tried using FW rules in my area before and if my opponents lose etc. they'll blame the FW rules and claim it's cheese. I've learnt to just use pure GW to give them less excuse for QQ'ing
the shrouded lord wrote: Otto Weston wrote:My poor Colossus. Spent ages converting one from a Basilisk, as soon as he's finished the next IG codex comes out and he's not in it anymore...
WHY!?!?!?!
I don't use FW rules simply because it gives people grounds to complain/ refuse games. Soooo I'm stuck using him as counts-as.... atm he's my counts-as Deathstrike xD
the same thing happened to me with my parasite of mortrex...
as some dakkanoughts already know.
Lol, I was planning on getting a Parasite of Mortrex and running a Ripper army, till it got taken out in 6th and then I was like...Damn :(
55641
Post by: karandras15
elStrages wrote:Definitely my loan wolf and my wolf guard out of terminator armour. I used them once each and left it after, I just didn't like the way they played. Swapped my load wolf for long fangs and the wolf guard were better spent on grey hunter upgrades.
The lone wolf is pretty awesome now, if he gets killed YOU get a point...if he survives, your opponent gets a point
Consider using him with the new missions
71534
Post by: Bharring
My third Serpent. Or even my second, lately. Automatically Appended Next Post: Might add a 4th soon.
21196
Post by: agnosto
For Tau:
Vespid....forever.
Devilfish troop transport.
Piranha to an extent.
Both fliers.
Dark Eldar:
Mandrakes.
Witches if I'm being competitive.
Talos and the other build.
Medusae and the rest of the court.
21988
Post by: Larendard
My first Predator, converted from a Rhino with a Space Crusade Tarantula as Laserturret... no Sponsons attached, that's why i never use it...
87108
Post by: spunkybass
- 9 converted Thousand Soms termie
- 2 Basilisks
- 10 Harlequins
- 10 Banshees
- 2 Ravenwing Land Speeder Typhoons
- 25 Necromunda models - Escher m Cawdor
- bunch of Russes, and IG infantry, ever since I lost time for Apoc games
- around 40+of my Guardians
- 10 Storm Guardians
- 3 IG missile launcher teams
- Inquisitor Cortez
- 1 Vyper, because I've been running only 3 for years
- Eldrad
- 1 Manticore
- 1 Devil Dog
Something like that ...
85539
Post by: TychoTerziev
Мy whole Tyranid army is heading towards the shelf. It takes so much space that I am tempted to get rid of it in the most convenient way possible.
78065
Post by: SkavenLord
I have this daemon prince.
It's my first conversion, and the model I'm most proud of.
I REALLY want to use this thing, but I have no other daemons except for a unit of Bloodletters and Plaguebearers.
37477
Post by: Battlesong
Genestealers are the first unit that comes to mind. I love the models; I look at them as one of the foundation Tyranid units, but they are just this side of useless. On the Chaos side, it would be Raptors; I love the models, but gaahh, too many points for not enough oomph. It should probably also be my 'Zerkers, but I am too stubborn to stop using them
58599
Post by: Galorian
- Lychguard
- C'tan Shard
- Scarabs
- Doomsday Ark
- Destroyers (still on the sprues)
75421
Post by: Glorywarrior
-Death Company Dread
-Jump Pack Assault Marines
-My Vindicator
-Terminators
-Sanguinary Guard
20887
Post by: xxvaderxx
My Thunder wolf cav have not played a single game since i bought them back in 5th. While the models and lore are very nice, their stats and killing potential is just right down horrible for their price.
74682
Post by: MWHistorian
Penitent Engines
Repentia
Space Marine command squad
61775
Post by: ClassicCarraway
Sigvatr wrote:Does the monolith count when I only use it as a bastion and not as itself?
That is......an incredible idea! I would have never thought to use it for that purpose but it really does fit, has a door, 4 sets of guns, and even a top mounted gun for the AA option.
50832
Post by: Sigvatr
Size is very comparable too
84609
Post by: TheSilo
My IG heavy weapons loaders. Their lasguns killed more enemies than the heavy weapons ever did.
82218
Post by: kerikhaos
Is short answer- all mu units never leave he shelf since I'm just a collector
6772
Post by: Vaktathi
Aside from Apocalypse games, I rarely field my IG Basilisks or Hellhound variants, along with my Demolisher Russ tank with glued in sponson weapons. My Hydras and Chimeras will probably be there permanently with what the new Astra Militarum book did to them.
Most of my CSM's, Eldar, and Tau have been on the shelf for a while now. I haven't used my Sisters in...years. my GK's I've used randomly as allies.
At this point for the last...year, maybe more, I've almost exclusively played either an IA12 Death Korps Grenadier list or an IA1V2 Armoured Battlegroup list, barring a few random games with the CSM's, Eldar and Tau.
80637
Post by: krodarklorr
jasper76 wrote:Flayed Ones and Illuminator Szeras.
IMO awesome sculpts; under my command, next to useless on the board.
I'm still hurting for my Monolith to be good. And Flayed Ones are seriously just......so bad. But Illuminor Szeras is actually pretty good. A S8 AP2 long range weapon, and gives a unit a free upgrade? I've had T5 Immortals in several games from him. So he's far from useless. Automatically Appended Next Post: Galorian wrote:- Lychguard
- C'tan Shard
- Scarabs
- Doomsday Ark
- Destroyers (still on the sprues)
Yeah, waiting for C'Tan to be changed in the new codex, hopefully makin him good.
75478
Post by: Musashi363
My entire Word Bearer army.
54708
Post by: TheCustomLime
My Baneblade and most likely my Spartan Assault Tank. Damn those pricey FW books.
28305
Post by: Talizvar
Imperial Guard:
Hellhounds X2
Medusa
Scions (Kaskrin, Storm Troopers...)
Wind Vane Psykers
Black Templar Space Marines:
Terminators
Vanguard veterans.
Melta/Flamer skimmers
StormRaven
Land Raider
Land Raider Redeemer
Centurions
Stalker
Ironclad
Venerable Dreadnaught
Chaos Space Marines:
All of them, my biggest army.
Daemons:
I have about a squad of at least one of each daemon type and greater daemon.
From about 4th edition.
Inquisition / Grey Knights:
Daemonhost
Callidus Assassin
Castellan Crowe
Looks like chaos space marines win for most stuff not used with space marines a close second.
Oddly though, the BT army gets the most use.
4820
Post by: Ailaros
Sigvatr wrote:Does the monolith count when I only use it as a bastion and not as itself?
Heh, yes.
Bharring wrote:My third Serpent. Or even my second, lately.
Might add a 4th soon.
Ahh... 40k.
Anyways, I have few proper bench-riders. Whenever I haven't used something in awhile I'll eventually make an effort to try it out again.
Most of the stuff that's been out has been things that I can't use anymore, and I don't want to remodel, like my sergeant with a shotgun and my junior officer with a storm bolter. Things like that.
There's only one group of guard models I have that rode the pine the entirety of 6th ed, and that was my commissars. Now that they finally work with a regimental standard and priests (which I've always liked a lot better) offer fearless, it might be some time before the trenchcoats make an appearance in my army again. Well, except for my lord commissar, who's still pretty badass.
Otherwise, the only unit I've consistently struggled to bring back is my basilisk. The 5th ed changes to ruins and the 5th ed meta shift to multi-shot weapons, as well as 6th ed's worsening of the ruins problem and adding in hull points added to the general crapulance of large blast weapons has seen the basilisk spend a vast majority of its time on the shelf. Which is sad, because I actually liked it back in 4th ed. For awhile at least.
I suppose we're in a new world of barrage sniping, and 7th fixed the ruins problem, and the new guard codex single-handedly killed the competition, so the bassie might see some love in the future...
... maybe.
If only they would go back to the old way where you could save 25 points by not giving it the barrage special rule. 300 points for a squadron of three assault guns would be something I'd be interested in.
73251
Post by: Overlord Thraka
My KMB Mek.
Most of my Nobz (I use them as boyz Nobz sometimes)
My Tankbustas,
My Burnas
My Trukk
54835
Post by: Fafnir13
I've got two nearly finished Triarch Stalkers. I've tried them many times with different types of lists. Those are the games I lose the most, so they don't come out to play much anymore...
There's also a monolith that never pulls it's weight and over costed Triarch Praetotians that never see action.
I can't say my C 'tan shard never sees the table. He makes for a great objective in Emperor's Will.
62661
Post by: urbanevil
xxvaderxx wrote:My Thunder wolf cav have not played a single game since i bought them back in 5th. While the models and lore are very nice, their stats and killing potential is just right down horrible for their price.
May wanna dust them off i use them to great effect taking wounds, and god forbid they get into CC its on! ( TH/ SS).
86782
Post by: Lynkon_Lawg
I think bolter scouts are a fantastic unit (I haven't finished building them yet, so this is all theory ATM) in a Sentinels of Terra army. Full twin-linking at half range makes the bolter scouts more damaging than any other scout flavor.
83098
Post by: throwoff
I play IF tactics so already have a boost to bolters, I just can't justify them in my list, not survivable enough to use as a serious objective taker an the wrong load out for a suicide unit
I tend to use shotgun scouts (with a combi flamer) in a LS storm or Scout snipers although they are being used less frequently now as well.
86810
Post by: PhillyT
For terminators:
15 shooting terminators - assault terminators get used some still!
20 assault marines with jump packs
Orks:
Stormboyz
Buggies
Looted wagons
73174
Post by: BrotherOfBone
My Stormblade ;-; I need the most awkward points to play it!
87158
Post by: isatarin
Any thing that is not an Annihilation Barge, Command Barge, Triarch Stalker, denomination of flying croissant, or a ghost ark.
79243
Post by: Swastakowey
Only models I dont like the look of. So none
71499
Post by: Truth118
Monolith and Doomsday Ark.
Several piles of Dark Angels tactical marines and Deathwing, although I try to get them into noncompetitive games whenever I can.
76291
Post by: Livingcover
A. Single. Finecast. Grot-Orderly.
58175
Post by: MarkCron
My GK magnetised LRC/R. Put it on the table twice, got toasted T1/T2 twice.....and now it sits forlornly looking at the stormraven on the table.
It has company, though, the GK terminators have a little bbq next to it.
49698
Post by: kambien
Kroot shaper , who wants ot pay more points for each kroot , especially sine their function changed.
Also never fielded vespid , i blame the pathfinders
20887
Post by: xxvaderxx
urbanevil wrote:xxvaderxx wrote:My Thunder wolf cav have not played a single game since i bought them back in 5th. While the models and lore are very nice, their stats and killing potential is just right down horrible for their price.
May wanna dust them off i use them to great effect taking wounds, and god forbid they get into CC its on! ( TH/ SS).
Just with the SS they are over 80 points, at which point they cost the same and are more fragile while packing a lesser punch than terminators.
78929
Post by: Farseer Pef
Eldar: Howling Banshees
Space Marines: Terminators
Both suffer from costing more than they can kill and struggle to get into melee.
9982
Post by: dementedwombat
kambien wrote:Kroot shaper , who wants ot pay more points for each kroot , especially sine their function changed.
Also never fielded vespid , I blame the pathfinders
Never fielded a shaper. Have fielded vespid once. It was glorious. They blew up a land speeder and killed quite a few space marines. Always want to put them on the table but I just can't ever seem to be able to fit them in.
65163
Post by: PastelAvenger
My FW XV9s love the models but 300pts+ for a unit that does the same job as a unit of Crisis Suits that are 100pts less isn't really worth it.
79241
Post by: Brother Payne
Um... all my DA vets (nearly 30...), my command squad, my PA wolf guard, assault marines, any tac squad past the second (I have 8  ), my 'Nids (no offense - I'm just not a fan anymore) and my regular CSM ( PMs ftw!). I'm sure there's more stuff I haven't though of though Automatically Appended Next Post: ... Like my whirlwind
9982
Post by: dementedwombat
PastelAvenger wrote:My FW XV9s love the models but 300pts+ for a unit that does the same job as a unit of Crisis Suits that are 100pts less isn't really worth it.
Put Shadowsun in squad, take her special shield drones, ???, enjoy your "mini deathstar".
On the topic at hand, I've had a horrible half finished conversion of a Void Dragon C`tan sitting on my desk shelf for at least 9 years, maybe more. I really don't know what grade school me was thinking when he thought that was a good idea. "oooh, GW has a bitz secion." is my best guess.
71108
Post by: Rumbleguts
Mycetic spore
Doom of Malan'tai
Pyrovore
Tyrannofex - even with price reduction, just lacks the firepower for the points
2nd edition hive tyrants
Actually been messing around with army composed of just genestealers, lictors, mawlocs and trygon primes (6th ed rules). Hasn't won very much due to lack of shooting but its fun watching an opponent have to deploy almost everything before I do, and then having a large swarm of genestealers so close.
72809
Post by: Tigramans
My biker captain (the only bike in my army), and the Master of the Forge. Neither get used in any way. Back in the end of 5th Ed, I used to play with BT, and found biker Marshal cool and awesome. Now the biker HQ's are meh to me.
79241
Post by: Brother Payne
Tigramans wrote:My biker captain (the only bike in my army), and the Master of the Forge. Neither get used in any way. Back in the end of 5th Ed, I used to play with BT, and found biker Marshal cool and awesome. Now the biker HQ's are meh to me.
Run him as a chapter master. Your "meh" biker hq just turned awesome. (Please tell me you gave him a shied?)
86478
Post by: Archon_Zarbyrn
Currently my entire Tyranid army is shelved and if possible will be sold off once I find someone who wants them. My necrons are also shelved, but I plan on using them again soon.
44751
Post by: SBG
Lictors. I have 9, the models are amazing. But the rules...
66740
Post by: Mythra
Illuminator Szeras and my monoliths.
I used Szeras in 4 games to try and get a 20 man warrior squad
to 5 toughness. 3 Times I got +1 STR and once +1 BS. Never got +1 Toughness. I was sad would have loved to see 20 Warriors w/ Toughness 5 and a lord leading w/ 3 Ghost Arcs following.
As for Monoliths - I'd rather a Doom Scythe every time and it isn't cheaper. Even 3 Anni Barges are cheaper and it is about equal to a Night Scythes w/ 5 Warriors and a cryptek w/ the 4 shot haywire staff. Making the main weapon ordinance on the Monolith was really a big nail in the coffin.
83202
Post by: milkboy
Sisters with Storm Bolters.
65163
Post by: PastelAvenger
dementedwombat wrote:PastelAvenger wrote:My FW XV9s love the models but 300pts+ for a unit that does the same job as a unit of Crisis Suits that are 100pts less isn't really worth it.
Put Shadowsun in squad, take her special shield drones, ???, enjoy your "mini deathstar".
I usually did run them with Shadowsun lol
72809
Post by: Tigramans
Brother Payne wrote:Run him as a chapter master. Your "meh" biker hq just turned awesome. (Please tell me you gave him a shied?)
Still meh. The reason is, that I don't like bikes.
74682
Post by: MWHistorian
Update. I took my Penitent Engine and Repentia off the shelf.
Sold them.
51866
Post by: Bobthehero
My Valkyrie and all my Scions/Stormtroopers.
58599
Post by: Galorian
MWHistorian wrote:Update. I took my Penitent Engine and Repentia off the shelf.
Sold them.
And someone actually bought them??
78465
Post by: GrafWattenburg
My Warp Talons (bought a box because the models are awesome)
My Raptors
Basilisk
4-5 Mortar HWTs
Heavy bolter teams
Missile teams
Defiler
Terminators
Marbo (R.I.P :()
Two Decimator dreads
56925
Post by: baxter123
Unfortunately, when I got into 40k I lost track of my Dwarfs in fantasy. It kinda became the same when I began my Guard army.
It really sucks that I have the attention span of a dog.
56277
Post by: Eldarain
This thread is a running monument to poor internal balance.
I rarely use my Predators anymore.
59604
Post by: Nashole211
I havent used in a while
Shotgun Scouts
LRC
Termies
Land Speeder Storm
DW Knights
79241
Post by: Brother Payne
Nashole211 wrote:I havent used in a while
Shotgun Scouts
LRC
Termies
Land Speeder Storm
DW Knights
Really? Chuck the knights in the crusader and that's one helluva beat stick you've got there
51889
Post by: Vash108
TychoTerziev wrote: Мy whole Tyranid army is heading towards the shelf. It takes so much space that I am tempted to get rid of it in the most convenient way possible.
I would take them and play them. Been wanting nids for a long time.
37929
Post by: Godeth
For me its my terminators and legion of damned. just to costly for normaly games.
87813
Post by: SharkoutofWata
My 40 Genestealers, Broodlord, Red Terror, 20 Hormagaunts, Space Marine Land Speeder, Chaplain, Chaplain Cassius, Commander, 250pt Kill Team Space Marine models. Things from 3rd and 4th Edition that just aren't worth the points anymore...
79306
Post by: Litcheur
throwoff wrote:What have you bought, lovingly assembled, painted, used once or twice and has never left the shelf since?
Under the two last codexes, I've never fielded Celestians even once, since a squad of ten has the same cost as the same squad of Marines, with -1 in T, S, I, Cd, no ATSKNF, no squad tactics, no chapter tactics, and reduced weaponry (no plasmas, no missiles...)
But since Sisters only have one kind of minis for the Celestians, Battle Sisters, Dominions and Retributors, I suppose Celestians don't really count.
Welcome Repentias and Penitent Engines.
Scary close combat units that are both slow and fragile. T3 footslogging infantry in bikini on one side, AV11 open topped walkers on the other.
You can make your repentias borrow the Rhino of another squad, but unfortunately, I tend to play against talented players who seem to have some kind of 6th sense: when they see crazy girls with giant two-handed chainswords steal a Rhino and rush toward their lines, they want to destroy that vehicle.
35714
Post by: gwarsh41
I have used my heldrake once, but only because of the stigma it came with. Plan on busting it out more often in the future!
63064
Post by: BoomWolf
Well, they look does it for some people
To dude above me-feel free. 7th actually made them far more fair. even harder to kill, but they don't just brutalize silly number of 3+ dudes without any need for strategy or tactics. (baleflamer neck fix and VS change combined had this effect)
59604
Post by: Nashole211
Brother Payne wrote: Nashole211 wrote:I havent used in a while
Shotgun Scouts
LRC
Termies
Land Speeder Storm
DW Knights
Really? Chuck the knights in the crusader and that's one helluva beat stick you've got there
Thats one of the ways I used to run them, but havent played the DA codex in a long time...
84878
Post by: ionusx
Lsv, nephilim, and the deathwing terminators. I'd use shotgun scouts before I field deathwing.
13022
Post by: Locclo
Mine would be the Baneblade I bought, assembled, and painted over the course of a week. Got it all detailed and looking spiffy for the Apoc game taking place at the end of the week, I've used it maybe once since then (and this is after about 2 or so years now). After its performance was decidedly lackluster with shots going nowhere near where I placed them, having literally every shot scatter over the course of the game, and it managing to barely kill 200 points' worth of models, I shelved it. Though, in fairness, I also don't really play Apocalypse (or Escalation) so it's not like I have much cause to use it anyway.
In my defense, it was half-off.
77630
Post by: Thud
The Sanguinor. :(
Howling Banshees.
The Avatar, Fuegan, Karandras, Jain Zar, Maugan Ra, Asurmen, and Yriel.
38800
Post by: DaddyWarcrimes
Brother Payne wrote: Nashole211 wrote:I havent used in a while
Shotgun Scouts
LRC
Termies
Land Speeder Storm
DW Knights
Really? Chuck the knights in the crusader and that's one helluva beat stick you've got there
Except that the Knights are still not as good as normal TH/ SS terminators because their weapons are only AP4. What they gain doesn't make up for losing that S8 AP2 hammer.
77159
Post by: Paradigm
DaddyWarcrimes wrote: Brother Payne wrote: Nashole211 wrote:I havent used in a while
Shotgun Scouts
LRC
Termies
Land Speeder Storm
DW Knights
Really? Chuck the knights in the crusader and that's one helluva beat stick you've got there
Except that the Knights are still not as good as normal TH/ SS terminators because their weapons are only AP4. What they gain doesn't make up for losing that S8 AP2 hammer.
I'd say Knights are better than TH/ SS. The ability to hit at initiative makes them better against anything not in PA/ TDA (ie. most units in the game), the God-mode activation makes them better MC/Vehicle killers, and the Shieldwall makes them easier to get into combat
20913
Post by: Freman Bloodglaive
Everything, so far.
51870
Post by: Ezki
Howling banshees (shame..)
Deff dread
Couple of trukks
82369
Post by: Ruberu
I don't have "units" that never leave the shelf, I have ARMIES!
As of now, everything. I have not played a game in way too long. Before now, back when I played, it was/is my IG. I have had IG pretty much since I started playing 40k, and I've played maybe once with my Cadains, and never played my Steel Legion.
Assault Marines, I have always liked them but have never had the points to take them out. Now I have a 10 man squad of regular assault marines and a 10 man squad of Vanguard that have never seen battle.
Never played my Necrons, then again, I've never had a big enough force to play with.
My Nids. Almost 3000 points and none of them have touched a board.
About 4 editions ago Fantasy was the last time my Skaven came out to play. The poor things don't even have a shelf to leave, just a box covered in dust.
About 2 to 3 editions ago Lizardmen that have not left their dark box somewhere in my basement.
Too much... Ruberu has a sad face now...
40509
Post by: G00fySmiley
Kills Kans. The new rules for morale pretty much means they sit on the shelf.
54581
Post by: Kavish
My 1x10 man unit of Blood Claws. Grey Hunters are just too good!
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Post by: Izural
I feel so sorry reading this for the 'nids players. Hell of alot of poor nids shelved... They just want to be loved!
*ahem*
Anyway for me I have perma-shelved:
2 Predators
10 Terminators
Chaplain
Standard Dreadnought
I do like my dread, but I rarely find a use for him. The rest are just rubbish imo.
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Post by: Ailaros
Eldarain wrote:This thread is a running monument to poor internal balance.
It is just as much a testament to lack of player skill and the need to win as easily as one can.
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Post by: MWHistorian
Ailaros wrote:Eldarain wrote:This thread is a running monument to poor internal balance.
It is just as much a testament to lack of player skill and the need to win as easily as one can.
"Just play better!"
Everyone take a drink!
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Post by: Archon_Zarbyrn
MWHistorian wrote: Ailaros wrote:Eldarain wrote:This thread is a running monument to poor internal balance.
It is just as much a testament to lack of player skill and the need to win as easily as one can.
"Just play better!"
Everyone take a drink!
L2P everyone it not the unit that is bad, it you!
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Post by: Paradigm
MWHistorian wrote: Ailaros wrote:Eldarain wrote:This thread is a running monument to poor internal balance.
It is just as much a testament to lack of player skill and the need to win as easily as one can.
"Just play better!" Everyone take a drink!
He does have a point, though. There have been dozens of units listed in this thread with perfectly viable tactical utility, to the point that I've created this thread to discuss just that. It does seem that if a unit is not the absolute best in its category, an unfortunate amount of people just don't want to know.
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Post by: Ashiraya
My poor Possessed. They just are not fun. Everything they do, my Kharn + Khorne Chosen squad can do too, and they are so much cooler.
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Post by: Ratius
Similar thread a while back and I still cant find a decent use for my SW landspeeders. Just cant seem to make them work!
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Post by: MWHistorian
Or Penitent Engines. Completely useless.
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Post by: Ashiraya
The thing with Possessed is not that they are overpriced. I can live with that. It's just that they have no clear thing they are supposed to do. Khorne Chosen are overpriced too, but that's okay, because when they do get a charge they can wipe out a full Slugga Boyz mob in a single-round orgy of violence, but the Possessed can't do that. They can't do anything except die as fast to CSM for double the price.
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Post by: Nevelon
I’ve seen them used to good effect. In the last double tournament I went to my parter was fielding a group of them. This is back in 6th. Both of our lists were full of stuff we liked, but didn’t field very often.
First game they were playing defense, and kept one of our objectives free. They tangled with some demons. Not sure of all the details, but at the end of the game at least one was still standing, and the objective was OK
Second game was vs. a DE/Necron pair. They were very aggressive and were in our deployment zone turn one. Those DE bikes things don’t deal well with HFs. I don’t think they lived to the end of that game, but did burn/blender quite the pile of stuff.
Third game they ate a drop pod worth of marines. We kinda steamrolled our opponents, so they spent most of the game trying to find something to kill IIRC.
I’ve been on the receiving end of PE charges in editions past. All it takes is them hitting your line one time to earn some respect. And the paired HFs can cause some pain. They no longer need to charge forward stupidly, so you can hold them back if needed. They make very nice defensive units vs. aggressive armies. When you don’t need to charge across the table, they can blender things right away.
Are they as good as other SoB HS picks? Probably not. Useless? Not in the least.
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Post by: MWHistorian
Nevelon wrote:
I’ve seen them used to good effect. In the last double tournament I went to my parter was fielding a group of them. This is back in 6th. Both of our lists were full of stuff we liked, but didn’t field very often.
First game they were playing defense, and kept one of our objectives free. They tangled with some demons. Not sure of all the details, but at the end of the game at least one was still standing, and the objective was OK
Second game was vs. a DE/Necron pair. They were very aggressive and were in our deployment zone turn one. Those DE bikes things don’t deal well with HFs. I don’t think they lived to the end of that game, but did burn/blender quite the pile of stuff.
Third game they ate a drop pod worth of marines. We kinda steamrolled our opponents, so they spent most of the game trying to find something to kill IIRC.
I’ve been on the receiving end of PE charges in editions past. All it takes is them hitting your line one time to earn some respect. And the paired HFs can cause some pain. They no longer need to charge forward stupidly, so you can hold them back if needed. They make very nice defensive units vs. aggressive armies. When you don’t need to charge across the table, they can blender things right away.
Are they as good as other SoB HS picks? Probably not. Useless? Not in the least.
Was that before the new digital dex?
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Post by: Nevelon
It was last april, so after.
Now my local meta is not the most competitive, so take my anecdotes with a grain of salt if yours is. I've also only glanced at the PE rules, there might have been mistakes made. PEs are eggshells armed with flameing blenders, and while they've got issues, when they do work, they can work well.
I'd prefer more rugged or reliable units, but sometimes you just need a little crazy in your list.
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Post by: Musashi363
If the opponent let a PE get that close, they are doing something very wrong...or using warp talons and mutilators.
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Post by: Nevelon
Musashi363 wrote:If the opponent let a PE get that close, they are doing something very wrong...or using warp talons and mutilators.
Sometimes you need to drop pod next to the exorcist to kill it. If there happens to be a murder machine standing next to it, what are you going to do? Not every choice on the battlefield is going to be optimal. In an ideal world, you pop the PEs before they get close to anything. But SoB can pull armor saturation in spades.
Even bad units can work. Would you be better off with good units? Almost all the time. But if you dismiss something as totaly useless, some day it's going to bite you. It may be a niche corner case where the crappy unit shines, but if you spend enough time pushing plastic across the table, it might come up. Particuarly if the owner of said crummy unit is trying to force the issue.
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Post by: whitehorn
My warhound titan - I would love to play apocalypse but the chance just hasn't come up yet.
Although I feel the question is asking "Units that never leave the shelf *because they are terrible*" in which case (and it really makes me sad to say it);
Storm Squad Guardians.
One is my staple units in 3rd ed.
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Post by: milkboy
Nevelon wrote: Musashi363 wrote:If the opponent let a PE get that close, they are doing something very wrong...or using warp talons and mutilators.
Sometimes you need to drop pod next to the exorcist to kill it. If there happens to be a murder machine standing next to it, what are you going to do? Not every choice on the battlefield is going to be optimal. In an ideal world, you pop the PEs before they get close to anything. But SoB can pull armor saturation in spades.
Even bad units can work. Would you be better off with good units? Almost all the time. But if you dismiss something as totaly useless, some day it's going to bite you. It may be a niche corner case where the crappy unit shines, but if you spend enough time pushing plastic across the table, it might come up. Particuarly if the owner of said crummy unit is trying to force the issue.
My Penitent Engines spend most of their time on the board. Sometimes they blow up spectacularly (yeah, open topped and AV 11 is no fun) but sometimes the 6++ makes for really epic situations. Shrug off Starcannons and all to move in and smack the Wave Serpent.
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Post by: lobbywatson
Striking Scorpions, Phoenix Lords, Falcon, unitl 7th Fire Dragons but now they are back!
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Post by: ThunderFury 2575
Rough Riders.
Same deal with berzerkers.
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Post by: Akar
Necrons
Destroyer Lord (prob gonna catch flak for this, but he's still useless)
Ghost Arks (They're not bad, but just not my play style)
* While they aren't being shelved, the army is going on the back burner while I have fun with my Orks.
Chaos Marines
My entire Fabius Bile Army. I was excited to finally be able to put these back on the table, but nope some people would rather argue to the point that is illegal, even as unbound. I don't play this game to add stress to my life, so that sadly go back and wait patiently for the day.
Fantasy Dwarfs
All Slayers. Even got a legal, workable list. It would require me to play Fantasy.
Warmachine Dwarfs
The game just isn't fun, and horrible experiences with the community. Unsuccessful in selling them.
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Post by: Ventus
My entire tyranid army is on the shelf. Haven't decided whether to keep them and hope for better times or sell them.
My entire SM army is on the shelf, not that I couldn't make a decent army with them but in support of my tyranid army - no desire to play 7th.
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Post by: hiveof_chimera
Just a note on eldar howling banshees, due to new allies rules they can embark on a DE transport... You know the assault transport we wanted that one. I actually use four of the Phoenix lords; fuegan, asurmen, jain zar and my karandras. My falcons are what I take as Anti-tank serpents, while not as good I can't get rid of it, holo fields may come back!!!
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Post by: Kr00gZ
Mycetic Spores and Doom for obvious reasons.
Everything else still gets a run fairly often!
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Post by: Filch
Paradigm wrote: Otto Weston wrote:My poor Colossus. Spent ages converting one from a Basilisk, as soon as he's finished the next IG codex comes out and he's not in it anymore...
WHY!?!?!?!
I don't use FW rules simply because it gives people grounds to complain/ refuse games. Soooo I'm stuck using him as counts-as.... atm he's my counts-as Deathstrike xD
How can it give people a cause to complain when the FW rules are identical in every way to the 5th Ed codex rules? If you're playing with people that are going to be that absolutely unreasonable then you have my pity.
because forge world sometimes has undercosted and some times over powered units due to other independent dex release.
Blight drones were the heldrakes before heldrakes. I wanted to use forgeworld but could not because people would not play me.
I dont remember a whole lot starting out in 5th ed, but when my opponent said these units are forge world, it ment he spammed then n killed many of my units fast.
Back to the shelf:
Defilers x2
Possesed
Khorne berserkers
Thousand sons
Predator tanks
Land raider
Vindicator
Csm+havocs
Termi
Chosen
Abba freaking don
Anythink not heldrake.
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Post by: Shandara
My Sororitas Command Squad.. 2 of em.
Every time I look at their unit entry I think: points better spent on more Dominions/Exorcists
Storm Guardians.. last used in 3rd edition or so.
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Post by: ruminator
I've got about 50 fully painted and based genestealers sat in a box. Can't see them coming out again any time soon. The ymgarls I then made specially, hunted down all the feeder tentrils, so they look different to the base stealer are a real irritation.
I built some shrikes and a parasite of mortrex to lead them - and they are sat in tupperware as well ...
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Post by: Icelord
My beloved dark eldar wytches. God they are bad!
Automatically Appended Next Post: Musashi363 wrote:If the opponent let a PE get that close, they are doing something very wrong...or using warp talons and mutilators.
Haha this made me laugh. Your totally right. Its not just how bad warp talons and mutilators are but its also how terrible their scuplts are.
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Post by: TheSilo
Ventus wrote:My entire tyranid army is on the shelf. Haven't decided whether to keep them and hope for better times or sell them.
My entire SM army is on the shelf, not that I couldn't make a decent army with them but in support of my tyranid army - no desire to play 7th.
I've offered for Tyranid players to take 10% more points to balance the game. So far they've all declined and then done the tableflip on turn 3.
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Post by: soomemafia
Death Company Dreadnought. Not sure if I've used it once.
I mean, nothing against it. It's a real machine and comes with a fair price and capacity to tear a new one to almost anything.
It just comes with a tax of five DC marines, which I sadly don't use anymore.
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Post by: throwoff
Wow, this made it to the front page
Proud!
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Post by: Dust
The first thing that comes to mind is actually my Imperial Guard army but I've found a buyer for at least part of them so hopefully they'll be back to burning stuff and tank shocking in no time. There was nothing wrong with them, I just haven't been playing them since I got back into the hobby.
More immediately I'd say that my Assault Centurions don't get a ton of usage. I've ran them a few times and they've done really well but they're astonishingly expensive, even moreso when coupled with the nearly mandatory Land Raider Crusader I usually run them with. My LGS has been doing an escalation league and we're just now up to 1400pts. I haven't been able to justify a 500pt unit thus far.
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Post by: Psienesis
^ These are what sit on my shelf, collecting dust.
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Post by: YFNPsycho
Warp Talons. Awesome models, never used them in a game, 'cause I hear they're awful.
Thoughts?
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Post by: DocCheech17
Space Wolves:
Cannis Wolfborn and Fenrisian Wolves - no matter what I do, who I play or where I hide them they rarely make into CC. I've had similar experiences with Thunderwolf Calvary so i guess you could include them as well
Tau:
Stealth Suits - Love the Models, like what they bring to the flight with infiltrate and the stealth/shrouded combo but the other 2 options in the Elite FOC just take precedence and are rather squishy with just a single wound. I wish that there were a character or upgrade that lets you take them as troops or Fast attack
Devil Fish - for less than the 80 points I pay to make FW "mobile" (which IMO is NOT what they are meant to be) I can get 12 Kroot with Sniper Rounds,13 W/O or 12 Kroot with a Hound. That can infiltrate or outflank arguably more mobile than a Fish.
Sniper Drones - I Just don't see a use for them and I only have 3 and single marksmen
Drones in general - just not my playing style
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Post by: Ashiraya
YFNPsycho wrote:Warp Talons. Awesome models, never used them in a game, 'cause I hear they're awful.
Thoughts?
Just too many points for a 3+ T4 model. Nice offense, at least against MEQ, but die far too fast to be worth their price.
A problem that plagues many MEQ units, ironically, especially ones that prefer melee.
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Post by: Talonair
Space Marines:
Jump-pack Vanguard Vets. It's a jack-of-all-trades unit, TH, power weapons, SS, all that jazz. They're just too expensive
Honour Guard squad. Honestly, I love these guys to bits. I might have to start running them again, even if they don't perform optimally. Maybe with a Chapter Master and a biomancy Libby?
Land Speeders. When you're sitting on two Storm Talons, Land Speeders start to look a little redundant. Yea, 60pts for a rapid Multi-melta or twin heavy flamers is pretty good, and I may revisit them in a more mobile army
Bike Command Squad. Little expensive, and I've always focused on mechanised infantry, especially with the 7th changes to vehicles. That said, biker Chapter Master with shield eternal, with bike command squad. T5 2+/3++ with FNP is pretty sweet, so again, may revisit them in the same army I do the Speeders
I've probably got more, will post when I get back home (on holiday atm)
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Post by: BrotherOfBone
My two Valkyries, if they count as a unit. They've mostly fallen to bits. One of them is missing a wing or two and the other is sat in a box partially deconstructed after being mashed around in a carrying case for too long.
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Post by: Verviedi
My poor, poor Pyrovore *Sob*
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Post by: Janthkin
Please don't revive threads that are more than one month old.
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